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  • Cross-compiling with OpenSSL for Windows

    - by singpolyma
    I'm trying to compile the oauth-utils http://mir.dnsalias.com/oss/oauth/start for Windows from Ubuntu. I have compiled it on Windows before (a few months back), but wanted to try cross-compiling. I got openssl build using mingw32 ok, and put libssl.a and libcrypto.a in the right place. The linker is now finding the libraries (yay!) but I get the following error: /usr/lib/gcc/i586-mingw32msvc/4.2.1-sjlj/../../../../i586-mingw32msvc/lib/libcrypto.a(rand_win.o):rand_win.c:(.text+0xaac): undefined reference to `_CreateDCA@16' /usr/lib/gcc/i586-mingw32msvc/4.2.1-sjlj/../../../../i586-mingw32msvc/lib/libcrypto.a(rand_win.o):rand_win.c:(.text+0xab9): undefined reference to `_CreateCompatibleDC@4' /usr/lib/gcc/i586-mingw32msvc/4.2.1-sjlj/../../../../i586-mingw32msvc/lib/libcrypto.a(rand_win.o):rand_win.c:(.text+0xacc): undefined reference to `_GetDeviceCaps@8' /usr/lib/gcc/i586-mingw32msvc/4.2.1-sjlj/../../../../i586-mingw32msvc/lib/libcrypto.a(rand_win.o):rand_win.c:(.text+0xadc): undefined reference to `_GetDeviceCaps@8' /usr/lib/gcc/i586-mingw32msvc/4.2.1-sjlj/../../../../i586-mingw32msvc/lib/libcrypto.a(rand_win.o):rand_win.c:(.text+0xaf4): undefined reference to `_CreateCompatibleBitmap@12' /usr/lib/gcc/i586-mingw32msvc/4.2.1-sjlj/../../../../i586-mingw32msvc/lib/libcrypto.a(rand_win.o):rand_win.c:(.text+0xb04): undefined reference to `_SelectObject@8' /usr/lib/gcc/i586-mingw32msvc/4.2.1-sjlj/../../../../i586-mingw32msvc/lib/libcrypto.a(rand_win.o):rand_win.c:(.text+0xb18): undefined reference to `_GetObjectA@12' /usr/lib/gcc/i586-mingw32msvc/4.2.1-sjlj/../../../../i586-mingw32msvc/lib/libcrypto.a(rand_win.o):rand_win.c:(.text+0xb81): undefined reference to `_BitBlt@36' /usr/lib/gcc/i586-mingw32msvc/4.2.1-sjlj/../../../../i586-mingw32msvc/lib/libcrypto.a(rand_win.o):rand_win.c:(.text+0xb8c): undefined reference to `_GetBitmapBits@12' /usr/lib/gcc/i586-mingw32msvc/4.2.1-sjlj/../../../../i586-mingw32msvc/lib/libcrypto.a(rand_win.o):rand_win.c:(.text+0xbe5): undefined reference to `_SelectObject@8' /usr/lib/gcc/i586-mingw32msvc/4.2.1-sjlj/../../../../i586-mingw32msvc/lib/libcrypto.a(rand_win.o):rand_win.c:(.text+0xbec): undefined reference to `_DeleteObject@4' /usr/lib/gcc/i586-mingw32msvc/4.2.1-sjlj/../../../../i586-mingw32msvc/lib/libcrypto.a(rand_win.o):rand_win.c:(.text+0xbf6): undefined reference to `_DeleteDC@4' /usr/lib/gcc/i586-mingw32msvc/4.2.1-sjlj/../../../../i586-mingw32msvc/lib/libcrypto.a(rand_win.o):rand_win.c:(.text+0xc00): undefined reference to `_DeleteDC@4' Any ideas what could be causing this? Thanks.

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  • IE History Tracking, IFRAMES, and Cross Domain error...

    - by peiklk
    So here's the deal. We have a Flash application that is running within an HTML file. For one page we call a legacy reporting system in ASP.NET that is within an IFRAME. This page then communicates back to the Flash application using cross-domain scripting (document.domain = "domain" is set in both pages. THIS ALL WORKS. Now the kicker. Flash has history tracking enabled. This loads the history.js file that created a div tag to store page changes so the back and forward buttons work in the browser. Which works for Firefox and Chrome as they create a div tag. HOWEVER In Internet Explorer, history.js creates another IFRAME (instead of a DIV) called ie_historyFrame. When the ScriptResource.axd code attempts to access this with: var frameDoc = this._historyFrame.contentWindow.document; we get an "Access is Denied" error message. ARGH! We've tried getting a handle to this IFRAME and inserting the document.domain code. FAIL. We've tried editing the historytemplate.html file that flex also uses to include document.domain... FAIL. I've tried to edit the underlying ASP.NET page to disable history tracking in the ScriptManager control. FAIL. At my wit's end on this one. We have users who need to use IE to access this site. They are big clients who we cannot tell to just use Firefox. Any suggestions would be greatly appreciated.

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  • Issues with cross-domain uploading

    - by meder
    I'm using a django plugin called django-filebrowser which utilizes uploadify. The issue I'm having is that I'm hosting uploadify.swf on a remote static media server, whereas my admin area is on my django server. At first, the browse button wouldn't invoke my browser's upload. I fixed this by modifying the sameScriptAccess to always instead of sameDomain. Now the progress bar doesn't move at all, I probably have to enable some server setting for cross domain file uploading, or most likely actually host a separate upload script on my media server. I thought I could solve this by adding a crossdomain.xml to enable any site at the root of both servers, but that doesn't seem to solve it. $(document).ready(function() { $('#id_file').uploadify({ 'uploader' : 'http://media.site.com:8080/admin/filebrowser/uploadify/uploadify.swf', 'script' : '/admin/filebrowser/upload_file/', 'scriptData' : {'session_key': '...'}, 'checkScript' : '/admin/filebrowser/check_file/', 'cancelImg' : 'http://media.site.com:8080/admin/filebrowser/uploadify/cancel.png', 'auto' : false, 'folder' : '', 'multi' : true, 'fileDesc' : '*.html;*.py;*.js;*.css;*.jpg;*.jpeg;*.gif;*.png;*.tif;*.tiff;*.mp3;*.mp4;*.wav;*.aiff;*.midi;*.m4p;*.mov;*.wmv;*.mpeg;*.mpg;*.avi;*.rm;*.pdf;*.doc;*.rtf;*.txt;*.xls;*.csv;', 'fileExt' : '*.html;*.py;*.js;*.css;*.jpg;*.jpeg;*.gif;*.png;*.tif;*.tiff;*.mp3;*.mp4;*.wav;*.aiff;*.midi;*.m4p;*.mov;*.wmv;*.mpeg;*.mpg;*.avi;*.rm;*.pdf;*.doc;*.rtf;*.txt;*.xls;*.csv;', 'sizeLimit' : 10485760, 'scriptAccess' : 'always', //'scriptAccess' : 'sameDomain', 'queueSizeLimit' : 50, 'simUploadLimit' : 1, 'width' : 300, 'height' : 30, 'hideButton' : false, 'wmode' : 'transparent', translations : { browseButton: 'BROWSE', error: 'An Error occured', completed: 'Completed', replaceFile: 'Do you want to replace the file', unitKb: 'KB', unitMb: 'MB' } }); $('input:submit').click(function(){ $('#id_file').uploadifyUpload(); return false; }); }); The page I'm viewing this on is http://site.com/admin/filebrowser/browse on port 80.

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  • Cross-platform game development: ease of development vs security

    - by alcuadrado
    Hi, I'm a member and contributor of the Argentum Online (AO) community, the first MMORPG from Argentina, which is Free Software; which, although it's not 3D, it's really addictive and has some dozens of thousands of users. Really unluckily AO was developed in Visual Basic (yes, you can laugh) but the former community, so imagine, the code not only sucks, it has zero portability. I'm planning, with some friends to rewrite the client, and as a GNU/Linux frantic, want to do it cross-platform. Some other people is doing the same with the server in Java. So my biggest problem is that we would like to use a rapid development language (like Java, Ruby or Python) but the client would be pretty insecure. Ruby/Python version would have all it's code available, and the Java one would be easily decompilable (yes, we have some crackers in the community) We have consider the option to implement the security module in C/C++ as a dynamic library, but it can be replaced with a custom one, so it's not really secure. We are also considering the option of doing the core application in C++ and the GUI in Ruby/Python. But haven't analysed all it's implications yet. But we really don't want to code the entire game in C/C++ as it doesn't need that much performance (the game is played at 18fps on average) and we want to develop it as fast as possible. So what would you choose in my case? Thank you!

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  • Google GWT cross-browser support: is it BS ?

    - by Tim
    I developed a browser-deployed full-text search app in FlashBuilder which communicates RESTfully with a remote web-server. The software fits into a tiny niche--it is for use with ancient languages not modern ones, and there's no way I'm going to make any money on it but I did spend a lot of time on it. Now that Apple won't allow Flash on the iPad, I'm looking for a 100% javascript solution and was led to consider GWT. It looked promising, but one of the apps being "showcased" as a stellar example of what can be done with GWT has this disclaimer on their website (names {removed} to protect the potentially innocent) : Your current web browser (Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US) AppleWebKit/532.5 (KHTML, like Gecko) Chrome/4.1.249.1045 Safari/532.5) is not officially supported by {company and product name were here}. If you experience any problems using this site please install either Microsoft Internet Explorer 6+ or Mozilla Firefox 3.5+ before contacting {product name was here} Support. What gives when GWT apps aren't "officially" supported on Chrome? What grade (A, B, C, D, F) would you give to GWT for cross-browser support? For folks who don't get these kinds of letter grades, A is "excellent" and "F" is failure, and "C" is average. Thanks for your opinions.

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  • Cross-domain templating with Javascript

    - by Husky
    I'm currently building a Javascript library that can be used to easily create embeddable media based on the URL of a media file, and then be controlled using Javascript methods and events (think something like the Flash / Silverlight JW player). Of course, i could simply cat all the html tags from the Javascript library and send that to the browser: function player(url) { document.write('<object type="foo"><param name="something" value="bar">' + <param name="source" value=" + url + '/></object>'); } But i think this is a very ugly practice that tends to create unmanageable code that is unreadable when you review it a few weeks later. So, a templating solution seems to be the way to go. I've been looking to EJS because it loads the templates using AJAX, so you can manage your templates in separate file instead of directly on the HTML page. There's one 'gotcha' with that: my library needs to be completely cross-domain: the library itself could be located on foo.com while the serving site could be located on bar.com. So if bar.com would want to add a media player using the library it needs to do an AJAX call to a template located on foo.com, which won't work because of the same-origin policy in browsers. AFAIK, there's no library that uses something like JSONP to read and write templates to get around this problem. Could anyone point me to a solution for this problem?

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  • Cross-Platform Camera API

    - by Karim
    Hi, I'm now building a video transforming filter that have to transform video frames in real-time. One of the key requirements of the filter is to have high performance to minimize the number of dropped frames during the transform. Another requirement that is of lower priority but also nice to have is to make it cross-platform (both PC's and Mobile devices). The application is built in C++. Now my question is: is there any API that is more portable and has a similar or better performance characteristics than DirectShow? as DirectShow's portability is only limited to Windows-based devices (PCs and Windows Mobile&CE platforms). Also I've notices that for example using HTC's custom camera API has far better performance than what DirectShow offers. If you want to check this, try to build a filter in DirectShow that will multiply each color by 2 and render that in real-time from camera on the screen. Then do the same with HTC's API. There is almost 4-5x performance boost with vendor's specific API. So it'd be very nice if the library used the device-specific implementation of the driver, as performance is critical when doing this transforms on a mobile device (which is about ~500 MHz).

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  • Cross-domain data access in JavaScript

    - by vit
    We have an ASP.Net application hosted on our network and exposed to a specific client. This client wants to be able to import data from their own server into our application. The data is retrieved with an HTTP request and is CSV formatted. The problem is that they do not want to expose their server to our network and are requesting the import to be done on the client side (all clients are from the same network as their server). So, what needs to be done is: They request an import page from our server The client script on the page issues a request to their server to get CSV formatted data The data is sent back to our application This is not a challenge when both servers are on the same domain: a simple hidden iframe or something similar will do the trick, but here what I'm getting is a cross-domain "access denied" error. They also refuse to change the data format to return JSON or XML formatted data. What I tried and learned so far is: Hidden iframe -- "access denied" XMLHttpRequest -- behaviour depends on the browser security settings: may work, may work while nagging a user with security warnings, or may not work at all Dynamic script tags -- would have worked if they could have returned data in JSON format IE client data binding -- the same "access denied" error Is there anything else I can try before giving up and saying that it will not be possible without exposing their server to our application, changing their data format or changing their browser security settings? (DNS trick is not an option, by the way).

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  • Cross-platform iteration of Unicode string

    - by kizzx2
    I want to iterate each character of a Unicode string, treating each surrogate pair and combining character sequence as a single unit (one grapheme). Example The text "??????" is comprised of the code points: U+0928, U+092E, U+0938, U+094D, U+0924, U+0947, of which, U+0938 and U+0947 are combining marks. static void Main(string[] args) { const string s = "??????"; Console.WriteLine(s.Length); // Ouptuts "6" var l = 0; var e = System.Globalization.StringInfo.GetTextElementEnumerator(s); while(e.MoveNext()) l++; Console.WriteLine(l); // Outputs "4" } So there we have it in .NET. We also have Win32's CharNextW() #include <Windows.h> #include <iostream> #include <string> int main() { const wchar_t * s = L"??????"; std::cout << std::wstring(s).length() << std::endl; // Gives "6" int l = 0; while(CharNextW(s) != s) { s = CharNextW(s); ++l; } std::cout << l << std::endl; // Gives "4" return 0; } Question Both ways I know of are specific to Microsoft. Are there portable ways to do it? I heard about ICU but I couldn't find something related quickly (UnicodeString(s).length() still gives 6). Would be an acceptable answer to point to the related function/module in ICU. C++ doesn't have a notion of Unicode, so a lightweight cross-platform library for dealing with these issues would make an acceptable answer.

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  • Cross-platform general purpose C++ RPC library

    - by iUm
    Here's the task: Imagine, we have an applications and a plug-in for it (dynamic library). Interface between the application and the plug-in is completely defined. Now I need to run the application and the plug-in on different computers. I wrote a stub for the plug-in on a computer where the real applications is running. And the application loads it and calls its functions like if it were a native plug-in. On the other computer there's a stub instead of the real application, which loads the native plug-in. Now I need to organize RPCs between my stubs over the network, regardless the very transport. Usually, it's not difficult. But there're some restrictions: Application-plug-in interaction can be reenterable (e.g. application calls f1() from plug-in, in f1() plug-in calls g1() from application, in g1() application calls f2() from plug-in and so on...) Any such reenteration should be executed exactly by the same thread, which started the sequence Where can I find a cross-platform C++ RPC library with such features?

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  • Cross Platform C library for GUI Apps?

    - by Moshe
    Free of charge, simple to learn/use, Cross Platform C library for GUI Apps? Am I looking for Qt? Bonus question: Can I develop with the said library/toolkit on Mac then recompile on PC/Linux? Super Bonus Question: Link to tutorial and/or download of said library. (RE)EDIT: The truth is that I'm in the process of catching up on the C family (coming from web development - XHTML/PHP/MySQL) to learn iPhone development. I do understand that C is not C++ or ObjectiveC but I want to keep the learning curve as simple as possible. Not to get too off topic, but I am also on the lookout for good starter books and websites. I've found this so far. I'm trying to kill many birds with one stone here. I don understand that there are platform specific extensions, but I will try to avoid those for porting purposes The idea is that I want to write the code on one machine and just compile thrice. (Mac/Win/Linux) If Objective C will compile on Windows and Linux as well as OS X then that's good. If I must use C++, that's also fine. EDIT: Link to QT Please...

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  • Cross-platform HTML application options

    - by Charles
    I'd like to develop a stand-alone desktop application targeting Windows (XP through 7) and Mac (Tiger through Snow Leopard), and if possible iPhone and Android. In order to make it all work with as much common code as possible (and because it's the only thing I'm good at), I'd like to handle the main logic with HTML and JS. Using Adobe AIR is a possibility. And I think I can do this with various application wrappers, using .NET for Windows XP, Objective C for iPhone, Java for Android and native "widget" platform support for Mac and Windows Vista & 7 (though I'd like to keep the widget in the foreground, so the Mac dashboard isn't ideal). Does anyone have any suggestions on where to start? The two sticking points are: I'll certainly need some form of persistent storage (cookies perhaps) to keep state between sessions I'll also probably need access to remote data files, so if I use AJAX and the hosting HTML file resides on the device, it will need to be able to do cross-domain requests. I've done this on the iPhone without any problems, but I'd be surprised if this were possible on other platforms. For me, Android and iPhone will be the easiest to handle, and it looks like I can use Adobe AIR to handle the rest. But I wanted to know if there are any other alternatives. Does anyone have any suggesions?

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  • Easy to use cross-platform 3D engines for C++ game development?

    - by davr
    I want to try my hand at writing a 3D game. However I don't want to start at such a low level of drawing individual triangles and writing my own 3D object loader and so on. I've heard of things like Irrlicht, Crystal Space 3D, and Cafu, but I don't have any experience with any of them. I'm looking for suggestions from people who have experience with these or other engines on which ones are well written, and are easy to get started using, without having to learn a ton of 3D math theory and how GPU's work internally.

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  • How can I get cross-browser consistent behavior for TR heights within a table with a set height? [migrated]

    - by Dan
    I have an arbitrary number of tables with an arbitrary number of rows in each, and all tables are the same height. My initial approach was to just set the overall height of the table and hope the rows were smart enough to distribute themselves appropriately. That's not the case. I have 4 different behaviors going on with 4 browsers, but I need them to all render at the very least in a similar way. Safari & Chrome (WebKit): All rows are equal height, creating scroll bars as needed and fitting within table height. Firefox: All rows are the height necessary to fit their content, with the remaining rows overflowing out of the table. Additionally, If the content of the rows does not take up all of the height, only the part of the table with content in it takes the background (though it seems, through use of Firebug, that the actual table [and TR] extend to the bottom of the proper table height). IE: All rows are the height necessary to fit their content, with the remaining rows overflowing out of the table. Obviously this only includes one version of each browser and additional variation would likely appear with more being tested. Ideally, a solution where the browser renders TRs with less content smaller than those with larger content, while still using scrolling within the variable height TRs when the overall height of the table is not enough would be optimum. I could potentially see a solution to achieve that with JS, but can it be done with CSS? Or, if not, can the behavior that WebKit displays be made to work across the browsers? Thanks! PS: Example can be found here.

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  • Process killing trouble

    - by Aditya Singh
    I am trying to program a server software which involves a lot of testing on java / scala platform. Whenever i compile and execute the code. It starts listening on port 80. Sometimes i need to terminate it by Ctrl+C when it hangs. In that case, ubuntu is not freeing the port. So in order to run the process, i have to restart the machine. I see this at ps aux root 1924 0.0 0.0 5796 1660 pts/0 T 05:44 0:00 sudo scala - root 1925 0.2 1.5 491448 40796 pts/0 Tl 05:44 0:03 java -Xmx256M -Xms16M So process 1924 and 1925. I did sudo kill on both these. But then they keep on persisting even after a long time. sudo nmap -T Aggressive -A -v 127.0.0.1 -p 1-65000 Scanning localhost (127.0.0.1) [65000 ports] Discovered open port 80/tcp on 127.0.0.1 It means its still there ! sudo netstat --tcp --udp --listening --program tcp6 0 0 [::]:www [::]:* LISTEN 1925/java tcp6 0 0 ip6-localhost:ipp [::]:* LISTEN 1185/cupsd This means its 1925 - java How to kill it.

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  • Trouble cross-referencing two XML child nodes in AS3

    - by Dwayne
    I am building a mini language translator out of XML nodes and Actionscript 3. I have my XML ready. It contains a series of nodes with two children in them. Here is a sample: <translations> <entry> <english>man</english> <cockney>geeza</cockney> </entry> <entry> <english>woman</english> <cockney>lily</cockney> </entry> </translations> The AS3 part consist of one input box named "textfield_txt" where the English word will be typed in. An output text field for the translation called "cockney_txt". Finally, one button to execute the translation called "generate_mc". The idea is to have actionscript look through the XML for key English words after the user types it in the "textfield", cross-freferences the children then returns the Cockney translation as a value. The trouble is, when I test it I get no response or error messages- it's completely silent. I'm not sure what I'm doing wrong. At present, I have setup a conditional statement to tell me whether the function works or not. The result is, no it's not! Here's the code below. I hope someone can help. Cheers! generate_mc.buttonMode=true; var English:String; var myXML:XML; var myLoader:URLLoader = new URLLoader(); myLoader.load(new URLRequest("Language.xml")); myLoader.addEventListener(Event.COMPLETE, processXML); function processXML(e:Event):void { myXML = new XML(e.target.data); } generate_mc.addEventListener(MouseEvent.CLICK, onClick); function onClick(event:MouseEvent) { English = textfield.text; cockney_txt.text = myXML.translations.entry.cockney; if(textfield.text.toLowerCase() == myXML.translations.entry.english.toLowerCase){ //return myXML.translations.entry.cockney; trace("success"); }else{ trace("try again!"); // ***I get this as a result } }

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  • Debugging utilities for Linux process hang issues?

    - by Niranjan
    I have a daemon process which does the configuration management. all the other processes should interact with this daemon for their functioning. But when I execute a large action, after few hours the daemon process is unresponsive for 2 to 3 hours. And After 2- 3 hours it is working normally. Debugging utilities for Linux process hang issues? How to get at what point the linux process hangs?

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  • java native Process timeout

    - by deltanovember
    At the moment I execute a native process using the following: java.lang.Process process = Runtime.getRuntime().exec(command); int returnCode = process.waitFor(); Suppose instead of waiting for the program to return I wish to terminate if a certain amount of time has elapsed. How do I do this?

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  • JavaScript - Cross Site Scripting - Permission Denied

    - by Villager
    Hello, I have a web application for which I am trying to use Twitter's OAuth functionality. This application has a link that prompts a user for their Twitter credentials. When a user clicks this link, a new window is opened via JavaScript. This window serves as a dialog. This is accomplished like such: MainPage: <div id="promptDiv"><a href="#" onclick="launchDialog('twitter/prompt.aspx');">Provide Credentials</a></div> ... function launchDialog(url) { var specs = "location=0,menubar=0,status=0,titlebar=0,toolbar=0"; var dialogWindow = window.open(url, "dialog", specs, true); } When a user clicks the link, they are redirected to Twitter's site from the prompt.aspx page. On the Twitter site, the user has the option to enter their Twitter credentials. When they have provided their credentials, they are redirected back to my site. This is accomplished through a callback url which can be set for applications on Twitter's site. When the callback happens, the user is redirected to "/twitter/confirm.aspx" on my site in the dialog window. When this happens I want to update the contents of "promptDiv" to say "You have successfully connected with Twitter" to replace the link and close the dialog. This serves the purpose of notifying the user they have successfully completed this step. I can successfully close the dialog window. However, when I am try to update the HTML DOM, I receive an error that says "Error: Permission denied to get property Window.document". In an attempt to update the HTML DOM, I tried using the following script in "/twitter/confirm.aspx": // Error is thrown on the first line. var confirmDiv = window.opener.document.getElementById("confirmDiv"); if (confirmDiv != null) { // Update the contents } window.close(); I then just tried to read the HTML to see if I could even access the DOM via the following script: alert(window.opener.document.body.innerHTML); When I attempted this, I still got a "Permission denied" error. I know this has something to do with cross-site scripting. However, I do not know how to resolve it. How do I fix this problem? Am I structuring my application incorrectly? How do I update the HTML DOM after a user has been redirected back to my site? Thank you for your help!

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  • get full path of active window's process (vb.net)

    - by Jonathan
    I can get the active window's process, but I have no idea how to get the location of that process, as far as I can see the process object only has ProcessName property which just returns like chrome instead of C:\pathtochrome\chrome.exe How can I get the latter because I'm trying to get the process's File Description attribute, but I need the full path to it.

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  • Cross Browser Issue

    - by dazedandconfused
    My background is in WinForms programming and I'm trying to branch out a bit. I'm finding cross-browser issues a frustrating barrier in general, but have a specific one that I just can't seem to work through. I want to display an image and place a semi-transparent bar across the top and bottom. This isn't my ultimate goal, of course, but it demonstrates the problem I'm having ina a relatively short code fragment so let's go with it. The sample code below displays as intended in Chrome, Safari, and Firefox. In IE8, the bar at the bottom doesn't appear at all. I've researched it for hours but just can't seem to come up with the solution. I'm sure this is some dumb rookie mistake, but gotta start somewhere. Code snippet... <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title></title> <script type="text/javascript" language="javascript"> </script> <style type="text/css"> .workarea { position: relative; border: 1px solid black; background-color: #ccc; overflow: hidden; cursor: move; -moz-user-focus: normal; -moz-user-select: none; unselectable: on; } .semitransparent { filter: alpha(opacity=70); -moz-opacity: 0.7; -khtml-opacity: 0.7; opacity: 0.7; background-color: Gray; } </style> </head> <body style="width: 800px; height: 600px;"> <div id="workArea" class="workarea" style="width: 800px; height: 350px; left: 100px; top: 50px; background-color: White; border: 1px solid black;"> <img alt="" src="images/TestImage.jpg" style="left: 0px; top: 0px; border: none; z-index: 1;" /> <div id="topBar" class="semitransparent" style="position: absolute;width: 800px; height: 75px; left: 0px; top: 0px; min-height: 75px; border: none; z-index: 2;" /> <div id="bottomBar" class="semitransparent" style="position: absolute; width: 800px; height: 75px; left: 0px; top: 275px; min-height: 75px; border: none; z-index: 2;" /> </div> </body> </html>

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  • C#/.NET Little Wonders &ndash; Cross Calling Constructors

    - by James Michael Hare
    Just a small post today, it’s the final iteration before our release and things are crazy here!  This is another little tidbit that I love using, and it should be fairly common knowledge, yet I’ve noticed many times that less experienced developers tend to have redundant constructor code when they overload their constructors. The Problem – repetitive code is less maintainable Let’s say you were designing a messaging system, and so you want to create a class to represent the properties for a Receiver, so perhaps you design a ReceiverProperties class to represent this collection of properties. Perhaps, you decide to make ReceiverProperties immutable, and so you have several constructors that you can use for alternative construction: 1: // Constructs a set of receiver properties. 2: public ReceiverProperties(ReceiverType receiverType, string source, bool isDurable, bool isBuffered) 3: { 4: ReceiverType = receiverType; 5: Source = source; 6: IsDurable = isDurable; 7: IsBuffered = isBuffered; 8: } 9: 10: // Constructs a set of receiver properties with buffering on by default. 11: public ReceiverProperties(ReceiverType receiverType, string source, bool isDurable) 12: { 13: ReceiverType = receiverType; 14: Source = source; 15: IsDurable = isDurable; 16: IsBuffered = true; 17: } 18:  19: // Constructs a set of receiver properties with buffering on and durability off. 20: public ReceiverProperties(ReceiverType receiverType, string source) 21: { 22: ReceiverType = receiverType; 23: Source = source; 24: IsDurable = false; 25: IsBuffered = true; 26: } Note: keep in mind this is just a simple example for illustration, and in same cases default parameters can also help clean this up, but they have issues of their own. While strictly speaking, there is nothing wrong with this code, logically, it suffers from maintainability flaws.  Consider what happens if you add a new property to the class?  You have to remember to guarantee that it is set appropriately in every constructor call. This can cause subtle bugs and becomes even uglier when the constructors do more complex logic, error handling, or there are numerous potential overloads (especially if you can’t easily see them all on one screen’s height). The Solution – cross-calling constructors I’d wager nearly everyone knows how to call your base class’s constructor, but you can also cross-call to one of the constructors in the same class by using the this keyword in the same way you use base to call a base constructor. 1: // Constructs a set of receiver properties. 2: public ReceiverProperties(ReceiverType receiverType, string source, bool isDurable, bool isBuffered) 3: { 4: ReceiverType = receiverType; 5: Source = source; 6: IsDurable = isDurable; 7: IsBuffered = isBuffered; 8: } 9: 10: // Constructs a set of receiver properties with buffering on by default. 11: public ReceiverProperties(ReceiverType receiverType, string source, bool isDurable) 12: : this(receiverType, source, isDurable, true) 13: { 14: } 15:  16: // Constructs a set of receiver properties with buffering on and durability off. 17: public ReceiverProperties(ReceiverType receiverType, string source) 18: : this(receiverType, source, false, true) 19: { 20: } Notice, there is much less code.  In addition, the code you have has no repetitive logic.  You can define the main constructor that takes all arguments, and the remaining constructors with defaults simply cross-call the main constructor, passing in the defaults. Yes, in some cases default parameters can ease some of this for you, but default parameters only work for compile-time constants (null, string and number literals).  For example, if you were creating a TradingDataAdapter that relied on an implementation of ITradingDao which is the data access object to retreive records from the database, you might want two constructors: one that takes an ITradingDao reference, and a default constructor which constructs a specific ITradingDao for ease of use: 1: public TradingDataAdapter(ITradingDao dao) 2: { 3: _tradingDao = dao; 4:  5: // other constructor logic 6: } 7:  8: public TradingDataAdapter() 9: { 10: _tradingDao = new SqlTradingDao(); 11:  12: // same constructor logic as above 13: }   As you can see, this isn’t something we can solve with a default parameter, but we could with cross-calling constructors: 1: public TradingDataAdapter(ITradingDao dao) 2: { 3: _tradingDao = dao; 4:  5: // other constructor logic 6: } 7:  8: public TradingDataAdapter() 9: : this(new SqlTradingDao()) 10: { 11: }   So in cases like this where you have constructors with non compiler-time constant defaults, default parameters can’t help you and cross-calling constructors is one of your best options. Summary When you have just one constructor doing the job of initializing the class, you can consolidate all your logic and error-handling in one place, thus ensuring that your behavior will be consistent across the constructor calls. This makes the code more maintainable and even easier to read.  There will be some cases where cross-calling constructors may be sub-optimal or not possible (if, for example, the overloaded constructors take completely different types and are not just “defaulting” behaviors). You can also use default parameters, of course, but default parameter behavior in a class hierarchy can be problematic (default values are not inherited and in fact can differ) so sometimes multiple constructors are actually preferable. Regardless of why you may need to have multiple constructors, consider cross-calling where you can to reduce redundant logic and clean up the code.   Technorati Tags: C#,.NET,Little Wonders

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  • Why sometimes Windows cannot kill a process?

    - by Néstor Sánchez A.
    Right now I'm trying to Run/Debung my app on VisualStudio, but it cannot create it because the las instance of the app.vshost.exe is still running. Then, by using the Task Manager i'm trying to kill it, but it just remains there with no signal of activity. Beyond that particular case (maybe a VS bug), i'm very curious about the technical reasons why sometimes Windows cannot kill a process??? Can, an enlighted OS related developer, please try to explain? (And please don't start a Unix/Linux/Mac battle against Windows)

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  • Sysinternal's Process Explorer v14 doesn't show network activity.

    - by MikMik
    The new version of Process Explorer shows network activity history, but it doesn't in one of my computers. This particular PC runs Windows XP SP3 and it has just been reformatted so everything is "fresh". I have even installed WinPCap and Microsoft Network monitor, in case some of these drivers were necessary, but the graph stays in 0. Any ideas why this could happen? I would ask in Sysinternal's forum, but I really don't want to register in yet another forum.

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  • Graphing process memory usage on Linux

    - by syrenity
    Hi. I'm trying to diagnose a memory leak in a process, and looking for a tool to graph it's memory usage over time. Is there any tool on Linux that supports diagramming in form similar to Windows PerfMon? I tried using IBM virtual assistant, but it works only on 32-bit, while I have 64-bit platform. Thanks.

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