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  • Using C++, how to call a base class method from a derived class method and apply this to an object passed as an argument?

    - by Chris
    I can't figure out how to call a base class method from a derived class method but concurrently applying this method call at an object passed as argument. What I mean is this: class Animal { virtual void eat(Animal& to_be_eaten) = 0; }; class Carnivores: public Animal { virtual void eat(Animal& to_be_eaten) { /*implementation here*/} }; class Wolf : public Carnivores { virtual void eat(Animal& to_be_eaten) { /*call eat method(of Base class) of Base to_be_eaten here*/ } } I thought of something like this dynamic_cast<Carnivores&>(to_be_eaten).eat(*this) //and got a segmentation fault Is there any way for this to be done? Thank you! New edit:: Updated the code

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  • Can't Use Generic C# Class in Using Statement

    - by Eric J.
    I'm trying to use a generic class in a using statement but the compiler can't seem to treat it as implementing IDisposable. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Data.Objects; namespace Sandbox { public sealed class UnitOfWorkScope<T> where T : ObjectContext, IDisposable, new() { public void Dispose() { } } public class MyObjectContext : ObjectContext, IDisposable { public MyObjectContext() : base("DummyConnectionString") { } #region IDisposable Members void IDisposable.Dispose() { throw new NotImplementedException(); } #endregion } public class Consumer { public void DoSomething() { using (new UnitOfWorkScope<MyObjectContext>()) { } } } } Compiler error is: Error 1 'Sandbox.UnitOfWorkScope<Sandbox.MyObjectContext>': type used in a using statement must be implicitly convertible to 'System.IDisposable' I implemented IDisposable on UnitOfWorkScope (and to see if that was the problem, also on MyObjectContext). What am I missing?

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  • Alert dialog is gone before the user see anything

    - by Android Developer
    PopIt("Exit Application", "Are you sure you want to exit?"); public void PopIt( String title, String message ){ new AlertDialog.Builder(this) .setTitle( title ) .setMessage( message ) .setPositiveButton("YES", new OnClickListener() { public void onClick(DialogInterface arg0, int arg1) { //do stuff onclick of YES finish(); } }).setNegativeButton("NO", new OnClickListener() { public void onClick(DialogInterface arg0, int arg1) { //do stuff onclick of CANCEL Toast.makeText(getBaseContext(), "You touched CANCEL", Toast.LENGTH_SHORT).show(); } }).show(); } this alert dialog gone so fast as I cant read or click on it !! why is that ?

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  • Inheriting the main method

    - by Eric
    I want to define a base class that defines a main method that instantiates the class, and runs a method. There are a couple of problems though. Here is the base class: public abstract class Strategy { abstract void execute(SoccerRobot robot); public static void main(String args) { Strategy s = new /*Not sure what to put here*/(); s.execute(new SoccerRobot()) } } And here is an example derived class: public class UselessStrategy { void execute(SoccerRobot robot) { System.out.println("I'm useless") } } It defines a simple execute method, which should be called in a main method upon usage as a the main application. However, in order to do so, I need to instantiate the derived class from within the base class's main method. Which doesn't seem to be possible. I'd rather not have to repeat the main method for every derived class, as it feels somewhat unnessary. Is there a right way of doing this?

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  • How to implement cancellable worker thread

    - by Arnold Zokas
    Hi, I'm trying to implement a cancellable worker thread using the new threading constructs in System.Threading.Tasks namespace. So far I have have come up with this implementation: public sealed class Scheduler { private CancellationTokenSource _cancellationTokenSource; public System.Threading.Tasks.Task Worker { get; private set; } public void Start() { _cancellationTokenSource = new CancellationTokenSource(); Worker = System.Threading.Tasks.Task.Factory.StartNew( () => RunTasks(_cancellationTokenSource.Token), _cancellationTokenSource.Token ); } private static void RunTasks(CancellationToken cancellationToken) { while (!cancellationToken.IsCancellationRequested) { Thread.Sleep(1000); // simulate work } } public void Stop() { try { _cancellationTokenSource.Cancel(); Worker.Wait(_cancellationTokenSource.Token); } catch (OperationCanceledException) { // OperationCanceledException is expected when a Task is cancelled. } } } When Stop() returns I expect Worker.Status to be TaskStatus.Canceled. My unit tests have shown that under certain conditions Worker.Status remains set to TaskStatus.Running. Is this a correct way to implement a cancellable worker thread?

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  • C++ -- typedef "inside" template arguments?

    - by redmoskito
    Imagine I have a template function like this: template<Iterator> void myfunc(Iterator a, Iterator::value_type b) { ... } Is there a way to declare a typedef for Iterator::valuetype that I can use in the function signature? For example: template< typename Iterator, typedef Iterator::value_type type> void myfunc(Iterator a, type b) { ... } Thus far, I've resorted to using default template arguments and Boost concept checking to ensure the default is always used: template< typename Iterator, typename type = Iterator::value_type > void myfunc(Iterator a, type b) { BOOST_STATIC_ASSERT(( boost::type_traits::is_same< typename Iterator::value_type, type >::value )); ... } ...but it would be nice if there was support in the language for this type of thing.

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  • Why C++ virtual function defined in header may not be compiled and linked in vtable?

    - by 0xDEAD BEEF
    Situation is following. I have shared library, which contains class definition - QueueClass : IClassInterface { virtual void LOL() { do some magic} } My shared library initialize class member QueueClass *globalMember = new QueueClass(); My share library export C function which returns pointer to globalMember - void * getGlobalMember(void) { return globalMember;} My application uses globalMember like this ((IClassInterface*)getGlobalMember())->LOL(); Now the very uber stuff - if i do not reference LOL from shared library, then LOL is not linked in and calling it from application raises exception. Reason - VTABLE contains nul in place of pointer to LOL() function. When i move LOL() definition from .h file to .cpp, suddenly it appears in VTABLE and everything works just great. What explains this behavior?! (gcc compiler + ARM architecture_)

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  • Understanding the concept of inheritance in Java

    - by Nirmal
    Hello All.... I am just refreshing the oops features of the java. So, I have a little confusion regarding inheritance concept. For that I have a following sample code : class Super{ int index = 5; public void printVal(){ System.out.println("Super"); } } class Sub extends Super{ int index = 2; public void printVal(){ System.out.println("Sub"); } } public class Runner { public static void main(String args[]){ Super sup = new Sub(); System.out.println(sup.index+","); sup.printVal(); } } Now above code is giving me output as : 5,Sub. Here, we are overriding printVal() method, so that is understandable that it is accessing child class method only. But I could not understand why it's accessing the value of x from Super class... Thanks in advance....

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  • When do I need to deallocate memory?

    - by extintor
    I am using this code inside a class to make a webbrowser control visit a website: void myClass::visitWeb(const char *url) { WCHAR buffer[MAX_LEN]; ZeroMemory(buffer, sizeof(buffer)); MultiByteToWideChar(CP_ACP, MB_ERR_INVALID_CHARS, url, strlen(url), buffer, sizeof(buffer)-1); VARIANT vURL; vURL.vt = VT_BSTR; vURL.bstrVal = SysAllocString(buffer); // webbrowser navigate code... VariantClear(&vURL); } I call visitWeb from another void function that gets called on the handlemessage() for the app. Do I need to do some memory deallocation here?, I see vURL is being deallocated by VariantClear but should I deallocate memory for buffer? I've been told that in another bool I have in the same app I shouldn't deallocate anything because everything clear out when the bool return true/false, but what happens on this void?

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  • "Thread-Safe Calls" with "Invoke" method to Winform control leads very heavy memory leak!!

    - by konnychen
    In the following link: "Make Thread-Safe Calls to Windows Forms Controls http://msdn.microsoft.com/en-us/library/ms171728.aspx" We can see an example which provide cross tread access to a winform control. But if the thread is in a while loop, it will cause the heavy memory leak. As I use taskmanage I can see the memory is increasing. Can anyone help me to solve the problem? oThread2 = new Thread(new ThreadStart(Cyclic_Call)); oThread2.Start(); delegate void SetText_lab_Statubar(string text); private void m_SetText_lab_Statubar(string text) { if (this.lab_Statubar.InvokeRequired) { SetText_lab_Statubar d = new SetText_lab_Statubar(m_SetText_lab_Statubar); this.Invoke(d, new object[] { text }); } else { this.lab_Statubar.Text = text; } } private void Cyclic_Call() { do { this.m_SetText_lab_Statubar("This string is set from thread"); Thread.Sleep(100); } while (!b_AbortThraed); }

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  • How to write in an file in MSIL code

    - by Thomas
    Hi all, I have a aspx webpage which uses an assembly mine (which mades a custom authentification). I would like to modify MSIL code (so just with ILDASM/ILASM tools) of my assembly in order to log something in a file. I have tried to add this at the end of the authentification method of my assembly : IL_0034: ldstr "C:\\path_to_my_website\\log.txt" IL_0039: newobj instance void [mscorlib]System.IO.StreamWriter::.ctor(string) IL_003e: stloc.1 IL_003f: ldloc.1 IL_0040: ldstr "test" IL_0045: callvirt instance void [mscorlib]System.IO.TextWriter::Write(string) IL_004a: nop IL_004b: ldloc.1 IL_004c: callvirt instance void [mscorlib]System.IO.TextWriter::Close() IL_0051: nop ILASM does not find any error, and the CLR does not throw any exception at runtime, but the file is not created or modified ! :( Any idea ?

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  • How to invoke an Objective-C Block via the LLVM C++ API?

    - by smokris
    Say, for example, I have an Objective-C compiled Module that contains something like the following: typedef bool (^BoolBlock)(void); BoolBlock returnABlock(void) { return Block_copy(^bool(void){ printf("Block executing.\n"); return YES; }); } ...then, using the LLVM C++ API, I load that Module and create a CallInst to call the returnABlock() function: Function *returnABlockFunction = returnABlockModule->getFunction(std::string("returnABlock")); CallInst *returnABlockCall = CallInst::Create(returnABlockFunction, "returnABlockCall", entryBlock); How can I then invoke the Block returned via the returnABlockCall object?

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  • Comparison between pointer and integer (cocoa)

    - by Cal S
    Hi, I'm just learning cocoa (coming from C#) but I'm getting a strange error for something that seems really simple... (charsSinceLastUpdate=36) #import "CSMainController.h" @implementation CSMainController //global vars int *charsSinceLastUpdate = 0; NSString *myString = @"Hello world"; // - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { ... } //other functions - (void)textDidChange:(NSNotification *)aNotification { NSLog(@"charsSinceLastUpdate=%i",charsSinceLastUpdate); if (charsSinceLastUpdate>=36) { // <- THIS line returns the error: Comparison between pointer and integer charsSinceLastUpdate=0; [statusText setStringValue:@"Will save now!"]; } else { charsSinceLastUpdate++; [statusText setStringValue:@"Not saving"]; } } //my functions - (void)showNetworkErrorAlert:(BOOL)showContinueWithoutSavingOption { ... } // @end Any help would be appreciated, thanks!

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  • Threading and pcap issues.

    - by cftmon
    I have a GUI program that allows a user a scan a network, the issue is that when the pcap_loop function is called, my GUI program becomes unresponsive.(the pcap_loop blocks the current thread). When i try to use pthreads, i got a SIGSEGV fault at the pcap_loop function.Why?It's as if the thread can't see the procPacket function itself. void procPacket(u_char *arg, const struct pcap_pkthdr *pkthdr, const u_char *packet) { //show packets here } void* pcapLooper(void* param) { pcap_t* handler = (pcap_t*) param; pcap_loop(handler, 900 ,procPacket, NULL ); } //some function that runs when a button is pressed //handler has been opened through pcap_open_live pthread_t scanner; int t = pthread_create(&scanner,NULL,&pcapLooper, &handler ); if(t) { std::cout << "failed" << std::endl; } pthread_join(scanner,NULL); //do other stuff.

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  • NSAutoreleasePool carrying across methods?

    - by Tim
    I'm building an iPhone application where I detach some threads to do long-running work in the background so as not to hang the UI. I understand that threads need NSAutoreleasePool instances for memory management. What I'm not sure about is if the threaded method calls another method - does that method also need an NSAutoreleasePool? Example code: - (void)primaryMethod { [self performSelectorInBackground:@selector(threadedMethod) withObject:nil]; } - (void)threadedMethod { NSAutoreleasePool *aPool = [[NSAutoreleasePool alloc] init]; // Some code here [self anotherMethod]; // Maybe more code here [aPool drain]; } - (void)anotherMethod { // More code here } The reason I ask is I'm receiving errors that objects are being autoreleased with no pool in place, and are "just leaking." I've seen other questions where people didn't have autorelease pools in place at all, and I understand why an autorelease pool is needed. I'm specifically interested in finding out whether an autorelease pool created in (in this example) threadedMethod applies to objects created in anotherMethod.

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  • Can running object be garbage collected?

    - by Kugel
    I have a simple class: public class Runner { public void RunAndForget(RunDelegate method) { ThreadPool.QueueUserWorkItem(new WaitCallback(Run), method); } private void Run(object o) { ((RunDelegate )o).Invoke(); } } And if I use this like so: private void RunSomethingASync() { Runner runner = new Runner(); runner.FireAndForget(new RunDelegate(Something)); } Is there any danger using it like this? My C++ guts tell me that runner object should be destroyed after RunSomethingASync is finished. Am I right? What happens then to the method running on different thread? Or perhaps it is other way around and runner will not be collected? That would be a problem considering I may call RunSomethingASync() many times.

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  • How to correctly stop thread which is using Control.Invoke

    - by codymanix
    I tried the following (pseudocode) but I always get a deadlock when Iam trying to stop my thread. The problem is that Join() waits for the thread to complete and a pending Invoke() operation is also waiting to complete. How can I solve this? Thread workerThread = new Thread(BackupThreadRunner); volatile bool cancel; // this is the thread worker routine void BackupThreadRunner() { while (!cancel) { DoStuff(); ReportProgress(); } } // main thread void ReportProgress() { if (InvokeRequired) { Invoke(ReportProgress); } UpdateStatusBarAndStuff(); } // main thread void DoCancel() { cancel=true; workerThread.Join(); }

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  • How to call a method of a specific class from another class (created in this specific class) ?

    - by choise
    I created a TTModelViewController. in the createModel Method i created a TTURLRequestModel. after Loading content in the TTURLRequestModel i want to call a method in my TTModelViewController. TTModelViewController - (void) createModel { requestModel = [[singlePostModel alloc] initWithId:@"54"]; } - (void)didLoadModel:(BOOL)firstTime { NSLog(@"loaded"); } TTURLRequestModel (singlePostModel) - (void)requestDidFinishLoad:(TTURLRequest*)request { //doing something [super requestDidFinishLoad:request]; } first i thought "didLoadModel" gets called after requestDidFinishLoad was called, but its before. So, how can i call a method in my TTModelViewController after request is finished loading? is there a method that already does that and i only have to overwrite this? or something else? thanks // if knowbody knows how to do this with three20, anybody can tell me how to do this in general?

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  • Data not displayed first time in android after copying the file from assets to data folder

    - by Thinkcomplete
    Description I have used the code tip from http://www.reigndesign.com/blog/using-your-own-sqlite-database-in-android-applications/ to copy a pre-filled data file to the target and handled this in a asynch task Problem : On starting the application it gives error and shuts down first time, starting again without any change it works perfectly fine. So first time after the file is copied, the error comes but after that no issues. Please help Code attached:.. private class CopyDatabase extends AsyncTask<String, Void, Boolean> { private final ProgressDialog dialog = new ProgressDialog(BabyNames.this); protected void onPreExecute() { this.dialog.setMessage("Loading..."); this.dialog.show(); } @Override protected Boolean doInBackground(String... params) { // TODO Auto-generated method stub try { namesDBSQLHelper.createDatabase(); return null; } catch(IOException ioe){ ioe.printStackTrace(); } return null; } protected void onPostExecute(final Boolean success){ if (this.dialog.isShowing()){ this.dialog.dismiss(); } } }

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  • UI View Controller crashes after interruption

    - by nosuic
    Given the multitasking of iOS I thought it wouldn't be a pain to pause and resume my app, by pressing the home button or due to a phone call, but for a particular view controller it crashes. The navigation bar is working fine i.e. when I tap "Back" it's ok, but if I try to tap controls of the displayed UI View Controller then I get EXC_BAD_ACCESS.. =/ Please find the code of my problematic View Controller below. I'm not very sure about it myself, because I used loadView to build its View, but apart from this interruption problem it works fine. StoreViewController.h #import <UIKit/UIKit.h> @protocol StoreViewDelegate <NSObject> @optional - (void)DirectionsClicked:(double)lat:(double)lon; @end @interface StoreViewController : UIViewController { double latitude; double longitude; NSString *description; NSString *imageURL; short rating; NSString *storeType; NSString *offerType; UIImageView *imageView; UILabel *descriptionLabel; id<StoreViewDelegate> storeViewDel; } @property (nonatomic) double latitude; @property (nonatomic) double longitude; @property (nonatomic) short rating; @property (nonatomic,retain) NSString *description; @property (nonatomic,retain) NSString *imageURL; @property (nonatomic,retain) NSString *storeType; @property (nonatomic,retain) NSString *offerType; @property (assign) id<StoreViewDelegate> storeViewDel; @end StoreViewController.m #import "StoreViewController.h" #import <QuartzCore/QuartzCore.h> @interface StoreViewController() -(CGSize) calcLabelSize:(NSString *)string withFont:(UIFont *)font maxSize:(CGSize)maxSize; @end @implementation StoreViewController @synthesize storeViewDel, longitude, latitude, description, imageURL, rating, offerType, storeType; - (void)mapsButtonClicked:(id)sender { } - (void)loadView { UIView *storeView = [[UIView alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 0.0f, 0.0f)]; // Colours UIColor *lightBlue = [[UIColor alloc] initWithRed:(189.0f / 255.0f) green:(230.0f / 255.0f) blue:(252.0f / 255.0f) alpha:1.0f]; UIColor *darkBlue = [[UIColor alloc] initWithRed:(28.0f/255.0f) green:(157.0f/255.0f) blue:(215.0f/255.0f) alpha:1.0f]; // Layout int width = self.navigationController.view.frame.size.width; int height = self.navigationController.view.frame.size.height; float firstRowHeight = 100.0f; int margin = width / 20; int imgWidth = (width - 3 * margin) / 2; // Set ImageView imageView = [[UIImageView alloc] initWithFrame:CGRectMake(margin, margin, imgWidth, imgWidth)]; CALayer *imgLayer = [imageView layer]; [imgLayer setMasksToBounds:YES]; [imgLayer setCornerRadius:10.0f]; [imgLayer setBorderWidth:4.0f]; [imgLayer setBorderColor:[lightBlue CGColor]]; // Load default image NSData *imageData = [NSData dataWithContentsOfFile:@"thumb-null.png"]; UIImage *image = [UIImage imageWithData:imageData]; [imageView setImage:image]; [storeView addSubview:imageView]; // Set Rating UIImageView *ratingView = [[UIImageView alloc] initWithFrame:CGRectMake(3 * width / 4 - 59.0f, margin, 118.0f, 36.0f)]; UIImage *ratingImage = [UIImage imageNamed:@"bb-rating-0.png"]; [ratingView setImage:ratingImage]; [ratingImage release]; [storeView addSubview:ratingView]; // Set Get Directions button UIButton *btn = [[UIButton alloc] initWithFrame:CGRectMake(3 * width / 4 - 71.5f, 36.0f + 2*margin, 143.0f, 63.0f)]; [btn addTarget:self action:@selector(mapsButtonClicked:) forControlEvents:UIControlEventTouchUpInside]; UIImage *mapsImgUp = [UIImage imageNamed:@"bb-maps-up.png"]; [btn setImage:mapsImgUp forState:UIControlStateNormal]; [mapsImgUp release]; UIImage *mapsImgDown = [UIImage imageNamed:@"bb-maps-down.png"]; [btn setImage:mapsImgDown forState:UIControlStateHighlighted]; [mapsImgDown release]; [storeView addSubview:btn]; [btn release]; // Set Description Text UIScrollView *descriptionView = [[UIScrollView alloc] initWithFrame:CGRectMake(0.0f, imgWidth + 2 * margin, width, height - firstRowHeight)]; descriptionView.backgroundColor = lightBlue; CGSize s = [self calcLabelSize:description withFont:[UIFont systemFontOfSize:18.0f] maxSize:CGSizeMake(width, 9999.0f)]; descriptionLabel = [[UILabel alloc] initWithFrame:CGRectMake(margin, margin, width - 2 * margin, s.height)]; descriptionLabel.lineBreakMode = UILineBreakModeWordWrap; descriptionLabel.numberOfLines = 0; descriptionLabel.font = [UIFont systemFontOfSize:18.0f]; descriptionLabel.textColor = darkBlue; descriptionLabel.text = description; descriptionLabel.backgroundColor = lightBlue; [descriptionView addSubview:descriptionLabel]; [storeView addSubview:descriptionView]; [descriptionLabel release]; [lightBlue release]; [darkBlue release]; self.view = storeView; [storeView release]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc. that aren't in use. } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [imageView release]; [descriptionLabel release]; [super dealloc]; } @end Any suggestions ? Thank you, F.

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  • Using SQLite from PowerShell on Windows 7x64?

    - by jas
    I'm having a difficult time trying to load System.Data.SQLite.dll from PowerShell in Windows 7 x64. # x64 [void][System.Reflection.Assembly]::LoadFrom("C:\projects\PSScripts\lib\System.Data.SQLite.x64.DLL") # x86 #[void][System.Reflection.Assembly]::LoadFrom("C:\projects\PSScripts\lib\System.Data.SQLite.DLL") $conn = New-Object -TypeName System.Data.SQLite.SQLiteConnection $conn.ConnectionString = "Data Source=C:\temp\PSData.db" $conn.Open() $command = $conn.CreateCommand() $command.CommandText = "select DATETIME('NOW') as now, 'Bar' as Foo" $adapter = New-Object -TypeName System.Data.SQLite.SQLiteDataAdapter $command $dataset = New-Object System.Data.DataSet [void]$adapter.Fill($dataset) Trying to open the connection with the x64 assembly results in: Exception calling "Open" with "0" argument(s): "An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B)" Trying to load the x86 assembly results in: Exception calling "LoadFrom" with "1" argument(s): "Could not load file or assembly 'file:///C:\projects\PSScripts\lib\System.Data.SQLite.DLL' or one of its dependencies. An attempt was made to load a program with an incorrect format." Any thoughts or ideas?

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  • c windows connect() fails. error 10049

    - by Joshua Moore
    The following two pieces of code compile, but I get a connect() failed error on the client side. (compiled with MinGW). Client Code: // thanks to cs.baylor.edu/~donahoo/practical/CSockets/code/TCPEchoClientWS.c #include <stdio.h> #include <winsock.h> #include <stdlib.h> #define RCVBUFSIZE 32 // size of receive buffer void DieWithError(char *errorMessage); int main(int argc, char* argv[]) { int sock; struct sockaddr_in echoServAddr; unsigned short echoServPort; char *servIP; char *echoString; char echoBuffer[RCVBUFSIZE]; int echoStringLen; int bytesRcvd, totalBytesRcvd; WSAData wsaData; if((argc < 3) || (argc > 4)){ fprintf(stderr, "Usage: %s <Sever IP> <Echo Word> [<Echo Port>]\n", argv[0]); exit(1); } if (argc==4) echoServPort = atoi(argv[3]); // use given port if any else echoServPort = 7; // echo is well-known port for echo service if(WSAStartup(MAKEWORD(2, 0), &wsaData) != 0){ // load winsock 2.0 dll fprintf(stderr, "WSAStartup() failed"); exit(1); } // create reliable, stream socket using tcp if((sock=socket(PF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0) DieWithError("socket() failed"); // construct the server address structure memset(&echoServAddr, 0, sizeof(echoServAddr)); echoServAddr.sin_family = AF_INET; echoServAddr.sin_addr.s_addr = inet_addr(servIP); // server IP address echoServAddr.sin_port = htons(echoServPort); // establish connection to the echo server if(connect(sock, (struct sockaddr*)&echoServAddr, sizeof(echoServAddr)) < 0) DieWithError("connect() failed"); echoStringLen = strlen(echoString); // determine input length // send the string, includeing the null terminator to the server if(send(sock, echoString, echoStringLen, 0)!= echoStringLen) DieWithError("send() sent a different number of bytes than expected"); totalBytesRcvd = 0; printf("Received: "); // setup to print the echoed string while(totalBytesRcvd < echoStringLen){ // receive up to the buffer size (minus 1 to leave space for a null terminator) bytes from the sender if(bytesRcvd = recv(sock, echoBuffer, RCVBUFSIZE-1, 0) <= 0) DieWithError("recv() failed or connection closed prematurely"); totalBytesRcvd += bytesRcvd; // keep tally of total bytes echoBuffer[bytesRcvd] = '\0'; printf("%s", echoBuffer); // print the echo buffer } printf("\n"); closesocket(sock); WSACleanup(); exit(0); } void DieWithError(char *errorMessage) { fprintf(stderr, "%s: %d\n", errorMessage, WSAGetLastError()); exit(1); } Server Code: // thanks cs.baylor.edu/~donahoo/practical/CSockets/code/TCPEchoServerWS.c #include <stdio.h> #include <winsock.h> #include <stdlib.h> #define MAXPENDING 5 // maximum outstanding connection requests #define RCVBUFSIZE 1000 void DieWithError(char *errorMessage); void HandleTCPClient(int clntSocket); // tcp client handling function int main(int argc, char **argv) { int serverSock; int clientSock; struct sockaddr_in echoServerAddr; struct sockaddr_in echoClientAddr; unsigned short echoServerPort; int clientLen; // length of client address data structure WSAData wsaData; if (argc!=2){ fprintf(stderr, "Usage: %s <Server Port>\n", argv[0]); exit(1); } echoServerPort = atoi(argv[1]); if(WSAStartup(MAKEWORD(2, 0), &wsaData)!=0){ fprintf(stderr, "WSAStartup() failed"); exit(1); } // create socket for incoming connections if((serverSock=socket(PF_INET, SOCK_STREAM, IPPROTO_TCP))<0) DieWithError("socket() failed"); // construct local address structure memset(&echoServerAddr, 0, sizeof(echoServerAddr)); echoServerAddr.sin_family = AF_INET; echoServerAddr.sin_addr.s_addr = htonl(INADDR_ANY); // any incoming interface echoServerAddr.sin_port = htons(echoServerPort); // local port // bind to the local address if(bind(serverSock, (struct sockaddr*)&echoServerAddr, sizeof(echoServerAddr) )<0) DieWithError("bind() failed"); // mark the socket so it will listen for incoming connections if(listen(serverSock, MAXPENDING)<0) DieWithError("listen() failed"); for (;;){ // run forever // set the size of the in-out parameter clientLen = sizeof(echoClientAddr); // wait for a client to connect if((clientSock = accept(serverSock, (struct sockaddr*)&echoClientAddr, &clientLen)) < 0) DieWithError("accept() failed"); // clientSock is connected to a client printf("Handling client %s\n", inet_ntoa(echoClientAddr.sin_addr)); HandleTCPClient(clientSock); } // NOT REACHED } void DieWithError(char *errorMessage) { fprintf(stderr, "%s: %d\n", errorMessage, WSAGetLastError()); exit(1); } void HandleTCPClient(int clientSocket) { char echoBuffer[RCVBUFSIZE]; // buffer for echostring int recvMsgSize; // size of received message // receive message from client if((recvMsgSize = recv(clientSocket, echoBuffer, RCVBUFSIZE, 0) <0)) DieWithError("recv() failed"); // send received string and receive again until end of transmission while(recvMsgSize > 0){ // echo message back to client if(send(clientSocket, echoBuffer, recvMsgSize, 0)!=recvMsgSize) DieWithError("send() failed"); // see if there's more data to receive if((recvMsgSize = recv(clientSocket, echoBuffer, RCVBUFSIZE, 0)) <0) DieWithError("recv() failed"); } closesocket(clientSocket); // close client socket } How can I fix this?

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  • What are the implications of having an "implicit declaration of function" warning in C?

    - by SiegeX
    As the question states, what exactly are the implications of having the 'implicit declaration of function' warning? We just cranked up the warning flags on gcc and found quite a few instances of these warnings and I'm curious what type of problems this may have caused prior to fixing them? Also, why is this a warning and not an error. How is gcc even able to successfully link this executable? As you can see in the example below, the executable functions as expected. Take the following two files for example: file1.c #include <stdio.h> int main(void) { funcA(); return 0; } file2.c #include <stdio.h> void funcA(void) { puts("hello world"); } Compile & Output $ gcc -Wall -Wextra -c file1.c file2.c file1.c: In function 'main': file1.c:3: warning: implicit declaration of function 'funcA' $ gcc -Wall -Wextra file1.o file2.o -o test.exe $ ./test.exe hello world

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  • Error when compiling c# project in VS2012 when using Postsharp

    - by Thewads
    I am currently working on a project where we were wanting to add PostSharp functionality. I have set up my Postsharp attribute as so [Serializable] public class NLogTraceAttribute : OnMethodBoundaryAspect { private readonly string _logLevel; ILogger logger; public NLogTraceAttribute(string logLevel) { _logLevel = logLevel; logger = new Logger("TraceAttribute"); } public override void OnEntry(MethodExecutionArgs args) { LogAction("Enter", args); } public override void OnExit(MethodExecutionArgs args) { LogAction("Leave", args); } private void LogAction(string action, MethodExecutionArgs args) { var argumentsInfo = args.GetArgumentsInfo(); logger.Log(_logLevel, "{0}: {1}.{2}{3}", action, args.Method.DeclaringType.Name, args.Method.Name, argumentsInfo); } } and trying to use it as [NLogTrace(NLogLevel.Debug)] However when compiling the project I am getting the following error: Error 26 Cannot serialize the aspects: Type 'NLog.Logger' in Assembly 'NLog, Version=2.0.0.0, Culture=neutral, PublicKeyToken=5120e14c03d0593c' is not marked as serializable.. Any help would be appreciated

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  • Unable to Calculate Position within Owner-Draw Text

    - by Jonathan Wood
    I'm trying to use Visual Studio 2012 to create a Windows Forms application that can place the caret at the current position within a owner-drawn string. However, I've been unable to find a way to accurately calculate that position. I've done this successfully before in C++. I've now tried numerous methods in C#. Originally, I tried using .NET classes to determine the correct position, but then I tried accessing the Windows API directly. In some cases, I came close, but after some time I still cannot place the caret accurately. I've created a small test program and posted key parts below. I've also posted the entire project here. The exact font used is not important to me; however, my application assumes a mono-spaced font. Any help is appreciated. Form1.cs This is my main form. public partial class Form1 : Form { private string TestString; private int AveCharWidth; private int Position; public Form1() { InitializeComponent(); TestString = "123456789012345678901234567890123456789012345678901234567890"; AveCharWidth = GetFontWidth(); Position = 0; } private void Form1_Load(object sender, EventArgs e) { Font = new Font(FontFamily.GenericMonospace, 12, FontStyle.Regular, GraphicsUnit.Pixel); } protected override void OnGotFocus(EventArgs e) { Windows.CreateCaret(Handle, (IntPtr)0, 2, (int)Font.Height); Windows.ShowCaret(Handle); UpdateCaretPosition(); base.OnGotFocus(e); } protected void UpdateCaretPosition() { Windows.SetCaretPos(Padding.Left + (Position * AveCharWidth), Padding.Top); } protected override void OnLostFocus(EventArgs e) { Windows.HideCaret(Handle); Windows.DestroyCaret(); base.OnLostFocus(e); } protected override void OnPaint(PaintEventArgs e) { e.Graphics.DrawString(TestString, Font, SystemBrushes.WindowText, new PointF(Padding.Left, Padding.Top)); } protected override bool IsInputKey(Keys keyData) { switch (keyData) { case Keys.Right: case Keys.Left: return true; } return base.IsInputKey(keyData); } protected override void OnKeyDown(KeyEventArgs e) { switch (e.KeyCode) { case Keys.Left: Position = Math.Max(Position - 1, 0); UpdateCaretPosition(); break; case Keys.Right: Position = Math.Min(Position + 1, TestString.Length); UpdateCaretPosition(); break; } base.OnKeyDown(e); } protected int GetFontWidth() { int AverageCharWidth = 0; using (var graphics = this.CreateGraphics()) { try { Windows.TEXTMETRIC tm; var hdc = graphics.GetHdc(); IntPtr hFont = this.Font.ToHfont(); IntPtr hOldFont = Windows.SelectObject(hdc, hFont); var a = Windows.GetTextMetrics(hdc, out tm); var b = Windows.SelectObject(hdc, hOldFont); var c = Windows.DeleteObject(hFont); AverageCharWidth = tm.tmAveCharWidth; } catch { } finally { graphics.ReleaseHdc(); } } return AverageCharWidth; } } Windows.cs Here are my Windows API declarations. public static class Windows { [Serializable, StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)] public struct TEXTMETRIC { public int tmHeight; public int tmAscent; public int tmDescent; public int tmInternalLeading; public int tmExternalLeading; public int tmAveCharWidth; public int tmMaxCharWidth; public int tmWeight; public int tmOverhang; public int tmDigitizedAspectX; public int tmDigitizedAspectY; public short tmFirstChar; public short tmLastChar; public short tmDefaultChar; public short tmBreakChar; public byte tmItalic; public byte tmUnderlined; public byte tmStruckOut; public byte tmPitchAndFamily; public byte tmCharSet; } [DllImport("user32.dll")] public static extern bool CreateCaret(IntPtr hWnd, IntPtr hBitmap, int nWidth, int nHeight); [DllImport("User32.dll")] public static extern bool SetCaretPos(int x, int y); [DllImport("User32.dll")] public static extern bool DestroyCaret(); [DllImport("User32.dll")] public static extern bool ShowCaret(IntPtr hWnd); [DllImport("User32.dll")] public static extern bool HideCaret(IntPtr hWnd); [DllImport("gdi32.dll", CharSet = CharSet.Auto)] public static extern bool GetTextMetrics(IntPtr hdc, out TEXTMETRIC lptm); [DllImport("gdi32.dll")] public static extern IntPtr SelectObject(IntPtr hdc, IntPtr hgdiobj); [DllImport("GDI32.dll")] public static extern bool DeleteObject(IntPtr hObject); }

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