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  • install python2.7.3 + numpy + scipy + matplotlib + scikits.statsmodels + pandas0.7.3 correctly

    - by boldnik
    ...using Linux (xubuntu). How to install python2.7.3 + numpy + scipy + matplotlib + scikits.statsmodels + pandas0.7.3 correctly ? My final aim is to have them working. The problem: ~$ python --version Python 2.7.3 so i already have a system-default 2.7.3, which is good! ~$ dpkg -s python-numpy Package: python-numpy Status: install ok installed and i already have numpy installed! great! But... ~$ python Python 2.7.3 (default, Oct 23 2012, 01:07:38) [GCC 4.6.1] on linux2 Type "help", "copyright", "credits" or "license" for more information. >>> import numpy as nmp Traceback (most recent call last): File "<stdin>", line 1, in <module> ImportError: No module named numpy this module couldn't be find by python. The same with scipy, matplotlib. Why? ~$ sudo apt-get install python-numpy [...] Reading package lists... Done Building dependency tree Reading state information... Done python-numpy is already the newest version. [...] why it does not see numpy and others ? update: >>> import sys >>> print sys.path ['', '/usr/local/lib/python27.zip', '/usr/local/lib/python2.7', '/usr/local/lib/python2.7/plat-linux2', '/usr/local/lib/python2.7/lib-tk', '/usr/local/lib/python2.7/lib-old', '/usr/local/lib/python2.7/lib-dynload', '/usr/local/lib/python2.7/site-packages'] >>> so i do have /usr/local/lib/python2.7 ~$ pip freeze Warning: cannot find svn location for distribute==0.6.16dev-r0 BzrTools==2.4.0 CDApplet==1.0 [...] matplotlib==1.0.1 mutagen==1.19 numpy==1.5.1 [...] pandas==0.7.3 papyon==0.5.5 [...] pytz==2012g pyxdg==0.19 reportlab==2.5 scikits.statsmodels==0.3.1 scipy==0.11.0 [...] zope.interface==3.6.1 as you can see, those modules are already installed! But! ls -la /usr/local/lib/ gives ONLY python2.7 dir. And still ~$ python -V Python 2.7.3 and import sys sys.version '2.7.3 (default, Oct 23 2012, 01:07:38) \n[GCC 4.6.1]' updated: Probably I've missed another instance... One at /usr/Python-2.7.3/ and second (seems to be installed "by hands" far far ago) at /usr/python2.7.3/Python-2.7.3/ But how two identical versions can work at the same time??? Probably, one of them is "disabled" (not used by any program, but I don't know how to check if any program uses it). ~$ ls -la /usr/bin/python* lrwxrwxrwx 1 root root 9 2011-11-01 11:11 /usr/bin/python -> python2.7 -rwxr-xr-x 1 root root 2476800 2012-09-28 19:48 /usr/bin/python2.6 -rwxr-xr-x 1 root root 1452 2012-09-28 19:45 /usr/bin/python2.6-config -rwxr-xr-x 1 root root 2586060 2012-07-21 01:42 /usr/bin/python2.7 -rwxr-xr-x 1 root root 1652 2012-07-21 01:40 /usr/bin/python2.7-config lrwxrwxrwx 1 root root 9 2011-10-05 23:53 /usr/bin/python3 -> python3.2 lrwxrwxrwx 1 root root 11 2011-09-06 02:04 /usr/bin/python3.2 -> python3.2mu -rwxr-xr-x 1 root root 2852896 2011-09-06 02:04 /usr/bin/python3.2mu lrwxrwxrwx 1 root root 16 2011-10-08 19:50 /usr/bin/python-config -> python2.7-config there is a symlink python-python2.7, maybe I can ln -f -s this link to exact /usr/Python-2.7.3/python destination without harm ?? And how correctly to remove the 'copy' of 2.7.3?

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  • Adding 2008 Server to 2008 Domain

    - by Phillip
    Hello, I'm trying to create a lab for testing before I deploy solutions, I'm no experienced IT Administrator, and therefore I come here for help. I'm running 2 Virtual Servers on the same machine on a local connection between those two. They'are able to ping each other. Their names is TSDATA1 and TSDATA2 where TSDATA1 is the Domain Controller. I am able to ping between those two, on both "ping TSDATA1" and "ping 10.0.0.1" which is the IP address of TSDATA1. The IP address of TSDATA2 is 10.0.0.2. I'm trying to join the domain with TSDATA2 both I'm getting this error when trying: Note: This information is intended for a network administrator. If you are not your network's administrator, notify the administrator that you received this information, which has been recorded in the file C:\Windows\debug\dcdiag.txt. The following error occurred when DNS was queried for the service location (SRV) resource record used to locate an Active Directory Domain Controller for domain tsdata.local: The error was: "DNS name does not exist." (error code 0x0000232B RCODE_NAME_ERROR) The query was for the SRV record for _ldap._tcp.dc._msdcs.tsdata.local Common causes of this error include the following: The DNS SRV records required to locate a AD DC for the domain are not registered in DNS. These records are registered with a DNS server automatically when a AD DC is added to a domain. They are updated by the AD DC at set intervals. This computer is configured to use DNS servers with the following IP addresses: 10.0.0.1 One or more of the following zones do not include delegation to its child zone: tsdata.local local . (the root zone) For information about correcting this problem, click Help. I've figured out it has something to do with DNS lookup, but I have no clue what to do. Can anyone help?

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  • Cannot log into Windows XP Embedded after changing computer name

    - by bignis
    Hi everyone, I purchased a tablet pc running Windows XP Embedded. The tablet was used in a medical clinic on a domain. For illustrative purposes, say the computer name was "COMPLEXCOMPUTERNAME". There was an administrator account, so I changed the password on account "COMPLEXCOMPUTERNAME\Administrator" to a blank password. I logged out and logged in successfully with the blank administrator password when the log-in dialog said "Log in to COMPLEXCOMPUTERNAME (this computer)". Next I renamed the computer from COMPLEXCOMPUTERNAME to SIMPLECOMPUTERNAME, which required a reboot. I did so, and I can't log in anymore. The log in screen still just says "Log in to COMPLEXCOMPUTERNAME (this computer)", but the account "COMPLEXCOMPUTERNAME\Administrator" no longer works. I suspect that this is because the computer has been renamed to SIMPLECOMPUTERNAME and it can no longer find the account. The "Log in to" dropdown can't be typed in, so I can't change the computer name Windows is trying to log into. I fear that I'm stuck. Is there a way I can get Windows to log into the computer name that I chose? Thanks! -Mike

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  • Access is denied when running batch file on Windows7

    - by Radek
    I have a bat file on Windows7 that I used to run. Now I am not able to run it because of Access is denied error. My account is part of administrator group. C:\EduTester\others>mysqlbackup.bat Access is I am able to see the file via more mysqlbackup.bat when inside the directory where the file sits. C:\EduTester\others>more mysqlbackup.bat @echo off rem settings etc etch In fact I used to run the bat file as administrator using runas command runas /savecred /user:yogurt\administrator "c:\EduTester\others\mysqlbackup.bat" Attempting to start c:\EduTester\others\mysqlbackup.bat as user "yogurt\administrator" ... RUNAS ERROR: Unable to run - c:\EduTester\others\mysqlbackup.bat 2: The system cannot find the file It used to run ok few days ago. I am not aware that I would change something that could affect this. I have just tried to restart the Windows7 computer and I am experiencing the same. UPDATE In event viewer I can see this Windows cannot load the user's profile but has logged you on with the default profile for the system I think it might the be cause...

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  • Remove an apache alias subdirectory

    - by Hippyjim
    I'm using Apache 2 on Ubuntu 12.04. I added an alias for a subdirectory, to point to gitweb. I realised I should probably make it accessible only on https - so I removed the alias and restarted Apache. I can still navigate to http://xyz/gitweb - even with no alias in any of my config files. How do I remove it? EDIT The config file looked like this before: <VirtualHost *:80> ServerAdmin webmaster@localhost DocumentRoot /home/administrator/webroot <Directory /> Options FollowSymLinks AllowOverride None </Directory> <Directory /home/administrator/webroot/> Options Indexes FollowSymLinks MultiViews AllowOverride All Order allow,deny allow from all </Directory> Alias /gitweb/ /usr/share/gitweb/ <Directory /usr/share/gitweb/> Options ExecCGI +FollowSymLinks +SymLinksIfOwnerMatch AllowOverride All order allow,deny Allow from all AddHandler cgi-script cgiDirectory Index gitweb.cgi </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog ${APACHE_LOG_DIR}/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog ${APACHE_LOG_DIR}/access.log combined </VirtualHost> And this after: <VirtualHost *:80> ServerAdmin webmaster@localhost DocumentRoot /home/administrator/webroot <Directory /> Options FollowSymLinks AllowOverride None </Directory> <Directory /home/administrator/webroot/> Options Indexes FollowSymLinks MultiViews AllowOverride All Order allow,deny allow from all </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog ${APACHE_LOG_DIR}/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog ${APACHE_LOG_DIR}/access.log combined </VirtualHost>

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  • Continuous Integration for SQL Server Part II – Integration Testing

    - by Ben Rees
    My previous post, on setting up Continuous Integration for SQL Server databases using GitHub, Bamboo and Red Gate’s tools, covered the first two parts of a simple Database Continuous Delivery process: Putting your database in to a source control system, and, Running a continuous integration process, each time changes are checked in. However there is, of course, a lot more to to Continuous Delivery than that. Specifically, in addition to the above: Putting some actual integration tests in to the CI process (otherwise, they don’t really do much, do they!?), Deploying the database changes with a managed, automated approach, Monitoring what you’ve just put live, to make sure you haven’t broken anything. This post will detail how to set up a very simple pipeline for implementing the first of these (continuous integration testing). NB: A lot of the setup in this post is built on top of the configuration from before, so it might be difficult to implement this post without running through part I first. There’ll then be a third post on automated database deployment followed by a final post dealing with the last item – monitoring changes on the live system. In the previous post, I used a mixture of Red Gate products and other 3rd party software – GitHub and Atlassian Bamboo specifically. This was partly because I believe most people work in an heterogeneous environment, using software from different vendors to suit their purposes and I wanted to show how this could work for this process. For example, you could easily substitute Atlassian’s BitBucket or Stash for GitHub, depending on your needs, or use an alternative CI server such as TeamCity, TFS or Jenkins. However, in this, post, I’ll be mostly using Red Gate products only (other than tSQLt). I would do this, firstly because I work for Red Gate. However, I also think that in the area of Database Delivery processes, nobody else has the offerings to implement this process fully – so I didn’t have any choice!   Background on Continuous Delivery For me, a great source of information on what makes a proper Continuous Delivery process is the Jez Humble and David Farley classic: Continuous Delivery – Reliable Software Releases through Build, Test, and Deployment Automation This book is not of course, primarily about databases, and the process I outline here and in the previous article is a gross simplification of what Jez and David describe (not least because it’s that much harder for databases!). However, a lot of the principles that they describe can be equally applied to database development and, I would argue, should be. As I say however, what I describe here is a very simple version of what would be required for a full production process. A couple of useful resources on handling some of these complexities can be found in the following two references: Refactoring Databases – Evolutionary Database Design, by Scott J Ambler and Pramod J. Sadalage Versioning Databases – Branching and Merging, by Scott Allen In particular, I don’t deal at all with the issues of multiple branches and merging of those branches, an issue made particularly acute by the use of GitHub. The other point worth making is that, in the words of Martin Fowler: Continuous Delivery is about keeping your application in a state where it is always able to deploy into production.   I.e. we are not talking about continuously delivery updates to the production database every time someone checks in an amendment to a stored procedure. That is possible (and what Martin calls Continuous Deployment). However, again, that’s more than I describe in this article. And I doubt I need to remind DBAs or Developers to Proceed with Caution!   Integration Testing Back to something practical. The next stage, building on our set up from the previous article, is to add in some integration tests to the process. As I say, the CI process, though interesting, isn’t enormously useful without some sort of test process running. For this we’ll use the tSQLt framework, an open source framework designed specifically for running SQL Server tests. tSQLt is part of Red Gate’s SQL Test found on http://www.red-gate.com/products/sql-development/sql-test/ or can be downloaded separately from www.tsqlt.org - though I’ll provide a step-by-step guide below for setting this up. Getting tSQLt set up via SQL Test Click on the link http://www.red-gate.com/products/sql-development/sql-test/ and click on the blue Download button to download the Red Gate SQL Test product, if not already installed. Follow the install process for SQL Test to install the SQL Server Management Studio (SSMS) plugin on to your machine, if not already installed. Open SSMS. You should now see SQL Test under the Tools menu:   Clicking this link will give you the basic SQL Test dialogue: As yet, though we’ve installed the SQL Test product we haven’t yet installed the tSQLt test framework on to any particular database. To do this, we need to add our RedGateApp database using this dialogue, by clicking on the + Add Database to SQL Test… link, selecting the RedGateApp database and clicking the Add Database link:   In the next screen, SQL Test describes what will be installed on the database for the tSQLt framework. Also in this dialogue, uncheck the “Add SQL Cop tests” option (shown below). SQL Cop is a great set of pre-defined tests that work within the tSQLt framework to check the general health of your SQL Server database. However, we won’t be using them in this particular simple example: Once you’ve clicked on the OK button, the changes described in the dialogue will be made to your database. Some of these are shown in the left-hand-side below: We’ve now installed the framework. However, we haven’t actually created any tests, so this will be the next step. But, before we proceed, we’ve made an update to our database so should, again check this in to source control, adding comments as required:   Also worth a quick check that your build still runs with the new additions!: (And a quick check of the RedGateAppCI database shows that the changes have been made).   Creating and Testing a Unit Test There are, of course, a lot of very interesting unit tests that you could and should set up for a database. The great thing about the tSQLt framework is that you can write these in SQL. The example I’m going to use here is pretty Mickey Mouse – our database table is going to include some email addresses as reference data and I want to check whether these are all in a correct email format. Nothing clever but it illustrates the process and hopefully shows the method by which more interesting tests could be set up. Adding Reference Data to our Database To start, I want to add some reference data to my database, and have this source controlled (as well as the schema). First of all I need to add some data in to my solitary table – this can be done a number of ways, but I’ll do this in SSMS for simplicity: I then add some reference data to my table: Currently this reference data just exists in the database. For proper integration testing, this needs to form part of the source-controlled version of the database – and so needs to be added to the Git repository. This can be done via SQL Source Control, though first a Primary Key needs to be added to the table. Right click the table, select Design, then right-click on the first “id” row. Then click on “Set Primary Key”: NB: once this change is made, click Save to save the change to the table. Then, to source control this reference data, right click on the table (dbo.Email) and selecting the following option:   In the next screen, link the data in the Email table, by selecting it from the list and clicking “save and close”: We should at this point re-commit the changes (both the addition of the Primary Key, and the data) to the Git repo. NB: From here on, I won’t show screenshots for the GitHub side of things – it’s the same each time: whenever a change is made in SQL Source Control and committed to your local folder, you then need to sync this in the GitHub Windows client (as this is where the build server, Bamboo is taking it from). An interesting point to note here, when these changes are committed in SQL Source Control (right-click database and select “Commit Changes to Source Control..”): The display gives a warning about possibly needing a migration script for the “Add Primary Key” step of the changes. This isn’t actually necessary in this case, but this mechanism would allow you to create override scripts to replace the default change scripts created by the SQL Compare engine (which runs underneath SQL Source Control). Ignoring this message (!), we add a comment and commit the changes to Git. I then sync these, run a build (or the build gets run automatically), and check that the data is being deployed over to the target RedGateAppCI database:   Creating and Running the Test As I mention, the test I’m going to use here is a very simple one - are the email addresses in my reference table valid? This isn’t of course, a full test of email validation (I expect the email addresses I’ve chosen here aren’t really the those of the Fab Four) – but just a very basic check of format used. I’ve taken the relevant SQL from this Stack Overflow article. In SSMS select “SQL Test” from the Tools menu, then click on + New Test: In the next screen, give your new test a name, and also enter a name in the Test Class box (test classes are schemas that help you keep things organised). Also check that the database in which the test is going to be created is correct – RedGateApp in this example: Click “Create Test”. After closing a couple of subsequent dialogues, you’ll see a dummy script for the test, that needs filling in:   We now need to define the SQL for our test. As mentioned before, tSQLt allows you to write your unit tests in T-SQL, and the code I’m going to use here is as below. This needs to be copied and pasted in to the query window, to replace the default given by tSQLt: –  Basic email check test ALTER PROCEDURE [MyChecks].[test Check Email Addresses] AS BEGIN SET NOCOUNT ON         Declare @Output VarChar(max)     Set @Output = ”       SELECT  @Output = @Output + Email +Char(13) + Char(10) FROM dbo.Email WHERE email NOT LIKE ‘%_@__%.__%’       If @Output > ”         Begin             Set @Output = Char(13) + Char(10)                           + @Output             EXEC tSQLt.Fail@Output         End   END;   Once this script is entered, hit execute to add the Stored Procedure to the database. Before committing the test to source control,  it’s worth just checking that it works! For a positive test, click on “SQL Test” from the Tools menu, then click Run Tests. You should see output like the following: - a green tick to indicate success! But of course, what we also need to do is test that this is actually doing something by showing a failed test. Edit one of the email addresses in your table to an incorrect format: Now, re-run the same SQL Test as before and you’ll see the following: Great – we now know that our test is really doing something! You’ll also see a useful error message at the bottom of SSMS: (leave the email address as invalid for now, for the next steps). The next stage is to check this new test in to source control again, by right-clicking on the database and checking in the changes with a commit message (and not forgetting to sync in the GitHub client):   Checking that the Tests are Running as Integration Tests After the changes above are made, and after a build has run on Bamboo (manual or automatic), looking at the Stored Procedures for the RedGateAppCI, the SPROC for the new test has been moved over to the database. However this is not exactly what we were after. We didn’t want to just copy objects from one database to another, but actually run the tests as part of the build/integration test process. I.e. we’re continuously checking any changes we make (in this case, to the reference data emails), to ensure we’re not breaking a test that we’ve set up. The behaviour we want to see is that, if we check in static data that is incorrect (as we did in step 9 above) and we have the tSQLt test set up, then our build in Bamboo should fail. However, re-running the build shows the following: - sadly, a successful build! To make sure the tSQLt tests are run as part of the integration test, we need to amend a switch in the Red Gate CI config file. First, navigate to file sqlCI.targets in your working folder: Edit this document, make the following change, save the document, then commit and sync this change in the GitHub client: <!-- tSQLt tests --> <!-- Optional --> <!-- To run tSQLt tests in source control for the database, enter true. --> <enableTsqlt>true</enableTsqlt> Now, if we re-run the build in Bamboo (NB: I’ve moved to a new server here, hence different address and build number): - superb, a broken build!! The error message isn’t great here, so to get more detailed info, click on the full build log link on this page (below the fold). The interesting part of the log shown is towards the bottom. Pulling out this part:   21-Jun-2013 11:35:19 Build FAILED. 21-Jun-2013 11:35:19 21-Jun-2013 11:35:19 "C:\Users\Administrator\bamboo-home\xml-data\build-dir\RGA-RGP-JOB1\sqlCI.proj" (default target) (1) -> 21-Jun-2013 11:35:19 (sqlCI target) -> 21-Jun-2013 11:35:19 EXEC : sqlCI error occurred: RedGate.Deploy.SqlServerDbPackage.Shared.Exceptions.InvalidSqlException: Test Case Summary: 1 test case(s) executed, 0 succeeded, 1 failed, 0 errored. [C:\Users\Administrator\bamboo-home\xml-data\build-dir\RGA-RGP-JOB1\sqlCI.proj] 21-Jun-2013 11:35:19 EXEC : sqlCI error occurred: [MyChecks].[test Check Email Addresses] failed: [C:\Users\Administrator\bamboo-home\xml-data\build-dir\RGA-RGP-JOB1\sqlCI.proj] 21-Jun-2013 11:35:19 EXEC : sqlCI error occurred: ringo.starr@beatles [C:\Users\Administrator\bamboo-home\xml-data\build-dir\RGA-RGP-JOB1\sqlCI.proj] 21-Jun-2013 11:35:19 EXEC : sqlCI error occurred: [C:\Users\Administrator\bamboo-home\xml-data\build-dir\RGA-RGP-JOB1\sqlCI.proj] 21-Jun-2013 11:35:19 EXEC : sqlCI error occurred: +----------------------+ [C:\Users\Administrator\bamboo-home\xml-data\build-dir\RGA-RGP-JOB1\sqlCI.proj] 21-Jun-2013 11:35:19 EXEC : sqlCI error occurred: |Test Execution Summary| [C:\Users\Administrator\bamboo-home\xml-data\build-dir\RGA-RGP-JOB1\sqlCI.proj]   As a final check, we should make sure that, if we now fix this error, the build succeeds. So in SSMS, I’m going to correct the invalid email address, then check this change in to SQL Source Control (with a comment), commit to GitHub, and re-run the build:   This should have fixed the build: It worked! Summary This has been a very quick run through the implementation of CI for databases, including tSQLt tests to test whether your database updates are working. The next post in this series will focus on automated deployment – we’ve tested our database changes, how can we now deploy these to target sites?  

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  • How to solve "Warning: mail() [function.mail]: SMTP server response: 530 Relaying not allowed - sender domain not local in D:\\... " Error?

    - by Kiran Rs
    I have a contact page where users can contact me via that form. But I'm getting this error, Warning: mail() [function.mail]: SMTP server response: 530 Relaying not allowed - sender domain not local in D:\INETPUB\VHOSTS\nextoption.in\httpdocs\auto-replay\contact.php on line 33 My Php code is, if(isset($_POST['send'])) //if "email" is filled out, send email { //send email $email1=$_POST['email']; $headers = "From: My site\r\n"; $headers .= "Reply-To: [email protected]\r\n"; $headers .= "Return-Path: [email protected]\r\n"; $headers .= "X-Mailer: Drupal\n"; $headers .= 'MIME-Version: 1.0' . "\n"; $headers .= 'Content-type: text/html; charset=iso-8859-1' . "\r\n"; $to = "[email protected]"; $subject = "Test mail"; $message = "Hello!This is a simple email message $from = $email1; mail($to,$subject,$message,$headers); ? alert ("Enquiry form submited successfully ! We'll get back you soon "); What will be my fault..... What is the Fault in SMTP Server?

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  • Parallelism in .NET – Part 4, Imperative Data Parallelism: Aggregation

    - by Reed
    In the article on simple data parallelism, I described how to perform an operation on an entire collection of elements in parallel.  Often, this is not adequate, as the parallel operation is going to be performing some form of aggregation. Simple examples of this might include taking the sum of the results of processing a function on each element in the collection, or finding the minimum of the collection given some criteria.  This can be done using the techniques described in simple data parallelism, however, special care needs to be taken into account to synchronize the shared data appropriately.  The Task Parallel Library has tools to assist in this synchronization. The main issue with aggregation when parallelizing a routine is that you need to handle synchronization of data.  Since multiple threads will need to write to a shared portion of data.  Suppose, for example, that we wanted to parallelize a simple loop that looked for the minimum value within a dataset: double min = double.MaxValue; foreach(var item in collection) { double value = item.PerformComputation(); min = System.Math.Min(min, value); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This seems like a good candidate for parallelization, but there is a problem here.  If we just wrap this into a call to Parallel.ForEach, we’ll introduce a critical race condition, and get the wrong answer.  Let’s look at what happens here: // Buggy code! Do not use! double min = double.MaxValue; Parallel.ForEach(collection, item => { double value = item.PerformComputation(); min = System.Math.Min(min, value); }); This code has a fatal flaw: min will be checked, then set, by multiple threads simultaneously.  Two threads may perform the check at the same time, and set the wrong value for min.  Say we get a value of 1 in thread 1, and a value of 2 in thread 2, and these two elements are the first two to run.  If both hit the min check line at the same time, both will determine that min should change, to 1 and 2 respectively.  If element 1 happens to set the variable first, then element 2 sets the min variable, we’ll detect a min value of 2 instead of 1.  This can lead to wrong answers. Unfortunately, fixing this, with the Parallel.ForEach call we’re using, would require adding locking.  We would need to rewrite this like: // Safe, but slow double min = double.MaxValue; // Make a "lock" object object syncObject = new object(); Parallel.ForEach(collection, item => { double value = item.PerformComputation(); lock(syncObject) min = System.Math.Min(min, value); }); This will potentially add a huge amount of overhead to our calculation.  Since we can potentially block while waiting on the lock for every single iteration, we will most likely slow this down to where it is actually quite a bit slower than our serial implementation.  The problem is the lock statement – any time you use lock(object), you’re almost assuring reduced performance in a parallel situation.  This leads to two observations I’ll make: When parallelizing a routine, try to avoid locks. That being said: Always add any and all required synchronization to avoid race conditions. These two observations tend to be opposing forces – we often need to synchronize our algorithms, but we also want to avoid the synchronization when possible.  Looking at our routine, there is no way to directly avoid this lock, since each element is potentially being run on a separate thread, and this lock is necessary in order for our routine to function correctly every time. However, this isn’t the only way to design this routine to implement this algorithm.  Realize that, although our collection may have thousands or even millions of elements, we have a limited number of Processing Elements (PE).  Processing Element is the standard term for a hardware element which can process and execute instructions.  This typically is a core in your processor, but many modern systems have multiple hardware execution threads per core.  The Task Parallel Library will not execute the work for each item in the collection as a separate work item. Instead, when Parallel.ForEach executes, it will partition the collection into larger “chunks” which get processed on different threads via the ThreadPool.  This helps reduce the threading overhead, and help the overall speed.  In general, the Parallel class will only use one thread per PE in the system. Given the fact that there are typically fewer threads than work items, we can rethink our algorithm design.  We can parallelize our algorithm more effectively by approaching it differently.  Because the basic aggregation we are doing here (Min) is communitive, we do not need to perform this in a given order.  We knew this to be true already – otherwise, we wouldn’t have been able to parallelize this routine in the first place.  With this in mind, we can treat each thread’s work independently, allowing each thread to serially process many elements with no locking, then, after all the threads are complete, “merge” together the results. This can be accomplished via a different set of overloads in the Parallel class: Parallel.ForEach<TSource,TLocal>.  The idea behind these overloads is to allow each thread to begin by initializing some local state (TLocal).  The thread will then process an entire set of items in the source collection, providing that state to the delegate which processes an individual item.  Finally, at the end, a separate delegate is run which allows you to handle merging that local state into your final results. To rewriting our routine using Parallel.ForEach<TSource,TLocal>, we need to provide three delegates instead of one.  The most basic version of this function is declared as: public static ParallelLoopResult ForEach<TSource, TLocal>( IEnumerable<TSource> source, Func<TLocal> localInit, Func<TSource, ParallelLoopState, TLocal, TLocal> body, Action<TLocal> localFinally ) The first delegate (the localInit argument) is defined as Func<TLocal>.  This delegate initializes our local state.  It should return some object we can use to track the results of a single thread’s operations. The second delegate (the body argument) is where our main processing occurs, although now, instead of being an Action<T>, we actually provide a Func<TSource, ParallelLoopState, TLocal, TLocal> delegate.  This delegate will receive three arguments: our original element from the collection (TSource), a ParallelLoopState which we can use for early termination, and the instance of our local state we created (TLocal).  It should do whatever processing you wish to occur per element, then return the value of the local state after processing is completed. The third delegate (the localFinally argument) is defined as Action<TLocal>.  This delegate is passed our local state after it’s been processed by all of the elements this thread will handle.  This is where you can merge your final results together.  This may require synchronization, but now, instead of synchronizing once per element (potentially millions of times), you’ll only have to synchronize once per thread, which is an ideal situation. Now that I’ve explained how this works, lets look at the code: // Safe, and fast! double min = double.MaxValue; // Make a "lock" object object syncObject = new object(); Parallel.ForEach( collection, // First, we provide a local state initialization delegate. () => double.MaxValue, // Next, we supply the body, which takes the original item, loop state, // and local state, and returns a new local state (item, loopState, localState) => { double value = item.PerformComputation(); return System.Math.Min(localState, value); }, // Finally, we provide an Action<TLocal>, to "merge" results together localState => { // This requires locking, but it's only once per used thread lock(syncObj) min = System.Math.Min(min, localState); } ); Although this is a bit more complicated than the previous version, it is now both thread-safe, and has minimal locking.  This same approach can be used by Parallel.For, although now, it’s Parallel.For<TLocal>.  When working with Parallel.For<TLocal>, you use the same triplet of delegates, with the same purpose and results. Also, many times, you can completely avoid locking by using a method of the Interlocked class to perform the final aggregation in an atomic operation.  The MSDN example demonstrating this same technique using Parallel.For uses the Interlocked class instead of a lock, since they are doing a sum operation on a long variable, which is possible via Interlocked.Add. By taking advantage of local state, we can use the Parallel class methods to parallelize algorithms such as aggregation, which, at first, may seem like poor candidates for parallelization.  Doing so requires careful consideration, and often requires a slight redesign of the algorithm, but the performance gains can be significant if handled in a way to avoid excessive synchronization.

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  • How to fix Ogre3d segfault with std::_Rb_tree_insert_and_rebalance ?

    - by Balázs Béla
    Hello all. I'm working on a 3d music visualizer using Ogre3d, basically it's a spectrum analizer, a lot like the old xmms plugin: (http)://www.youtube.com/watch?v=_6NKBiwYN24 It works well, the bars are drawn and updated, there are no framerate issues, but it crashes randomly. Sometimes it can run without problems, finish the song, other times it crashes instantly, other times the music just stops, without a crash. Here is the source code for the main class : https://github.com/balazsbela/OgreVisualizer/blob/master/src/VisualizerApplication.cpp#L221 Also the crashes seem to happen less often when I display the framerate overlay from Ogre samples. Would limiting the framerate help ? The crashes are seemingly random. Is it a performance issue ? Please help me out, I'm quite lost on this one, I also posted on Ogre3d forums but I received no responses. (http)://www.ogre3d.org/forums/viewtopic.php?f=2&t=63207 I also tried stackoverflow: (http)://stackoverflow.com/questions/5050147/how-to-fix-ogre3d-segfault-with-std-rb-tree-insert-and-rebalance Thank you. Backtrace: balazsbela@darknet:~/workspace/OgreVisualizer/Release$ gdb OgreVisualizer core GNU gdb (GDB) 7.2-debian Copyright (C) 2010 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html> This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "i486-linux-gnu". For bug reporting instructions, please see: <http://www.gnu.org/software/gdb/bugs/>... Reading symbols from /home/balazsbela/workspace/OgreVisualizer/Release/OgreVisualizer...done. [New Thread 17705] [New Thread 17702] [New Thread 17703] [New Thread 17700] Reading symbols from /usr/lib/libv4l/v4l1compat.so...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libv4l/v4l1compat.so Reading symbols from /usr/local/lib/libOgreMain.so.1.7.1...done. Loaded symbols for /usr/local/lib/libOgreMain.so.1.7.1 Reading symbols from /usr/lib/libfftw3.so.3...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libfftw3.so.3 Reading symbols from /usr/lib/libSDL_sound-1.0.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libSDL_sound-1.0.so.1 Reading symbols from /usr/lib/libSDL-1.2.so.0...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libSDL-1.2.so.0 Reading symbols from /usr/lib/libSDL_mixer-1.2.so.0...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libSDL_mixer-1.2.so.0 Reading symbols from /usr/lib/libOIS-1.2.0.so...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libOIS-1.2.0.so Reading symbols from /usr/lib/libstdc++.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libstdc++.so.6 Reading symbols from /lib/i686/cmov/libm.so.6...Reading symbols from /usr/lib/debug/lib/i686/cmov/libm-2.11.2.so...done. done. Loaded symbols for /lib/i686/cmov/libm.so.6 Reading symbols from /lib/libgcc_s.so.1...(no debugging symbols found)...done. Loaded symbols for /lib/libgcc_s.so.1 Reading symbols from /lib/i686/cmov/libc.so.6...Reading symbols from /usr/lib/debug/lib/i686/cmov/libc-2.11.2.so...done. done. Loaded symbols for /lib/i686/cmov/libc.so.6 Reading symbols from /lib/i686/cmov/libpthread.so.0...Reading symbols from /usr/lib/debug/lib/i686/cmov/libpthread-2.11.2.so...done. done. Loaded symbols for /lib/i686/cmov/libpthread.so.0 Reading symbols from /usr/local/lib/libv4l1.so.0...done. Loaded symbols for /usr/local/lib/libv4l1.so.0 Reading symbols from /usr/lib/libfreetype.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libfreetype.so.6 Reading symbols from /usr/lib/libSM.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libSM.so.6 Reading symbols from /usr/lib/libICE.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libICE.so.6 Reading symbols from /usr/lib/libX11.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libX11.so.6 Reading symbols from /usr/lib/libXext.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libXext.so.6 Reading symbols from /usr/lib/libXt.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libXt.so.6 Reading symbols from /usr/lib/libXaw.so.7...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libXaw.so.7 Reading symbols from /lib/i686/cmov/libdl.so.2...Reading symbols from /usr/lib/debug/lib/i686/cmov/libdl-2.11.2.so...done. done. Loaded symbols for /lib/i686/cmov/libdl.so.2 Reading symbols from /usr/lib/libboost_thread.so.1.42.0...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libboost_thread.so.1.42.0 Reading symbols from /usr/lib/libboost_date_time.so.1.42.0...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libboost_date_time.so.1.42.0 Reading symbols from /usr/lib/libfreeimage.so.3...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libfreeimage.so.3 Reading symbols from /usr/lib/libzzip-0.so.13...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libzzip-0.so.13 Reading symbols from /usr/lib/libz.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libz.so.1 Reading symbols from /usr/lib/libsmpeg-0.4.so.0...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libsmpeg-0.4.so.0 Reading symbols from /usr/lib/libmikmod.so.2...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libmikmod.so.2 Reading symbols from /usr/lib/libvorbis.so.0...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libvorbis.so.0 Reading symbols from /usr/lib/libvorbisfile.so.3...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libvorbisfile.so.3 Reading symbols from /usr/lib/libFLAC.so.8...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libFLAC.so.8 Reading symbols from /usr/lib/libogg.so.0...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libogg.so.0 Reading symbols from /usr/lib/sse2/libspeex.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/sse2/libspeex.so.1 Reading symbols from /usr/lib/libasound.so.2...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libasound.so.2 Reading symbols from /lib/i686/cmov/librt.so.1...Reading symbols from /usr/lib/debug/lib/i686/cmov/librt-2.11.2.so...done. done. Loaded symbols for /lib/i686/cmov/librt.so.1 Reading symbols from /usr/lib/libdirectfb-1.2.so.9...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libdirectfb-1.2.so.9 Reading symbols from /usr/lib/libfusion-1.2.so.9...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libfusion-1.2.so.9 Reading symbols from /usr/lib/libdirect-1.2.so.9...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libdirect-1.2.so.9 Reading symbols from /usr/lib/libvga.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libvga.so.1 Reading symbols from /lib/ld-linux.so.2...Reading symbols from /usr/lib/debug/lib/ld-2.11.2.so...done. done. Loaded symbols for /lib/ld-linux.so.2 Reading symbols from /usr/local/lib/libv4l2.so.0...done. Loaded symbols for /usr/local/lib/libv4l2.so.0 Reading symbols from /lib/libuuid.so.1...(no debugging symbols found)...done. Loaded symbols for /lib/libuuid.so.1 Reading symbols from /usr/lib/libxcb.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libxcb.so.1 Reading symbols from /usr/lib/libXmu.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libXmu.so.6 Reading symbols from /usr/lib/libXpm.so.4...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libXpm.so.4 Reading symbols from /usr/lib/libjpeg.so.62...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libjpeg.so.62 Reading symbols from /usr/lib/libmng.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libmng.so.1 Reading symbols from /usr/lib/libopenjpeg.so.2...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libopenjpeg.so.2 Reading symbols from /lib/libpng12.so.0...(no debugging symbols found)...done. Loaded symbols for /lib/libpng12.so.0 Reading symbols from /usr/lib/libIlmImf.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libIlmImf.so.6 Reading symbols from /usr/lib/libImath.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libImath.so.6 Reading symbols from /usr/lib/libHalf.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libHalf.so.6 Reading symbols from /usr/lib/libIex.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libIex.so.6 Reading symbols from /usr/lib/libIlmThread.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libIlmThread.so.6 Reading symbols from /lib/libx86.so.1...(no debugging symbols found)...done. Loaded symbols for /lib/libx86.so.1 Reading symbols from /usr/local/lib/libv4lconvert.so.0...done. Loaded symbols for /usr/local/lib/libv4lconvert.so.0 Reading symbols from /usr/lib/libXau.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libXau.so.6 Reading symbols from /usr/lib/libXdmcp.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libXdmcp.so.6 Reading symbols from /usr/lib/liblcms.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/liblcms.so.1 Reading symbols from /usr/local/lib/OGRE/RenderSystem_GL.so...done. Loaded symbols for /usr/local/lib/OGRE/RenderSystem_GL.so Reading symbols from /usr/lib/libGLU.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libGLU.so.1 Reading symbols from /usr/lib/libGL.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libGL.so.1 Reading symbols from /usr/lib/libXrandr.so.2...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libXrandr.so.2 Reading symbols from /usr/lib/libGLcore.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libGLcore.so.1 Reading symbols from /usr/lib/tls/libnvidia-tls.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/tls/libnvidia-tls.so.1 Reading symbols from /usr/lib/libXrender.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libXrender.so.1 Reading symbols from /usr/lib/libXcursor.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libXcursor.so.1 Reading symbols from /usr/lib/libXfixes.so.3...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libXfixes.so.3 Reading symbols from /lib/i686/cmov/libnss_compat.so.2...Reading symbols from /usr/lib/debug/lib/i686/cmov/libnss_compat-2.11.2.so...done. done. Loaded symbols for /lib/i686/cmov/libnss_compat.so.2 Reading symbols from /lib/i686/cmov/libnsl.so.1...Reading symbols from /usr/lib/debug/lib/i686/cmov/libnsl-2.11.2.so...done. done. Loaded symbols for /lib/i686/cmov/libnsl.so.1 Reading symbols from /lib/i686/cmov/libnss_nis.so.2...Reading symbols from /usr/lib/debug/lib/i686/cmov/libnss_nis-2.11.2.so...done. done. Loaded symbols for /lib/i686/cmov/libnss_nis.so.2 Reading symbols from /lib/i686/cmov/libnss_files.so.2...Reading symbols from /usr/lib/debug/lib/i686/cmov/libnss_files-2.11.2.so...done. done. Loaded symbols for /lib/i686/cmov/libnss_files.so.2 Reading symbols from /usr/lib/alsa-lib/libasound_module_rate_speexrate.so...(no debugging symbols found)...done. Loaded symbols for /usr/lib/alsa-lib/libasound_module_rate_speexrate.so Reading symbols from /usr/lib/sse2/libspeexdsp.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/sse2/libspeexdsp.so.1 Core was generated by `./OgreVisualizer'. Program terminated with signal 11, Segmentation fault. #0 0xb6dc563d in std::_Rb_tree_insert_and_rebalance(bool, std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::_Rb_tree_node_base&) () from /usr/lib/libstdc++.so.6 (gdb) bt #0 0xb6dc563d in std::_Rb_tree_insert_and_rebalance(bool, std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::_Rb_tree_node_base&) () from /usr/lib/libstdc++.so.6 #1 0xb73bb3c2 in std::_Rb_tree<Ogre::Node*, Ogre::Node*, std::_Identity<Ogre::Node*>, std::less<Ogre::Node*>, Ogre::STLAllocator<Ogre::Node*, Ogre::CategorisedAllocPolicy<(Ogre::MemoryCategory)0> > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, Ogre::Node* const&) () from /usr/local/lib/libOgreMain.so.1.7.1 #2 0xb73b5a52 in _M_insert_unique (this=0xb6157ea0, child=0xb616aff8, forceParentUpdate=false) at /usr/include/c++/4.4/bits/stl_tree.h:1182 #3 insert (this=0xb6157ea0, child=0xb616aff8, forceParentUpdate=false) at /usr/include/c++/4.4/bits/stl_set.h:411 #4 Ogre::Node::requestUpdate (this=0xb6157ea0, child=0xb616aff8, forceParentUpdate=false) at /home/balazsbela/Downloads/ogre_src_v1-7-1/OgreMain/src/OgreNode.cpp:805 #5 0xb73b6a40 in Ogre::Node::needUpdate (this=0xb616aff8, forceParentUpdate=92) at /home/balazsbela/Downloads/ogre_src_v1-7-1/OgreMain/src/OgreNode.cpp:789 #6 0xb73b5038 in Ogre::Node::setScale (this=0x1825c, scale=...) at /home/balazsbela/Downloads/ogre_src_v1-7-1/OgreMain/src/OgreNode.cpp:638 #7 0x0805d306 in VisualizerApplication::adjustNodes (this=0x9cd4808) at ../src/VisualizerApplication.cpp:236 #8 0xb6e867f0 in ?? () from /usr/lib/libSDL_mixer-1.2.so.0 #9 0xb6e8719a in ?? () from /usr/lib/libSDL_mixer-1.2.so.0 #10 0xb6ed9b0d in ?? () from /usr/lib/libSDL-1.2.so.0 #11 0xb6ee185e in ?? () from /usr/lib/libSDL-1.2.so.0 #12 0xb6f2e0bd in ?? () from /usr/lib/libSDL-1.2.so.0 #13 0xb6bc7955 in start_thread (arg=0xb198ab70) at pthread_create.c:300 #14 0xb6ca6e7e in clone () at ../sysdeps/unix/sysv/linux/i386/clone.S:130 (gdb) Ogre.log: (http)://pastie.org/1581790

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  • $PATH issues with OSX Lion

    - by Mikey
    I'm having some issues with running mysql from terminal: macmini:~ michael$ which mysql /Applications/XAMPP/xamppfiles/bin/mysql macmini:~ michael$ mysql -bash: /usr/local/mysql/bin/mysql: No such file or directory I had a previous installation at /usr/local/mysql/bin/mysql which no longer exists. My path variable is as follows: macmini:~ michael$ echo $PATH /usr/bin:/bin:/usr/sbin:/sbin:/Applications/XAMPP/xamppfiles/bin/:/usr/local/bin:/usr/X11/bin:/usr/local/MacGPG2/bin:/usr/texbin Dropping to root seems to function correctly: macmini:~ michael$ sudo bash Password: bash-3.2# mysql Welcome to the MySQL monitor. Commands end with ; or \g. Your MySQL connection id is 66 Server version: 5.1.44 Source distribution Type 'help;' or '\h' for help. Type '\c' to clear the current input statement. mysql> I seem to have found the issue - but I'm not sure how to change or remove this alias macmini:~ michael$ type -a mysql mysql is aliased to `/usr/local/mysql/bin/mysql' mysql is /Applications/XAMPP/xamppfiles/bin/mysql mysql is /Applications/XAMPP/xamppfiles/bin/mysql

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  • Issues in getting Synergy setup

    - by chris
    For some reason I cannot get things working when the Linux box is the server and the macbook pro is the client. However I can get things working just fine in the inverse, unfortunately since the macbook is not the primary machine, and not powered on all the time, the later setup won't work. Here is the error that I am getting: started client connecting to '10.0.1.4': 10.0.1.4:24800 The only firewall that I have is the one on the router, so since things work with the macbook as the server I am pretty sure that is not where the problem is. Here is the .synergy.conf file section: screens Chris-MacBook-Pro: # I have tried this with the .local as well chris-archlinux.local: end section: links Chris-MacBook-Pro: right = chris-archlinux.local chris-archlinux.local: left = Chris-MacBook-Pro.local end ** Update: I should also add that I can ping the linux machine from the mac. To try get things working, I have also prevented the hosts.deny/.allow files from blocking anything. An ideas to where the problem could be?

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  • Make PATH variable changes permanent on openSuse

    - by Marlon
    Okay, so I'm trying to do something that should be rather simple but for some reason I can't quite seem to make it work. All I simply want to do is add a path to the PATH environment variable in openSuse. So far, I've edited the following line in /etc/default/su : PATH=/usr/local/bin:/bin:/usr/bin with this line : PATH=/usr/local/bin:/bin:/usr/bin:/usr/local/php/bin:/usr/local/mysql/bin Basically, all I want to do is have access to php and mysqld regardless of how I log in directly from the command prompt without having to type trailing /usr/local/php/bin/ every time. Am I even editing the right file? I'm a bit of a Linux newbie and to achieve something as trivial as this is eluding me. Server gods out there, drop be a crumb, please? :-)

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  • Failure to toubleshoot a juju charm deployment

    - by Bruno Pereira
    My environments.yaml looks like this: environments: test: type: local control-bucket: juju-a14dfae3830142d9ac23c499395c2785999 admin-secret: 6608267bbd6b447b8c90934167b2a294999 default-series: oneiric juju-origin: distro data-dir: /home/bruno/projects/juju juju bootstrap runs perfect: 2011-11-22 19:19:31,999 INFO Bootstrapping environment 'test' (type: local)... 2011-11-22 19:19:32,004 INFO Checking for required packages... 2011-11-22 19:19:33,584 INFO Starting networking... 2011-11-22 19:19:34,058 INFO Starting zookeeper... 2011-11-22 19:19:34,283 INFO Starting storage server... 2011-11-22 19:19:40,051 INFO Initializing zookeeper hierarchy 2011-11-22 19:19:40,247 INFO Starting machine agent (origin: distro)... [sudo] password for bruno: 2011-11-22 19:23:16,054 INFO Environment bootstrapped 2011-11-22 19:23:16,079 INFO 'bootstrap' command finished successfully Deploy from a known good charm is accepted (tried it with one that I am trying to create): juju deploy --repository=/home/bruno/projects/charms_repo/ local:teamspeak 2011-11-22 19:28:49,929 INFO Charm deployed as service: 'teamspeak' 2011-11-22 19:28:49,962 INFO 'deploy' command finished successfully After this I can see that juju debug-log shows activity and I can see the network indicator going on and off and activity on my hard-disk. Wait... Looking at juju status I get: services: teamspeak: charm: local:oneiric/teamspeak-1 relations: {} units: teamspeak/0: machine: 0 public-address: 192.168.122.226 relations: {} state: start_error juju debug-log does not help and I have no files under /var/log/juju or /var/lib/juju. Last juju debug-log only shows this: 2011-11-22 19:45:20,790 Machine:0: juju.agents.machine DEBUG: Units changed old:set(['wordpress/0']) new:set(['wordpress/0', 'teamspeak/0']) 2011-11-22 19:45:20,823 Machine:0: juju.agents.machine DEBUG: Starting service unit: teamspeak/0 ... 2011-11-22 19:45:21,137 Machine:0: juju.agents.machine DEBUG: Downloading charm local:oneiric/teamspeak-1 to /home/bruno/projects/juju/bruno-test/charms 2011-11-22 19:45:22,115 Machine:0: juju.agents.machine DEBUG: Starting service unit teamspeak/0 2011-11-22 19:45:22,133 Machine:0: unit.deploy INFO: Creating container teamspeak-0... 2011-11-22 19:47:04,586 Machine:0: unit.deploy INFO: Container created for teamspeak/0 2011-11-22 19:47:04,781 Machine:0: unit.deploy DEBUG: Charm extracted into container 2011-11-22 19:47:04,801 Machine:0: unit.deploy DEBUG: Starting container... 2011-11-22 19:47:07,086 Machine:0: unit.deploy INFO: Started container for teamspeak/0 2011-11-22 19:47:07,107 Machine:0: juju.agents.machine INFO: Started service unit teamspeak/0 How can I troubleshot what is happening here?

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  • How do I install Dan's Guardian on 12.04?

    - by Matt
    I'm trying to install Dans Guardian on a virtual machine. The instructions ask me to run the ./configure script and then execute the command make install. The configure script runs fine but the make install throws errors. Making all in src make[2]: Entering directory `/webmin/dansguardian-2.10/src' g++ -DHAVE_CONFIG_H -I. -I.. -D__CONFFILE='"/usr/local/etc/dansguardian/dansguardian.conf"' -D__LOGLOCATION='"/usr/local/var/log/dansguardian/"' -D__PIDDIR='"/usr/local/var/run"' -D__PROXYUSER='"nobody"' -D__PROXYGROUP='"nobody"' -D__CONFDIR='"/usr/local/etc/dansguardian"' -g -O2 -MT dansguardian-fancy.o -MD -MP -MF .deps/dansguardian-fancy.Tpo -c -o dansguardian-fancy.o `test -f 'downloadmanagers/fancy.cpp' || echo './'`downloadmanagers/fancy.cpp downloadmanagers/fancy.cpp: In member function âstd::string fancydm::timestring(int)â: downloadmanagers/fancy.cpp:507:72: error: âsnprintfâ was not declared in this scope make[2]: *** [dansguardian-fancy.o] Error 1 make[2]: Leaving directory `/webmin/dansguardian-2.10/src' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/webmin/dansguardian-2.10' make: *** [all] Error 2 I'm running 12.04 LTS server x64

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  • How to setup Automount/Autofs

    - by matt wilkie
    I've followed the ubuntu help docs for setting up NFSv4 on a server running Ubuntu 10.4LTS and now I'm trying to get Autofs (on ubuntu 10.10) to mount the exports, following these instructions. So far it doesn't work. Where the docs say server -fstype=nfs4 server:/ I'm supposed to replace 'server' with my server's hostname right? If yes, should that be server-foo or server-foo.local? # Sample /etc/auto.master file # --- comments snipped --8<-- +auto.master # pre-existing /nfs /etc/auto.nfs # added by me . # manually created /etc/auto.nfs ubuntu-server.local -fstype=nfs4 ubuntu-server.local:/ ls /nfs/ubuntu-server /nfs/ubuntu-server.local shows nothing. What's the next troubleshooting step?

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  • GitHub Integration in Windows Azure Web Site

    - by Shaun
    Microsoft had just announced an update for Windows Azure Web Site (a.k.a. WAWS). There are four major features added in WAWS which are free scaling mode, GitHub integration, custom domain and multi branches. Since I ‘m working in Node.js and I would like to have my code in GitHub and deployed automatically to my Windows Azure Web Site once I sync my code, this feature is a big good news to me.   It’s very simple to establish the GitHub integration in WAWS. First we need a clean WAWS. In its dashboard page click “Set up Git publishing”. Currently WAWS doesn’t support to change the publish setting. So if you have an existing WAWS which published by TFS or local Git then you have to create a new WAWS and set the Git publishing. Then in the deployment page we can see now WAWS supports three Git publishing modes: - Push my local files to Windows Azure: In this mode we will create a new Git repository on local machine and commit, publish our code to Windows Azure through Git command or some GUI. - Deploy from my GitHub project: In this mode we will have a Git repository created on GitHub. Once we publish our code to GitHub Windows Azure will download the code and trigger a new deployment. - Deploy from my CodePlex project: Similar as the previous one but our code would be in CodePlex repository.   Now let’s back to GitHub and create a new publish repository. Currently WAWS GitHub integration only support for public repositories. The private repositories support will be available in several weeks. We can manage our repositories in GitHub website. But as a windows geek I prefer the GUI tool. So I opened the GitHub for Windows, login with my GitHub account and select the “github” category, click the “add” button to create a new repository on GitHub. You can download the GitHub for Windows here. I specified the repository name, description, local repository, do not check the “Keep this code private”. After few seconds it will create a new repository on GitHub and associate it to my local machine in that folder. We can find this new repository in GitHub website. And in GitHub for Windows we can also find the local repository by selecting the “local” category.   Next, we need to associate this repository with our WAWS. Back to windows developer portal, open the “Deploy from my GitHub project” in the deployment page and click the “Authorize Windows Azure” link. It will bring up a new windows on GitHub which let me allow the Windows Azure application can access your repositories. After we clicked “Allow”, windows azure will retrieve all my GitHub public repositories and let me select which one I want to integrate to this WAWS. I selected the one I had just created in GitHub for Windows. So that’s all. We had completed the GitHub integration configuration. Now let’s have a try. In GitHub for Windows, right click on this local repository and click “open in explorer”. Then I added a simple HTML file. 1: <html> 2: <head> 3: </head> 4: <body> 5: <h1> 6: I came from GitHub, WOW! 7: </h1> 8: </body> 9: </html> Save it and back to GitHub for Windows, commit this change and publish. This will upload our changes to GitHub, and Windows Azure will detect this update and trigger a new deployment. If we went back to azure developer portal we can find the new deployment. And our commit message will be shown as the deployment description as well. And here is the page deployed to WAWS.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • C#/.NET Little Wonders: ConcurrentBag and BlockingCollection

    - by James Michael Hare
    In the first week of concurrent collections, began with a general introduction and discussed the ConcurrentStack<T> and ConcurrentQueue<T>.  The last post discussed the ConcurrentDictionary<T> .  Finally this week, we shall close with a discussion of the ConcurrentBag<T> and BlockingCollection<T>. For more of the "Little Wonders" posts, see C#/.NET Little Wonders: A Redux. Recap As you'll recall from the previous posts, the original collections were object-based containers that accomplished synchronization through a Synchronized member.  With the advent of .NET 2.0, the original collections were succeeded by the generic collections which are fully type-safe, but eschew automatic synchronization.  With .NET 4.0, a new breed of collections was born in the System.Collections.Concurrent namespace.  Of these, the final concurrent collection we will examine is the ConcurrentBag and a very useful wrapper class called the BlockingCollection. For some excellent information on the performance of the concurrent collections and how they perform compared to a traditional brute-force locking strategy, see this informative whitepaper by the Microsoft Parallel Computing Platform team here. ConcurrentBag<T> – Thread-safe unordered collection. Unlike the other concurrent collections, the ConcurrentBag<T> has no non-concurrent counterpart in the .NET collections libraries.  Items can be added and removed from a bag just like any other collection, but unlike the other collections, the items are not maintained in any order.  This makes the bag handy for those cases when all you care about is that the data be consumed eventually, without regard for order of consumption or even fairness – that is, it’s possible new items could be consumed before older items given the right circumstances for a period of time. So why would you ever want a container that can be unfair?  Well, to look at it another way, you can use a ConcurrentQueue and get the fairness, but it comes at a cost in that the ordering rules and synchronization required to maintain that ordering can affect scalability a bit.  Thus sometimes the bag is great when you want the fastest way to get the next item to process, and don’t care what item it is or how long its been waiting. The way that the ConcurrentBag works is to take advantage of the new ThreadLocal<T> type (new in System.Threading for .NET 4.0) so that each thread using the bag has a list local to just that thread.  This means that adding or removing to a thread-local list requires very low synchronization.  The problem comes in where a thread goes to consume an item but it’s local list is empty.  In this case the bag performs “work-stealing” where it will rob an item from another thread that has items in its list.  This requires a higher level of synchronization which adds a bit of overhead to the take operation. So, as you can imagine, this makes the ConcurrentBag good for situations where each thread both produces and consumes items from the bag, but it would be less-than-idea in situations where some threads are dedicated producers and the other threads are dedicated consumers because the work-stealing synchronization would outweigh the thread-local optimization for a thread taking its own items. Like the other concurrent collections, there are some curiosities to keep in mind: IsEmpty(), Count, ToArray(), and GetEnumerator() lock collection Each of these needs to take a snapshot of whole bag to determine if empty, thus they tend to be more expensive and cause Add() and Take() operations to block. ToArray() and GetEnumerator() are static snapshots Because it is based on a snapshot, will not show subsequent updates after snapshot. Add() is lightweight Since adding to the thread-local list, there is very little overhead on Add. TryTake() is lightweight if items in thread-local list As long as items are in the thread-local list, TryTake() is very lightweight, much more so than ConcurrentStack() and ConcurrentQueue(), however if the local thread list is empty, it must steal work from another thread, which is more expensive. Remember, a bag is not ideal for all situations, it is mainly ideal for situations where a process consumes an item and either decomposes it into more items to be processed, or handles the item partially and places it back to be processed again until some point when it will complete.  The main point is that the bag works best when each thread both takes and adds items. For example, we could create a totally contrived example where perhaps we want to see the largest power of a number before it crosses a certain threshold.  Yes, obviously we could easily do this with a log function, but bare with me while I use this contrived example for simplicity. So let’s say we have a work function that will take a Tuple out of a bag, this Tuple will contain two ints.  The first int is the original number, and the second int is the last multiple of that number.  So we could load our bag with the initial values (let’s say we want to know the last multiple of each of 2, 3, 5, and 7 under 100. 1: var bag = new ConcurrentBag<Tuple<int, int>> 2: { 3: Tuple.Create(2, 1), 4: Tuple.Create(3, 1), 5: Tuple.Create(5, 1), 6: Tuple.Create(7, 1) 7: }; Then we can create a method that given the bag, will take out an item, apply the multiplier again, 1: public static void FindHighestPowerUnder(ConcurrentBag<Tuple<int,int>> bag, int threshold) 2: { 3: Tuple<int,int> pair; 4:  5: // while there are items to take, this will prefer local first, then steal if no local 6: while (bag.TryTake(out pair)) 7: { 8: // look at next power 9: var result = Math.Pow(pair.Item1, pair.Item2 + 1); 10:  11: if (result < threshold) 12: { 13: // if smaller than threshold bump power by 1 14: bag.Add(Tuple.Create(pair.Item1, pair.Item2 + 1)); 15: } 16: else 17: { 18: // otherwise, we're done 19: Console.WriteLine("Highest power of {0} under {3} is {0}^{1} = {2}.", 20: pair.Item1, pair.Item2, Math.Pow(pair.Item1, pair.Item2), threshold); 21: } 22: } 23: } Now that we have this, we can load up this method as an Action into our Tasks and run it: 1: // create array of tasks, start all, wait for all 2: var tasks = new[] 3: { 4: new Task(() => FindHighestPowerUnder(bag, 100)), 5: new Task(() => FindHighestPowerUnder(bag, 100)), 6: }; 7:  8: Array.ForEach(tasks, t => t.Start()); 9:  10: Task.WaitAll(tasks); Totally contrived, I know, but keep in mind the main point!  When you have a thread or task that operates on an item, and then puts it back for further consumption – or decomposes an item into further sub-items to be processed – you should consider a ConcurrentBag as the thread-local lists will allow for quick processing.  However, if you need ordering or if your processes are dedicated producers or consumers, this collection is not ideal.  As with anything, you should performance test as your mileage will vary depending on your situation! BlockingCollection<T> – A producers & consumers pattern collection The BlockingCollection<T> can be treated like a collection in its own right, but in reality it adds a producers and consumers paradigm to any collection that implements the interface IProducerConsumerCollection<T>.  If you don’t specify one at the time of construction, it will use a ConcurrentQueue<T> as its underlying store. If you don’t want to use the ConcurrentQueue, the ConcurrentStack and ConcurrentBag also implement the interface (though ConcurrentDictionary does not).  In addition, you are of course free to create your own implementation of the interface. So, for those who don’t remember the producers and consumers classical computer-science problem, the gist of it is that you have one (or more) processes that are creating items (producers) and one (or more) processes that are consuming these items (consumers).  Now, the crux of the problem is that there is a bin (queue) where the produced items are placed, and typically that bin has a limited size.  Thus if a producer creates an item, but there is no space to store it, it must wait until an item is consumed.  Also if a consumer goes to consume an item and none exists, it must wait until an item is produced. The BlockingCollection makes it trivial to implement any standard producers/consumers process set by providing that “bin” where the items can be produced into and consumed from with the appropriate blocking operations.  In addition, you can specify whether the bin should have a limited size or can be (theoretically) unbounded, and you can specify timeouts on the blocking operations. As far as your choice of “bin”, for the most part the ConcurrentQueue is the right choice because it is fairly light and maximizes fairness by ordering items so that they are consumed in the same order they are produced.  You can use the concurrent bag or stack, of course, but your ordering would be random-ish in the case of the former and LIFO in the case of the latter. So let’s look at some of the methods of note in BlockingCollection: BoundedCapacity returns capacity of the “bin” If the bin is unbounded, the capacity is int.MaxValue. Count returns an internally-kept count of items This makes it O(1), but if you modify underlying collection directly (not recommended) it is unreliable. CompleteAdding() is used to cut off further adds. This sets IsAddingCompleted and begins to wind down consumers once empty. IsAddingCompleted is true when producers are “done”. Once you are done producing, should complete the add process to alert consumers. IsCompleted is true when producers are “done” and “bin” is empty. Once you mark the producers done, and all items removed, this will be true. Add() is a blocking add to collection. If bin is full, will wait till space frees up Take() is a blocking remove from collection. If bin is empty, will wait until item is produced or adding is completed. GetConsumingEnumerable() is used to iterate and consume items. Unlike the standard enumerator, this one consumes the items instead of iteration. TryAdd() attempts add but does not block completely If adding would block, returns false instead, can specify TimeSpan to wait before stopping. TryTake() attempts to take but does not block completely Like TryAdd(), if taking would block, returns false instead, can specify TimeSpan to wait. Note the use of CompleteAdding() to signal the BlockingCollection that nothing else should be added.  This means that any attempts to TryAdd() or Add() after marked completed will throw an InvalidOperationException.  In addition, once adding is complete you can still continue to TryTake() and Take() until the bin is empty, and then Take() will throw the InvalidOperationException and TryTake() will return false. So let’s create a simple program to try this out.  Let’s say that you have one process that will be producing items, but a slower consumer process that handles them.  This gives us a chance to peek inside what happens when the bin is bounded (by default, the bin is NOT bounded). 1: var bin = new BlockingCollection<int>(5); Now, we create a method to produce items: 1: public static void ProduceItems(BlockingCollection<int> bin, int numToProduce) 2: { 3: for (int i = 0; i < numToProduce; i++) 4: { 5: // try for 10 ms to add an item 6: while (!bin.TryAdd(i, TimeSpan.FromMilliseconds(10))) 7: { 8: Console.WriteLine("Bin is full, retrying..."); 9: } 10: } 11:  12: // once done producing, call CompleteAdding() 13: Console.WriteLine("Adding is completed."); 14: bin.CompleteAdding(); 15: } And one to consume them: 1: public static void ConsumeItems(BlockingCollection<int> bin) 2: { 3: // This will only be true if CompleteAdding() was called AND the bin is empty. 4: while (!bin.IsCompleted) 5: { 6: int item; 7:  8: if (!bin.TryTake(out item, TimeSpan.FromMilliseconds(10))) 9: { 10: Console.WriteLine("Bin is empty, retrying..."); 11: } 12: else 13: { 14: Console.WriteLine("Consuming item {0}.", item); 15: Thread.Sleep(TimeSpan.FromMilliseconds(20)); 16: } 17: } 18: } Then we can fire them off: 1: // create one producer and two consumers 2: var tasks = new[] 3: { 4: new Task(() => ProduceItems(bin, 20)), 5: new Task(() => ConsumeItems(bin)), 6: new Task(() => ConsumeItems(bin)), 7: }; 8:  9: Array.ForEach(tasks, t => t.Start()); 10:  11: Task.WaitAll(tasks); Notice that the producer is faster than the consumer, thus it should be hitting a full bin often and displaying the message after it times out on TryAdd(). 1: Consuming item 0. 2: Consuming item 1. 3: Bin is full, retrying... 4: Bin is full, retrying... 5: Consuming item 3. 6: Consuming item 2. 7: Bin is full, retrying... 8: Consuming item 4. 9: Consuming item 5. 10: Bin is full, retrying... 11: Consuming item 6. 12: Consuming item 7. 13: Bin is full, retrying... 14: Consuming item 8. 15: Consuming item 9. 16: Bin is full, retrying... 17: Consuming item 10. 18: Consuming item 11. 19: Bin is full, retrying... 20: Consuming item 12. 21: Consuming item 13. 22: Bin is full, retrying... 23: Bin is full, retrying... 24: Consuming item 14. 25: Adding is completed. 26: Consuming item 15. 27: Consuming item 16. 28: Consuming item 17. 29: Consuming item 19. 30: Consuming item 18. Also notice that once CompleteAdding() is called and the bin is empty, the IsCompleted property returns true, and the consumers will exit. Summary The ConcurrentBag is an interesting collection that can be used to optimize concurrency scenarios where tasks or threads both produce and consume items.  In this way, it will choose to consume its own work if available, and then steal if not.  However, in situations where you want fair consumption or ordering, or in situations where the producers and consumers are distinct processes, the bag is not optimal. The BlockingCollection is a great wrapper around all of the concurrent queue, stack, and bag that allows you to add producer and consumer semantics easily including waiting when the bin is full or empty. That’s the end of my dive into the concurrent collections.  I’d also strongly recommend, once again, you read this excellent Microsoft white paper that goes into much greater detail on the efficiencies you can gain using these collections judiciously (here). Tweet Technorati Tags: C#,.NET,Concurrent Collections,Little Wonders

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  • Getting the alternative to the 200-Line Linux Kernel patch to work

    - by Gödel
    Apparently, there is a comparable alternative to the 200-line kernel patch that involves no kernel upgrade. It is presented here and discussed here. However, I am not sure if webupd8's solution (under the section "Use it in Ubuntu") on Ubuntu actually works or not. In particular, one commenter on ./ is saying he's getting an error message. Could anyone post the "correct" method that actually works? Suggested solution: Based on the comments I've read so far, the following seems to work. (1) In /etc/rc.local, add the following lines to above exit 0: mkdir -p /dev/cgroup/cpu mount -t cgroup cgroup /dev/cgroup/cpu -o cpu mkdir -m 0777 /dev/cgroup/cpu/user echo "/usr/local/sbin/cgroup_clean" > /dev/cgroup/cpu/release_agent (2) Create a file named /usr/local/sbin/cgroup_clean with the following content: #!/bin/sh rmdir /dev/cgroup/cpu/$1 (3) In your ~/.bashrc, add: if [ "$PS1" ] ; then mkdir -m 0700 /dev/cgroup/cpu/user/$$ echo $$ > /dev/cgroup/cpu/user/$$/tasks echo "1" > /dev/cgroup/cpu/user/$$/notify_on_release fi (4) (To make sure the execution bit is on) execute sudo chmod +x /usr/local/sbin/cgroup_clean /etc/rc.local (5) Reboot.

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  • Macos default paths prepend my defined paths in vim

    - by Bogdan Gusiev
    I am trying to call some shell command from vim with like :!ls command. But unfortunately there are some default PATHS that prepends PATHs defined in the original shell. Here is the echo $PATH output in the original shell: /usr/local/heroku/bin:/Users/bogdan/.rvm/gems/ruby-1.9.3-p194/bin:/Users/bogdan/.rvm/gems/ruby-1.9.3-p194@global/bin:/Users/bogdan/.rvm/rubies/ruby-1.9.3-p194/bin:/Users/bogdan/.rvm/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/X11/bin:/Users/bogdan/.rvm/bin:/Users/bogdan/bin:/Users/bogdan/.rvm/bin:/usr/local/Cellar/git/1.7.12.2/libexec/git-core:/Users/bogdan/.rvm/bin and shell called within vim: /usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/X11/bin:/Users/bogdan/.rvm/gems/ruby-1.9.3-p194@devauc/bin:/Users/bogdan/.rvm/gems/ruby-1.9.3-p194@global/bin:/Users/bogdan/.rvm/rubies/ruby-1.9.3-p194/bin:/Users/bogdan/.rvm/bin:/Users/bogdan/bin:/usr/local/Cellar/git/1.7.12.2/libexec/git-core:/Users/bogdan/.rvm/bin Why they appeared right there? How can I prevent that and make vim shell has original PATH variable.

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  • Ubuntu.sh on Android Phone

    - by pjtatlow
    So today I noticed something weird on my phone. I used a terminal emulator to see what I could do with it, and noticed that there is a file called ubuntu.sh. I tried to run it and got all sorts of permission denied errors, and then I decided to root my phone. But now I'm nervous to run it, does anyone know what it does or why it is there? edit I forgot to mention that I have an AT&T Morotola Atrix 4G running Android 2.3.6. Also when I use the app SSHDroid to go into my phone from my Ubuntu machine, I'm greeted with this: "The programs included with the Ubuntu system are free software; the exact distribution terms for each program are described in the individual files in /usr/share/doc/*/copyright. Ubuntu comes with ABSOLUTELY NO WARRANTY, to the extent permitted by applicable law. To access official Ubuntu documentation, please visit: http://help.ubuntu.com/" Also, here are the contents of ubuntu.sh #!/bin/sh export PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin export LD_LIBRARY_PATH=/usr/lib:/usr/local/lib # make sure no left-over pidfiles, etc. ####################################### rm -fr /var/run/* rm -fr /var/lock/* chmod 666 /system/usr/keychars/* rm -f /tmp/tab* mkdir -p /home/adas/Desktop chmod 755 /home/adas/Desktop chown -R adas.adas /home/adas/Desktop [ -x /usr/bin/firefox-install-profile ] && /usr/bin/firefox-install-profile [ -x /usr/local/bin/check-citrix-certs.sh ] && /usr/local/bin/check-citrix-certs.sh [ -x /usr/bin/migrate-webapps ] && /usr/bin/migrate-webapps # boot scripts ############## /etc/init.d/rc S # lock down /var for CTS ######################## chown root.adas /var/tmp chown root.adas /var/lock chmod 775 /var/tmp chmod 775 /var/lock chmod 666 /dev/socket/dbus chmod 666 /dev/null # runlevel 2 scripts #################### /etc/init.d/rc 2 cp /sdcard/*.lic /data/ chmod 666 /data/*.lic This is really strange, any ideas?

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  • how to set environment variable in eric IDE

    - by ng0323
    I have no problem running a python script from the terminal, but in eric IDE, I am getting this error: ImportError libcudart.so.6.0: cannot open shared object file: No such file or directory Perhaps it's an enviroment variable that needs to be set. In eric, when I run script, I filled in the environment option as follows. I tried set PATH = usr/local/cuda-6.0/bin or PATH = /usr/local/cuda-6.0/bin or just /usr/local/cuda-6.0/bin and they all didn't work.

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  • pound: multiple domains

    - by niklassaers
    Hi guys, I've been using pound to run mydomain.dk. Now I've bought some other domains and SSL certificates that are mydomain.no, mydomain.se and mydomain.eu. My old config looked roughly like this: ListenHTTPS Address 81.19.246.120 Port 443 Cert "/usr/local/etc/pound.keys/mydomain.dk.pem" Service BackEnd Address 10.0.10.10 Port 8080 End End End At places like here I've seen that I can use HeadRequire in the Service part, but I want the Host header to go together with the Cert, ideally something like ListenHTTPS Address 81.19.246.120 Port 443 HostAndCert "mydomain.dk" "/usr/local/etc/pound.keys/mydomain.dk.pem" HostAndCert "mydomain.se" "/usr/local/etc/pound.keys/mydomain.se.pem" HostAndCert "mydomain.no" "/usr/local/etc/pound.keys/mydomain.no.pem" HostAndCert "mydomain.eu" "/usr/local/etc/pound.keys/mydomain.eu.pem" Service BackEnd Address 10.0.10.10 Port 8080 End End End Any suggestions or clues to how I can accomplish this? Cheers Nik

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  • SQL SERVER – Fun Post – Connecting Same SQL Server using Different Methods

    - by pinaldave
    Yesterday I had faced error when I was connecting SQL Server using 127.0.0.1. I had immediately checked if SQL Server is working perfectly by connecting to it by specifiing my local box computer. While I was doing this suddenly I realize that it is indeed interesting to know how many different way we can connect to SQL Server which is installed in the local box. I created list of 5 different way but I am sure there are many more ways and I would like to document there here. Here is my setup. I am attempting to connect to the default instance of SQL Server from the same system where it is installed. Method 1: Connecting using local host IP 127.0.0.1 Method 2: Connecting using just a single dot (.) Method 3: Connecting using (local) Method 4: Connecting using localhost Method 5: Connecting using computer name – in my case it is BIG Here are my two questions for you? (Scroll below the image) 1) Which is your favorite method? 2) What are other methods you are familiar with to connect to local host? Reference: Pinal Dave (http://blog.SQLAuthority.com)     Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Using QoS to prioritize IP addresses

    - by Tristan
    I have a Western Digital N900 router. I was hoping I'd be able to throttle users based on their MAC address with it, which isn't possible sadly. Seems simple in principle though, duh. The battle against bandwidth hogging roomates rages on. Could I just set the local IP range to their IP, and then set the Local port range to every single port in existence. Then prioritize their IP to lower than mine? Will this work? What are all the ports? And what's the difference between Local and Remote IPs or Ports? Name: Roomate, Priority: Low, Protocol: TCP or UDP ??, Local IP Range: .101 to .101, Local Port Range: 0 to infinity, Remote IP Range: ? to ?, Remote Port Range: ? to ?

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  • Vanilla TeX Live 2009 on Ubuntu

    - by reprogrammer
    I installed TeX Live 2009 by following the instructions at http://www.tug.org/texlive/quickinstall. Then, to make my local TeX Live installation work with the Ubuntu package management system, I followed the instructions on http://www.tug.org/texlive/debian.html. That is, I performed the following steps. $ sudo aptitude install equivs $ mkdir /tmp/tl-equivs && cd /tmp/tl-equivs $ equivs-control texlive-local # I replaced the contents of texlive-local by http://www.tug.org/texlive/debian-control-ex.txt $ equivs-build texlive-local $ sudo dpkg -i texlive-local_2009-1~1_all.deb However, when I go about installing kile through the Ubuntu package management system, it requires me to install a lot of dependencies that are already provided by my texlive-local package. Does any one have a suggestion to fix this problem?

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