How to create a thread in XNA for pathfinding?
- by Dan
I am trying to create a separate thread for my enemy's A* pathfinder which will give me a list of points to get to the player. I have placed the thread in the update method of my enemy. However this seems to cause jittering in the game every-time the thread is called.
I have tried calling just the method and this works fine. Is there any way I…