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  • How does one use dynamic recompilation?

    - by acidzombie24
    It came to my attention some emulators and virtual machines use dynamic recompilation. How do they do that? In C i know how to call a function in ram using typecasting (although i never tried) but how does one read opcodes and generate code for it? Does the person need to have premade assembly chunks and copy/batch them together? is the assembly written in C? If so how do you find the length of the code? How do you account for system interrupts?

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  • How do you configure IIS5 advanced settings from command line?

    - by Jason
    I am trying to automate some of the build process for my asp.net apps by creating the virtual directories it needs and setting all their settings in a batch file. So far I have been able to figure out how to create virtual directories, but how to do you configure them beyond that? For example I need to be able to set them as an application, set the default document, change framework version, turn on integrated authentication, etc. Does anyone know of any scripts that can do all this without a third party utility? Does the adsutil.vbs admin script do any of this?

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  • Pointers to Derived Class Objects Losing vfptr

    - by duckworthd
    To begin, I am trying to write a run-of-the-mill, simple Ray Tracer. In my Ray Tracer, I have multiple types of geometries in the world, all derived from a base class called "SceneObject". I've included the header for it here. /** Interface for all objects that will appear in a scene */ class SceneObject { public: mat4 M, M_inv; Color c; SceneObject(); ~SceneObject(); /** The transformation matrix to be applied to all points of this object. Identity leaves the object in world frame. */ void setMatrix(mat4 M); void setMatrix(MatrixStack mStack); void getMatrix(mat4& M); /** The color of the object */ void setColor(Color c); void getColor(Color& c); /** Alter one portion of the color, leaving the rest as they were. */ void setDiffuse(vec3 rgb); void setSpecular(vec3 rgb); void setEmission(vec3 rgb); void setAmbient(vec3 rgb); void setShininess(double s); /** Fills 'inter' with information regarding an intersection between this object and 'ray'. Ray should be in world frame. */ virtual void intersect(Intersection& inter, Ray ray) = 0; /** Returns a copy of this SceneObject */ virtual SceneObject* clone() = 0; /** Print information regarding this SceneObject for debugging */ virtual void print() = 0; }; As you can see, I've included a couple virtual functions to be implemented elsewhere. In this case, I have only two derived class -- Sphere and Triangle, both of which implement the missing member functions. Finally, I have a Parser class, which is full of static methods that do the actual "Ray Tracing" part. Here's a couple snippets for relevant portions void Parser::trace(Camera cam, Scene scene, string outputFile, int maxDepth) { int width = cam.getNumXPixels(); int height = cam.getNumYPixels(); vector<vector<vec3>> colors; colors.clear(); for (int i = 0; i< width; i++) { vector<vec3> ys; for (int j = 0; j<height; j++) { Intersection intrsct; Ray ray; cam.getRay(ray, i, j); vec3 color; printf("Obtaining color for Ray[%d,%d]\n", i,j); getColor(color, scene, ray, maxDepth); ys.push_back(color); } colors.push_back(ys); } printImage(colors, width, height, outputFile); } void Parser::getColor(vec3& color, Scene scene, Ray ray, int numBounces) { Intersection inter; scene.intersect(inter,ray); if(inter.isIntersecting()){ Color c; inter.getColor(c); c.getAmbient(color); } else { color = vec3(0,0,0); } } Right now, I've forgone the true Ray Tracing part and instead simply return the color of the first object hit, if any. As you have no doubt noticed, the only way the computer knows that a ray has intersected an object is through Scene.intersect(), which I also include. void Scene::intersect(Intersection& i, Ray r) { Intersection result; result.setDistance(numeric_limits<double>::infinity()); result.setIsIntersecting(false); double oldDist; result.getDistance(oldDist); /* Cycle through all objects, making result the closest one */ for(int ind=0; ind<objects.size(); ind++){ SceneObject* thisObj = objects[ind]; Intersection betterIntersect; thisObj->intersect(betterIntersect, r); double newDist; betterIntersect.getDistance(newDist); if (newDist < oldDist){ result = betterIntersect; oldDist = newDist; } } i = result; } Alright, now for the problem. I begin by creating a scene and filling it with objects outside of the Parser::trace() method. Now for some odd reason, I cast Ray for i=j=0 and everything works wonderfully. However, by the time the second ray is cast all of the objects stored in my Scene no longer recognize their vfptr's! I stepped through the code with a debugger and found that the information to all the vfptr's are lost somewhere between the end of getColor() and the continuation of the loop. However, if I change the arguments of getColor() to use a Scene& instead of a Scene, then no loss occurs. What crazy voodoo is this?

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  • How to build boost foreach cycle

    - by Ockonal
    Hi guys! I have some abstract class called IClass (has pure virtual function). There are some classes which inherit IClass: CFirst, CSecond. I want to add objects of classes which inherit into boost::ptr_vector: class IClass { virtual void someFunc() = 0; }; class CFirst : public IClass { }; class CSecond : public IClass { }; boost::ptr_vector<IClass> objectsList; objectsList.push_back(new CFirst()); objectsList.push_back(new CSecond()); And now my goal is to call function (which is declarated in IClass) from all objects in objectsList. I'd prefer to use BOOST_FOREACH: foreach(IClass tempObj, objectsList) { tempObj.someFunc(); } The problem is that IClass - abstract class, so I can't make instance of it for the foreach-cycle. What should I do?

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  • Tutorial/resource for implementing VM

    - by zaharpopov
    Hello, I want self-education purpose implement a simple virtual machine for a dynamic language, prefer in C language. Something like the Lua VM, or Parrot, or Python VM, but simpler. Are there any good resources/tutorials on achieving this, apart from looking at code and design documentations of the existing VMs? Thanks in advance for your answers and ideas Edit: why close vote? I don't understand - is this not programming. Please comment if there is specific problem with my question.

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  • ASP.NET Rendering XMl/XSLT direct from the web - problem with non virtual path

    - by H4mm3rHead
    Hi, i have a small problem. Im using the ASP.NET Xml control and want to pass it a url to a rss feed and a stylesheet - so that i can style the rss myself on my website. When applying the full web path to the xml control (http://www.myserver.com/myfeed.rss) i get an exception telling me that the document source is not a valid virtual path. What am i doing wrong? I would hate to download the file before showing it...

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  • Creating a Virtual Webcam Device for OS X

    - by andsve
    I am looking for a solution to create a "virtual" webcam device under OS X (that acts just as a normal hardware webcam, but the application has full control over what to output). I'm fairly experienced with C++, but not so much with Objective-C and OSX/Cocoa programming. Anyone that can point me in the right direction, where to look and what I should be looking for? I've searched, but most of the results seems to focus on Windows and DirectX. Thanks!

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  • one site or many?

    - by Alex
    I have about 10-12 websites (main site is classic ASP, others are ASP.NET 2). Each site has his own virtual directory. They are related to each other, mainly from main site other sites are calling to perform some service. Each site has from 2 to 5 pages. Does it make sense to unite them and create one bigger site with one virtual directory and one project in VS? Or leave them as they are separately? What are pro and contras?

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  • How to Properly Reference a JavaScript File in an ASP.NET Project?

    - by DaveDev
    Hi Guys I have some pages that reference javascript files. The application exists locally in a Virtual Directory, i.e. http://localhost/MyVirtualDirectory/MyPage.aspx so locally I reference the files as follows: <script src="/MyVirtualDirectory/Scripts/MyScript.js" type="text/javascript"></script> The production setup is different though. The application exists as its own web site in production, so I don't need to include the reference to the virtual directory. The problem with this is that I need to modify every file that contains a javascript reference so it looks like the following: <script src="../Scripts/MyScript.js" type="text/javascript"></script> I've tried referencing the files this way in my local setup but it doesn't work. Am I going about this completely wrong? Can somebody tell me what I need to do? Thanks

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  • Question of using static_cast on "this" pointer in a derived object to base class

    - by Johnyy
    Hi, this is an example taken from Effective C++ 3ed, it says that if the static_cast is used this way, the base part of the object is copied, and the call is invoked from that part. I wanted to understand what is happening under the hood, will anyone help? class Window { // base class public: virtual void onResize() { } // base onResize impl }; class SpecialWindow: public Window { // derived class public: virtual void onResize() { // derived onResize impl; static_cast<Window>(*this).onResize(); // cast *this to Window, // then call its onResize; // this doesn't work! // do SpecialWindow- } // specific stuff };

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  • Mixing .NET versions between website and virtual directories and the "server application unavailable" error Message

    - by Doug Chamberlain
    Backstory Last month our development team created a new asp.net 3.5 application to place out on our production website. Once we had the work completed, we requested from the group that manages are server to copy the app out to our production site, and configure the virtual directory as a new application. On 12/27/2010, two public 'Gineau Pigs' were selected to use the app, and it worked great. On 12/30/2010, We received notification by internal staff, that when that staff member tried to access the application (this was the Business Process Owner) they recieved the 'Server Application Unavailable' message. When I called the group that does our server support, I was told that it probably failed, because I didn't close the connections in my code. However, the same group went in and then created a separate app pool for this Extension Request application. It has had no issues since. I did a little googling, since I do not like being blamed for things. I found that the 'Server Application Unavailable' message will also appear when you have multiple applications using different frameworks and you do not put them in different application pools. Technical Details - Tree of our website structure Main Website <-- ASP Classic +-Virtual Directory(ExtensionRequest) <-- ASP 3.5 From our server support group: 'Reviewed server logs and website setup in IIS. Had to reset the application pool as it was not working properly. This corrected the website and it is now back online. We went ahead and created a application pool for the extension web so it is isolated from the main site pool. In the past we have seen other application do this when there is a connection being left open and the pool fills up. Would recommend reviewing site code to make sure no connections are being left open.' The Real Question: What really caused the failure? Isn't the connection being left open issue an ASP Classic issue? Wouldn't the ExtensionRequest application have to be used (more than twice) in the first place to have the connections left open? Is it more likely the failure is caused by them not bothering to setup the new Application in it's own App Pool in the first place? Sorry for the long windedness

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  • Playground for Artificial Intelligence?

    - by Dolph Mathews
    In school, one of my professors had created a 3D game (not just an engine), where all the players were entirely AI-controlled, and it was our assignment to program the AI of a single player. We were basically provided an API to interact with the game world. Our AI implementations were then dropped into the game together, and we watched as our programs went to battle against each other. It was like robot soccer, but virtual, and with lots of big guns. I'm now looking for anything similar (and open source) to play with. (Preferably in Java, but I'm open to any language.) I'm not looking for a game engine, or a framework... I'm looking for a complete game that simply lacks AI code... preferably set up for this kind of exercise. Suggestions?

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  • imported vm gives "failed to open/create network" error

    - by Colleen
    steps: 1. created a vm in windows 2. partitioned drive and installed ubuntu 3. exported the vm I created 4. mounted windows drive in ubuntu 5. imported the vm from the export, in the mounted drive 6. tried to start vm, got the following error: "Failed to open a session for the virtual machine XXXX. Failed to open/create the internal network 'HostInterfaceNetworking-Intel(R) 82579LM Gigabit Network Connection' (you might need to modprobe vboxnetflt to make it accessible) (VERR_INTNET_FLT_IF_NOT_FOUND). Result Code: NS_ERROR_FAILURE (0x80004005) Component: Console Interface: IConsole {1968b7d3-e3bf-4ceb-99e0-cb7c913317bb} " Network settings: Adapter 1: PCnet-FAST III (Bridged adapter, Intel(R) 82579LM Gigabit Network Connection)

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  • Confused about "override" vs. "new" in C#

    - by iTayb
    I'm having the following classes: class Base { public virtual void Print() { Console.WriteLine("Base"); } } class Der1 : Base { public new virtual void Print() { Console.WriteLine("Der1"); } } class Der2 : Der1 { public override void Print() { Console.WriteLine("Der2"); } } This is my main method: Base b = new Der2(); Der1 d1 = new Der2(); Der2 d2 = new Der2(); b.Print(); d1.Print(); d2.Print(); The output is Base, Der2, Der2. As far as I know, Override won't let previous method to run, even if the pointer is pointing to them. So the first line should output Der2 as well. However Base came out. How is it possible? How the override didn't work there?

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  • Wastage of resources in Virtualization

    - by Sabeen Malik
    I am not sure if this is the write place to ask the question. However i hope it is. When looking for a VPS earlier today, I was trying to understand how each container would work in the background. Keeping in mind the fact that the operating system uses most of the power and power on a system, wouldn't having multiple operating systems in the same machine mean more wastage of resources. For instance if i was running centOS on a dedicated box and it was running lets say 20 background OS level processes. Then i go and install a virtualization platform and install 5 more centOS virtual machines in the same system which are exactly the same as the host operating system. Doesn't this mean duplication of those 20 processes 6 times? So internally the context switching is happening between 120 processes instead of 20?

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  • Creating a "virtual" path (/bla) in Mac OS X and Linux that calls custom code

    - by Michael Stum
    Just something I'd like to play with, I would like to create a "virtual" file/directory in the File System of Linux or Mac OS X (Not sure if I can share the same code - does POSIX help?), for example /foo and then perform custom code when something is read or written to it. Similar how /dev/null allows for stuff like echo "Hello!" > /dev/null I don't care if it's in /dev, /proc or anywhere else, as said it's mainly something to play with...

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  • Accessing ASP.NET Development Server from another pc on the network

    - by Paul Knopf
    I would like to test my web app in other browsers. I have installed Virtual PC to do just that. the ASP.NET development server does not allow remote connections so the virtual pc (another computer on the network) cannot access the website. I found this post that was started but there was no solution. I understand that using localhost will not work. I heard about using the machines ip, but how do I get that correct ip? Look at my lynksys router admin? If I were to get as far as getting my IP, im sure that the asp.net dev server does not allow remote connections. How do I enable it to do so?

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