Search Results

Search found 41159 results on 1647 pages for 'incomplete type'.

Page 117/1647 | < Previous Page | 113 114 115 116 117 118 119 120 121 122 123 124  | Next Page >

  • Traverse tree with results. Maybe type in Java?

    - by Angelo.Hannes
    I need to check a tree's node state. It can either be OK or NOT_OK. But that state is dependent on its children. So for a node to be OK, every of its children needs to be OK. If one or more of its children is NOT_OK the whole node is NOT_OK. To determine the state of a node I need to aggregate some properties of the node. So I thought of two possible implementations. And they are more or less covered in this question: Why is Option/Maybe considered a good idea and checked exceptions are not? Exception I could pass the properties up the recursion path, and throw an exception if something went wrong. Maybe I implement an Maybe type and let it either hold an error or the aggregated properties. Maybe it is more an Either. I tend towards the last option. And I'm thinking of an enum with two objects. Where I can additionally set those aggregated properties. Am I on the right track? I'm not familiar with the new JDK8 functional stuff. But I'm stuck on JDK7 anyway, so please focus on JDK7.

    Read the article

  • What is the best type of c# timer to use with a Unity game that uses many timers simultaneously?

    - by Kyle Seidlitz
    I am developing a stand-alone 3d game in Unity that will have anywhere from 1 to 200 timers running simultaneously. There will be a GameObject containing 1 timer. For this game timer durations will range from 5 minutes to 4 days. There will not be any countdown displays or any UI for the timers. Each object is a prefab, with all the necessary materials included. An attached script will handle the timer and all the necessary code to change the materials and make any sound effects. Once the timer is expired, the user will then click on the object again, and the object will be destroyed, and the user's inventory will be adjusted. If the user wants to save or end the game before all the timers are done, the start value of the still running timers is to be saved to an XML file such that when the game is started again, any still running timers will be checked to see if they have expired, where the object's materials will be changed appropriately. I am still trying to figure out what type of timer to use, and see also if there are any suggestions for saving and calculating times over several days. What class(es) of timers should I use? Are there any special issues I should look out for in terms of performance?

    Read the article

  • Can't change folder background

    - by newcomer
    I tried to change via dragging from the Backgrounds and Emblems window, but the icon just goes back to that window rather than changing the folder background.However, I can change the task bar by this drag-n-drop. Probably it is something about changing ownership permission? if so how to change that? In /home/mashruf/.gconf/apps/nautilus/preferences/%gconf.xml file it says:, Should I change this file? how? <?xml version="1.0"?> <gconf> <entry name="click_policy" mtime="1297597800" type="string"> <stringvalue>single</stringvalue> </entry> <entry name="default_folder_viewer" mtime="1297597336" type="string"> <stringvalue>list_view</stringvalue> </entry> <entry name="media_autorun_x_content_open_folder" mtime="1297534321" type="list" ltype="string"> </entry> <entry name="media_autorun_x_content_ignore" mtime="1297534321" type="list" ltype="string"> </entry> <entry name="media_autorun_x_content_start_app" mtime="1297534321" type="list" ltype="string"> <li type="string"> <stringvalue>x-content/software</stringvalue> </li> </entry> <entry name="start_with_location_bar" mtime="1297300028" type="bool" value="true"/> <entry name="side_pane_view" mtime="1297269334" type="string"> <stringvalue>NautilusTreeSidebar</stringvalue> </entry> <entry name="navigation_window_saved_maximized" mtime="1297600306" type="bool" value="false"/> <entry name="navigation_window_saved_geometry" mtime="1297600306" type="string"> <stringvalue>964x608+59+2</stringvalue> </entry> <entry name="sidebar_width" mtime="1297390418" type="int" value="192"/> </gconf>

    Read the article

  • When trying to install Wine on 12.10, 'Sudo' command will not let me type in a password.

    - by Nocturnus
    As the title explains, I have been attempting to install Wine on my laptop which is running 12.10. When I access the command terminal and entered "sudo add-apt-repository ppa:ubuntu-wine/ppa" I was of course met by a password block, when I attempted to enter my password, it flat out wouldn't let me type anything, the only key that got a response from the terminal was "enter" which was met by "incorrect password". To bypass this issue I backed out and used the 'Gksudo' command, this new dialogue box seemed to give me access to sudo commands. I then entered "sudo apt-get update" and "sudo apt-get install wine1.5". Up until the installation everything went fine, but after entering the final command (still using gksudo) The terminal read "the following packages have unmet dependencies" and proceeded to list a bunch of "recommends" So my guess is that Wine hasn't been updated to run on 12.10... Is this true, and is there any other way to open .exe's? Also what was with that funky password misshap? I'm totally new to Ubuntu so I've just been using support pages and tutorials, sorry if I'm a bit naive in these matters...

    Read the article

  • Purpose of boost::checked_delete

    - by Channel72
    I don't understand the purpose of boost::checked_delete. The documentation says: The C++ Standard allows, in 5.3.5/5, pointers to incomplete class types to be deleted with a delete-expression. When the class has a non-trivial destructor, or a class-specific operator delete, the behavior is undefined. Some compilers issue a warning when an incomplete type is deleted, but unfortunately, not all do, and programmers sometimes ignore or disable warnings. The supplied function and class templates can be used to prevent these problems, as they require a complete type, and cause a compilation error otherwise. So the C++ standard allows you to delete incomplete types, which causes undefined behavior if the type has a non-trivial destructor. What? How can an incomplete type have any destructor at all? Isn't an incomplete type just a prototype?

    Read the article

  • Could a singleton type replace static methods and classes?

    - by MKO
    In C# Static methods has long served a purpose allowing us to call them without instantiating classes. Only in later year have we became more aware of the problems of using static methods and classes. They can’t use interfaces They can’t use inheritance They are hard to test because you can’t make mocks and stubs Is there a better way ? Obviously we need to be able to access library methods without instantiated classes all the time otherwise our code would become pretty cluttered One possibly solution is to use a new keyword for an old concept: the singleton. Singleton’s are global instances of a class, since they are instances we can use them as we would normal classes. In order to make their use nice and practical we'd need some syntactic sugar however Say that the Math class would be of type singleton instead of an actual class. The actual class containing all the default methods for the Math singleton is DefaultMath, which implements the interface IMath. The singleton would be declared as singleton Math : IMath { public Math { this = new DefaultMath(); } } If we wanted to substitute our own class for all math operations we could make a new class MyMath that inherits DefaultMath, or we could just inherit from the interface IMath and create a whole new Class. To make our class the active Math class, you'd do a simple assignment Math = new MyMath(); and voilá! the next time we call Math.Floor it will call your method. Note that for a normal singleton we'd have to write something like Math.Instance.Floor but the compiler eliminates the need for the Instance property Another idea would be to be able to define a singletons as Lazy so they get instantiated only when they're first called, like lazy singleton Math : IMath What do you think, would it have been a better solution that static methods and classes? Is there any problems with this approach?

    Read the article

  • How do I update mysql database when posting form without using hidden inputs?

    - by user1322707
    I have a "members" table in mysql which has approximately 200 field names. Each user is given up to 7 website templates with 26 different values they can insert unique data into for each template. Each time they create a template, they post the form with the 26 associated values. These 26 field names are the same for each template, but are differentiated by an integer at the end, ie _1, _2, ... _7. In the form submitting the template, I have a variable called $pid_sum which is inserted at the end of each field name to identify which template they are creating. For instance: <form method='post' action='create.template.php'> <input type='hidden' name='address_1' value='address_1'> <input type='hidden' name='city_1' value='city_1'> <input type='hidden' name='state_1' value='state_1'> etc... <input type='hidden' name='address_1' value='address_2'> <input type='hidden' name='city_1' value='city_2'> <input type='hidden' name='state_1' value='state_2'> etc... <input type='hidden' name='address_2' value='address_3'> <input type='hidden' name='city_2' value='city_3'> <input type='hidden' name='state_2' value='state_3'> etc... <input type='hidden' name='address_2' value='address_4'> <input type='hidden' name='city_2' value='city_4'> <input type='hidden' name='state_2' value='state_4'> etc... <input type='hidden' name='address_2' value='address_5'> <input type='hidden' name='city_2' value='city_5'> <input type='hidden' name='state_2' value='state_5'> etc... <input type='hidden' name='address_2' value='address_6'> <input type='hidden' name='city_2' value='city_6'> <input type='hidden' name='state_2' value='state_6'> etc... <input type='hidden' name='address_2' value='address_7'> <input type='hidden' name='city_2' value='city_7'> <input type='hidden' name='state_2' value='state_7'> etc... // Visible form user fills out in creating their template ($pid_sum converts // into an integer 1-7, depending on what template they are filling out) <input type='' name='address_$pid_sum'> <input type='' name='city_$pid_sum'> <input type='' name='state_$pid_sum'> etc... <input type='submit' name='save_button' id='save_button' value='Save Settings'> <form> Each of these need updated in a hidden input tag with each form post, or the values in the database table (which aren't submitted with the form) get deleted. So I am forced to insert approximately 175 hidden input tags with every creation of 26 new values for one of the 7 templates. Is there a PHP function or command that would enable me to update all these values without inserting 175 hidden input tags within each form post? Here is the create.template.php file which the form action calls: <?php $q=new Cdb; $t->set_file("content", "create_template.html"); $q2=new CDB; $query="SELECT menu_category FROM menus WHERE link='create.template.ag.php'"; $q2->query($query); $toall=0; if ($q2->nf()<1) { $toall=1; } while ($q2->next_record()) { if ($q2->f('menu_category')=="main") { $toall=1; } } if ($toall==0) { get_logged_info(); $q2=new CDB; $query="SELECT id FROM menus WHERE link='create_template.php'"; $q2->query($query); $q2->next_record(); $query="SELECT membership_id FROM menu_permissions WHERE menu_item='".$q2->f("id")."'"; $q2->query($query); while ($q2->next_record()) { $permissions[]=$q2->f("membership_id"); } if (count($permissions)>0) { $error='<center><font color="red"><b>You do not have access to this area!<br><br>Upgrade your membership level!</b></font></center>'; foreach ($permissions as $value) { if ($value==$q->f("membership_id")) { $error=''; break; } } if ($error!="") { die("$error"); } } } $member_id=$q->f("id"); $pid=$q->f("pid"); $pid_sum = $pid +1; $first_name=$q->f("first_name"); $last_name=$q->f("last_name"); $email=$q->f("email"); echo " // THIS IS WHERE THE HTML FORM GOES "; replace_tags_t($q->f("id"), $t); ?>

    Read the article

  • MVC's Html.DropDownList and "There is no ViewData item of type 'IEnumerable<SelectListItem>' that has the key '...'

    - by pjohnson
    ASP.NET MVC's HtmlHelper extension methods take out a lot of the HTML-by-hand drudgery to which MVC re-introduced us former WebForms programmers. Another thing to which MVC re-introduced us is poor documentation, after the excellent documentation for most of the rest of ASP.NET and the .NET Framework which I now realize I'd taken for granted. I'd come to regard using HtmlHelper methods instead of writing HTML by hand as a best practice. When I upgraded a project from MVC 3 to MVC 4, several hidden fields with boolean values broke, because MVC 3 called ToString() on those values implicitly, and MVC 4 threw an exception until you called ToString() explicitly. Fields that used HtmlHelper weren't affected. I then went through dozens of views and manually replaced hidden inputs that had been coded by hand with Html.Hidden calls. So for a dropdown list I was rendering on the initial page as empty, then populating via JavaScript after an AJAX call, I tried to use a HtmlHelper method: @Html.DropDownList("myDropdown") which threw an exception: System.InvalidOperationException: There is no ViewData item of type 'IEnumerable<SelectListItem>' that has the key 'myDropdown'. That's funny--I made no indication I wanted to use ViewData. Why was it looking there? Just render an empty select list for me. When I populated the list with items, it worked, but I didn't want to do that: @Html.DropDownList("myDropdown", new List<SelectListItem>() { new SelectListItem() { Text = "", Value = "" } }) I removed this dummy item in JavaScript after the AJAX call, so this worked fine, but I shouldn't have to give it a list with a dummy item when what I really want is an empty select. A bit of research with JetBrains dotPeek (helpfully recommended by Scott Hanselman) revealed the problem. Html.DropDownList requires some sort of data to render or it throws an error. The documentation hints at this but doesn't make it very clear. Behind the scenes, it checks if you've provided the DropDownList method any data. If you haven't, it looks in ViewData. If it's not there, you get the exception above. In my case, the helper wasn't doing much for me anyway, so I reverted to writing the HTML by hand (I ain't scared), and amended my best practice: When an HTML control has an associated HtmlHelper method and you're populating that control with data on the initial view, use the HtmlHelper method instead of writing by hand.

    Read the article

  • How do I reinstate my admin user privileges to global read/write

    - by Matt
    I am running Ubuntu 12.04 LTS. I only have the one user which I created when I installed Ubuntu. Everything has been fine - love it - until I updated a software package recently from the command line using sudo (not gksudo). I was having a little bother which did not make sense to me and in a fluff changed my user read/write privileges through the GUI (not even clear how I got there!). After restart I was stuck in a login loop - using the right login password but kept getting looped back to the login and could only login as Guest. I could still login with my user/password via ctrl + alt + f1 Eventually I was able to login again at start up. Not sure exactly what it was I changed that worked but it was one of/or a combination of installing latest security updates, changing login manager from LightDM to DGM and back again, removing the ICE/Xauthority and chown user. Current dilemma is my primary admin user privileges were read only. In the command line ls -ls /home/user returned this value: drwx------ 48 username username 20480 I have since changed this using sudo chmod 0755 /home/username (from my limited understanding 755 should return my user privileges to their original read/write glory). ls -ld /home/user currently shows my user privileges as: drwxr-xr-x 48 username username 20480 I still seem to have only read access permissions. I've been through lots of threads (and the help file) that talk about creating new users/groups permissions etc. but specific info on returning my existing global/admin/primary users privileges to what they were when I first created that user - baffling me. I feel this is something really simple I'm just not getting it. Please help! sudo mount /dev/sda1 on / type ext4 (rw,errors=remount-ro) proc on /proc type proc (rw,noexec,nosuid,nodev) sysfs on /proc type sysfs (rw,noexec,nosuid,nodev) none on /sys/fs/fuse/connections type fusect1 (rw) none on /sys/kernel/debug type debugfs (rw) none on /sys/kernel/security type securityfs (rw) udev on /dev type devtmpfs (rw,mode=07pe tmpfs55) devpts on /dev/pts type devpts (rw,noexec,nosuid,gid=5,mode=0620) tmpfs on /run type tmpfs (rw,noexec,nosuid,size=10%,mode=0755) none on /run/lock type tmpfs (rw, ,nosuid,nodev,size=5242880 none on /run/shm type tmpfs (rw,nosuid,nodev) gvfs-fuse-daemon on /home/meng/.gvfs type fuse.gvfs-fuse-daemon (rw,nosuid,nodev,user=meng) none on /tmp/guest-1R2Fi5 type tmpsf (rw,mode=700)

    Read the article

  • validating an XML schema with empty attributes

    - by AdRock
    I am having trouble validating my xml schema. I get these errors on the schema 113: 18 s4s-elt-invalid-content.1: The content of '#AnonType_user' is invalid. 164: 17 s4s-elt-invalid-content.1: The content of '#AnonType_festival' is invalid. Element 'sequence' is invalid, misplaced, or occurs too often. and becuase of those 2 errors, i am getting loads of the same error. This is becuase the attribute id of the festival tag may be empty becuase there is not data for that festival cvc-datatype-valid.1.2.1: '' is not a valid value for 'integer'. cvc-attribute.3: The value '' of attribute 'id' on element 'festival' is not valid with respect to its type, 'integer'. The lines in the schema causing the problems are <xs:element name="user"> <xs:complexType> <xs:attribute name="id" type="xs:integer"/> <xs:sequence> <xs:element ref="personal"/> <xs:element ref="account"/> </xs:sequence> </xs:complexType> </xs:element> <xs:element name="festival"> <xs:complexType> <xs:attribute name="id" type="xs:integer" user="optional"/> <xs:sequence> <xs:element ref="event"/> <xs:element ref="contact"/> </xs:sequence> </xs:complexType> </xs:element> This is a snippet from my XML file. One user has a festival and the other doesn't <member> <user id="3"> <personal> <name>Skye Saunders</name> <sex>Female</sex> <address1>31 Anns Court</address1> <address2></address2> <city>Cirencester</city> <county>Gloucestershire</county> <postcode>GL7 1JG</postcode> <telephone>01958303514</telephone> <mobile>07260491667</mobile> <email>[email protected]</email> </personal> <account> <username>BigUndecided</username> <password>ea297847f80e046ca24a8621f4068594</password> <userlevel>2</userlevel> <signupdate>2010-03-26T09:23:50</signupdate> </account> </user> <festival id=""> <event> <eventname></eventname> <url></url> <datefrom></datefrom> <dateto></dateto> <location></location> <eventpostcode></eventpostcode> <coords> <lat></lat> <lng></lng> </coords> </event> <contact> <conname></conname> <conaddress1></conaddress1> <conaddress2></conaddress2> <concity></concity> <concounty></concounty> <conpostcode></conpostcode> <contelephone></contelephone> <conmobile></conmobile> <fax></fax> <conemail></conemail> </contact> </festival> </member> <member> <user id="4"> <personal> <name>Connor Lawson</name> <sex>Male</sex> <address1>12 Ash Way</address1> <address2></address2> <city>Swindon</city> <county>Wiltshire</county> <postcode>SN3 6GS</postcode> <telephone>01791928119</telephone> <mobile>07338695664</mobile> <email>[email protected]</email> </personal> <account> <username>iTuneStinker</username> <password>3a1f5fda21a07bfff20c41272bae7192</password> <userlevel>3</userlevel> <signupdate>2010-03-26T09:23:50</signupdate> </account> </user> <festival id="1"> <event> <eventname>Oxford Folk Festival</eventname> <url>http://www.oxfordfolkfestival.com/</url> <datefrom>2010-04-07</datefrom> <dateto>2010-04-09</dateto> <location>Oxford</location> <eventpostcode>OX19BE</eventpostcode> <coords> <lat>51.735640</lat> <lng>-1.276136</lng> </coords> </event> <contact> <conname>Stuart Vincent</conname> <conaddress1>P.O. Box 642</conaddress1> <conaddress2></conaddress2> <concity>Oxford</concity> <concounty>Bedfordshire</concounty> <conpostcode>OX13BY</conpostcode> <contelephone>01865 79073</contelephone> <conmobile></conmobile> <fax></fax> <conemail>[email protected]</conemail> </contact> </festival> </member> This is my schema <?xml version="1.0" encoding="UTF-8"?> <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" elementFormDefault="qualified"> <xs:simpleType name="postcode"> <xs:restriction base="xs:string"> <xs:minLength value="6"/> <xs:maxLength value="8"/> </xs:restriction> </xs:simpleType> <xs:simpleType name="telephone"> <xs:restriction base="xs:string"> <xs:minLength value="10"/> <xs:maxLength value="13"/> </xs:restriction> </xs:simpleType> <xs:simpleType name="mobile"> <xs:restriction base="xs:string"> <xs:minLength value="11"/> <xs:maxLength value="11"/> </xs:restriction> </xs:simpleType> <xs:simpleType name="password"> <xs:restriction base="xs:string"> <xs:minLength value="32"/> <xs:maxLength value="32"/> </xs:restriction> </xs:simpleType> <xs:simpleType name="userlevel"> <xs:restriction base="xs:integer"> <xs:enumeration value="1"/> <xs:enumeration value="2"/> <xs:enumeration value="3"/> <xs:enumeration value="4"/> </xs:restriction> </xs:simpleType> <xs:simpleType name="county"> <xs:restriction base="xs:string"> <xs:enumeration value="Bedfordshire"/> <xs:enumeration value="Berkshire"/> <xs:enumeration value="Bristol"/> <xs:enumeration value="Buckinghamshire"/> <xs:enumeration value="Cambridgeshire"/> <xs:enumeration value="Cheshire"/> <xs:enumeration value="Cleveland"/> <xs:enumeration value="Cornwall"/> <xs:enumeration value="Cumberland"/> <xs:enumeration value="Derbyshire"/> <xs:enumeration value="Devon"/> <xs:enumeration value="Dorset"/> <xs:enumeration value="Durham"/> <xs:enumeration value="East Ridings Of Yorkshire"/> <xs:enumeration value="Essex"/> <xs:enumeration value="Gloucestershire"/> <xs:enumeration value="Hampshire"/> <xs:enumeration value="Herefordshire"/> <xs:enumeration value="Hertfordshire"/> <xs:enumeration value="Huntingdonshire"/> <xs:enumeration value="Isle Of Man"/> <xs:enumeration value="Kent"/> <xs:enumeration value="Lancashire"/> <xs:enumeration value="Leicestershire"/> <xs:enumeration value="Lincolnshire"/> <xs:enumeration value="London"/> <xs:enumeration value="Middlesex"/> <xs:enumeration value="Norfolk"/> <xs:enumeration value="North Yorkshire"/> <xs:enumeration value="Northamptonshire"/> <xs:enumeration value="Northumberland"/> <xs:enumeration value="Nottinghamshire"/> <xs:enumeration value="Oxfordshire"/> <xs:enumeration value="Rutland"/> <xs:enumeration value="Shropshire"/> <xs:enumeration value="Somerset"/> <xs:enumeration value="South Yorkshire"/> <xs:enumeration value="Staffordshire"/> <xs:enumeration value="Suffolk"/> <xs:enumeration value="Surrey"/> <xs:enumeration value="Sussex"/> <xs:enumeration value="Tyne and Wear"/> <xs:enumeration value="Warwickshire"/> <xs:enumeration value="West Yorkshire"/> <xs:enumeration value="Westmorland"/> <xs:enumeration value="Wiltshire"/> <xs:enumeration value="Wirral"/> <xs:enumeration value="Worcestershire"/> <xs:enumeration value="Yorkshire"/> </xs:restriction> </xs:simpleType> <xs:element name="folktask"> <xs:complexType> <xs:sequence> <xs:element minOccurs="0" maxOccurs="unbounded" ref="member"/> </xs:sequence> </xs:complexType> </xs:element> <xs:element name="member"> <xs:complexType> <xs:sequence> <xs:element ref="user" minOccurs="0" maxOccurs="unbounded"/> <xs:element ref="festival" minOccurs="0" maxOccurs="unbounded"/> </xs:sequence> </xs:complexType> </xs:element> <xs:element name="user"> <xs:complexType> <xs:attribute name="id" type="xs:integer"/> <xs:sequence> <xs:element ref="personal"/> <xs:element ref="account"/> </xs:sequence> </xs:complexType> </xs:element> <xs:element name="personal"> <xs:complexType> <xs:sequence> <xs:element ref="name"/> <xs:element ref="sex"/> <xs:element ref="address1"/> <xs:element ref="address2"/> <xs:element ref="city"/> <xs:element ref="county"/> <xs:element ref="postcode"/> <xs:element ref="telephone"/> <xs:element ref="mobile"/> <xs:element ref="email"/> </xs:sequence> </xs:complexType> </xs:element> <xs:element name="name" type="xs:string"/> <xs:element name="sex" type="xs:string"/> <xs:element name="address1" type="xs:string"/> <xs:element name="address2" type="xs:string"/> <xs:element name="city" type="xs:string"/> <xs:element name="county" type="xs:string"/> <xs:element name="postcode" type="postcode"/> <xs:element name="telephone" type="telephone"/> <xs:element name="mobile" type="mobile"/> <xs:element name="email" type="xs:string"/> <xs:element name="account"> <xs:complexType> <xs:sequence> <xs:element ref="username"/> <xs:element ref="password"/> <xs:element ref="userlevel"/> <xs:element ref="signupdate"/> </xs:sequence> </xs:complexType> </xs:element> <xs:element name="username" type="xs:string"/> <xs:element name="password" type="password"/> <xs:element name="userlevel" type="userlevel"/> <xs:element name="signupdate" type="xs:dateTime"/> <xs:element name="festival"> <xs:complexType> <xs:attribute name="id" type="xs:integer" user="optional"/> <xs:sequence> <xs:element ref="event"/> <xs:element ref="contact"/> </xs:sequence> </xs:complexType> </xs:element> <xs:element name="event"> <xs:complexType> <xs:sequence> <xs:element ref="eventname"/> <xs:element ref="url"/> <xs:element ref="datefrom"/> <xs:element ref="dateto"/> <xs:element ref="location"/> <xs:element ref="eventpostcode"/> <xs:element ref="coords"/> </xs:sequence> </xs:complexType> </xs:element> <xs:element name="eventname" type="xs:string"/> <xs:element name="url" type="xs:string"/> <xs:element name="datefrom" type="xs:date"/> <xs:element name="dateto" type="xs:date"/> <xs:element name="location" type="xs:string"/> <xs:element name="eventpostcode" type="postcode"/> <xs:element name="coords"> <xs:complexType> <xs:sequence> <xs:element ref="lat"/> <xs:element ref="lng"/> </xs:sequence> </xs:complexType> </xs:element> <xs:element name="lat" type="xs:decimal"/> <xs:element name="lng" type="xs:decimal"/> <xs:element name="contact"> <xs:complexType> <xs:sequence> <xs:element ref="conname"/> <xs:element ref="conaddress1"/> <xs:element ref="conaddress2"/> <xs:element ref="concity"/> <xs:element ref="concounty"/> <xs:element ref="conpostcode"/> <xs:element ref="contelephone"/> <xs:element ref="conmobile"/> <xs:element ref="fax"/> <xs:element ref="conemail"/> </xs:sequence> </xs:complexType> </xs:element> <xs:element name="conname" type="xs:string"/> <xs:element name="conaddress1" type="xs:string"/> <xs:element name="conaddress2" type="xs:string"/> <xs:element name="concity" type="xs:string"/> <xs:element name="concounty" type="xs:string"/> <xs:element name="conpostcode" type="postcode"/> <xs:element name="contelephone" type="telephone"/> <xs:element name="conmobile" type="mobile"/> <xs:element name="fax" type="telephone"/> <xs:element name="conemail" type="xs:string"/> </xs:schema>

    Read the article

  • The type 'XXX' is defined in an assembly that is not referenced exception after upgrade to ASP.NET 4

    - by imran_ku07
       Introduction :          I found two posts in ASP.NET MVC forums complaining that they are getting exception, The type XXX is defined in an assembly that is not referenced, after upgrading thier application into Visual Studio 2010 and .NET Framework 4.0 at here and here .   Description :           The reason why they are getting the above exception is the use of new clean web.config without referencing the assemblies which were presents in ASP.NET 3.5 web.config. The quick solution for this problem is to add the old assemblies in new web.config.          <assemblies>             <add assembly="System.Web.Abstractions, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/>             <add assembly="System.Web.Routing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/>             <add assembly="System.Web.Mvc, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/>              <add assembly="System.Data.Entity, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />              <add assembly="System.Data.Linq, Version=4.0.0.0, Culture=neutral, publicKeyToken=b77a5c561934e089" />          </assemblies>    How It works :            Currently i have not tested the above scenario in ASP.NET 4.0 because i have not yet get it. But the above scenario can easily be tested and verified in VS 2008. Just Open the root web.config and remove           <add assembly="System.Core, Version=3.5.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089"/>             Even you add the reference of System.Core in your project, you will still get the above exception because aspx pages are compiled in separate assembly. You can check this yourself by checking Show Detailed Compiler Output: below in the yellow screen of death, you will find something,/out:"C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\root\e907aee4\5fa0acc8\App_Web_y5rd6bdg.dll"             This shows that aspx pages are compiled in separate assembly in Temporary ASP.NET Files.Summary :             After getting the above exception make sure to add the assemblies in web.config or add the Assembly directive at Page level. Hopefully this will helps to solve your problem.       

    Read the article

  • Anatomy of a .NET Assembly - Signature encodings

    - by Simon Cooper
    If you've just joined this series, I highly recommend you read the previous posts in this series, starting here, or at least these posts, covering the CLR metadata tables. Before we look at custom attribute encoding, we first need to have a brief look at how signatures are encoded in an assembly in general. Signature types There are several types of signatures in an assembly, all of which share a common base representation, and are all stored as binary blobs in the #Blob heap, referenced by an offset from various metadata tables. The types of signatures are: Method definition and method reference signatures. Field signatures Property signatures Method local variables. These are referenced from the StandAloneSig table, which is then referenced by method body headers. Generic type specifications. These represent a particular instantiation of a generic type. Generic method specifications. Similarly, these represent a particular instantiation of a generic method. All these signatures share the same underlying mechanism to represent a type Representing a type All metadata signatures are based around the ELEMENT_TYPE structure. This assigns a number to each 'built-in' type in the framework; for example, Uint16 is 0x07, String is 0x0e, and Object is 0x1c. Byte codes are also used to indicate SzArrays, multi-dimensional arrays, custom types, and generic type and method variables. However, these require some further information. Firstly, custom types (ie not one of the built-in types). These require you to specify the 4-byte TypeDefOrRef coded token after the CLASS (0x12) or VALUETYPE (0x11) element type. This 4-byte value is stored in a compressed format before being written out to disk (for more excruciating details, you can refer to the CLI specification). SzArrays simply have the array item type after the SZARRAY byte (0x1d). Multidimensional arrays follow the ARRAY element type with a series of compressed integers indicating the number of dimensions, and the size and lower bound of each dimension. Generic variables are simply followed by the index of the generic variable they refer to. There are other additions as well, for example, a specific byte value indicates a method parameter passed by reference (BYREF), and other values indicating custom modifiers. Some examples... To demonstrate, here's a few examples and what the resulting blobs in the #Blob heap will look like. Each name in capitals corresponds to a particular byte value in the ELEMENT_TYPE or CALLCONV structure, and coded tokens to custom types are represented by the type name in curly brackets. A simple field: int intField; FIELD I4 A field of an array of a generic type parameter (assuming T is the first generic parameter of the containing type): T[] genArrayField FIELD SZARRAY VAR 0 An instance method signature (note how the number of parameters does not include the return type): instance string MyMethod(MyType, int&, bool[][]); HASTHIS DEFAULT 3 STRING CLASS {MyType} BYREF I4 SZARRAY SZARRAY BOOLEAN A generic type instantiation: MyGenericType<MyType, MyStruct> GENERICINST CLASS {MyGenericType} 2 CLASS {MyType} VALUETYPE {MyStruct} For more complicated examples, in the following C# type declaration: GenericType<T> : GenericBaseType<object[], T, GenericType<T>> { ... } the Extends field of the TypeDef for GenericType will point to a TypeSpec with the following blob: GENERICINST CLASS {GenericBaseType} 3 SZARRAY OBJECT VAR 0 GENERICINST CLASS {GenericType} 1 VAR 0 And a static generic method signature (generic parameters on types are referenced using VAR, generic parameters on methods using MVAR): TResult[] GenericMethod<TInput, TResult>( TInput, System.Converter<TInput, TOutput>); GENERIC 2 2 SZARRAY MVAR 1 MVAR 0 GENERICINST CLASS {System.Converter} 2 MVAR 0 MVAR 1 As you can see, complicated signatures are recursively built up out of quite simple building blocks to represent all the possible variations in a .NET assembly. Now we've looked at the basics of normal method signatures, in my next post I'll look at custom attribute application signatures, and how they are different to normal signatures.

    Read the article

  • Future Of F# At Jazoon 2011

    - by Alois Kraus
    I was at the Jazoon 2011 in Zurich (Switzerland). It was a really cool event and it had many top notch speaker not only from the Microsoft universe. One of the most interesting talks was from Don Syme with the title: F# Today/F# Tomorrow. He did show how to use F# scripting to browse through open databases/, OData Web Services, Sharepoint, …interactively. It looked really easy with the help of F# Type Providers which is the next big language feature in a future F# version. The object returned by a Type Provider is used to access the data like in usual strongly typed object model. No guessing how the property of an object is called. Intellisense will show it just as you expect. There exists a range of Type Providers for various data sources where the schema of the stored data can somehow be dynamically extracted. Lets use e.g. a free database it would be then let data = DbProvider(http://.....); data the object which contains all data from e.g. a chemical database. It has an elements collection which contains an element which has the properties: Name, AtomicMass, Picture, …. You can browse the object returned by the Type Provider with full Intellisense because the returned object is strongly typed which makes this happen. The same can be achieved of course with code generators that use an input the schema of the input data (OData Web Service, database, Sharepoint, JSON serialized data, …) and spit out the necessary strongly typed objects as an assembly. This does work but has the downside that if the schema of your data source is huge you will quickly run against a wall with traditional code generators since the generated “deserialization” assembly could easily become several hundred MB. *** The following part contains guessing how this exactly work by asking Don two questions **** Q: Can I use Type Providers within C#? D: No. Q: F# is after all a library. I can reference the F# assemblies and use the contained Type Providers? D: F# does annotate the generated types in a special way at runtime which is not a static type that C# could use. The F# type providers seem to use a hybrid approach. At compilation time the Type Provider is instantiated with the url of your input data. The obtained schema information is used by the compiler to generate static types as usual but only for a small subset (the top level classes up to certain nesting level would make sense to me). To make this work you need to access the actual data source at compile time which could be a problem if you want to keep the actual url in a config file. Ok so this explains why it does work at all. But in the demo we did see full intellisense support down to the deepest object level. It looks like if you navigate deeper into the object hierarchy the type provider is instantiated in the background and attach to a true static type the properties determined at run time while you were typing. So this type is not really static at all. It is static if you define as a static type that its properties shows up in intellisense. But since this type information is determined while you are typing and it is not used to generate a true static type and you cannot use these “intellistatic” types from C#. Nonetheless this is a very cool language feature. With the plotting libraries you can generate expressive charts from any datasource within seconds to get quickly an overview of any structured data storage. My favorite programming language C# will not get such features in the near future there is hope. If you restrict yourself to OData sources you can use LINQPad to query any OData enabled data source with LINQ with ease. There you can query Stackoverflow with The output is also nicely rendered which makes it a very good tool to explore OData sources today.

    Read the article

  • How should I define Pom.xml in each Module so that web module can communicate with the other two ejb modules?

    - by Kayser
    Maven, maven, maven. It must be very nice and it is nice by a small application. Now I want to build an ear project: with two EJB Modules, a web Module and ear module to build an ear file. Web Module is dependent on the other ejb modules.. How should I define Pom.xml in each Module so that web module can communicate with the other two ejb modules in ear and the ear module builds the right ear file? What I have done before: Module 1 -- Basic Module. All other modules are dependent to this Module. Basic functionality like login etc. <packaging>ejb</packaging> Module 1 -- Data Module. All Entites are here Type EJB <dependency> <groupId>com.myCompnay</groupId> <artifactId>Modul_Basic</artifactId> <version>0.0.1-SNAPSHOT</version> <type>ejb</type> </dependency Module 2 -- Business Module. Businnes Facades are here. Type EJB <dependency> <groupId>com.myCompnay</groupId> <artifactId>Modul_Basic</artifactId> <version>0.0.1-SNAPSHOT</version> <type>ejb</type> </dependency Web Module - Type is WAR <dependency> <groupId>com.myCompnay</groupId> <artifactId>Modul_Basic</artifactId> <version>0.0.1-SNAPSHOT</version> <type>ejb</type> </dependency EAR Module -- In this project I try to build the project. <packaging>ear</packaging> <dependencies> <dependency> <groupId>com.myCompnay</groupId> <artifactId>Modul_Basic</artifactId> <version>0.0.1-SNAPSHOT</version> <type>ejb</type> </dependency <dependency> <groupId>com.myCompnay</groupId> <artifactId>Modul_Business</artifactId> <version>0.0.1-SNAPSHOT</version> <type>ejb</type> </dependency <dependency> <groupId>com.myCompnay</groupId> <artifactId>Modul_WEB</artifactId> <version>0.0.1-SNAPSHOT</version> <type>war</type> </dependency </dependencies> <build> <plugins> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-ear-plugin</artifactId> </plugin> </plugins> </build>

    Read the article

  • C++. How to define template parameter of type T for class A when class T needs a type A template parameter?

    - by jaybny
    Executor class has template of type P and it takes a P object in constructor. Algo class has a template E and also has a static variable of type E. Processor class has template T and a collection of Ts. Question how can I define Executor< Processor<Algo> > and Algo<Executor> ? Is this possible? I see no way to defining this, its kind of an "infinite recursive template argument" See code. template <class T> class Processor { map<string,T> ts; void Process(string str, int i) { ts[str].Do(i); } } template <class P> class Executor { Proc &p; Executor(P &p) : Proc(p) {} void Foo(string str, int i) { p.Process(str,i); } Execute(string str) { } } template <class E> class Algo { static E e; void Do(int i) {} void Foo() { e.Execute("xxx"); } } main () { typedef Processor<Algo> PALGO; // invalid typedef Executor<PALGO> EPALGO; typedef Algo<EPALGO> AEPALGO; Executor<PALGO> executor(PALGO()); AEPALGO::E = executor; }

    Read the article

  • Why can't I pass an object of type T to a method on an object of type <? extends T>?

    - by Matt
    In Java, assume I have the following class Container that contains a list of class Items: public class Container<T> { private List<Item<? extends T>> items; private T value; public Container(T value) { this.value = value; } public void addItem(Item item) { items.add(item); } public void doActions() { for (Item item : items) { item.doAction(value); } } } public abstract class Item<T> { public abstract void doAction(T item); } Eclipse gives the error: The method doAction(capture#1-of ? extends T) in the type Item is not applicable for the arguments (T) I've been reading generics examples and various postings around, but I still can't figure out why this isn't allowed. Eclipse also doesn't give any helpful tips in its proposed fix, either. The variable value is of type T, why wouldn't it be applicable for ? extends T?.

    Read the article

  • How can I play an online video in full screen AND type in a text editor at the same time?

    - by Edward Tanguay
    I watch instructional videos that play in Silverlight such as the ones at http://windowsclient.net/learn. I watch them in full screen on my left monitor. While the video is playing, I want to be able to type notes in a text editor on my right monitor. However, as soon as I press a key, the video exits full screen mode. How can I force the Silverlight player to stay in full screen mode even as I type in another application?

    Read the article

  • ResponseStatusLine protocol violation

    - by Tom Hines
    I parse/scrape a few web page every now and then and recently ran across an error that stated: "The server committed a protocol violation. Section=ResponseStatusLine".   After a few web searches, I found a couple of suggestions – one of which said the problem could be fixed by changing the HttpWebRequest ProtocolVersion to 1.0 with the command: 1: HttpWebRequest req = (HttpWebRequest)HttpWebRequest.Create(strURI); 2: req.ProtocolVersion = HttpVersion.Version10;   …but that did not work in my particular case.   What DID work was the next suggestion I found that suggested the use of the setting: “useUnsafeHeaderParsing” either in the app.config file or programmatically. If added to the app.config, it would be: 1: <!-- after the applicationSettings --> 2: <system.net> 3: <settings> 4: <httpWebRequest useUnsafeHeaderParsing ="true"/> 5: </settings> 6: </system.net>   If done programmatically, it would look like this: C++: 1: // UUHP_CPP.h 2: #pragma once 3: using namespace System; 4: using namespace System::Reflection; 5:   6: namespace UUHP_CPP 7: { 8: public ref class CUUHP_CPP 9: { 10: public: 11: static bool UseUnsafeHeaderParsing(String^% strError) 12: { 13: Assembly^ assembly = Assembly::GetAssembly(System::Net::Configuration::SettingsSection::typeid); //__typeof 14: if (nullptr==assembly) 15: { 16: strError = "Could not access Assembly"; 17: return false; 18: } 19:   20: Type^ type = assembly->GetType("System.Net.Configuration.SettingsSectionInternal"); 21: if (nullptr==type) 22: { 23: strError = "Could not access internal settings"; 24: return false; 25: } 26:   27: Object^ obj = type->InvokeMember("Section", 28: BindingFlags::Static | BindingFlags::GetProperty | BindingFlags::NonPublic, 29: nullptr, nullptr, gcnew array<Object^,1>(0)); 30:   31: if(nullptr == obj) 32: { 33: strError = "Could not invoke Section member"; 34: return false; 35: } 36:   37: FieldInfo^ fi = type->GetField("useUnsafeHeaderParsing", BindingFlags::NonPublic | BindingFlags::Instance); 38: if(nullptr == fi) 39: { 40: strError = "Could not access useUnsafeHeaderParsing field"; 41: return false; 42: } 43:   44: if (!(bool)fi->GetValue(obj)) 45: { 46: fi->SetValue(obj, true); 47: } 48:   49: return true; 50: } 51: }; 52: } C# (CSharp): 1: using System; 2: using System.Reflection; 3:   4: namespace UUHP_CS 5: { 6: public class CUUHP_CS 7: { 8: public static bool UseUnsafeHeaderParsing(ref string strError) 9: { 10: Assembly assembly = Assembly.GetAssembly(typeof(System.Net.Configuration.SettingsSection)); 11: if (null == assembly) 12: { 13: strError = "Could not access Assembly"; 14: return false; 15: } 16:   17: Type type = assembly.GetType("System.Net.Configuration.SettingsSectionInternal"); 18: if (null == type) 19: { 20: strError = "Could not access internal settings"; 21: return false; 22: } 23:   24: object obj = type.InvokeMember("Section", 25: BindingFlags.Static | BindingFlags.GetProperty | BindingFlags.NonPublic, 26: null, null, new object[] { }); 27:   28: if (null == obj) 29: { 30: strError = "Could not invoke Section member"; 31: return false; 32: } 33:   34: // If it's not already set, set it. 35: FieldInfo fi = type.GetField("useUnsafeHeaderParsing", BindingFlags.NonPublic | BindingFlags.Instance); 36: if (null == fi) 37: { 38: strError = "Could not access useUnsafeHeaderParsing field"; 39: return false; 40: } 41:   42: if (!Convert.ToBoolean(fi.GetValue(obj))) 43: { 44: fi.SetValue(obj, true); 45: } 46:   47: return true; 48: } 49: } 50: }   F# (FSharp): 1: namespace UUHP_FS 2: open System 3: open System.Reflection 4: module CUUHP_FS = 5: let UseUnsafeHeaderParsing(strError : byref<string>) : bool = 6: // 7: let assembly : Assembly = Assembly.GetAssembly(typeof<System.Net.Configuration.SettingsSection>) 8: if (null = assembly) then 9: strError <- "Could not access Assembly" 10: false 11: else 12: 13: let myType : Type = assembly.GetType("System.Net.Configuration.SettingsSectionInternal") 14: if (null = myType) then 15: strError <- "Could not access internal settings" 16: false 17: else 18: 19: let obj : Object = myType.InvokeMember("Section", BindingFlags.Static ||| BindingFlags.GetProperty ||| BindingFlags.NonPublic, null, null, Array.zeroCreate 0) 20: if (null = obj) then 21: strError <- "Could not invoke Section member" 22: false 23: else 24: 25: // If it's not already set, set it. 26: let fi : FieldInfo = myType.GetField("useUnsafeHeaderParsing", BindingFlags.NonPublic ||| BindingFlags.Instance) 27: if(null = fi) then 28: strError <- "Could not access useUnsafeHeaderParsing field" 29: false 30: else 31: 32: if (not(Convert.ToBoolean(fi.GetValue(obj)))) then 33: fi.SetValue(obj, true) 34: 35: // Now return true 36: true VB (Visual Basic): 1: Option Explicit On 2: Option Strict On 3: Imports System 4: Imports System.Reflection 5:   6: Public Class CUUHP_VB 7: Public Shared Function UseUnsafeHeaderParsing(ByRef strError As String) As Boolean 8:   9: Dim assembly As [Assembly] 10: assembly = [assembly].GetAssembly(GetType(System.Net.Configuration.SettingsSection)) 11:   12: If (assembly Is Nothing) Then 13: strError = "Could not access Assembly" 14: Return False 15: End If 16:   17: Dim type As Type 18: type = [assembly].GetType("System.Net.Configuration.SettingsSectionInternal") 19: If (type Is Nothing) Then 20: strError = "Could not access internal settings" 21: Return False 22: End If 23:   24: Dim obj As Object 25: obj = [type].InvokeMember("Section", _ 26: BindingFlags.Static Or BindingFlags.GetProperty Or BindingFlags.NonPublic, _ 27: Nothing, Nothing, New [Object]() {}) 28:   29: If (obj Is Nothing) Then 30: strError = "Could not invoke Section member" 31: Return False 32: End If 33:   34: ' If it's not already set, set it. 35: Dim fi As FieldInfo 36: fi = [type].GetField("useUnsafeHeaderParsing", BindingFlags.NonPublic Or BindingFlags.Instance) 37: If (fi Is Nothing) Then 38: strError = "Could not access useUnsafeHeaderParsing field" 39: Return False 40: End If 41:   42: If (Not Convert.ToBoolean(fi.GetValue(obj))) Then 43: fi.SetValue(obj, True) 44: End If 45:   46: Return True 47: End Function 48: End Class   Technorati Tags: C++,CPP,VB,Visual Basic,F#,FSharp,C#,CSharp,ResponseStatusLine,protocol violation

    Read the article

  • Would someone please explain Octree Collisions to me?

    - by A-Type
    I've been reading everything I can find on the subject and I feel like the pieces are just about to fall into place, but I just can't quite get it. I'm making a space game, where collisions will occur between planets, ships, asteroids, and the sun. Each of these objects can be subdivided into 'chunks', which I have implemented to speed up rendering (the vertices can and will change often at runtime, so I've separated the buffers). These subdivisions also have bounding primitives to test for collision. All of these objects are made of blocks (yeah, it's that kind of game). Blocks can also be tested for rough collisions, though they do not have individual bounding primitives for memory reasons. I think the rough testing seems to be sufficient, though. So, collision needs to be fairly precise; at block resolution. Some functions rely on two blocks colliding. And, of course, attacking specific blocks is important. Now what I am struggling with is filtering my collision pairs. As I said, I've read a lot about Octrees, but I'm having trouble applying it to my situation as many tutorials are vague with very little code. My main issues are: Are Octrees recalculated each frame, or are they stored in memory and objects are shuffled into different divisions as they move? Despite all my reading I still am not clear on this... the vagueness of it all has been frustrating. How far do Octrees subdivide? Planets in my game are quite large, while asteroids are smaller. Do I subdivide to the size of the planet, or asteroid (where planet is in multiple divisions)? Or is the limit something else entirely, like number of elements in the division? Should I load objects into the octrees as 'chunks' or in the whole, then break into chunks later? This could be specific to my implementation, I suppose. I was going to ask about how big my root needed to be, but I did manage to find this question, and the second answer seems sufficient for me. I'm afraid I don't really get what he means by adding new nodes and doing subdivisions upon adding new objects, probably because I'm confused about whether the tree is maintained in memory or recalculated per-frame.

    Read the article

  • Attaching two objects and changing their world matrices accordingly

    - by A-Type
    I'm having a hard time wrapping my head around the transformations required to bind two objects together in either a two-way or one-way relationship. I will need to implement both types. For the first case, I want to be able to 'couple' two ships together in space. The ships have different mass, of course. Forces applied to either ship will use combined mass and moment of inertia to calculate and move both ships. The trick is, being sure that the point at which they are coupled remains the same, and they don't move at all relative to each other. The second case is similar: I want a ship to be able to enter the atmosphere of a planet and move relative to the planet. The planet will be orbiting the sun, which is fixed at 0,0,0. Essentially, when the ship is sitting still outside of the atmosphere, the planet will move past it on its course-- but when the ship is sitting still inside the atmosphere, it moves and rotates with the planet, so that it is always relative to the horizon. Essentially, the vertices which make up the ship are now transformed just like the ones that make up the planet, except that the ship can move itself around relative to the planet. I get the feeling I can implement both of these with the same code. Essentially, I am thinking of giving each object (which I call Fixtures) a list of "slave" Fixtures onto which that Fixture's world matrix is imposed. So, this would be the planet imposing its world on any contained ships. In the case of coupling, I would simply make each ship a slave of the other, somehow. Obviously I can't just multiply the ship's world matrix by the planet's, or each ship by the others. What I'd like some help with is what calculations to make in order to get a nice, seamless relative world to the other object. I was thinking maybe I could just multiply the world of the slave by the inverse of the master, but then when you couple two ships you would lose all that world data. So, perhaps I need an intermediate "world" which is the absolute world, but use a secondary "final world" to actually transform the objects?

    Read the article

  • Creating a steady rhythm for music-based game in XNA

    - by A-Type
    I'm looking to develop a game for Windows Phone to explore an idea I had which involves the user building notes into a sequencer while playing a puzzle game. The issue I'm running into is that, while my implementation is very close to being on-beat, there is the occasional pause between beats which makes the whole thing sound sloppy. I'm just not sure how to get around this inside XNA's infrastructure. Currently I'm running this code in the Update method of my GameBoard: public void Update(GameTime gameTime) { onBeat = IsOnBeat(gameTime); [...] if (onBeat) BeatUpdate(); } private bool IsOnBeat(GameTime gameTime) { beatTime += gameTime.ElapsedGameTime.TotalSeconds; if (Math.Abs(beatTime - beatLength) < 0.0166666) { beatTime -= beatLength; return true; } return false; } private void BeatUpdate() { cursor.BeatUpdate(); board.CursorPass((int)cursor.CursorPosition % Board.GRID_WIDTH); } Update checks to see if the time is on beat, and if it is, it calls the BeatUpdate method which moves the cursor over the board (sequencer). The cursor reports its X position to the board, which then plays any notes which are in that position on the sequencer. Notes are SoundEffectInstances, preloaded and ready to play. Oh, and TargetElapsedTime is set to 166666, or 60FPS target. Obviously totaling up the time and then subtracting isn't the most accurate way to go but I can't figure out a way to work within XNA's system in order to overcome this issue. This current system is just horribly unstable. Beats lag and fire too early and it's obvious. I thought about perhaps some sort of threaded solution but I'm not familiar enough with multithreading to figure out how that would work. Any ideas?

    Read the article

  • Are there software options (preferabbly .NET) for doing distance and speed analysis of footballers moving on video?

    - by Anonymous Type
    Editing Question for Clarity Thanks for feedback so far, very insightful. I'm not sure how far along this part of the software community is, and what if any libraries exist for me to leverage from. Heres what I'm trying to do. Problem: Take an existing video of a game of rugby league. The Rugby League field is 100 metres long, 70 metres wide, and has white line markings every 10 metres running along the width of the field, as well as along the sidelines. Each side has 13 players on the field. Players on each team have identical jerseys that normally constrast strongly against background colours (green/brown field colour) and the referee's colour (usually yellow) and the designated water runner (orange). All players have a unique number in thick white lettering on their backs for identification. Video is taken with a high definition camera. Currently only one camera is used (2D) and existing video does not contain a foreground object of fixed spatial dimensions (as suggested in one answer for comparision measurements, however I could add this to future filming sessions if it is worthwhile). The player's do not run in a straight line 50% of the time but will go sideways on on a diagonal to the play the ball. The distance measured always starts from the spot of the previous "tackle", which ends where the player stops forward movement. It is not always possible to determine the players number from the video (facing other direction, sunlight, others standing in the way of the camera). But this isn't important as the software could allow for manual inputting of unknown "runs" at a later point after analysis. Determine the distance between two points (i.e. where the player started his "run" and where he finished it). I'm guessing that this would be quite doable if I manually marked the start and end point in the video. But how would I use landmarks in the background to determine the distance (assuming the person taking the video has kept it from jerking around). Question: Do software packages or libraries exist that are specialised enough to assist with writing analysis software to determine a sports persons distance travelled based on video taken of the performance?

    Read the article

  • WCF – interchangeable data-contract types

    - by nmarun
    In a WSDL based environment, unlike a CLR-world, we pass around the ‘state’ of an object and not the reference of an object. Well firstly, what does ‘state’ mean and does this also mean that we can send a struct where a class is expected (or vice-versa) as long as their ‘state’ is one and the same? Let’s see. So I have an operation contract defined as below: 1: [ServiceContract] 2: public interface ILearnWcfServiceExtend : ILearnWcfService 3: { 4: [OperationContract] 5: Employee SaveEmployee(Employee employee); 6: } 7:  8: [ServiceBehavior] 9: public class LearnWcfService : ILearnWcfServiceExtend 10: { 11: public Employee SaveEmployee(Employee employee) 12: { 13: employee.EmployeeId = 123; 14: return employee; 15: } 16: } Quite simplistic operation there (which translates to ‘absolutely no business value’). Now, the data contract Employee mentioned above is a struct. 1: public struct Employee 2: { 3: public int EmployeeId { get; set; } 4:  5: public string FName { get; set; } 6: } After compilation and consumption of this service, my proxy (in the Reference.cs file) looks like below (I’ve ignored the rest of the details just to avoid unwanted confusion): 1: public partial struct Employee : System.Runtime.Serialization.IExtensibleDataObject, System.ComponentModel.INotifyPropertyChanged I call the service with the code below: 1: private static void CallWcfService() 2: { 3: Employee employee = new Employee { FName = "A" }; 4: Console.WriteLine("IsValueType: {0}", employee.GetType().IsValueType); 5: Console.WriteLine("IsClass: {0}", employee.GetType().IsClass); 6: Console.WriteLine("Before calling the service: {0} - {1}", employee.EmployeeId, employee.FName); 7: employee = LearnWcfServiceClient.SaveEmployee(employee); 8: Console.WriteLine("Return from the service: {0} - {1}", employee.EmployeeId, employee.FName); 9: } The output is: I now change my Employee type from a struct to a class in the proxy class and run the application: 1: public partial class Employee : System.Runtime.Serialization.IExtensibleDataObject, System.ComponentModel.INotifyPropertyChanged { The output this time is: The state of an object implies towards its composition, the properties and the values of these properties and not based on whether it is a reference type (class) or a value type (struct). And as shown above, we’re actually passing an object by its state and not by reference. Continuing on the same topic of ‘type-interchangeability’, WCF treats two data contracts as equivalent if they have the same ‘wire-representation’. We can do so using the DataContract and DataMember attributes’ Name property. 1: [DataContract] 2: public struct Person 3: { 4: [DataMember] 5: public int Id { get; set; } 6:  7: [DataMember] 8: public string FirstName { get; set; } 9: } 10:  11: [DataContract(Name="Person")] 12: public class Employee 13: { 14: [DataMember(Name = "Id")] 15: public int EmployeeId { get; set; } 16:  17: [DataMember(Name="FirstName")] 18: public string FName { get; set; } 19: } I’ve created two data contracts with the exact same wire-representation. Just remember that the names and the types of data members need to match to be considered equivalent. The question then arises as to what gets generated in the proxy class. Despite us declaring two data contracts (Person and Employee), only one gets emitted – Person. This is because we’re saying that the Employee type has the same wire-representation as the Person type. Also that the signature of the SaveEmployee operation gets changed on the proxy side: 1: [System.CodeDom.Compiler.GeneratedCodeAttribute("System.ServiceModel", "4.0.0.0")] 2: [System.ServiceModel.ServiceContractAttribute(ConfigurationName="ServiceProxy.ILearnWcfServiceExtend")] 3: public interface ILearnWcfServiceExtend 4: { 5: [System.ServiceModel.OperationContractAttribute(Action="http://tempuri.org/ILearnWcfServiceExtend/SaveEmployee", ReplyAction="http://tempuri.org/ILearnWcfServiceExtend/SaveEmployeeResponse")] 6: ClientApplication.ServiceProxy.Person SaveEmployee(ClientApplication.ServiceProxy.Person employee); 7: } But, on the service side, the SaveEmployee still accepts and returns an Employee data contract. 1: [ServiceBehavior] 2: public class LearnWcfService : ILearnWcfServiceExtend 3: { 4: public Employee SaveEmployee(Employee employee) 5: { 6: employee.EmployeeId = 123; 7: return employee; 8: } 9: } Despite all these changes, our output remains the same as the last one: This is type-interchangeability at work! Here’s one more thing to ponder about. Our Person type is a struct and Employee type is a class. Then how is it that the Person type got emitted as a ‘class’ in the proxy? It’s worth mentioning that WSDL describes a type called Employee and does not say whether it is a class or a struct (see the SOAP message below): 1: <soapenv:Envelope xmlns:soapenv="http://schemas.xmlsoap.org/soap/envelope/" 2: xmlns:tem="http://tempuri.org/" 3: xmlns:ser="http://schemas.datacontract.org/2004/07/ServiceApplication"> 4: <soapenv:Header/> 5: <soapenv:Body> 6: <tem:SaveEmployee> 7: <!--Optional:--> 8: <tem:employee> 9: <!--Optional:--> 10: <ser:EmployeeId>?</ser:EmployeeId> 11: <!--Optional:--> 12: <ser:FName>?</ser:FName> 13: </tem:employee> 14: </tem:SaveEmployee> 15: </soapenv:Body> 16: </soapenv:Envelope> There are some differences between how ‘Add Service Reference’ and the svcutil.exe generate the proxy class, but turns out both do some kind of reflection and determine the type of the data contract and emit the code accordingly. So since the Employee type is a class, the proxy ‘Person’ type gets generated as a class. In fact, reflecting on svcutil.exe application, you’ll see that there are a couple of places wherein a flag actually determines a type as a class or a struct. One example is in the ExportISerializableDataContract method in the System.Runtime.Serialization.CodeExporter class. Seems like these flags have a say in deciding whether the type gets emitted as a struct or a class. This behavior is different if you use the WSDL tool though. WSDL tool does not do any kind of reflection of the data contract / serialized type, it emits the type as a class by default. You can check this using the two command lines below:   Note to self: Remember ‘state’ and type-interchangeability when traversing through the WSDL planet!

    Read the article

< Previous Page | 113 114 115 116 117 118 119 120 121 122 123 124  | Next Page >