Search Results

Search found 41068 results on 1643 pages for 'mime type'.

Page 118/1643 | < Previous Page | 114 115 116 117 118 119 120 121 122 123 124 125  | Next Page >

  • Anatomy of a .NET Assembly - Signature encodings

    - by Simon Cooper
    If you've just joined this series, I highly recommend you read the previous posts in this series, starting here, or at least these posts, covering the CLR metadata tables. Before we look at custom attribute encoding, we first need to have a brief look at how signatures are encoded in an assembly in general. Signature types There are several types of signatures in an assembly, all of which share a common base representation, and are all stored as binary blobs in the #Blob heap, referenced by an offset from various metadata tables. The types of signatures are: Method definition and method reference signatures. Field signatures Property signatures Method local variables. These are referenced from the StandAloneSig table, which is then referenced by method body headers. Generic type specifications. These represent a particular instantiation of a generic type. Generic method specifications. Similarly, these represent a particular instantiation of a generic method. All these signatures share the same underlying mechanism to represent a type Representing a type All metadata signatures are based around the ELEMENT_TYPE structure. This assigns a number to each 'built-in' type in the framework; for example, Uint16 is 0x07, String is 0x0e, and Object is 0x1c. Byte codes are also used to indicate SzArrays, multi-dimensional arrays, custom types, and generic type and method variables. However, these require some further information. Firstly, custom types (ie not one of the built-in types). These require you to specify the 4-byte TypeDefOrRef coded token after the CLASS (0x12) or VALUETYPE (0x11) element type. This 4-byte value is stored in a compressed format before being written out to disk (for more excruciating details, you can refer to the CLI specification). SzArrays simply have the array item type after the SZARRAY byte (0x1d). Multidimensional arrays follow the ARRAY element type with a series of compressed integers indicating the number of dimensions, and the size and lower bound of each dimension. Generic variables are simply followed by the index of the generic variable they refer to. There are other additions as well, for example, a specific byte value indicates a method parameter passed by reference (BYREF), and other values indicating custom modifiers. Some examples... To demonstrate, here's a few examples and what the resulting blobs in the #Blob heap will look like. Each name in capitals corresponds to a particular byte value in the ELEMENT_TYPE or CALLCONV structure, and coded tokens to custom types are represented by the type name in curly brackets. A simple field: int intField; FIELD I4 A field of an array of a generic type parameter (assuming T is the first generic parameter of the containing type): T[] genArrayField FIELD SZARRAY VAR 0 An instance method signature (note how the number of parameters does not include the return type): instance string MyMethod(MyType, int&, bool[][]); HASTHIS DEFAULT 3 STRING CLASS {MyType} BYREF I4 SZARRAY SZARRAY BOOLEAN A generic type instantiation: MyGenericType<MyType, MyStruct> GENERICINST CLASS {MyGenericType} 2 CLASS {MyType} VALUETYPE {MyStruct} For more complicated examples, in the following C# type declaration: GenericType<T> : GenericBaseType<object[], T, GenericType<T>> { ... } the Extends field of the TypeDef for GenericType will point to a TypeSpec with the following blob: GENERICINST CLASS {GenericBaseType} 3 SZARRAY OBJECT VAR 0 GENERICINST CLASS {GenericType} 1 VAR 0 And a static generic method signature (generic parameters on types are referenced using VAR, generic parameters on methods using MVAR): TResult[] GenericMethod<TInput, TResult>( TInput, System.Converter<TInput, TOutput>); GENERIC 2 2 SZARRAY MVAR 1 MVAR 0 GENERICINST CLASS {System.Converter} 2 MVAR 0 MVAR 1 As you can see, complicated signatures are recursively built up out of quite simple building blocks to represent all the possible variations in a .NET assembly. Now we've looked at the basics of normal method signatures, in my next post I'll look at custom attribute application signatures, and how they are different to normal signatures.

    Read the article

  • Future Of F# At Jazoon 2011

    - by Alois Kraus
    I was at the Jazoon 2011 in Zurich (Switzerland). It was a really cool event and it had many top notch speaker not only from the Microsoft universe. One of the most interesting talks was from Don Syme with the title: F# Today/F# Tomorrow. He did show how to use F# scripting to browse through open databases/, OData Web Services, Sharepoint, …interactively. It looked really easy with the help of F# Type Providers which is the next big language feature in a future F# version. The object returned by a Type Provider is used to access the data like in usual strongly typed object model. No guessing how the property of an object is called. Intellisense will show it just as you expect. There exists a range of Type Providers for various data sources where the schema of the stored data can somehow be dynamically extracted. Lets use e.g. a free database it would be then let data = DbProvider(http://.....); data the object which contains all data from e.g. a chemical database. It has an elements collection which contains an element which has the properties: Name, AtomicMass, Picture, …. You can browse the object returned by the Type Provider with full Intellisense because the returned object is strongly typed which makes this happen. The same can be achieved of course with code generators that use an input the schema of the input data (OData Web Service, database, Sharepoint, JSON serialized data, …) and spit out the necessary strongly typed objects as an assembly. This does work but has the downside that if the schema of your data source is huge you will quickly run against a wall with traditional code generators since the generated “deserialization” assembly could easily become several hundred MB. *** The following part contains guessing how this exactly work by asking Don two questions **** Q: Can I use Type Providers within C#? D: No. Q: F# is after all a library. I can reference the F# assemblies and use the contained Type Providers? D: F# does annotate the generated types in a special way at runtime which is not a static type that C# could use. The F# type providers seem to use a hybrid approach. At compilation time the Type Provider is instantiated with the url of your input data. The obtained schema information is used by the compiler to generate static types as usual but only for a small subset (the top level classes up to certain nesting level would make sense to me). To make this work you need to access the actual data source at compile time which could be a problem if you want to keep the actual url in a config file. Ok so this explains why it does work at all. But in the demo we did see full intellisense support down to the deepest object level. It looks like if you navigate deeper into the object hierarchy the type provider is instantiated in the background and attach to a true static type the properties determined at run time while you were typing. So this type is not really static at all. It is static if you define as a static type that its properties shows up in intellisense. But since this type information is determined while you are typing and it is not used to generate a true static type and you cannot use these “intellistatic” types from C#. Nonetheless this is a very cool language feature. With the plotting libraries you can generate expressive charts from any datasource within seconds to get quickly an overview of any structured data storage. My favorite programming language C# will not get such features in the near future there is hope. If you restrict yourself to OData sources you can use LINQPad to query any OData enabled data source with LINQ with ease. There you can query Stackoverflow with The output is also nicely rendered which makes it a very good tool to explore OData sources today.

    Read the article

  • How should I define Pom.xml in each Module so that web module can communicate with the other two ejb modules?

    - by Kayser
    Maven, maven, maven. It must be very nice and it is nice by a small application. Now I want to build an ear project: with two EJB Modules, a web Module and ear module to build an ear file. Web Module is dependent on the other ejb modules.. How should I define Pom.xml in each Module so that web module can communicate with the other two ejb modules in ear and the ear module builds the right ear file? What I have done before: Module 1 -- Basic Module. All other modules are dependent to this Module. Basic functionality like login etc. <packaging>ejb</packaging> Module 1 -- Data Module. All Entites are here Type EJB <dependency> <groupId>com.myCompnay</groupId> <artifactId>Modul_Basic</artifactId> <version>0.0.1-SNAPSHOT</version> <type>ejb</type> </dependency Module 2 -- Business Module. Businnes Facades are here. Type EJB <dependency> <groupId>com.myCompnay</groupId> <artifactId>Modul_Basic</artifactId> <version>0.0.1-SNAPSHOT</version> <type>ejb</type> </dependency Web Module - Type is WAR <dependency> <groupId>com.myCompnay</groupId> <artifactId>Modul_Basic</artifactId> <version>0.0.1-SNAPSHOT</version> <type>ejb</type> </dependency EAR Module -- In this project I try to build the project. <packaging>ear</packaging> <dependencies> <dependency> <groupId>com.myCompnay</groupId> <artifactId>Modul_Basic</artifactId> <version>0.0.1-SNAPSHOT</version> <type>ejb</type> </dependency <dependency> <groupId>com.myCompnay</groupId> <artifactId>Modul_Business</artifactId> <version>0.0.1-SNAPSHOT</version> <type>ejb</type> </dependency <dependency> <groupId>com.myCompnay</groupId> <artifactId>Modul_WEB</artifactId> <version>0.0.1-SNAPSHOT</version> <type>war</type> </dependency </dependencies> <build> <plugins> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-ear-plugin</artifactId> </plugin> </plugins> </build>

    Read the article

  • C++. How to define template parameter of type T for class A when class T needs a type A template parameter?

    - by jaybny
    Executor class has template of type P and it takes a P object in constructor. Algo class has a template E and also has a static variable of type E. Processor class has template T and a collection of Ts. Question how can I define Executor< Processor<Algo> > and Algo<Executor> ? Is this possible? I see no way to defining this, its kind of an "infinite recursive template argument" See code. template <class T> class Processor { map<string,T> ts; void Process(string str, int i) { ts[str].Do(i); } } template <class P> class Executor { Proc &p; Executor(P &p) : Proc(p) {} void Foo(string str, int i) { p.Process(str,i); } Execute(string str) { } } template <class E> class Algo { static E e; void Do(int i) {} void Foo() { e.Execute("xxx"); } } main () { typedef Processor<Algo> PALGO; // invalid typedef Executor<PALGO> EPALGO; typedef Algo<EPALGO> AEPALGO; Executor<PALGO> executor(PALGO()); AEPALGO::E = executor; }

    Read the article

  • Why can't I pass an object of type T to a method on an object of type <? extends T>?

    - by Matt
    In Java, assume I have the following class Container that contains a list of class Items: public class Container<T> { private List<Item<? extends T>> items; private T value; public Container(T value) { this.value = value; } public void addItem(Item item) { items.add(item); } public void doActions() { for (Item item : items) { item.doAction(value); } } } public abstract class Item<T> { public abstract void doAction(T item); } Eclipse gives the error: The method doAction(capture#1-of ? extends T) in the type Item is not applicable for the arguments (T) I've been reading generics examples and various postings around, but I still can't figure out why this isn't allowed. Eclipse also doesn't give any helpful tips in its proposed fix, either. The variable value is of type T, why wouldn't it be applicable for ? extends T?.

    Read the article

  • How can I play an online video in full screen AND type in a text editor at the same time?

    - by Edward Tanguay
    I watch instructional videos that play in Silverlight such as the ones at http://windowsclient.net/learn. I watch them in full screen on my left monitor. While the video is playing, I want to be able to type notes in a text editor on my right monitor. However, as soon as I press a key, the video exits full screen mode. How can I force the Silverlight player to stay in full screen mode even as I type in another application?

    Read the article

  • ResponseStatusLine protocol violation

    - by Tom Hines
    I parse/scrape a few web page every now and then and recently ran across an error that stated: "The server committed a protocol violation. Section=ResponseStatusLine".   After a few web searches, I found a couple of suggestions – one of which said the problem could be fixed by changing the HttpWebRequest ProtocolVersion to 1.0 with the command: 1: HttpWebRequest req = (HttpWebRequest)HttpWebRequest.Create(strURI); 2: req.ProtocolVersion = HttpVersion.Version10;   …but that did not work in my particular case.   What DID work was the next suggestion I found that suggested the use of the setting: “useUnsafeHeaderParsing” either in the app.config file or programmatically. If added to the app.config, it would be: 1: <!-- after the applicationSettings --> 2: <system.net> 3: <settings> 4: <httpWebRequest useUnsafeHeaderParsing ="true"/> 5: </settings> 6: </system.net>   If done programmatically, it would look like this: C++: 1: // UUHP_CPP.h 2: #pragma once 3: using namespace System; 4: using namespace System::Reflection; 5:   6: namespace UUHP_CPP 7: { 8: public ref class CUUHP_CPP 9: { 10: public: 11: static bool UseUnsafeHeaderParsing(String^% strError) 12: { 13: Assembly^ assembly = Assembly::GetAssembly(System::Net::Configuration::SettingsSection::typeid); //__typeof 14: if (nullptr==assembly) 15: { 16: strError = "Could not access Assembly"; 17: return false; 18: } 19:   20: Type^ type = assembly->GetType("System.Net.Configuration.SettingsSectionInternal"); 21: if (nullptr==type) 22: { 23: strError = "Could not access internal settings"; 24: return false; 25: } 26:   27: Object^ obj = type->InvokeMember("Section", 28: BindingFlags::Static | BindingFlags::GetProperty | BindingFlags::NonPublic, 29: nullptr, nullptr, gcnew array<Object^,1>(0)); 30:   31: if(nullptr == obj) 32: { 33: strError = "Could not invoke Section member"; 34: return false; 35: } 36:   37: FieldInfo^ fi = type->GetField("useUnsafeHeaderParsing", BindingFlags::NonPublic | BindingFlags::Instance); 38: if(nullptr == fi) 39: { 40: strError = "Could not access useUnsafeHeaderParsing field"; 41: return false; 42: } 43:   44: if (!(bool)fi->GetValue(obj)) 45: { 46: fi->SetValue(obj, true); 47: } 48:   49: return true; 50: } 51: }; 52: } C# (CSharp): 1: using System; 2: using System.Reflection; 3:   4: namespace UUHP_CS 5: { 6: public class CUUHP_CS 7: { 8: public static bool UseUnsafeHeaderParsing(ref string strError) 9: { 10: Assembly assembly = Assembly.GetAssembly(typeof(System.Net.Configuration.SettingsSection)); 11: if (null == assembly) 12: { 13: strError = "Could not access Assembly"; 14: return false; 15: } 16:   17: Type type = assembly.GetType("System.Net.Configuration.SettingsSectionInternal"); 18: if (null == type) 19: { 20: strError = "Could not access internal settings"; 21: return false; 22: } 23:   24: object obj = type.InvokeMember("Section", 25: BindingFlags.Static | BindingFlags.GetProperty | BindingFlags.NonPublic, 26: null, null, new object[] { }); 27:   28: if (null == obj) 29: { 30: strError = "Could not invoke Section member"; 31: return false; 32: } 33:   34: // If it's not already set, set it. 35: FieldInfo fi = type.GetField("useUnsafeHeaderParsing", BindingFlags.NonPublic | BindingFlags.Instance); 36: if (null == fi) 37: { 38: strError = "Could not access useUnsafeHeaderParsing field"; 39: return false; 40: } 41:   42: if (!Convert.ToBoolean(fi.GetValue(obj))) 43: { 44: fi.SetValue(obj, true); 45: } 46:   47: return true; 48: } 49: } 50: }   F# (FSharp): 1: namespace UUHP_FS 2: open System 3: open System.Reflection 4: module CUUHP_FS = 5: let UseUnsafeHeaderParsing(strError : byref<string>) : bool = 6: // 7: let assembly : Assembly = Assembly.GetAssembly(typeof<System.Net.Configuration.SettingsSection>) 8: if (null = assembly) then 9: strError <- "Could not access Assembly" 10: false 11: else 12: 13: let myType : Type = assembly.GetType("System.Net.Configuration.SettingsSectionInternal") 14: if (null = myType) then 15: strError <- "Could not access internal settings" 16: false 17: else 18: 19: let obj : Object = myType.InvokeMember("Section", BindingFlags.Static ||| BindingFlags.GetProperty ||| BindingFlags.NonPublic, null, null, Array.zeroCreate 0) 20: if (null = obj) then 21: strError <- "Could not invoke Section member" 22: false 23: else 24: 25: // If it's not already set, set it. 26: let fi : FieldInfo = myType.GetField("useUnsafeHeaderParsing", BindingFlags.NonPublic ||| BindingFlags.Instance) 27: if(null = fi) then 28: strError <- "Could not access useUnsafeHeaderParsing field" 29: false 30: else 31: 32: if (not(Convert.ToBoolean(fi.GetValue(obj)))) then 33: fi.SetValue(obj, true) 34: 35: // Now return true 36: true VB (Visual Basic): 1: Option Explicit On 2: Option Strict On 3: Imports System 4: Imports System.Reflection 5:   6: Public Class CUUHP_VB 7: Public Shared Function UseUnsafeHeaderParsing(ByRef strError As String) As Boolean 8:   9: Dim assembly As [Assembly] 10: assembly = [assembly].GetAssembly(GetType(System.Net.Configuration.SettingsSection)) 11:   12: If (assembly Is Nothing) Then 13: strError = "Could not access Assembly" 14: Return False 15: End If 16:   17: Dim type As Type 18: type = [assembly].GetType("System.Net.Configuration.SettingsSectionInternal") 19: If (type Is Nothing) Then 20: strError = "Could not access internal settings" 21: Return False 22: End If 23:   24: Dim obj As Object 25: obj = [type].InvokeMember("Section", _ 26: BindingFlags.Static Or BindingFlags.GetProperty Or BindingFlags.NonPublic, _ 27: Nothing, Nothing, New [Object]() {}) 28:   29: If (obj Is Nothing) Then 30: strError = "Could not invoke Section member" 31: Return False 32: End If 33:   34: ' If it's not already set, set it. 35: Dim fi As FieldInfo 36: fi = [type].GetField("useUnsafeHeaderParsing", BindingFlags.NonPublic Or BindingFlags.Instance) 37: If (fi Is Nothing) Then 38: strError = "Could not access useUnsafeHeaderParsing field" 39: Return False 40: End If 41:   42: If (Not Convert.ToBoolean(fi.GetValue(obj))) Then 43: fi.SetValue(obj, True) 44: End If 45:   46: Return True 47: End Function 48: End Class   Technorati Tags: C++,CPP,VB,Visual Basic,F#,FSharp,C#,CSharp,ResponseStatusLine,protocol violation

    Read the article

  • Would someone please explain Octree Collisions to me?

    - by A-Type
    I've been reading everything I can find on the subject and I feel like the pieces are just about to fall into place, but I just can't quite get it. I'm making a space game, where collisions will occur between planets, ships, asteroids, and the sun. Each of these objects can be subdivided into 'chunks', which I have implemented to speed up rendering (the vertices can and will change often at runtime, so I've separated the buffers). These subdivisions also have bounding primitives to test for collision. All of these objects are made of blocks (yeah, it's that kind of game). Blocks can also be tested for rough collisions, though they do not have individual bounding primitives for memory reasons. I think the rough testing seems to be sufficient, though. So, collision needs to be fairly precise; at block resolution. Some functions rely on two blocks colliding. And, of course, attacking specific blocks is important. Now what I am struggling with is filtering my collision pairs. As I said, I've read a lot about Octrees, but I'm having trouble applying it to my situation as many tutorials are vague with very little code. My main issues are: Are Octrees recalculated each frame, or are they stored in memory and objects are shuffled into different divisions as they move? Despite all my reading I still am not clear on this... the vagueness of it all has been frustrating. How far do Octrees subdivide? Planets in my game are quite large, while asteroids are smaller. Do I subdivide to the size of the planet, or asteroid (where planet is in multiple divisions)? Or is the limit something else entirely, like number of elements in the division? Should I load objects into the octrees as 'chunks' or in the whole, then break into chunks later? This could be specific to my implementation, I suppose. I was going to ask about how big my root needed to be, but I did manage to find this question, and the second answer seems sufficient for me. I'm afraid I don't really get what he means by adding new nodes and doing subdivisions upon adding new objects, probably because I'm confused about whether the tree is maintained in memory or recalculated per-frame.

    Read the article

  • Attaching two objects and changing their world matrices accordingly

    - by A-Type
    I'm having a hard time wrapping my head around the transformations required to bind two objects together in either a two-way or one-way relationship. I will need to implement both types. For the first case, I want to be able to 'couple' two ships together in space. The ships have different mass, of course. Forces applied to either ship will use combined mass and moment of inertia to calculate and move both ships. The trick is, being sure that the point at which they are coupled remains the same, and they don't move at all relative to each other. The second case is similar: I want a ship to be able to enter the atmosphere of a planet and move relative to the planet. The planet will be orbiting the sun, which is fixed at 0,0,0. Essentially, when the ship is sitting still outside of the atmosphere, the planet will move past it on its course-- but when the ship is sitting still inside the atmosphere, it moves and rotates with the planet, so that it is always relative to the horizon. Essentially, the vertices which make up the ship are now transformed just like the ones that make up the planet, except that the ship can move itself around relative to the planet. I get the feeling I can implement both of these with the same code. Essentially, I am thinking of giving each object (which I call Fixtures) a list of "slave" Fixtures onto which that Fixture's world matrix is imposed. So, this would be the planet imposing its world on any contained ships. In the case of coupling, I would simply make each ship a slave of the other, somehow. Obviously I can't just multiply the ship's world matrix by the planet's, or each ship by the others. What I'd like some help with is what calculations to make in order to get a nice, seamless relative world to the other object. I was thinking maybe I could just multiply the world of the slave by the inverse of the master, but then when you couple two ships you would lose all that world data. So, perhaps I need an intermediate "world" which is the absolute world, but use a secondary "final world" to actually transform the objects?

    Read the article

  • Creating a steady rhythm for music-based game in XNA

    - by A-Type
    I'm looking to develop a game for Windows Phone to explore an idea I had which involves the user building notes into a sequencer while playing a puzzle game. The issue I'm running into is that, while my implementation is very close to being on-beat, there is the occasional pause between beats which makes the whole thing sound sloppy. I'm just not sure how to get around this inside XNA's infrastructure. Currently I'm running this code in the Update method of my GameBoard: public void Update(GameTime gameTime) { onBeat = IsOnBeat(gameTime); [...] if (onBeat) BeatUpdate(); } private bool IsOnBeat(GameTime gameTime) { beatTime += gameTime.ElapsedGameTime.TotalSeconds; if (Math.Abs(beatTime - beatLength) < 0.0166666) { beatTime -= beatLength; return true; } return false; } private void BeatUpdate() { cursor.BeatUpdate(); board.CursorPass((int)cursor.CursorPosition % Board.GRID_WIDTH); } Update checks to see if the time is on beat, and if it is, it calls the BeatUpdate method which moves the cursor over the board (sequencer). The cursor reports its X position to the board, which then plays any notes which are in that position on the sequencer. Notes are SoundEffectInstances, preloaded and ready to play. Oh, and TargetElapsedTime is set to 166666, or 60FPS target. Obviously totaling up the time and then subtracting isn't the most accurate way to go but I can't figure out a way to work within XNA's system in order to overcome this issue. This current system is just horribly unstable. Beats lag and fire too early and it's obvious. I thought about perhaps some sort of threaded solution but I'm not familiar enough with multithreading to figure out how that would work. Any ideas?

    Read the article

  • Are there software options (preferabbly .NET) for doing distance and speed analysis of footballers moving on video?

    - by Anonymous Type
    Editing Question for Clarity Thanks for feedback so far, very insightful. I'm not sure how far along this part of the software community is, and what if any libraries exist for me to leverage from. Heres what I'm trying to do. Problem: Take an existing video of a game of rugby league. The Rugby League field is 100 metres long, 70 metres wide, and has white line markings every 10 metres running along the width of the field, as well as along the sidelines. Each side has 13 players on the field. Players on each team have identical jerseys that normally constrast strongly against background colours (green/brown field colour) and the referee's colour (usually yellow) and the designated water runner (orange). All players have a unique number in thick white lettering on their backs for identification. Video is taken with a high definition camera. Currently only one camera is used (2D) and existing video does not contain a foreground object of fixed spatial dimensions (as suggested in one answer for comparision measurements, however I could add this to future filming sessions if it is worthwhile). The player's do not run in a straight line 50% of the time but will go sideways on on a diagonal to the play the ball. The distance measured always starts from the spot of the previous "tackle", which ends where the player stops forward movement. It is not always possible to determine the players number from the video (facing other direction, sunlight, others standing in the way of the camera). But this isn't important as the software could allow for manual inputting of unknown "runs" at a later point after analysis. Determine the distance between two points (i.e. where the player started his "run" and where he finished it). I'm guessing that this would be quite doable if I manually marked the start and end point in the video. But how would I use landmarks in the background to determine the distance (assuming the person taking the video has kept it from jerking around). Question: Do software packages or libraries exist that are specialised enough to assist with writing analysis software to determine a sports persons distance travelled based on video taken of the performance?

    Read the article

  • WCF – interchangeable data-contract types

    - by nmarun
    In a WSDL based environment, unlike a CLR-world, we pass around the ‘state’ of an object and not the reference of an object. Well firstly, what does ‘state’ mean and does this also mean that we can send a struct where a class is expected (or vice-versa) as long as their ‘state’ is one and the same? Let’s see. So I have an operation contract defined as below: 1: [ServiceContract] 2: public interface ILearnWcfServiceExtend : ILearnWcfService 3: { 4: [OperationContract] 5: Employee SaveEmployee(Employee employee); 6: } 7:  8: [ServiceBehavior] 9: public class LearnWcfService : ILearnWcfServiceExtend 10: { 11: public Employee SaveEmployee(Employee employee) 12: { 13: employee.EmployeeId = 123; 14: return employee; 15: } 16: } Quite simplistic operation there (which translates to ‘absolutely no business value’). Now, the data contract Employee mentioned above is a struct. 1: public struct Employee 2: { 3: public int EmployeeId { get; set; } 4:  5: public string FName { get; set; } 6: } After compilation and consumption of this service, my proxy (in the Reference.cs file) looks like below (I’ve ignored the rest of the details just to avoid unwanted confusion): 1: public partial struct Employee : System.Runtime.Serialization.IExtensibleDataObject, System.ComponentModel.INotifyPropertyChanged I call the service with the code below: 1: private static void CallWcfService() 2: { 3: Employee employee = new Employee { FName = "A" }; 4: Console.WriteLine("IsValueType: {0}", employee.GetType().IsValueType); 5: Console.WriteLine("IsClass: {0}", employee.GetType().IsClass); 6: Console.WriteLine("Before calling the service: {0} - {1}", employee.EmployeeId, employee.FName); 7: employee = LearnWcfServiceClient.SaveEmployee(employee); 8: Console.WriteLine("Return from the service: {0} - {1}", employee.EmployeeId, employee.FName); 9: } The output is: I now change my Employee type from a struct to a class in the proxy class and run the application: 1: public partial class Employee : System.Runtime.Serialization.IExtensibleDataObject, System.ComponentModel.INotifyPropertyChanged { The output this time is: The state of an object implies towards its composition, the properties and the values of these properties and not based on whether it is a reference type (class) or a value type (struct). And as shown above, we’re actually passing an object by its state and not by reference. Continuing on the same topic of ‘type-interchangeability’, WCF treats two data contracts as equivalent if they have the same ‘wire-representation’. We can do so using the DataContract and DataMember attributes’ Name property. 1: [DataContract] 2: public struct Person 3: { 4: [DataMember] 5: public int Id { get; set; } 6:  7: [DataMember] 8: public string FirstName { get; set; } 9: } 10:  11: [DataContract(Name="Person")] 12: public class Employee 13: { 14: [DataMember(Name = "Id")] 15: public int EmployeeId { get; set; } 16:  17: [DataMember(Name="FirstName")] 18: public string FName { get; set; } 19: } I’ve created two data contracts with the exact same wire-representation. Just remember that the names and the types of data members need to match to be considered equivalent. The question then arises as to what gets generated in the proxy class. Despite us declaring two data contracts (Person and Employee), only one gets emitted – Person. This is because we’re saying that the Employee type has the same wire-representation as the Person type. Also that the signature of the SaveEmployee operation gets changed on the proxy side: 1: [System.CodeDom.Compiler.GeneratedCodeAttribute("System.ServiceModel", "4.0.0.0")] 2: [System.ServiceModel.ServiceContractAttribute(ConfigurationName="ServiceProxy.ILearnWcfServiceExtend")] 3: public interface ILearnWcfServiceExtend 4: { 5: [System.ServiceModel.OperationContractAttribute(Action="http://tempuri.org/ILearnWcfServiceExtend/SaveEmployee", ReplyAction="http://tempuri.org/ILearnWcfServiceExtend/SaveEmployeeResponse")] 6: ClientApplication.ServiceProxy.Person SaveEmployee(ClientApplication.ServiceProxy.Person employee); 7: } But, on the service side, the SaveEmployee still accepts and returns an Employee data contract. 1: [ServiceBehavior] 2: public class LearnWcfService : ILearnWcfServiceExtend 3: { 4: public Employee SaveEmployee(Employee employee) 5: { 6: employee.EmployeeId = 123; 7: return employee; 8: } 9: } Despite all these changes, our output remains the same as the last one: This is type-interchangeability at work! Here’s one more thing to ponder about. Our Person type is a struct and Employee type is a class. Then how is it that the Person type got emitted as a ‘class’ in the proxy? It’s worth mentioning that WSDL describes a type called Employee and does not say whether it is a class or a struct (see the SOAP message below): 1: <soapenv:Envelope xmlns:soapenv="http://schemas.xmlsoap.org/soap/envelope/" 2: xmlns:tem="http://tempuri.org/" 3: xmlns:ser="http://schemas.datacontract.org/2004/07/ServiceApplication"> 4: <soapenv:Header/> 5: <soapenv:Body> 6: <tem:SaveEmployee> 7: <!--Optional:--> 8: <tem:employee> 9: <!--Optional:--> 10: <ser:EmployeeId>?</ser:EmployeeId> 11: <!--Optional:--> 12: <ser:FName>?</ser:FName> 13: </tem:employee> 14: </tem:SaveEmployee> 15: </soapenv:Body> 16: </soapenv:Envelope> There are some differences between how ‘Add Service Reference’ and the svcutil.exe generate the proxy class, but turns out both do some kind of reflection and determine the type of the data contract and emit the code accordingly. So since the Employee type is a class, the proxy ‘Person’ type gets generated as a class. In fact, reflecting on svcutil.exe application, you’ll see that there are a couple of places wherein a flag actually determines a type as a class or a struct. One example is in the ExportISerializableDataContract method in the System.Runtime.Serialization.CodeExporter class. Seems like these flags have a say in deciding whether the type gets emitted as a struct or a class. This behavior is different if you use the WSDL tool though. WSDL tool does not do any kind of reflection of the data contract / serialized type, it emits the type as a class by default. You can check this using the two command lines below:   Note to self: Remember ‘state’ and type-interchangeability when traversing through the WSDL planet!

    Read the article

  • JAX-WS MarshalException with custom JAX-B bindings: Unable to marshal type "java.lang.String" as an

    - by MoneyMark
    I seem to be having an issue with Jax-WS and Jax-b playing nicely together. I need to consume a web-service, which has a predefined WSDL. When executing the generated client I am receiving the following error: javax.xml.ws.WebServiceException: javax.xml.bind.MarshalException - with linked exception: [com.sun.istack.SAXException2: unable to marshal type "java.lang.String" as an element because it is missing an @XmlRootElement annotation] This started occurring when I used an external custom binding file to map needlessly complex types to java.lang.string. Here is an excerpt from my binding file: <?xml version="1.0" encoding="UTF-8"?> <bindings xmlns="http://java.sun.com/xml/ns/jaxb" version="2.0" xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" xmlns:xjc="http://java.sun.com/xml/ns/jaxb/xjc"> <bindings schemaLocation="http://localhost:7777/GESOR/services/RegistryUpdatePort?wsdl#types?schema1" node="/xs:schema"> <bindings node="//xs:element[@name='StwrdCompany']//xs:complexType//xs:sequence//xs:element[@name='company_name']"> <property> <baseType name="java.lang.String" /> </property> </bindings> <bindings node="//xs:element[@name='StwrdCompany']//xs:complexType//xs:sequence//xs:element[@name='address1']"> <property> <baseType name="java.lang.String" /> </property> </bindings> <bindings node="//xs:element[@name='StwrdCompany']//xs:complexType//xs:sequence//xs:element[@name='address2']"> <property> <baseType name="java.lang.String" /> </property> </bindings> ...more fields </bindings> </bindings> When executing wsimport against the provided WSDL, StwrdCompany is generated with the following variables declared: @XmlRootElement(name = "StwrdCompany") public class StwrdCompany { @XmlElementRef(name = "company_name", type = JAXBElement.class) protected String companyName; @XmlElementRef(name = "address1", type = JAXBElement.class) protected String address1; @XmlElementRef(name = "address2", type = JAXBElement.class) ... more fields ... getters/setters @XmlAccessorType(XmlAccessType.FIELD) @XmlType(name = "", propOrder = { "value" }) public static class CompanyName { @XmlValue protected String value; @XmlAttribute protected Boolean updateToNULL; /** * Gets the value of the value property. * * @return * possible object is * {@link String } * */ public String getValue() { return value; } /** * Sets the value of the value property. * * @param value * allowed object is * {@link String } * */ public void setValue(String value) { this.value = value; } /** * Gets the value of the updateToNULL property. * * @return * possible object is * {@link Boolean } * */ public boolean isUpdateToNULL() { if (updateToNULL == null) { return false; } else { return updateToNULL; } } /** * Sets the value of the updateToNULL property. * * @param value * allowed object is * {@link Boolean } * */ public void setUpdateToNULL(Boolean value) { this.updateToNULL = value; } ... more inner classes } } Finally, here is the associated snippet from the WSDL that seems to be causing such grief. <xs:element name="StwrdCompany"> <xs:complexType> <xs:sequence> <xs:element maxOccurs="1" minOccurs="0" name="company_name" nillable="true"> <xs:complexType> <xs:simpleContent> <xs:extension base="xs:string"> <xs:attribute default="false" name="updateToNULL" type="xs:boolean"/> </xs:extension> </xs:simpleContent> </xs:complexType> </xs:element> <xs:element maxOccurs="1" minOccurs="0" name="address1" nillable="true"> <xs:complexType> <xs:simpleContent> <xs:extension base="xs:string"> <xs:attribute default="false" name="updateToNULL" type="xs:boolean"/> </xs:extension> </xs:simpleContent> </xs:complexType> </xs:element> ... more fields in the same format <xs:element maxOccurs="1" minOccurs="0" name="p_source_timestamp" nillable="false" type="xs:string"/> </xs:sequence> <xs:attribute name="company_xid" type="xs:string"/> </xs:complexType> </xs:element> The reason for the custom binding is so I can map user input from a pojo into the StwrdCompany object more easily, whether it be direct instantiation or through the use of Dozer for bean mapping. I was unable to successfully map between the objects without the custom binding. Finally, one other thing I tried was setting a globalBinding definition: <globalBindings generateValueClass="false"></globalBindings> This caused the server to through an argument mismatch exception since the Soap Message was using xs:string xml types instead of passing the defined complex types, so I abandoned that idea. Any insight into what is causing the MarshalException or how to go about solving the issue of calling the webservice and mapping these objects more easily, is greatly appreciated. I've been searching for days and I sadly think I am stumped.

    Read the article

  • Create array of objects based on another array?

    - by xckpd7
    I want to take an array like this: var food = [ { name: 'strawberry', type: 'fruit', color: 'red', id: 3483 }, { name: 'apple', type: 'fruit', color: 'red', id: 3418 }, { name: 'banana', type: 'fruit', color: 'yellow', id: 3458 }, { name: 'brocolli', type: 'vegetable', color: 'green', id: 1458 }, { name: 'steak', type: 'meat', color: 'brown', id: 2458 }, ] And I want to create something like this dynamically: var foodCategories = [ { name: 'fruit', items: [ { name: 'apple', type: 'fruit', color: 'red', id: 3418 }, { name: 'banana', type: 'fruit', color: 'yellow', id: 3458 } ] }, { name: 'vegetable', items: [ { name: 'brocolli', type: 'vegetable', color: 'green', id: 1458 }, ] }, { name: 'meat', items: [ { name: 'steak', type: 'meat', color: 'brown', id: 2458 } ] } ] What's the best way to go about doing this?

    Read the article

  • N processes and M types of processes - enter and exit cs

    - by sarit
    i was asked to write: enter function and exit function for the following case: there are N processes and M types of processes (NM) tere is a critical section in which all processes with the same type can enter. for example: if type A is in cs, type B cannot enter cs. but all processes with type A can enter. i can use only mutex and "type" which is the type of the process. deadlock is not allowed. do you think this is ok? shared: this.type = -1; mutex m, m1=1; enter{ down(m) if (this.type == process.type) up(m1) down(m1) this.type= process.type up(m) } exit { this.type = -1 up(m1) } thanks! (by the way, this is not HW... i have an exam and im solvig tests from previous years)

    Read the article

  • KVM machine does not start ssh, network is started, used to work

    - by lleto
    have been searching an pulling my hear out for the last 6 hours. I have a virtual machine that has been running fine for the last six months. I was happy ssh'ing into it and it was running a database and some small apps. Tonight ssh stopped working, so I decided to reboot the machine. I now have the following situation: virsh list --all states machine as running I can ping the machine and get a reply When I ssh to the machine I see "ssh: connect to host [myserver] port 22: Connection refused" nmap does not show port 22 as open I have tried to: - reboot the machine once more (no luck) - mount the filesystem and check /etc/ssh/sshd.conf (has not changed since working situation) - install virsh console, however this does not seem to work When I mount the fs directly using losetup the strange thing is that file dates seem to be frozen in /var/log/ around the time of the crash. If I look in /var/run/ I can see an sshd.pid, but the time is 6 hours ago (and numerous reboots). My virsh xml looks like this: <domain type='kvm' id='21'> <name>myserver</name> <uuid>09678c8d-a99b-1d18-a7af-88d027cc8f93</uuid> <memory>1048576</memory> <currentMemory>1048576</currentMemory> <vcpu>1</vcpu> <os> <type arch='x86_64' machine='pc-1.0'>hvm</type> <boot dev='hd'/> </os> <features> <acpi/> </features> <clock offset='utc'/> <on_poweroff>destroy</on_poweroff> <on_reboot>restart</on_reboot> <on_crash>destroy</on_crash> <devices> <emulator>/usr/bin/kvm</emulator> <disk type='file' device='disk'> <driver name='qemu' type='raw'/> <source file='/dev/disk01/myserver'/> <target dev='hda' bus='ide'/> <alias name='ide0-0-0'/> <address type='drive' controller='0' bus='0' unit='0'/> </disk> <controller type='ide' index='0'> <alias name='ide0'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x01' function='0x1'/> </controller> <interface type='bridge'> <mac address='52:54:00:e3:13:86'/> <source bridge='br0'/> <target dev='vnet0'/> <model type='virtio'/> <alias name='net0'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x03' function='0x0'/> </interface> <serial type='pty'> <source path='/dev/pts/1'/> <target port='0'/> <alias name='serial0'/> </serial> <console type='pty' tty='/dev/pts/1'> <source path='/dev/pts/1'/> <target type='serial' port='0'/> <alias name='serial0'/> </console> <input type='mouse' bus='ps2'/> <graphics type='vnc' port='5900' autoport='yes' listen='127.0.0.1'> <listen type='address' address='127.0.0.1'/> </graphics> <video> <model type='cirrus' vram='9216' heads='1'/> <alias name='video0'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x02' function='0x0'/> </video> <memballoon model='virtio'> <alias name='balloon0'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x04' function='0x0'/> </memballoon> </devices> <seclabel type='dynamic' model='apparmor' relabel='yes'> <label>libvirt-09678c8d-a99b-1d18-a7af-88d027cc8f93</label> <imagelabel>libvirt-09678c8d-a99b-1d18-a7af-88d027cc8f93</imagelabel> </seclabel> </domain> I'm sort of lost as to where I can look to get the machine up and running again. On the same instance of kvm I have another server running which is working fine. Both are Ubuntu 12.04. All help is welcome....

    Read the article

  • ASP.Net: Insert null DateTime

    - by Vinzcent
    Hey I'am using a SQLDatasource in combination with a Formview. When I want to insert or update a DateTime that has no value, I always get an error. How do you insert a DateTime null. My SQLDataSource <asp:SqlDataSource ID="sqldsDetailOrder" runat="server" ConnectionString="<%$ ConnectionStrings:csBookStore %>" SelectCommand="SELECT 'AUTHOR' = tblAuthors.FIRSTNAME + ' ' + tblAuthors.LASTNAME, tblBooks.*, tblGenres.*, tblLanguages.*, tblOrders.* FROM tblAuthors INNER JOIN tblBooks ON tblAuthors.AUTHOR_ID = tblBooks.AUTHOR_ID INNER JOIN tblGenres ON tblBooks.GENRE_ID = tblGenres.GENRE_ID INNER JOIN tblLanguages ON tblBooks.LANG_ID = tblLanguages.LANG_ID INNER JOIN tblOrders ON tblBooks.BOOK_ID = tblOrders.BOOK_ID WHERE tblOrders.ID = @ID" DeleteCommand="DELETE FROM [tblOrders] WHERE [ID] = @ID" InsertCommand="INSERT INTO [tblOrders] ([NAME], [ADDRESS], [CITY], [PC], [DATE], [BOOK_ID], [COUNT], [AMOUNT], [DELIVERED], [DDATE], [PAID], [PDATE]) VALUES (@NAME, @ADDRESS, @CITY, @PC, @DATE, @BOOK_ID, @COUNT, @AMOUNT, @DELIVERED, @DDATE, @PAID, @PDATE)" UpdateCommand="UPDATE [tblOrders] SET [NAME] = @NAME, [ADDRESS] = @ADDRESS, [CITY] = @CITY, [PC] = @PC, [DATE] = @DATE, [BOOK_ID] = @BOOK_ID, [COUNT] = @COUNT, [AMOUNT] = @AMOUNT, [DELIVERED] = @DELIVERED, [DDATE] = @DDATE, [PAID] = @PAID, [PDATE] = @PDATE WHERE [ID] = @ID"> <SelectParameters> <asp:ControlParameter ControlID="gvOrdersAdmin" Name="ID" PropertyName="SelectedValue" Type="Int32" /> </SelectParameters> <DeleteParameters> <asp:Parameter Name="ID" Type="Int32" /> </DeleteParameters> <UpdateParameters> <asp:Parameter Name="NAME" Type="String" /> <asp:Parameter Name="ADDRESS" Type="String" /> <asp:Parameter Name="CITY" Type="String" /> <asp:Parameter Name="PC" Type="String" /> <asp:Parameter DbType="DateTime" Name="DATE" /> <asp:Parameter Name="BOOK_ID" Type="Int32" /> <asp:Parameter Name="COUNT" Type="Int32" /> <asp:Parameter Name="AMOUNT" Type="Decimal" /> <asp:Parameter Name="DELIVERED" Type="Boolean" /> <asp:Parameter DbType="DateTime" Name="DDATE" /> <asp:Parameter Name="PAID" Type="Boolean" /> <asp:Parameter DbType="DateTime" Name="PDATE" /> <asp:Parameter Name="ID" Type="Int32" /> </UpdateParameters> <InsertParameters> <asp:Parameter Name="NAME" Type="String" /> <asp:Parameter Name="ADDRESS" Type="String" /> <asp:Parameter Name="CITY" Type="String" /> <asp:Parameter Name="PC" Type="String" /> <asp:Parameter DbType="DateTime" Name="DATE" /> <asp:Parameter Name="BOOK_ID" Type="Int32" /> <asp:Parameter Name="COUNT" Type="Int32" /> <asp:Parameter Name="AMOUNT" Type="Decimal" /> <asp:Parameter Name="DELIVERED" Type="Boolean" /> <asp:Parameter DbType="DateTime?" Name="DDATE" /> <asp:Parameter Name="PAID" Type="Boolean" /> <asp:Parameter DbType="DateTime" Name="PDATE" /> </InsertParameters> </asp:SqlDataSource> Thanks Vincent

    Read the article

  • Symfony: embedRelation() controlling options for nesting multiple levels of relations

    - by wulftone
    Hey all, I'm trying to set some conditional statements for nested embedRelation() instances, and can't find a way to get any kind of option through to the second embedRelation. I've got a "Measure-Page-Question" table relationship, and I'd like to be able to choose whether or not to display the Question table. For example, say I have two "success" pages, page1Success.php and page2Success.php. On page1, I'd like to display "Measure-Page-Question", and on page2, I'd like to display "Measure-Page", but I need a way to pass an "option" to the PageForm.class.php file to make that kind of decision. My actions.class.php file has something like this: // actions.class.php $this-form = new measureForm($measure, array('option'=$option)); to pass an option to the "Page", but passing that option through "Page" into "Question" doesn't work. My measureForm.class.php file has an embedRelation in it that is dependent on the "option": // measureForm.class.php if ($this-getOption('option') == "page_1") { $this-embedRelation('Page'); } and this is what i'd like to do in my pageForm.class.php file: // pageForm.class.php if ($this-getOption('option') == "page_1") { // Or != "page_2", or whatever $this-embedRelation('Question'); } I can't seem to find a way to do this. Any ideas? Is there a preferred Symfony way of doing this type of operation, perhaps without embedRelation? Thanks, -Trevor As requested, here's my schema.yml: # schema.yml Measure: connection: doctrine tableName: measure columns: _kp_mid: type: integer(4) fixed: false unsigned: false primary: true autoincrement: true description: type: string() fixed: false unsigned: false primary: false notnull: false autoincrement: false frequency: type: integer(4) fixed: false unsigned: false primary: false notnull: false autoincrement: false relations: Page: local: _kp_mid foreign: _kf_mid type: many Page: connection: doctrine tableName: page columns: _kp_pid: type: integer(4) fixed: false unsigned: false primary: true autoincrement: true _kf_mid: type: integer(4) fixed: false unsigned: false primary: false notnull: false autoincrement: false next: type: string() fixed: false unsigned: false primary: false notnull: false autoincrement: false number: type: string() fixed: false unsigned: false primary: false notnull: false autoincrement: false previous: type: string() fixed: false unsigned: false primary: false notnull: false autoincrement: false relations: Measure: local: _kf_mid foreign: _kp_mid type: one Question: local: _kp_pid foreign: _kf_pid type: many Question: connection: doctrine tableName: question columns: _kp_qid: type: integer(4) fixed: false unsigned: false primary: true autoincrement: true _kf_pid: type: integer(4) fixed: false unsigned: false primary: false notnull: false autoincrement: false text: type: string() fixed: false unsigned: false primary: false notnull: false autoincrement: false type: type: integer(4) fixed: false unsigned: false primary: false notnull: false autoincrement: false relations: Page: local: _kf_pid foreign: _kp_pid type: one

    Read the article

  • PayPal sandbox Buy Now Problem

    - by Tushar Ahirrao
    Hi , I have paypal sandbox test account. I want to create a 'buy Now' button. I am trying it with GWT. But its even not working with simple HTML form. It displays a 'Buy Now' button on HTML page and after clicking on it redirects to PayPal site. Where it ask to login to buy product but after that it goes on displying message: The email address or password you have entered does not match our records. Please try again. I am using buyer user to purchase product. I am pretty sure about the username and password. Providing here the simple HTML form which I am trying: <form action="https://www.paypal.com/cgi-bin/webscr" method="post" id="payPalForm"> <input type="hidden" name="item_number" value="1"> <input type="hidden" name="cmd" value="_xclick"> <input type="hidden" name="no_note" value="1"> <input type="hidden" name="business" value="[email protected]"> <input type="hidden" name="lc" value="US"> <input type="hidden" name="button_subtype" value="services"> <input type="hidden" name="cn" value="Add special instructions to the seller"> <input type="hidden" name="no_shipping" value="2"> <input type="hidden" name="rm" value="1"> <input type="hidden" name="bn" value="PP-BuyNowBF:btn_paynow_SM.gif:NonHosted"> <input type="hidden" name="variables" value="http://google.com"> <input type="hidden" name="cancel_return" value="http://google.com"> <input type="hidden" name="notify_url" value="http://google.com"> <input type="hidden" name="return" value="http://freelanceswitch.com/payment-complete /"> <input type="hidden" name="currency_code" value="USD"> <input name="item_name" type="hidden" value="Deal Name"> <input name="amount" type="hidden" value="500"> <input type="submit" name="Submit" value="Submit"> </form> Please advice. Thank you.

    Read the article

  • Building an *efficient* if/then interface for non-technical users to build flow-control in PHP

    - by Brendan
    I am currently building an internal tool to be used by our management to control the flow of traffic. I have built an if/then interface allowing the user to set conditions for certain outcomes, however it is inefficient to use the switch statement to control the flow. How can I improve the efficiency of my code? Example of code: if($previous['route_id'] == $condition['route_id'] && $failed == 0) //if we have not moved on to a new set of rules and we haven't failed yet { switch($condition['type']) { case 0 : $type = $user['hour']; break; case 1 : $type = $user['location']['region_abv']; break; case 2 : $type = $user['referrer_domain']; break; case 3 : $type = $user['affiliate']; break; case 4 : $type = $user['location']['country_code']; break; case 5 : $type = $user['location']['city']; break; } $type = strtolower($type); $condition['value'] = strtolower($condition['value']); switch($condition['operator']) { case 0 : if($type == $condition['value']); else $failed = '1'; break; case 1 : if($type != $condition['value']); else $failed = '1'; break; case 2 : if($type > $condition['value']); else $failed = '1'; break; case 3 : if($type >= $condition['value']); else $failed = '1'; break; case 4 : if($type < $condition['value']); else $failed = '1'; break; case 5 : if($type <= $condition['value']); else $failed = '1'; break; } }

    Read the article

< Previous Page | 114 115 116 117 118 119 120 121 122 123 124 125  | Next Page >