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  • Through the Virtual Microscope–SQL Server and Hyper-V

    - by GavinPayneUK
    In my recent SQLBits conference session, Through the Virtual Looking Glass available to watch here , I spoke about monitoring SQL Server in a virtualised environment.  We looked at good and bad contention, where resource pressures which can adversely affect SQL Server might come from and most importantly how we can monitor the environment to detect them. Since then, I’ve been in discussions with some of the Microsoft product team who are focussed on optimising Windows 8 Hyper-V and SQL Server...(read more)

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  • Does Yahoo Using the Bing Algorithm Make SEO Easier For a Small Business?

    In 2009, it was announced that internet superpowers Microsoft and Yahoo would team up to become partners in the search engine business. Having received clearance from the United States Department of Justice and European Commission, the two companies are now focused on implementing the deal. Per the agreement, Yahoo will be using Microsoft's Bing algorithm to power its search results and paid listings.

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  • How should game objects be aware of each other?

    - by Jefffrey
    I find it hard to find a way to organize game objects so that they are polymorphic but at the same time not polymorphic. Here's an example: assuming that we want all our objects to update() and draw(). In order to do that we need to define a base class GameObject which have those two virtual pure methods and let polymorphism kicks in: class World { private: std::vector<GameObject*> objects; public: // ... update() { for (auto& o : objects) o->update(); for (auto& o : objects) o->draw(window); } }; The update method is supposed to take care of whatever state the specific class object needs to update. The fact is that each objects needs to know about the world around them. For example: A mine needs to know if someone is colliding with it A soldier should know if another team's soldier is in proximity A zombie should know where the closest brain, within a radius, is For passive interactions (like the first one) I was thinking that the collision detection could delegate what to do in specific cases of collisions to the object itself with a on_collide(GameObject*). Most of the the other informations (like the other two examples) could just be queried by the game world passed to the update method. Now the world does not distinguish objects based on their type (it stores all object in a single polymorphic container), so what in fact it will return with an ideal world.entities_in(center, radius) is a container of GameObject*. But of course the soldier does not want to attack other soldiers from his team and a zombie doesn't case about other zombies. So we need to distinguish the behavior. A solution could be the following: void TeamASoldier::update(const World& world) { auto list = world.entities_in(position, eye_sight); for (const auto& e : list) if (auto enemy = dynamic_cast<TeamBSoldier*>(e)) // shoot towards enemy } void Zombie::update(const World& world) { auto list = world.entities_in(position, eye_sight); for (const auto& e : list) if (auto enemy = dynamic_cast<Human*>(e)) // go and eat brain } but of course the number of dynamic_cast<> per frame could be horribly high, and we all know how slow dynamic_cast can be. The same problem also applies to the on_collide(GameObject*) delegate that we discussed earlier. So what it the ideal way to organize the code so that objects can be aware of other objects and be able to ignore them or take actions based on their type?

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  • The Integrity Challenge

    - by andyleonard
    Introduction This post is the twenty-eighth part of a ramble-rant about the software business. The current posts in this series are: Goodwill, Negative and Positive Visions, Quests, Missions Right, Wrong, and Style Follow Me Balance, Part 1 Balance, Part 2 Definition of a Great Team The 15-Minute Meeting Metaproblems: Drama The Right Question Software is Organic, Part 1 Metaproblem: Terror I Don't Work On My Car A Turning Point Human Doings Everything Changes Getting It Right The First Time One-Time...(read more)

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  • jQuery Mobile fin prêt pour la production, la version 1.0 finale de l'UI pour appareils mobiles est 30 à 50 % plus rapide depuis la RC2

    jQuery mobile fin prêt pour la production La version 1.0 finale de l'UI pour appareils mobiles est 30 à 50 % plus rapide depuis la RC2 Mise à jour du 18 novembre 2011 par Idelways Au terme de plus d'une année de « raffinements », jQuery Mobile dépasse les phases de test et sort pour la production « solide comme du roc », a annoncé Todd Parker, membre de la Core-team du projet jQuery, leader de jQuery UI. Après 5 alpha, 3 Beta et 3 RC, jQuery Mobile 1.0 supporte tous les plateformes et navigateurs mobiles populaires pour smartphones, tablettes et liseuses (e-Readers). Il a aussi été testé sur les différents ...

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  • Microsoft soutient Node.js et participe au développement de la bibliothèque JavaScript client/serveur

    Microsoft soutient Node.js Et participe au développement de la bibliothèque JavaScript client / serveur Sur le blog interoperability Claudio Caldato (Principal Program Manager of Interoperability Srategy Team) annonce que Microsoft va participer au développement d'une version Windows de Node.js Le premier objectif consistera à ajouter à Node une API IOCP Windows performante. Cette phase initiale achevée, un programme exécutable (node.exe) sera disponible sur le site nodejs.org et Node.js fonctionnera alors sur Win...

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  • communication network applications in Ubuntu 12.04

    - by soporte.cs
    I have installed edubuntu on 2 computers that are networked. I installed an educational software to keep track of the teams (one student and one teacher) but the teacher software is not any student team, as I have indicated in the product support should be enabled for proper telnet performance but despite being able to telnet between computers not get it to work. I wonder which options should be active in ubuntu for this type of software to operate smoothly. Thank you.

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  • Replicating A Volume Of Large Data via Transactional Replication

    During weekend maintenance, members of the support team executed an UPDATE statement against the database on the OLTP Server. This database was a part of Transactional Replication, and once the UPDATE statement was executed the Replication procedure came to a halt with an error message. Satnam Singh decided to work on this case and try to find an efficient solution to rebuild the procedure without significant downtime.

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  • Visual Studio 2010 Web Development Improvements

    - by Aamir Hasan
    VS2010 emulates what is available in previous framework versions through reference assemblies. These assemblies contain metadata that describes functionality available in previous versions. VS2010 itself uses the .NET 4 framework, so when adding multitargeting support the team decided against running a previous framework version inside the same process. When your application is compiled to 100 percent guarantee application compatibility, previous compiler versions are used.Web development in Visual Studio 2010 has been enhanced for greater CSS compatibility, increased productivity through HTML and ASP.NET markup snippets and new dynamic IntelliSense JavaScript.Improved CSS CompatibilityHTML and JavaScript SnippetsJavaScript IntelliSense Enhancements

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  • Download ASP.NET MVC 2 Release Candidate 2

    ASP.NET MVC is a free, fully supported framework that enables developers to quickly build standards-based, SEO-friendly Web sites by offering complete control over the HTML and URLs. Learn more about this release, and provide feedback to the team.

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  • Is it reasonable to insist on reproducing every defect before diagnosing and fixing it?

    - by amphibient
    I work for a software product company. We have large enterprise customers who implement our product and we provide support to them. For example, if there is a defect, we provide patches, etc. In other words, It is a fairly typical setup. Recently, a ticket was issued and assigned to me regarding an exception that a customer found in a log file and that has to do with concurrent database access in a clustered implementation of our product. So the specific configuration of this customer may well be critical in the occurrence of this bug. All we got from the customer was their log file. The approach I proposed to my team was to attempt to reproduce the bug in a similar configuration setup as that of the customer and get a comparable log. However, they disagree with my approach saying that I should not need to reproduce the bug (as that is overly time-consuming and will require simulating a server cluster on VMs) and that I should simply "follow the code" to see where the thread- and/or transaction-unsafe code is and put the change working off of a simple local development, which is not a cluster implementation like the environment from which the occurrence of the bug originates. To me, working out of an abstract blueprint (program code) rather than a concrete, tangible, visible manifestation (runtime reproduction) seems like a difficult working environment (for a person of normal cognitive abilities and attention span), so I wanted to ask a general question: Is it reasonable to insist on reproducing every defect and debug it before diagnosing and fixing it? Or: If I am a senior developer, should I be able to read (multithreaded) code and create a mental picture of what it does in all use case scenarios rather than require to run the application, test different use case scenarios hands on, and step through the code line by line? Or am I a poor developer for demanding that kind of work environment? Is debugging for sissies? In my opinion, any fix submitted in response to an incident ticket should be tested in an environment simulated to be as close to the original environment as possible. How else can you know that it will really remedy the issue? It is like releasing a new model of a vehicle without crash testing it with a dummy to demonstrate that the air bags indeed work. Last but not least, if you agree with me: How should I talk with my team to convince them that my approach is reasonable, conservative and more bulletproof?

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  • Linux Mint 9 RC arrives

    <b>The H Open: </b>"The Linux Mint development team have announced a release candidate for what will become Linux Mint version 9, code named 'Isadora'. "

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  • SQL Server 2012 Integration Services - Using PowerShell to Configure Project Environments

    Continuing our discussion on how to leverage the capabilities of PowerShell to automate the most basic SSIS management tasks, this article will explore more complex topics by demonstrating the use of PowerShell in implementing and utilizing project environments. ‘Disturbing Development’Grant Fritchey & the DBA Team present the latest installment of the Top 5 hard-earned lessons of a DBA – read it now

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  • The Ashpocalypse

    Melange is the open source web app that runs Google Summer of Code ™ each year. It is being developed and maintained by a volunteer team of student...

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  • Steps to Rename a Subscriber Database for SQL Server Transactional Replication

    I have transactional replication configured in production. The business team has a requirement to rename the subscription database. Is it possible to rename the subscription database and ensure that transactional replication will continue to function as before? If so, how could we achieve this? Get smart with SQL Backup ProPowerful centralised management, encryption and more.SQL Backup Pro was the smartest kid at school. Discover why.

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  • Microsoft propose "All-In-One ", un framework qui veut transformer les pratiques de programmation pour "les centrer sur l'exemple"

    Microsoft propose « All-In-One » Un framework qui veut transformer les pratiques de programmation pour « les centrer sur l'exemple » Pour résoudre une difficulté dont sont victimes couramment les développeurs, en particulier ceux qui commencent avec un nouveau langage, un groupe de développeurs propose en collaboration avec Microsoft « All-In-One Framework », une bibliothèque contenant des exemples de code pour les technologies Microsoft. Microsoft All-In-One Code Framework est une bibliothèque centralisée d'exemples de codes types, fourni par des membres de la Microsoft Community Team. Elle permet de définir le cadre et le squelette des applications basées sur toutes les plate-formes et ...

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  • Branching strategy for parallel development that won't be in the same release?

    - by Telastyn
    My team is working on a product, which for business reasons needs to be released on a regular schedule. An issue has arisen where we want to do development in parallel for the upcoming release, as well as the 'next' release. This is to become standard practice, so it's not as straightforward as cutting a feature branch for the new work. We'll continually have 2+ teams working on different releases of the same product. Is there an SCM best practice for this sort of arrangement?

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  • T-SQL User-Defined Functions: Ten Questions You Were Too Shy To Ask

    SQL Server User-Defined Functions are good to use in most circumstances, but there just a few questions that rarely get asked on the forums. It's a shame, because the answers to them tend to clear up some ingrained misconceptions about functions that can lead to problems, particularly with locking and performance Can 41,000 DBAs really be wrong? Join 41,000 other DBAs who are following the new series from the DBA Team: the 5 Worst Days in a DBA’s Life. Part 3, As Corrupt As It Gets, is out now – read it here.

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