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  • How Exactly Is One Linux OS “Based On” Another Linux OS?

    - by Jason Fitzpatrick
    When reviewing different flavors of Linux, you’ll frequently come across phrases like “Ubuntu is based on Debian” but what exactly does that mean? Today’s Question & Answer session comes to us courtesy of SuperUser—a subdivision of Stack Exchange, a community-driven grouping of Q&A web sites. The Question SuperUser reader PLPiper is trying to get a handle on how Linux variants work: I’ve been looking through quite a number of Linux distros recently to get an idea of what’s around, and one phrase that keeps coming up is that “[this OS] is based on [another OS]“. For example: Fedora is based on Red Hat Ubuntu is based on Debian Linux Mint is based on Ubuntu For someone coming from a Mac environment I understand how “OS X is based on Darwin”, however when I look at Linux Distros, I find myself asking “Aren’t they all based on Linux..?” In this context, what exactly does it mean for one Linux OS to be based on another Linux OS? So, what exactly does it mean when we talk about one version of Linux being based off another version? The Answer SuperUser contributor kostix offers a solid overview of the whole system: Linux is a kernel — a (complex) piece of software which works with the hardware and exports a certain Application Programming Interface (API), and binary conventions on how to precisely use it (Application Binary Interface, ABI) available to the “user-space” applications. Debian, RedHat and others are operating systems — complete software environments which consist of the kernel and a set of user-space programs which make the computer useful as they perform sensible tasks (sending/receiving mail, allowing you to browse the Internet, driving a robot etc). Now each such OS, while providing mostly the same software (there are not so many free mail server programs or Internet browsers or desktop environments, for example) differ in approaches to do this and also in their stated goals and release cycles. Quite typically these OSes are called “distributions”. This is, IMO, a somewhat wrong term stemming from the fact you’re technically able to build all the required software by hand and install it on a target machine, so these OSes distribute the packaged software so you either don’t need to build it (Debian, RedHat) or they facilitate such building (Gentoo). They also usually provide an installer which helps to install the OS onto a target machine. Making and supporting an OS is a very complicated task requiring a complex and intricate infrastructure (upload queues, build servers, a bug tracker, and archive servers, mailing list software etc etc etc) and staff. This obviously raises a high barrier for creating a new, from-scratch OS. For instance, Debian provides ca. 37k packages for some five hardware architectures — go figure how much work is put into supporting this stuff. Still, if someone thinks they need to create a new OS for whatever reason, it may be a good idea to use an existing foundation to build on. And this is exactly where OSes based on other OSes come into existence. For instance, Ubuntu builds upon Debian by just importing most packages from it and repackaging only a small subset of them, plus packaging their own, providing their own artwork, default settings, documentation etc. Note that there are variations to this “based on” thing. For instance, Debian fosters the creation of “pure blends” of itself: distributions which use Debian rather directly, and just add a bunch of packages and other stuff only useful for rather small groups of users such as those working in education or medicine or music industry etc. Another twist is that not all these OSes are based on Linux. For instance, Debian also provide FreeBSD and Hurd kernels. They have quite tiny user groups but anyway. Have something to add to the explanation? Sound off in the the comments. Want to read more answers from other tech-savvy Stack Exchange users? Check out the full discussion thread here.     

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  • OS Development. Only Few Particular Questions

    - by Total Anime Immersion
    I am new to this site as a member but have consulted its answers quite a lot of times. Besides my questions regarding OS Development hasn't been answered in any forum. In OS Dev. we make a bootloader. The org point is 7C00H. Why so? Why not 0000h? What are the last two signatures in the bootloader used for? People on every forum have answered that it is important for the system to recognize it as a bootable media. But I want a specific answer. What do each of those signatures do. I have the basic concept of a kernel. Point is.. it relates to different files required in a system. It sort of binds up everything that is individually developed. Now the thing is that that I have floating ideas in my mind regarding different aspects like keyboard, mouse, etc.. how do I put them all together? Which should I start with first? If possible please provide a step by step procedure of the startups of the kernel. Suppose I have developed my language entirely in C and Assembly. Now questions is will exe files work on my system.. if it doesn't then I have to create my own files and publish them. Which is a bad idea.. next step would be for me to go for a compiler for a language which I have designed myself. Now the point is.. How do I implement the compiler into my OS? After all this my final question is that.. How do you go about multitasking and multithreading? and I don't want to use int 21h as its dos specific.. how do I go about making files, renaming them, etc. and all assembly books teach 16 but programming.. how do i go about doing 32 bit or 64 bit with the knowledge I have.. if the basics and instructions are the same.. I don't mind.. but how do i go about otherwise? Don't tell me to give up the idea because I WON'T. And don't tell me it's too complex because I have a sharp knowledge of working of a system, C, Java, Assembly, C++ and python, C#, visual basic.. and not just basics but full fledged api developments.. but I really want to go deep into the systems part.. so I want professional help.. And I have gone through many OS project files but I want help particularly from this site as there are people with knowledge depth who can guide me the right way. And please don't suggest any books above 20$ and they should be available on flipkart as amazon charges massively for shipping and I prefer free shipping from flipkart.

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  • Meaning of directories on Unix and Unix like systems

    - by Luke
    I've been using Linux for a couple of years now but I still haven't figured out what the origin or meaning of some the directory names are on Unix and Unix like systems. E.g. what does etc stand for or var? Where does the opt name come from? And while we're on the topic anyway. Can someone give a clear explanation of what directory is best used for what. I sometimes get confused where certain software is installed or what the most appropriate directory is to install software into.

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  • How is time measured in computer systems?

    - by DRK3
    Something I have been puzzled about is this: how exactly does a computer regulate and tell time? For example: if I were to write a program that did this: Do 2+2 then wait 5 seconds How does the processor know what "5 seconds" is? How is time measured in computer systems? Is there a specific chip for that sole purpose? How does it work? Thanks for any replies; I'm really interested in computer science, and would love any help you could give me =D.

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  • Coding exercise for Linux Systems Admin?

    - by Prashanth Sundaram
    Hello All, I am preparing for a Systems Admin(linux) role for a big company(top 10 companies) and one of the requisite is knowledge of a language like perl, python or Ruby. I have a phone interview which involves sharing a editor with the interviewer, now what kind of coding exercise can I expect on a phone interview or a regular interview? I have used shell for most of my day-to-day tasks and occasionally Perl and python for bigger tasks. Now I don't expect them to ask Write a script that sync's AD users to LDAP? I don't think data structures, algorithms or sorting questions apply to me role? Can you give me any examples of SysAdmin related coding questions?

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  • Hardware asset management systems

    - by Dave
    I need to track a bunch of specialized testing tools, They are hardware devices used for testing other equipement. Each device has a serial number and is sent out for use in testing. Occasionally they break and have to be sent to the manufacture for repair. I'm looking for an open source application (preferably a webapp) to help manage them. Right now we're using Excel and it's not scaling as we get more tools. They aren't computers so all the standard IT asset management systems don't really fit the bill. I found h-harmony, but that project seems dead?

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  • Sharing external storage between different operating systems?

    - by CT
    I just received a Lacie 1TB external usb/firewire/esata drive. I have 2 machines. A macbook running osx 10.6 and a desktop running windows 7. I would like to rip my dvd collection to iso and store on my external. Right now I use my macbook's disk utility to rip dvds to iso. However my desktop is what is connected to my hdtv. I mainly just use the desktop for media. I'd like to format the external with a 200 GB partition for time machine backups and have the rest for storage. DVD iso are often above 8GB so that sort of eliminates FAT file systems correct? Do I have any options to be able to have my mac and pc both see the drive?

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  • multiple file systems for mysql

    - by RainDoctor
    Does mysql support multiple file systems for a single database with most of the tables being on MyISAM? Context: we have a 1.5TB mysql database, which is increasing at the rate of 200GB per month. The storage is directly attached, whose slots are almost full. I can add another DAS, and increase the file system. But resizing volume, resizing file system, etc are getting messy. Is there a concept of "tablespace, datafile" (like in oracle) in MySql world? Or how you guys manage mysql db with these kind of constraints?

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  • Rules to choose hardware for OLTP systems (sql server)

    - by Roman Pokrovskij
    Ok. We know database size, number of concurrent users, number of transactions per minute; should choose number of processors, RAID, RAM, mirroring and clustering. There are no exact rule.. but may be there are no rules at all? In my practice in every case I have "legacy" system, and after some inspections and interview I can form an opinion how hardware and design can be improved. But every time when I meet "absolutely" new system (I guess there are no new systems, but sometimes are such tasks) I can't say anything trustful. So I'm interesting how people deal with such tasks? They map task on theirs experience or have some base formulas?

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  • Tool to maintain a Data Mapping between two systems

    - by ktaylorjohn
    We have XML interfaces between multiple systems. An Enterprise Domain Model is missing in the overall architecture, hence the terms Product/Customer/User means different things to different systems. We currently use excel sheets to map the elements in incoming XML to what the actual Field means within our system. Additionally, it contains the values of Mandatory/Optional and length of each field. We call this the Data Dictionary. Any changes to the XML go through rounds of deliberation and updates to Word and Excel documents. Is there a better way to do this? Any tool/GUI based approach which all systems and owners can view?

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  • SceneManagers as systems in entity system or as a core class used by a system?

    - by Hatoru Hansou
    It seems entity systems are really popular here. Links posted by other users convinced me of the power of such system and I decided to try it. (Well, that and my original code getting messy) In my project, I originally had a SceneManager class that maintained needed logic and structures to organize the scene (QuadTree, 2D game). Before rendering I call selectRect() and pass the x,y of the camera and the width and height of the screen and then obtain a minimized list containing only visible entities ordered from back to front. Now with Systems, originally in my first attempt my Render system required to get added all entities it should handle. This may sound like the correct approach but I realized this was not efficient. Trying to optimize It I reused the SceneManager class internally in the Renderer system, but then I realized I needed methods such as selectRect() in others systems too (AI principally) and make the SceneManager accessible globally again. Currently I converted SceneManager to a system, and ended up with the following interface (only relevant methods): /// Base system interface class System { public: virtual void tick (double delta_time) = 0; // (methods to add and remove entities) }; typedef std::vector<Entity*> EntitiesVector; /// Specialized system interface to allow query the scene class SceneManager: public System { public: virtual EntitiesVector& cull () = 0; /// Sets the entity to be used as the camera and replaces previous ones. virtual void setCamera (Entity* entity) = 0; }; class SceneRenderer // Not a system { vitual void render (EntitiesVector& entities) = 0; }; Also I could not guess how to convert renderers to systems. My game separates logic updates from screen updates, my main class have a tick() method and a render() method that may not be called the same times. In my first attempt renderers were systems but they was saved in a separated manager, updated only in render() and not in tick() like all other systems. I realized that was silly and simply created a SceneRenderer interface and give up about converting them to systems, but that may be for another question. Then... something does not feel right, isn't it? If I understood correctly a system should not depend on another or even count with another system exposing an specific interface. Each system should care only about its entities, or nodes (as optimization, so they have direct references to relevant components without having to constantly call the component() or getComponent() method of the entity).

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  • Preventing Windows version of Vim from destroying other file systems permissions

    - by dborba
    I am currently using the windows version of gVim to edit source files on a networked drive mapped to a linux system, as well as local files created in cygwin. The problem is that the windows version of gVim destroys the original file permissions on the respective systems. IE: Files on cygwin are defaulted to 077. When edited by the windows version of vim they are saved as 777.This problem doesn't even occur when using ms-notepad (as well as all other editors I've tried), so I am not quite sure why gVim does it. A possible solution would be to use cygwin's gVim for everything, but that's rather cumbersome as it requires running an x11 environment to support it, and it causes some problems when running some commands from within gVim (or vim for that matter) when working on the networked drive. Any ideas how I might be able to maintain the existing file permissions? Edit: This morning while on a different machine the problem with cygwin did not occur. Cygwin & gVim were the same version, however the other machine is running WinXP while the machine the problem is occurring on runs Win7.

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  • Strange difference in bash behavior across systems

    - by pinkie_d_pie_0228
    I have two systems, an Ubuntu computer and an Android tablet. I have built and configured bash for Android to be used in adb, so it's the same version as my Ubuntu bash, and they use mostly the same bashrc and configuration, and the same exact options set by shopt. However, there is a slight difference in that the Android bash behaves as I expect when I I try to tab-complete something using a variable in it, but the Ubuntu bash doesn't. #Android ls $HOME/loc<tab> => ls $HOME/local #As expected Basically, the variable is taken into account when completing. But then #Ubuntu ls $HOME/loc<tab> => ls \$HOME/loc #Undesired behavior. The list of options is as follows, and is the same in both builds of bash. autocd:checkwinsize:cmdhist:expand_aliases:extglob:extquote:force_fignore:histappend:interactive_comments:progcomp:promptvars:sourcepath What can be making the Ubuntu version escape the $ instead of using it for completion as in the Android build? What can I do to make both work the same way? Any help will be greatly appreciated.

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  • Monitoring AWS Systems Behind ElasticBeanStalk

    - by A. Avadis
    So I'm getting a company set up in the Amazon Cloud -- creating IAAS protocol/solutions/standardized implementation, etc while also being the SysAdmin for individual systems, app environments, and day-to-day uptime. One of the biggest issues I'm having is tracking various system/application logs, as well as logging/monitoring/archiving system metrics like memory usage, cpu usage, etc etc In a centralized fashion. E.g. -- Nagios + Urchin. The BIGGEST impediment to my endeavors is the following: The company application is deployed in the form of a Java *.WAR file, uploaded to an Elastic BeanStalk application environment, load balancing and auto-scaling between 3(min) and 10(max) servers, and the EC2's that run the application are fired up and disposed of ad-hoc. That is to say, I can't monitor the individual EC2's for very long because so many are being terminated then auto-provisioned/auto-scaled on the fly -- so I'd constantly be having to "monitor what I'm monitoring", and continuously remove/add EC2 machine addresses to my monitoring lists. IS there some sort of way to use monitoring tools like Zabbix or Nagios to monitor the ElasticBeanStalk, and have it automatically add on new EC2's, and remove terminated/failed EC2's from its monitoring list automatically? Furthermore, is there anything I can do with GrayLog to achieve similar results with the aggregation/centralization of my application logs from multiple EC2 instances into ONE consolidated set of logs/events? If not GrayLog, is there ANYTHING LIKE GrayLog that can automatically detect what EC2 members are being added/removed from the environment, and collect the logs from them automatically? Any and all advice or direction is appreciated. Thanks much, and cheers!!

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  • Patch management on multiple systems

    - by Pierre
    I'm in charge of auditing the security configuration of an important farm of Unix servers. So far, I came up with a way to assess the basic configuration but not the installed updates. The very problem here is that I just can't trust the package management tools on those machine. Indeed some of them did not sync with the repository for a long time (So I can't do a "yum check-updates" on Redhat for example). Some of those servers are not even connected to the internet and use an company repository. Another problem is that I have multiple target systems: AIX, Debian, Centos/Redhat, etc... So the version could be different (AIX) and the tools available will be different. And, last but not least, I can't install anything on the target system. So I need to use a script to retrieve the information and either: process it directly or save the information to be able to process it later on a server (Which may happen to run a different distribution than the one on which the information have been retrieved). The best ideas I could come up with were: either retrieve the list of installed packages on the machine (dpkg -l for example on debian) and process it on a dedicated server (Directly parsing the "Packages" file of debian repositories). Still, the problem remains the same for AIX and Redhat... or use Nessus' scripts to assess vulnerability on the installed packages, but I find this a bit dirty. Does anyone know any better/efficient way of doing this ? P.S: I already took time to review some answers to similar problems. Unfortunately Chef, puppet, ... don't meet the requirements I have to meet. Edit: Long story short. I need to have the list of missing updates on a Unix system just like MBSA on Windows. I'm not authorized to install anything on this system as it's not mine. All I have are scripts languages. Thanks.

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  • Host system resets (crashes) when using VMWare or VirtualBox and 64-bit guest systems

    - by sinni800
    I have been trying to install virtual systems on VMWare for a while now and encountered strange behaviour from my PC. The behaviour is as follows: On "automatic" virtualization mode it either outputs a cryptic error message (can MAYBE give later, if I can reproduce) right on startup (before even the BIOS) or it resets the complete HOST system (blackscreen, bios...) If I install a Windows XP on it it works well on "binary translation" mode. If I try installing Linux on it, in "binary translation" mode it crashes 1 or 2 seconds after I hit enter on the GRUB selection screen (after the first page of kernel messages rolled in) Using VirtualBox it crashes right in the BIOS. It gave me a Bluescreen though! 0x00000101: CLOCK_WATCHDOG_TIMEOUT: a clock interrupt was not received on a secondary processor within the allocated time interval NEWS: I tried VirtualBox again and it did not completely crash the computer this time. It gave me a critical error and a log file: http://pastebin.com/yKZSDs91 In conclusion, it will crash instantly if VT-x is activated. If not, it seemingly only crashed if I try to install something with 64 bits. Another update: Yes, it ONLY crashes when the guest is 64 bit! What I tried: Reinstalling Windows (my Windows installation was quite broken so it seemed natural. Didn't work though.) New BIOS What I am certain of: Virtualization extensions are activated in the BIOS What my computer specs are: ASUS P8P67 LE mainboard, newest BIOS/EFI firmware Intel Core i5 2500k Ati Radeon HD 5770 16 GB Corsair 1333mhz DDR3 RAM, 4 X 4 GB

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  • Best Book on Operating Systems

    - by qp
    What is the best, up-to-date and comprehensive book on operating systems? Voice your opinion. I have seen recommendations for Tanenbaum's Modern Operating Systems but the reviews saying the latest edition has many conceptual errors and numerous typos make me worry.

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  • Recommendations for distributed processing/distributed storage systems

    - by Eddie
    At my organization we have a processing and storage system spread across two dozen linux machines that handles over a petabyte of data. The system right now is very ad-hoc; processing automation and data management is handled by a collection of large perl programs on independent machines. I am looking at distributed processing and storage systems to make it easier to maintain, evenly distribute load and data with replication, and grow in disk space and compute power. The system needs to be able to handle millions of files, varying in size between 50 megabytes to 50 gigabytes. Once created, the files will not be appended to, only replaced completely if need be. The files need to be accessible via HTTP for customer download. Right now, processing is automated by perl scripts (that I have complete control over) which call a series of other programs (that I don't have control over because they are closed source) that essentially transforms one data set into another. No data mining happening here. Here is a quick list of things I am looking for: Reliability: These data must be accessible over HTTP about 99% of the time so I need something that does data replication across the cluster. Scalability: I want to be able to add more processing power and storage easily and rebalance the data on across the cluster. Distributed processing: Easy and automatic job scheduling and load balancing that fits with processing workflow I briefly described above. Data location awareness: Not strictly required but desirable. Since data and processing will be on the same set of nodes I would like the job scheduler to schedule jobs on or close to the node that the data is actually on to cut down on network traffic. Here is what I've looked at so far: Storage Management: GlusterFS: Looks really nice and easy to use but doesn't seem to have a way to figure out what node(s) a file actually resides on to supply as a hint to the job scheduler. GPFS: Seems like the gold standard of clustered filesystems. Meets most of my requirements except, like glusterfs, data location awareness. Ceph: Seems way to immature right now. Distributed processing: Sun Grid Engine: I have a lot of experience with this and it's relatively easy to use (once it is configured properly that is). But Oracle got its icy grip around it and it no longer seems very desirable. Both: Hadoop/HDFS: At first glance it looked like hadoop was perfect for my situation. Distributed storage and job scheduling and it was the only thing I found that would give me the data location awareness that I wanted. But I don't like the namename being a single point of failure. Also, I'm not really sure if the MapReduce paradigm fits the type of processing workflow that I have. It seems like you need to write all your software specifically for MapReduce instead of just using Hadoop as a generic job scheduler. OpenStack: I've done some reading on this but I'm having trouble deciding if it fits well with my problem or not. Does anyone have opinions or recommendations for technologies that would fit my problem well? Any suggestions or advise would be greatly appreciated. Thanks!

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  • Tulsa SharePoint Interest Group – SharePoint 2010 Mini-Launch Event - Review

    - by dmccollough
    The Tulsa SharePoint Interest Group set a record for attendance last night at our SharePoint 2010 Mini-Launch Event. Approximately 40+ people showed up to listen to SharePoint MVP Eric Shupps, The SharePoint Cowboy to discuss all of the new features for both administrators and developers. All of the Tulsa SharePoint Interest Group Officers worked very hard to ensure that this event happened. We hosted our event at our local Dave & Busters and it was a great location with good food and great service. All of the officers of the Tulsa SharePoint Interest Group would like to extend a big Thank You to all of our sponsor that helped us in making our SharePoint 2010 Mini-Launch Event a reality.

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  • Need a solution to store images (1 billion, 1000,000,000) which users will upload to a website via php or javascript upload [on hold]

    - by wish_you_all_peace
    I need a solution to store images (1 billion) which users will upload to a website via PHP or Javascript upload (website will have 1 billion page views a month using Linux Debian distros) assuming 20 photos per user maximum (10 thumbnails of size 90px by 90px and 10 large, script resized images of having maximum width 500px or maximum height 500px depending on shape of image, meaning square, rectangle, horizontal, vertical etc). Assume this to be a LEMP-stack (Linux Nginx MySQL PHP) social-media or social-matchmaking type application whose content will be text and images. Since everyone knows storing tons of images (website users uploaded images in this case) are bad inside a single directory or NFS etc, please explain all the details about the architecture and configuration of the entire setup of storage solution, to store 1 billion images on any method you recommend (no third-party cloud storage like S3 etc. It has to be within the private data center using our own hardware and resources.). The solution has to include both the storage solution and organizing the images uploaded by users. How will we organize the users images if a single user will not have more than 20 images (10 thumbs and 10 large of having either width or height 500px)? Please consider that this has to be organized in a structural way so we can fetch a single user's images via PHP/Javascript or API programmatically through some type of user's unique identifier(s).

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  • Transportable Database 11gR2 Certified with E-Business Suite

    - by Steven Chan
    Platform migration is the process of moving a database from one operating system platform to a different operating system platform. You might wish to migrate your E-Business Suite database to create testing instances, experiment with new architectures, perform benchmarks, or prepare for actual platform changes in your production environment. Database migration across platforms of the same "endian" format (byte ordering) using the Transportable Database (TDB) process is now certified with Oracle Database 11gR2 (11.2.0.1) for:Oracle E-Business Suite Releases 11i (11.5.10.2) Oracle E-Business Suite Release 12.0.4 or higherOracle E-Business Suite Release 12.1.1 or higherThis EBS database migration process was previously certified only for 10gR2 and 11gR1.

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  • Bare Metal Restore Part 2

    - by GrumpyOldDBA
    I blogged previously about how Windows 2008 R2 has native "bare metal restore"   http://sqlblogcasts.com/blogs/grumpyolddba/archive/2011/05/13/windows-2008-r2-bare-metal-restore.aspx , see the Core Team's blog post here;  http://blogs.technet.com/b/askcore/archive/2011/05/12/bare-metal-restore.aspx Well since then I’ve actually had the chance not only to put the process to the test but to see if I could go one step further. I have a six identical IBM Servers, part of...(read more)

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  • What is your opinion on free software? [closed]

    - by Joe D
    I use mostly free software on my main machine, and most programs that I write come out under either the GPL or BSD. I dislike proprietary software and prefer not to use it if a free software alternative is viable (read as: good enough). What are your opinions on free software? Do you use or develop for it? Why do you use it? Why don't you? Are you as extremist as RMS, and use only free software?

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  • Issues with signal handling [closed]

    - by user34790
    I am trying to actually study the signal handling behavior in multiprocess system. I have a system where there are three signal generating processes generating signals of type SIGUSR1 and SIGUSR1. I have two handler processes that handle a particular type of signal. I have another monitoring process that also receives the signals and then does its work. I have a certain issue. Whenever my signal handling processes generate a signal of a particular type, it is sent to the process group so it is received by the signal handling processes as well as the monitoring processes. Whenever the signal handlers of monitoring and signal handling processes are called, I have printed to indicate the signal handling. I was expecting a uniform series of calls for the signal handlers of the monitoring and handling processes. However, looking at the output I could see like at the beginning the monitoring and signal handling processes's signal handlers are called uniformly. However, after I could see like signal handler processes handlers being called in a burst followed by the signal handler of monitoring process being called in a burst. Here is my code and output #include <iostream> #include <sys/types.h> #include <sys/wait.h> #include <sys/time.h> #include <signal.h> #include <cstdio> #include <stdlib.h> #include <sys/ipc.h> #include <sys/shm.h> #define NUM_SENDER_PROCESSES 3 #define NUM_HANDLER_PROCESSES 4 #define NUM_SIGNAL_REPORT 10 #define MAX_SIGNAL_COUNT 100000 using namespace std; volatile int *usrsig1_handler_count; volatile int *usrsig2_handler_count; volatile int *usrsig1_sender_count; volatile int *usrsig2_sender_count; volatile int *lock_1; volatile int *lock_2; volatile int *lock_3; volatile int *lock_4; volatile int *lock_5; volatile int *lock_6; //Used only by the monitoring process volatile int monitor_count; volatile int usrsig1_monitor_count; volatile int usrsig2_monitor_count; double time_1[NUM_SIGNAL_REPORT]; double time_2[NUM_SIGNAL_REPORT]; //Used only by the main process int total_signal_count; //For shared memory int shmid; const int shareSize = sizeof(int) * (10); double timestamp() { struct timeval tp; gettimeofday(&tp, NULL); return (double)tp.tv_sec + tp.tv_usec / 1000000.; } pid_t senders[NUM_SENDER_PROCESSES]; pid_t handlers[NUM_HANDLER_PROCESSES]; pid_t reporter; void signal_catcher_1(int); void signal_catcher_2(int); void signal_catcher_int(int); void signal_catcher_monitor(int); void signal_catcher_main(int); void terminate_processes() { //Kill the child processes int status; cout << "Time up terminating the child processes" << endl; for(int i=0; i<NUM_SENDER_PROCESSES; i++) { kill(senders[i],SIGKILL); } for(int i=0; i<NUM_HANDLER_PROCESSES; i++) { kill(handlers[i],SIGKILL); } kill(reporter,SIGKILL); //Wait for the child processes to finish for(int i=0; i<NUM_SENDER_PROCESSES; i++) { waitpid(senders[i], &status, 0); } for(int i=0; i<NUM_HANDLER_PROCESSES; i++) { waitpid(handlers[i], &status, 0); } waitpid(reporter, &status, 0); } int main(int argc, char *argv[]) { if(argc != 2) { cout << "Required parameters missing. " << endl; cout << "Option 1 = 1 which means run for 30 seconds" << endl; cout << "Option 2 = 2 which means run until 100000 signals" << endl; exit(0); } int option = atoi(argv[1]); pid_t pid; if(option == 2) { if(signal(SIGUSR1, signal_catcher_main) == SIG_ERR) { perror("1"); exit(1); } if(signal(SIGUSR2, signal_catcher_main) == SIG_ERR) { perror("2"); exit(1); } } else { if(signal(SIGUSR1, SIG_IGN) == SIG_ERR) { perror("1"); exit(1); } if(signal(SIGUSR2, SIG_IGN) == SIG_ERR) { perror("2"); exit(1); } } if(signal(SIGINT, signal_catcher_int) == SIG_ERR) { perror("3"); exit(1); } /////////////////////////////////////////////////////////////////////////////////////// ////////////////////// Initializing the shared memory ///////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////// cout << "Initializing the shared memory" << endl; if ((shmid=shmget(IPC_PRIVATE,shareSize,IPC_CREAT|0660))< 0) { perror("shmget fail"); exit(1); } usrsig1_handler_count = (int *) shmat(shmid, NULL, 0); usrsig2_handler_count = usrsig1_handler_count + 1; usrsig1_sender_count = usrsig2_handler_count + 1; usrsig2_sender_count = usrsig1_sender_count + 1; lock_1 = usrsig2_sender_count + 1; lock_2 = lock_1 + 1; lock_3 = lock_2 + 1; lock_4 = lock_3 + 1; lock_5 = lock_4 + 1; lock_6 = lock_5 + 1; //Initialize them to be zero *usrsig1_handler_count = 0; *usrsig2_handler_count = 0; *usrsig1_sender_count = 0; *usrsig2_sender_count = 0; *lock_1 = 0; *lock_2 = 0; *lock_3 = 0; *lock_4 = 0; *lock_5 = 0; *lock_6 = 0; cout << "End of initializing the shared memory" << endl; ///////////////////////////////////////////////////////////////////////////////////////////// /////////////////// End of initializing the shared memory /////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////Registering the signal handlers/////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////// cout << "Registering the signal handlers" << endl; for(int i=0; i<NUM_HANDLER_PROCESSES; i++) { if((pid = fork()) == 0) { if(i%2 == 0) { struct sigaction action; action.sa_handler = signal_catcher_1; sigset_t block_mask; action.sa_flags = 0; sigaction(SIGUSR1,&action,NULL); if(signal(SIGUSR2, SIG_IGN) == SIG_ERR) { perror("2"); exit(1); } } else { if(signal(SIGUSR1 ,SIG_IGN) == SIG_ERR) { perror("1"); exit(1); } struct sigaction action; action.sa_handler = signal_catcher_2; action.sa_flags = 0; sigaction(SIGUSR2,&action,NULL); } if(signal(SIGINT, SIG_DFL) == SIG_ERR) { perror("2"); exit(1); } while(true) { pause(); } exit(0); } else { //cout << "Registerd the handler " << pid << endl; handlers[i] = pid; } } cout << "End of registering the signal handlers" << endl; ///////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////End of registering the signal handlers ////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////Registering the monitoring process ////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////// cout << "Registering the monitoring process" << endl; if((pid = fork()) == 0) { struct sigaction action; action.sa_handler = signal_catcher_monitor; sigemptyset(&action.sa_mask); sigset_t block_mask; sigemptyset(&block_mask); sigaddset(&block_mask,SIGUSR1); sigaddset(&block_mask,SIGUSR2); action.sa_flags = 0; action.sa_mask = block_mask; sigaction(SIGUSR1,&action,NULL); sigaction(SIGUSR2,&action,NULL); if(signal(SIGINT, SIG_DFL) == SIG_ERR) { perror("2"); exit(1); } while(true) { pause(); } exit(0); } else { cout << "Monitor's pid is " << pid << endl; reporter = pid; } cout << "End of registering the monitoring process" << endl; ///////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////End of registering the monitoring process//////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////// //Sleep to make sure that the monitor and handler processes are well initialized and ready to handle signals sleep(5); ////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////Registering the signal generators/////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////// cout << "Registering the signal generators" << endl; for(int i=0; i<NUM_SENDER_PROCESSES; i++) { if((pid = fork()) == 0) { if(signal(SIGUSR1, SIG_IGN) == SIG_ERR) { perror("1"); exit(1); } if(signal(SIGUSR2, SIG_IGN) == SIG_ERR) { perror("2"); exit(1); } if(signal(SIGINT, SIG_DFL) == SIG_ERR) { perror("2"); exit(1); } srand(i); while(true) { int signal_id = rand()%2 + 1; if(signal_id == 1) { killpg(getpgid(getpid()), SIGUSR1); while(__sync_lock_test_and_set(lock_4,1) != 0) { } (*usrsig1_sender_count)++; *lock_4 = 0; } else { killpg(getpgid(getpid()), SIGUSR2); while(__sync_lock_test_and_set(lock_5,1) != 0) { } (*usrsig2_sender_count)++; *lock_5=0; } int r = rand()%10 + 1; double s = (double)r/100; sleep(s); } exit(0); } else { //cout << "Registered the sender " << pid << endl; senders[i] = pid; } } //cout << "End of registering the signal generators" << endl; ///////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////End of registering the signal generators/////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////// //Either sleep for 30 seconds and terminate the program or if the number of signals generated reaches 10000, terminate the program if(option = 1) { sleep(90); terminate_processes(); } else { while(true) { if(total_signal_count >= MAX_SIGNAL_COUNT) { terminate_processes(); } else { sleep(0.001); } } } } void signal_catcher_1(int the_sig) { while(__sync_lock_test_and_set(lock_1,1) != 0) { } (*usrsig1_handler_count) = (*usrsig1_handler_count) + 1; cout << "Signal Handler 1 " << *usrsig1_handler_count << endl; __sync_lock_release(lock_1); } void signal_catcher_2(int the_sig) { while(__sync_lock_test_and_set(lock_2,1) != 0) { } (*usrsig2_handler_count) = (*usrsig2_handler_count) + 1; __sync_lock_release(lock_2); } void signal_catcher_main(int the_sig) { while(__sync_lock_test_and_set(lock_6,1) != 0) { } total_signal_count++; *lock_6 = 0; } void signal_catcher_int(int the_sig) { for(int i=0; i<NUM_SENDER_PROCESSES; i++) { kill(senders[i],SIGKILL); } for(int i=0; i<NUM_HANDLER_PROCESSES; i++) { kill(handlers[i],SIGKILL); } kill(reporter,SIGKILL); exit(3); } void signal_catcher_monitor(int the_sig) { cout << "Monitoring process " << *usrsig1_handler_count << endl; } Here is the initial segment of output Monitoring process 0 Monitoring process 0 Monitoring process 0 Monitoring process 0 Signal Handler 1 1 Monitoring process 2 Signal Handler 1 2 Signal Handler 1 3 Signal Handler 1 4 Monitoring process 4 Monitoring process Signal Handler 1 6 Signal Handler 1 7 Monitoring process 7 Monitoring process 8 Monitoring process 8 Signal Handler 1 9 Monitoring process 9 Monitoring process 9 Monitoring process 10 Signal Handler 1 11 Monitoring process 11 Monitoring process 12 Signal Handler 1 13 Signal Handler 1 14 Signal Handler 1 15 Signal Handler 1 16 Signal Handler 1 17 Signal Handler 1 18 Monitoring process 19 Signal Handler 1 20 Monitoring process 20 Signal Handler 1 21 Monitoring process 21 Monitoring process 21 Monitoring process 22 Monitoring process 22 Monitoring process 23 Signal Handler 1 24 Signal Handler 1 25 Monitoring process 25 Signal Handler 1 27 Signal Handler 1 28 Signal Handler 1 29 Here is the segment when the signal handler processes signal handlers are called in a burst Signal Handler 1 456 Signal Handler 1 457 Signal Handler 1 458 Signal Handler 1 459 Signal Handler 1 460 Signal Handler 1 461 Signal Handler 1 462 Signal Handler 1 463 Signal Handler 1 464 Signal Handler 1 465 Signal Handler 1 466 Signal Handler 1 467 Signal Handler 1 468 Signal Handler 1 469 Signal Handler 1 470 Signal Handler 1 471 Signal Handler 1 472 Signal Handler 1 473 Signal Handler 1 474 Signal Handler 1 475 Signal Handler 1 476 Signal Handler 1 477 Signal Handler 1 478 Signal Handler 1 479 Signal Handler 1 480 Signal Handler 1 481 Signal Handler 1 482 Signal Handler 1 483 Signal Handler 1 484 Signal Handler 1 485 Signal Handler 1 486 Signal Handler 1 487 Signal Handler 1 488 Signal Handler 1 489 Signal Handler 1 490 Signal Handler 1 491 Signal Handler 1 492 Signal Handler 1 493 Signal Handler 1 494 Signal Handler 1 495 Signal Handler 1 496 Signal Handler 1 497 Signal Handler 1 498 Signal Handler 1 499 Signal Handler 1 500 Signal Handler 1 501 Signal Handler 1 502 Signal Handler 1 503 Signal Handler 1 504 Signal Handler 1 505 Signal Handler 1 506 Here is the segment when the monitoring processes signal handlers are called in a burst Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Why isn't it uniform afterwards. Why are they called in a burst?

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