Search Results

Search found 28279 results on 1132 pages for 'syntax case'.

Page 118/1132 | < Previous Page | 114 115 116 117 118 119 120 121 122 123 124 125  | Next Page >

  • php regex for strong password validation

    - by Jason
    Hello, I've seen around the web the following regex (?=^.{8,}$)((?=.*\d)|(?=.*\W+))(?![.\n])(?=.*[A-Z])(?=.*[a-z]).*$ which validates only if the string: * contain at least (1) upper case letter * contain at least (1) lower case letter * contain at least (1) number or special character * contain at least (8) characters in length I'd like to know how to convert this regex so that it checks the string to * contain at least (2) upper case letter * contain at least (2) lower case letter * contain at least (2) digits * contain at least (2) special character * contain at least (8) characters in length well if it contains at least 2 upper,lower,digits and special chars then I wouldn't need the 8 characters length. special characters include: `~!@#$%^&*()_-+=[]\|{};:'".,/<? thanks in advance.

    Read the article

  • How to reset .bashrc file which edited before to set PATH ANDROID sdk

    - by revan
    bash: export: `/home/entw/bin:/usr/lib/lightdm/lightdm:/usr/local/sbin:/usr/local /bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/bin': not a valid identifier bash: /home/entw/.bashrc: line 111: unexpected EOF while looking for matching `"' bash: /home/entw/.bashrc: line 112: syntax error: unexpected end of file entw@entwine-desktop:~$ This is the error i frequently getting in terminal, shows when opend termianl. The following commands i applied in terminal, sudo gedit $HOME/.bashrc and added some path varable like android SDK, and run the following command source ~/.bashrc got the error in terminal bash: export: `/home/entw/bin:/usr/lib/lightdm/lightdm:/usr/local/sbin:/usr/local /bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/bin': not a valid identifier bash: /home/entw/.bashrc: line 111: unexpected EOF while looking for matching `"' bash: /home/entw/.bashrc: line 112: syntax error: unexpected end of file entw@entwine-desktop:~$ but if i try to open agin that file shows the error file or directory not found. what do i do to set all correct ??, please any help? This forum i tried [forum]: http://forum.xda-developers.com/showthread.php?t=919425 "--point 2"

    Read the article

  • Creating a ListView and setting the background color of a view in each row.

    - by Tarmon
    Hey Everyone, I am trying to implement a ListView that is composed of rows that contain a View on the left followed by a TextView to the right of that. I want to be able to change the background color of the first View based on it's position in the ListView. Below is what I have at this point but it doesn't seem to due anything. public class Routes extends ListActivity { String[] ROUTES; TextView selection; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); ROUTES = getResources().getStringArray(R.array.routes); setContentView(R.layout.routes); setListAdapter(new IconicAdapter()); selection=(TextView)findViewById(R.id.selection); } public void onListItemClick(ListView parent, View v, int position, long id) { selection.setText(ROUTES[position]); } class IconicAdapter extends ArrayAdapter<String> { IconicAdapter() { super(Routes.this, R.layout.row, R.id.label, ROUTES); } } public View getView(int position, View convertView, ViewGroup parent) { LayoutInflater inflater = getLayoutInflater(); View row = inflater.inflate(R.layout.row, parent, false); TextView label = (TextView) row.findViewById(R.id.label); label.setText(ROUTES[position]); View icon = (View) row.findViewById(R.id.icon); switch(position){ case 0: icon.setBackgroundColor(R.color.Red); break; case 1: icon.setBackgroundColor(R.color.Red); break; case 2: icon.setBackgroundColor(R.color.Green); break; case 3: icon.setBackgroundColor(R.color.Green); break; case 4: icon.setBackgroundColor(R.color.Blue); break; case 5: icon.setBackgroundColor(R.color.Blue); break; } return(row); } } Any input is appreciated and if you have any questions don't hesitate to ask! Thanks, Rob

    Read the article

  • Scala compiler says unreachable code, why?

    - by taotree
    I'm new to Scala... Here's the code: def ack2(m: BigInt, n: BigInt): BigInt = { val z = BigInt(0) (m,n) match { case (z,_) => n+1 case (_,z) => ack2(m-1,1) // Compiler says unreachable code on the paren of ack2( case _ => ack2(m-1, ack2(m, n-1)) // Compiler says unreachable code on the paren of ack2( } } I'm trying to understand that... why is it giving that error?

    Read the article

  • handling NSStream events when using EASession in MonoTouch

    - by scotru
    Does anyone have an example of how to handle read and write NSStream events in Monotouch when working with accessories via EASession? It looks like there isn't a strongly typed delegate for this and I'm having trouble figuring out what selectors I need to handle on the delegates of my InputStream and OutputStream and what I actually need to do with each selector in order to properly fill and empty the buffers belonging to the EASession object. Basically, I'm trying to port Apple's EADemo app to Monotouch right now. Here's the Objective-C source that I think is relevant to this problem: / / asynchronous NSStream handleEvent method - (void)stream:(NSStream *)aStream handleEvent:(NSStreamEvent)eventCode { switch (eventCode) { case NSStreamEventNone: break; case NSStreamEventOpenCompleted: break; case NSStreamEventHasBytesAvailable: [self _readData]; break; case NSStreamEventHasSpaceAvailable: [self _writeData]; break; case NSStreamEventErrorOccurred: break; case NSStreamEventEndEncountered: break; default: break; } } / low level write method - write data to the accessory while there is space available and data to write - (void)_writeData { while (([[_session outputStream] hasSpaceAvailable]) && ([_writeData length] > 0)) { NSInteger bytesWritten = [[_session outputStream] write:[_writeData bytes] maxLength:[_writeData length]]; if (bytesWritten == -1) { NSLog(@"write error"); break; } else if (bytesWritten > 0) { [_writeData replaceBytesInRange:NSMakeRange(0, bytesWritten) withBytes:NULL length:0]; } } } // low level read method - read data while there is data and space available in the input buffer - (void)_readData { #define EAD_INPUT_BUFFER_SIZE 128 uint8_t buf[EAD_INPUT_BUFFER_SIZE]; while ([[_session inputStream] hasBytesAvailable]) { NSInteger bytesRead = [[_session inputStream] read:buf maxLength:EAD_INPUT_BUFFER_SIZE]; if (_readData == nil) { _readData = [[NSMutableData alloc] init]; } [_readData appendBytes:(void *)buf length:bytesRead]; //NSLog(@"read %d bytes from input stream", bytesRead); } [[NSNotificationCenter defaultCenter] postNotificationName:EADSessionDataReceivedNotification object:self userInfo:nil]; } I'd also appreciate any architectural recommendations on how to best implement this in monotouch. For example, in the Objective C implementation these functions are not contained in any class--but in Monotouch would it make sense to make them members of my

    Read the article

  • Allocating Entities within an Entity System

    - by miguel.martin
    I'm quite unsure how I should allocate/resemble my entities within my entity system. I have various options, but most of them seem to have cons associated with them. In all cases entities are resembled by an ID (integer), and possibly has a wrapper class associated with it. This wrapper class has methods to add/remove components to/from the entity. Before I mention the options, here is the basic structure of my entity system: Entity An object that describes an object within the game Component Used to store data for the entity System Contains entities with specific components Used to update entities with specific components World Contains entities and systems for the entity system Can create/destroy entites and have systems added/removed from/to it Here are my options, that I have thought of: Option 1: Do not store the Entity wrapper classes, and just store the next ID/deleted IDs. In other words, entities will be returned by value, like so: Entity entity = world.createEntity(); This is much like entityx, except I see some flaws in this design. Cons There can be duplicate entity wrapper classes (as the copy-ctor has to be implemented, and systems need to contain entities) If an Entity is destroyed, the duplicate entity wrapper classes will not have an updated value Option 2: Store the entity wrapper classes within an object pool. i.e. Entities will be return by pointer/reference, like so: Entity& e = world.createEntity(); Cons If there is duplicate entities, then when an entity is destroyed, the same entity object may be re-used to allocate another entity. Option 3: Use raw IDs, and forget about the wrapper entity classes. The downfall to this, I think, is the syntax that will be required for it. I'm thinking about doing thisas it seems the most simple & easy to implement it. I'm quite unsure about it, because of the syntax. i.e. To add a component with this design, it would look like: Entity e = world.createEntity(); world.addComponent<Position>(e, 0, 3); As apposed to this: Entity e = world.createEntity(); e.addComponent<Position>(0, 3); Cons Syntax Duplicate IDs

    Read the article

  • Problem Showing Sensors Details

    - by Skatephone
    Hi, i'm looking to show detail about sensors in an Actvity but when i put my app in to my phone i manage to view only details about the accellerometer, but the program says that i have 4 sensors: Accellerometer, Magnetic field, Orientation and Temperature. I'm using Android 1.6 and a htc Tattoo for testing. This is my code: public class SensorInfo extends Activity { private SensorManager mSensorManager; TextView mTextAcc,mTextGyr,mTextLig,mTextMag,mTextOri, mTextPre,mTextPro,mTextTem, mSensorsTotTitle,mSensorAvailablesTitle,mTextAccTitle,mTextGyrTitle,mTextLigTitle,mTextMagTitle,mTextOriTitle, mTextPreTitle,mTextProTitle,mTextTemTitle; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.detaillayout); // Get the texts fields of the layout and setup to invisible setTextViews(); // Get the SensorManager mSensorManager= (SensorManager) getSystemService(SENSOR_SERVICE); // List of Sensors Available List<Sensor> msensorList = mSensorManager.getSensorList(Sensor.TYPE_ALL); // Print Sensor Details Sensor sens; int type,i; String text = new String(""); // Do the list of available sensors on a String and print detail about each sensor for (i=0;i<msensorList.size();i++){ sens = msensorList.get(i); type = sens.getType(); text = " - "+getString(R.string.power)+" "+String.valueOf(sens.getPower())+"mA\n"; text+= " - "+getString(R.string.resolution)+" "+String.valueOf(sens.getResolution())+"\n"; text+= " - "+getString(R.string.maxrange)+" "+String.valueOf(sens.getMaximumRange ())+"\n"; text+= " - "+getString(R.string.vendor)+" "+sens.getVendor()+"\n"; text+= " - "+getString(R.string.version)+" "+String.valueOf(sens.getVersion()); switch(type) { // Check the type of Sensor that generate the event and show is resolution case Sensor.TYPE_ACCELEROMETER: mTextAccTitle.setVisibility(0); mTextAccTitle.setMaxHeight(30); mTextAcc.setVisibility(0); mTextAcc.setMaxHeight(100); mTextAcc.setText(text); // Print data of the Sensor break; case Sensor.TYPE_GYROSCOPE: mTextGyrTitle.setVisibility(0); mTextGyr.setVisibility(0); mTextGyr.setText(text); // Print data of the Sensor break; case Sensor.TYPE_LIGHT: mTextLigTitle.setVisibility(0); mTextLig.setVisibility(0); mTextLig.setText(text); // Print data of the Sensor break; case Sensor.TYPE_MAGNETIC_FIELD: mTextMagTitle.setVisibility(0); mTextMag.setVisibility(0); mTextMag.setText(text); // Print data of the Sensor break; case Sensor.TYPE_ORIENTATION: mTextOriTitle.setVisibility(0); mTextOri.setVisibility(0); mTextOri.setText(text); // Print data of the Sensor break; case Sensor.TYPE_PRESSURE: mTextPreTitle.setVisibility(0); mTextPre.setVisibility(0); mTextPre.setText(text); // Print data of the Sensor break; case Sensor.TYPE_PROXIMITY: mTextProTitle.setVisibility(0); mTextPro.setVisibility(0); mTextPro.setText(text); // Print data of the Sensor break; case Sensor.TYPE_TEMPERATURE: mTextTemTitle.setVisibility(0); mTextTem.setVisibility(0); mTextTem.setText(text); // Print data of the Sensor break; } } } // Get the texts fields of the layout and setup to invisible void setTextViews(){ mTextAccTitle = (TextView) findViewById(R.id.sensorAccTitle); mTextAccTitle.setVisibility(4); mTextAccTitle.setMaxHeight(0); mTextAcc = (TextView) findViewById(R.id.sensorAcc); mTextAcc.setMaxHeight(0); mTextAcc.setVisibility(4); mTextGyrTitle = (TextView) findViewById(R.id.sensorGyrTitle); mTextGyrTitle.setVisibility(4); mTextGyrTitle.setMaxHeight(0); mTextGyr = (TextView) findViewById(R.id.sensorGyr); mTextGyr.setVisibility(4); mTextGyrTitle.setMaxHeight(0); mTextLigTitle = (TextView) findViewById(R.id.sensorLigTitle); mTextLigTitle.setVisibility(4); mTextLigTitle.setMaxHeight(0); mTextLig = (TextView) findViewById(R.id.sensorLig); mTextLig.setVisibility(4); mTextLig.setMaxHeight(0); mTextMagTitle = (TextView) findViewById(R.id.sensorMagTitle); mTextMagTitle.setVisibility(4); mTextMagTitle.setMaxHeight(0); mTextMag = (TextView) findViewById(R.id.sensorMag); mTextMag.setVisibility(4); mTextMag.setMaxHeight(0); mTextOriTitle = (TextView) findViewById(R.id.sensorOriTitle); mTextOriTitle.setVisibility(4); mTextOriTitle.setMaxHeight(0); mTextOri = (TextView) findViewById(R.id.sensorOri); mTextOri.setVisibility(4); mTextOri.setMaxHeight(0); mTextPreTitle = (TextView) findViewById(R.id.sensorPreTitle); mTextPreTitle.setVisibility(4); mTextPreTitle.setMaxHeight(0); mTextPre = (TextView) findViewById(R.id.sensorPre); mTextPre.setVisibility(4); mTextPre.setMaxHeight(0); mTextProTitle = (TextView) findViewById(R.id.sensorProTitle); mTextProTitle.setVisibility(4); mTextProTitle.setMaxHeight(0); mTextPro = (TextView) findViewById(R.id.sensorPro); mTextPro.setVisibility(4); mTextPro.setMaxHeight(0); mTextTemTitle = (TextView) findViewById(R.id.sensorTemTitle); mTextTemTitle.setVisibility(4); mTextTemTitle.setMaxHeight(0); mTextTem = (TextView) findViewById(R.id.sensorTem); mTextTem.setVisibility(4); mTextTem.setMaxHeight(0); } } Tank's Valerio From Italy

    Read the article

  • What Are Some Advantages/Disadvantages of Using C over Assembly?

    - by Daniel
    I'm currently studying engineering in Telecommunications and Electronics and we have migrated from assembler to C in microprocessor programming. I have doubts that this is a good idea. What are some advantages and disadvantages of C compared to assembly? The advantages/disadvantages I see are: Advantages: I can tell that C syntax is a lot easier to learn than Assembler syntax. C is easier to use for making more complex programs. Learning C is somehow more productive than learning assembler cause there is more developing stuff around C than Assembler. Disadvantages: Assembler is a lower level programming language than C,so this makes it a good for programming directly to hardware. Is a lot more flexible alluding you to work with memory,interrupts,micro-registers,etc.

    Read the article

  • Creating a service (SERVICE_ACCEPT_SESSIONCHANGE)

    - by Ron
    Hi there, I am trying to create a service following the example documented in the link below: http://msdn.microsoft.com/en-us/library/bb540475(v=VS.85).aspx What I am interested in is to be able to catch user "lock" and "unlock" workstation events. Using the code on from the example provided, I modified the following: Line 15: Original: VOID WINAPI SvcCtrlHandler( DWORD ); Modified: DWORD WINAPI SvcCtrlHandler( DWORD, DWORD, LPVOID, LPVOID ); Line 141: Original: gSvcStatusHandle = RegisterServiceCtrlHandler( SVCNAME, SvcCtrlHandler); Modified: gSvcStatusHandle = RegisterServiceCtrlHandlerEx( SVCNAME, SvcCtrlHandler, NULL); Line 244: Original: SvcStatus.dwControlsAccepted = SERVICE_ACCEPT_STOP; Modified: gSvcStatus.dwControlsAccepted = SERVICE_ACCEPT_STOP|SERVICE_ACCEPT_SESSIONCHANGE; Line 266: Original: VOID WINAPI SvcCtrlHandler( DWORD dwCtrl ) { // Handle the requested control code. switch(dwCtrl) { case SERVICE_CONTROL_STOP: ReportSvcStatus(SERVICE_STOP_PENDING, NO_ERROR, 0); // Signal the service to stop. SetEvent(ghSvcStopEvent); ReportSvcStatus(gSvcStatus.dwCurrentState, NO_ERROR, 0); return; case SERVICE_CONTROL_INTERROGATE: break; default: break; } }` Modified: DWORD WINAPI SvcCtrlHandler( DWORD dwControl, DWORD dwEventType, LPVOID lpEventData, LPVOID lpContext ) { DWORD dwErrorCode = NO_ERROR; switch(dwControl) { case SERVICE_CONTROL_STOP: ReportSvcStatus(SERVICE_STOP_PENDING, NO_ERROR, 0); // Signal the service to stop. SetEvent(ghSvcStopEvent); ReportSvcStatus(gSvcStatus.dwCurrentState, NO_ERROR, 0); break; case SERVICE_CONTROL_INTERROGATE: break; case SERVICE_CONTROL_SESSIONCHANGE: ReportSvcStatus(gSvcStatus.dwCurrentState, NO_ERROR, 0); break; default: break; } return dwErrorCode; } With the changes above, my service compiled and install fine. But when I try to start my service on my Windows 2000 machine, it does not start properly (it will be stuck on the "starting" status) Can anyone please advise? Thank you in advance, Ron

    Read the article

  • Mysql - help me optimize this query

    - by sandeepan-nath
    About the system: -The system has a total of 8 tables - Users - Tutor_Details (Tutors are a type of User,Tutor_Details table is linked to Users) - learning_packs, (stores packs created by tutors) - learning_packs_tag_relations, (holds tag relations meant for search) - tutors_tag_relations and tags and orders (containing purchase details of tutor's packs), order_details linked to orders and tutor_details. For a more clear idea about the tables involved please check the The tables section in the end. -A tags based search approach is being followed.Tag relations are created when new tutors register and when tutors create packs (this makes tutors and packs searcheable). For details please check the section How tags work in this system? below. Following is a simpler representation (not the actual) of the more complex query which I am trying to optimize:- I have used statements like explanation of parts in the query select SUM(DISTINCT( t.tag LIKE "%Dictatorship%" )) as key_1_total_matches, SUM(DISTINCT( t.tag LIKE "%democracy%" )) as key_2_total_matches, td., u., count(distinct(od.id_od)), if (lp.id_lp > 0) then some conditional logic on lp fields else 0 as tutor_popularity from Tutor_Details AS td JOIN Users as u on u.id_user = td.id_user LEFT JOIN Learning_Packs_Tag_Relations AS lptagrels ON td.id_tutor = lptagrels.id_tutor LEFT JOIN Learning_Packs AS lp ON lptagrels.id_lp = lp.id_lp LEFT JOIN `some other tables on lp.id_lp - let's call learning pack tables set (including Learning_Packs table)` LEFT JOIN Order_Details as od on td.id_tutor = od.id_author LEFT JOIN Orders as o on od.id_order = o.id_order LEFT JOIN Tutors_Tag_Relations as ttagrels ON td.id_tutor = ttagrels.id_tutor JOIN Tags as t on (t.id_tag = ttagrels.id_tag) OR (t.id_tag = lptagrels.id_tag) where some condition on Users table's fields AND CASE WHEN ((t.id_tag = lptagrels.id_tag) AND (lp.id_lp 0)) THEN `some conditions on learning pack tables set` ELSE 1 END AND CASE WHEN ((t.id_tag = wtagrels.id_tag) AND (wc.id_wc 0)) THEN `some conditions on webclasses tables set` ELSE 1 END AND CASE WHEN (od.id_od0) THEN od.id_author = td.id_tutor and some conditions on Orders table's fields ELSE 1 END AND ( t.tag LIKE "%Dictatorship%" OR t.tag LIKE "%democracy%") group by td.id_tutor HAVING key_1_total_matches = 1 AND key_2_total_matches = 1 order by tutor_popularity desc, u.surname asc, u.name asc limit 0,20 ===================================================================== What does the above query do? Does AND logic search on the search keywords (2 in this example - "Democracy" and "Dictatorship"). Returns only those tutors for which both the keywords are present in the union of the two sets - tutors details and details of all the packs created by a tutor. To make things clear - Suppose a Tutor name "Sandeepan Nath" has created a pack "My first pack", then:- Searching "Sandeepan Nath" returns Sandeepan Nath. Searching "Sandeepan first" returns Sandeepan Nath. Searching "Sandeepan second" does not return Sandeepan Nath. ====================================================================================== The problem The results returned by the above query are correct (AND logic working as per expectation), but the time taken by the query on heavily loaded databases is like 25 seconds as against normal query timings of the order of 0.005 - 0.0002 seconds, which makes it totally unusable. It is possible that some of the delay is being caused because all the possible fields have not yet been indexed, but I would appreciate a better query as a solution, optimized as much as possible, displaying the same results ========================================================================================== How tags work in this system? When a tutor registers, tags are entered and tag relations are created with respect to tutor's details like name, surname etc. When a Tutors create packs, again tags are entered and tag relations are created with respect to pack's details like pack name, description etc. tag relations for tutors stored in tutors_tag_relations and those for packs stored in learning_packs_tag_relations. All individual tags are stored in tags table. ==================================================================== The tables Most of the following tables contain many other fields which I have omitted here. CREATE TABLE IF NOT EXISTS users ( id_user int(10) unsigned NOT NULL AUTO_INCREMENT, name varchar(100) NOT NULL DEFAULT '', surname varchar(155) NOT NULL DEFAULT '', PRIMARY KEY (id_user) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=636 ; CREATE TABLE IF NOT EXISTS tutor_details ( id_tutor int(10) NOT NULL AUTO_INCREMENT, id_user int(10) NOT NULL DEFAULT '0', PRIMARY KEY (id_tutor), KEY Users_FKIndex1 (id_user) ) ENGINE=InnoDB DEFAULT CHARSET=latin1 AUTO_INCREMENT=51 ; CREATE TABLE IF NOT EXISTS orders ( id_order int(10) unsigned NOT NULL AUTO_INCREMENT, PRIMARY KEY (id_order), KEY Orders_FKIndex1 (id_user), ) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=275 ; ALTER TABLE orders ADD CONSTRAINT Orders_ibfk_1 FOREIGN KEY (id_user) REFERENCES users (id_user) ON DELETE NO ACTION ON UPDATE NO ACTION; CREATE TABLE IF NOT EXISTS order_details ( id_od int(10) unsigned NOT NULL AUTO_INCREMENT, id_order int(10) unsigned NOT NULL DEFAULT '0', id_author int(10) NOT NULL DEFAULT '0', PRIMARY KEY (id_od), KEY Order_Details_FKIndex1 (id_order) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=284 ; ALTER TABLE order_details ADD CONSTRAINT Order_Details_ibfk_1 FOREIGN KEY (id_order) REFERENCES orders (id_order) ON DELETE NO ACTION ON UPDATE NO ACTION; CREATE TABLE IF NOT EXISTS learning_packs ( id_lp int(10) unsigned NOT NULL AUTO_INCREMENT, id_author int(10) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (id_lp), KEY Learning_Packs_FKIndex2 (id_author), KEY id_lp (id_lp) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=23 ; CREATE TABLE IF NOT EXISTS tags ( id_tag int(10) unsigned NOT NULL AUTO_INCREMENT, tag varchar(255) DEFAULT NULL, PRIMARY KEY (id_tag), UNIQUE KEY tag (tag), KEY id_tag (id_tag), KEY tag_2 (tag), KEY tag_3 (tag) ) ENGINE=InnoDB DEFAULT CHARSET=latin1 AUTO_INCREMENT=3419 ; CREATE TABLE IF NOT EXISTS tutors_tag_relations ( id_tag int(10) unsigned NOT NULL DEFAULT '0', id_tutor int(10) DEFAULT NULL, KEY Tutors_Tag_Relations (id_tag), KEY id_tutor (id_tutor), KEY id_tag (id_tag) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; ALTER TABLE tutors_tag_relations ADD CONSTRAINT Tutors_Tag_Relations_ibfk_1 FOREIGN KEY (id_tag) REFERENCES tags (id_tag) ON DELETE NO ACTION ON UPDATE NO ACTION; CREATE TABLE IF NOT EXISTS learning_packs_tag_relations ( id_tag int(10) unsigned NOT NULL DEFAULT '0', id_tutor int(10) DEFAULT NULL, id_lp int(10) unsigned DEFAULT NULL, KEY Learning_Packs_Tag_Relations_FKIndex1 (id_tag), KEY id_lp (id_lp), KEY id_tag (id_tag) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; ALTER TABLE learning_packs_tag_relations ADD CONSTRAINT Learning_Packs_Tag_Relations_ibfk_1 FOREIGN KEY (id_tag) REFERENCES tags (id_tag) ON DELETE NO ACTION ON UPDATE NO ACTION; =================================================================================== Following is the exact query (this includes classes also - tutors can create classes and search terms are matched with classes created by tutors):- select count(distinct(od.id_od)) as tutor_popularity, CASE WHEN (IF((wc.id_wc 0), ( wc.wc_api_status = 1 AND wc.wc_type = 0 AND wc.class_date '2010-06-01 22:00:56' AND wccp.status = 1 AND (wccp.country_code='IE' or wccp.country_code IN ('INT'))), 0)) THEN 1 ELSE 0 END as 'classes_published', CASE WHEN (IF((lp.id_lp 0), (lp.id_status = 1 AND lp.published = 1 AND lpcp.status = 1 AND (lpcp.country_code='IE' or lpcp.country_code IN ('INT'))),0)) THEN 1 ELSE 0 END as 'packs_published', td . * , u . * from Tutor_Details AS td JOIN Users as u on u.id_user = td.id_user LEFT JOIN Learning_Packs_Tag_Relations AS lptagrels ON td.id_tutor = lptagrels.id_tutor LEFT JOIN Learning_Packs AS lp ON lptagrels.id_lp = lp.id_lp LEFT JOIN Learning_Packs_Categories AS lpc ON lpc.id_lp_cat = lp.id_lp_cat LEFT JOIN Learning_Packs_Categories AS lpcp ON lpcp.id_lp_cat = lpc.id_parent LEFT JOIN Learning_Pack_Content as lpct on (lp.id_lp = lpct.id_lp) LEFT JOIN Webclasses_Tag_Relations AS wtagrels ON td.id_tutor = wtagrels.id_tutor LEFT JOIN WebClasses AS wc ON wtagrels.id_wc = wc.id_wc LEFT JOIN Learning_Packs_Categories AS wcc ON wcc.id_lp_cat = wc.id_wp_cat LEFT JOIN Learning_Packs_Categories AS wccp ON wccp.id_lp_cat = wcc.id_parent LEFT JOIN Order_Details as od on td.id_tutor = od.id_author LEFT JOIN Orders as o on od.id_order = o.id_order LEFT JOIN Tutors_Tag_Relations as ttagrels ON td.id_tutor = ttagrels.id_tutor JOIN Tags as t on (t.id_tag = ttagrels.id_tag) OR (t.id_tag = lptagrels.id_tag) OR (t.id_tag = wtagrels.id_tag) where (u.country='IE' or u.country IN ('INT')) AND CASE WHEN ((t.id_tag = lptagrels.id_tag) AND (lp.id_lp 0)) THEN lp.id_status = 1 AND lp.published = 1 AND lpcp.status = 1 AND (lpcp.country_code='IE' or lpcp.country_code IN ('INT')) ELSE 1 END AND CASE WHEN ((t.id_tag = wtagrels.id_tag) AND (wc.id_wc 0)) THEN wc.wc_api_status = 1 AND wc.wc_type = 0 AND wc.class_date '2010-06-01 22:00:56' AND wccp.status = 1 AND (wccp.country_code='IE' or wccp.country_code IN ('INT')) ELSE 1 END AND CASE WHEN (od.id_od0) THEN od.id_author = td.id_tutor and o.order_status = 'paid' and CASE WHEN (od.id_wc 0) THEN od.can_attend_class=1 ELSE 1 END ELSE 1 END AND 1 group by td.id_tutor order by tutor_popularity desc, u.surname asc, u.name asc limit 0,20 Please note - The provided database structure does not show all the fields and tables as in this query

    Read the article

  • c# scope/typing/assignment question

    - by Shannow
    Hi there another quick question. I would like to create a variable object so that depending on the value of something, it gets cast as needed. e.g. var rule; switch (seqRuleObj.RuleType) { case SeqRuleObj.type.Pre : rule = new preConditionRuleType(); rule = (preConditionRuleType)seqRuleObj.Rule; break; case SeqRuleObj.type.Post : rule = new postConditionRuleType(); rule = (postConditionRuleType)seqRuleObj.Rule; break; case SeqRuleObj.type.Exit : rule = new exitConditionRuleType(); rule = (exitConditionRuleType)seqRuleObj.Rule; break; default : break; } String result; foreach (sequencingRuleTypeRuleConditionsRuleCondition cond in rule.ruleConditions.ruleCondition) { ....../ blah } so basically this will not work. c# will not allow me to create an new object in every case as the name is aleady defined. i can just paste the foreach loop into each case but that to me is such a waste, as the objects are exactly the same in all but name.

    Read the article

  • "/etc/apache2/mods-enabled/proxy_html.load: Cannot load /usr/lib/libxml2.so.2 into server" error with Apache mod-proxy

    - by hhh
    The command $ sudo apt-get install libapache2-mod-proxy-html and then $sudo service apache2 restart fires: apache2: Syntax error on line 210 of /etc/apache2/apache2.conf: Syntax error on line 1 of /etc/apache2/mods-enabled/proxy_html.load: Cannot load /usr/lib/libxml2.so.2 into server: /usr/lib/libxml2.so.2: cannot open shared object file: No such file or directory Action 'configtest' failed. I am using X220 laptop. Perhaps related thing but ?AMD here. Perhaps some repeating bug in Ubuntu, again. How to fix this? Any patch yet for Ubuntu?

    Read the article

  • Dynamically create categories for SQLite pivot/crosstab

    - by alj
    I realise it is possible to create a crosstab within sqlite, but is it possible to dynamically determine the relevant categories/columns at runtime rather than hardcoding them? Given the following example, it can get rather tedious ... SELECT shop_id, sum(CASE WHEN product = 'Fiesta' THEN units END) as Fiesta, sum(CASE WHEN product = 'Focus' THEN units END) as Focus, sum(CASE WHEN product = 'Puma' THEN units END) as Puma, sum(units) AS total FROM sales GROUP BY shop_id I managed to do this in SQLServer in a stored proceedure before and wondered if there was anything equivalent.

    Read the article

  • Throwing exception vs returning null value with switch statement

    - by Greg
    So I have function that formats a date to coerce to given enum DateType{CURRENT, START, END} what would be the best way to handling return value with cases that use switch statement public static String format(Date date, DateType datetype) { ..validation checks switch(datetype){ case CURRENT:{ return getFormattedDate(date, "yyyy-MM-dd hh:mm:ss"); } ... default:throw new ("Something strange happend"); } } OR throw excpetion at the end public static String format(Date date, DateType datetype) { ..validation checks switch(datetype){ case CURRENT:{ return getFormattedDate(date, "yyyy-MM-dd hh:mm:ss"); } ... } //It will never reach here, just to make compiler happy throw new IllegalArgumentException("Something strange happend"); } OR return null public static String format(Date date, DateType datetype) { ..validation checks switch(datetype){ case CURRENT:{ return getFormattedDate(date, "yyyy-MM-dd hh:mm:ss"); } ... } return null; } What would be the best practice here ? Also all the enum values will be handled in the case statement

    Read the article

  • Rename image file on upload php

    - by blasteralfred
    Hi, I have a form which uploads and re sizes image. The html file file submits data to a php file. The script is as follows; Index.html <form action="resizer.php" method="post" enctype="multipart/form-data"> Image: <input type="file" name="file" /> <input type="submit" name="submit" value="upload" /> </form> Resizer.php <?php require_once('imageresizer.class.php'); $imagename = "myimagename"; //Path To Upload Directory $dirpath = "uploaded/"; //MAX WIDTH AND HEIGHT OF IMAGE $max_height = 100; $max_width = 100; //Create Image Control Object - Parameters(file name, file tmp name, file type, directory path) $resizer = new ImageResizer($_FILES['file']['name'],$_FILES['file']['tmp_name'],$dirpath); //RESIZE IMAGE - Parameteres(max height, max width) $resizer->resizeImage($max_height,$max_width); //Display Image $resizer->showResizedImage(); ?> imageresizer.class.php <?php class ImageResizer{ public $file_name; public $tmp_name; public $dir_path; //Set variables public function __construct($file_name,$tmp_name,$dir_path){ $this->file_name = $file_name; $this->tmp_name = $tmp_name; $this->dir_path = $dir_path; $this->getImageInfo(); $this->moveImage(); } //Move the uploaded image to the new directory and rename public function moveImage(){ if(!is_dir($this->dir_path)){ mkdir($this->dir_path,0777,true); } if(move_uploaded_file($this->tmp_name,$this->dir_path.'_'.$this->file_name)){ $this->setFileName($this->dir_path.'_'.$this->file_name); } } //Define the new filename public function setFileName($file_name){ $this->file_name = $file_name; return $this->file_name; } //Resize the image function with new max height and width public function resizeImage($max_height,$max_width){ $this->max_height = $max_height; $this->max_width = $max_width; if($this->height > $this->width){ $ratio = $this->height / $this->max_height; $new_height = $this->max_height; $new_width = ($this->width / $ratio); } elseif($this->height < $this->width){ $ratio = ($this->width / $this->max_width); $new_width = $this->max_width; $new_height = ($this->height / $ratio); } else{ $new_width = $this->max_width; $new_height = $this->max_height; } $thumb = imagecreatetruecolor($new_width, $new_height); switch($this->file_type){ case 1: $image = imagecreatefromgif($this->file_name); break; case 2: $image = imagecreatefromjpeg($this->file_name); break; case 3: $image = imagecreatefrompng($this->file_name); break; case 4: $image = imagecreatefromwbmp($this->file_name); } imagecopyresampled($thumb, $image, 0, 0, 0, 0, $new_width, $new_height, $this->width, $this->height); switch($this->file_type){ case 1: imagegif($thumb,$this->file_name); break; case 2: imagejpeg($thumb,$this->file_name,100); break; case 3: imagepng($thumb,$this->file_name,0); break; case 4: imagewbmp($thumb,$this->file_name); } imagedestroy($image); imagedestroy($thumb); } public function getImageInfo(){ list($width, $height, $type) = getimagesize($this->tmp_name); $this->width = $width; $this->height = $height; $this->file_type = $type; } public function showResizedImage(){ echo "<img src='".$this->file_name." />"; } public function onSuccess(){ header("location: index.php"); } } ?> Everything is working well. The image will be uploaded in it's original filename and extension with a "_" prefix. But i want to rename the image to "myimagename" on upload, which is a variable in "Resizer.php". How can i make this possible?? Thanks in advance :) blasteralfred

    Read the article

  • How to change attribute on Scala XML Element

    - by Dave
    I have an XML file that I would like to map some attributes of in with a script. For example: <a> <b attr1 = "100" attr2 = "50"> </a> might have attributes scaled by a factor of two: <a> <b attr1 = "200" attr2 = "100"> </a> This page has a suggestion for adding attributes but doesn't detail a way to map a current attribute with a function (this way would make that very hard): http://www.scalaclass.com/book/export/html/1 What I've come up with is to manually create the XML (non-scala) linked-list... something like: // a typical match case for running thru XML elements: case Elem(prefix, e, attributes, scope, children @ _*) => { var newAttribs = attributes for(attr <- newAttribs) attr.key match { case "attr1" => newAttribs = attribs.append(new UnprefixedAttribute("attr1", (attr.value.head.text.toFloat * 2.0f).toString, attr.next)) case "attr2" => newAttribs = attribs.append(new UnprefixedAttribute("attr2", (attr.value.head.text.toFloat * 2.0f).toString, attr.next)) case _ => } Elem(prefix, e, newAttribs, scope, updateSubNode(children) : _*) // set new attribs and process the child elements } Its hideous, wordy, and needlessly re-orders the attributes in the output, which is bad for my current project due to some bad client code. Is there a scala-esque way to do this?

    Read the article

  • Applications: The mathematics of movement, Part 1

    - by TechTwaddle
    Before you continue reading this post, a suggestion; if you haven’t read “Programming Windows Phone 7 Series” by Charles Petzold, go read it. Now. If you find 150+ pages a little too long, at least go through Chapter 5, Principles of Movement, especially the section “A Brief Review of Vectors”. This post is largely inspired from this chapter. At this point I assume you know what vectors are, how they are represented using the pair (x, y), what a unit vector is, and given a vector how you would normalize the vector to get a unit vector. Our task in this post is simple, a marble is drawn at a point on the screen, the user clicks at a random point on the device, say (destX, destY), and our program makes the marble move towards that point and stop when it is reached. The tricky part of this task is the word “towards”, it adds a direction to our problem. Making a marble bounce around the screen is simple, all you have to do is keep incrementing the X and Y co-ordinates by a certain amount and handle the boundary conditions. Here, however, we need to find out exactly how to increment the X and Y values, so that the marble appears to move towards the point where the user clicked. And this is where vectors can be so helpful. The code I’ll show you here is not ideal, we’ll be working with C# on Windows Mobile 6.x, so there is no built-in vector class that I can use, though I could have written one and done all the math inside the class. I think it is trivial to the actual problem that we are trying to solve and can be done pretty easily once you know what’s going on behind the scenes. In other words, this is an excuse for me being lazy. The first approach, uses the function Atan2() to solve the “towards” part of the problem. Atan2() takes a point (x, y) as input, Atan2(y, x), note that y goes first, and then it returns an angle in radians. What angle you ask. Imagine a line from the origin (0, 0), to the point (x, y). The angle which Atan2 returns is the angle the positive X-axis makes with that line, measured clockwise. The figure below makes it clear, wiki has good details about Atan2(), give it a read. The pair (x, y) also denotes a vector. A vector whose magnitude is the length of that line, which is Sqrt(x*x + y*y), and a direction ?, as measured from positive X axis clockwise. If you’ve read that chapter from Charles Petzold’s book, this much should be clear. Now Sine and Cosine of the angle ? are special. Cosine(?) divides x by the vectors length (adjacent by hypotenuse), thus giving us a unit vector along the X direction. And Sine(?) divides y by the vectors length (opposite by hypotenuse), thus giving us a unit vector along the Y direction. Therefore the vector represented by the pair (cos(?), sin(?)), is the unit vector (or normalization) of the vector (x, y). This unit vector has a length of 1 (remember sin2(?) + cos2(?) = 1 ?), and a direction which is the same as vector (x, y). Now if I multiply this unit vector by some amount, then I will always get a point which is a certain distance away from the origin, but, more importantly, the point will always be on that line. For example, if I multiply the unit vector with the length of the line, I get the point (x, y). Thus, all we have to do to move the marble towards our destination point, is to multiply the unit vector by a certain amount each time and draw the marble, and the marble will magically move towards the click point. Now time for some code. The application, uses a timer based frame draw method to draw the marble on the screen. The timer is disabled initially and whenever the user clicks on the screen, the timer is enabled. The callback function for the timer follows the standard Update and Draw cycle. private double totLenToTravelSqrd = 0; private double startPosX = 0, startPosY = 0; private double destX = 0, destY = 0; private void Form1_MouseUp(object sender, MouseEventArgs e) {     destX = e.X;     destY = e.Y;     double x = marble1.x - destX;     double y = marble1.y - destY;     //calculate the total length to be travelled     totLenToTravelSqrd = x * x + y * y;     //store the start position of the marble     startPosX = marble1.x;     startPosY = marble1.y;     timer1.Enabled = true; } private void timer1_Tick(object sender, EventArgs e) {     UpdatePosition();     DrawMarble(); } Form1_MouseUp() method is called when ever the user touches and releases the screen. In this function we save the click point in destX and destY, this is the destination point for the marble and we also enable the timer. We store a few more values which we will use in the UpdatePosition() method to detect when the marble has reached the destination and stop the timer. So we store the start position of the marble and the square of the total length to be travelled. I’ll leave out the term ‘sqrd’ when speaking of lengths from now on. The time out interval of the timer is set to 40ms, thus giving us a frame rate of about ~25fps. In the timer callback, we update the marble position and draw the marble. We know what DrawMarble() does, so here, we’ll only look at how UpdatePosition() is implemented; private void UpdatePosition() {     //the vector (x, y)     double x = destX - marble1.x;     double y = destY - marble1.y;     double incrX=0, incrY=0;     double distanceSqrd=0;     double speed = 6;     //distance between destination and current position, before updating marble position     distanceSqrd = x * x + y * y;     double angle = Math.Atan2(y, x);     //Cos and Sin give us the unit vector, 6 is the value we use to magnify the unit vector along the same direction     incrX = speed * Math.Cos(angle);     incrY = speed * Math.Sin(angle);     marble1.x += incrX;     marble1.y += incrY;     //check for bounds     if ((int)marble1.x < MinX + marbleWidth / 2)     {         marble1.x = MinX + marbleWidth / 2;     }     else if ((int)marble1.x > (MaxX - marbleWidth / 2))     {         marble1.x = MaxX - marbleWidth / 2;     }     if ((int)marble1.y < MinY + marbleHeight / 2)     {         marble1.y = MinY + marbleHeight / 2;     }     else if ((int)marble1.y > (MaxY - marbleHeight / 2))     {         marble1.y = MaxY - marbleHeight / 2;     }     //distance between destination and current point, after updating marble position     x = destX - marble1.x;     y = destY - marble1.y;     double newDistanceSqrd = x * x + y * y;     //length from start point to current marble position     x = startPosX - (marble1.x);     y = startPosY - (marble1.y);     double lenTraveledSqrd = x * x + y * y;     //check for end conditions     if ((int)lenTraveledSqrd >= (int)totLenToTravelSqrd)     {         System.Console.WriteLine("Stopping because destination reached");         timer1.Enabled = false;     }     else if (Math.Abs((int)distanceSqrd - (int)newDistanceSqrd) < 4)     {         System.Console.WriteLine("Stopping because no change in Old and New position");         timer1.Enabled = false;     } } Ok, so in this function, first we subtract the current marble position from the destination point to give us a vector. The first three lines of the function construct this vector (x, y). The vector (x, y) has the same length as the line from (marble1.x, marble1.y) to (destX, destY) and is in the direction pointing from (marble1.x, marble1.y) to (destX, destY). Note that marble1.x and marble1.y denote the center point of the marble. Then we use Atan2() to get the angle which this vector makes with the positive X axis and use Cosine() and Sine() of that angle to get the unit vector along that same direction. We multiply this unit vector with 6, to get the values which the position of the marble should be incremented by. This variable, speed, can be experimented with and determines how fast the marble moves towards the destination. After this, we check for bounds to make sure that the marble stays within the screen limits and finally we check for the end condition and stop the timer. The end condition has two parts to it. The first case is the normal case, where the user clicks well inside the screen. Here, we stop when the total length travelled by the marble is greater than or equal to the total length to be travelled. Simple enough. The second case is when the user clicks on the very corners of the screen. Like I said before, the values marble1.x and marble1.y denote the center point of the marble. When the user clicks on the corner, the marble moves towards the point, and after some time tries to go outside of the screen, this is when the bounds checking comes into play and corrects the marble position so that the marble stays inside the screen. In this case the marble will never travel a distance of totLenToTravelSqrd, because of the correction is its position. So here we detect the end condition when there is not much change in marbles position. I use the value 4 in the second condition above. After experimenting with a few values, 4 seemed to work okay. There is a small thing missing in the code above. In the normal case, case 1, when the update method runs for the last time, marble position over shoots the destination point. This happens because the position is incremented in steps (which are not small enough), so in this case too, we should have corrected the marble position, so that the center point of the marble sits exactly on top of the destination point. I’ll add this later and update the post. This has been a pretty long post already, so I’ll leave you with a video of how this program looks while running. Notice in the video that the marble moves like a bot, without any grace what so ever. And that is because the speed of the marble is fixed at 6. In the next post we will see how to make the marble move a little more elegantly. And also, if Atan2(), Sine() and Cosine() are a little too much to digest, we’ll see how to achieve the same effect without using them, in the next to next post maybe. Ciao!

    Read the article

  • How can I merge multiple Compass Resources into one, with one score?

    - by Brent Fisher
    I am trying to integrate compass into my platform using the JDBC ResultSetToResourceMapping. What I want to do is set it up so that I could have multiple result set mappings, tied to one Resource, that produces one result, with one score, and a merged score. I have tried to trick Compass into doing this by mapping the same id across them, even though the property fields are different, but it just ends up giving me separate hits for each. E.g. I have the following Data Model, Cases and Comments. One case might have several comments. Say I search for a term that appears in multiple comments. Right now, I a hit for each one, each with a different score. Is there a way that I could merge or aggregate those hits into one hit? Say, instead of Score Entity ID Snippets 100.0% Case 3558 ... The fox jumped over the lazy dog ... 60.0% Case 3558 ... In Alabama today, three jumping turtles were ... 25.0% Case 3558 ... Three jumpers fled the scene... I get Score Entity ID Snippets 100.0% Case 3558 The fox jumped over the lazy dog ...In Alabama today, three jumping turtles were ... Three jumpers fled the scene... Where the latter score is an aggregated score.

    Read the article

  • When are references declared in a switch statement?

    - by sandis
    To my surprise this code works fine: int i = 2; switch(i) { case 1: String myString = "foo"; break; case 2: myString = "poo"; System.out.println(myString); } But the String reference should never be declared? Could it be that all variables under every case always are declared no matter what, or how is this resolved?

    Read the article

  • How to coach a developer with dyslexia to improve his spelling and grammar capabilities?

    - by Uwe Keim
    Just having read this question regarding developers with dyslexia, I still have some open questions on how to deal with it: I am working on a project sinc approx. 6 month with a new developer who just finished university. I see that the code quality is high, what he's missing is the ability to write texts (even short ones) in an error-free manner (both, syntax and grammar errors). He is working on some UI stuff (VS.NET 2010, ASP.NET 4) and, beside coding, has to write short text for labels, buttons, grid view headers, page titles, etc. Since even those texts have errors inside, no matter how much I try to discuss the need for a professional, text-error-free UI, he seems to not manage to get this right, although he really tries. So my questions are: Are there any hints how he (or I) should proceed to enhance the text quality? Do you know any tools (like inline spell checkers) for VS.NET to highlight syntax and grammar errors? (We are working on a German-only UI, if this is important to know)

    Read the article

  • iphone sdk conditional in switch function

    - by Oliver
    I'm trying to make a random image appear on the press of a button. So it generates a random number, and the switch algorithm swaps the chosen image with the one in the imgview. but I want a switch in the settings app to toggle which set of images to use. I know pretty much how to do it...it's just that it doesn't work. I'm missing some syntax thing...Please help, stackoverflow? it's my birthday. int Number = rand() %30; NSString *toggleValue = [[NSUserDefaults standardUserDefaults] stringForKey:@"enabled_preference"]; switch (Number) { if (*toggleValue == 0) { case 0: picture.image = [UIImage imageNamed:@"1.png"]; break; case 1: picture.image = [UIImage imageNamed:@"2.png"]; break;} else { case 0: picture.image = [UIImage imageNamed:@"3.png"]; break; case 1: picture.image = [UIImage imageNamed:@"4.png"]; break;} }

    Read the article

  • gvim configuration does not work like it should

    - by ganjan
    Hi. I have a little problem with my vim config. This what I got in my home/user/.gvimrc syntax enable "Enable syntax hl colorscheme peaksea set background=dark set gfn=Inconsolata:h11 set nonu set history=1000 set scrolloff=3 set number " turn on line numbers " Save a global session file on session close nmap SQ <ESC>:mksession! ~/.vim/session/Session.vim<CR>:wqa<CR> function! RestoreSession() if argc() == 0 "vim called without arguments execute 'source ~/.vim/session/Session.vim' end endfunction autocmd VimEnter * call RestoreSession() The colorsheme work, but the font has way to much spacing. Every sentence is twice as long. I installed the Inconsolata font and I have the same config on my windows 7 box and it works fine.

    Read the article

  • Escaping In Expressions

    The expressions language is a C style syntax, so you may need to escape certain characters, for example: "C:\FolderPath\" + @VariableName Should be "C:\\FolderPath\\" + @VariableName Another use of the escape sequence allows you to specify character codes, like this \xNNNN, where NNNN is the Unicode character code that you want. For example the following expression will produce the same result as the previous example as the Unicode character code 005C equals a back slash character: "C:\x005CFolderPath\x005C" + @VariableName For more information about Unicode characters see http://www.unicode.org/charts/ Literals are also supported within expressions, both string literals using the common escape sequence syntax as well as modifiers which influence the handling of numeric values. See the "Literals (SSIS)":http://msdn2.microsoft.com/en-US/library/ms141001(SQL.90).aspx topic. Using the Unicode escaped character sequence you can make up for the lack of a CHAR function or equivalent.

    Read the article

  • printing reverse in singly link list using pointers

    - by theoneabhinav
    i have been trying this code. i think the logic is ok but the program terminates abruptly when the display_rev function is called here is code of display_rev void display_rev(emp_node *head) { emp_node *p=head, *q; while(p->next != NULL) p=p->next; while(p!=head || p==head){ q=head; display_rec(p); while(q->next != p) q=q->next; p=q; } } here is my whole code #include<stdio.h> #include<stdlib.h> #include<ctype.h> #include<string.h> //Declarations=============================================================== typedef struct //employee record { int emp_id; char name[150]; char mob_no[11]; float salary; int proj[5]; struct emp_node *next; } emp_node; emp_node* add_rec(emp_node*); emp_node* create_db(emp_node*); emp_node* search_db(emp_node*, int); emp_node* delete_rec(emp_node*, int); void read_name(emp_node*); void read_mob(emp_node*); void display_db(emp_node*); void display_rec(emp_node*); void display_rev(emp_node*); void modify_rec(emp_node*); void swtch(emp_node*); //=========================================================================== int main() { char ans; emp_node *head = NULL; head = create_db(head); display_db(head); do { swtch(head); printf("\n\n\tDo you want to continue (y/n) : "); getchar(); scanf("%c", &ans); } while (ans == 'y' || ans == 'Y'); return 0; } //Definitions================================================================ emp_node* create_db(emp_node *head) //database creation { int i = 1, no; emp_node *p; printf("Enter number of employees:"); scanf("%d", &no); printf("\n\n"); head = (emp_node *) malloc(sizeof(emp_node)); head = add_rec(head); head->next = NULL; p = head; while (i < no) { p->next = (emp_node *) malloc(sizeof(emp_node)); p = p->next; p = add_rec(p); p->next = NULL; i++; } return head; } emp_node* add_rec(emp_node *p) //new record { int j; printf("\n\tEmployee ID : "); scanf("%d", &(p->emp_id)); printf("\n\tFirst Name:"); read_name(p); printf("\n\tMobile No.:"); read_mob(p); printf("\n\tSalary :"); scanf("%f", &(p->salary)); printf( "\n\tEnter \"1\" for the projects employee is working on, otherwise enter \"0\": \n"); for (j = 0; j < 5; j++) { printf("\n\t\tProject No. %d : ", j + 1); scanf("%d", &(p->proj[j])); while (p->proj[j] != 1 && p->proj[j] != 0) { printf("\n\nInvalid entry!! Please re-enter."); printf("\n\t\tProject No. %d : ", j + 1); scanf("%d", &(p->proj[j])); } } printf("\n\n\n"); return p; } void read_name(emp_node *p) //validation for name { int j, len; scanf("%s", p->name); len = strlen(p->name); for (j = 0; j < len; j++) { if (!isalpha(p->name[j])) { printf( "\n\n\tInvalid name!!Can contain only characters. Please Re-enter.\n"); printf("\n\tName : "); read_name(p); } } } void read_mob(emp_node *p) //validation for mobile no. { int j; scanf("%s", p->mob_no); while (strlen(p->mob_no) != 10) { printf("\n\nInvalid Mobile No!!Please Re-enter"); printf("\n\n\tMobile No.:"); read_mob(p); } for (j = 0; j < 10; j++) { if (!(48 <= p->mob_no[j] && p->mob_no[j] <= 57)) { printf( "\n\nInvalid Mobile No!!Can contain only digits. Please Re-enter."); printf("\n\n\tMobile No.:"); read_mob(p); } } } void display_db(emp_node *head) //displaying whole database { emp_node *p; p = head; printf("\n\n\t\t****** EMPLOYEE DATABASE ******\n"); printf( "\n=============================================================================="); printf("\n Id.\t Name\t\t Mobile No\t Salary\t Projects\n"); while (p != NULL) { display_rec(p); p = p->next; printf("\n\n\n"); } printf( "\n=============================================================================="); } void swtch(emp_node *head) //function for menu and switch case { int cho, x; emp_node *p; printf("\n\n\t\t****** MENU ******"); printf( "\n\n\t1. insert Record\n\t2. Search Record\n\t3. Modify Record\n\t4. Delete Record\n\t5. Display Reverse\n\t6. Exit"); printf("\n\tWhich operation do you want to perform? "); scanf("%d", &cho); switch (cho) { case 1: p=head; while(p->next != NULL) p=p->next; p->next = (emp_node *) malloc(sizeof(emp_node)); p=p->next; p = add_rec(p); p->next = NULL; display_db(head); break; case 2: printf("\n\n\tEnter employee ID whose record is to be Searched :"); scanf("%d", &x); p = search_db(head, x); if (p == NULL) printf("\n\nRecord not found."); else display_rec(p); break; case 3: printf("\n\n\tEnter employee ID whose record is to be modified :"); scanf("%d", &x); p = search_db(head, x); if (p == NULL) printf("\n\nRecord not found."); else modify_rec(p); display_db(head); break; case 4: printf("\n\n\tEnter employee ID whose record is to be deleted :"); scanf("%d", &x); head = delete_rec(head, x); display_db(head); break; case 5: display_rev(head); case 6: exit(0); default: printf("Invalid Choice!! Please try again."); } } emp_node* search_db(emp_node *head, int id) //search database { emp_node *p = head; while (p != NULL) { if (p->emp_id == id) return p; p = p->next; } return NULL; } void display_rec(emp_node *p) //display a single record { int j; printf("\n %d", p->emp_id); printf("\t %10s", p->name); printf("\t %10s", p->mob_no); printf("\t %05.2f", p->salary); printf("\t "); for (j = 0; j < 5; j++) { if (p->proj[j] == 1) printf(" %d,", j + 1); } } void modify_rec(emp_node *p) //modifying a record { int j, cho; char ch1, edt; do { printf( "\n\t1. Name\n\t2. Email Address\n\t3. Mobile No.\n\t4. Salary\n\t5. Date of birth\n\t6. Projects\n"); printf("Enter your choice : "); scanf("%d", &cho); switch (cho) { case 1: printf("\n\tPrevious name:%s", p->name); printf("\n\tDo you want to edit ? (y/n)"); getchar(); scanf("%c", &ch1); if (ch1 == 'y' || ch1 == 'Y') { printf("\n\tEnter New Name:"); read_name(p); } break; case 2: printf("\n\tPrevious Mobile No. : %s", p->mob_no); printf("\n\tDo you want to edit ? (y/n)"); getchar(); scanf("%c", &ch1); if (ch1 == 'y' || ch1 == 'Y') { printf("\n\tEnter New Mobile No. :"); read_mob(p); } break; case 3: printf("\n\tPrevious salary is : %f", p->salary); printf("\n\tDo you want to edit ? (y/n)"); getchar(); scanf("%c", &ch1); if (ch1 == 'y' || ch1 == 'Y') { printf("\n\tEnter New salary:"); scanf("%f", &(p->salary)); } break; case 4: printf("the employee is currently working on project no. "); for (j = 0; j < 5; j++) { if (p->proj[j] == 1) printf(" %d,", j + 1); } printf("\n\tDo you want to edit ? (y/n)"); getchar(); scanf("%c", &ch1); if (ch1 == 'y' || ch1 == 'Y') { printf( "\n\tEnter \"1\" for the projects employee is working on : \n"); for (j = 0; j < 5; j++) { printf("\n\t\tProject No. %d : ", j + 1); scanf("%d", &(p->proj[j])); while (p->proj[j] != 1) { printf("\n\nInvalid entry!! Please re-enter."); printf("\n\t\tProject No. %d : ", j + 1); scanf("%d", &(p->proj[j])); } } } break; default: printf("\n\nInvalid Choice!! Please Try again."); } printf("\n\nDo you want to edit any other fields ?(y/n)"); getchar(); scanf("%c", &edt); } while (edt == 'y' || edt == 'Y'); } emp_node* delete_rec(emp_node *head, int id) //physical deletion of record { emp_node *p = head, *q; if (head->emp_id == id) { head = head->next; free(p); return head; } else { q = p->next; while (q->emp_id != id) { p = p->next; q = q->next; } if (q->next == NULL) p->next = NULL; else p->next = q->next; free(q); return head; } } void display_rev(emp_node *head) { emp_node *p=head, *q; while(p->next != NULL) p=p->next; while(p!=head || p==head){ q=head; display_rec(p); while(q->next != p) q=q->next; p=q; } }

    Read the article

< Previous Page | 114 115 116 117 118 119 120 121 122 123 124 125  | Next Page >