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  • Which are the Extreme Programming "core" practices?

    - by MiKo
    Recently, I began reading about agile methodologies and XP in particular. I am a bit confused, though, about what are considered the practices involved in extreme programming. More precisely: Wikipedia reports 12 practices, which I someway believe to be the "classic" ones. Both Kent Beck and Ron Jeffries indicate 13 practices (you can find the links at the bottom of wikipedia page about "Extreme Programming Practices", I cannot post them here since I am new user of Stack Overflow), while this review of Kent Beck's "XP explained" (2nd edition) report more than 20 somewhat different practices. As a complete beginner in the topic (and basically as a complete beginner as a programmer), I would like to be enlightened on the matter. My impression is that I should look at Beck's book, since the second edition has been written after several years of XPerience, but I can find a lot less material based on that.

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  • Build Specific .cpps

    - by colordot
    Can someone please point out where in the Visual Studio 2008 configurations I can set which .cpp files are used for a given build. I'd like to use a different set(s) of .cpp files when I am doing a release vs.debug build. Thanks!

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  • I need to display users current location as text

    - by Taylor Satula
    Hi, I am new to iPhone development and really have no idea how to do what I am trying to implement. Here is my problem, I need to display the users current street and city as text in my iPhone app (See picture). I have seen many posts on stack overflow and other websites about how to do this but they are all just code examples. As I said before, I am a extreme beginner. I just need to show the MKReverseGeocoder and its output as text in my application. If someone could walk me through how/where to create the ReverseGeocoder and how to make it show up in my application I would be extremely grateful. I have searched for hours trying to find a beginner example but alas I cannot find one that lays it out step by step. I hope this can help me out.

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  • Yaml Emitter in C++

    - by redmoskito
    Is there a C++ library for emitting YAML? Wikipedia mentions a c++ wrapper for libyaml, but the link is broken. The official YAML site only offers yaml-cpp, which was also suggested in this SO question, but cpp-yaml is only a parser, not an emitter. Am I out of luck? Edit: I'm looking for an object oriented interface, hence the C++ requirement. I know I could use libyaml's C interface in C++ code, but that's less than ideal.

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  • from JS to iphone dev - what's the best language to start with?

    - by Enkai
    I am a total beginner and would like to eventually learn to develop for the iphone. I have just done a beginner's CS course where the language we learned was JavaScript. We studied basic concepts like: variables, arrays, loops (for,while,if,if..else..), properties and functions. I'm wondering if I am starting in the right/wrong place by following this book: Learn C on the Mac by Dave Mark? I have read a few chapters and am finding it a bit hard to get my head around the way that C works, for example the way that Strings are printed seems overly complicated as compared to JS. Do you think that JS was the wrong language to start off with and would I be better to go from JS straight to Objective-C rather than to C? I have tried to read up on previous threads on the merits/demerits of learning C first but haven't found any that relate JS to learning C/Obj C/ Cocoa. Any advice appreciated as I am very new to this. Thanks

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  • Juniper’s Network Connect ncsvc on Linux: “host checker failed, error 10”

    - by hfs
    I’m trying to log in to a Juniper VPN with Network Connect from a headless Linux client. I followed the instructions and used the script from http://mad-scientist.us/juniper.html. When running the script with --nogui switch the command that gets finally executed is $HOME/.juniper_networks/network_connect/ncsvc -h HOST -u USER -r REALM -f $HOME/.vpn.default.crt. I get asked for the password, a line “Connecting to…” is printed but then the programm silently stops. When adding -L 5 (most verbose logging) to the command line, these are the last messages printed to the log: dsclient.info state: kStateCacheCleaner (dsclient.cpp:280) dsclient.info --> POST /dana-na/cc/ccupdate.cgi (authenticate.cpp:162) http_connection.para Entering state_start_connection (http_connection.cpp:282) http_connection.para Entering state_continue_connection (http_connection.cpp:299) http_connection.para Entering state_ssl_connect (http_connection.cpp:468) dsssl.para SSL connect ssl=0x833e568/sd=4 connection using cipher RC4-MD5 (DSSSLSock.cpp:656) http_connection.para Returning DSHTTP_COMPLETE from state_ssl_connect (http_connection.cpp:476) DSHttp.debug state_reading_response_body - copying 0 buffered bytes (http_requester.cpp:800) DSHttp.debug state_reading_response_body - recv'd 0 bytes data (http_requester.cpp:833) dsclient.info <-- 200 (authenticate.cpp:194) dsclient.error state host checker failed, error 10 (dsclient.cpp:282) ncapp.error Failed to authenticate with IVE. Error 10 (ncsvc.cpp:197) dsncuiapi.para DsNcUiApi::~DsNcUiApi (dsncuiapi.cpp:72) What does host checker failed mean? How can I find out what it tried to check and what failed? The HostChecker Configuration Guide mentions that a $HOME/.juniper_networks/tncc.jar gets installed on Linux, but my installation contains no such file. From that I concluded that HostChecker is disabled for my VPN on Linux? Are the POST to /dana-na/cc/ccupdate.cgi and “host checker failed” connected or independent? By running the connection over a SSL proxy I found out that the POST data is status=NOTOK (Funny side note: the client of the oh-so-secure VPN does not validate the server’s SSL certificate, so is wide open to MITM attacks…). So it seems that it’s the client that closes the connection and not the server.

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  • exception occurred for backend host '127.0.0.1/7001/7001': 'CONNECTION_REFUSED [os error=0, line 1715 of URL.cpp]: Error connecting to host 127.0.0.1:7001'

    - by Vijaya Moderator -Oracle
    When you hit the WLS Server via Proxy server, we may get the issue like below... [09/Jun/2014:06:05:50] failure ( 3284): for host 127.0.0.1 trying to GET /.../soundlink_wireless_​speaker/index.jsp, wl-proxy reports: exception occurred for backend host '127.0.0.1/7001/0': 'PROTOCOL_ERROR [line 835 of URL.cpp]: Backend Server not responding' [09/Jun/2014:06:05:50] failure ( 3284): for host 127.0.0.1 trying to GET /.../soundlink_wireless_​speaker/index.jsp, wl-proxy reports: exception occurred for backend host '127.0.0.1/7001/0': 'PROTOCOL_ERROR [line 835 of URL.cpp]: Backend Server not responding' [09/Jun/2014:06:05:51] failure ( 3284): for host 127.0.0.1 trying to GET /.../soundlink_wireless_​speaker/index.jsp, wl-proxy reports: exception occurred for backend host '127.0.0.1/7001/7001': 'CONNECTION_REFUSED [os error=0, line 1715 of URL.cpp]: Error connecting to host 127.0.0.1:7001' To solve the issue 1.  Check if there is any issue at the firewall by executing the below command     telnet 127.0.0.1 7001 2.  Also access  using the hostname instead of IP Address  If it errors out like below   Microsoft Telnet> o 127.0.0.1 7001 connecting to 127.0.0.1  Warning thrown at weblogic console: <BEA-000449> <Closing socket as no data read from it on 127.0.0.1:54,356 during the configured idle timeout of 5 secs>  Test the same again by disabling the firewall. Below are the steps... 1)Go to Start ----> Run  2)Type services.msc  3)In services.msc search for "Windows Firewall" and Right Click on "Windows Firewall"---->Select Stop. 4)Access the Weblogic URL  If the issue is resolved after disabling firewall, Request your  OS System Admin to open the port 7001 at the firewall end to access the application

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  • What's the best way to transition to MVC coding?

    - by ggfan
    It's been around 5 months since I picked up a PHP book and started coding in PHP. At first, I created all my sites without any organizational plan or MVC. I soon found out that was a pain.. Then I started to read on stackoverflow on how to separate php and html and that's what I have been doing ever since. Ex: profile.php <--this file is HTML,css. I just echo the functions here. profile_functions.php <--this file is mostly PHP. has the functions. This is how I have been separating all my coding so far and now I feel I should move on and start MVC. But the problem is, I never used classes before and suck with them. And since MVC (such as cakephp and codeigniter) is all classes, that can't be good. My question: Is there any good books/sites/articles that teaches you how to code in MVC? I am looking for beginner beginner books :) I just started reading the codeigniter manuel and I think I am going to use that. When I looked at the example MVC, they use different PHP coding. When I start coding in MVC, would I have to learn a "new" way to code? Because right now I am coding in pure basic PHP.

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  • Why do InterruptedExceptions clear a thread's interrupted status?

    - by Hanno Fietz
    If a thread is interrupted while inside Object.wait() or Thread.join(), it throws an InterruptedException, which resets the thread's interrupted status. I. e., if I have a loop like this inside a Runnable.run(): while (!this._workerThread.isInterrupted()) { // do something try { synchronized (this) { this.wait(this._waitPeriod); } } catch (InterruptedException e) { if (!this._isStopping()) { this._handleFault(e); } } } the thread will continue to run after calling interrupt(). This means I have to explicitly break out of the loop by checking for my own stop flag in the loop condition, rethrow the exception, or add a break. Now, this is not exactly a problem, since this behaviour is well documented and doesn't prevent me from doing anything the way I want. However, I don't seem to understand the concept behind it: Why is a thread not considered interrupted anymore once the exception has been thrown? A similar behaviour also occurs if you get the interrupted status with interrupted() instead of isInterrupted(), then, too, the thread will only appear interrupted once. Am I doing something unusual here? For example, is it more common to catch the InterruptedException outside the loop? (Even though I'm not exactly a beginner, I tagged this "beginner", because it seems like a very basic question to me, looking at it.)

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  • Strange Access Denied warning when running the simplest C++ program.

    - by DaveJohnston
    I am just starting to learn C++ (coming from a Java background) and I have come across something that I can't explain. I am working through the C++ Primer book and doing the exercises. Every time I get to a new exercise I create a new .cpp file and set it up with the main method (and any includes I think I will need) e.g.: #include <list> #include <vector> int main(int argc, char **args) { } and just to make sure I go to the command prompt and compile and run: g++ whatever.cpp a.exe Normally this works just fine and I start working on the exercise, but I just did it and got a strange error. It compiles fine, but when I run it it says Access Denied and AVG pops up telling me that a threat has been detected 'Trojan Horse Generic 17.CKZT'. I tried compiling again using the Microsoft Compiler (cl.exe) and it runs fines. So I went back, and added: #include <iostream> compiled using g++ and ran. This time it worked fine. So can anyone tell me why AVG would report an empty main method as a trojan horse but if the iostream header is included it doesn't?

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  • Cannot write the output to a text file in cpp program

    - by swapedoc
    I have this input file "https://code.google.com/codejam/contest/351101/dashboard/do/A-large-practice.in?cmd=GetInputFile&problem=374101&input_id=1&filename=A-large-practice.in&redownload_last=1&agent=website&csrfmiddlewaretoken=OWMxNTVmMTUyODBiYjhhN2Q2OTM3ZGJiMTNhNDkwMDF8fDEzNzIxNzI1NTE3ODAzMjA%3D" I tried to read this file :-using freopen("filename.txt",r,stdin); and then I wanted the output written to be written to another text file which I can upload in this codejam practice question for the judge. #include<iostream> #include<cstdio> using namespace std; int main() { int t,k=0,a[2000]; freopen("ab.txt","r",stdin); scanf("%d",&t); while(t--) { freopen("cb.txt","w",stdout); int c; scanf("%d",&c); int n; scanf("%d",&n); for(int i=0;i<n;i++) scanf("%d",&a[i]); printf("Case #%d: ",++k); for(int i=0;i<n-1;i++) {for(int j=i+1;j<n;j++) if((a[i]+a[j])==c) {printf("%d %d\n",i+1,j+1); i=n;} } } return 0; } This is my code. Now the problem is the output file cb.txt contains only the last line of the input. I want the the whole of the output to be written to cb.txt,so what should I do.

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  • how to use cpp source for 2 projects

    - by joels
    I'm not sure if I am going about this the right way. I am making some c++ classes to use in 2 apps. I am going to have to compile them to be used in a Cocoa app and later be compiled for use with fastcgi. Should I create a dynamic library?

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  • read Number from text file using CPP stream

    - by Yongwei Xing
    Hi all I have a text file like below 2 1 2 5 10 13 11 12 14 2 0 1 2 99 2 200 2 1 5 5 1 2 3 4 5 1 0 0 0 I want to read file line by line, and read the umbers from each line. I know how to use the stream to read a fixed field line, but what about the non-fixed line? Best Regards,

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  • what's the meaning of ~0 in cpp or c

    - by rima
    Hi what's the meaning of ~0 in this code???? somebody can analysis this code for me? unsigned int Order(unsigned int maxPeriod = ~0) const { Point r = *this; unsigned int n = 0; while( r.x_ != 0 && r.y_ != 0 ) { ++n; r += *this; if ( n > maxPeriod ) break; } return n; } please help me soon....

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  • Automate Reading Lotto Numbers

    - by neiling
    When we buy a large qty of Lotto tickets, is there a way to read all those numbers into a spreadsheet so that they can be checked against the winning numbers thru formulas/macros? I am looking for an OCR application that can read the scanned PDF/JPG file and dump them into a file. (This might apply not only to Lotto, but also to other scanned documents.) As for checking for winning numbers, I know how to do it once I have them in a CSV/XLS file.

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  • How does software installation in Linux work?

    - by Saif Bechan
    I am new to Linux and trying to set up a server. For this project I need some additional software, but how to install the software I'm interested in is not always obvious. For example, this was my experience with a PHP package called htscanner: There is no installation guide on the website. The website says that the version I used did not have any dependencies, but this is incorrect. "Release 0.8.1: No dependencies registered." There is no configuration guide on the website. After I managed to get it installed it still didn't work. I decided to just uninstall it and find a better solution. Uninstalling isn't straightforward; the best answer I got is to manually look for the files and delete them. What are the basic concepts of installing and uninstalling software on Linux? How is this supposed to work?

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  • How to install PHP-FPM and PHP on Ubuntu?

    - by Sanoj
    I have problems with installing PHP and in Ubuntu. I followed the instructions on the PHP-FPM site, PHP FastCGI Process Manager but when doing ../configure && make to compile PHP I got a lot of not found messages (listed below), and I don't know how to fix them. I tried both the Integrated compilation and Separate compilation but both compilations ends up with the same messages. Is there a solution or workaround? An alternativ way to install PHP with PHP-FPM? ../configure: 11986: ac_fn_c_check_func: not found ../configure: 11997: ac_fn_c_check_func: not found ../configure: 12147: 5: Bad file descriptor ../configure: 12147: :: checking for socket in -lsocket: not found ../configure: 12147: 6: Bad file descriptor ../configure: 12147: checking for socket in -lsocket... : not found cat: confdefs.h: No such file or directory ../configure: 12147: ac_fn_c_try_link: not found ../configure: 12147: 5: Bad file descriptor ../configure: 12147: :: result: no: not found ../configure: 12147: 6: Bad file descriptor ../configure: 12147: no: not found ../configure: 12147: 5: Bad file descriptor ../configure: 12147: :: checking for __socket in -lsocket: not found ../configure: 12147: 6: Bad file descriptor ../configure: 12147: checking for __socket in -lsocket... : not found cat: confdefs.h: No such file or directory ../configure: 12147: ac_fn_c_try_link: not found ../configure: 12147: 5: Bad file descriptor ../configure: 12147: :: result: no: not found ../configure: 12147: 6: Bad file descriptor ../configure: 12147: no: not found ../configure: 12154: ac_fn_c_check_func: not found ../configure: 12165: ac_fn_c_check_func: not found ../configure: 12315: 5: Bad file descriptor ../configure: 12315: :: checking for socketpair in -lsocket: not found ../configure: 12315: 6: Bad file descriptor ../configure: 12315: checking for socketpair in -lsocket... : not found cat: confdefs.h: No such file or directory ../configure: 12315: ac_fn_c_try_link: not found ../configure: 12315: 5: Bad file descriptor ../configure: 12315: :: result: no: not found ../configure: 12315: 6: Bad file descriptor ../configure: 12315: no: not found ../configure: 12315: 5: Bad file descriptor ../configure: 12315: :: checking for __socketpair in -lsocket: not found ../configure: 12315: 6: Bad file descriptor ../configure: 12315: checking for __socketpair in -lsocket... : not found cat: confdefs.h: No such file or directory ../configure: 12315: ac_fn_c_try_link: not found ../configure: 12315: 5: Bad file descriptor ../configure: 12315: :: result: no: not found ../configure: 12315: 6: Bad file descriptor ../configure: 12315: no: not found ../configure: 12322: ac_fn_c_check_func: not found ../configure: 12333: ac_fn_c_check_func: not found ../configure: 12483: 5: Bad file descriptor ../configure: 12483: :: checking for htonl in -lsocket: not found ../configure: 12483: 6: Bad file descriptor ../configure: 12483: checking for htonl in -lsocket... : not found cat: confdefs.h: No such file or directory ../configure: 12483: ac_fn_c_try_link: not found ../configure: 12483: 5: Bad file descriptor ../configure: 12483: :: result: no: not found ../configure: 12483: 6: Bad file descriptor ../configure: 12483: no: not found ../configure: 12483: 5: Bad file descriptor ../configure: 12483: :: checking for __htonl in -lsocket: not found ../configure: 12483: 6: Bad file descriptor ../configure: 12483: checking for __htonl in -lsocket... : not found cat: confdefs.h: No such file or directory ../configure: 12483: ac_fn_c_try_link: not found ../configure: 12483: 5: Bad file descriptor ../configure: 12483: :: result: no: not found ../configure: 12483: 6: Bad file descriptor ../configure: 12483: no: not found ../configure: 12490: ac_fn_c_check_func: not found ../configure: 12501: ac_fn_c_check_func: not found ../configure: 12651: 5: Bad file descriptor ../configure: 12651: :: checking for gethostname in -lnsl: not found ../configure: 12651: 6: Bad file descriptor ../configure: 12651: checking for gethostname in -lnsl... : not found cat: confdefs.h: No such file or directory ../configure: 12651: ac_fn_c_try_link: not found ../configure: 12651: 5: Bad file descriptor ../configure: 12651: :: result: no: not found ../configure: 12651: 6: Bad file descriptor ../configure: 12651: no: not found ../configure: 12651: 5: Bad file descriptor ../configure: 12651: :: checking for __gethostname in -lnsl: not found ../configure: 12651: 6: Bad file descriptor ../configure: 12651: checking for __gethostname in -lnsl... : not found cat: confdefs.h: No such file or directory ../configure: 12651: ac_fn_c_try_link: not found ../configure: 12651: 5: Bad file descriptor ../configure: 12651: :: result: no: not found ../configure: 12651: 6: Bad file descriptor ../configure: 12651: no: not found ../configure: 12658: ac_fn_c_check_func: not found ../configure: 12669: ac_fn_c_check_func: not found ../configure: 12819: 5: Bad file descriptor ../configure: 12819: :: checking for gethostbyaddr in -lnsl: not found ../configure: 12819: 6: Bad file descriptor ../configure: 12819: checking for gethostbyaddr in -lnsl... : not found cat: confdefs.h: No such file or directory ../configure: 12819: ac_fn_c_try_link: not found ../configure: 12819: 5: Bad file descriptor ../configure: 12819: :: result: no: not found ../configure: 12819: 6: Bad file descriptor ../configure: 12819: no: not found ../configure: 12819: 5: Bad file descriptor ../configure: 12819: :: checking for __gethostbyaddr in -lnsl: not found ../configure: 12819: 6: Bad file descriptor ../configure: 12819: checking for __gethostbyaddr in -lnsl... : not found cat: confdefs.h: No such file or directory ../configure: 12819: ac_fn_c_try_link: not found ../configure: 12819: 5: Bad file descriptor ../configure: 12819: :: result: no: not found ../configure: 12819: 6: Bad file descriptor ../configure: 12819: no: not found ../configure: 12826: ac_fn_c_check_func: not found ../configure: 12837: ac_fn_c_check_func: not found ../configure: 12987: 5: Bad file descriptor ../configure: 12987: :: checking for yp_get_default_domain in -lnsl: not found ../configure: 12987: 6: Bad file descriptor ../configure: 12987: checking for yp_get_default_domain in -lnsl... : not found cat: confdefs.h: No such file or directory ../configure: 12987: ac_fn_c_try_link: not found ../configure: 12987: 5: Bad file descriptor ../configure: 12987: :: result: no: not found ../configure: 12987: 6: Bad file descriptor ../configure: 12987: no: not found ../configure: 12987: 5: Bad file descriptor ../configure: 12987: :: checking for __yp_get_default_domain in -lnsl: not found ../configure: 12987: 6: Bad file descriptor ../configure: 12987: checking for __yp_get_default_domain in -lnsl... : not found cat: confdefs.h: No such file or directory ../configure: 12987: ac_fn_c_try_link: not found ../configure: 12987: 5: Bad file descriptor ../configure: 12987: :: result: no: not found ../configure: 12987: 6: Bad file descriptor ../configure: 12987: no: not found ../configure: 12995: ac_fn_c_check_func: not found ../configure: 13006: ac_fn_c_check_func: not found ../configure: 13156: 5: Bad file descriptor ../configure: 13156: :: checking for dlopen in -ldl: not found ../configure: 13156: 6: Bad file descriptor ../configure: 13156: checking for dlopen in -ldl... : not found cat: confdefs.h: No such file or directory ../configure: 13156: ac_fn_c_try_link: not found ../configure: 13156: 5: Bad file descriptor ../configure: 13156: :: result: no: not found ../configure: 13156: 6: Bad file descriptor ../configure: 13156: no: not found ../configure: 13156: 5: Bad file descriptor ../configure: 13156: :: checking for __dlopen in -ldl: not found ../configure: 13156: 6: Bad file descriptor ../configure: 13156: checking for __dlopen in -ldl... : not found cat: confdefs.h: No such file or directory ../configure: 13156: ac_fn_c_try_link: not found ../configure: 13156: 5: Bad file descriptor ../configure: 13156: :: result: no: not found ../configure: 13156: 6: Bad file descriptor ../configure: 13156: no: not found ../configure: 13164: 5: Bad file descriptor ../configure: 13164: :: checking for sin in -lm: not found ../configure: 13164: 6: Bad file descriptor ../configure: 13164: checking for sin in -lm... : not found cat: confdefs.h: No such file or directory ../configure: 13196: ac_fn_c_try_link: not found ../configure: 13198: 5: Bad file descriptor ../configure: 13198: :: result: no: not found ../configure: 13198: 6: Bad file descriptor ../configure: 13198: no: not found ../configure: 13214: ac_fn_c_check_func: not found ../configure: 13225: ac_fn_c_check_func: not found ../configure: 13510: 5: Bad file descriptor ../configure: 13510: :: checking for inet_aton in -lresolv: not found ../configure: 13510: 6: Bad file descriptor ../configure: 13510: checking for inet_aton in -lresolv... : not found cat: confdefs.h: No such file or directory ../configure: 13510: ac_fn_c_try_link: not found ../configure: 13510: 5: Bad file descriptor ../configure: 13510: :: result: no: not found ../configure: 13510: 6: Bad file descriptor ../configure: 13510: no: not found ../configure: 13510: 5: Bad file descriptor ../configure: 13510: :: checking for __inet_aton in -lresolv: not found ../configure: 13510: 6: Bad file descriptor ../configure: 13510: checking for __inet_aton in -lresolv... : not found cat: confdefs.h: No such file or directory ../configure: 13510: ac_fn_c_try_link: not found ../configure: 13510: 5: Bad file descriptor ../configure: 13510: :: result: no: not found ../configure: 13510: 6: Bad file descriptor ../configure: 13510: no: not found ../configure: 13510: 5: Bad file descriptor ../configure: 13510: :: checking for inet_aton in -lbind: not found ../configure: 13510: 6: Bad file descriptor ../configure: 13510: checking for inet_aton in -lbind... : not found cat: confdefs.h: No such file or directory ../configure: 13510: ac_fn_c_try_link: not found ../configure: 13510: 5: Bad file descriptor ../configure: 13510: :: result: no: not found ../configure: 13510: 6: Bad file descriptor ../configure: 13510: no: not found ../configure: 13510: 5: Bad file descriptor ../configure: 13510: :: checking for __inet_aton in -lbind: not found ../configure: 13510: 6: Bad file descriptor ../configure: 13510: checking for __inet_aton in -lbind... : not found cat: confdefs.h: No such file or directory ../configure: 13510: ac_fn_c_try_link: not found ../configure: 13510: 5: Bad file descriptor ../configure: 13510: :: result: no: not found ../configure: 13510: 6: Bad file descriptor ../configure: 13510: no: not found ../configure: 13516: 5: Bad file descriptor ../configure: 13516: :: checking for ANSI C header files: not found ../configure: 13516: 6: Bad file descriptor ../configure: 13516: checking for ANSI C header files... : not found cat: confdefs.h: No such file or directory ../configure: 13615: ac_fn_c_try_compile: not found ../configure: 13617: 5: Bad file descriptor ../configure: 13617: :: result: no: not found ../configure: 13617: 6: Bad file descriptor ../configure: 13617: no: not found ../configure: 13665: ac_cv_header_dirent_dirent.h: not found ../configure: 13665: 5: Bad file descriptor ../configure: 13665: :: checking for dirent.h that defines DIR: not found ../configure: 13665: 6: Bad file descriptor ../configure: 13665: checking for dirent.h that defines DIR... : not found eval: 1: Bad substitution

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  • To install Markdown's extensions by Python

    - by Masi
    The installation notes (git://gitorious.org/python-markdown/mainline.git) say in the file using_as_module.txt One of the parameters that you can pass is a list of Extensions. Extensions must be available as python modules either within the markdown.extensions package or on your PYTHONPATH with names starting with mdx_, followed by the name of the extension. Thus, extensions=['footnotes'] will first look for the module markdown.extensions.footnotes, then a module named mdx_footnotes. See the documentation specific to the extension you are using for help in specifying configuration settings for that extension. I put the folder "extensions" to ~/bin/python/ such that my PYTHONPATH is the following export PYTHONPATH=/Users/masi/bin/python/:/opt/local/Library/Frameworks/Python.framework/Versions/2.6/ The instructions say that I need to import the addons such that import markdown import <module-name> However, I cannot see any module in my Python. This suggests me that the extensions are not available as "python modules - - on [my] PYTHONPATH with names starting with mdx_ - -." How can you get Markdown's extensions to work? 2nd attempt I run at ~/bin/markdown git clone git://gitorious.org/python-markdown/mainline.git python-markdown cd python-markdown python setup.py install I put the folder /Users/masi/bin/markdown/python-markdown/build to my PATH because the installation message suggests me that is the new location of the extensions. I have the following in a test markdown -document [TOC] -- headings here with # -format --- However, I do not get the table of contents. This suggests me that we need to somehow activate the extensions when we compile by the markdown.py -script. **The problem returns to my first quoted text which I is rather confusing to me.

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  • Psychonauts crashes right after entering load save door

    - by user67974
    Psychonauts crashes right after entering the 'Load Save' door. Here is the terminal output: Shader assembly time: 0.88 seconds Found OpenAL device: 'Simple Directmedia Layer' Found OpenAL device: 'ALSA Software' Found OpenAL device: 'OSS Software' Found OpenAL device: 'PulseAudio Software' Opened OpenAL Device: '(null)' ERROR: CAudioDrv::CAudioDrv->alGenSources reports AL_INVALID_VALUE error. PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonfx.isb' to 'WorkResource/Sounds/commonfx.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonvoice.isb' to 'WorkResource/Sounds/commonvoice.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonmusic.isb' to 'WorkResource/Sounds/commonmusic.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonmentalfx.isb' to 'WorkResource/Sounds/commonmentalfx.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonmenfxmem.isb' to 'WorkResource/Sounds/commonmenfxmem.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonfxmem.isb' to 'WorkResource/Sounds/commonfxmem.isb' GameApp::StartUp InitSoundFiles() completed in 0.15 seconds GameApp::StartUp Load some common textures completed in 0.00 seconds WARN: ENGINE: Lua garbage collection starting FreeUnusedBlocksInBuckets released 0 Kb GameApp::StartUp InitEntities() completed in 0.02 seconds PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/SavedGames/savegameprefs.ini' to 'WorkResource/SAVEDGAMES/savegameprefs.ini' PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/SavedGames/savegameprefs.ini' to 'WorkResource/SAVEDGAMES/savegameprefs.ini' GameApp::StartUp m_pSaveLoadInterface->Startup() completed in 0.00 seconds GameApp::StartUp m_UserInterface.Setup() completed in 0.00 seconds STUBBED: multisample at EDisplayOptionsWidget (/home/icculus/projects/psychonauts/Source/game/luatest/Game/UIPCDisplayOptions.cpp:97) STUBBED: VK_* at CheckVirtualKey (/home/icculus/projects/psychonauts/Source/CommonLibs/DirectX/SDLInput.cpp:1443) Game: Engine Running hook startup Game: Engine -> SetupGlobalObjects Game: Engine -> SetupLevelMenu Game: Engine -> InitMath GameApp::StartUp InitLua2() completed in 0.00 seconds GameApp::StartUp SetupLevelMenu() completed in 0.00 seconds STUBBED: do we even use this? at InitSocket (/home/icculus/projects/psychonauts/Source/game/luatest/Game/Gameplaylogger.cpp:210) GameApp::StartUp Post-Install total completed in 0.20 seconds Start Up completed in 1.57 seconds UnixMain: StartUp successful.. Working directory: /opt/psychonauts STUBBED: dispatch SDL events at PCMainHandleAnyWindowsMessages (/home/icculus/projects/psychonauts/Source/game/luatest/UnixMain.cpp:56) STUBBED: write me at GetJoystickInput (/home/icculus/projects/psychonauts/Source/CommonLibs/DirectX/SDLInput.cpp:428) STUBBED: write me at GetJoystickActionValue (/home/icculus/projects/psychonauts/Source/CommonLibs/DirectX/SDLInput.cpp:613) PSYCHONAUTS UNIX FILENAME: corrected 'workresource/cutScenes/prerendered/dflogo.bik' to 'WorkResource/cutscenes/prerendered/DFLogo.bik' Prerender subtitle file: workresource\cutScenes\prerendered\dflogo.dfs not found PSYCHONAUTS UNIX FILENAME: corrected 'workresource/cutScenes/prerendered/dflogo.bik' to 'WorkResource/cutscenes/prerendered/DFLogo.bik' STUBBED: fixed function pipeline? at setColorOp (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2097) STUBBED: fixed function pipeline? at setColorArg1 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2106) STUBBED: fixed function pipeline? at setColorArg2 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2115) STUBBED: fixed function pipeline? at setAlphaOp (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2124) STUBBED: fixed function pipeline? at setAlphaArg1 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2133) STUBBED: fixed function pipeline? at setAlphaArg2 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2142) STUBBED: fixed function pipeline? at setProjected (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2223) LOC WARN: Could not open Localization file 'Localization/English/_StringTable.lub' STUBBED: memory status at UpdateMemoryTracking (/home/icculus/projects/psychonauts/Source/game/luatest/Game/GameApp.cpp:4884) WARN: Couldn't resize array to 128; out-of-bounds elements are still in use: Vertex Pool, 188 Loading new level 'STMU' STUBBED: Need multithreaded GL at DisplayLoadingScreen (/home/icculus/projects/psychonauts/Source/game/luatest/Game/LoadingScreen.cpp:83) ========================= Memory post unload level ========================= ========================= LOC WARN: Could not open Localization file 'Localization/English/ST_StringTable.lub' DaveD: Info: Texture pack file contains 137 textures Doing a texture readback for locking! Game: Engine Saved[GLOBAL]: InstaHintFord_HostileRecord = [table] Game: Engine Saved[GLOBAL]: InstaHintFord_HostileOrder = [table] WARN: Redundant packfile read: anims\thought_bubble\bubblefirestarting.jan WARN: Redundant packfile read: anims\thought_bubble\bubbleintothemind.jan WARN: Redundant packfile read: anims\thought_bubble\bubbleinvisibility.jan WARN: Redundant packfile read: anims\thought_bubble\bubblepopperfill.jan WARN: Redundant packfile read: anims\thought_bubble\bubbletelekinesis.jan Initializing level script (if there is one) PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/stfx.isb' to 'WorkResource/Sounds/stfx.isb' Game: Engine Reloading goals: Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 10' Game: Engine Saved[GLOBAL]: bUsedSalts = 0 Game: Engine Saved[GLOBAL]: bSTEntered = 1 Game: Engine Saved[GLOBAL]: memoriesST = 1 Game: Engine Saved[GLOBAL]: PsiBallColor = 'red' Game: Engine Saved[ST]: lastSubLevel = 'STMU' Game: Engine LOADING LEVEL st.STMU Game: Engine Saved[CA]: CALevelState = 1 Game: Engine Cutscene progression: CS Script moving from state nil to state nil, resultant state nil. Time: 0.124746672809124. * Stack Trace 1: (null) (line -1, file '(none)) () 2: SpawnScript (line -1, file 'C) (global) 3: onBeginLevel (line -1, file '(none)) (field) 4: (null) (line -1, file '(none)) () WARN: Cannot call GetDirectoryListing when running from the DVD Game: Engine Raz spawning at DartStart startpoint VM : LevelScript could not find script 'doorrimlight1' * Stack Trace 1: (null) (line -1, file '(none)) () WARN: (none(-1) SetEntityAlpha LevelScript: NULL script object passed Game: Engine Saved[GLOBAL]: bLoadedFromMainMenu = 1 Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 10' Game: Engine Saved[GLOBAL]: NeedRankIncrement = 0 STUBBED: Need multithreaded GL at HideLoadingScreen (/home/icculus/projects/psychonauts/Source/game/luatest/Game/LoadingScreen.cpp:110) WARN: ENGINE: Lua garbage collection starting FreeUnusedBlocksInBuckets released 0 Kb Game: Engine Saved[GLOBAL]: SplineFigmentTVSizex = 4.51434326171875 Game: Engine Saved[GLOBAL]: SplineFigmentTVSizey = 46.38104248046875 Game: Engine Saved[GLOBAL]: SplineFigmentTVSizez = 47.08810424804688 WARN: (none(-1) SetNewAction LevelScript: no string passed ====================== Asset load progression ====================== Initial: 2.518 MB Vertex, 8.688 MB Texture Level : 3.719 MB Vertex, 22.535 MB Texture Scripts: 3.747 MB Vertex, 22.848 MB Texture ====================== ====================== Memory post level load ====================== ====================== WARN: ENGINE: Lua garbage collection starting FreeUnusedBlocksInBuckets released 0 Kb DaveD: Level loaded in 0.14 seconds Anim: anims\objects\tk_arrow_idle.jan: loaded (1 frames latency) Anim: anims\dartnew\helmet\darthelmetdn.jan: loaded (1 frames latency) Anim: anims\thought_bubble\shieldloop.jan: loaded (1 frames latency) Anim: anims\dartnew\standready.jan: loaded (1 frames latency) Anim: anims\dartnew\walkmove.jan: loaded (1 frames latency) Anim: anims\janitor\hint_end.jan: loaded (1 frames latency) Anim: anims\thought_bubble\ballstatic.jan: loaded (1 frames latency) Anim: anims\dartnew\actionfall.jan: loaded (1 frames latency) Anim: anims\dartnew\standstill.jan: loaded (1 frames latency) Anim: anims\dartnew\pack\packbounce_lf_rt.jan: loaded (1 frames latency) Anim: anims\dartnew\pack\packbounce_up_dn.jan: loaded (1 frames latency) Anim: anims\dartnew\helmet\darthelmetdefpose.jan: loaded (1 frames latency) 1: 1 (number) 1: 1 (number) STUBBED: This is probably wrong at GetDt (/home/icculus/projects/psychonauts/Source/CommonLibs/DFUtil/Profiler.cpp:181) STUBBED: set specular highlights at setSpecularEnable (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Renderer.cpp:2035) Anim: anims\dartnew\trnrtcycle.jan: loaded (1 frames latency) Anim: anims\dartnew\run.jan: loaded (1 frames latency) Anim: anims\dartnew\walk.jan: loaded (1 frames latency) Anim: anims\thought_bubble\bubbledoublejump.jan: loaded (1 frames latency) Anim: anims\dartnew\longjump.jan: loaded (1 frames latency) Anim: anims\menubrain\door1crack.jan: loaded (1 frames latency) Anim: anims\menubrain\door1crackedidle.jan: loaded (1 frames latency) Anim: anims\menubrain\door1closedidle.jan: loaded (1 frames latency) Anim: anims\dartnew\180.jan: loaded (1 frames latency) Anim: anims\menubrain\door3crack.jan: loaded (1 frames latency) Anim: anims\menubrain\door3crackedidle.jan: loaded (1 frames latency) Anim: anims\menubrain\door3closedidle.jan: loaded (1 frames latency) Anim: anims\dartnew\railslide45angle.jan: loaded (1 frames latency) Anim: anims\dartnew\railslideflat.jan: loaded (1 frames latency) Anim: anims\dartnew\trnlfcycle.jan: loaded (1 frames latency) WARN: (none(-1) SetNewAction LevelScript: no string passed Anim: anims\dartnew\mainmenu_jump.jan: loaded (1 frames latency) Anim: anims\menubrain\door1open.jan: loaded (1 frames latency) ERROR: Assert in /home/icculus/projects/psychonauts/Source/game/luatest/../../CommonLibs/Include/../DFGraphics/Color.h, line 96 v.x >= 0.0f && v.x <= 1.0f && v.y >= 0.0f && v.y <= 1.0f && v.z >= 0.0f && v.z <= 1.0f && v.w >= 0.0f && v.w <= 1.0f Encountered Error: Psychonauts has encountered an error /home/icculus/projects/psychonauts/Source/game/luatest/../../CommonLibs/Include/../DFGraphics/Color.h, line 96 v.x >= 0.0f && v.x <= 1.0f && v.y >= 0.0f && v.y <= 1.0f && v.z >= 0.0f && v.z <= 1.0f && v.w >= 0.0f && v.w <= 1.0f Please contact technical support at http://www.doublefine.com. I am currently using Bumblebee for hybrid graphics, if that helps in any way.

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  • Linux Distro for Beginners

    - by XLR3204S
    Well... I know that's the question arising all over the Internet, but I couldn't find an answer to suit me after googling for quite some time. I'd like to get a Linux distribution, and start learning using the CLI. I'm looking for a distribution already having GNOME installed, as I'll be using Linux-Command.org as my learning resource, and I'm not very familiar with CLI-based web browsers. I'd mainly like to get to know my way around a UNIX-based system, and then I think I'd like to pick up a CLI-only distribution, and start doing more complex stuff. I've tried Ubuntu, Fedora Core, OpenSolaris and FreeBSD (the last two aren't linux distros, I know). Ubuntu and FC are fine, they do come with Firefox, but I'm not really sure they're meant for learning purposes. OpenSolaris was OK as well, but I haven't got to play with it enough. FreeBSD 7.2 did not want to install itself on my 13" MacBook Pro, it generated a kernel panic everytime while copying the files to the disk. So to sum this up, I'm trying to learn Linux, and I'm willing to invest time into this (that is, not giving up when the first problems arise). I also have intermediate knowledge of C++, if it helps, and I'm also using the CLI-vim to write small C++ CLI-based programs, so text editing should be any problem. And... speaking of Macs, how am I going to be limited if I try to learn how to use UNIX-based systems using the OS X Terminal? It uses bash 3.2, isn't this the same shell as the one found on most of the Linux machines? How does the fact that OS X is based on FreeBSD 4.4, if I'm not mistaking, affect this? Thanks in advance, and hopefully, I'll have a starting point ASAP.

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