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  • Keyboard shortcut to cycle through programs (rather than just the alt-tab switch)?

    - by Steven Lu
    This question applies to both Windows and Mac OS X because I intend to use my mouse (Logitech G700) with both of them. The idea is I want one of my configurations to use two of my buttons to switch applications. However binding them to Alt/Cmd+Tab and Shift+Alt/Cmd+Tab is not good because the former functions as a toggle, and the latter cycles (in an unpredictable order). What I want is to move through my open applications in a circular buffer order. Do either of these OS's provide any keyboard shortcut that accomplishes this? I could live with just Alt/Cmd+Tab set to one button, but it limits me to being able to switch between only two programs.

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  • Run shell script on Linux box from a shortcut/app in Android?

    - by melat0nin
    I have an Ubuntu box which runs XBMC, which crashes occasionally. Since I have no keyboard connected,I have to SSH in, kill xinit, then restart it. I was wondering if there's an elegant way of doing this from my Android tablet, so I don't have to go to my desktop PC. I've used ConnectBot and can log in, but typing is laborious, even using the edit keys to scroll back up through the buffer. It seems as though it should be possible to script this so that I can execute a shortcut, or at least select a predefined script to be executed. This would seem to have plenty of applications, and there could be a site of scripts - restart webserver, reboot, email logs etc

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  • Ubuntu USB flash boot drive gets spontaneous "Unhandled sense code" error and causes drive to switch to Write protected

    - by Steve
    What happens is that the system runs fine for several days or even a week and then suddenly the root file-system / goes read-only. Looking at the syslog it shows that there was an 'Unhandled sense code'. This is under Ubuntu 10.04 but I saw the same thing with Ubuntu 9 with different flash media. /dev/sdg1 on / type ext4 (rw,errors=remount-ro) Jun 26 08:50:04 host1 kernel: [926247.565090] sd 5:0:0:0: [sda] Unhandled sense code Jun 26 08:50:04 host1 kernel: [926247.565094] sd 5:0:0:0: [sda] Result: hostbyte=DID_OK driverbyte=DRIVER_SENSE Jun 26 08:50:04 host1 kernel: [926247.565098] sd 5:0:0:0: [sda] Sense Key : Data Protect [current] Jun 26 08:50:04 host1 kernel: [926247.565103] sd 5:0:0:0: [sda] Add. Sense: Write protected Jun 26 08:50:04 host1 kernel: [926247.565108] sd 5:0:0:0: [sda] CDB: Write(10): 2a 00 00 46 29 18 00 00 08 00 Jun 26 08:50:04 host1 kernel: [926247.565117] end_request: I/O error, dev sda, sector 4598040 Jun 26 08:50:04 host1 kernel: [926247.569788] Buffer I/O error on device sda1, logical block 574499 Jun 26 08:50:04 host1 kernel: [926247.574677] lost page write due to I/O error on sda1

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  • Emacs equivalent of this Vim command to run my tests?

    - by eightbitraptor
    I'm using Emacs at the moment and experimenting with it for my Rails development and there is one thing that I do quite regularly in Vim and I'd like to know if an equivalent exists in Emacs, or an alternative workflow to achieve the behavior that I need. The command in Vim is :map ;t :!rspec --no-color %<cr> Essentially this maps a key combination to run a bash/shell command on the file represented by the current buffer (% expands to the filename at runtime, the <cr> is just a carriage return at the end to execute the command). I map all sorts of random little commands as and when I need them and I really miss the immediacy of this approach. How can I achieve something similar?

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  • SQL Server 2008 (64-bit)

    - by Grace09
    I have transaction log backup failures randomly. SQL Server Log says 'Memory constraints resulted reduced backup/restore buffer sizes. Proceding with 6 buffers of size 64KB.', and the SQL Server Agent Error Log has quite a few errors like 'Unable to start Job Manager thread for job xxx', '[298] SQLServer Error: 768, Client unable to establish connection [SQLSTATE 08001]', [298] SQLServer Error: 768, SSL Provider: Not enough memory is available to complete this request [SQLSTATE 08001]'. I am really low on the memory? It has total of 32 GB, but I set maximum to 20. Task manager shows it is using 99% of physical memory. Memoryclerk-sqlbufferpool has 32GB for the Virtual Memory Reserved, and 20 GB for the Virtual Memory Committed. From the perfmon, SQLServer:Memory Manager/Total ServerMemory shows 21GB of memory in use, that's what I set the maximum to. I don't where the rest of memory go. Can anyone advice? Thanks in advance.

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  • Clearing C#'s WebBrowser control's cookies for all sites WITHOUT clearing for IE itself

    - by Helgi Hrafn Gunnarsson
    Hail StackOverflow! The short version of what I'm trying to do is in the title. Here's the long version. I have a bit of a complex problem which I'm sure I will receive a lot of guesses as a response to. In order to keep the well-intended but unfortunately useless guesses to a minimum, let me first mention that the solution to this problem is not simple, so simple suggestions will unfortunately not help at all, even though I appreciate the effort. C#'s WebBrowser component is fundamentally IE itself so solutions with any sorts of caveats will almost certainly not work. I need to do exactly what I'm trying to do, and even a seemingly minor caveat will defeat the purpose completely. At the risk of sounding arrogant, I need assistance from someone who really has in-depth knowledge about C#'s WebBrowser and/or WinInet and/or how to communicate with Windows's underlying system from C#... or how to encapsulate C++ code in C#. That said, I don't expect anyone to do this for me, and I've found some promising hints which are explained later in this question. But first... what I'm trying to achieve is this. I have a Windows.Forms component which contains a WebBrowser control. This control needs to: Clear ALL cookies for ALL websites. Visit several websites, one after another, and record cookies and handle them correctly. This part works fine already so I don't have any problems with this. Rinse and repeat... theoretically forever. Now, here's the real problem. I need to clear all those cookies (for any and all sites), but only for the WebBrowser control itself and NOT the cookies which IE proper uses. What's fundamentally wrong with this approach is of course the fact that C#'s WebBrowser control is IE. But I'm a stubborn young man and I insist on it being possible, or else! ;) Here's where I'm stuck at the moment. It is quite simply impossible to clear all cookies for the WebBrowser control programmatically through C# alone. One must use DllImport and all the crazy stuff that comes with it. This chunk works fine for that purpose: [DllImport("wininet.dll", SetLastError = true)] private static extern bool InternetSetOption(IntPtr hInternet, int dwOption, IntPtr lpBuffer, int lpdwBufferLength); And then, in the function that actually does the clearing of the cookies: InternetSetOption(IntPtr.Zero, INTERNET_OPTION_END_BROWSER_SESSION, IntPtr.Zero, 0); Then all the cookies get cleared and as such, I'm happy. The program works exactly as intended, aside from the fact that it also clears IE's cookies, which must not be allowed to happen. The problem is that this also clears the cookies for IE proper, and I can't have that happen. From one fellow StackOverflower (if that's a word), Sheng Jiang proposed this to a different problem in a comment, but didn't elaborate further: "If you want to isolate your application's cookies you need to override the Cache directory registry setting via IDocHostUIHandler2::GetOverrideKeyPath" I've looked around the internet for IDocHostUIHandler2 and GetOverrideKeyPath, but I've got no idea of how to use them from C# to isolate cookies to my WebBrowser control. My experience with the Windows registry is limited to RegEdit (so I understand that it's a tree structure with different data types but that's about it... I have no in-depth knowledge of the registry's relationship with IE, for example). Here's what I dug up on MSDN: IDocHostUIHandler2 docs: http://msdn.microsoft.com/en-us/library/aa753275%28VS.85%29.aspx GetOverrideKeyPath docs: http://msdn.microsoft.com/en-us/library/aa753274%28VS.85%29.aspx I think I know roughly what these things do, I just don't know how to use them. So, I guess that's it! Any help is greatly appreciated.

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  • Failed to Install Xdebug

    - by burnt1ce
    've registered xdebug in php.ini (as per http://xdebug.org/docs/install) but it's not showing up when i run "php -m" or when i get a test page to run "phpinfo()". I've just installed the latest version of XAMPP. I've used both "zend_extention" and "zend_extention_ts" to specify the path of the xdebug dll. I ensured that my apache server restarted and used the latest change of my php.ini by executing "httpd -k restart". Can anyone provide any suggestions in getting xdebug to show up? Here are the contents of my php.ini file. [PHP] ;;;;;;;;;;;;;;;;;;; ; About php.ini ; ;;;;;;;;;;;;;;;;;;; ; PHP's initialization file, generally called php.ini, is responsible for ; configuring many of the aspects of PHP's behavior. ; PHP attempts to find and load this configuration from a number of locations. ; The following is a summary of its search order: ; 1. SAPI module specific location. ; 2. The PHPRC environment variable. (As of PHP 5.2.0) ; 3. A number of predefined registry keys on Windows (As of PHP 5.2.0) ; 4. Current working directory (except CLI) ; 5. The web server's directory (for SAPI modules), or directory of PHP ; (otherwise in Windows) ; 6. The directory from the --with-config-file-path compile time option, or the ; Windows directory (C:\windows or C:\winnt) ; See the PHP docs for more specific information. ; http://php.net/configuration.file ; The syntax of the file is extremely simple. Whitespace and Lines ; beginning with a semicolon are silently ignored (as you probably guessed). ; Section headers (e.g. [Foo]) are also silently ignored, even though ; they might mean something in the future. ; Directives following the section heading [PATH=/www/mysite] only ; apply to PHP files in the /www/mysite directory. Directives ; following the section heading [HOST=www.example.com] only apply to ; PHP files served from www.example.com. Directives set in these ; special sections cannot be overridden by user-defined INI files or ; at runtime. Currently, [PATH=] and [HOST=] sections only work under ; CGI/FastCGI. ; http://php.net/ini.sections ; Directives are specified using the following syntax: ; directive = value ; Directive names are *case sensitive* - foo=bar is different from FOO=bar. ; Directives are variables used to configure PHP or PHP extensions. ; There is no name validation. If PHP can't find an expected ; directive because it is not set or is mistyped, a default value will be used. ; The value can be a string, a number, a PHP constant (e.g. E_ALL or M_PI), one ; of the INI constants (On, Off, True, False, Yes, No and None) or an expression ; (e.g. E_ALL & ~E_NOTICE), a quoted string ("bar"), or a reference to a ; previously set variable or directive (e.g. ${foo}) ; Expressions in the INI file are limited to bitwise operators and parentheses: ; | bitwise OR ; ^ bitwise XOR ; & bitwise AND ; ~ bitwise NOT ; ! boolean NOT ; Boolean flags can be turned on using the values 1, On, True or Yes. ; They can be turned off using the values 0, Off, False or No. ; An empty string can be denoted by simply not writing anything after the equal ; sign, or by using the None keyword: ; foo = ; sets foo to an empty string ; foo = None ; sets foo to an empty string ; foo = "None" ; sets foo to the string 'None' ; If you use constants in your value, and these constants belong to a ; dynamically loaded extension (either a PHP extension or a Zend extension), ; you may only use these constants *after* the line that loads the extension. ;;;;;;;;;;;;;;;;;;; ; About this file ; ;;;;;;;;;;;;;;;;;;; ; PHP comes packaged with two INI files. One that is recommended to be used ; in production environments and one that is recommended to be used in ; development environments. ; php.ini-production contains settings which hold security, performance and ; best practices at its core. But please be aware, these settings may break ; compatibility with older or less security conscience applications. We ; recommending using the production ini in production and testing environments. ; php.ini-development is very similar to its production variant, except it's ; much more verbose when it comes to errors. We recommending using the ; development version only in development environments as errors shown to ; application users can inadvertently leak otherwise secure information. ;;;;;;;;;;;;;;;;;;; ; Quick Reference ; ;;;;;;;;;;;;;;;;;;; ; The following are all the settings which are different in either the production ; or development versions of the INIs with respect to PHP's default behavior. ; Please see the actual settings later in the document for more details as to why ; we recommend these changes in PHP's behavior. ; allow_call_time_pass_reference ; Default Value: On ; Development Value: Off ; Production Value: Off ; display_errors ; Default Value: On ; Development Value: On ; Production Value: Off ; display_startup_errors ; Default Value: Off ; Development Value: On ; Production Value: Off ; error_reporting ; Default Value: E_ALL & ~E_NOTICE ; Development Value: E_ALL | E_STRICT ; Production Value: E_ALL & ~E_DEPRECATED ; html_errors ; Default Value: On ; Development Value: On ; Production value: Off ; log_errors ; Default Value: Off ; Development Value: On ; Production Value: On ; magic_quotes_gpc ; Default Value: On ; Development Value: Off ; Production Value: Off ; max_input_time ; Default Value: -1 (Unlimited) ; Development Value: 60 (60 seconds) ; Production Value: 60 (60 seconds) ; output_buffering ; Default Value: Off ; Development Value: 4096 ; Production Value: 4096 ; register_argc_argv ; Default Value: On ; Development Value: Off ; Production Value: Off ; register_long_arrays ; Default Value: On ; Development Value: Off ; Production Value: Off ; request_order ; Default Value: None ; Development Value: "GP" ; Production Value: "GP" ; session.bug_compat_42 ; Default Value: On ; Development Value: On ; Production Value: Off ; session.bug_compat_warn ; Default Value: On ; Development Value: On ; Production Value: Off ; session.gc_divisor ; Default Value: 100 ; Development Value: 1000 ; Production Value: 1000 ; session.hash_bits_per_character ; Default Value: 4 ; Development Value: 5 ; Production Value: 5 ; short_open_tag ; Default Value: On ; Development Value: Off ; Production Value: Off ; track_errors ; Default Value: Off ; Development Value: On ; Production Value: Off ; url_rewriter.tags ; Default Value: "a=href,area=href,frame=src,form=,fieldset=" ; Development Value: "a=href,area=href,frame=src,input=src,form=fakeentry" ; Production Value: "a=href,area=href,frame=src,input=src,form=fakeentry" ; variables_order ; Default Value: "EGPCS" ; Development Value: "GPCS" ; Production Value: "GPCS" ;;;;;;;;;;;;;;;;;;;; ; php.ini Options ; ;;;;;;;;;;;;;;;;;;;; ; Name for user-defined php.ini (.htaccess) files. Default is ".user.ini" ;user_ini.filename = ".user.ini" ; To disable this feature set this option to empty value ;user_ini.filename = ; TTL for user-defined php.ini files (time-to-live) in seconds. Default is 300 seconds (5 minutes) ;user_ini.cache_ttl = 300 ;;;;;;;;;;;;;;;;;;;; ; Language Options ; ;;;;;;;;;;;;;;;;;;;; ; Enable the PHP scripting language engine under Apache. ; http://php.net/engine engine = On ; This directive determines whether or not PHP will recognize code between ; <? and ?> tags as PHP source which should be processed as such. It's been ; recommended for several years that you not use the short tag "short cut" and ; instead to use the full <?php and ?> tag combination. With the wide spread use ; of XML and use of these tags by other languages, the server can become easily ; confused and end up parsing the wrong code in the wrong context. But because ; this short cut has been a feature for such a long time, it's currently still ; supported for backwards compatibility, but we recommend you don't use them. ; Default Value: On ; Development Value: Off ; Production Value: Off ; http://php.net/short-open-tag short_open_tag = Off ; Allow ASP-style <% %> tags. ; http://php.net/asp-tags asp_tags = Off ; The number of significant digits displayed in floating point numbers. ; http://php.net/precision precision = 14 ; Enforce year 2000 compliance (will cause problems with non-compliant browsers) ; http://php.net/y2k-compliance y2k_compliance = On ; Output buffering is a mechanism for controlling how much output data ; (excluding headers and cookies) PHP should keep internally before pushing that ; data to the client. If your application's output exceeds this setting, PHP ; will send that data in chunks of roughly the size you specify. ; Turning on this setting and managing its maximum buffer size can yield some ; interesting side-effects depending on your application and web server. ; You may be able to send headers and cookies after you've already sent output ; through print or echo. You also may see performance benefits if your server is ; emitting less packets due to buffered output versus PHP streaming the output ; as it gets it. On production servers, 4096 bytes is a good setting for performance ; reasons. ; Note: Output buffering can also be controlled via Output Buffering Control ; functions. ; Possible Values: ; On = Enabled and buffer is unlimited. (Use with caution) ; Off = Disabled ; Integer = Enables the buffer and sets its maximum size in bytes. ; Note: This directive is hardcoded to Off for the CLI SAPI ; Default Value: Off ; Development Value: 4096 ; Production Value: 4096 ; http://php.net/output-buffering output_buffering = Off ; You can redirect all of the output of your scripts to a function. For ; example, if you set output_handler to "mb_output_handler", character ; encoding will be transparently converted to the specified encoding. ; Setting any output handler automatically turns on output buffering. ; Note: People who wrote portable scripts should not depend on this ini ; directive. Instead, explicitly set the output handler using ob_start(). ; Using this ini directive may cause problems unless you know what script ; is doing. ; Note: You cannot use both "mb_output_handler" with "ob_iconv_handler" ; and you cannot use both "ob_gzhandler" and "zlib.output_compression". ; Note: output_handler must be empty if this is set 'On' !!!! ; Instead you must use zlib.output_handler. ; http://php.net/output-handler ;output_handler = ; Transparent output compression using the zlib library ; Valid values for this option are 'off', 'on', or a specific buffer size ; to be used for compression (default is 4KB) ; Note: Resulting chunk size may vary due to nature of compression. PHP ; outputs chunks that are few hundreds bytes each as a result of ; compression. If you prefer a larger chunk size for better ; performance, enable output_buffering in addition. ; Note: You need to use zlib.output_handler instead of the standard ; output_handler, or otherwise the output will be corrupted. ; http://php.net/zlib.output-compression zlib.output_compression = Off ; http://php.net/zlib.output-compression-level ;zlib.output_compression_level = -1 ; You cannot specify additional output handlers if zlib.output_compression ; is activated here. This setting does the same as output_handler but in ; a different order. ; http://php.net/zlib.output-handler ;zlib.output_handler = ; Implicit flush tells PHP to tell the output layer to flush itself ; automatically after every output block. This is equivalent to calling the ; PHP function flush() after each and every call to print() or echo() and each ; and every HTML block. Turning this option on has serious performance ; implications and is generally recommended for debugging purposes only. ; http://php.net/implicit-flush ; Note: This directive is hardcoded to On for the CLI SAPI implicit_flush = Off ; The unserialize callback function will be called (with the undefined class' ; name as parameter), if the unserializer finds an undefined class ; which should be instantiated. A warning appears if the specified function is ; not defined, or if the function doesn't include/implement the missing class. ; So only set this entry, if you really want to implement such a ; callback-function. unserialize_callback_func = ; When floats & doubles are serialized store serialize_precision significant ; digits after the floating point. The default value ensures that when floats ; are decoded with unserialize, the data will remain the same. serialize_precision = 100 ; This directive allows you to enable and disable warnings which PHP will issue ; if you pass a value by reference at function call time. Passing values by ; reference at function call time is a deprecated feature which will be removed ; from PHP at some point in the near future. The acceptable method for passing a ; value by reference to a function is by declaring the reference in the functions ; definition, not at call time. This directive does not disable this feature, it ; only determines whether PHP will warn you about it or not. These warnings ; should enabled in development environments only. ; Default Value: On (Suppress warnings) ; Development Value: Off (Issue warnings) ; Production Value: Off (Issue warnings) ; http://php.net/allow-call-time-pass-reference allow_call_time_pass_reference = On ; Safe Mode ; http://php.net/safe-mode safe_mode = Off ; By default, Safe Mode does a UID compare check when ; opening files. If you want to relax this to a GID compare, ; then turn on safe_mode_gid. ; http://php.net/safe-mode-gid safe_mode_gid = Off ; When safe_mode is on, UID/GID checks are bypassed when ; including files from this directory and its subdirectories. ; (directory must also be in include_path or full path must ; be used when including) ; http://php.net/safe-mode-include-dir safe_mode_include_dir = ; When safe_mode is on, only executables located in the safe_mode_exec_dir ; will be allowed to be executed via the exec family of functions. ; http://php.net/safe-mode-exec-dir safe_mode_exec_dir = ; Setting certain environment variables may be a potential security breach. ; This directive contains a comma-delimited list of prefixes. In Safe Mode, ; the user may only alter environment variables whose names begin with the ; prefixes supplied here. By default, users will only be able to set ; environment variables that begin with PHP_ (e.g. PHP_FOO=BAR). ; Note: If this directive is empty, PHP will let the user modify ANY ; environment variable! ; http://php.net/safe-mode-allowed-env-vars safe_mode_allowed_env_vars = PHP_ ; This directive contains a comma-delimited list of environment variables that ; the end user won't be able to change using putenv(). These variables will be ; protected even if safe_mode_allowed_env_vars is set to allow to change them. ; http://php.net/safe-mode-protected-env-vars safe_mode_protected_env_vars = LD_LIBRARY_PATH ; open_basedir, if set, limits all file operations to the defined directory ; and below. This directive makes most sense if used in a per-directory ; or per-virtualhost web server configuration file. This directive is ; *NOT* affected by whether Safe Mode is turned On or Off. ; http://php.net/open-basedir ;open_basedir = ; This directive allows you to disable certain functions for security reasons. ; It receives a comma-delimited list of function names. This directive is ; *NOT* affected by whether Safe Mode is turned On or Off. ; http://php.net/disable-functions disable_functions = ; This directive allows you to disable certain classes for security reasons. ; It receives a comma-delimited list of class names. This directive is ; *NOT* affected by whether Safe Mode is turned On or Off. ; http://php.net/disable-classes disable_classes = ; Colors for Syntax Highlighting mode. Anything that's acceptable in ; <span style="color: ???????"> would work. ; http://php.net/syntax-highlighting ;highlight.string = #DD0000 ;highlight.comment = #FF9900 ;highlight.keyword = #007700 ;highlight.bg = #FFFFFF ;highlight.default = #0000BB ;highlight.html = #000000 ; If enabled, the request will be allowed to complete even if the user aborts ; the request. Consider enabling it if executing long requests, which may end up ; being interrupted by the user or a browser timing out. PHP's default behavior ; is to disable this feature. ; http://php.net/ignore-user-abort ;ignore_user_abort = On ; Determines the size of the realpath cache to be used by PHP. This value should ; be increased on systems where PHP opens many files to reflect the quantity of ; the file operations performed. ; http://php.net/realpath-cache-size ;realpath_cache_size = 16k ; Duration of time, in seconds for which to cache realpath information for a given ; file or directory. For systems with rarely changing files, consider increasing this ; value. ; http://php.net/realpath-cache-ttl ;realpath_cache_ttl = 120 ;;;;;;;;;;;;;;;;; ; Miscellaneous ; ;;;;;;;;;;;;;;;;; ; Decides whether PHP may expose the fact that it is installed on the server ; (e.g. by adding its signature to the Web server header). It is no security ; threat in any way, but it makes it possible to determine whether you use PHP ; on your server or not. ; http://php.net/expose-php expose_php = On ;;;;;;;;;;;;;;;;;;; ; Resource Limits ; ;;;;;;;;;;;;;;;;;;; ; Maximum execution time of each script, in seconds ; http://php.net/max-execution-time ; Note: This directive is hardcoded to 0 for the CLI SAPI max_execution_time = 60 ; Maximum amount of time each script may spend parsing request data. It's a good ; idea to limit this time on productions servers in order to eliminate unexpectedly ; long running scripts. ; Note: This directive is hardcoded to -1 for the CLI SAPI ; Default Value: -1 (Unlimited) ; Development Value: 60 (60 seconds) ; Production Value: 60 (60 seconds) ; http://php.net/max-input-time max_input_time = 60 ; Maximum input variable nesting level ; http://php.net/max-input-nesting-level ;max_input_nesting_level = 64 ; Maximum amount of memory a script may consume (128MB) ; http://php.net/memory-limit memory_limit = 128M ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Error handling and logging ; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; This directive informs PHP of which errors, warnings and notices you would like ; it to take action for. The recommended way of setting values for this ; directive is through the use of the error level constants and bitwise ; operators. The error level constants are below here for convenience as well as ; some common settings and their meanings. ; By default, PHP is set to take action on all errors, notices and warnings EXCEPT ; those related to E_NOTICE and E_STRICT, which together cover best practices and ; recommended coding standards in PHP. For performance reasons, this is the ; recommend error reporting setting. Your production server shouldn't be wasting ; resources complaining about best practices and coding standards. That's what ; development servers and development settings are for. ; Note: The php.ini-development file has this setting as E_ALL | E_STRICT. This ; means it pretty much reports everything which is exactly what you want during ; development and early testing. ; ; Error Level Constants: ; E_ALL - All errors and warnings (includes E_STRICT as of PHP 6.0.0) ; E_ERROR - fatal run-time errors ; E_RECOVERABLE_ERROR - almost fatal run-time errors ; E_WARNING - run-time warnings (non-fatal errors) ; E_PARSE - compile-time parse errors ; E_NOTICE - run-time notices (these are warnings which often result ; from a bug in your code, but it's possible that it was ; intentional (e.g., using an uninitialized variable and ; relying on the fact it's automatically initialized to an ; empty string) ; E_STRICT - run-time notices, enable to have PHP suggest changes ; to your code which will ensure the best interoperability ; and forward compatibility of your code ; E_CORE_ERROR - fatal errors that occur during PHP's initial startup ; E_CORE_WARNING - warnings (non-fatal errors) that occur during PHP's ; initial startup ; E_COMPILE_ERROR - fatal compile-time errors ; E_COMPILE_WARNING - compile-time warnings (non-fatal errors) ; E_USER_ERROR - user-generated error message ; E_USER_WARNING - user-generated warning message ; E_USER_NOTICE - user-generated notice message ; E_DEPRECATED - warn about code that will not work in future versions ; of PHP ; E_USER_DEPRECATED - user-generated deprecation warnings ; ; Common Values: ; E_ALL & ~E_NOTICE (Show all errors, except for notices and coding standards warnings.) ; E_ALL & ~E_NOTICE | E_STRICT (Show all errors, except for notices) ; E_COMPILE_ERROR|E_RECOVERABLE_ERROR|E_ERROR|E_CORE_ERROR (Show only errors) ; E_ALL | E_STRICT (Show all errors, warnings and notices including coding standards.) ; Default Value: E_ALL & ~E_NOTICE ; Development Value: E_ALL | E_STRICT ; Production Value: E_ALL & ~E_DEPRECATED ; http://php.net/error-reporting error_reporting = E_ALL & ~E_NOTICE & ~E_DEPRECATED ; This directive controls whether or not and where PHP will output errors, ; notices and warnings too. Error output is very useful during development, but ; it could be very dangerous in production environments. Depending on the code ; which is triggering the error, sensitive information could potentially leak ; out of your application such as database usernames and passwords or worse. ; It's recommended that errors be logged on production servers rather than ; having the errors sent to STDOUT. ; Possible Values: ; Off = Do not display any errors ; stderr = Display errors to STDERR (affects only CGI/CLI binaries!) ; On or stdout = Display errors to STDOUT ; Default Value: On ; Development Value: On ; Production Value: Off ; http://php.net/display-errors display_errors = On ; The display of errors which occur during PHP's startup sequence are handled ; separately from display_errors. PHP's default behavior is to suppress those ; errors from clients. Turning the display of startup errors on can be useful in ; debugging configuration problems. But, it's strongly recommended that you ; leave this setting off on production servers. ; Default Value: Off ; Development Value: On ; Production Value: Off ; http://php.net/display-startup-errors display_startup_errors = On ; Besides displaying errors, PHP can also log errors to locations such as a ; server-specific log, STDERR, or a location specified by the error_log ; directive found below. While errors should not be displayed on productions ; servers they should still be monitored and logging is a great way to do that. ; Default Value: Off ; Development Value: On ; Production Value: On ; http://php.net/log-errors log_errors = Off ; Set maximum length of log_errors. In error_log information about the source is ; added. The default is 1024 and 0 allows to not apply any maximum length at all. ; http://php.net/log-errors-max-len log_errors_max_len = 1024 ; Do not log repeated messages. Repeated errors must occur in same file on same ; line unless ignore_repeated_source is set true. ; http://php.net/ignore-repeated-errors ignore_repeated_errors = Off ; Ignore source of message when ignoring repeated messages. When this setting ; is On you will not log errors with repeated messages from different files or ; source lines. ; http://php.net/ignore-repeated-source ignore_repeated_source = Off ; If this parameter is set to Off, then memory leaks will not be shown (on ; stdout or in the log). This has only effect in a debug compile, and if ; error reporting includes E_WARNING in the allowed list ; http://php.net/report-memleaks report_memleaks = On ; This setting is on by default. ;report_zend_debug = 0 ; Store the last error/warning message in $php_errormsg (boolean). Setting this value ; to On can assist in debugging and is appropriate for development servers. It should ; however be disabled on production servers. ; Default Value: Off ; Development Value: On ; Production Value: Off ; http://php.net/track-errors track_errors = Off ; Turn off normal error reporting and emit XML-RPC error XML ; http://php.net/xmlrpc-errors ;xmlrpc_errors = 0 ; An XML-RPC faultCode ;xmlrpc_error_number = 0 ; When PHP displays or logs an error, it has the capability of inserting html ; links to documentation related to that error. This directive controls whether ; those HTML links appear in error messages or not. For performance and security ; reasons, it's recommended you disable this on production servers. ; Note: This directive is hardcoded to Off for the CLI SAPI ; Default Value: On ; Development Value: On ; Production value: Off ; http://php.net/html-errors html_errors = On ; If html_errors is set On PHP produces clickable error messages that direct ; to a page describing the error or function causing the error in detail. ; You can download a copy of the PHP manual from http://php.net/docs ; and change docref_root to the base URL of your local copy including the ; leading '/'. You must also specify the file extension being used including ; the dot. PHP's default behavior is to leave these settings empty. ; Note: Never use this feature for production boxes. ; http://php.net/docref-root ; Examples ;docref_root = "/phpmanual/" ; http://php.net/docref-ext ;docref_ext = .html ; String to output before an error message. PHP's default behavior is to leave ; this setting blank. ; http://php.net/error-prepend-string ; Example: ;error_prepend_string = "<font color=#ff0000>" ; String to output after an error message. PHP's default behavior is to leave ; this setting blank. ; http://php.net/error-append-string ; Example: ;error_append_string = "</font>" ; Log errors to specified file. PHP's default behavior is to leave this value ; empty. ; http://php.net/error-log ; Example: ;error_log = php_errors.log ; Log errors to syslog (Event Log on NT, not valid in Windows 95). ;error_log = syslog ;error_log = "C:\xampp\apache\logs\php_error.log" ;;;;;;;;;;;;;;;;; ; Data Handling ; ;;;;;;;;;;;;;;;;; ; Note - track_vars is ALWAYS enabled ; The separator used in PHP generated URLs to separate arguments. ; PHP's default setting is "&". ; http://php.net/arg-separator.output ; Example: arg_separator.output = "&amp;" ; List of separator(s) used by PHP to parse input URLs into variables. ; PHP's default setting is "&

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  • "Unable to read data from the transport connection: net_io_connectionclosed." - Windows Vista Busine

    - by John DaCosta
    Unable to test sending email from .NET code in Windows Vista Business. I am writing code which I will migrate to an SSIS Package once it its proven. The code is to send an error message via email to a list of recipients. The code is below, however I am getting an exception when I execute the code. I created a simple class to do the mailing... the design could be better, I am testing functionality before implementing more robust functionality, methods, etc. namespace LabDemos { class Program { static void Main(string[] args) { Mailer m = new Mailer(); m.test(); } } } namespace LabDemos { class MyMailer { List<string> _to = new List<string>(); List<string> _cc = new List<string>(); List<string> _bcc = new List<string>(); String _msgFrom = ""; String _msgSubject = ""; String _msgBody = ""; public void test(){ //create the mail message MailMessage mail = new MailMessage(); //set the addresses mail.From = new MailAddress("[email protected]"); //set the content mail.Subject = "This is an email"; mail.Body = "this is a sample body"; mail.IsBodyHtml = false; //send the message SmtpClient smtp = new SmtpClient(); smtp.Host = "emailservername"; smtp.Port = 25; smtp.UseDefaultCredentials = true; smtp.Send(mail); } } Exception Message Inner Exception {"Unable to read data from the transport connection: net_io_connectionclosed."} Stack Trace " at System.Net.Mail.SmtpReplyReaderFactory.ProcessRead(Byte[] buffer, Int32 offset, Int32 read, Boolean readLine)\r\n at System.Net.Mail.SmtpReplyReaderFactory.ReadLines(SmtpReplyReader caller, Boolean oneLine)\r\n at System.Net.Mail.SmtpReplyReaderFactory.ReadLine(SmtpReplyReader caller)\r\n at System.Net.Mail.SmtpConnection.GetConnection(String host, Int32 port)\r\n at System.Net.Mail.SmtpTransport.GetConnection(String host, Int32 port)\r\n at System.Net.Mail.SmtpClient.GetConnection()\r\n at System.Net.Mail.SmtpClient.Send(MailMessage message)" Outer Exception System.Net.Mail.SmtpException was unhandled Message="Failure sending mail." Source="System" StackTrace: at System.Net.Mail.SmtpClient.Send(MailMessage message) at LabDemos.Mailer.test() in C:\Users\username\Documents\Visual Studio 2008\Projects\LabDemos\LabDemos\Mailer.cs:line 40 at LabDemos.Program.Main(String[] args) in C:\Users\username\Documents\Visual Studio 2008\Projects\LabDemos\LabDemos\Program.cs:line 48 at System.AppDomain._nExecuteAssembly(Assembly assembly, String[] args) at System.AppDomain.nExecuteAssembly(Assembly assembly, String[] args) at System.Runtime.Hosting.ManifestRunner.Run(Boolean checkAptModel) at System.Runtime.Hosting.ManifestRunner.ExecuteAsAssembly() at System.Runtime.Hosting.ApplicationActivator.CreateInstance(ActivationContext activationContext, String[] activationCustomData) at System.Runtime.Hosting.ApplicationActivator.CreateInstance(ActivationContext activationContext) at System.Activator.CreateInstance(ActivationContext activationContext) at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssemblyDebugInZone() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() InnerException: System.IO.IOException Message="Unable to read data from the transport connection: net_io_connectionclosed." Source="System" StackTrace: at System.Net.Mail.SmtpReplyReaderFactory.ProcessRead(Byte[] buffer, Int32 offset, Int32 read, Boolean readLine) at System.Net.Mail.SmtpReplyReaderFactory.ReadLines(SmtpReplyReader caller, Boolean oneLine) at System.Net.Mail.SmtpReplyReaderFactory.ReadLine(SmtpReplyReader caller) at System.Net.Mail.SmtpConnection.GetConnection(String host, Int32 port) at System.Net.Mail.SmtpTransport.GetConnection(String host, Int32 port) at System.Net.Mail.SmtpClient.GetConnection() at System.Net.Mail.SmtpClient.Send(MailMessage message) InnerException:

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  • Making an asynchronous Client with boost::asio

    - by tag
    Hello, i'm trying to make an asynchronous Client with boost::asio, i use the daytime asynchronous Server(in the tutorial). However sometimes the Client don't receive the Message, sometimes it do :O I'm sorry if this is too much Code, but i don't know what's wrong :/ Client: #include <iostream> #include <stdio.h> #include <ostream> #include <boost/thread.hpp> #include <boost/bind.hpp> #include <boost/array.hpp> #include <boost/asio.hpp> using namespace std; using boost::asio::ip::tcp; class TCPClient { public: TCPClient(boost::asio::io_service& IO_Service, tcp::resolver::iterator EndPointIter); void Write(); void Close(); private: boost::asio::io_service& m_IOService; tcp::socket m_Socket; boost::array<char, 128> m_Buffer; size_t m_BufLen; private: void OnConnect(const boost::system::error_code& ErrorCode, tcp::resolver::iterator EndPointIter); void OnReceive(const boost::system::error_code& ErrorCode); void DoClose(); }; TCPClient::TCPClient(boost::asio::io_service& IO_Service, tcp::resolver::iterator EndPointIter) : m_IOService(IO_Service), m_Socket(IO_Service) { tcp::endpoint EndPoint = *EndPointIter; m_Socket.async_connect(EndPoint, boost::bind(&TCPClient::OnConnect, this, boost::asio::placeholders::error, ++EndPointIter)); } void TCPClient::Close() { m_IOService.post( boost::bind(&TCPClient::DoClose, this)); } void TCPClient::OnConnect(const boost::system::error_code& ErrorCode, tcp::resolver::iterator EndPointIter) { if (ErrorCode == 0) // Successful connected { m_Socket.async_receive(boost::asio::buffer(m_Buffer.data(), m_BufLen), boost::bind(&TCPClient::OnReceive, this, boost::asio::placeholders::error)); } else if (EndPointIter != tcp::resolver::iterator()) { m_Socket.close(); tcp::endpoint EndPoint = *EndPointIter; m_Socket.async_connect(EndPoint, boost::bind(&TCPClient::OnConnect, this, boost::asio::placeholders::error, ++EndPointIter)); } } void TCPClient::OnReceive(const boost::system::error_code& ErrorCode) { if (ErrorCode == 0) { std::cout << m_Buffer.data() << std::endl; m_Socket.async_receive(boost::asio::buffer(m_Buffer.data(), m_BufLen), boost::bind(&TCPClient::OnReceive, this, boost::asio::placeholders::error)); } else { DoClose(); } } void TCPClient::DoClose() { m_Socket.close(); } int main() { try { boost::asio::io_service IO_Service; tcp::resolver Resolver(IO_Service); tcp::resolver::query Query("127.0.0.1", "daytime"); tcp::resolver::iterator EndPointIterator = Resolver.resolve(Query); TCPClient Client(IO_Service, EndPointIterator); boost::thread ClientThread( boost::bind(&boost::asio::io_service::run, &IO_Service)); std::cout << "Client started." << std::endl; std::string Input; while (Input != "exit") { std::cin >> Input; } Client.Close(); ClientThread.join(); } catch (std::exception& e) { std::cerr << e.what() << std::endl; } } Server: http://www.boost.org/doc/libs/1_39_0/doc/html/boost_asio/tutorial/tutdaytime3/src.html Regards :)

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  • Apache MINA NIO connector help

    - by satya
    I'm new to using MINA. I've a program which uses MINA NIOconnector to connect to host. I'm able to send data and also receive. This is clear from log4j log which i'm attaching below. E:\>java TC4HostClient [12:21:46] NioProcessor-1 INFO [] [] [org.apache.mina.filter.logging.LoggingFil ter] - CREATED [12:21:46] NioProcessor-1 INFO [] [] [org.apache.mina.filter.logging.LoggingFil ter] - OPENED Opened CGS Sign On [12:21:46] NioProcessor-1 INFO [] [] [org.apache.mina.filter.logging.LoggingFil ter] - SENT: HeapBuffer[pos=0 lim=370 cap=512: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20...] [12:21:46] NioProcessor-1 INFO [] [] [org.apache.mina.filter.logging.LoggingFil ter] - SENT: HeapBuffer[pos=0 lim=0 cap=0: empty] Message Sent 00000333CST 1001010 00000308000003080010000 000009600000000FTS O00000146TC4DS 001WSJTC41 ---001NTMU9001-I --- -----000 0030000000012400000096500007013082015SATYA 500000 010165070000002200011 01800000000022000001241 172.16.25.122 02 [12:21:46] NioProcessor-1 INFO [] [] [org.apache.mina.filter.logging.LoggingFil ter] - RECEIVED: HeapBuffer[pos=0 lim=36 cap=2048: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20...] [12:21:46] NioProcessor-1 INFO [] [] [org.apache.mina.filter.logging.LoggingFil ter] - RECEIVED: HeapBuffer[pos=0 lim=505 cap=2048: 31 20 20 20 20 20 20 20 20 3 0 30 30 30 30 34 38...] After Writing [12:21:52] NioProcessor-1 INFO [] [] [org.apache.mina.filter.logging.LoggingFil ter] - CLOSED Though i see "RECEIVED" in log my handler messageReceived method is not being called. Can anyone please help me in this regard and tell me what i'm doing wrong import java.io.IOException; import java.net.InetSocketAddress; import java.nio.charset.Charset; import java.net.SocketAddress; import org.apache.mina.core.service.IoAcceptor; import org.apache.mina.core.session.IdleStatus; import org.apache.mina.filter.codec.ProtocolCodecFilter; import org.apache.mina.filter.codec.textline.TextLineCodecFactory; import org.apache.mina.filter.logging.LoggingFilter; import org.apache.mina.transport.socket.nio.NioSocketConnector; import org.apache.mina.core.session.IoSession; import org.apache.mina.core.future.*; public class TC4HostClient { private static final int PORT = 9123; public static void main( String[] args ) throws IOException,Exception { NioSocketConnector connector = new NioSocketConnector(); SocketAddress address = new InetSocketAddress("172.16.25.3", 8004); connector.getSessionConfig().setReadBufferSize( 2048 ); connector.getFilterChain().addLast( "logger", new LoggingFilter() ); connector.getFilterChain().addLast( "codec", new ProtocolCodecFilter( new TextLineCodecFactory( Charset.forName( "UTF-8" )))); connector.setHandler(new TC4HostClientHandler()); ConnectFuture future1 = connector.connect(address); future1.awaitUninterruptibly(); if (!future1.isConnected()) { return ; } IoSession session = future1.getSession(); System.out.println("CGS Sign On"); session.getConfig().setUseReadOperation(true); session.write(" 00000333CST 1001010 00000308000003080010000000009600000000FTS O00000146TC4DS 001WSJTC41 ---001NTMU9001-I --------000 0030000000012400000096500007013082015SATYA 500000 010165070000002200011 01800000000022000001241 172.16.25.122 02"); session.getCloseFuture().awaitUninterruptibly(); System.out.println("After Writing"); connector.dispose(); } } import org.apache.mina.core.session.IdleStatus; import org.apache.mina.core.service.IoHandlerAdapter; import org.apache.mina.core.session.IoSession; import org.apache.mina.core.buffer.IoBuffer; public class TC4HostClientHandler extends IoHandlerAdapter { @Override public void exceptionCaught( IoSession session, Throwable cause ) throws Exception { cause.printStackTrace(); } @Override public void messageSent( IoSession session, Object message ) throws Exception { String str = message.toString(); System.out.println("Message Sent" + str); } @Override public void messageReceived( IoSession session, Object message ) throws Exception { IoBuffer buf = (IoBuffer) message; // Print out read buffer content. while (buf.hasRemaining()) { System.out.print((char) buf.get()); } System.out.flush(); } /* @Override public void messageReceived( IoSession session, Object message ) throws Exception { String str = message.toString(); System.out.println("Message Received : " + str); }*/ @Override public void sessionIdle( IoSession session, IdleStatus status ) throws Exception { System.out.println( "IDLE " + session.getIdleCount( status )); } public void sessionClosed(IoSession session){ System.out.println( "Closed "); } public void sessionOpened(IoSession session){ System.out.println( "Opened "); } }

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  • VFP Unit Matrix Multiply problem on the iPhone

    - by Ian Copland
    Hi. I'm trying to write a Matrix3x3 multiply using the Vector Floating Point on the iPhone, however i'm encountering some problems. This is my first attempt at writing any ARM assembly, so it could be a faily simple solution that i'm not seeing. I've currently got a small application running using a maths library that i've written. I'm investigating into the benifits using the Vector Floating Point Unit would provide so i've taken my matrix multiply and converted it to asm. Previously the application would run without a problem, however now my objects will all randomly disappear. This seems to be caused by the results from my matrix multiply becoming NAN at some point. Heres the code IMatrix3x3 operator*(IMatrix3x3 & _A, IMatrix3x3 & _B) { IMatrix3x3 C; //C++ code for the simulator #if TARGET_IPHONE_SIMULATOR == true C.A0 = _A.A0 * _B.A0 + _A.A1 * _B.B0 + _A.A2 * _B.C0; C.A1 = _A.A0 * _B.A1 + _A.A1 * _B.B1 + _A.A2 * _B.C1; C.A2 = _A.A0 * _B.A2 + _A.A1 * _B.B2 + _A.A2 * _B.C2; C.B0 = _A.B0 * _B.A0 + _A.B1 * _B.B0 + _A.B2 * _B.C0; C.B1 = _A.B0 * _B.A1 + _A.B1 * _B.B1 + _A.B2 * _B.C1; C.B2 = _A.B0 * _B.A2 + _A.B1 * _B.B2 + _A.B2 * _B.C2; C.C0 = _A.C0 * _B.A0 + _A.C1 * _B.B0 + _A.C2 * _B.C0; C.C1 = _A.C0 * _B.A1 + _A.C1 * _B.B1 + _A.C2 * _B.C1; C.C2 = _A.C0 * _B.A2 + _A.C1 * _B.B2 + _A.C2 * _B.C2; //VPU ARM asm for the device #else //create a pointer to the Matrices IMatrix3x3 * pA = &_A; IMatrix3x3 * pB = &_B; IMatrix3x3 * pC = &C; //asm code asm volatile( //turn on a vector depth of 3 "fmrx r0, fpscr \n\t" "bic r0, r0, #0x00370000 \n\t" "orr r0, r0, #0x00020000 \n\t" "fmxr fpscr, r0 \n\t" //load matrix B into the vector bank "fldmias %1, {s8-s16} \n\t" //load the first row of A into the scalar bank "fldmias %0!, {s0-s2} \n\t" //calulate C.A0, C.A1 and C.A2 "fmuls s17, s8, s0 \n\t" "fmacs s17, s11, s1 \n\t" "fmacs s17, s14, s2 \n\t" //save this into the output "fstmias %2!, {s17-s19} \n\t" //load the second row of A into the scalar bank "fldmias %0!, {s0-s2} \n\t" //calulate C.B0, C.B1 and C.B2 "fmuls s17, s8, s0 \n\t" "fmacs s17, s11, s1 \n\t" "fmacs s17, s14, s2 \n\t" //save this into the output "fstmias %2!, {s17-s19} \n\t" //load the third row of A into the scalar bank "fldmias %0!, {s0-s2} \n\t" //calulate C.C0, C.C1 and C.C2 "fmuls s17, s8, s0 \n\t" "fmacs s17, s11, s1 \n\t" "fmacs s17, s14, s2 \n\t" //save this into the output "fstmias %2!, {s17-s19} \n\t" //set the vector depth back to 1 "fmrx r0, fpscr \n\t" "bic r0, r0, #0x00370000 \n\t" "orr r0, r0, #0x00000000 \n\t" "fmxr fpscr, r0 \n\t" //pass the inputs and set the clobber list : "+r"(pA), "+r"(pB), "+r" (pC) : :"cc", "memory","s0", "s1", "s2", "s8", "s9", "s10", "s11", "s12", "s13", "s14", "s15", "s16", "s17", "s18", "s19" ); #endif return C; } As far as i can see that makes sence. While debugging i've managed to notice that if i were to say _A = C prior to the return and after the ASM, _A will not necessarily be equal to C which has only increased my confusion. I had thought it was possibly due to the pointers I'm giving to the VFPU being incrimented by lines such as "fldmias %0!, {s0-s2} \n\t" however my understanding of asm is not good enough to properly understand the problem, nor to see an alternative approach to that line of code. Anyway, I was hoping someone with a greater understanding than me would be able to see a solution, and any help would be greatly appreciated, thank you :-)

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  • Cross Compiling Boost for use on the Gumstix Overo with GumROS

    - by amelim
    I'm trying to cross-compile boost for use with the ROS framework on a Gumstix Overo. I've been following the posted instructions here (modifying the script when need be), however I've come across an issue where bjam will not compile boost properly. I call bjam as follows: # boost if [ ! -f /opt/gumros/lib/libboost_date_time-gcc41-mt-1_38.so ] ; then if [ ! -f boost_1_38_0.tar.gz ] ; then wget --tries=10 http://heanet.dl.sourceforge.net/sourceforge/boost/boost_1_38_0.tar.gz fi # tar xzf boost_1_38_0.tar.gz cd boost_1_38_0 GPP_PATH=${OVEROTOP}/tmp/cross/armv7a/arm-angstrom-linux-gnueabi/bin/g++ GPP_VER=`${GPP_PATH} -v 2>&1 | tail -1 | awk '{print $3}'` echo "using gcc : ${GPP_VER} : ${GPP_PATH} ; " > tools/build/v2/user-config.jam sudo apt-get install bjam set +o errexit sudo bjam --toolset=gcc-${GPP_VER} --prefix=/opt/gumros --with-date_time install set -o errexit cd .. else echo "boost appears to be already installed; skipping." fi if [ ! -f /opt/gumros/lib/libboost_date_time-gcc41-mt-1_38.so ] ; then echo "Failed to compile libboost_date_time"; exit; fi I've checked the user-config to make sure everything was kosher as well as making sure the GPP_PATH is correct. However, when I run the scrip I come across compilation errors such as: Reading package lists... Done Building dependency tree Reading state information... Done bjam is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 5 not upgraded. ...patience... ...found 14370 targets... ...updating 14 targets... gcc.compile.c++ bin.v2/libs/date_time/build/gcc-4.3.3/release/threading-multi/gregorian/greg_month.o g++: error trying to exec 'cc1plus': execvp: No such file or directory "/home/andrew/overo-oe/tmp/cross/armv7a/arm-angstrom-linux-gnueabi/bin/g++" -ftemplate-depth-128 -O3 -finline-functions -Wno-inline -Wall -pthread -fPIC -DBOOST_ALL_DYN_LINK=1 -DBOOST_ALL_NO_LIB=1 -DDATE_TIME_INLINE -DNDEBUG -I"." -c -o "bin.v2/libs/date_time/build/gcc-4.3.3/release/threading-multi/gregorian/greg_month.o" "libs/date_time/src/gregorian/greg_month.cpp" ...failed gcc.compile.c++ bin.v2/libs/date_time/build/gcc-4.3.3/release/threading-multi/gregorian/greg_month.o... gcc.compile.c++ bin.v2/libs/date_time/build/gcc-4.3.3/release/threading-multi/gregorian/greg_weekday.o g++: error trying to exec 'cc1plus': execvp: No such file or directory "/home/andrew/overo-oe/tmp/cross/armv7a/arm-angstrom-linux-gnueabi/bin/g++" -ftemplate-depth-128 -O3 -finline-functions -Wno-inline -Wall -pthread -fPIC -DBOOST_ALL_DYN_LINK=1 -DBOOST_ALL_NO_LIB=1 -DDATE_TIME_INLINE -DNDEBUG -I"." -c -o "bin.v2/libs/date_time/build/gcc-4.3.3/release/threading-multi/gregorian/greg_weekday.o" "libs/date_time/src/gregorian/greg_weekday.cpp" ...failed gcc.compile.c++ bin.v2/libs/date_time/build/gcc-4.3.3/release/threading-multi/gregorian/greg_weekday.o... gcc.compile.c++ bin.v2/libs/date_time/build/gcc-4.3.3/release/threading-multi/gregorian/date_generators.o g++: error trying to exec 'cc1plus': execvp: No such file or directory Etc... For reference, I'm using this tutorial to help me out. http://www.ros.org/wiki/gumros

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  • How to pass user-defined structs using boost mpi

    - by lava
    I am trying to send a user-defined structure named ABC using boost::mpi::send () call. The given struct contains a vector "data" whose size is determined at runtime. Objects of struct ABC are sent by master to slaves. But the slaves need to know the size of vector "data" so that the sufficient buffer is available on the slave to receive this data. I can work around it by sending the size first and initialize sufficient buffer on the slave before receiving the objects of struct ABC. But that defeats the whole purpose of using STL containers. Does anyone know of a better way to do handle this ? Any suggestions are greatly appreciated. Here is a sample code that describes the intent of my program. This code fails at runtime due to above mentioned reason. struct ABC { double cur_stock_price; double strike_price; double risk_free_rate; double option_price; std::vector <char> data; }; namespace boost { namespace serialization { template<class Archive> void serialize (Archive &ar, struct ABC &abc, unsigned int version) { ar & abc.cur_stock_price; ar & abc.strike_price; ar & abc.risk_free_rate; ar & abc.option_price; ar & bopr.data; } } } BOOST_IS_MPI_DATATYPE (ABC); int main(int argc, char* argv[]) { mpi::environment env (argc, argv); mpi::communicator world; if (world.rank () == 0) { ABC abc_obj; abc.cur_stock_price = 1.0; abc.strike_price = 5.0; abc.risk_free_rate = 2.5; abc.option_price = 3.0; abc_obj.data.push_back ('a'); abc_obj.data.push_back ('b'); world.send ( 1, ANY_TAG, abc_obj;); std::cout << "Rank 0 OK!" << std::endl; } else if (world.rank () == 1) { ABC abc_obj; // Fails here because abc_obj is not big enough world.recv (0,ANY_TAG, abc_obj;); std::cout << "Rank 1 OK!" << std::endl; for (int i = 0; i < abc_obj;.data.size(); i++) std::cout << i << "=" << abc_obj.data[i] << std::endl; } MPI_Finalize(); return 0; }

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  • Problem with System.Diagnostics.Process RedirectStandardOutput to appear in Winforms Textbox in real

    - by Jonathan Websdale
    I'm having problems with the redirected output from a console application being presented in a Winforms textbox in real-time. The messages are being produced line by line however as soon as interaction with the Form is called for, nothing appears to be displayed. Following the many examples on both Stackoverflow and other forums, I can't seem to get the redirected output from the process to display in the textbox on the form until the process completes. By adding debug lines to the 'stringWriter_StringWritten' method and writing the redirected messages to the debug window I can see the messages arriving during the running of the process but these messages will not appear on the form's textbox until the process completes. Grateful for any advice on this. Here's an extract of the code public partial class RunExternalProcess : Form { private static int numberOutputLines = 0; private static MyStringWriter stringWriter; public RunExternalProcess() { InitializeComponent(); // Create the output message writter RunExternalProcess.stringWriter = new MyStringWriter(); stringWriter.StringWritten += new EventHandler(stringWriter_StringWritten); System.Diagnostics.ProcessStartInfo startInfo = new System.Diagnostics.ProcessStartInfo(); startInfo.FileName = "myCommandLineApp.exe"; startInfo.UseShellExecute = false; startInfo.RedirectStandardOutput = true; startInfo.CreateNoWindow = true; startInfo.WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden; using (var pProcess = new System.Diagnostics.Process()) { pProcess.StartInfo = startInfo; pProcess.OutputDataReceived += new System.Diagnostics.DataReceivedEventHandler(RunExternalProcess.Process_OutputDataReceived); pProcess.EnableRaisingEvents = true; try { pProcess.Start(); pProcess.BeginOutputReadLine(); pProcess.BeginErrorReadLine(); pProcess.WaitForExit(); } catch (Exception ex) { MessageBox.Show(ex.ToString()); } finally { pProcess.OutputDataReceived -= new System.Diagnostics.DataReceivedEventHandler(RunExternalProcess.Process_OutputDataReceived); } } } private static void Process_OutputDataReceived(object sender, System.Diagnostics.DataReceivedEventArgs e) { if (!string.IsNullOrEmpty(e.Data)) { RunExternalProcess.OutputMessage(e.Data); } } private static void OutputMessage(string message) { RunExternalProcess.stringWriter.WriteLine("[" + RunExternalProcess.numberOutputLines++.ToString() + "] - " + message); } private void stringWriter_StringWritten(object sender, EventArgs e) { System.Diagnostics.Debug.WriteLine(((MyStringWriter)sender).GetStringBuilder().ToString()); SetProgressTextBox(((MyStringWriter)sender).GetStringBuilder().ToString()); } private delegate void SetProgressTextBoxCallback(string text); private void SetProgressTextBox(string text) { if (this.ProgressTextBox.InvokeRequired) { SetProgressTextBoxCallback callback = new SetProgressTextBoxCallback(SetProgressTextBox); this.BeginInvoke(callback, new object[] { text }); } else { this.ProgressTextBox.Text = text; this.ProgressTextBox.Select(this.ProgressTextBox.Text.Length, 0); this.ProgressTextBox.ScrollToCaret(); } } } public class MyStringWriter : System.IO.StringWriter { // Define the event. public event EventHandler StringWritten; public MyStringWriter() : base() { } public MyStringWriter(StringBuilder sb) : base(sb) { } public MyStringWriter(StringBuilder sb, IFormatProvider formatProvider) : base(sb, formatProvider) { } public MyStringWriter(IFormatProvider formatProvider) : base(formatProvider) { } protected virtual void OnStringWritten() { if (StringWritten != null) { StringWritten(this, EventArgs.Empty); } } public override void Write(char value) { base.Write(value); this.OnStringWritten(); } public override void Write(char[] buffer, int index, int count) { base.Write(buffer, index, count); this.OnStringWritten(); } public override void Write(string value) { base.Write(value); this.OnStringWritten(); } }

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  • Java Fx Data bind not working with File Read

    - by rjha94
    Hi I am using a very simple JavaFx client to upload files. I read the file in chunks of 1 MB (using Byte Buffer) and upload using multi part POST to a PHP script. I want to update the progress bar of my client to show progress after each chunk is uploaded. The calculations for upload progress look correct but the progress bar is not updated. I am using bind keyword. I am no JavaFx expert and I am hoping some one can point out my mistake. I am writing this client to fix the issues posted here (http://stackoverflow.com/questions/2447837/upload-1gb-files-using-chunking-in-php) /* * Main.fx * * Created on Mar 16, 2010, 1:58:32 PM */ package webgloo; import javafx.stage.Stage; import javafx.scene.Scene; import javafx.scene.layout.VBox; import javafx.geometry.VPos; import javafx.scene.control.Button; import javafx.scene.control.Label; import javafx.scene.layout.HBox; import javafx.scene.layout.LayoutInfo; import javafx.scene.text.Font; import javafx.scene.control.ProgressBar; import java.io.FileInputStream; /** * @author rajeev jha */ var totalBytes:Float = 1; var bytesWritten:Float = 0; var progressUpload:Float; var uploadURI = "http://www.test1.com/test/receiver.php"; var postMax = 1024000 ; function uploadFile(inputFile: java.io.File) { totalBytes = inputFile.length(); bytesWritten = 1; println("To-Upload - {totalBytes}"); var is = new FileInputStream(inputFile); var fc = is.getChannel(); //1 MB byte buffer var chunkCount = 0; var bb = java.nio.ByteBuffer.allocate(postMax); while(fc.read(bb) >= 0){ println("loop:start"); bb.flip(); var limit = bb.limit(); var bytes = GigaFileUploader.getBufferBytes(bb.array(), limit); var content = GigaFileUploader.createPostContent(inputFile.getName(), bytes); GigaFileUploader.upload(uploadURI, content); bytesWritten = bytesWritten + limit ; progressUpload = 1.0 * bytesWritten / totalBytes ; println("Progress is - {progressUpload}"); chunkCount++; bb.clear(); println("loop:end"); } } var label = Label { font: Font { size: 12 } text: bind "Uploaded - {bytesWritten * 100 / (totalBytes)}%" layoutInfo: LayoutInfo { vpos: VPos.CENTER maxWidth: 120 minWidth: 120 width: 120 height: 30 } } def jFileChooser = new javax.swing.JFileChooser(); jFileChooser.setApproveButtonText("Upload"); var button = Button { text: "Upload" layoutInfo: LayoutInfo { width: 100 height: 30 } action: function () { var outputFile = jFileChooser.showOpenDialog(null); if (outputFile == javax.swing.JFileChooser.APPROVE_OPTION) { uploadFile(jFileChooser.getSelectedFile()); } } } var hBox = HBox { spacing: 10 content: [label, button] } var progressBar = ProgressBar { progress: bind progressUpload layoutInfo: LayoutInfo { width: 240 height: 30 } } var vBox = VBox { spacing: 10 content: [hBox, progressBar] layoutX: 10 layoutY: 10 } Stage { title: "Upload File" width: 270 height: 120 scene: Scene { content: [vBox] } resizable: false }

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  • Deserializing Metafile

    - by Kildareflare
    I have an application that works with Enhanced Metafiles. I am able to create them, save them to disk as .emf and load them again no problem. I do this by using the gdi32.dll methods and the DLLImport attribute. However, to enable Version Tolerant Serialization I want to save the metafile in an object along with other data. This essentially means that I need to serialize the metafile data as a byte array and then deserialize it again in order to reconstruct the metafile. The problem I have is that the deserialized data would appear to be corrupted in some way, since the method that I use to reconstruct the Metafile raises a "Parameter not valid exception". At the very least the pixel format and resolutions have changed. Code use is below. [DllImport("gdi32.dll")] public static extern uint GetEnhMetaFileBits(IntPtr hemf, uint cbBuffer, byte[] lpbBuffer); [DllImport("gdi32.dll")] public static extern IntPtr SetEnhMetaFileBits(uint cbBuffer, byte[] lpBuffer); [DllImport("gdi32.dll")] public static extern bool DeleteEnhMetaFile(IntPtr hemf); The application creates a metafile image and passes it to the method below. private byte[] ConvertMetaFileToByteArray(Image image) { byte[] dataArray = null; Metafile mf = (Metafile)image; IntPtr enhMetafileHandle = mf.GetHenhmetafile(); uint bufferSize = GetEnhMetaFileBits(enhMetafileHandle, 0, null); if (enhMetafileHandle != IntPtr.Zero) { dataArray = new byte[bufferSize]; GetEnhMetaFileBits(enhMetafileHandle, bufferSize, dataArray); } DeleteEnhMetaFile(enhMetafileHandle); return dataArray; } At this point the dataArray is inserted into an object and serialized using a BinaryFormatter. The saved file is then deserialized again using a BinaryFormatter and the dataArray retrieved from the object. The dataArray is then used to reconstruct the original Metafile using the following method. public static Image ConvertByteArrayToMetafile(byte[] data) { Metafile mf = null; try { IntPtr hemf = SetEnhMetaFileBits((uint)data.Length, data); mf = new Metafile(hemf, true); } catch (Exception ex) { System.Windows.Forms.MessageBox.Show(ex.Message); } return (Image)mf; } The reconstructed metafile is then saved saved to disk as a .emf (Model) at which point it can be accessed by the Presenter for display. private static void SaveFile(Image image, String filepath) { try { byte[] buffer = ConvertMetafileToByteArray(image); File.WriteAllBytes(filepath, buffer); //will overwrite file if it exists } catch (Exception ex) { System.Windows.Forms.MessageBox.Show(ex.Message); } } The problem is that the save to disk fails. If this same method is used to save the original Metafile before it is serialized everything is OK. So something is happening to the data during serialization/deserializtion. Indeed if I check the Metafile properties in the debugger I can see that the ImageFlags, PropertyID, resolution and pixelformats change. Original Format32bppRgb changes to Format32bppArgb Original Resolution 81 changes to 96 I've trawled though google and SO and this has helped me get this far but Im now stuck. Does any one have enough experience with Metafiles / serialization to help..? EDIT: If I serialize/deserialize the byte array directly (without embedding in another object) I get the same problem.

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  • How can I get the output of a command terminated by a alarm() call in Perl?

    - by rockyurock
    Case 1 If I run below command i.e iperf in UL only, then i am able to capture the o/p in txt file @output = readpipe("iperf.exe -u -c 127.0.0.1 -p 5001 -b 3600k -t 10 -i 1"); open FILE, ">Misplay_DL.txt" or die $!; print FILE @output; close FILE; Case 2 When I run iperf in DL mode , as we know server will start listening in cont. mode like below even after getting data from client (Here i am using server and client on LAN) @output = system("iperf.exe -u -s -p 5001 -i 1"); on server side: D:\_IOT_SESSION_RELATED\SEEM_ELEMESNTS_AT_COMM_PORT_CONF\Tput_Related_Tools\AUTO MATION_APP_\AUTOMATION_UTILITYiperf.exe -u -s -p 5001 ------------------------------------------------------------ Server listening on UDP port 5001 Receiving 1470 byte datagrams UDP buffer size: 8.00 KByte (default) ------------------------------------------------------------ [1896] local 192.168.5.101 port 5001 connected with 192.168.5.101 port 4878 [ ID] Interval Transfer Bandwidth Jitter Lost/Total Datagrams [1896] 0.0- 2.0 sec 881 KBytes 3.58 Mbits/sec 0.000 ms 0/ 614 (0%) command prompt does not appear , process is contd... on client side: D:\_IOT_SESSION_RELATED\SEEM_ELEMESNTS_AT_COMM_PORT_CONF\Tput_Related_Tools\AUTO MATION_APP_\AUTOMATION_UTILITYiperf.exe -u -c 192.168.5.101 -p 5001 -b 3600k -t 2 -i 1 ------------------------------------------------------------ Client connecting to 192.168.5.101, UDP port 5001 Sending 1470 byte datagrams UDP buffer size: 8.00 KByte (default) ------------------------------------------------------------ [1880] local 192.168.5.101 port 4878 connected with 192.168.5.101 port 5001 [ ID] Interval Transfer Bandwidth [1880] 0.0- 1.0 sec 441 KBytes 3.61 Mbits/sec [1880] 1.0- 2.0 sec 439 KBytes 3.60 Mbits/sec [1880] 0.0- 2.0 sec 881 KBytes 3.58 Mbits/sec [1880] Server Report: [1880] 0.0- 2.0 sec 881 KBytes 3.58 Mbits/sec 0.000 ms 0/ 614 (0%) [1880] Sent 614 datagrams D:\_IOT_SESSION_RELATED\SEEM_ELEMESNTS_AT_COMM_PORT_CONF\Tput_Related_Tools\AUTO MATION_APP_\AUTOMATION_UTILITY so with this as server is cont. listening and never terminates so can't take output of server side to a txt file as it is going to the next command itself to create a txt file so i adopted the alarm() function to terminate the server side (iperf.exe -u -s -p 5001) commands after it received all data from the client. could anybody suggest me the way.. Here is my code: #! /usr/bin/perl -w my $command = "iperf.exe -u -s -p 5001"; my @output; eval { local $SIG{ALRM} = sub { die "Timeout\n" }; alarm 20; #@output = `$command`; #my @output = readpipe("iperf.exe -u -s -p 5001"); #my @output = exec("iperf.exe -u -s -p 5001"); my @output = system("iperf.exe -u -s -p 5001"); alarm 0; }; if ($@) { warn "$command timed out.\n"; } else { print "$command successful. Output was:\n", @output; } open FILE, ">display.txt" or die $!; print FILE @output_1; close FILE; i know that with system command i cannot capture the o/p to a txt file but i tried with readpipe() and exec() calls also but in vain... could some one please take a look and let me know why the iperf.exe -u -s -p 5001 is not terminating even after the alarm call and to take the out put to a txt file

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  • Wordpress Iphone App: nsxmlparsererrordomain error 64

    - by iMayne
    Spending hours fixing my function.php page and all seemed well, except Im getting errors on my rss feed at: blog.xternalit.co.uk. I leave that issue to rest and installed wordpress iphone app. The connection to my blog works perfect with wordpress' default theme. Ha! But it keeps making me resetting my password. So hell with that. Switched back to my theme and I cant connect from app to blog. The internet say there's n issue with my function.php. here's a look again at the script: '', 'after_widget' = '', 'before_title' = '', 'after_title' = '', )); function content($num) { $theContent = get_the_content(); $output = preg_replace('/]+./','', $theContent); $limit = $num+1; $content = explode(' ', $output, $limit); array_pop($content); $content = implode(" ",$content)."..."; echo $content; } function post_is_in_descendant_category( $cats, $_post = null ) { foreach ( (array) $cats as $cat ) { // get_term_children() accepts integer ID only $descendants = get_term_children( (int) $cat, 'category'); if ( $descendants && in_category( $descendants, $_post ) ) return true; } return false; } //custom comments function mytheme_comment($comment, $args, $depth) { $GLOBALS['comment'] = $comment; ? id="li-comment-" " %s says:'), get_comment_author_link()) ? comment_approved == '0') : ? $depth, 'max_depth' = $args['max_depth']))) ? </div> 0 && isset($_POST['rockwell_settings']) ) { $options = array ( 'style','logo_img','logo_alt','logo_txt', 'logo_tagline', 'tagline_width', 'contact_email','ads', 'advertise_page', 'twitter_link', 'facebook_link', 'flickr', 'about_tit', 'about_txt', 'analytics'); foreach ( $options as $opt ) { delete_option ( 'rockwell_'.$opt, $_POST[$opt] ); add_option ( 'rockwell_'.$opt, $_POST[$opt] ); } } add_theme_page(__('Rockwell Options'), __('Rockwell Options'), 'edit_themes', basename(__FILE__), 'rockwell_settings'); } function rockwell_settings () {? Rockwell Options Panel General Settings Theme Color Scheme selected="selected"pink.css selected="selected"blue.css selected="selected"orange.css Logo image (full path to image) " class="regular-text" / Logo image ALT text " class="regular-text" / Text logo " class="regular-text" / Leave this empty if you entered an image as logo Logo Tag Line " class="regular-text" / Tag Line Box Width (px)Default width: 300px " class="regular-text" / Email Address for Contact Form " class="regular-text" / Twitter link " class="regular-text" / Facebook link " class="regular-text" / Flickr Photostream selected="selected"Yes selected="selected"No Make sure you have FlickrRSS plugin activated if you choose to enable Flickr Photostream Sidebar About Box Title " class="regular-text" / Text Ads Box Settings Ads Section Enabled: selected="selected"Yes selected="selected"No Make sure you have AdMinister plugin activated and have the position "Sidebar" created within the plugin. Advertise Page Google Analytics code: \'"[\'"].*/i', $post-post_content, $matches); $first_img = $matches [1] [0]; if(empty($first_img)){ //Defines a default image $first_img = "/images/default.jpg"; } return $first_img; } ? Please note, if I add: to the bottome of the page, the blog crashes. Without: I get tons of errors. Any help?

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  • How to Get The Output Of a command terminated by a alarm() call.

    - by rockyurock
    Case 1 If I run below command i.e iperf in UL only, then i am able to capture the o/p in txt file @output = readpipe("iperf.exe -u -c 127.0.0.1 -p 5001 -b 3600k -t 10 -i 1"); open FILE, ">Misplay_DL.txt" or die $!; print FILE @output; close FILE; Case 2 When I run iperf in DL mode , as we know server will start listening in cont. mode like below even after getting data from client (Here i am using server and client on LAN) @output = system("iperf.exe -u -s -p 5001 -i 1"); on server side: D:\_IOT_SESSION_RELATED\SEEM_ELEMESNTS_AT_COMM_PORT_CONF\Tput_Related_Tools\AUTO MATION_APP_\AUTOMATION_UTILITYiperf.exe -u -s -p 5001 ------------------------------------------------------------ Server listening on UDP port 5001 Receiving 1470 byte datagrams UDP buffer size: 8.00 KByte (default) ------------------------------------------------------------ [1896] local 192.168.5.101 port 5001 connected with 192.168.5.101 port 4878 [ ID] Interval Transfer Bandwidth Jitter Lost/Total Datagrams [1896] 0.0- 2.0 sec 881 KBytes 3.58 Mbits/sec 0.000 ms 0/ 614 (0%) command prompt does not appear , process is contd... on client side: D:\_IOT_SESSION_RELATED\SEEM_ELEMESNTS_AT_COMM_PORT_CONF\Tput_Related_Tools\AUTO MATION_APP_\AUTOMATION_UTILITYiperf.exe -u -c 192.168.5.101 -p 5001 -b 3600k -t 2 -i 1 ------------------------------------------------------------ Client connecting to 192.168.5.101, UDP port 5001 Sending 1470 byte datagrams UDP buffer size: 8.00 KByte (default) ------------------------------------------------------------ [1880] local 192.168.5.101 port 4878 connected with 192.168.5.101 port 5001 [ ID] Interval Transfer Bandwidth [1880] 0.0- 1.0 sec 441 KBytes 3.61 Mbits/sec [1880] 1.0- 2.0 sec 439 KBytes 3.60 Mbits/sec [1880] 0.0- 2.0 sec 881 KBytes 3.58 Mbits/sec [1880] Server Report: [1880] 0.0- 2.0 sec 881 KBytes 3.58 Mbits/sec 0.000 ms 0/ 614 (0%) [1880] Sent 614 datagrams D:\_IOT_SESSION_RELATED\SEEM_ELEMESNTS_AT_COMM_PORT_CONF\Tput_Related_Tools\AUTO MATION_APP_\AUTOMATION_UTILITY so with this as server is cont. listening and never terminates so can't take output of server side to a txt file as it is going to the next command itself to create a txt file so i adopted the alarm() function to terminate the server side (iperf.exe -u -s -p 5001) commands after it received all data from the client. could anybody suggest me the way.. Here is my code: #! /usr/bin/perl -w my $command = "iperf.exe -u -s -p 5001"; my @output; eval { local $SIG{ALRM} = sub { die "Timeout\n" }; alarm 20; #@output = `$command`; #my @output = readpipe("iperf.exe -u -s -p 5001"); #my @output = exec("iperf.exe -u -s -p 5001"); my @output = system("iperf.exe -u -s -p 5001"); alarm 0; }; if ($@) { warn "$command timed out.\n"; } else { print "$command successful. Output was:\n", @output; } open FILE, ">display.txt" or die $!; print FILE @output_1; close FILE; i know that with system command i cannot capture the o/p to a txt file but i tried with readpipe() and exec() calls also but in vain... could some one please take a look and let me know why the iperf.exe -u -s -p 5001 is not terminating even after the alarm call and to take the out put to a txt file

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  • Custom event loop and UIKit controls. What extra magic Apple's event loop does?

    - by tequilatango
    Does anyone know or have good links that explain what iPhone's event loop does under the hood? We are using a custom event loop in our OpenGL-based iPhone game framework. It calls our game rendering system, calls presentRenderbuffer and pumps events using CFRunLoopRunInMode. See the code below for details. It works well when we are not using UIKit controls (as a proof, try Facetap, our first released game). However, when using UIKit controls, everything almost works, but not quite. Specifically, scrolling of UIKit controls doesn't work properly. For example, let's consider following scenario. We show UIImagePickerController on top of our own view. UIImagePickerController covers our custom view We also pause our own rendering, but keep on using the custom event loop. As said, everything works, except scrolling. Picking photos works. Drilling down to photo albums works and transition animations are smooth. When trying to scroll photo album view, the view follows your finger. Problem: when scrolling, scrolling stops immediately after you lift your finger. Normally, it continues smoothly based on the speed of your movement, but not when we are using the custom event loop. It seems that iPhone's event loop is doing some magic related to UIKit scrolling that we haven't implemented ourselves. Now, we can get UIKit controls to work just fine and dandy together with our own system by using Apple's event loop and calling our own rendering via NSTimer callbacks. However, I'd still like to understand, what is possibly happening inside iPhone's event loop that is not implemented in our custom event loop. - (void)customEventLoop { OBJC_METHOD; float excess = 0.0f; while(isRunning) { animationInterval = 1.0f / openGLapp->ticks_per_second(); // Calculate the target time to be used in this run of loop float wait = max(0.0, animationInterval - excess); Systemtime target = Systemtime::now().after_seconds(wait); Scope("event loop"); NSAutoreleasePool* pool = [[ NSAutoreleasePool alloc] init]; // Call our own render system and present render buffer [self drawView]; // Pump system events [self handleSystemEvents:target]; [pool release]; excess = target.seconds_to_now(); } } - (void)drawView { OBJC_METHOD; // call our own custom rendering bool bind = openGLapp->app_render(); // bind the buffer to be THE renderbuffer and present its contents if (bind) { opengl::bind_renderbuffer(renderbuffer); [context presentRenderbuffer:GL_RENDERBUFFER_OES]; } } - (void) handleSystemEvents:(Systemtime)target { OBJC_METHOD; SInt32 reason = 0; double time_left = target.seconds_since_now(); if (time_left <= 0.0) { while((reason = CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, TRUE)) == kCFRunLoopRunHandledSource) {} } else { float dt = time_left; while((reason = CFRunLoopRunInMode(kCFRunLoopDefaultMode, dt, FALSE)) == kCFRunLoopRunHandledSource) { double time_left = target.seconds_since_now(); if (time_left <= 0.0) break; dt = (float) time_left; } } }

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  • My server app works strangely. What could be the reason(s)?

    - by Poni
    Hi! I've written a server app (two parts actually; proxy server and a game server) using C++ (board game). It uses IOCP as the sockets interface. For that app I've also written a "client simulator" (hereafter "client") app that spawns many client connections, where each of them plays, in very high speed, getting the CPU to be 100% utilized. So, that's how it goes in terms of topology: Game server - holds the game state. Real players do not connect it directly but through the proxy server. When a player joins a game, the proxy actually asks for it on behalf of that player, and the game server spawns a "player instance" for that player, and from now on, every notification between the game server and the player is being passed through the proxy. Proxy server - holds TCP connections with the real players. Players communicate with the game server through it only. Client simulator - connects to the proxy only. When running the server (again, it's actually two server apps) & client locally it all works just fine. I'm talking about 40k+ player instances in which all of them are active in a game. On the other hand, when running the server remotely with, say, 1000 clients who play things getting strange. For example, I run it as said above. Then with Task Manager I kill the client simulator app ("End Process Tree"). Then it seems like the buffer of the remote server got modified by another thread, or in other words, a memory corruption has been occurred. The server crashes because it got an unknown message id (it's a custom protocol where each message has it's own unique number). To make things clear, here is how I run the apps: PC1 - game server and clients simulator (because the clients will connect the proxy). PC2 - proxy server. The strangest thing is this: Only the remote side gets "corrupted". Remote in terms that it's not the PC I use to code the app (VC++ 2008). Let's call the PC I use to code the apps "PC1". Now for example, if this time I ran the game server on PC1 (it means that proxy server on PC2 and clients simulator on PC1), then the proxy server crashes with an "unknown message id" error. Another variation is when I run the proxy server on PC1 (again, the dev machine), the game server and the clients simulator on PC2, then the game server on PC2 gets crashed. As for the IOCP config: The servers' internal connections use the default receive/send buffer sizes. Tried even with setting them to 1MB, but no luck. I have three PCs in total; 2 x Vista 64bit <<-- one of those is the dev machine. The other is connected through WiFi. 1 x WinXP 32bit They're all connected in a "full duplex" manner. What could be the reason? Tried about everything; Stack tracing, recording some actions (like read/write logging).. I want to stress that only the PC I'm not using to code the apps crashes (actually the server app "role" which is running on it - sometimes the game server and sometimes the proxy server). At first I thought that maybe the wireless PC has problems (it's wireless..) but: TCP has it's own mechanisms to make sure the packet is delivered properly. Also, a crash also happens when trying it with the two PCs that are physically connected (Vista vs. XP). Another option is that the Windows DLLs versions might have problems, but then again, one of the tests is Vista vs. Vista, and the other is Vista vs. XP. Any idea?

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  • test is null in the controller upon post

    - by user281180
    I have the following codes and the test value is always null in the controller after the post. What is wrong with the following code: Model: public class Suitcase { public string Color { get; set; } public string[] Size { get; set; } public List<string> Clothes { get; set; } public List<Test> test { get; set; } } public class Test { public string Name { get; set; } public int ID { get; set; } } The view: <fieldset> <legend>All about my baggage</legend> <div class="editor-label"> <%: Html.LabelFor(model => model.Color) %> </div> <div class="editor-field"> <%: Html.TextBoxFor(model => model.Color) %> </div> <br /> <div class="editor-label"> Width, Height, Depth: </div> <div class="editor-field"> ml.TextBoxFor(model => model.Depth, new { style = "width:50px;" })%> </div> <br /> <div class="editor-label">Suitcase Contents</div> <div class="editor-field"> <div id="clothes-editor"> Clothing Item: <input type="text" id="new-clothes-item" style="width:150px" /> <button id="add-clothes">Add to suitcase</button> </div> <b>Items currently in suitcase:</b> <ul id="clothes-list"> </ul> </div> <p> <button id="pack-it">Put on Baggage Carosel</button> </p> </fieldset> <script type="text/javascript" language="javascript"> $(function () { $("button").button(); // allow users to add items to the suitcase $("#add-clothes").click(function () { var clothesText = $("#new-clothes-item"); $("#clothes-list").append("<li>" + clothesText.val() + "</li>"); clothesText.val("").focus(); }); // pack the suitcase up and send it to the baggage carosel...erm...controller $("#pack-it").click(function () { var clothesList = []; $("#clothes-list li").each(function () { clothesList.push($(this).text()) }); var SizeList = []; SizeList[0] = "Medium"; SizeList[1] = "Large"; SizeList[2] = "small"; var Data = new Object(); Data.test = []; var reading = {}; reading.Name = "Micheal" reading.ID = 123; Data.test[0] = reading; reading.Name = "Rowen" reading.ID = 1234; Data.test[1] = reading; $.ajax({ type: 'POST', traditional: true, data: { Color: $("#Color").val(), Size: SizeList, Clothes: clothesList, test: Data.test } }); }); }); </script> Controller: [HttpPost] public EmptyResult Suitcase(Suitcase lookWhatIPacked) { return new EmptyResult(); }

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  • linux script, standard directory locations.

    - by Thingomy
    I am trying to write a bash script to do a task, I have done pretty well so far, and have it working to an extent, but I want to set it up so it's distributable to other people, and will be opening it up as open source, so I want to start doing things the "conventional" way. Unfortunately I'm not all that sure what the conventional way is. Ideally I want a link to an in depth online resource that discusses this and surrounding topics in depth, but I'm having difficulty finding keywords that will locate this on google. At the start of my script I set a bunch of global variables that store the names of the dirs that it will be accessing, this means that I can modify the dir's quickly, but this is programming shortcuts, not user shortcuts, I can't tell the users that they have to fiddle with this stuff. Also, I need for individual users' settings not to get wiped out on every upgrade. Questions: Name of settings folder: ~/.foo/ -- this is well and good, but how do I keep my working copy and my development copy separate? tweek the reference in the source of the dev version? If my program needs to maintain and update library of data (gps tracklog data in this case) where should this directory be? the user will need to access some of this data, but it's mostly for internal use. I personally work in cygwin, and I like to keep this data on separate drive, so the path is wierd, I suspect many users could find this. for a default however I'm thinking ~/gpsdata/ -- would this be normal, or should I hard code a system that ask the user at first run where to put it, and stores this in the settings folder? whatever happens I'm going ot have to store the directory reference in a file in the settings folder. The program needs a data "inbox" that is a folder that the user can dump files, then run the script to process these files. I was thinking ~/gpsdata/in/ ?? though there will always be an option to add a file or folder to the command line to use that as well (it processed files all locations listed, including the "inbox") Where should the script its self go? it's already smart enough that it can create all of it's ancillary/settings files (once I figure out the "correct" directory) if run with "./foo --setup" I could shove it in /usr/bin/ or /bin or ~/.foo/bin (and add that to the path) what's normal? I need to store login details for a web service that it will connect to (using curl -u if it matters) plan on including a setting whereby it asks for a username and password every execution, but it currently stores it plane text in a file in ~/.foo/ -- I know, this is not good. The webservice (osm.org) does support oauth, but I have no idea how to get curl to use it -- getting curl to speak to the service in the first place was a hack. Is there a simple way to do a really basic encryption on a file like this to deter idiots armed with notepad? Sorry for the list of questions, I believe they are closely related enough for a single post. This is all stuff that stabbing at, but would like clarification/confirmation over.

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  • Receiving Multicast Messages on a Multihomed Windows PC

    - by Basti
    I'm developing a diagnostic tool on a PC with several Network Interfaces based on multicast/udp. The user can select a NIC, the application creates sockets, binds them to this NIC and adds them to the specific multicast group. The sending of multicast messages works fine. However receiving of messages only succeeds if I bind the sockets to a specific NIC of my PC. It almost looks like as there is a 'default' NIC for receiving multicast messages in Windows which is always the first NIC returned by the GetAdapterInfo function. I monitored the network with Wireshark and discovered that the "IGMP Join Group" message isn't sent from the NIC I bound the socket at, but by this 'default' NIC. If I disable this NIC (or remove the network cable), the next NIC of the list returned by GetAdapterInfo is used for receiving multicast messages. I was successful to change this 'default' NIC by adding an additional entry to the routing table of my PC, but I don't think this is a good solution of the problem. The problem also occurs with the code appended below. The join group messages isn't sent via 192.168.52 but via a different NIC. // socket_tst.cpp : Defines the entry point for the console application. // #include tchar.h #include winsock2.h #include ws2ipdef.h #include IpHlpApi.h #include IpTypes.h #include stdio.h int _tmain(int argc, _TCHAR* argv[]) { WSADATA m_wsaData; SOCKET m_socket; sockaddr_in m_sockAdr; UINT16 m_port = 319; u_long m_interfaceAdr = inet_addr("192.168.1.52"); u_long m_multicastAdr = inet_addr("224.0.0.107"); int returnValue = WSAStartup(MAKEWORD(2,2), &m_wsaData); if (returnValue != S_OK) { return returnValue; } // Create sockets if (INVALID_SOCKET == (m_socket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP)) ) { return WSAGetLastError(); } int doreuseaddress = TRUE; if (setsockopt(m_socket,SOL_SOCKET,SO_REUSEADDR,(char*) &doreuseaddress,sizeof(doreuseaddress)) == SOCKET_ERROR) { return WSAGetLastError(); } // Configure socket addresses memset(&m_sockAdr,0,sizeof(m_sockAdr)); m_sockAdr.sin_family = AF_INET; m_sockAdr.sin_port = htons(m_port); m_sockAdr.sin_addr.s_addr = m_interfaceAdr; //bind sockets if ( bind( m_socket, (SOCKADDR*) &m_sockAdr, sizeof(m_sockAdr) ) == SOCKET_ERROR ) { return WSAGetLastError(); } // join multicast struct ip_mreq_source imr; memset(&imr,0,sizeof(imr)); imr.imr_multiaddr.s_addr = m_multicastAdr; // address of multicastgroup imr.imr_sourceaddr.s_addr = 0; // sourceaddress (not used) imr.imr_interface.s_addr = m_interfaceAdr; // interface address /* first join multicast group, then registerer selected interface as * multicast sending interface */ if( setsockopt( m_socket ,IPPROTO_IP ,IP_ADD_MEMBERSHIP ,(char*) &imr , sizeof(imr)) == SOCKET_ERROR) { return SOCKET_ERROR; } else { if( setsockopt(m_socket ,IPPROTO_IP ,IP_MULTICAST_IF ,(CHAR*)&imr.imr_interface.s_addr ,sizeof(&imr.imr_interface.s_addr)) == SOCKET_ERROR ) { return SOCKET_ERROR; } } printf("receiving msgs...\n"); while(1) { // get inputbuffer from socket int sock_return = SOCKET_ERROR; sockaddr_in socketAddress; char buffer[1500]; int addressLength = sizeof(socketAddress); sock_return = recvfrom(m_socket, (char*) &buffer, 1500, 0, (SOCKADDR*)&socketAddress, &addressLength ); if( sock_return == SOCKET_ERROR) { int wsa_error = WSAGetLastError(); return wsa_error; } else { printf("got message!\n"); } } return 0; } Thanks four your help!

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  • Split a Large File In C++

    - by wdow88
    Hey all, I'm trying to write a program that takes a large file (of any time) and splits it into many smaller "chunks". I think I have the basic idea down, but for some reason I cannot create a chunk size over 12,000 bites. I know there are a few solutions on google, etc. but I am more interested in learning what the origin of this limitation is then actually using the program to split files. //This file splits are larger into smaller files of a user inputted size. #include<iostream> #include<fstream> #include<string> #include<sstream> #include <direct.h> #include <stdlib.h> using namespace std; void GetCurrentPath(char* buffer) { _getcwd(buffer, _MAX_PATH); } int main() { // use the function to get the path char CurrentPath[_MAX_PATH]; GetCurrentPath(CurrentPath);//Get the current directory (used for displaying output) fstream bigFile; string filename; int partsize; cout << "Enter a file name: "; cin >> filename; //Recieve target file cout << "Enter the number of bites in each smaller file: "; cin >> partsize; //Recieve volume size bigFile.open(filename.c_str(),ios::in | ios::binary); bigFile.seekg(0, ios::end); // position get-ptr 0 bytes from end int size = bigFile.tellg(); // get-ptr position is now same as file size bigFile.seekg(0, ios::beg); // position get-ptr 0 bytes from beginning for (int i = 0; i <= (size / partsize); i++) { //Build File Name string partname = filename; //The original filename string charnum; //archive number stringstream out; //stringstream object out, used to build the archive name out << "." << i; charnum = out.str(); partname.append(charnum); //put the part name together //Write new file part fstream filePart; filePart.open(partname.c_str(),ios::out | ios::binary); //Open new file with the name built above //Check if near the end of file if (bigFile.tellg() < (size - (size%partsize))) { filePart.write(reinterpret_cast<char *>(&bigFile),partsize); //Write the selected amount to the file filePart.close(); //close file bigFile.seekg(partsize, ios::cur); //move pointer to next position to be written } //Changes the size of the last volume because it is the end of the file else { filePart.write(reinterpret_cast<char *>(&bigFile),(size%partsize)); //Write the selected amount to the file filePart.close(); //close file } cout << "File " << CurrentPath << partname << " produced" << endl; //display the progress of the split } bigFile.close(); cout << "Split Complete." << endl; return 0; } Any ideas? Thanks!

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