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  • Join Oracle Database at Microsoft TechEd next week.

    - by Mandy Ho
    For the past nine years, Oracle has been a proud sponsor of Microsoft TechEd. TechEd is Mircosoft's premier technology conference for IT professionals and developers. This year, Oracle will demonstrate its latest database software for MS Windows, including Oracle Database 11g Enterprise and Express editions, TimesTen and MySQL.  Developers can learn how to develop .Net applications for the Oracle Database using the latest technologies, such as Entity Framework, LINQ and WCF Data Services. Attendees can also learn the new MySQL features enabling rapid installation, GUI Based application design, backup & recovery and much more within a Windows environment. Oracle will have a BOF (Birds of a Feather Session) on Tuesday, June 12, from 3:15 to 4:30. The topic will be Big Data: The Next Frontier for Innovation, Competition and Productivity. Otherwise you can visit Oracle everyday during the expo hours from Mon, June 11 to Thursday, June 14 at our booth #613. Talk to experts on TimesTen and MySQL on Windows and .NET. Also, we will have our 3D interactive demos on Oracle's engineered systems showing off Oracle Exadata, Database Appliance and more. Visit  http://northamerica.msteched.com/ for more information. 

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  • Differences in documentation for sys.dm_exec_requests

    - by AaronBertrand
    I've already complained about this on Connect ( see #641790 ), but I just wanted to point out that if you're trying to make sense of the sys.dm_exec_requests document and what it lists as the commands supported by the percent_complete column, you should check which version of the documentation you're reading. I noticed the following discrepancies. I can't explain why certain operations are missing, except that the Denali topic was generated from the 2008 topic (or maybe from the 2008 R2 topic before...(read more)

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  • Microsoft ADO.NET 4 Step by Step

    - by Sahil Malik
    Ad:: SharePoint 2007 Training in .NET 3.5 technologies (more information). Many years ago, I wrote Pro ADO.NET 2.0. I still think that in the plethora of new data access technologies that have come out since, the basic core ADO.NET fundamentals are still every developer must know, and sadly they do not know. So for some crazy reason, I still see every project make the same data access related mistakes over and over again. Anyway, the challenge is that on top of the core ADO.NET fundamentals, there is a vast array of other new technologies you must learn. The important of which is Entity Framework. So, I was asked to, and I was pleased to be the technical reviewer for Microsoft ADO.NET 4, Step by Step, by Tim Patrick. This book introduces the reader not just to the basic ADO.NET principles, but also Entity Framework, LINQ to SQL, and WCF Data Services. So what you may ask is a SharePoint guy like me doing with such interest in ADO.NET land? Well, that’s what the other side says, what is a hardcore data access sorta guy doing in SharePoint land? :). I have authored/co-authored 4 books so far on data access (1,2,3,4), and one on pure SharePoint, and now one on SharePoint 2010 BI. These are very intertwined topics. And LINQ to SQL and LINQ to SharePoint are almost copy paste of each other. WCF Data services are literally the same in both. And many Entity Framework concepts also apply within SharePoint. So there, I did these both for “interest” reasons. Comment on the article ....

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  • SEHException throw using Microsoft XACT Audio Framework (XACT3)

    - by Sweta Dwivedi
    I have been developing a game using Kinect + XNA and using Microsoft Audio Creation tool (XACT3) for managing my sound files and music, however in the code an SEHException is thrown whenever it tries to get the wave file from the wave Bank . . Sometimes the code works magically and all of a sudden it will start throwing this exception randomly ..I need a help on solving this exception /*Declaring Audio Engine for music*/ AudioEngine engine; SoundBank soundBank; WaveBank waveBank; Cue cue; /*Declaring Audio engine for sound effects*/ AudioEngine engine1; SoundBank soundbank; WaveBank wavebank; Cue effect; engine = new AudioEngine(@"Content\therapy.xgs"); soundBank = new SoundBank(engine, @"Content\Sound Bank.xsb"); **waveBank = new WaveBank(engine, @"Content\Wave Bank.xwb");** cue = null; engine1 = new AudioEngine(@"Content\Music_Manager\Sound_effects.xgs"); soundbank = new SoundBank(engine1, @"Content\Music_Manager\Sound1.xsb"); **wavebank = new WaveBank(engine1, @"Content\Music_Manager\Wave1.xwb");** effect = null; cue = soundBank.GetCue("hypnotizing"); cue.Play();

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  • MVP.Years++ ; // Thanks Microsoft

    - by Sahil Malik
    SharePoint 2010 Training: more information Even though today is April fools day, it is my MVP renewal date. So, there is always the chance of thinking not being renewed as an April fools joke.  Well, I get to postpone that joke one more time. It looks like, I’ve been renewed again. WAHOOO!! :) Thank you Microsoft, and thank you to everyone one of you for your support and best wishes, and most of all, thanks to our MVP lead, Melissa – many don’t realize it, but it’s a tough job she has to do. Think about it, all the people who are MVPs, those who no longer will be, and those who want to be. 11 years ago when I got my first award, my love for technology was insane. Today, it is worse.I will remain a technologist until I die, even after I retire and grow crinkly. I would want my dentures fitted with Microprocessors.Technology is what I passionately love doing. I am one of the very few people who lives 24 hours of his day doing exactly what I’d rather be doing – thinking, dreaming, and working with technology. Read full article ....

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  • Kinect Hacking at Microsoft Developer Days 2012 Bulgaria

    - by Szymon Kobalczyk
    Last week I had a pleasure to speak at the Microsoft’s Developer Days 2012 in Sophia, Bulgaria. It was a great conference and I met lots of cool people there. I did a session about Kinect Hacking. My goal was to give a good understanding of Kinect inner workings, how it can be used to develop Windows applications. Later I showed examples of interesting projects utilizing the full potential the Kinect sensor. Below you can find my slides and source code of one of the demos (the one where “Szymon went to the Moon”). But I wasn’t the only one to talk about Kinect. On the 2nd day Rob Miles also did a fun session titled “Kinect Mayhem: Psychedelic Ghost Cameras, Virtual Mallets, a Kiss Detector and a Head Tapping Game” (you can watch recording of this session from TechDays Netherlands on Channel9). Later that day Yishai Galatzer made a big surprise during his session about Extending WebMatrix, and showed a plugin enabling to take control of WebMatrix with Kinect gestures. Best thing was that he wrote it during the conference, with no previous experience with Kinect SDK (I might helped him a bit to get started). Thanks for the invitation and I hope to see you soon!

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  • Differences in documentation for sys.dm_exec_requests

    - by AaronBertrand
    I've already complained about this on Connect ( see #641790 ), but I just wanted to point out that if you're trying to make sense of the sys.dm_exec_requests document and what it lists as the commands supported by the percent_complete column, you should check which version of the documentation you're reading. I noticed the following discrepancies. I can't explain why certain operations are missing, except that the Denali topic was generated from the 2008 topic (or maybe from the 2008 R2 topic before...(read more)

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  • Has a multi player graphic adventure* ever been made?

    - by Petruza
    By graphic adventure, I mean point & click LucasArts-type games. Those games have a mostly linear structure in nature, and usually don't offer as many variants as other games types like action, rpg, strategy, which makes this genre difficult to implement a multi-player feature. I'd like to know if there has been any attempts on doing such a thing, and if it would be viable, as players going offline or leaving a game in the middle would affect significantly the other players' game.

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  • jungledisk 3.16 doesn't launch

    - by Angelo
    Has anyone had success with jungledisk 3.16 on ubuntu 11.10? I installed it from the .deb file provided by jungledisk. The install goes fine, but I can't get the "jungle disk desktop" app to launch. It appears in the dash search bar, but doesn't launch or do anything upon selecting it. When I try the command line, I get the following... me@myComputer:~$ jungledisk -V -f Verbose mode enabled Shutting down... me@myComputer:~$ What's the deal here? Anybody else experience this? Does anyone have suggestions for what to try? I opened up a help-ticket with jungledisk, but they just asked me for which ubuntu version and which gui I was using and then went silent. I've used jungledisk since 2008 and had no problems. It is sad that it is not working on the new ubuntu for me. Should I just quit them and use dropbox or one? (those seem to be working)

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  • Identity verification

    - by acjohnson55
    On a site that I'm working on, I'm trying to find ways of enforcing a one-person, one-account rule. In general, we'd like to do this by providing options to authenticate users with third-party services that provide this assurance. For example, it's possible to authenticate with Facebook and check whether the user is considered "verified" by Facebook (which means they must have provided either a phone number or credit card). This is roughly the level of identity verification we require--we're not doing banking or anything like that. But we want to give the user options. My question is, who else, besides Facebook, provides this? (uncertain of the proper SE forum, please comment if there's a better SE site to ask this)

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  • Is it unethical to sell the award of a competition? [closed]

    - by Ahmet Yildirim
    This summer, i won a competition held by microsoft & nokia... Winners from each uni. received an high-end smartphone... Knowing that particular "high-end smartphone" had not much user to develop for, as soon as i receive it, i put an ad on a ebay-like site to sell it. Eventually i exchanged it with a tablet which had high developer demand & many many users to develop for , so i could make money by developing for it. I also email microsoft asking, when something technical goes wrong with the device , can i get it fixed by warranty. Which i never received a respond. Later on, after a while... I got some feedback from a connection i have from nokia, regarding sale of the device & asking for the warranty.. He says and i quote : " They say, they werent happy that you sold the device and got offended that you asked for warranty. You should not expect anything at all from microsoft or nokia in the future. " I was like what the frak, they didnt gave it to me as a gift, i won it in a competition as an award , it is my right to do whatever i want. How ethical is that , they dont respond to my email directly? Is it unethical to sell a gadget you won in a competition? Is it unethical to ask for warranty on award?

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  • How Hackers Can Disguise Malicious Programs With Fake File Extensions

    - by Chris Hoffman
    File extensions can be faked – that file with an .mp3 extension may actually be an executable program. Hackers can fake file extensions by abusing a special Unicode character, forcing text to be displayed in reverse order. Windows also hides file extensions by default, which is another way novice users can be deceived – a file with a name like picture.jpg.exe will appear as a harmless JPEG image file. Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer Why Enabling “Do Not Track” Doesn’t Stop You From Being Tracked

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  • How do client-server cooperation based games like Diablo 3 work?

    - by edgar
    Diablo 3 cooperates with Blizzard servers even during single player games. In fact, Blizzard has had problems with the games "melting their servers." I would like to ask: How do the client and the server communicate? What details does the client leave to the server, and vice versa? What details are redundant - both the client and the server know - and how often do they disagree? The previous paragraph contains the important questions, but I have a few more that I must explain my motivation towards. I am interested in the programming of botting. Ethical botting - I don't plan on actually abusing the automation to run 24/7. I just find it to be a great programming challenge to glean information from a game, and then make decisions from that information. I am stuck in the starting gate. The unofficial questions from this post would be: How can I make a bot (language, tools, libraries)? Can I get information through the communication between client and server, rather than the brute force pixel detection easily used in more static games? There probably is a trust issue, and to that all I can say is that I promise not to abuse the answers. But please feel free to answer any of the questions you feel comfortable with. Thank you!

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  • We are moving an Access based corporate front-end into a Web-based App

    - by Max Vernon
    We have an enterprise application with a front end written in Microsoft Access 2003 that has evolved over the past 6 years. The back end data, and a fair amount of back-end logic is contained within several Microsoft SQL Server databases. This front end app consists of around 180 forms, and over 120,000 lines of code, and interacts with VB.Net DLLs that support various critical functions used by our sales force. The current system makes use of 3 monitors to display various information; the Access app uses COM+ to control Microsoft Outlook and Internet Explorer for various purposes. The Access front end sometimes occupies 2 screens, automatically resizing itself based on Windows API-reported screen dimensions. The app also uses a Google map to present data to our agents, and allows two-way interactivity with the map through COM+ connectivity to JavaScript contained in the Google map. At the urging of senior management, we are looking to completely rewrite this application using some web-based technology, such as ASP.Net or perhaps a LAMP stack (the thinking with the LAMP stack thing is "free" is pretty cheap). We want to move to a web-based app so we can eliminate the dependency on our physical location for hiring new sales force members. Currently, our main office is full to capacity, and we need to continue growing the company. Does anyone have any thoughts on what would be the best technology to use for a web-based app of this magnitude? Keeping in mind the app is dependent on back-end services on our existing infrastructure. The app handles financial data and personal customer data, among other things. [I've looked at Best practices for moving large MS Access application towards .Net? and read the answers, and most of the comments. Interesting reading, and has some valid points, but our C.O.O. and contracted Software Architect are pushing for a full web-based app, not a .Net Windows App]

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  • Which game logic should run when doing prediction for PNP state updates

    - by spaceOwl
    We are writing a multiplayer game, where each game client (player) is responsible for sending state updates regarding its "owned" objects to other players. Each message that arrives to other (remote) clients is processed as such: Figure out when the message was sent. Create a diff between NOW and that time. Run game specific logic to bring the received state to "current" time. I am wondering which sort of logic should execute as part of step #3 ? Our game is composed of a physical update (position, speed, acceleration, etc) and many other components that can update an object's state and occur regularly (locally). There's a trade off here - Getting the new state quickly or remaining "faithful" to the true state representation and executing the whole thing to predict the "true" state when receiving state updates from remote clients. Which one is recommended to be used? and why?

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  • HTG Explains: How Antivirus Software Works

    - by Chris Hoffman
    Antivirus programs are powerful pieces of software that are essential on Windows computers. If you’ve ever wondered how antivirus programs detect viruses, what they’re doing on your computer, and whether you need to perform regular system scans yourself, read on. An antivirus program is an essential part of a multi-layered security strategy – even if you’re a smart computer user, the constant stream of vulnerabilities for browsers, plug-ins, and the Windows operating system itself make antivirus protection important. 8 Deadly Commands You Should Never Run on Linux 14 Special Google Searches That Show Instant Answers How To Create a Customized Windows 7 Installation Disc With Integrated Updates

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  • Microsoft Changes Developer Account Registration Requirements

    - by Tim Murphy
    Over the last couple of weeks I have noticed that Microsoft seems to have changed the requirements for Corporate accounts.  These requirements were not in effect when I originally setup the account for the company that I work for.  We also recently had our corporate account canceled without explanation and are in the process of working to get it reinstated.  This all seems to revolve around rules to increase confidence that in the producers of content.  They are now having Symantec validate a company based on legal documents. In the past there have been problems with getting credit cards accepted.  We have had to setup new Live IDs to satisfy whatever glitch the system had or unexplainable requirement.  I am hoping that in the time that has elapsed these problems have been resolved. In truth I can’t say that these new requirements weren’t always in place, but it is getting frustrating to help clients setup accounts.  I am encourage that they have taken steps to safeguard the consumer from Joe-fly-by-night, but they also need to make sure that the process doesn’t become so complex that it drives away companies from participating in the store.  We will have to keep an eye on this as things evolve. del.icio.us Tags: Windows Phone Development,Windows 8 Development,Windows Phone,Windows 8,Registration,Corporate Accounts

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  • HTG Explains: What is DNS?

    - by Chris Hoffman
    Did you know you could be connected to facebook.com – and see facebook.com in your web browser’s address bar – while not actually being connected to Facebook’s real website? To understand why, you’ll need to know a bit about DNS. DNS underpins the world wide web we use every day. It works transparently in the background, converting human-readable website names into computer-readable numerical IP addresses. Image Credit: Jemimus on Flickr How To Switch Webmail Providers Without Losing All Your Email How To Force Windows Applications to Use a Specific CPU HTG Explains: Is UPnP a Security Risk?

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  • Has a multi player graphic adventure* ever been made?

    - by Petruza
    By graphic adventure, I mean point & click LucasArts-type games. Those games have a mostly linear structure in nature, and usually don't offer as many variants as other games types like action, rpg, strategy, which makes this genre difficult to implement a multi-player feature. I'd like to know if there has been any attempts on doing such a thing, and if it would be viable, as players going offline or leaving a game in the middle would affect significantly the other players' game.

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  • Multiplayer tile based movement synchronization

    - by Mars
    I have to synchronize the movement of multiple players over the Internet, and I'm trying to figure out the safest way to do that. The game is tile based, you can only move in 4 directions, and every move moves the sprite 32px (over time of course). Now, if I would simply send this move action to the server, which would broadcast it to all players, while the walk key is kept being pressed down, to keep walking, I have to take this next command, send it to the server, and to all clients, in time, or the movement won't be smooth anymore. I saw this in other games, and it can get ugly pretty quick, even without lag. So I'm wondering if this is even a viable option. This seems like a very good method for single player though, since it's easy, straight forward (, just take the next movement action in time and add it to a list), and you can easily add mouse movement (clicking on some tile), to add a path to a queue, that's walked along. The other thing that came to my mind was sending the information that someone started moving in some direction, and again once he stopped or changed the direction, together with the position, so that the sprite will appear at the correct position, or rather so that the position can be fixed if it's wrong. This should (hopefully) only make problems if someone really is lagging, in which case it's to be expected. For this to work out I'd need some kind of queue though, where incoming direction changes and stuff are saved, so the sprite knows where to go, after the current movement to the next tile is finished. This could actually work, but kinda sounds overcomplicated. Although it might be the only way to do this, without risk of stuttering. If a stop or direction change is received on the client side it's saved in a queue and the char keeps moving to the specified coordinates, before stopping or changing direction. If the new command comes in too late there'll be stuttering as well of course... I'm having a hard time deciding for a method, and I couldn't really find any examples for this yet. My main problem is keeping the tile movement smooth, which is why other topics regarding synchronization of pixel based movement aren't helping too much. What is the "standard" way to do this?

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  • VPN vs. SSH Tunnel: Which Is More Secure?

    - by Chris Hoffman
    VPNs and SSH tunnels can both securely “tunnel” network traffic over an encrypted connection. They’re similar in some ways, but different in others – if you’re trying to decide which to use, it helps to understand how each works. An SSH tunnel is often referred to as a “poor man’s VPN” because it can provide some of the same features as a VPN without the more complicated server setup process – however, it has some limitations. How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

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  • How can I keep track of a battle log on a web game?

    - by Jay W
    Recently I started working on a Web turn-based PvP RPG game. Now I'm working on the battle system but I encountered some issues: How can I keep track of everything that happens in the battle? It should keep track of the characters on the field, inventory, the damage done etc. I first thought I would simply put it in the (MySQL) database, but I think it will be too much. Especially if several people are in a battle. I thought of puting this in sessions or cookies but I don't think thats reliable. Does anyone have an idea how I can do this?

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  • How to perform game object smoothing in multiplayer games

    - by spaceOwl
    We're developing an infrastructure to support multiplayer games for our game engine. In simple terms, each client (player) engine sends some pieces of data regarding the relevant game objects at a given time interval. On the receiving end, we step the incoming data to current time (to compensate for latency), followed by a smoothing step (which is the subject of this question). I was wondering how smoothing should be performed ? Currently the algorithm is similar to this: Receive incoming state for an object (position, velocity, acceleration, rotation, custom data like visual properties, etc). Calculate a diff between local object position and the position we have after previous prediction steps. If diff doesn't exceed some threshold value, start a smoothing step: Mark the object's CURRENT POSITION and the TARGET POSITION. Linear interpolate between these values for 0.3 seconds. I wonder if this scheme is any good, or if there is any other common implementation or algorithm that should be used? (For example - should i only smooth out the position? or other values, such as speed, etc) any help will be appreciated.

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  • Syncing properties across a game server

    - by Vaughan Hilts
    I'm beginning to implement a simple scripting system into my networked server, and I've hit a snag. Before, I've been wrapping my calls into functions on objects that manipulate objects, but lately I've been finding this to be a pain for simple things. For example, if I set 'player.HP = 1'.. this works server-side. But the player side never sees this change unless I explicitly send a packet to inform the client. For many things like map swapping that require more complicated changes, like change X, Y, Map and do this.. I have a function. That's fine. But what about these small properties I want to sync?

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  • What Do Your Customers Want in an Online Experience?

    - by Christie Flanagan
    In a time where customers have an increasing number of choices and an increasing level of control over their relationships with brands, what matters most is engagement. In order to engage your customers online, you need to provide them with a relevant, interactive and multichannel experience.  Check out this video to see the kind of engaging online experience that Oracle WebCenter can power for your customers. Want to learn more?  Visit our Connected Customer Experience Resource Center to: See a demonstration of how easy it is for marketers and other non–technical business users to create and manage online experiences like the one above with Oracle WebCenter Sites Hear Ancestry.com describe how they use Oracle WebCenter Sites to deliver an online experience that converts site visitors into customers and keeps them coming back to learn more about their family histories Hear what analysts are saying about the exciting new and enhanced web experience management capabilities in Oracle WebCenter Sites 11g

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