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  • Conway's Game of Life - C++ and Qt

    - by Jeff Bridge
    I've done all of the layouts and have most of the code written even. But, I'm stuck in two places. 1) I'm not quite sure how to set up the timer. Am I using it correctly in the gridwindow class? And, am I used the timer functions/signals/slots correctly with the other gridwindow functions. 2) In GridWindow's timerFired() function, I'm having trouble checking/creating the vector-vectors. I wrote out in the comments in that function exactly what I am trying to do. Any help would be much appreciated. main.cpp // Main file for running the grid window application. #include <QApplication> #include "gridwindow.h" //#include "timerwindow.h" #include <stdexcept> #include <string> #include <fstream> #include <sstream> #include <iostream> void Welcome(); // Welcome Function - Prints upon running program; outputs program name, student name/id, class section. void Rules(); // Rules Function: Prints the rules for Conway's Game of Life. using namespace std; // A simple main method to create the window class and then pop it up on the screen. int main(int argc, char *argv[]) { Welcome(); // Calls Welcome function to print student/assignment info. Rules(); // Prints Conway's Game Rules. QApplication app(argc, argv); // Creates the overall windowed application. int rows = 25, cols = 35; //The number of rows & columns in the game grid. GridWindow widget(NULL,rows,cols); // Creates the actual window (for the grid). widget.show(); // Shows the window on the screen. return app.exec(); // Goes into visual loop; starts executing GUI. } // Welcome Function: Prints my name/id, my class number, the assignment, and the program name. void Welcome() { cout << endl; cout << "-------------------------------------------------------------------------------------------------" << endl; cout << "Name/ID - Gabe Audick #7681539807" << endl; cout << "Class/Assignment - CSCI-102 Disccusion 29915: Homework Assignment #4" << endl; cout << "-------------------------------------------------------------------------------------------------" << endl << endl; } // Rules Function: Prints the rules for Conway's Game of Life. void Rules() { cout << "Welcome to Conway's Game of Life." << endl; cout << "Game Rules:" << endl; cout << "\t 1) Any living cell with fewer than two living neighbours dies, as if caused by underpopulation." << endl; cout << "\t 2) Any live cell with more than three live neighbours dies, as if by overcrowding." << endl; cout << "\t 3) Any live cell with two or three live neighbours lives on to the next generation." << endl; cout << "\t 4) Any dead cell with exactly three live neighbours becomes a live cell." << endl << endl; cout << "Enjoy." << endl << endl; } gridcell.h // A header file for a class representing a single cell in a grid of cells. #ifndef GRIDCELL_H_ #define GRIDCELL_H_ #include <QPalette> #include <QColor> #include <QPushButton> #include <Qt> #include <QWidget> #include <QFrame> #include <QHBoxLayout> #include <iostream> // An enum representing the two different states a cell can have. enum CellType { DEAD, // DEAD = Dead Cell. --> Color = White. LIVE // LIVE = Living Cell. ---> Color = White. }; /* Class: GridCell. A class representing a single cell in a grid. Each cell is implemented as a QT QFrame that contains a single QPushButton. The button is sized so that it takes up the entire frame. Each cell also keeps track of what type of cell it is based on the CellType enum. */ class GridCell : public QFrame { Q_OBJECT // Macro allowing us to have signals & slots on this object. private: QPushButton* button; // The button inside the cell that gives its clickability. CellType type; // The type of cell (DEAD or LIVE.) public slots: void handleClick(); // Callback for handling a click on the current cell. void setType(CellType type); // Cell type mutator. Calls the "redrawCell" function. signals: void typeChanged(CellType type); // Signal to notify listeners when the cell type has changed. public: GridCell(QWidget *parent = NULL); // Constructor for creating a cell. Takes parent widget or default parent to NULL. virtual ~GridCell(); // Destructor. void redrawCell(); // Redraws cell: Sets new type/color. CellType getType() const; //Simple getter for the cell type. private: Qt::GlobalColor getColorForCellType(); // Helper method. Returns color that cell should be based from its value. }; #endif gridcell.cpp #include <iostream> #include "gridcell.h" #include "utility.h" using namespace std; // Constructor: Creates a grid cell. GridCell::GridCell(QWidget *parent) : QFrame(parent) { this->type = DEAD; // Default: Cell is DEAD (white). setFrameStyle(QFrame::Box); // Set the frame style. This is what gives each box its black border. this->button = new QPushButton(this); //Creates button that fills entirety of each grid cell. this->button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); // Expands button to fill space. this->button->setMinimumSize(19,19); //width,height // Min height and width of button. QHBoxLayout *layout = new QHBoxLayout(); //Creates a simple layout to hold our button and add the button to it. layout->addWidget(this->button); setLayout(layout); layout->setStretchFactor(this->button,1); // Lets the buttons expand all the way to the edges of the current frame with no space leftover layout->setContentsMargins(0,0,0,0); layout->setSpacing(0); connect(this->button,SIGNAL(clicked()),this,SLOT(handleClick())); // Connects clicked signal with handleClick slot. redrawCell(); // Calls function to redraw (set new type for) the cell. } // Basic destructor. GridCell::~GridCell() { delete this->button; } // Accessor for the cell type. CellType GridCell::getType() const { return(this->type); } // Mutator for the cell type. Also has the side effect of causing the cell to be redrawn on the GUI. void GridCell::setType(CellType type) { this->type = type; redrawCell(); } // Handler slot for button clicks. This method is called whenever the user clicks on this cell in the grid. void GridCell::handleClick() { // When clicked on... if(this->type == DEAD) // If type is DEAD (white), change to LIVE (black). type = LIVE; else type = DEAD; // If type is LIVE (black), change to DEAD (white). setType(type); // Sets new type (color). setType Calls redrawCell() to recolor. } // Method to check cell type and return the color of that type. Qt::GlobalColor GridCell::getColorForCellType() { switch(this->type) { default: case DEAD: return Qt::white; case LIVE: return Qt::black; } } // Helper method. Forces current cell to be redrawn on the GUI. Called whenever the setType method is invoked. void GridCell::redrawCell() { Qt::GlobalColor gc = getColorForCellType(); //Find out what color this cell should be. this->button->setPalette(QPalette(gc,gc)); //Force the button in the cell to be the proper color. this->button->setAutoFillBackground(true); this->button->setFlat(true); //Force QT to NOT draw the borders on the button } gridwindow.h // A header file for a QT window that holds a grid of cells. #ifndef GRIDWINDOW_H_ #define GRIDWINDOW_H_ #include <vector> #include <QWidget> #include <QTimer> #include <QGridLayout> #include <QLabel> #include <QApplication> #include "gridcell.h" /* class GridWindow: This is the class representing the whole window that comes up when this program runs. It contains a header section with a title, a middle section of MxN cells and a bottom section with buttons. */ class GridWindow : public QWidget { Q_OBJECT // Macro to allow this object to have signals & slots. private: std::vector<std::vector<GridCell*> > cells; // A 2D vector containing pointers to all the cells in the grid. QLabel *title; // A pointer to the Title text on the window. QTimer *timer; // Creates timer object. public slots: void handleClear(); // Handler function for clicking the Clear button. void handleStart(); // Handler function for clicking the Start button. void handlePause(); // Handler function for clicking the Pause button. void timerFired(); // Method called whenever timer fires. public: GridWindow(QWidget *parent = NULL,int rows=3,int cols=3); // Constructor. virtual ~GridWindow(); // Destructor. std::vector<std::vector<GridCell*> >& getCells(); // Accessor for the array of grid cells. private: QHBoxLayout* setupHeader(); // Helper function to construct the GUI header. QGridLayout* setupGrid(int rows,int cols); // Helper function to constructor the GUI's grid. QHBoxLayout* setupButtonRow(); // Helper function to setup the row of buttons at the bottom. }; #endif gridwindow.cpp #include <iostream> #include "gridwindow.h" using namespace std; // Constructor for window. It constructs the three portions of the GUI and lays them out vertically. GridWindow::GridWindow(QWidget *parent,int rows,int cols) : QWidget(parent) { QHBoxLayout *header = setupHeader(); // Setup the title at the top. QGridLayout *grid = setupGrid(rows,cols); // Setup the grid of colored cells in the middle. QHBoxLayout *buttonRow = setupButtonRow(); // Setup the row of buttons across the bottom. QVBoxLayout *layout = new QVBoxLayout(); // Puts everything together. layout->addLayout(header); layout->addLayout(grid); layout->addLayout(buttonRow); setLayout(layout); } // Destructor. GridWindow::~GridWindow() { delete title; } // Builds header section of the GUI. QHBoxLayout* GridWindow::setupHeader() { QHBoxLayout *header = new QHBoxLayout(); // Creates horizontal box. header->setAlignment(Qt::AlignHCenter); this->title = new QLabel("CONWAY'S GAME OF LIFE",this); // Creates big, bold, centered label (title): "Conway's Game of Life." this->title->setAlignment(Qt::AlignHCenter); this->title->setFont(QFont("Arial", 32, QFont::Bold)); header->addWidget(this->title); // Adds widget to layout. return header; // Returns header to grid window. } // Builds the grid of cells. This method populates the grid's 2D array of GridCells with MxN cells. QGridLayout* GridWindow::setupGrid(int rows,int cols) { QGridLayout *grid = new QGridLayout(); // Creates grid layout. grid->setHorizontalSpacing(0); // No empty spaces. Cells should be contiguous. grid->setVerticalSpacing(0); grid->setSpacing(0); grid->setAlignment(Qt::AlignHCenter); for(int i=0; i < rows; i++) //Each row is a vector of grid cells. { std::vector<GridCell*> row; // Creates new vector for current row. cells.push_back(row); for(int j=0; j < cols; j++) { GridCell *cell = new GridCell(); // Creates and adds new cell to row. cells.at(i).push_back(cell); grid->addWidget(cell,i,j); // Adds to cell to grid layout. Column expands vertically. grid->setColumnStretch(j,1); } grid->setRowStretch(i,1); // Sets row expansion horizontally. } return grid; // Returns grid. } // Builds footer section of the GUI. QHBoxLayout* GridWindow::setupButtonRow() { QHBoxLayout *buttonRow = new QHBoxLayout(); // Creates horizontal box for buttons. buttonRow->setAlignment(Qt::AlignHCenter); // Clear Button - Clears cell; sets them all to DEAD/white. QPushButton *clearButton = new QPushButton("CLEAR"); clearButton->setFixedSize(100,25); connect(clearButton, SIGNAL(clicked()), this, SLOT(handleClear())); buttonRow->addWidget(clearButton); // Start Button - Starts game when user clicks. Or, resumes game after being paused. QPushButton *startButton = new QPushButton("START/RESUME"); startButton->setFixedSize(100,25); connect(startButton, SIGNAL(clicked()), this, SLOT(handleStart())); buttonRow->addWidget(startButton); // Pause Button - Pauses simulation of game. QPushButton *pauseButton = new QPushButton("PAUSE"); pauseButton->setFixedSize(100,25); connect(pauseButton, SIGNAL(clicked()), this, SLOT(handlePause())); buttonRow->addWidget(pauseButton); // Quit Button - Exits program. QPushButton *quitButton = new QPushButton("EXIT"); quitButton->setFixedSize(100,25); connect(quitButton, SIGNAL(clicked()), qApp, SLOT(quit())); buttonRow->addWidget(quitButton); return buttonRow; // Returns bottom of layout. } /* SLOT method for handling clicks on the "clear" button. Receives "clicked" signals on the "Clear" button and sets all cells to DEAD. */ void GridWindow::handleClear() { for(unsigned int row=0; row < cells.size(); row++) // Loops through current rows' cells. { for(unsigned int col=0; col < cells[row].size(); col++) { GridCell *cell = cells[row][col]; // Grab the current cell & set its value to dead. cell->setType(DEAD); } } } /* SLOT method for handling clicks on the "start" button. Receives "clicked" signals on the "start" button and begins game simulation. */ void GridWindow::handleStart() { this->timer = new QTimer(this); // Creates new timer. connect(this->timer, SIGNAL(timeout()), this, SLOT(timerFired())); // Connect "timerFired" method class to the "timeout" signal fired by the timer. this->timer->start(500); // Timer to fire every 500 milliseconds. } /* SLOT method for handling clicks on the "pause" button. Receives "clicked" signals on the "pause" button and stops the game simulation. */ void GridWindow::handlePause() { this->timer->stop(); // Stops the timer. delete this->timer; // Deletes timer. } // Accessor method - Gets the 2D vector of grid cells. std::vector<std::vector<GridCell*> >& GridWindow::getCells() { return this->cells; } void GridWindow::timerFired() { // I'm not sure how to write this code. // I want to take the original vector-vector, and also make a new, empty vector-vector of the same size. // I would then go through the code below with the original vector, and apply the rules to the new vector-vector. // Finally, I would make the new vector-vecotr the original vector-vector. (That would be one step in the simulation.) cout << cells[1][2]; /* for (unsigned int m = 0; m < original.size(); m++) { for (unsigned int n = 0; n < original.at(m).size(); n++) { unsigned int neighbors = 0; //Begin counting number of neighbors. if (original[m-1][n-1].getType() == LIVE) // If a cell next to [i][j] is LIVE, add one to the neighbor count. neighbors += 1; if (original[m-1][n].getType() == LIVE) neighbors += 1; if (original[m-1][n+1].getType() == LIVE) neighbors += 1; if (original[m][n-1].getType() == LIVE) neighbors += 1; if (original[m][n+1].getType() == LIVE) neighbors += 1; if (original[m+1][n-1].getType() == LIVE) neighbors += 1; if (original[m+1][n].getType() == LIVE) neighbors += 1; if (original[m+1][n+1].getType() == LIVE) neighbors += 1; if (original[m][n].getType() == LIVE && neighbors < 2) // Apply game rules to cells: Create new, updated grid with the roundtwo vector. roundtwo[m][n].setType(LIVE); else if (original[m][n].getType() == LIVE && neighbors > 3) roundtwo[m][n].setType(DEAD); else if (original[m][n].getType() == LIVE && (neighbors == 2 || neighbors == 3)) roundtwo[m][n].setType(LIVE); else if (original[m][n].getType() == DEAD && neighbors == 3) roundtwo[m][n].setType(LIVE); } }*/ }

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  • error LNK2005: xxx already defined in MSVCRT.lib(MSVCR100.dll) C:\something\LIBCMT.lib(setlocal.obj)

    - by volpack
    Hello, I'm using DCMTK library for reading Dicom files (Image format used in medical image processing.) I'm having a problem in compiling this DCMTK source code. DCMTK uses some additional external libraries (zlib, tiff, libpng, libxml2, libiconv). I know that all libraries should be generated with same Code Generation Options. I've downloaded the compiled versions of these support libraries which are compiled with "Multithreaded DLL" runtime options (/MD). In each project of DCMTK source code I ensured that runtime options are "Multithreaded DLL" (/MD). But still I'm getting these errors: Error 238 error LNK2005: ___iob_func already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(_file.obj) dcmp2pgm Error 239 error LNK2005: __lock_file already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(_file.obj) dcmp2pgm Error 240 error LNK2005: __unlock_file already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(_file.obj) dcmp2pgm Error 241 error LNK2005: __initterm_e already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0dat.obj) dcmp2pgm Error 242 error LNK2005: _exit already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0dat.obj) dcmp2pgm Error 243 error LNK2005: __exit already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0dat.obj) dcmp2pgm Error 244 error LNK2005: __cexit already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0dat.obj) dcmp2pgm Error 245 error LNK2005: __amsg_exit already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0dat.obj) dcmp2pgm Error 246 error LNK2005: _fflush already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(fflush.obj) dcmp2pgm Error 247 error LNK2005: __errno already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(dosmap.obj) dcmp2pgm Error 248 error LNK2005: __invoke_watson already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(invarg.obj) dcmp2pgm Error 249 error LNK2005: "void __cdecl terminate(void)" (?terminate@@YAXXZ) already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(hooks.obj) dcmp2pgm Error 250 error LNK2005: ___xi_a already defined in MSVCRT.lib(cinitexe.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0init.obj) dcmp2pgm Error 251 error LNK2005: ___xi_z already defined in MSVCRT.lib(cinitexe.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0init.obj) dcmp2pgm Error 252 error LNK2005: ___xc_a already defined in MSVCRT.lib(cinitexe.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0init.obj) dcmp2pgm Error 253 error LNK2005: ___xc_z already defined in MSVCRT.lib(cinitexe.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0init.obj) dcmp2pgm Error 254 error LNK2005: __unlock already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(mlock.obj) dcmp2pgm Error 255 error LNK2005: __lock already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(mlock.obj) dcmp2pgm Error 256 error LNK2005: __XcptFilter already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(winxfltr.obj) dcmp2pgm Error 257 error LNK2005: _mainCRTStartup already defined in MSVCRT.lib(crtexe.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0.obj) dcmp2pgm Error 258 error LNK2005: ___set_app_type already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(errmode.obj) dcmp2pgm Error 259 error LNK2005: __configthreadlocale already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(setlocal.obj) dcmp2pgm Error 260 error LNK2005: _getenv already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(getenv.obj) dcmp2pgm Error 261 error LNK2005: __isctype already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(isctype.obj) dcmp2pgm Error 262 error LNK2005: __strnicmp already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(strnicmp.obj) dcmp2pgm Error 263 error LNK2005: __close already defined in LIBCMT.lib(close.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmp2pgm Error 264 error LNK2005: __fileno already defined in LIBCMT.lib(fileno.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmp2pgm Error 265 error LNK2005: _calloc already defined in LIBCMT.lib(calloc.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmp2pgm Error 266 error LNK2005: _atol already defined in LIBCMT.lib(atox.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmp2pgm Error 267 error LNK2005: _strcspn already defined in LIBCMT.lib(strcspn.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmp2pgm Error 268 error LNK2005: __stricmp already defined in LIBCMT.lib(stricmp.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmp2pgm Error 269 error LNK2005: _atoi already defined in LIBCMT.lib(atox.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmp2pgm Error 270 error LNK2005: __lseek already defined in LIBCMT.lib(lseek.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmp2pgm Error 271 error LNK2005: __read already defined in LIBCMT.lib(read.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmp2pgm Error 272 error LNK2005: __write already defined in LIBCMT.lib(write.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmp2pgm Error 273 error LNK2005: __open already defined in LIBCMT.lib(open.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmp2pgm Error 274 error LNK2005: __get_osfhandle already defined in LIBCMT.lib(osfinfo.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmp2pgm Error 278 error LNK1169: one or more multiply defined symbols found C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\Release\dcmp2pgm.exe 1 1 dcmp2pgm Error 201 error LNK2005: ___iob_func already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(_file.obj) dcmprscp Error 202 error LNK2005: __lock_file already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(_file.obj) dcmprscp Error 203 error LNK2005: __unlock_file already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(_file.obj) dcmprscp Error 204 error LNK2005: __initterm_e already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0dat.obj) dcmprscp Error 205 error LNK2005: _exit already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0dat.obj) dcmprscp Error 206 error LNK2005: __exit already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0dat.obj) dcmprscp Error 207 error LNK2005: __cexit already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0dat.obj) dcmprscp Error 208 error LNK2005: __amsg_exit already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0dat.obj) dcmprscp Error 209 error LNK2005: _fflush already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(fflush.obj) dcmprscp Error 210 error LNK2005: __errno already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(dosmap.obj) dcmprscp Error 211 error LNK2005: __invoke_watson already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(invarg.obj) dcmprscp Error 212 error LNK2005: "void __cdecl terminate(void)" (?terminate@@YAXXZ) already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(hooks.obj) dcmprscp Error 213 error LNK2005: ___xi_a already defined in MSVCRT.lib(cinitexe.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0init.obj) dcmprscp Error 214 error LNK2005: ___xi_z already defined in MSVCRT.lib(cinitexe.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0init.obj) dcmprscp Error 215 error LNK2005: ___xc_a already defined in MSVCRT.lib(cinitexe.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0init.obj) dcmprscp Error 216 error LNK2005: ___xc_z already defined in MSVCRT.lib(cinitexe.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0init.obj) dcmprscp Error 217 error LNK2005: __unlock already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(mlock.obj) dcmprscp Error 218 error LNK2005: __lock already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(mlock.obj) dcmprscp Error 219 error LNK2005: __XcptFilter already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(winxfltr.obj) dcmprscp Error 220 error LNK2005: __stricmp already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(stricmp.obj) dcmprscp Error 221 error LNK2005: _mainCRTStartup already defined in MSVCRT.lib(crtexe.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0.obj) dcmprscp Error 222 error LNK2005: ___set_app_type already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(errmode.obj) dcmprscp Error 223 error LNK2005: __configthreadlocale already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(setlocal.obj) dcmprscp Error 224 error LNK2005: _getenv already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(getenv.obj) dcmprscp Error 225 error LNK2005: __isctype already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(isctype.obj) dcmprscp Error 226 error LNK2005: __strnicmp already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(strnicmp.obj) dcmprscp Error 227 error LNK2005: __close already defined in LIBCMT.lib(close.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmprscp Error 228 error LNK2005: __fileno already defined in LIBCMT.lib(fileno.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmprscp Error 229 error LNK2005: __lseek already defined in LIBCMT.lib(lseek.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmprscp Error 230 error LNK2005: __read already defined in LIBCMT.lib(read.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmprscp Error 231 error LNK2005: __write already defined in LIBCMT.lib(write.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmprscp Error 232 error LNK2005: __open already defined in LIBCMT.lib(open.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmprscp Error 233 error LNK2005: __get_osfhandle already defined in LIBCMT.lib(osfinfo.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmprscp Error 237 error LNK1169: one or more multiply defined symbols found C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\Release\dcmprscp.exe 1 1 dcmprscp Error 160 error LNK2005: ___iob_func already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(_file.obj) dcmprscu Error 161 error LNK2005: __lock_file already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(_file.obj) dcmprscu Error 162 error LNK2005: __unlock_file already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(_file.obj) dcmprscu Error 163 error LNK2005: __initterm_e already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0dat.obj) dcmprscu Error 164 error LNK2005: _exit already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0dat.obj) dcmprscu Error 165 error LNK2005: __exit already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0dat.obj) dcmprscu Error 166 error LNK2005: __cexit already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0dat.obj) dcmprscu Error 167 error LNK2005: __amsg_exit already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0dat.obj) dcmprscu Error 168 error LNK2005: _fflush already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(fflush.obj) dcmprscu Error 169 error LNK2005: __errno already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(dosmap.obj) dcmprscu Error 170 error LNK2005: __invoke_watson already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(invarg.obj) dcmprscu Error 171 error LNK2005: "void __cdecl terminate(void)" (?terminate@@YAXXZ) already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(hooks.obj) dcmprscu Error 172 error LNK2005: ___xi_a already defined in MSVCRT.lib(cinitexe.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0init.obj) dcmprscu Error 173 error LNK2005: ___xi_z already defined in MSVCRT.lib(cinitexe.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0init.obj) dcmprscu Error 174 error LNK2005: ___xc_a already defined in MSVCRT.lib(cinitexe.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0init.obj) dcmprscu Error 175 error LNK2005: ___xc_z already defined in MSVCRT.lib(cinitexe.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0init.obj) dcmprscu Error 176 error LNK2005: __unlock already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(mlock.obj) dcmprscu Error 177 error LNK2005: __lock already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(mlock.obj) dcmprscu Error 178 error LNK2005: __XcptFilter already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(winxfltr.obj) dcmprscu Error 179 error LNK2005: _mainCRTStartup already defined in MSVCRT.lib(crtexe.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0.obj) dcmprscu Error 180 error LNK2005: ___set_app_type already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(errmode.obj) dcmprscu Error 181 error LNK2005: __configthreadlocale already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(setlocal.obj) dcmprscu Error 182 error LNK2005: _getenv already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(getenv.obj) dcmprscu Error 183 error LNK2005: __isctype already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(isctype.obj) dcmprscu Error 184 error LNK2005: __strnicmp already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(strnicmp.obj) dcmprscu Error 185 error LNK2005: __close already defined in LIBCMT.lib(close.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmprscu Error 186 error LNK2005: __fileno already defined in LIBCMT.lib(fileno.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmprscu Error 187 error LNK2005: _calloc already defined in LIBCMT.lib(calloc.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmprscu Error 188 error LNK2005: _atol already defined in LIBCMT.lib(atox.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmprscu Error 189 error LNK2005: _strcspn already defined in LIBCMT.lib(strcspn.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmprscu Error 190 error LNK2005: __stricmp already defined in LIBCMT.lib(stricmp.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmprscu Error 191 error LNK2005: _atoi already defined in LIBCMT.lib(atox.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmprscu Error 192 error LNK2005: __lseek already defined in LIBCMT.lib(lseek.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmprscu Error 193 error LNK2005: __read already defined in LIBCMT.lib(read.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmprscu Error 194 error LNK2005: __write already defined in LIBCMT.lib(write.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmprscu Error 195 error LNK2005: __open already defined in LIBCMT.lib(open.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmprscu Error 196 error LNK2005: __get_osfhandle already defined in LIBCMT.lib(osfinfo.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmprscu Error 200 error LNK1169: one or more multiply defined symbols found C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\Release\dcmprscu.exe dcmprscu Error 119 error LNK2005: ___iob_func already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(_file.obj) dcmpsprt Error 120 error LNK2005: __lock_file already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(_file.obj) dcmpsprt Error 121 error LNK2005: __unlock_file already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(_file.obj) dcmpsprt Error 122 error LNK2005: __initterm_e already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0dat.obj) dcmpsprt Error 123 error LNK2005: _exit already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0dat.obj) dcmpsprt Error 124 error LNK2005: __exit already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0dat.obj) dcmpsprt Error 125 error LNK2005: __cexit already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0dat.obj) dcmpsprt Error 126 error LNK2005: __amsg_exit already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0dat.obj) dcmpsprt Error 127 error LNK2005: _fflush already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(fflush.obj) dcmpsprt Error 128 error LNK2005: __errno already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(dosmap.obj) dcmpsprt Error 129 error LNK2005: __invoke_watson already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(invarg.obj) dcmpsprt Error 130 error LNK2005: "void __cdecl terminate(void)" (?terminate@@YAXXZ) already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(hooks.obj) dcmpsprt Error 131 error LNK2005: ___xi_a already defined in MSVCRT.lib(cinitexe.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0init.obj) dcmpsprt Error 132 error LNK2005: ___xi_z already defined in MSVCRT.lib(cinitexe.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0init.obj) dcmpsprt Error 133 error LNK2005: ___xc_a already defined in MSVCRT.lib(cinitexe.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0init.obj) dcmpsprt Error 134 error LNK2005: ___xc_z already defined in MSVCRT.lib(cinitexe.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0init.obj) dcmpsprt Error 135 error LNK2005: __unlock already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(mlock.obj) dcmpsprt Error 136 error LNK2005: __lock already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(mlock.obj) dcmpsprt Error 137 error LNK2005: __XcptFilter already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(winxfltr.obj) dcmpsprt Error 138 error LNK2005: _mainCRTStartup already defined in MSVCRT.lib(crtexe.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(crt0.obj) dcmpsprt Error 139 error LNK2005: ___set_app_type already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(errmode.obj) dcmpsprt Error 140 error LNK2005: __configthreadlocale already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(setlocal.obj) dcmpsprt Error 141 error LNK2005: _getenv already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(getenv.obj) dcmpsprt Error 142 error LNK2005: __isctype already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(isctype.obj) dcmpsprt Error 143 error LNK2005: __strnicmp already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\LIBCMT.lib(strnicmp.obj) dcmpsprt Error 144 error LNK2005: __close already defined in LIBCMT.lib(close.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmpsprt Error 145 error LNK2005: __fileno already defined in LIBCMT.lib(fileno.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmpsprt Error 146 error LNK2005: _calloc already defined in LIBCMT.lib(calloc.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmpsprt Error 147 error LNK2005: _atol already defined in LIBCMT.lib(atox.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmpsprt Error 148 error LNK2005: _strcspn already defined in LIBCMT.lib(strcspn.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmpsprt Error 149 error LNK2005: __stricmp already defined in LIBCMT.lib(stricmp.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmpsprt Error 150 error LNK2005: _atoi already defined in LIBCMT.lib(atox.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmpsprt Error 151 error LNK2005: __lseek already defined in LIBCMT.lib(lseek.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmpsprt Error 152 error LNK2005: __read already defined in LIBCMT.lib(read.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmpsprt Error 153 error LNK2005: __write already defined in LIBCMT.lib(write.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmpsprt Error 154 error LNK2005: __open already defined in LIBCMT.lib(open.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmpsprt Error 155 error LNK2005: __get_osfhandle already defined in LIBCMT.lib(osfinfo.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\MSVCRT.lib(MSVCR100.dll) dcmpsprt Error 159 error LNK1169: one or more multiply defined symbols found C:\dcmtk-3.5.4-src\CMakeBinaries\dcmpstat\apps\Release\dcmpsprt.exe 1 1 dcmpsprt Error 61 error LNK2005: ___iob_func already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(_file.obj) dsr2html Error 62 error LNK2005: __lock_file already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(_file.obj) dsr2html Error 63 error LNK2005: __unlock_file already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(_file.obj) dsr2html Error 64 error LNK2005: __initterm_e already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(crt0dat.obj) dsr2html Error 65 error LNK2005: _exit already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(crt0dat.obj) dsr2html Error 66 error LNK2005: __exit already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(crt0dat.obj) dsr2html Error 67 error LNK2005: __cexit already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(crt0dat.obj) dsr2html Error 68 error LNK2005: __amsg_exit already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(crt0dat.obj) dsr2html Error 69 error LNK2005: _fflush already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(fflush.obj) dsr2html Error 70 error LNK2005: __errno already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(dosmap.obj) dsr2html Error 71 error LNK2005: __invoke_watson already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(invarg.obj) dsr2html Error 72 error LNK2005: "void __cdecl terminate(void)" (?terminate@@YAXXZ) already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(hooks.obj) dsr2html Error 73 error LNK2005: ___xi_a already defined in MSVCRT.lib(cinitexe.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(crt0init.obj) dsr2html Error 74 error LNK2005: ___xi_z already defined in MSVCRT.lib(cinitexe.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(crt0init.obj) dsr2html Error 75 error LNK2005: ___xc_a already defined in MSVCRT.lib(cinitexe.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(crt0init.obj) dsr2html Error 76 error LNK2005: ___xc_z already defined in MSVCRT.lib(cinitexe.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(crt0init.obj) dsr2html Error 77 error LNK2005: __unlock already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(mlock.obj) dsr2html Error 78 error LNK2005: __lock already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(mlock.obj) dsr2html Error 79 error LNK2005: __XcptFilter already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(winxfltr.obj) dsr2html Error 80 error LNK2005: _mainCRTStartup already defined in MSVCRT.lib(crtexe.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(crt0.obj) dsr2html Error 81 error LNK2005: ___set_app_type already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(errmode.obj) dsr2html Error 82 error LNK2005: __configthreadlocale already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(setlocal.obj) dsr2html Error 83 error LNK2005: _getenv already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(getenv.obj) dsr2html Error 84 error LNK2005: __isctype already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(isctype.obj) dsr2html Error 85 error LNK2005: __close already defined in LIBCMT.lib(close.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\MSVCRT.lib(MSVCR100.dll) dsr2html Error 86 error LNK2005: __fileno already defined in LIBCMT.lib(fileno.obj) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\MSVCRT.lib(MSVCR100.dll) dsr2html Error 90 error LNK1169: one or more multiply defined symbols found C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\Release\dsr2html.exe 1 1 dsr2html Error 31 error LNK2005: ___iob_func already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(_file.obj) dsr2xml Error 32 error LNK2005: __lock_file already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(_file.obj) dsr2xml Error 33 error LNK2005: __unlock_file already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(_file.obj) dsr2xml Error 34 error LNK2005: __initterm_e already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCMT.lib(crt0dat.obj) dsr2xml Error 35 error LNK2005: _exit already defined in MSVCRT.lib(MSVCR100.dll) C:\dcmtk-3.5.4-src\CMakeBinaries\dcmsr\apps\LIBCM

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  • What are good design practices when working with Entity Framework

    - by AD
    This will apply mostly for an asp.net application where the data is not accessed via soa. Meaning that you get access to the objects loaded from the framework, not Transfer Objects, although some recommendation still apply. This is a community post, so please add to it as you see fit. Applies to: Entity Framework 1.0 shipped with Visual Studio 2008 sp1. Why pick EF in the first place? Considering it is a young technology with plenty of problems (see below), it may be a hard sell to get on the EF bandwagon for your project. However, it is the technology Microsoft is pushing (at the expense of Linq2Sql, which is a subset of EF). In addition, you may not be satisfied with NHibernate or other solutions out there. Whatever the reasons, there are people out there (including me) working with EF and life is not bad.make you think. EF and inheritance The first big subject is inheritance. EF does support mapping for inherited classes that are persisted in 2 ways: table per class and table the hierarchy. The modeling is easy and there are no programming issues with that part. (The following applies to table per class model as I don't have experience with table per hierarchy, which is, anyway, limited.) The real problem comes when you are trying to run queries that include one or many objects that are part of an inheritance tree: the generated sql is incredibly awful, takes a long time to get parsed by the EF and takes a long time to execute as well. This is a real show stopper. Enough that EF should probably not be used with inheritance or as little as possible. Here is an example of how bad it was. My EF model had ~30 classes, ~10 of which were part of an inheritance tree. On running a query to get one item from the Base class, something as simple as Base.Get(id), the generated SQL was over 50,000 characters. Then when you are trying to return some Associations, it degenerates even more, going as far as throwing SQL exceptions about not being able to query more than 256 tables at once. Ok, this is bad, EF concept is to allow you to create your object structure without (or with as little as possible) consideration on the actual database implementation of your table. It completely fails at this. So, recommendations? Avoid inheritance if you can, the performance will be so much better. Use it sparingly where you have to. In my opinion, this makes EF a glorified sql-generation tool for querying, but there are still advantages to using it. And ways to implement mechanism that are similar to inheritance. Bypassing inheritance with Interfaces First thing to know with trying to get some kind of inheritance going with EF is that you cannot assign a non-EF-modeled class a base class. Don't even try it, it will get overwritten by the modeler. So what to do? You can use interfaces to enforce that classes implement some functionality. For example here is a IEntity interface that allow you to define Associations between EF entities where you don't know at design time what the type of the entity would be. public enum EntityTypes{ Unknown = -1, Dog = 0, Cat } public interface IEntity { int EntityID { get; } string Name { get; } Type EntityType { get; } } public partial class Dog : IEntity { // implement EntityID and Name which could actually be fields // from your EF model Type EntityType{ get{ return EntityTypes.Dog; } } } Using this IEntity, you can then work with undefined associations in other classes // lets take a class that you defined in your model. // that class has a mapping to the columns: PetID, PetType public partial class Person { public IEntity GetPet() { return IEntityController.Get(PetID,PetType); } } which makes use of some extension functions: public class IEntityController { static public IEntity Get(int id, EntityTypes type) { switch (type) { case EntityTypes.Dog: return Dog.Get(id); case EntityTypes.Cat: return Cat.Get(id); default: throw new Exception("Invalid EntityType"); } } } Not as neat as having plain inheritance, particularly considering you have to store the PetType in an extra database field, but considering the performance gains, I would not look back. It also cannot model one-to-many, many-to-many relationship, but with creative uses of 'Union' it could be made to work. Finally, it creates the side effet of loading data in a property/function of the object, which you need to be careful about. Using a clear naming convention like GetXYZ() helps in that regards. Compiled Queries Entity Framework performance is not as good as direct database access with ADO (obviously) or Linq2SQL. There are ways to improve it however, one of which is compiling your queries. The performance of a compiled query is similar to Linq2Sql. What is a compiled query? It is simply a query for which you tell the framework to keep the parsed tree in memory so it doesn't need to be regenerated the next time you run it. So the next run, you will save the time it takes to parse the tree. Do not discount that as it is a very costly operation that gets even worse with more complex queries. There are 2 ways to compile a query: creating an ObjectQuery with EntitySQL and using CompiledQuery.Compile() function. (Note that by using an EntityDataSource in your page, you will in fact be using ObjectQuery with EntitySQL, so that gets compiled and cached). An aside here in case you don't know what EntitySQL is. It is a string-based way of writing queries against the EF. Here is an example: "select value dog from Entities.DogSet as dog where dog.ID = @ID". The syntax is pretty similar to SQL syntax. You can also do pretty complex object manipulation, which is well explained [here][1]. Ok, so here is how to do it using ObjectQuery< string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); The first time you run this query, the framework will generate the expression tree and keep it in memory. So the next time it gets executed, you will save on that costly step. In that example EnablePlanCaching = true, which is unnecessary since that is the default option. The other way to compile a query for later use is the CompiledQuery.Compile method. This uses a delegate: static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => ctx.DogSet.FirstOrDefault(it => it.ID == id)); or using linq static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => (from dog in ctx.DogSet where dog.ID == id select dog).FirstOrDefault()); to call the query: query_GetDog.Invoke( YourContext, id ); The advantage of CompiledQuery is that the syntax of your query is checked at compile time, where as EntitySQL is not. However, there are other consideration... Includes Lets say you want to have the data for the dog owner to be returned by the query to avoid making 2 calls to the database. Easy to do, right? EntitySQL string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)).Include("Owner"); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); CompiledQuery static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => (from dog in ctx.DogSet.Include("Owner") where dog.ID == id select dog).FirstOrDefault()); Now, what if you want to have the Include parametrized? What I mean is that you want to have a single Get() function that is called from different pages that care about different relationships for the dog. One cares about the Owner, another about his FavoriteFood, another about his FavotireToy and so on. Basicly, you want to tell the query which associations to load. It is easy to do with EntitySQL public Dog Get(int id, string include) { string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)) .IncludeMany(include); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); } The include simply uses the passed string. Easy enough. Note that it is possible to improve on the Include(string) function (that accepts only a single path) with an IncludeMany(string) that will let you pass a string of comma-separated associations to load. Look further in the extension section for this function. If we try to do it with CompiledQuery however, we run into numerous problems: The obvious static readonly Func<Entities, int, string, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, string, Dog>((ctx, id, include) => (from dog in ctx.DogSet.Include(include) where dog.ID == id select dog).FirstOrDefault()); will choke when called with: query_GetDog.Invoke( YourContext, id, "Owner,FavoriteFood" ); Because, as mentionned above, Include() only wants to see a single path in the string and here we are giving it 2: "Owner" and "FavoriteFood" (which is not to be confused with "Owner.FavoriteFood"!). Then, let's use IncludeMany(), which is an extension function static readonly Func<Entities, int, string, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, string, Dog>((ctx, id, include) => (from dog in ctx.DogSet.IncludeMany(include) where dog.ID == id select dog).FirstOrDefault()); Wrong again, this time it is because the EF cannot parse IncludeMany because it is not part of the functions that is recognizes: it is an extension. Ok, so you want to pass an arbitrary number of paths to your function and Includes() only takes a single one. What to do? You could decide that you will never ever need more than, say 20 Includes, and pass each separated strings in a struct to CompiledQuery. But now the query looks like this: from dog in ctx.DogSet.Include(include1).Include(include2).Include(include3) .Include(include4).Include(include5).Include(include6) .[...].Include(include19).Include(include20) where dog.ID == id select dog which is awful as well. Ok, then, but wait a minute. Can't we return an ObjectQuery< with CompiledQuery? Then set the includes on that? Well, that what I would have thought so as well: static readonly Func<Entities, int, ObjectQuery<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, ObjectQuery<Dog>>((ctx, id) => (ObjectQuery<Dog>)(from dog in ctx.DogSet where dog.ID == id select dog)); public Dog GetDog( int id, string include ) { ObjectQuery<Dog> oQuery = query_GetDog(id); oQuery = oQuery.IncludeMany(include); return oQuery.FirstOrDefault; } That should have worked, except that when you call IncludeMany (or Include, Where, OrderBy...) you invalidate the cached compiled query because it is an entirely new one now! So, the expression tree needs to be reparsed and you get that performance hit again. So what is the solution? You simply cannot use CompiledQueries with parametrized Includes. Use EntitySQL instead. This doesn't mean that there aren't uses for CompiledQueries. It is great for localized queries that will always be called in the same context. Ideally CompiledQuery should always be used because the syntax is checked at compile time, but due to limitation, that's not possible. An example of use would be: you may want to have a page that queries which two dogs have the same favorite food, which is a bit narrow for a BusinessLayer function, so you put it in your page and know exactly what type of includes are required. Passing more than 3 parameters to a CompiledQuery Func is limited to 5 parameters, of which the last one is the return type and the first one is your Entities object from the model. So that leaves you with 3 parameters. A pitance, but it can be improved on very easily. public struct MyParams { public string param1; public int param2; public DateTime param3; } static readonly Func<Entities, MyParams, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, MyParams, IEnumerable<Dog>>((ctx, myParams) => from dog in ctx.DogSet where dog.Age == myParams.param2 && dog.Name == myParams.param1 and dog.BirthDate > myParams.param3 select dog); public List<Dog> GetSomeDogs( int age, string Name, DateTime birthDate ) { MyParams myParams = new MyParams(); myParams.param1 = name; myParams.param2 = age; myParams.param3 = birthDate; return query_GetDog(YourContext,myParams).ToList(); } Return Types (this does not apply to EntitySQL queries as they aren't compiled at the same time during execution as the CompiledQuery method) Working with Linq, you usually don't force the execution of the query until the very last moment, in case some other functions downstream wants to change the query in some way: static readonly Func<Entities, int, string, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, IEnumerable<Dog>>((ctx, age, name) => from dog in ctx.DogSet where dog.Age == age && dog.Name == name select dog); public IEnumerable<Dog> GetSomeDogs( int age, string name ) { return query_GetDog(YourContext,age,name); } public void DataBindStuff() { IEnumerable<Dog> dogs = GetSomeDogs(4,"Bud"); // but I want the dogs ordered by BirthDate gridView.DataSource = dogs.OrderBy( it => it.BirthDate ); } What is going to happen here? By still playing with the original ObjectQuery (that is the actual return type of the Linq statement, which implements IEnumerable), it will invalidate the compiled query and be force to re-parse. So, the rule of thumb is to return a List< of objects instead. static readonly Func<Entities, int, string, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, IEnumerable<Dog>>((ctx, age, name) => from dog in ctx.DogSet where dog.Age == age && dog.Name == name select dog); public List<Dog> GetSomeDogs( int age, string name ) { return query_GetDog(YourContext,age,name).ToList(); //<== change here } public void DataBindStuff() { List<Dog> dogs = GetSomeDogs(4,"Bud"); // but I want the dogs ordered by BirthDate gridView.DataSource = dogs.OrderBy( it => it.BirthDate ); } When you call ToList(), the query gets executed as per the compiled query and then, later, the OrderBy is executed against the objects in memory. It may be a little bit slower, but I'm not even sure. One sure thing is that you have no worries about mis-handling the ObjectQuery and invalidating the compiled query plan. Once again, that is not a blanket statement. ToList() is a defensive programming trick, but if you have a valid reason not to use ToList(), go ahead. There are many cases in which you would want to refine the query before executing it. Performance What is the performance impact of compiling a query? It can actually be fairly large. A rule of thumb is that compiling and caching the query for reuse takes at least double the time of simply executing it without caching. For complex queries (read inherirante), I have seen upwards to 10 seconds. So, the first time a pre-compiled query gets called, you get a performance hit. After that first hit, performance is noticeably better than the same non-pre-compiled query. Practically the same as Linq2Sql When you load a page with pre-compiled queries the first time you will get a hit. It will load in maybe 5-15 seconds (obviously more than one pre-compiled queries will end up being called), while subsequent loads will take less than 300ms. Dramatic difference, and it is up to you to decide if it is ok for your first user to take a hit or you want a script to call your pages to force a compilation of the queries. Can this query be cached? { Dog dog = from dog in YourContext.DogSet where dog.ID == id select dog; } No, ad-hoc Linq queries are not cached and you will incur the cost of generating the tree every single time you call it. Parametrized Queries Most search capabilities involve heavily parametrized queries. There are even libraries available that will let you build a parametrized query out of lamba expressions. The problem is that you cannot use pre-compiled queries with those. One way around that is to map out all the possible criteria in the query and flag which one you want to use: public struct MyParams { public string name; public bool checkName; public int age; public bool checkAge; } static readonly Func<Entities, MyParams, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, MyParams, IEnumerable<Dog>>((ctx, myParams) => from dog in ctx.DogSet where (myParams.checkAge == true && dog.Age == myParams.age) && (myParams.checkName == true && dog.Name == myParams.name ) select dog); protected List<Dog> GetSomeDogs() { MyParams myParams = new MyParams(); myParams.name = "Bud"; myParams.checkName = true; myParams.age = 0; myParams.checkAge = false; return query_GetDog(YourContext,myParams).ToList(); } The advantage here is that you get all the benifits of a pre-compiled quert. The disadvantages are that you most likely will end up with a where clause that is pretty difficult to maintain, that you will incur a bigger penalty for pre-compiling the query and that each query you run is not as efficient as it could be (particularly with joins thrown in). Another way is to build an EntitySQL query piece by piece, like we all did with SQL. protected List<Dod> GetSomeDogs( string name, int age) { string query = "select value dog from Entities.DogSet where 1 = 1 "; if( !String.IsNullOrEmpty(name) ) query = query + " and dog.Name == @Name "; if( age > 0 ) query = query + " and dog.Age == @Age "; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>( query, YourContext ); if( !String.IsNullOrEmpty(name) ) oQuery.Parameters.Add( new ObjectParameter( "Name", name ) ); if( age > 0 ) oQuery.Parameters.Add( new ObjectParameter( "Age", age ) ); return oQuery.ToList(); } Here the problems are: - there is no syntax checking during compilation - each different combination of parameters generate a different query which will need to be pre-compiled when it is first run. In this case, there are only 4 different possible queries (no params, age-only, name-only and both params), but you can see that there can be way more with a normal world search. - Noone likes to concatenate strings! Another option is to query a large subset of the data and then narrow it down in memory. This is particularly useful if you are working with a definite subset of the data, like all the dogs in a city. You know there are a lot but you also know there aren't that many... so your CityDog search page can load all the dogs for the city in memory, which is a single pre-compiled query and then refine the results protected List<Dod> GetSomeDogs( string name, int age, string city) { string query = "select value dog from Entities.DogSet where dog.Owner.Address.City == @City "; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>( query, YourContext ); oQuery.Parameters.Add( new ObjectParameter( "City", city ) ); List<Dog> dogs = oQuery.ToList(); if( !String.IsNullOrEmpty(name) ) dogs = dogs.Where( it => it.Name == name ); if( age > 0 ) dogs = dogs.Where( it => it.Age == age ); return dogs; } It is particularly useful when you start displaying all the data then allow for filtering. Problems: - Could lead to serious data transfer if you are not careful about your subset. - You can only filter on the data that you returned. It means that if you don't return the Dog.Owner association, you will not be able to filter on the Dog.Owner.Name So what is the best solution? There isn't any. You need to pick the solution that works best for you and your problem: - Use lambda-based query building when you don't care about pre-compiling your queries. - Use fully-defined pre-compiled Linq query when your object structure is not too complex. - Use EntitySQL/string concatenation when the structure could be complex and when the possible number of different resulting queries are small (which means fewer pre-compilation hits). - Use in-memory filtering when you are working with a smallish subset of the data or when you had to fetch all of the data on the data at first anyway (if the performance is fine with all the data, then filtering in memory will not cause any time to be spent in the db). Singleton access The best way to deal with your context and entities accross all your pages is to use the singleton pattern: public sealed class YourContext { private const string instanceKey = "On3GoModelKey"; YourContext(){} public static YourEntities Instance { get { HttpContext context = HttpContext.Current; if( context == null ) return Nested.instance; if (context.Items[instanceKey] == null) { On3GoEntities entity = new On3GoEntities(); context.Items[instanceKey] = entity; } return (YourEntities)context.Items[instanceKey]; } } class Nested { // Explicit static constructor to tell C# compiler // not to mark type as beforefieldinit static Nested() { } internal static readonly YourEntities instance = new YourEntities(); } } NoTracking, is it worth it? When executing a query, you can tell the framework to track the objects it will return or not. What does it mean? With tracking enabled (the default option), the framework will track what is going on with the object (has it been modified? Created? Deleted?) and will also link objects together, when further queries are made from the database, which is what is of interest here. For example, lets assume that Dog with ID == 2 has an owner which ID == 10. Dog dog = (from dog in YourContext.DogSet where dog.ID == 2 select dog).FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; Person owner = (from o in YourContext.PersonSet where o.ID == 10 select dog).FirstOrDefault(); //dog.OwnerReference.IsLoaded == true; If we were to do the same with no tracking, the result would be different. ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>) (from dog in YourContext.DogSet where dog.ID == 2 select dog); oDogQuery.MergeOption = MergeOption.NoTracking; Dog dog = oDogQuery.FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; ObjectQuery<Person> oPersonQuery = (ObjectQuery<Person>) (from o in YourContext.PersonSet where o.ID == 10 select o); oPersonQuery.MergeOption = MergeOption.NoTracking; Owner owner = oPersonQuery.FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; Tracking is very useful and in a perfect world without performance issue, it would always be on. But in this world, there is a price for it, in terms of performance. So, should you use NoTracking to speed things up? It depends on what you are planning to use the data for. Is there any chance that the data your query with NoTracking can be used to make update/insert/delete in the database? If so, don't use NoTracking because associations are not tracked and will causes exceptions to be thrown. In a page where there are absolutly no updates to the database, you can use NoTracking. Mixing tracking and NoTracking is possible, but it requires you to be extra careful with updates/inserts/deletes. The problem is that if you mix then you risk having the framework trying to Attach() a NoTracking object to the context where another copy of the same object exist with tracking on. Basicly, what I am saying is that Dog dog1 = (from dog in YourContext.DogSet where dog.ID == 2).FirstOrDefault(); ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>) (from dog in YourContext.DogSet where dog.ID == 2 select dog); oDogQuery.MergeOption = MergeOption.NoTracking; Dog dog2 = oDogQuery.FirstOrDefault(); dog1 and dog2 are 2 different objects, one tracked and one not. Using the detached object in an update/insert will force an Attach() that will say "Wait a minute, I do already have an object here with the same database key. Fail". And when you Attach() one object, all of its hierarchy gets attached as well, causing problems everywhere. Be extra careful. How much faster is it with NoTracking It depends on the queries. Some are much more succeptible to tracking than other. I don't have a fast an easy rule for it, but it helps. So I should use NoTracking everywhere then? Not exactly. There are some advantages to tracking object. The first one is that the object is cached, so subsequent call for that object will not hit the database. That cache is only valid for the lifetime of the YourEntities object, which, if you use the singleton code above, is the same as the page lifetime. One page request == one YourEntity object. So for multiple calls for the same object, it will load only once per page request. (Other caching mechanism could extend that). What happens when you are using NoTracking and try to load the same object multiple times? The database will be queried each time, so there is an impact there. How often do/should you call for the same object during a single page request? As little as possible of course, but it does happens. Also remember the piece above about having the associations connected automatically for your? You don't have that with NoTracking, so if you load your data in multiple batches, you will not have a link to between them: ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>)(from dog in YourContext.DogSet select dog); oDogQuery.MergeOption = MergeOption.NoTracking; List<Dog> dogs = oDogQuery.ToList(); ObjectQuery<Person> oPersonQuery = (ObjectQuery<Person>)(from o in YourContext.PersonSet select o); oPersonQuery.MergeOption = MergeOption.NoTracking; List<Person> owners = oPersonQuery.ToList(); In this case, no dog will have its .Owner property set. Some things to keep in mind when you are trying to optimize the performance. No lazy loading, what am I to do? This can be seen as a blessing in disguise. Of course it is annoying to load everything manually. However, it decreases the number of calls to the db and forces you to think about when you should load data. The more you can load in one database call the better. That was always true, but it is enforced now with this 'feature' of EF. Of course, you can call if( !ObjectReference.IsLoaded ) ObjectReference.Load(); if you want to, but a better practice is to force the framework to load the objects you know you will need in one shot. This is where the discussion about parametrized Includes begins to make sense. Lets say you have you Dog object public class Dog { public Dog Get(int id) { return YourContext.DogSet.FirstOrDefault(it => it.ID == id ); } } This is the type of function you work with all the time. It gets called from all over the place and once you have that Dog object, you will do very different things to it in different functions. First, it should be pre-compiled, because you will call that very often. Second, each different pages will want to have access to a different subset of the Dog data. Some will want the Owner, some the FavoriteToy, etc. Of course, you could call Load() for each reference you need anytime you need one. But that will generate a call to the database each time. Bad idea. So instead, each page will ask for the data it wants to see when it first request for the Dog object: static public Dog Get(int id) { return GetDog(entity,"");} static public Dog Get(int id, string includePath) { string query = "select value o " + " from YourEntities.DogSet as o " +

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  • How to write a XSLT for this XML?

    - by atrueguy
    <?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 14.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 43363) --> <!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd"> <svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="612px" height="792px" viewBox="0 0 612 792" enable-background="new 0 0 612 792" xml:space="preserve"> <g id="Original_Text"> <line x1="92.676" y1="500.913" x2="92.676" y2="500.262"/> <line x1="15.208" y1="500.913" x2="15.208" y2="500.262"/> <line x1="92.676" y1="500.262" x2="92.676" y2="500.913"/> <line x1="15.208" y1="510.329" x2="15.208" y2="509.678"/> <line x1="92.676" y1="500.913" x2="92.676" y2="500.262"/> <rect x="15.208" y="574.678" display="none" width="77.468" height="0.651"/> <text transform="matrix(1 0 0 1 258.6782 28.9111)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="8.4629">Bartlet</tspan><tspan x="24.459" y="0" font-family="'ArialMT'" font-size="8.4629">t</tspan><tspan x="26.895" y="0" font-family="'ArialMT'" font-size="8.4629"> </tspan><tspan x="29.035" y="0" font-family="'ArialMT'" font-size="8.4629">Managemen</tspan><tspan x="76.081" y="0" font-family="'ArialMT'" font-size="8.4629">t</tspan><tspan x="78.601" y="0" font-family="'ArialMT'" font-size="8.4629"> </tspan><tspan x="80.741" y="0" font-family="'ArialMT'" font-size="8.4629">Services</tspan></text> <text transform="matrix(1 0 0 1 522.9805 39.562)"><tspan x="0" y="0" fill="#0000FF" font-family="'ArialMT'" font-size="7.1609">Report</tspan><tspan x="21.493" y="0" fill="#0000FF" font-family="'ArialMT'" font-size="7.1609">s</tspan><tspan x="25.382" y="0" fill="#0000FF" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="27.343" y="0" fill="#0000FF" font-family="'ArialMT'" font-size="7.1609">Home</tspan></text> <line fill="none" stroke="#0000FF" stroke-width="0.651" stroke-miterlimit="10" x1="522.98" y1="40.213" x2="569.852" y2="40.213"/> <text transform="matrix(1 0 0 1 261.2822 39.3267)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Consolidate</tspan><tspan x="37.818" y="0" font-family="'ArialMT'" font-size="7.1609">d</tspan><tspan x="41.901" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="44.105" y="0" font-family="'ArialMT'" font-size="7.1609">Weekl</tspan><tspan x="64.001" y="0" font-family="'ArialMT'" font-size="7.1609">y</tspan><tspan x="67.975" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="70.18" y="0" font-family="'ArialMT'" font-size="7.1609">Sales</tspan><tspan x="88.092" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="90.297" y="0" font-family="'ArialMT'" font-size="7.1609">Report</tspan></text> <text transform="matrix(1 0 0 1 522.9775 49.3267)"><tspan x="0" y="0" fill="#0000FF" font-family="'ArialMT'" font-size="7.1609">Stor</tspan><tspan x="13.133" y="0" fill="#0000FF" font-family="'ArialMT'" font-size="7.1609">e</tspan><tspan x="17.566" y="0" fill="#0000FF" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="19.527" y="0" fill="#0000FF" font-family="'ArialMT'" font-size="7.1609">Finder</tspan></text> <line fill="none" stroke="#0000FF" stroke-width="0.651" stroke-miterlimit="10" x1="521.98" y1="49.978" x2="562.341" y2="49.978"/> <text transform="matrix(1 0 0 1 282.7881 49.9775)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">P</tspan><tspan x="4.776" y="0" font-family="'ArialMT'" font-size="7.1609">D</tspan><tspan x="10.27" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="12.475" y="0" font-family="'ArialMT'" font-size="7.1609"> / </tspan></text> <text transform="matrix(1 0 0 1 123.5044 60.8589)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Wee</tspan><tspan x="14.724" y="0" font-family="'ArialMT'" font-size="7.1609">k</tspan><tspan x="18.949" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="21.153" y="0" font-family="'ArialMT'" font-size="7.1609">1</tspan></text> <text transform="matrix(1 0 0 1 190.1138 60.8589)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Wee</tspan><tspan x="14.724" y="0" font-family="'ArialMT'" font-size="7.1609">k</tspan><tspan x="18.949" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="21.153" y="0" font-family="'ArialMT'" font-size="7.1609">2</tspan></text> <text transform="matrix(1 0 0 1 261.6782 60.8589)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Wee</tspan><tspan x="14.724" y="0" font-family="'ArialMT'" font-size="7.1609">k</tspan><tspan x="18.949" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="21.153" y="0" font-family="'ArialMT'" font-size="7.1609">3</tspan></text> <text transform="matrix(1 0 0 1 331.377 60.8589)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Wee</tspan><tspan x="14.724" y="0" font-family="'ArialMT'" font-size="7.1609">k</tspan><tspan x="18.949" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="21.153" y="0" font-family="'ArialMT'" font-size="7.1609">4</tspan></text> <text transform="matrix(1 0 0 1 400.3164 60.8589)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Wee</tspan><tspan x="14.724" y="0" font-family="'ArialMT'" font-size="7.1609">k</tspan><tspan x="18.949" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="21.153" y="0" font-family="'ArialMT'" font-size="7.1609">5</tspan></text> <text transform="matrix(1 0 0 1 461.751 60.9487)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">P</tspan><tspan x="4.805" y="0" font-family="'ArialMT'" font-size="7.1609">-</tspan><tspan x="7.404" y="0" font-family="'ArialMT'" font-size="7.1609">T</tspan><tspan x="11.808" y="0" font-family="'ArialMT'" font-size="7.1609">-</tspan><tspan x="14.406" y="0" font-family="'ArialMT'" font-size="7.1609">D</tspan><tspan x="19.864" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="22.068" y="0" font-family="'ArialMT'" font-size="7.1609">Total</tspan></text> <text transform="matrix(1 0 0 1 527.6309 60.8589)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Yea</tspan><tspan x="12.741" y="0" font-family="'ArialMT'" font-size="7.1609">r</tspan><tspan x="15.699" y="0" font-family="'ArialMT'" font-size="7.1609">-</tspan><tspan x="18.298" y="0" font-family="'ArialMT'" font-size="7.1609">T</tspan><tspan x="22.673" y="0" font-family="'ArialMT'" font-size="7.1609">o</tspan><tspan x="27.12" y="0" font-family="'ArialMT'" font-size="7.1609">-</tspan><tspan x="29.72" y="0" font-family="'ArialMT'" font-size="7.1609">Dat</tspan><tspan x="40.863" y="0" font-family="'ArialMT'" font-size="7.1609">e</tspan><tspan x="45.419" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="47.623" y="0" font-family="'ArialMT'" font-size="7.1609">Total</tspan></text> <text transform="matrix(1 0 0 1 112.853 72.6265)" font-family="'ArialMT'" font-size="7.1609">$</text> <text transform="matrix(1 0 0 1 148.0059 72.6265)" font-family="'ArialMT'" font-size="7.1609">%</text> <text transform="matrix(1 0 0 1 184.4619 72.6265)" font-family="'ArialMT'" font-size="7.1609">$</text> <text transform="matrix(1 0 0 1 218.9629 72.6265)" font-family="'ArialMT'" font-size="7.1609">%</text> <text transform="matrix(1 0 0 1 255.4194 72.6265)" font-family="'ArialMT'" font-size="7.1609">$</text> <text transform="matrix(1 0 0 1 289.9204 72.6265)" font-family="'ArialMT'" font-size="7.1609">%</text> <text transform="matrix(1 0 0 1 326.377 72.6265)" font-family="'ArialMT'" font-size="7.1609">$</text> <text transform="matrix(1 0 0 1 360.8779 72.6265)" font-family="'ArialMT'" font-size="7.1609">%</text> <text transform="matrix(1 0 0 1 397.334 72.6265)" font-family="'ArialMT'" font-size="7.1609">$</text> <text transform="matrix(1 0 0 1 431.835 72.6265)" font-family="'ArialMT'" font-size="7.1609">%</text> <text transform="matrix(1 0 0 1 470.2461 72.6265)" font-family="'ArialMT'" font-size="7.1609">$</text> <text transform="matrix(1 0 0 1 506.0508 72.6265)" font-family="'ArialMT'" font-size="7.1609">%</text> <text transform="matrix(1 0 0 1 546.4092 72.6265)" font-family="'ArialMT'" font-size="7.1609">$</text> <text transform="matrix(1 0 0 1 584.1689 72.6265)" font-family="'ArialMT'" font-size="7.1609">%</text> <text transform="matrix(1 0 0 1 15.1997 83.394)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Ne</tspan><tspan x="9.154" y="0" font-family="'ArialMT'" font-size="7.1609">t</tspan><tspan x="11.716" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="13.677" y="0" font-family="'ArialMT'" font-size="7.1609">-</tspan><tspan x="16.277" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="18.237" y="0" font-family="'ArialMT'" font-size="7.1609">KFC</tspan></text> <text transform="matrix(1 0 0 1 15.1997 94.1616)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Ne</tspan><tspan x="9.154" y="0" font-family="'ArialMT'" font-size="7.1609">t</tspan><tspan x="11.716" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="13.677" y="0" font-family="'ArialMT'" font-size="7.1609">-</tspan><tspan x="16.277" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="18.237" y="0" font-family="'ArialMT'" font-size="7.1609">A&amp;W</tspan></text> <text transform="matrix(1 0 0 1 15.1997 104.9287)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Ne</tspan><tspan x="9.154" y="0" font-family="'ArialMT'" font-size="7.1609">t</tspan><tspan x="11.716" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="13.677" y="0" font-family="'ArialMT'" font-size="7.1609">-</tspan><tspan x="16.277" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="18.237" y="0" font-family="'ArialMT'" font-size="7.1609">LJS</tspan></text> <text transform="matrix(1 0 0 1 15.1924 115.6963)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Ne</tspan><tspan x="9.154" y="0" font-family="'ArialMT'" font-size="7.1609">t</tspan><tspan x="11.716" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="13.677" y="0" font-family="'ArialMT'" font-size="7.1609">-</tspan><tspan x="16.277" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="18.237" y="0" font-family="'ArialMT'" font-size="7.1609">TB</tspan></text> <text transform="matrix(1 0 0 1 15.1924 126.9639)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Tota</tspan><tspan x="14.329" y="0" font-family="'ArialMT'" font-size="7.1609">l</tspan><tspan x="16.457" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="18.661" y="0" font-family="'ArialMT'" font-size="7.1609">Net</tspan></text> <text transform="matrix(1 0 0 1 15.1851 149.2949)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Las</tspan><tspan x="11.545" y="0" font-family="'ArialMT'" font-size="7.1609">t</tspan><tspan x="13.671" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="15.632" y="0" font-family="'ArialMT'" font-size="7.1609">Yea</tspan><tspan x="28.374" y="0" font-family="'ArialMT'" font-size="7.1609">r</tspan><tspan x="31.252" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="33.213" y="0" font-family="'ArialMT'" font-size="7.1609">Sales</tspan></text> <text transform="matrix(1 0 0 1 15.1855 161.0625)" font-family="'ArialMT'" font-size="7.1609">Increase</text> <text transform="matrix(1 0 0 1 15.2065 171.8296)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Las</tspan><tspan x="11.545" y="0" font-family="'ArialMT'" font-size="7.1609">t</tspan><tspan x="13.671" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="15.632" y="0" font-family="'ArialMT'" font-size="7.1609">yea</tspan><tspan x="27.178" y="0" font-family="'ArialMT'" font-size="7.1609">r</tspan><tspan x="29.949" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="31.91" y="0" font-family="'ArialMT'" font-size="7.1609">Nex</tspan><tspan x="44.644" y="0" font-family="'ArialMT'" font-size="7.1609">t</tspan><tspan x="46.884" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="48.845" y="0" font-family="'ArialMT'" font-size="7.1609">Week</tspan></text> <text transform="matrix(1 0 0 1 15.2065 193.3574)" font-family="'ArialMT'" font-size="7.1609">Chicken</text> <text transform="matrix(1 0 0 1 15.1997 205.125)" font-family="'ArialMT'" font-size="7.1609">Filets</text> <text transform="matrix(1 0 0 1 15.1997 215.8926)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Popcor</tspan><tspan x="22.689" y="0" font-family="'ArialMT'" font-size="7.1609">n</tspan><tspan x="26.686" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="28.646" y="0" font-family="'ArialMT'" font-size="7.1609">Chicken</tspan></text> <text transform="matrix(1 0 0 1 15.1997 226.6602)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Crisp</tspan><tspan x="16.71" y="0" font-family="'ArialMT'" font-size="7.1609">y</tspan><tspan x="20.828" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="22.788" y="0" font-family="'ArialMT'" font-size="7.1609">Strips</tspan></text> <text transform="matrix(1 0 0 1 15.1997 237.4272)" font-family="'ArialMT'" font-size="7.1609">Special</text> <text transform="matrix(1 0 0 1 15.1924 248.1948)" font-family="'ArialMT'" font-size="7.1609">Wings</text> <text transform="matrix(1 0 0 1 15.1924 257.9624)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Subtota</tspan><tspan x="24.686" y="0" font-family="'ArialMT'" font-size="7.1609">l</tspan><tspan x="26.448" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="28.652" y="0" font-family="'ArialMT'" font-size="7.1609">Chicken</tspan></text> <text transform="matrix(1 0 0 1 15.1851 280.2935)" font-family="'ArialMT'" font-size="7.1609">Shortening</text> <text transform="matrix(1 0 0 1 15.1851 291.5605)" font-family="'ArialMT'" font-size="7.1609">Flour</text> <text transform="matrix(1 0 0 1 15.1851 302.3281)" font-family="'ArialMT'" font-size="7.1609">Biscuits</text> <text transform="matrix(1 0 0 1 15.1851 313.0957)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Frie</tspan><tspan x="12.332" y="0" font-family="'ArialMT'" font-size="7.1609">s</tspan><tspan x="16.278" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="18.239" y="0" font-family="'ArialMT'" font-size="7.1609">/</tspan><tspan x="20.844" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="22.805" y="0" font-family="'ArialMT'" font-size="7.1609">Onio</tspan><tspan x="37.931" y="0" font-family="'ArialMT'" font-size="7.1609">n</tspan><tspan x="42.329" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="44.29" y="0" font-family="'ArialMT'" font-size="7.1609">Rings</tspan></text> <text transform="matrix(1 0 0 1 15.1851 323.9385)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Potatoe</tspan><tspan x="24.686" y="0" font-family="'ArialMT'" font-size="7.1609">s</tspan><tspan x="28.646" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="30.606" y="0" font-family="'ArialMT'" font-size="7.1609">-</tspan><tspan x="33.206" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="35.167" y="0" font-family="'ArialMT'" font-size="7.1609">Mashed</tspan></text> <text transform="matrix(1 0 0 1 15.1851 334.6309)" font-family="'ArialMT'" font-size="7.1609">Desserts</text> <text transform="matrix(1 0 0 1 15.1851 345.3979)" font-family="'ArialMT'" font-size="7.1609">Drinks</text> <text transform="matrix(1 0 0 1 15.1851 357.1655)" font-family="'ArialMT'" font-size="7.1609">Corn</text> <text transform="matrix(1 0 0 1 15.1851 367.4331)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Ms</tspan><tspan x="9.545" y="0" font-family="'ArialMT'" font-size="7.1609">c</tspan><tspan x="13.663" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="15.624" y="0" font-family="'ArialMT'" font-size="7.1609">Entrees</tspan></text> <text transform="matrix(1 0 0 1 15.1846 378.2002)" font-family="'ArialMT'" font-size="7.1609">Salads</text> <text transform="matrix(1 0 0 1 15.1846 388.9678)" font-family="'ArialMT'" font-size="7.1609">Condiments</text> <text transform="matrix(1 0 0 1 15.1846 400.2354)" font-family="'ArialMT'" font-size="7.1609">Paper</text> <text transform="matrix(1 0 0 1 15.2012 410.9385)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">A&amp;</tspan><tspan x="9.553" y="0" font-family="'ArialMT'" font-size="7.1609">W</tspan><tspan x="16.927" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="18.888" y="0" font-family="'ArialMT'" font-size="7.1609">Sandwiches</tspan></text> <text transform="matrix(1 0 0 1 15.1943 421.2051)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">LJ</tspan><tspan x="7.563" y="0" font-family="'ArialMT'" font-size="7.1609">S</tspan><tspan x="12.368" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="14.329" y="0" font-family="'ArialMT'" font-size="7.1609">Product</tspan></text> <text transform="matrix(1 0 0 1 15.1938 431.4736)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">T</tspan><tspan x="4.374" y="0" font-family="'ArialMT'" font-size="7.1609">B</tspan><tspan x="9.766" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="11.727" y="0" font-family="'ArialMT'" font-size="7.1609">Product</tspan></text> <text transform="matrix(1 0 0 1 15.208 441.2402)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Tota</tspan><tspan x="14.329" y="0" font-family="'ArialMT'" font-size="7.1609">l</tspan><tspan x="16.457" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="18.661" y="0" font-family="'ArialMT'" font-size="7.1609">C.O.S</tspan></text> <text transform="matrix(1 0 0 1 15.187 465.0713)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Hourl</tspan><tspan x="17.112" y="0" font-family="'ArialMT'" font-size="7.1609">y</tspan><tspan x="20.829" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="22.79" y="0" font-family="'ArialMT'" font-size="7.1609">Labor</tspan></text> <text transform="matrix(1 0 0 1 15.1797 474.8389)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Mgm</tspan><tspan x="15.913" y="0" font-family="'ArialMT'" font-size="7.1609">t</tspan><tspan x="18.225" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="20.186" y="0" font-family="'ArialMT'" font-size="7.1609">Labor</tspan></text> <text transform="matrix(1 0 0 1 15.1724 486.6064)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Tota</tspan><tspan x="14.329" y="0" font-family="'ArialMT'" font-size="7.1609">l</tspan><tspan x="16.457" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="18.661" y="0" font-family="'ArialMT'" font-size="7.1609">Labor</tspan></text> <text transform="matrix(1 0 0 1 15.1655 507.7412)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Tota</tspan><tspan x="14.329" y="0" font-family="'ArialMT'" font-size="7.1609">l</tspan><tspan x="16.457" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="18.661" y="0" font-family="'ArialMT'" font-size="7.1609">Controllable</tspan></text> <text transform="matrix(1 0 0 1 15.1655 530.2686)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Charg</tspan><tspan x="19.503" y="0" font-family="'ArialMT'" font-size="7.1609">e</tspan><tspan x="24.088" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="26.048" y="0" font-family="'ArialMT'" font-size="7.1609">Count</tspan></text> <text transform="matrix(1 0 0 1 15.1729 542.0361)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Charg</tspan><tspan x="19.503" y="0" font-family="'ArialMT'" font-size="7.1609">e</tspan><tspan x="24.088" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="26.048" y="0" font-family="'ArialMT'" font-size="7.1609">Ticke</tspan><tspan x="43.157" y="0" font-family="'ArialMT'" font-size="7.1609">t</tspan><tspan x="45.576" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="47.537" y="0" font-family="'ArialMT'" font-size="7.1609">Average</tspan></text> <text transform="matrix(1 0 0 1 15.1553 563.5635)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Coupo</tspan><tspan x="21.102" y="0" font-family="'ArialMT'" font-size="7.1609">n</tspan><tspan x="25.385" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="27.346" y="0" font-family="'ArialMT'" font-size="7.1609">Count</tspan></text> <text transform="matrix(1 0 0 1 15.1479 574.3311)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Coupo</tspan><tspan x="21.102" y="0" font-family="'ArialMT'" font-size="7.1609">n</tspan><tspan x="25.385" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="27.346" y="0" font-family="'ArialMT'" font-size="7.1609">$</tspan></text> <text transform="matrix(1 0 0 1 15.1582 595.8594)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Ticke</tspan><tspan x="17.108" y="0" font-family="'ArialMT'" font-size="7.1609">t</tspan><tspan x="19.528" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="21.489" y="0" font-family="'ArialMT'" font-size="7.1609">Average</tspan></text> <text transform="matrix(1 0 0 1 15.1582 617.3867)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Hea</tspan><tspan x="13.136" y="0" font-family="'ArialMT'" font-size="7.1609">d</tspan><tspan x="17.57" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="19.531" y="0" font-family="'ArialMT'" font-size="7.1609">Average</tspan></text> <text transform="matrix(1 0 0 1 15.1582 628.1543)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Piece</tspan><tspan x="17.913" y="0" font-family="'ArialMT'" font-size="7.1609">s</tspan><tspan x="22.138" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="24.099" y="0" font-family="'ArialMT'" font-size="7.1609">Scrapped</tspan></text> <text transform="matrix(1 0 0 1 15.1514 639.4219)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Piece</tspan><tspan x="17.913" y="0" font-family="'ArialMT'" font-size="7.1609">s</tspan><tspan x="22.138" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="24.099" y="0" font-family="'ArialMT'" font-size="7.1609">Unacc</tspan><tspan x="44.396" y="0" font-family="'ArialMT'" font-size="7.1609">.</tspan><tspan x="46.887" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="48.848" y="0" font-family="'ArialMT'" font-size="7.1609">For</tspan></text> <text transform="matrix(1 0 0 1 15.1514 650.6895)" font-family="'ArialMT'" font-size="7.1609">Efficiency</text> <text transform="matrix(1 0 0 1 15.1514 671.2168)"><tspan x="0" y="0" font-family="'ArialMT'" font-size="7.1609">Cas</tspan><tspan x="12.734" y="0" font-family="'ArialMT'" font-size="7.1609">h</tspan><tspan x="16.925" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="18.885" y="0" font-family="'ArialMT'" font-size="7.1609">ove</tspan><tspan x="30.431" y="0" font-family="'ArialMT'" font-size="7.1609">r</tspan><tspan x="33.202" y="0" font-family="'ArialMT'" font-size="7.1609"> </tspan><tspan x="35.163" y="0" font-family="'ArialMT'" font-size="7.1609">/(short)</tspan></text> <path stroke="#000000" d="M10,488.932"/> </g> <g id="Pieces_Unaccounted"> <g id="l_x5F_u_x5F_pieces_x5F_unaccounted"> <line id="UnaccountedFor_1_" fill="none" stroke="#000000" stroke-width="0.5" x1="10" y1="640" x2="599.5" y2="640"/> </g> </g> <g id="Total_Labor"> <g id="Double_Lines"> <line id="Btm_Line" stroke="#000000" stroke-width="0.5" x1="11" y1="490.932" x2="600.5" y2="490.932"/> <line id="Top_Line" stroke="#000000" stroke-width="0.5" x1="11" y1="488.932" x2="600.5" y2="488.932"/> </g> <line id="Line_Above" stroke="#000000" stroke-width="0.5" x1="10.5" y1="477.5" x2="600" y2="477.5"/> </g> <g id="Total_Cos"> <g id="Double_Line_3_"> <line id="Btm_Line_3_" stroke="#000000" stroke-width="0.5" x1="11" y1="444.932" x2="600.5" y2="444.932"/> <line id="Top_Line_3_" stroke="#000000" stroke-width="0.5" x1="11" y1="442.932" x2="600.5" y2="442.932"/> </g> <line id="Line_Above_6_" stroke="#000000" stroke-width="0.5" x1="10.34" y1="433.097" x2="599.84" y2="433.097"/> </g> <g id="SubTotal_Chicken"> <g id="Double_Line_2_"> <line id="Btm_Line_1_" stroke="#000000" stroke-width="0.5" x1="7" y1="261.932" x2="596.5" y2="261.932"/> <line id="Top_Line_1_" stroke="#000000" stroke-width="0.5" x1="7" y1="259.932" x2="596.5" y2="259.932"/> </g> <line id="Line_Above_1_" stroke="#000000" stroke-width="0.5" x1="7" y1="250.097" x2="596.5" y2="250.097"/> </g> <g id="total_Net"> <g id="Double_Line_1_"> <line id="Btm_Line_2_" stroke="#000000" stroke-width="0.5" x1="7" y1="130.932" x2="596.5" y2="130.932"/> <line id="Top_Line_2_" stroke="#000000" stroke-width="0.5" x1="7" y1="128.932" x2="596.5" y2="128.932"/> </g> <line id="Line_Above_3_" stroke="#000000" stroke-width="0.5" x1="7" y1="119.097" x2="596.5" y2="119.097"/> </g> <g id="Header_Underline"> <line id="Line_Above_4_" stroke="#000000" stroke-width="0.5" x1="8.34" y1="74.5" x2="597.84" y2="74.5"/> </g> <g id="Total_Controllable"> <line id="Line_Above_2_" stroke="#000000" x1="7" y1="498.066" x2="600.5" y2="498.066"/> <line id="Line_Under" stroke="#000000" x1="7" y1="509.329" x2="600.5" y2="509.329"/> </g> </svg> The above code is generated xml file, and i need to write a xslt transformation to get the fo file, for the PDF generation, how do I do it?? The doubt I have is, that I dont now how to represent the tags in xslt, and also I need to represent the line, path and text in the form of xslt. how can I do this any ideas, with really get me going... Actually I have to use a style sheet like this: <fo:root xmlns:fo="http://www.w3.org/1999/XSL/Format" > <fo:layout-master-set> <fo:simple-page-master margin-right="1.5cm" margin-left="1.5cm" margin-bottom="2cm" margin-top="1cm" page-width="21cm" page-height="29.7cm" master-name="first"> <fo:region-body margin-top="1cm"/> <fo:region-before extent="1cm"/> <fo:region-after extent="1.5cm"/> </fo:simple-page-master> </fo:layout-master-set> <fo:page-sequence master-reference="first"> <fo:static-content flow-name="xsl-region-before"> <fo:block line-height="14pt" font-size="10pt" text-align="end">Embedding SVG examples - Practise</fo:block> </fo:static-content> <fo:static-content flow-name="xsl-region-after"> <fo:block line-height="14pt" font-size="10pt" text-align="end">Page <fo:page-number/> </fo:block> </fo:static-content> <fo:flow flow-name="xsl-region-body"> <fo:block text-align="center" font-weight="bold" font-size="14pt" space-before.optimum="3pt" space-after.optimum="15pt">Embedding SVG</fo:block> <fo:block space-before.optimum="3pt" space-after.optimum="20pt"> <fo:instream-foreign-object> <svg:svg xmlns:svg="http://www.w3.org/2000/svg" width="542px" height="505px"> <svg:title>A less cute tiger</svg:title> <xsl:for-each select="svg/switch/g/g/path"> <svg:g style="fill: #ffffff; stroke:#000000; stroke-width:0.25"> <svg:path> <xsl:variable name="s"> <xsl:value-of select="translate(@d,' ','')"/> </xsl:variable> <xsl:attribute name="d"><xsl:value-of select="translate($s,',',' ')"/></xsl:attribute> </svg:path> </svg:g> </xsl:for-each> <xsl:for-each select="svg/switch/g/g/g/path"> <svg:g style="fill: #ffffff; stroke:#000000; stroke-width:0.5; fill-rule=evenodd; clip-rule=evenodd; stroke-linejoin=round"> <svg:path> <xsl:variable name="s"> <xsl:value-of select="translate(@d,' ','')"/> </xsl:variable> <xsl:attribute name="d"><xsl:value-of select="translate($s,',',' ')"/></xsl:attribute> </svg:path> </svg:g> </xsl:for-each> </svg:svg> </fo:instream-foreign-object> </fo:block> <fo:block><xsl:apply-templates/></fo:block> </fo:flow> </fo:page-sequence> </fo:root>

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