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  • Delete last 3 lines within while ((line = r.ReadLine()) != null) but not open a new text file to delete the lines?

    - by user1473672
    This is the code I've seen so far to delete last 3 lines in a text file, but it's required to determine string[] lines = File.ReadAllLines(); which is nt necessary for me to do so. string[] lines = File.ReadAllLines(@"C:\\Users.txt"); StringBuilder sb = new StringBuilder(); int count = lines.Length - 3; // except last 3 lines for (int s = 0; s < count; s++) { sb.AppendLine(lines[s]); } The code works well, but I don't wanna re-read the file as I've mentioned the streamreader above : using (StreamReader r = new StreamReader(@"C:\\Users.txt")) Im new to C#, as far as I know, after using streamreader, and if I wanna modify the lines, I have to use this : while ((line = r.ReadLine()) != null) { #sample codes inside the bracket line = line.Replace("|", ""); line = line.Replace("MY30", ""); line = line.Replace("E", ""); } So, is there any way to delete the last 3 lines in the file within the "while ((line = r.ReadLine()) != null)" ?? I have to delete lines, replace lines and a few more modications in one shot, so I can't keep opening/reading the same text file again and again to modify the lines. I hope the way I ask is understable for you guys .< Plz help me, I know the question sounds simple but I've searched so many ways to solve it but failed =( So far, my code is : using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; namespace ConsoleApplication11 { public class Read { static void Main(string[] args) { string tempFile = Path.GetTempFileName(); using (StreamReader r = new StreamReader(@"C:\\Users\SAP Report.txt")) { using (StreamWriter sw = new StreamWrite (@"C:\\Users\output2.txt")) { string line; while ((line = r.ReadLine()) != null) { line = line.Replace("|", ""); line = line.Replace("MY30", ""); line = line.Replace("E", ""); line = System.Text.RegularExpressions.Regex.Replace(line, @"\s{2,}", " "); sw.WriteLine(line); } } } } } } Now my next task is to delete the last 3 lines in the file after these codes, and I need help on this one. Thank you.

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  • Which to use - "operator new" or "operator new[]" - to allocate a block of raw memory in C++?

    - by sharptooth
    My C++ program needs a block of uninitialized memory. In C I would use malloc() and later free(). In C++ I can either call ::operator new or ::operator new[] and ::operator delete or operator delete[] respectively later. Looks like both ::operator new and ::operator new[] have exactly the same signature and exactly the same behavior. The same for ::operator delete and ::operator delete[]. The only thing I shouldn't do is pairing operator new with operator delete[] and vice versa - undefined behavior. Other than that which pair do I choose and why?

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  • C++ operator new, object versions, and the allocation sizes

    - by mizubasho
    Hi. I have a question about different versions of an object, their sizes, and allocation. The platform is Solaris 8 (and higher). Let's say we have programs A, B, and C that all link to a shared library D. Some class is defined in the library D, let's call it 'classD', and assume the size is 100 bytes. Now, we want to add a few members to classD for the next version of program A, without affecting existing binaries B or C. The new size will be, say, 120 bytes. We want program A to use the new definition of classD (120 bytes), while programs B and C continue to use the old definition of classD (100 bytes). A, B, and C all use the operator "new" to create instances of D. The question is, when does the operator "new" know the amount of memory to allocate? Compile time or run time? One thing I am afraid of is, programs B and C expect classD to be and alloate 100 bytes whereas the new shared library D requires 120 bytes for classD, and this inconsistency may cause memory corruption in programs B and C if I link them with the new library D. In other words, the area for extra 20 bytes that the new classD require may be allocated to some other variables by program B and C. Is this assumption correct? Thanks for your help.

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  • Reflection and Operator Overloads in C#

    - by TenshiNoK
    Here's the deal. I've got a program that will load a given assembly, parse through all Types and their Members and compile a TreeView (very similar to old MSDN site) and then build HTML pages for each node in the TreeView. It basically takes a given assembly and allows the user to create their own MSDN-like library for it for documentation purposes. Here's the problem I've run into: whenever an operator overload is encounted in a defined class, reflection returns that as a "MethodInfo" with the name set to something like "op_Assign" or "op_Equality". I want to be able to capture these and list them properly, but I can't find anything in the MethodInfo object that is returned to accurately identify that I'm looking at an operator. I definitely don't want to just capture everything that starts with "op_", since that will most certainly (at some point) will pick up a method it's not supposed to. I know that other methods and properties that are "special cases" like this one have the "IsSpecialName" property set, but appearantly that's not the case with operators. I've been scouring the 'net and wracking my brain to two days trying to figure this one out, so any help will be greatly appreciated.

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  • sqlite3 DELETE problem "Library Routine Called Out Of Sequence"

    - by Michael Bordelon
    Here is my second stupid Noob problem. I am trying to do a simple Delete and I keep blowing up on the prepare step. I already have other Deletes, Inserts, Updates and Selects working. I am sure it is something simple. I appreciate your help. + (void)flushTodaysWorkouts { sqlite3_stmt *statement = nil; //open the database if (sqlite3_open([[BIUtility getDBPath] UTF8String], &database) != SQLITE_OK) { sqlite3_close(database); NSAssert(0, @"Failed to opendatabase"); } NSArray *woList = [self todaysScheduledWorkouts]; for (Workout *wo in woList) { NSInteger woID = wo.woInstanceID; if(statement == nil) { const char *sql = "DELETE FROM IWORKOUT WHERE WOINSTANCEID = ?"; if(sqlite3_prepare_v2(database, sql, -1, &statement, NULL) != SQLITE_OK) NSAssert1(0, @"Error while creating delete statement. '%s'", sqlite3_errmsg(database)); } //When binding parameters, index starts from 1 and not zero. sqlite3_bind_int(statement, 1, woID); if (SQLITE_DONE != sqlite3_step(statement)) NSAssert1(0, @"Error while deleting. '%s'", sqlite3_errmsg(database)); sqlite3_finalize(statement); } if(database) sqlite3_close(database); }

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  • PHP DELETE immediately after select

    - by teehoo
    I have a PHP server script that SELECTs some data from a MySQL database. As soon as I have the result from mysql_query and mysql_fetch_assoc stored in my own local variables, I want to delete the row I just selected. The problem with this approach is that it seems that PHP has done pass-by-reference to my local variables instead of pass-by-value, and my local variables become undefined after the delete command. Is there anyway to get around this? Here is my code: $query="SELECT id, peerID, name FROM names WHERE peer = $userID AND docID = '$docID' AND seqNo = $nid"; $result = mysql_query($query); if (!$result) self::logError("FAIL:1 getUsersNamesUpdate() query: ".$query."\n"); if (mysql_num_rows($result) == 0) return array(); $row = mysql_fetch_assoc($result); $result = array(); $result["id"] = $row["id"]; $result["peerID"] = $row["peerID"]; $result["name"] = $row["name"]; $query="DELETE FROM names WHERE id = $result[id];"; $result = mysql_query($query); if (!$result) self::logError("FAIL:2 getUsersNamesUpdate() query: ".$query."\n"); return $result;

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  • PHP Form - Edit & Delete via Text File Db

    - by Jax
    hi, I pieced together the script below from various tutorials, examples, etc... Right now the script currently: Saves Id, Name, Url with a "|" delimiter to a text file Db like: 1|John|http://www.john.com| 2|Mark|http://www.mark.com| 3|Fred|http://www.fred.com| But I'm having a hard time trying to make the "UPDATE" and "DELETE" buttons work. Can someone please post code which will: let me update/save any changed data for that row (for UPDATE button) let me delete that row (for DELETE button) PLEASE copy n paste the code below and try for yourself. I would like to keep the output format of the script below too. thanks D- $file = "data.txt"; $name = $_POST['name']; $url = $_POST['url']; $data = file('data.txt'); $i = 1; foreach ($data as $line) { $line = explode('|', $line); $i++; } if (isset($_POST['submits'])) { $fp = fopen($file, "a+"); fwrite($fp, $i."|".$name."|".$url."|\n"); fclose($fp); } ? '); } ?

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  • linux new/delete, malloc/free large memory blocks

    - by brian_mk
    Hi folks, We have a linux system (kubuntu 7.10) that runs a number of CORBA Server processes. The server software uses glibc libraries for memory allocation. The linux PC has 4G physical memory. Swap is disabled for speed reasons. Upon receiving a request to process data, one of the server processes allocates a large data buffer (using the standard C++ operator 'new'). The buffer size varies depening upon a number of parameters but is typically around 1.2G Bytes. It can be up to about 1.9G Bytes. When the request has completed, the buffer is released using 'delete'. This works fine for several consecutive requests that allocate buffers of the same size or if the request allocates a smaller size than the previous. The memory appears to be free'd ok - otherwise buffer allocation attempts would eventually fail after just a couple of requests. In any case, we can see the buffer memory being allocated and freed for each request using tools such as KSysGuard etc. The problem arises when a request requires a buffer larger than the previous. In this case, operator 'new' throws an exception. It's as if the memory that has been free'd from the first allocation cannot be re-allocated even though there is sufficient free physical memory available. If I kill and restart the server process after the first operation, then the second request for a larger buffer size succeeds. i.e. killing the process appears to fully release the freed memory back to the system. Can anyone offer an explanation as to what might be going on here? Could it be some kind of fragmentation or mapping table size issue? I am thinking of replacing new/delete with malloc/free and use mallopt to tune the way the memory is being released to the system. BTW - I'm not sure if it's relevant to our problem, but the server uses Pthreads that get created and destroyed on each processing request. Cheers, Brian.

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  • C# Nested Property Accessing overloading OR Sequential Operator Overloading

    - by Tim
    Hey, I've been searching around for a solution to a tricky problem we're having with our code base. To start, our code resembles the following: class User { int id; int accountId; Account account { get { return Account.Get(accountId); } } } class Account { int accountId; OnlinePresence Presence { get { return OnlinePresence.Get(accountId); } } public static Account Get(int accountId) { // hits a database and gets back our object. } } class OnlinePresence { int accountId; bool isOnline; public static OnlinePresence Get(int accountId) { // hits a database and gets back our object. } } What we're often doing in our code is trying to access the account Presence of a user by doing var presence = user.Account.Presence; The problem with this is that this is actually making two requests to the database. One to get the Account object, and then one to get the Presence object. We could easily knock this down to one request if we did the following : var presence = UserPresence.Get(user.id); This works, but sort of requires developers to have an understanding of the UserPresence class/methods that would be nice to eliminate. I've thought of a couple of cool ways to be able to handle this problem, and was wondering if anyone knows if these are possible, if there are other ways of handling this, or if we just need to think more as we're coding and do the UserPresence.Get instead of using properties. Overload nested accessors. It would be cool if inside the User class I could write some sort of "extension" that would say "any time a User object's Account property's Presence object is being accessed, do this instead". Overload the . operator with knowledge of what comes after. If I could somehow overload the . operator only in situations where the object on the right is also being "dotted" it would be great. Both of these seem like things that could be handled at compile time, but perhaps I'm missing something (would reflection make this difficult?). Am I looking at things completely incorrectly? Is there a way of enforcing this that removes the burden from the user of the business logic? Thanks! Tim

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  • PHP ternary operator

    - by thecoshman
    ($DAO->get_num_rows() == 1) ? echo("is") : echo("are"); This dose not seem to be working for me,I get an error "Unexpected T_ECHO" I have tried it with out the brackets around the conditional. Am I just not able to use a ternary operator in this way? The $DAO-get_num_rows() returns an integer value. Thanks

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  • Java operator precedence guidelines

    - by trashgod
    Misunderstanding Java operator precedence is a source of frequently asked questions and subtle errors. I was intrigued to learn that even the Java Language Specification says, "It is recommended that code not rely crucially on this specification." JLS §15.7 Preferring clear to clever, are there any useful guidelines in this area? Here are a number of resources on the topic: JLS Operators JLS Precedence Java Glossary Princeton Sun Tutorial University of West Florida Usenet discussion Additions or corrections welcome.

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  • redefine __and__ operator

    - by wiso
    Why I can't redefine the __and__ operator? class Cut(object): def __init__(self, cut): self.cut = cut def __and__(self, other): return Cut("(" + self.cut + ") && (" + other.cut + ")") a = Cut("a>0") b = cut("b>0") c = a and b print c.cut() I want (a>0) && (b>0), but I got b, that the usual behaviour of and

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  • Regex AND operator

    - by user366735
    Based on this answer http://stackoverflow.com/questions/469913/regular-expressions-is-there-an-and-operator I tried the following on http://regexpal.com/ but was unable to get it to work. What am missing? Does javascript not support it? Regex: (?=foo)(?=baz) String: foo,bar,baz

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  • subscript operator on pointers

    - by Lodle
    If i have a pointer to an object that has an overloaded subscript operator ( [] ) why cant i do this: MyClass *a = new MyClass(); a[1]; but have to do this instead: MyClass *a = new MyClass(); (*a)[1];

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  • Using operator+ without leaking memory?

    - by xokmzxoo
    So the code in question is this: const String String::operator+ (const String& rhs) { String tmp; tmp.Set(this->mString); tmp.Append(rhs.mString); return tmp; } This of course places the String on the stack and it gets removed and returns garbage. And placing it on the heap would leak memory. So how should I do this?

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