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  • How to debug a web service written in PHP?

    - by nightcoder
    Hello, I've got a nice question here :) I need to debug my web service written in PHP. Its client is written in C#. After a couple of days of searching I realized this is not an easy task. At least it seems nobody knows the right solution. What is the problem in, actually? We have 2 popular PHP debugging libraries : PHP Debugger from NuSphere and XDebug extension. The problem is they both are controlled from URL query string or with the help of cookies. For example, to enable debugging with PHP Debugger you need to add ?DBGSESSID=xxx parameter to your URL or to have DBGSESSID cookie. But when your web service is called from the external client, the client doesn't have a cookie and doesn't add DBGSESSID url parameter. So how can we debug in this situation? PS. I don't want to write to log files, see request and response headers/data or something like this. I want normal step-by-step debugging and breakpoints. Anyone?

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  • Logback: What would cause DEBUG - WARN to append to file but NOT ERROR?

    - by Zombies
    I am running a Java program from Eclipe, and I am using the logback console plugin. I can see the ERROR level statements being appended to console (as well as all of the others). But for some reason my file, which is correctly recieving new DEBUG-WARN statements, is NOT recieving the ERROR level ones. Here is my logback.xml: <consolePlugin /> <appender name="FILE" class="ch.qos.logback.core.FileAppender"> <file>logs/main.log</file> <layout class="ch.qos.logback.classic.PatternLayout"> <Pattern>%date %level [%thread] %logger{10} [%file:%line] %msg%n</Pattern> </layout> </appender> <appender name="STDOUT" class="ch.qos.logback.core.ConsoleAppender"> <layout class="ch.qos.logback.classic.PatternLayout"> <Pattern>%msg%n</Pattern> </layout> </appender> <logger name="WebsiteChecker"> <appender-ref ref="FILE" /> </logger> <root> <level value="debug" /> <!--<appender-ref ref="STDOUT" />--> <appender-ref ref="FILE" /> </root> </configuration>

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  • How to debug an external library (OpenCV) in Visual C++?

    - by neuviemeporte
    I am developing a project in VC++2008. The project uses the OpenCV library (but I guess this applies to any other library). I am working with the Debug configuration, the linker properties include the debug versions of the library .lib's as additional dependencies. In VC++ Directories under Tools|Options i set up the include directory, the .lib directory, the source directories for the library as well. I get an error while calling one of the functions from the library and I'd like to see exactly what that function is doing. The line that produces the error is: double error = cvStereoCalibrate(&calObjPointsM, &img1PointsM, &img2PointsM, &pointCountsM, &cam1M, &dist1M, &cam2M, &dist2M, imgSize, &rotM, &transM, NULL, NULL, cvTermCriteria(CV_TERMCRIT_ITER + CV_TERMCRIT_EPS, 100, 1e-5)); I set up a breakpoint at this line to see how the cvStereoCalibrate() function fails. Unfortunately the debugger won't show the source code for this function when I hit "Step into". It skips immediately to the cvTermCriteria() (which is a simple inline, macro-kinda function) and show its contents. Is there anything else I need to do to be able to enter the external library functions in the debugger? EDIT: I think the cvTermCriteria() function shows in the debugger, because it's defined in a header file, therefore immediately accesible to the project.

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  • Why does Eclipse skip lines when I debug JBoss?

    - by ZeKoU
    Hi, I am trying to debug web service call which uses JMS in the background.I have JBoss running in debug mode. What happens is that when I press F6 in Eclipse (to execute current line) it skips certain lines. I have this method: @Override public void log(MsgPayload payload) { 1 Date startTime = new Date(); logger.info("Publishing with BufferedPublisher.java start time:"+startTime); 3 publisher.send(payload); Date endTime = new Date(); logger.info("Publishing with BufferedPublisher.java end time:"+endTime); long mills = endTime.getTime()-endTime.getTime(); double secs = mills/1000.0; logger.info("Publishing with BufferedPublisher.java total time (seconds):"+secs); } So what happens? I have breakpoint at line 1. When I press F6 it skips that line and goes to line 3. When I press F6 again it goes to the end of the method. Half of the code is never executed..??? My question is why. I am assuming my source is not well attached to the real code that is being executed.But how do I change this? Thanks.

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  • Why do my debugger randomly jump out of debug mode?

    - by Clean
    Hi, I'm experiencing a very annoying behavior with the debugger in Visual Studio 2008 Professional. I'm debugging a ASP.NET web application, and when stepping through the code the debugger randomly "jumps out" of debug mode, but without the debugger stopping. So when I'm stepping through my code like this: step over, step over, step over, step over, ... , step over The debugger continues as If I was pressing Continue, like this: step over, step over, step over, step over, ... , continue Thing is, I never touch continue! So, the debugger is still running, the ASP.NET page renders, but my "stepping" ends. This is of course very annoying. And it happens totally randomly. Before switching to Windows 7 and IIS 7.5, I've never experienced this problem. My colleague who debugs the exact same code, but on a Windows XP machine running IIS 6 have never had this problem either. So my thought is, perhaps this is Windows 7 or IIS 7.5 related? I've already made sure <compilation defaultLanguage="c#" debug="true" /> is set in web.config. Have anyone experienced the same problem, or perhaps have an idea why I'm experiencing this annoying behavior? Thanx! P.S I realize this question might be more Visual Studio 2008 specific rather than programming specific, but I figure my best chance to find somebody that experienced the same problem would be at a forum for programmers (since naturally, programmers are the most frequent users of Visual Studio 2008).

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  • Making TeamCity integrate the Subversion build number into the assembly version.

    - by Lasse V. Karlsen
    I want to adjust the output from my TeamCity build configuration of my class library so that the produced dll files have the following version number: 3.5.0.x, where x is the subversion revision number that TeamCity has picked up. I've found that I can use the BUILD_NUMBER environment variable to get x, but unfortunately I don't understand what else I need to do. The "tutorials" I find all say "You just add this to the script", but they don't say which script, and "this" is usually referring to the AssemblyInfo task from the MSBuild Community Extensions. Do I need to build a custom MSBuild script somehow to use this? Is the "script" the same as either the solution file or the C# project file? I don't know much about the MSBuild process at all, except that I can pass a solution file directly to MSBuild, but what I need to add to "the script" is XML, and the solution file decidedly does not look like XML. So, can anyone point me to a step-by-step guide on how to make this work? This is what I ended up with: Install the MSBuild Community Tasks Edit the .csproj file of my core class library, and change the bottom so that it reads: <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildExtensionsPath)\MSBuildCommunityTasks\MSBuild.Community.Tasks.Targets" /> <Target Name="BeforeBuild"> <AssemblyInfo Condition=" '$(BUILD_NUMBER)' != '' " CodeLanguage="CS" OutputFile="$(MSBuildProjectDirectory)\..\GlobalInfo.cs" AssemblyVersion="3.5.0.0" AssemblyFileVersion="$(BUILD_NUMBER)" /> </Target> <Target Name="AfterBuild"> Change all my AssemblyInfo.cs files so that they don't specify either AssemblyVersion or AssemblyFileVersion (in retrospect, I'll look into putting AssemblyVersion back) Added a link to the now global GlobalInfo.cs that is located just outside all the project Make sure this file is built once, so that I have a default file in source control This will now update GlobalInfo.cs only if the environment variable BUILD_NUMBER is set, which it is when I build through TeamCity. I opted for keeping AssemblyVersion constant, so that references still work, and only update AssemblyFileVersion, so that I can see which build a dll is from.

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  • Ruby 1.9.2 and ruby-debug19 "undefined symbol: ruby_current_thread "

    - by Chris McCauley
    Hi, I'm getting the following error while trying to require 'ruby-debug' /home/chris/.rvm/gems/ruby-1.9.2-preview1/gems/ruby-debug-base19-0.11.23/lib/ruby_debug.so: /home/chris/.rvm/gems/ruby-1.9.2-preview1/gems/ruby-debug-base19-0.11.23/lib/ruby_debug.so: undefined symbol: ruby_current_thread - /home/chris/.rvm/gems/ruby-1.9.2-preview1/gems/ruby-debug-base19-0.11.23/lib/ruby_debug.so (LoadError) from /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:36:in `require' from /home/chris/.rvm/gems/ruby-1.9.2-preview1/gems/ruby-debug-base19-0.11.23/lib/ruby-debug-base.rb:1 from /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:31:in `gem_original_require' from /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:31:in `require' from /home/chris/.rvm/gems/ruby-1.9.2-preview1/gems/ruby-debug19-0.11.6/cli/ruby-debug.rb:5 from /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:36:in `gem_original_require' from /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:36:in `require' from ./bin/debug:5 I'm using ruby 1.9.2dev (2009-07-18 trunk 24186) [i686-linux] via rvm and the ruby-debug19 gem installed ok. Any ideas? Thanks Chris

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  • C++ virtual functions.Problem with vtable

    - by adivasile
    I'm doing a little project in C++ and I've come into some problems regarding virtual functions. I have a base class with some virtual functions: #ifndef COLLISIONSHAPE_H_ #define COLLISIONSHAPE_H_ namespace domino { class CollisionShape : public DominoItem { public: // CONSTRUCTOR //------------------------------------------------- // SETTERS //------------------------------------------------- // GETTERS //------------------------------------------------- virtual void GetRadius() = 0; virtual void GetPosition() = 0; virtual void GetGrowth(CollisionShape* other) = 0; virtual void GetSceneNode(); // OTHER //------------------------------------------------- virtual bool overlaps(CollisionShape* shape) = 0; }; } #endif /* COLLISIONSHAPE_H_ */ and a SphereShape class which extends CollisionShape and implements the methods above /* SphereShape.h */ #ifndef SPHERESHAPE_H_ #define SPHERESHAPE_H_ #include "CollisionShape.h" namespace domino { class SphereShape : public CollisionShape { public: // CONSTRUCTOR //------------------------------------------------- SphereShape(); SphereShape(CollisionShape* shape1, CollisionShape* shape2); // DESTRUCTOR //------------------------------------------------- ~SphereShape(); // SETTERS //------------------------------------------------- void SetPosition(); void SetRadius(); // GETTERS //------------------------------------------------- cl_float GetRadius(); cl_float3 GetPosition(); SceneNode* GetSceneNode(); cl_float GetGrowth(CollisionShape* other); // OTHER //------------------------------------------------- bool overlaps(CollisionShape* shape); }; } #endif /* SPHERESHAPE_H_ */ and the .cpp file: /*SphereShape.cpp*/ #include "SphereShape.h" #define max(a,b) (a>b?a:b) namespace domino { // CONSTRUCTOR //------------------------------------------------- SphereShape::SphereShape(CollisionShape* shape1, CollisionShape* shape2) { } // DESTRUCTOR //------------------------------------------------- SphereShape::~SphereShape() { } // SETTERS //------------------------------------------------- void SphereShape::SetPosition() { } void SphereShape::SetRadius() { } // GETTERS //------------------------------------------------- void SphereShape::GetRadius() { } void SphereShape::GetPosition() { } void SphereShape::GetSceneNode() { } void SphereShape::GetGrowth(CollisionShape* other) { } // OTHER //------------------------------------------------- bool SphereShape::overlaps(CollisionShape* shape) { return true; } } These classes, along some other get compiled into a shared library. Building libdomino.so g++ -m32 -lpthread -ldl -L/usr/X11R6/lib -lglut -lGLU -lGL -shared -lSDKUtil -lglut -lGLEW -lOpenCL -L/home/adrian/AMD-APP-SDK-v2.4-lnx32/lib/x86 -L/home/adrian/AMD-APP-SDK-v2.4-lnx32/TempSDKUtil/lib/x86 -L"/home/adrian/AMD-APP-SDK-v2.4-lnx32/lib/x86" -lSDKUtil -lglut -lGLEW -lOpenCL -o build/debug/x86/libdomino.so build/debug/x86//Material.o build/debug/x86//Body.o build/debug/x86//SphereShape.o build/debug/x86//World.o build/debug/x86//Engine.o build/debug/x86//BVHNode.o When I compile the code that uses this library I get the following error: ../../../lib/x86//libdomino.so: undefined reference to `vtable for domino::CollisionShape' ../../../lib/x86//libdomino.so: undefined reference to `typeinfo for domino::CollisionShape' Command used to compile the demo that uses the library: g++ -o build/debug/x86/startdemo build/debug/x86//CMesh.o build/debug/x86//CSceneNode.o build/debug/x86//OFF.o build/debug/x86//Light.o build/debug/x86//main.o build/debug/x86//Camera.o -m32 -lpthread -ldl -L/usr/X11R6/lib -lglut -lGLU -lGL -lSDKUtil -lglut -lGLEW -ldomino -lSDKUtil -lOpenCL -L/home/adrian/AMD-APP-SDK-v2.4-lnx32/lib/x86 -L/home/adrian/AMD-APP-SDK-v2.4-lnx32/TempSDKUtil/lib/x86 -L../../../lib/x86/ -L"/home/adrian/AMD-APP-SDK-v2.4-lnx32/lib/x86" (the -ldomino flag) And when I run the demo, I manually tell it about the library: LD_LIBRARY_PATH=../../lib/x86/:$AMDAPPSDKROOT/lib/x86:$LD_LIBRARY_PATH bin/x86/startdemo After reading a bit about virtual functions and virtual tables I understood that virtual tables are handled by the compiler and I shouldn't worry about it, so I'm a little bit confused on how to handle this issue. I'm using gcc version 4.6.0 20110530 (Red Hat 4.6.0-9) (GCC) Later edit: I'm really sorry, but I wrote the code by hand directly here. I have defined the return types in the code. I apologize to the 2 people that answered below. I have to mention that I am a beginner at using more complex project layouts in C++.By this I mean more complex makefiles, shared libraries, stuff like that.

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  • How to get PHP command line to work with PDO?

    - by Sabya
    I want to work with PDO, through PHP command line. It works perfect through the PHP web API, but not through the command line. But when I execute the command: php test.php, it says unknown class PDO. I think it has something to do with the thread-safety difference. Because, when I execute the above command, the following warnings come: - F:\shema\htdocs>php test.php PHP Warning: PHP Startup: soap: Unable to initialize module Module compiled with module API=20060613, debug=0, thread-safety=0 PHP compiled with module API=20060613, debug=0, thread-safety=1 These options need to match in Unknown on line 0 PHP Warning: PHP Startup: sockets: Unable to initialize module Module compiled with module API=20060613, debug=0, thread-safety=0 PHP compiled with module API=20060613, debug=0, thread-safety=1 These options need to match in Unknown on line 0 PHP Warning: PHP Startup: mysql: Unable to initialize module Module compiled with module API=20060613, debug=0, thread-safety=0 PHP compiled with module API=20060613, debug=0, thread-safety=1 These options need to match in Unknown on line 0 PHP Warning: PHP Startup: pdo_mysql: Unable to initialize module Module compiled with module API=20060613, debug=0, thread-safety=0 PHP compiled with module API=20060613, debug=0, thread-safety=1 These options need to match in Unknown on line 0 PHP Warning: PHP Startup: pdo_pgsql: Unable to initialize module Module compiled with module API=20060613, debug=0, thread-safety=0 PHP compiled with module API=20060613, debug=0, thread-safety=1 These options need to match in Unknown on line 0 PHP Fatal error: Class 'PDO' not found in F:\shema\htdocs\test.php on line 2 PHP version: 5.2.9-2, downloaded from here. OS: Windows Vista If the problem is with the modules, where do I get the thread safe modules for those modules?

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  • How do I debug a crash when I run my garbage-collected app in Rosetta?

    - by Rob Keniger
    I have a Universal app which is targeting 10.5 and which uses garbage collection. I am building for ppc, i386 and x86_64. I don't have access to a physical PowerPC machine so I am trying to use Rosetta to confirm that the PowerPC portion of the app works correctly. However, as soon as the app is launched in Rosetta it immediately crashes with the following crash log: Process: FooApp [91567] Path: /Users/rob/Development/src/FooApp/build/Release 64-bit/FooApp.app/Contents/MacOS/FooApp Identifier: com.companyX.FooApp Version: 0.9 (build d540e05) (2) Code Type: PPC (Translated) Parent Process: launchd [708] Date/Time: 2010-04-09 18:32:23.962 +1000 OS Version: Mac OS X 10.6.3 (10D573) Report Version: 6 Exception Type: EXC_CRASH (SIGTRAP) Exception Codes: 0x0000000000000000, 0x0000000000000000 Crashed Thread: 5 ...snip non-relevant threads... Thread 5 Crashed: 0 libSystem.B.dylib 0x8023656a __pthread_kill + 10 1 libSystem.B.dylib 0x80235e17 pthread_kill + 95 2 com.companyX.FooApp 0xb80bfb30 0xb8000000 + 785200 3 com.companyX.FooApp 0xb80c0037 0xb8000000 + 786487 4 com.companyX.FooApp 0xb80dd8e8 0xb8000000 + 907496 5 com.companyX.FooApp 0xb8145397 spin_lock_wrapper + 1791 6 com.companyX.FooApp 0xb801ceb7 0xb8000000 + 118455 I have used the Apple docs on debugging translated apps and the information on this page to attach gdb to the app when it's running in Rosetta. The app immediately breaks into the debugger upon launch: Program received signal SIGTRAP, Trace/breakpoint trap. [Switching to thread 15107] 0x9151fdd4 in auto_fatal () (gdb) bt #0 0x9151fdd4 in auto_fatal () #1 0x91536d84 in Auto::Thread::get_register_state () #2 0x915372f8 in Auto::Thread::scan_other_thread () #3 0x91529be4 in Auto::Zone::scan_registered_threads () #4 0x91539114 in Auto::MemoryScanner::scan_thread_ranges () #5 0x9153b000 in Auto::MemoryScanner::scan () #6 0x9153049c in Auto::Zone::collect () #7 0x915198f4 in auto_collect_internal () #8 0x9151a094 in auto_collection_work () #9 0x96687434 in _dispatch_call_block_and_release () #10 0x9668912c in _dispatch_queue_drain () #11 0x96689350 in _dispatch_queue_invoke () #12 0x966895c0 in _dispatch_worker_thread2 () #13 0x966896fc in _dispatch_worker_thread () #14 0x965a97e8 in _pthread_body () (gdb) I have no idea where to start with this. It looks like the Garbage Collector is failing very badly. Are garbage-collected PowerPC apps not supported in Rosetta? I can't see any mention of this limitation in the docs if so. Does anyone have any ideas?

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  • How to build the rpm package with SHA-256 checksum for files?

    - by larrycai
    In standard alone RHEL 6.4 rpm build environment, the rpm packages is generated with SHA-256 check sum, which is gotten by command rpm -qp --dump xxx.rpm [user@redhat64 abc]$ rpm -qp --dump package/rpm/abc-1.0.1-1.x86_64.rpm .. /opt/company/abc/abc/1.0.1-1/bin/start.sh 507 1398338016 d8820685b6446ee36a85cc1f7387d14537d6f8bf5ce4c5a4ccd2f70e9066c859 0100750 user abcc 0 .. While if it is build in docker environment (still RHEL6.4) the checksum is md5 UPDATE Use Ubuntu 14.04 as docker server, Redhat6.4 is the container inside [user@c1cbdf51d189 abc]$ rpm -qp --dump package/rpm/abc-1.0.1-1.x86_64.rpm .. /opt/company/abc/abc/1.0.1-1/bin/start.sh 507 1401952578 f229759944ba77c3c8ba2982c55bbe70 0100750 user abcc 0 .. If I checked the real file, the file is the same [user@c1cbdf51d189 1.0.1-1]$ sha256sum bin/start.sh d8820685b6446ee36a85cc1f7387d14537d6f8bf5ce4c5a4ccd2f70e9066c859 bin/start.sh [user@c1cbdf51d189 1.0.1-1]$ md5sum bin/start.sh f229759944ba77c3c8ba2982c55bbe70 bin/start.sh How I configure rpmbuild to let generated rpm file is SHA-256 based ?

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  • Turning off hibernate logging console output

    - by Jared
    I'm using hibernate 3 and want to stop it from dumping all the startup messages to the console. I tried commenting out the stdout lines in log4j.properties but no luck. I've pasted my log file below. Also I'm using eclipse with the standard project structure and have a copy of log4j.properties in both the root of the project folder and the bin folder. ### direct log messages to stdout ### #log4j.appender.stdout=org.apache.log4j.ConsoleAppender #log4j.appender.stdout.Target=System.out #log4j.appender.stdout.layout=org.apache.log4j.PatternLayout #log4j.appender.stdout.layout.ConversionPattern=%d{ABSOLUTE} %5p %c{1}:%L - %m%n ### direct messages to file hibernate.log ### log4j.appender.file=org.apache.log4j.FileAppender log4j.appender.file.File=hibernate.log log4j.appender.file.layout=org.apache.log4j.PatternLayout log4j.appender.file.layout.ConversionPattern=%d{ABSOLUTE} %5p %c{1}:%L - %m%n ### set log levels - for more verbose logging change 'info' to 'debug' ### log4j.rootLogger=warn, stdout #log4j.logger.org.hibernate=info log4j.logger.org.hibernate=debug ### log HQL query parser activity #log4j.logger.org.hibernate.hql.ast.AST=debug ### log just the SQL #log4j.logger.org.hibernate.SQL=debug ### log JDBC bind parameters ### log4j.logger.org.hibernate.type=info #log4j.logger.org.hibernate.type=debug ### log schema export/update ### log4j.logger.org.hibernate.tool.hbm2ddl=debug ### log HQL parse trees #log4j.logger.org.hibernate.hql=debug ### log cache activity ### #log4j.logger.org.hibernate.cache=debug ### log transaction activity #log4j.logger.org.hibernate.transaction=debug ### log JDBC resource acquisition #log4j.logger.org.hibernate.jdbc=debug ### enable the following line if you want to track down connection ### ### leakages when using DriverManagerConnectionProvider ### #log4j.logger.org.hibernate.connection.DriverManagerConnectionProvider=trac5

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  • RTL8168B/8111B Lan card is not detected in Redhat..Error is make ***/lib/modules/2.6.18-53.e15/build

    - by Deepak Narwal
    0 Hello friends... In My computer Lan card model is Realtek RTL8168B/8111B PCI-E GIGABIT ETHERNET NIC (NDIS 6.20) My system is dual boot windows 7 and redhat 5.1.Redhat is not picking up this model of Lan card automaticlly. I tried it by downloading from realtak site for this particular model and find some .tar packages for my kernal and when i tried to install them ... check old drivers & unload it build the module and install make */lib/modules/2.6.18-53.e15/build: no such file or directory stop make[1]: *[modules] error 2 make : [modules] error 2 i downloaded tar files from sites and unpack according to their instrution i tried to run autorun.sh script as mentioned in readme file but after doing this it is showing above error... Now what to do i am not getting

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  • How to debug Sharepoint solution/feature through Visual studio ?

    - by pointlesspolitics
    Recently I tried to install a webpart through wspbuilder utility to the Sharepoint Site. I have created, built and deployed a project to the 12 hive. After that installed the solution through Cental Administration Site and activated in the site collection. I just wonder how can I debug the complex feature/solution ? Because both processes (build-deploy and activate) totally independent, how can I attach a process with the worker process ?

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  • How to force the build to be out of date, when a text file is modified?

    - by demoncodemonkey
    The Scenario My project has a post-build phase set up to run a batch file, which reads a text file "version.txt". The batch file uses the information in version.txt to inject the DLL with a version block using this tool. The version.txt is included in my project to make it easy to modify. It looks a bit like this: @set #Description="TankFace Utility Library" @set #FileVersion="0.1.2.0" @set #Comments="" Basically the batch file renames this file to version.bat, calls it, then renames it back to version.txt afterwards. The Problem When I modify version.txt (e.g. to increment the file version), and then press F7, the build is not seen as out-of-date, so the post-build step is not executed, so the DLL's version doesn't get updated. I really want to include the .txt file as an input to the build, but without anything actually trying to use it. If I #include the .txt file from a CPP file in the project, the compiler fails because it obviously doesn't understand what "@set" means. If I add /* ... */ comments around the @set commands, then the batch file has some syntax errors but eventually succeeds. But this is a poor solution I think. So... how would you do it?

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  • How to debug issues with differing execution times in different contexts.

    - by Dave
    The following question seems to be haunting me more consistently than most other questions recently. What kinds of things would you suggest I suggest that they look for when trying to debug "performance issues" like this? ok, get this - running this in query analyzer takes < 1 second exec usp_MyAccount_Allowance_Activity '1/1/1900', null, 187128 debugging locally, this takes 10 seconds: DataSet allowanceBalance = SqlHelper.ExecuteDataset( WebApplication.SQLConn(), CommandType.StoredProcedure, "usp_MyAccount_Allowance_Activity", Params); same parameters

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  • Can one build a single disk RAID 1 array?

    - by Core Xii
    I have an Nvidia hardware RAID 1 array and need to reformat. But I don't have any spare storage media, so I need to get along with the 2 disks in the array. I figured I'd do as follows: Delete the array, so I have 2 separate but identical disks, A and B, with my files Put disk B aside Reformat disk A, build RAID 1 array with it, install Windows XP Put disk B back in Boot to Windows on disk A, copy my files from disk B to disk A Add disk B to the RAID 1 array, rebuild array And now I'd have a new RAID 1 array, fresh install and all my files intact (the ones I copied). Here are the parts I'm unsure about: Can I build a RAID 1 array using just one disk, then add the other one later? Can Windows on disk A see disk B and allow me to copy my files over?

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  • Is it possible to debug GWT client code on a REMOTE server using IntelliJ 9 Community Edition?

    - by Nadav
    I'm trying to move our Google Web Toolkit (GWT) development from Eclipse to IntelliJ 9 Community edition. So far I've been able to run and debug client/server code successfully via the GWT Maven plugin and its embedded Jetty container. However, I'm having trouble debugging client code when it is already running on a remote machine (and hence there's no need for the embedded Jetty container). Has anyone been successful at achieving this? Any help would be appreciated!

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