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  • new operator overwriting an existing object

    - by dvpdiner2
    I have a custom FastStack class, implemented as a fixed size array and an index into that array. In my copy constructor, I allocate the array and then assign each object from the copy's array into the new array. There's some refcounting in the objects on the stack, hence assignment is used rather than a simple copy. The problem is that when allocating the array, it sometimes overwrites part of the other stack's array. As can be expected, this leads to eventual segmentation faults when that data is dereferenced. class FastStack { private: int m_size, m_ptr; ObjectRef* m_stack; public: FastStack(int size) : m_size(size), m_ptr(-1) { m_stack = new ObjectRef[m_size]; } FastStack(const FastStack& copy) : m_size(copy.m_size), m_ptr(copy.m_ptr) { long a = (long)copy.m_stack[0]; m_stack = new ObjectRef[m_size]; if ((long)copy.m_stack[0] != a) fprintf(stderr, "\nWe have a serious problem!\n\n"); for (int i = 0; i <= m_ptr; i++) m_stack[i] = copy.m_stack[i]; } ~FastStack() { delete[] m_stack; } }; class ObjectRef { private: DataObj* m_obj; public: ObjectRef() : m_obj(0) { } ObjectRef(DataObj* obj) : m_obj(obj) { if (m_obj) m_obj->addRef(); } ObjectRef(const ObjectRef& obj) : m_obj(obj.m_obj) { if (m_obj) m_obj->addRef(); } ~ObjectRef() { if (m_obj) m_obj->delRef(); } ObjectRef& operator=(DataObj* obj) { if (obj) obj->addRef(); if (m_obj) m_obj->delRef(); m_obj = obj; return *this; } ObjectRef& operator=(const ObjectRef& obj) { if (obj.m_obj) obj.m_obj->addRef(); if (m_obj) m_obj->delRef(); m_obj = obj.m_obj; return *this; } }; I see that "We have a serious problem!" line shortly before a segfault, and stepping through it with gdb I can see that one of the ObjectRefs created by new has the same address as the other stack's array. My first instinct is to say that new should never be allocating memory that is already in use, but that clearly seems to be the case here and I am at a complete loss as to what can be done. Added: At the time that I see this happen, m_size = 2 and m_ptr = 0.

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  • Thread class closing from other Class (Activity) with protected void onStop() Android

    - by user1761337
    I have a Problem with Closing the Thread. I will Closing the Thread with onStop,onPause and onDestroy. This is my Source in the Activity Class: @Override protected void onStop(){ super.onStop(); finish(); } @Override protected void onPause() { super.onPause(); finish(); } @Override public void onDestroy() { this.mWakeLock.release(); super.onDestroy(); } And the Thread Class: public class GameThread extends Thread { private SurfaceHolder mSurfaceHolder; private Handler mHandler; private Context mContext; private Paint mLinePaint; private Paint blackPaint; //for consistent rendering private long sleepTime; //amount of time to sleep for (in milliseconds) private long delay=1000/30; //state of game (Running or Paused). int state = 1; public final static int RUNNING = 1; public final static int PAUSED = 2; public final static int STOPED = 3; GameSurface gEngine; public GameThread(SurfaceHolder surfaceHolder, Context context, Handler handler,GameSurface gEngineS){ //data about the screen mSurfaceHolder = surfaceHolder; mHandler = handler; mContext = context; gEngine=gEngineS; } //This is the most important part of the code. It is invoked when the call to start() is //made from the SurfaceView class. It loops continuously until the game is finished or //the application is suspended. private long beforeTime; @Override public void run() { //UPDATE while (state==RUNNING) { Log.d("State","Thread is runnig"); //time before update beforeTime = System.nanoTime(); //This is where we update the game engine gEngine.Update(); //DRAW Canvas c = null; try { //lock canvas so nothing else can use it c = mSurfaceHolder.lockCanvas(null); synchronized (mSurfaceHolder) { //clear the screen with the black painter. //reset the canvas c.drawColor(Color.BLACK); //This is where we draw the game engine. gEngine.doDraw(c); } } finally { // do this in a finally so that if an exception is thrown // during the above, we don't leave the Surface in an // inconsistent state if (c != null) { mSurfaceHolder.unlockCanvasAndPost(c); } } this.sleepTime = delay-((System.nanoTime()-beforeTime)/1000000L); try { //actual sleep code if(sleepTime>0){ this.sleep(sleepTime); } } catch (InterruptedException ex) { Logger.getLogger(GameThread.class.getName()).log(Level.SEVERE, null, ex); } while (state==PAUSED){ Log.d("State","Thread is pausing"); try { this.sleep(1000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } }} How i can close the Thread from Activity Class??

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  • What's the reason behind the jumping GeneratedValue(strategy=GenerationType.TABLE) when not specifyi

    - by joeduardo
    Why do I need to add allocationSize=1 when using the @TableGenerator to ensure that the id wouldn't jump from 1, 2,... to 32,xxx, 65,xxx,... after a jvm restart? Is there a design reason for the need to specify the allocationSize? This snippet would produce the jumping ids @Id @GeneratedValue(strategy = GenerationType.TABLE) private Long id; Here's the modified snippet that produces the properly sequenced ids @Id @GeneratedValue(strategy = GenerationType.TABLE, generator = "account_generator") @TableGenerator(name = "account_generator", initialValue = 1, allocationSize = 1) private Long id;

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  • NSString cannot be released

    - by Stanley
    Consider the following method and the caller code block. The method analyses a NSString and extracts a "http://" string which it passes out by reference as an auto release object. Without releasing g_scan_result, the program works as expected. But according to non-arc rules, g_scan_result should be released since a retain has been called against it. My question are : Why g_scan_result cannot be released ? Is there anything wrong the way g_scan_result is handled in the posted coding below ? Is it safe not to release g_scan_result as long as the program runs correctly and the XCode Memory Leak tool does not show leakage ? Which XCode profile tools should I look into to check and under which subtitle ? Hope somebody knowledgeable could help. - (long) analyse_scan_result :(NSString *)scan_result target_url :(NSString **)targ_url { NSLog (@" RES analyse string : %@", scan_result); NSRange range = [scan_result rangeOfString:@"http://" options:NSCaseInsensitiveSearch]; if (range.location == NSNotFound) { *targ_url = @""; NSLog(@"fnd string not found"); return 0; } NSString *sub_string = [scan_result substringFromIndex : range.location]; range = [sub_string rangeOfString : @" "]; if (range.location != NSNotFound) { sub_string = [sub_string substringToIndex : range.location]; } NSLog(@" FND sub_string = %@", sub_string); *targ_url = sub_string; return [*targ_url length]; } The following is the caller code block, also note that g_scan_result has been declared and initialized (on another source file) as : NSString *g_scan_result = nil; Please do send a comment or answer if you have suggestions or find possible errors in code posted here (or above). Xcode memory tools does not seem to show any memory leak. But it may be because I do not know where to look as am new to the memory tools. { long url_leng = [self analyse_scan_result:result target_url:&targ_url]; NSLog(@" TAR target_url = %@", targ_url); UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Scanned Result" message:result delegate:g_alert_view_delegate cancelButtonTitle:@"OK" otherButtonTitles:nil]; if (url_leng) { // ****** The 3 commented off statements // ****** cannot be added without causing // ****** a crash after a few scan result // ****** cycles. // ****** NSString *t_url; if (g_system_status.language_code == 0) [alert addButtonWithTitle : @"Open"]; else if (g_system_status.language_code == 1) [alert addButtonWithTitle : @"Abrir"]; else [alert addButtonWithTitle : @"Open"]; // ****** t_url = g_scan_result; g_scan_result = [targ_url retain]; // ****** [t_url release]; } targ_url = nil; [alert show]; [alert release]; [NSTimer scheduledTimerWithTimeInterval:5.0 target:self selector:@selector(activate_qr_scanner:) userInfo:nil repeats:NO ]; return; }

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  • Converting a C++ Checksum function to Java

    - by user1897599
    I'm trying to convert this C++ checksum to Java but for the time being I've failed. What am I doing wrong? What is it supposed to do? It is supposed to return a positive checksum for a buffer in OpenGL Here's the C part. DWORD QuickChecksum(DWORD *data, int size){ if(!data) { return 0x0; } DWORD sum; DWORD tmp; sum = *data; for(int i = 1; i < (size/4); i++) { tmp = data[i]; tmp = (DWORD)(sum >> 29) + tmp; tmp = (DWORD)(sum >> 17) + tmp; sum = (DWORD)(sum << 3) ^ tmp; } return sum; } And here is what I have tried in Java. As far As I know DWORD is 32bit so I use int in a long to get a unsigned int which should be done in java with ? I've been looking at this problem so much now that I've grown blind to it. public static long getChecksum(byte[] data, int size) { long sum, tmp; sum = getInt(new byte[]{data[0], data[1], data[2], data[3]},true) & 0xFF; for(int I = 4; I < data.length; I += 4) { tmp = getInt(new byte[]{data[I],data[I+1],data[I+2],data[I+3]},true) & 0xFF; tmp = (sum >>> 29) + tmp; tmp = (sum >>> 17) + tmp; sum = (sum << 3) ^ tmp; } return sum & 0xFF; } private static int getInt(byte[] bytes, boolean big) { ByteBuffer bb = ByteBuffer.wrap(bytes); return bb.getInt(); } Thank you all for your help!

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  • GAE JCache NumberFormatException, will I need to write Java to avoid?

    - by Jasper
    This code below produces a NumberFormatException in this line: val cache = cf.createCache(Collections.emptyMap()) Do you see any errors? Will I need to write a Java version to avoid this, or is there a Scala way? ... import java.util.Collections import net.sf.jsr107cache._ object QueryGenerator extends ServerResource { private val log = Logger.getLogger(classOf[QueryGenerator].getName) } class QueryGenerator extends ServerResource { def getCounter(cache:Cache):long = { if (cache.containsKey("counter")) { cache.get("counter").asInstanceOf[long] } else { 0l } } @Get("html") def getHtml(): Representation = { val cf = CacheManager.getInstance().getCacheFactory() val cache = cf.createCache(Collections.emptyMap()) val counter = getCounter(cache) cache.put("counter", counter + 1) val q = QueueFactory.getQueue("query-generator") q.add(TaskOptions.Builder.url("/tasks/query-generator").method(Method.GET).countdownMillis(1000L)) QueryGenerator.log.warning(counter.toString) new StringRepresentation("QueryGenerator started!", MediaType.TEXT_HTML) } } Thanks!

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  • How to post on Facebook with Android using the latest SDK

    - by user645402
    All the samples I have seen so far seem to be using an earlier version of the SDK and the parameters and calls don't match. Using the latest SDK, I'm trying this: String access_token = facebook.getAccessToken(); Bundle bundle = new Bundle(); bundle.putString("access_token", access_token); bundle.putString("app_id", FACEBOOK_APP_ID); bundle.putString("message", "My First Post"); bundle.putString("description", "My First Description"); asyncrunner.request("me/feed", bundle, new RequestListener() { And i get back a call to onComplete() with response = "{"data":[]}. And nothing ever gets posted to my wall on FB. Perhaps I'm not waiting long enough? How long should I need to wait before it shows up?

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  • strange bug - how to pause a java program?

    - by TerraNova993
    I'm trying to: display a text in a jLabel, wait for two seconds, then write a new text in the jLabel this should be simple, but I get a strange bug: the first text is never written, the application just waits for 2 seconds and then displays the final text. here is the example code: private void testButtonActionPerformed(java.awt.event.ActionEvent evt) { displayLabel.setText("Clicked!"); // first method with System timer /* long t0= System.currentTimeMillis(); long t1= System.currentTimeMillis(); do{ t1 = System.currentTimeMillis(); } while ((t1 - t0) < (2000)); */ // second method with thread.sleep() try { Thread.currentThread().sleep(2000); } catch (InterruptedException e) {} displayLabel.setText("STOP"); } with this code, the text "Clicked!" is never displayed. I just get a 2 seconds - pause and then the "STOP" text. I tried to use System timer with a loop, or Thread.sleep(), but both methods give the same result.

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  • Alert user when they hit the browser back button - with good reson

    - by Dirty Bird Design
    I know this borders on the taboo here, and please don't reply with "you should never do this etc" I have a very long form in a wizard, some users are too used to using the browsers back and forward buttons that they use those instead of the "Back" and "Next" buttons on the form wizard. If they hit the browsers back button they lose all of their form data which is a pain in the ass, since form is so long. Is it possible to display an alert that when will have a "take me out of here" and a "cancel" button so if they hit cancel it will cancel the function of the back button? Thanks!

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  • best way to write a-> ..->[a] recursive functions in haskell

    - by Roman A. Taycher
    So I keep having this small problem where I have something like func :: a -> b -> [a] -- or basically any a-> ...-> [a] where ... is any types -> func x y = func' [x] y -- as long as they are used to generate a list of [a] from x func' :: [a] -> b -> [a] func = undefined --situation dependant generates a list from each element and returns it as one long list should I keep it like this? should I use func' hidden by a where? should I only use the [a] - b - [a] version and leave the responsibility of passing [variable] to the callee? I might well need to compose these functions and might want to mess around with the order so I'm leaning towards option 3. What do you think?

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  • Importing data from a text file using python

    - by Will
    I have a text file containing data in rows and columns (~17000 rows in total). Each column is a uniform number of characters long, with the 'unused' characters filled in by spaces. For example, the first column is 11 characters long, but the last four characters in that column are always spaces (so that it appears to be a nice column when viewed with a text editor). Sometimes it's more than four if the entry is less than 7 characters. The columns are not otherwise separated by commas, tabs, or spaces. They are also not all the same number of characters (the first two are 11, the next two are 8 and the last one is 5 - but again, some are spaces). What I want to do is import the entires (which are numbers) in the last two columns if the second column contains the string 'OW' somewhere in it. Any help would be greatly appreciated.

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  • OnClickListener - x,y location of event?

    - by Mark
    Hi, I have a custom view derived from View. I'd like to be notified when the view is clicked, and the x,y location of where the click happened. Same for long-clicks. Looks like to do this, I need to override onTouchEvent(). Is there no way to get the x,y location of the event from an OnClickListener instead though? If not, what's a good way of telling if a motion event is a 'real' click vs a long-click etc? The onTouchEvent generates many events in rapid succession etc. Thanks

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  • Doesn't Matlab optimize the following?

    - by kloop
    I have a very long vector 1xr v, and a very long vector w 1xs, and a matrix A rxs, which is sparse (but very big in dimensions). I was expecting the following to be optimized by Matlab so I won't run into trouble with memory: A./(v'*w) but it seems like Matlab is actually trying to generate the full v'*w matrix, because I am running into Out of memory issue. Is there a way to overcome this? Note that there is no need to calculate all v'*w because many values of A are 0. EDIT: If that were possible, one way to do it would be to do A(find(A)) ./ (v'*w)(find(A)); but you can't select a subset of a matrix (v'*w in this case) without first calculating it and putting it in a variable.

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  • Unique identification string in php

    - by NardCake
    Currently me and my friend are developing a website, for what we will call 'projects' we just have a basic auto increment id in the database used to navigate to projects such as oururl.com/viewproject?id=1 but we started thinking, if we have alot of posted projects thats going to be a LONG url. So we need to somehow randomly generate a alphanumerical string about 6 characters long. We want the chance of the string being duplicated being extremely low and of course we will query the database before assigning an identifier. Thanks for anyhelp, means alot!

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  • What happens when a OSGi service using JNI is unregistered while in use?

    - by schngrg
    As I understand, OSGi services can be unregistered anytime, including when they are in use. Consider an OSGi service which internally makes a long-running JNI call. And while that JNI call is executing, the service is unregistered by OSGi. Will the JNI call be allowed to finish or terminated mid-way? What if it was just a normal non-jni long running Java call? Will that call be allowed to finish execution or will OSGi terminate everything immediately and unregister? What is the expected behavior in such a case? Does the expected behavior depend on if the service was loaded using a 'tracker' or not? SG

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  • JPA Native Query (SQL View)

    - by Uchenna
    I have two Entities Customer and Account. @Entity @Table(name="customer") public class Customer { private Long id; private String name; private String accountType; private String accountName; ... } @Entity @Table(name="account") public class Account { private Long id; private String accountName; private String accountType; ... } i have a an sql query select a.id as account_id, a.account_name, a.account_type, d.id, d.name from account a, customer d Assumption account and customer tables are created during application startup. accountType and accountName fields of Customer entity should not be created. That is, only id and name columns will be created. Question How do i run the above sql query and return a Customer Entity Object with the accountType and accountName properties populated with sql query's account_name and account_type values. Thanks

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  • Is apparent NULL pointer dereference in C actually pointer arithmetic?

    - by karthik A
    hey ive got this piece of code. It dereferences a null pointer here. But then there is an and with unsigned int. I really dont understand the whole part. Can someone explain the output.?? struct hi { long a; int b; long c; }; int main() { struct hi ob={3,4,5}; struct hi *ptr=&ob; int num= (unsigned int) & (((struct hi *)0)->b); printf("%d",num); printf("%d",*(int *)((char *)ptr + (unsigned int) & (((struct hi *)0)->b))); } The output I get is 44. But how does it work?

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  • What do you wish you could've learned sooner?

    - by Industrial
    What things, methods, workflows, etc. can you not live without today and wish you had learned of a long time ago? For example, learning some basic Ubuntu and using my debugger properly in the IDE have made a huge difference to me and are together probably the two things that I most wish I had done a long time ago. Using a debugger just seems like common sense now to many of us, but to those that are in a early stage of their career it might not. (I'm a good example of that.)

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  • Creating a multi-row "table" as part of a SELECT

    - by Chad Birch
    I'm not really sure how to describe my question (thus the awful title), but it's related to this recent question. The problem would be easily solved if there was some way for me to create a "table" with 4 rows as part of my SELECT (to use with NOT IN or MINUS). What I mean is, I can do this: SELECT 1, 2, 3, 4; And will receive one row from the database: | 1 | 2 | 3 | 4 | But is there any way to receive the following (without using UNION, I don't really want a query that's potentially thousands of lines long with a long list)? | 1 | | 2 | | 3 | | 4 |

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  • Problem with Initializing Consts

    - by UdiM
    This code, when compiled in xlC 8.0 (on AIX 6.1), produces the wrong result. It should print 12345, but instead prints 804399880. Removing the const in front of result makes the code work correctly. Where is the bug? #include <stdio.h> #include <stdlib.h> #include <string> long int foo(std::string input) { return strtol(input.c_str(), NULL, 0); } void bar() { const long int result = foo("12345"); printf("%u\n", result); } int main() { bar(); return 0; } Compilation command: /usr/vacpp/bin/xlC example.cpp -g

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  • Changing CCK content-types details results in numerous DB calls for the menu system

    - by Paul Strugger
    Every time I make a change in the details of a content-type it takes too long. I though it had to do with the fact that I had too many content-types and fields (~500), but when I load the devel module to see the queries that take that long I see: Executed 32212 queries in 12267.57 milliseconds. Queries taking longer than 5 ms and queries executed more than once, are highlighted. Page execution time was 55763.32 ms When I see the details I notice that the vast majority of db calls come from the menu system, e.g.: _menu_route menu_local_tasks admin_menu_link_save Why is that? Can I avoid some of these? It doesn't seem logical!

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  • Methods for breaking up content client-side into multiple "pages"

    - by Tom Genoni
    I have a long HTML text-only article formatted with paragraph tags. What I'd like to do is break this content into N number of divs so that I can create individual pages. So, for instance, on an iPad/iPhone, instead of reading one long page the user could swipe right/left to navigate to pages. My initial javascript attempts have been somewhat convoluted: creating an array of the text, measuring line-heights, device window heights, adding closing/opening paragraph tags and the end/beginning of pages. Thoughts on a good way to approach this? I will not have access to server-side processing, this has to be a client-side solution.

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  • Mapping C structure to an XML element

    - by EFraim
    Suppose I have a structure in C or C++, such as: struct ConfigurableElement { int ID; char* strName; long prop1; long prop2; ... }; I would like to load/save it to/from the following XML element: <ConfigurableElement ID="1" strName="namedElem" prop1="2" prop2="3" ... /> Such a mapping can be trivially done in Java/C# or any other language with run-time reflection for the matter. Can it be done in any non-tedious way in C++ with macros/template trickery? Bonus points for handling nested structures/unions.

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