Search Results

Search found 2379 results on 96 pages for 'dom traversal'.

Page 12/96 | < Previous Page | 8 9 10 11 12 13 14 15 16 17 18 19  | Next Page >

  • getting BR-separated text via DOM in JS/JQuery?

    - by Hellion
    Hi all, I am writing a greasemonkey script that is parsing a page with the following general structure: <table> <tr><td><center> <b><a href="show.php?who=IDNumber">(Account Name)</a></b> (#IDNumber) <br> (Rank) <br> (Title) <p> <b>Statistics:</b> <br> <table> <tr><td>blah blah etc. </td></tr></table></center></table> I'm specifically trying to grab the (Title) part out of that. As you can see, however, it's set off only by a <BR> tag, has no ID of its own, is just part of the text of a <CENTER> tag, and that tag has a whole raft of other text associated with it. Right now what I'm doing to get that is taking the innerHTML of the Center tag and using a regex on it to match for /<br>([A-Za-z ]*)<p><b>Statistics/. That is working okay for me, but it feels like there's gotta be a better way to pick that particular text out of there. ... So, is there a better way? Or should I complain to the site programmer that he needs to make that text more accessible? :-)

    Read the article

  • Removing the obstacle that yields the best path from a map after A* traversal

    - by David Titarenco
    I traverse a 16x16 maze using my own A* implementation. This is exactly what my program does: http://www.screenjelly.com/watch/fDQh98zMP0c?showTab=share All is well. However, after the traversal, I would like to find out what wall would give me the best alternative path. Apart from removing every block and re-running A* on the maze, what's a clever solution? I was thinking give every wall node (ignored by A*), a tentative F-value, and change the node structure to also have a n-sized list of node *tentative_parent where n is the number of walls in the maze. Could this be viable?

    Read the article

  • BFS traversal of directed graph from a given node

    - by p1
    Hi, My understanding of basic BFS traversal for a graph is: BFS { Start from any node . Add it to que. Add it to visited array While(que is not empty) { remove head from queue. Print node; add all unvisited direct subchilds to que; mark them as visited } } However, if we have to traverse a DIRECTED graph from a given node and not all nodes are accessible from the given node [directly or indirectly] how do we use BFS for the same. Can you please explain in this graph as well: a= b = d = e = d a= c = d Here if the starting node is b , we never print a and c. Am I missing something in the algorithm. P.S: I used "HashMap adj = new HashMap();" to create the adjacencey list to store graph Any pointers are greatly appreciated. Thanks.

    Read the article

  • Using traversal by pointer to check whether a string is repeated

    - by Bob John
    bool repeat_char(char *s, int n); //R: s is a C-string of at least n non-NUL characters and n > 0 //E: returns true if the first n characters are fully repeated throughout the string s, false // otherwise. I'm having trouble implementing this function using traversal by pointer. I was thinking that I could extract the first n characters from s, then use that in a comparison with s, but I'm not sure how I could do that. If I'm traversing through s one character at a time, how can I check that it matches a block of text, such as the first n characters of s? Thanks!

    Read the article

  • Isometric Movement in Javascript In the DOM

    - by deep
    I am creating a game using Javascript. I am not using the HTML5 Canvas Element. The game requires both side view controlles, and Isometric controls, hence the movementMode variable. I have got the specific angles, but I am stuck on an aspect of this. https://chillibyte.makes.org/thimble/movement function draw() { if (keyPressed) { if (whichKey == keys.left) { move(-1,0) } if (whichKey == keys.right) { move(1,0) } if (whichKey == keys.up) { move(0,-1) } if (whichKey == keys.down) { move(0,1) } } } This gives normal up, down , left, and right. i want to refactor this so that i can plugin two variables into the move() function, which will give the movement wanted. Now for the trig. /| / | / | y / | /a___| x Take This Right angled Triangle. given that x is 1, y must be equal to tan(a) That Seems right. However, when I do Math.tan(45), i get a number similar to 1.601. Why? To Sum up this question. I have a function, and i need a function which will converts an angle to a value, which will tell me the number of pixels that i need to go up by, if i only go across 1. Is it Math.tan that i want? or is it something else?

    Read the article

  • HTML DOM Using .Net

    Retrieving & Processing HTML from Websites in .Net Applications...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Linq to XML Document Traversal

    - by Perpetualcoder
    I have an xml document like this: <?xml version="1.0" encoding="utf-8" ?> <demographics> <country id="1" value="USA"> <state id ="1" value="California"> <city>Long Beach</city> <city>Los Angeles</city> <city>San Diego</city> </state> <state id ="2" value="Arizona"> <city>Tucson</city> <city>Phoenix</city> <city>Tempe</city> </state> </country> <country id="2" value="Mexico"> <state id ="1" value="Baja California"> <city>Tijuana</city> <city>Rosarito</city> </state> </country> </demographics> How do I setup LINQ queries for doing things like: 1. Get All Countries 2. Get All States in a Country 3. Get All Cities inside a state of a paricular country ? I gave it a try and I am kind of confused when to use Elements["NodeName"] and Descendants etc. I know I am not the brightest XML guy around. Is the format of the XML file even correct for simple traversal?

    Read the article

  • Inorder tree traversal in binary tree in C

    - by srk
    In the below code, I'am creating a binary tree using insert function and trying to display the inserted elements using inorder function which follows the logic of In-order traversal.When I run it, numbers are getting inserted but when I try the inorder function( input 3), the program continues for next input without displaying anything. I guess there might be a logical error.Please help me clear it. Thanks in advance... #include<stdio.h> #include<stdlib.h> int i; typedef struct ll { int data; struct ll *left; struct ll *right; } node; node *root1=NULL; // the root node void insert(node *root,int n) { if(root==NULL) //for the first(root) node { root=(node *)malloc(sizeof(node)); root->data=n; root->right=NULL; root->left=NULL; } else { if(n<(root->data)) { root->left=(node *)malloc(sizeof(node)); insert(root->left,n); } else if(n>(root->data)) { root->right=(node *)malloc(sizeof(node)); insert(root->right,n); } else { root->data=n; } } } void inorder(node *root) { if(root!=NULL) { inorder(root->left); printf("%d ",root->data); inorder(root->right); } } main() { int n,choice=1; while(choice!=0) { printf("Enter choice--- 1 for insert, 3 for inorder and 0 for exit\n"); scanf("%d",&choice); switch(choice) { case 1: printf("Enter number to be inserted\n"); scanf("%d",&n); insert(root1,n); break; case 3: inorder(root1); break; default: break; } } }

    Read the article

  • breadth-first traversal of directory tree is not lazy

    - by user855443
    I try to traverse the diretory tree. A naive depth-first traversal seems not to produce the data in a lazy fashion and runs out of memory. I next tried a breadth first approach, which shows the same problem - it uses all the memory available and then crashes. the code i have is: getFilePathBreadtFirst :: FilePath -> IO [FilePath] getFilePathBreadtFirst fp = do fileinfo <- getInfo fp res :: [FilePath] <- if isReadableDirectory fileinfo then do children <- getChildren fp lower <- mapM getFilePathBreadtFirst children return (children ++ concat lower) return (children ++ concat () else return [fp] -- should only return the files? return res getChildren :: FilePath -> IO [FilePath] getChildren path = do names <- getUsefulContents path let namesfull = map (path </>) names return namesfull testBF fn = do -- crashes for /home/frank, does not go to swap fps <- getFilePathBreadtFirst fn putStrLn $ unlines fps I think all the code is either linear or tail recursive, and I would expect that the listing of filenames starts immediately, but in fact it does not. Where is the error in my code and my thinking? where have I lost lazy evaluation?

    Read the article

  • Difference in performance between Stax and DOM parsing

    - by Fazal
    I have been using DOM for a long time and as such DOM parsing performance wise has been pretty good. Even when dealing with XML of about 4-7 MB the parsing has been fast. The issue we face with DOM is the memory footprint which become huge as soon as we start dealing with large XMLs. Lately I tried moving to Stax (Streaming parsers for XML) which are supposed top be second generation parsers (reading about Stax it said its the fastest parser now). When I tried stax parser for large XML for about 4MB memory footprint definitely reduced drastically but time take to parse entire XML and create java object out of it increased almost by 5 times over DOM. I used sjsxp.jar implementation of Stax. I can deuce to some extent logically that performance may not be extremely good due to streaming nature of the parser but a reduction of 5 time (e.g. DOM takes about 8 seconds to build object for this XML, whereas Stax parsing took about 40 seconds on average) is definitely not going to be acceptable. Am I missing some point here completely as I am not able to come to terms with these performance numbers

    Read the article

  • Conversion of DOM element selection code to jQuery

    - by Tom McDonnell
    I have a large Javascript codebase to convert to jQuery. The code is structured such that DOM elements are created in Javascript (using a library called DomBuilder), and saved to variables if they will be needed later, before being added to the DOM. Eg. var inputs = { submitConfirm: INPUT({type: 'button', value: 'Submit'}), submitCancel : INPUT({type: 'button', value: 'Cancel'}) }; document.appendChild(inputs.submitConfirm); Then later for example... inputs.submitCancel.style.display = 'none'; inputs.submitCancel.addEventListener('click', onClickSubmitCancel, false); My problem is that jQuery seems to lack a way of manipulating DOM elements directly, as opposed to selecting them first (with for example $('#submitCancel'). Can anyone suggest a way to directly translate the last two Javascript lines given above to use jQuery, given that the DOM elements are already available, and so do not need to be selected?

    Read the article

  • Prototype - DOM Traversal with up()

    - by Jason McCreary
    I have the following structure: <form> <div class="content"> ... </div> <div class="action"> <p>Select <a class="select_all" href="?select=1" title="Select All">All</a></p> </div> </form> I am using Prototype's up() to traverse the DOM in order to find the <form> element in respect to the a.select_all. However the following doesn't work: select_link.up('form'); // returns undefined Yet, this does. select_link.up().up().up(); // returns HTMLFormElement Clearly this is an ancestor of a.select_all. The API Docs state Element.up() supports a CSSRule. What am I missing here?

    Read the article

  • Architecture for Social Graph data that has a Time Frame Associated?

    - by Jay Stevens
    I am adding some "social" type features to an existing application. There are a limited # of node & edge types. Overall the data itself is relatively small (50,000 - 70,000 for each type of node) there will be a number of edges (relationships) between them (almost all directional). This, I know, is relatively easy to represent with an SDF store (such as BrightstarDB) or something like Microsoft's Trinity (or really many of the noSQL options). The thing that, I think, makes this a unique use case is that each relationship will have a timeframe associated with it (start and end dates). Right now, I'm thinking of just storing this in a relational structure and dealing with the headaches of "traversing the graph", but I'm looking for suggestions on a better approach (both in terms of data structure and server): Column ================ From_Node_ID Relationship To_Node_ID StartDate EndDate Any suggestions or thoughts are welcomed.

    Read the article

  • Improving the running time of Breadth First Search and Adjacency List creation

    - by user45957
    We are given an array of integers where all elements are between 0-9. have to start from the 1st position and reach end in minimum no of moves such that we can from an index i move 1 position back and forward i.e i-1 and i+1 and jump to any index having the same value as index i. Time Limit : 1 second Max input size : 100000 I have tried to solve this problem use a single source shortest path approach using Breadth First Search and though BFS itself is O(V+E) and runs in time the adjacency list creation takes O(n2) time and therefore overall complexity becomes O(n2). is there any way i can decrease the time complexity of adjacency list creation? or is there a better and more efficient way of solving the problem? int main(){ vector<int> v; string str; vector<int> sets[10]; cin>>str; int in; for(int i=0;i<str.length();i++){ in=str[i]-'0'; v.push_back(in); sets[in].push_back(i); } int n=v.size(); if(n==1){ cout<<"0\n"; return 0; } if(v[0]==v[n-1]){ cout<<"1\n"; return 0; } vector<int> adj[100001]; for(int i=0;i<10;i++){ for(int j=0;j<sets[i].size();j++){ if(sets[i][j]>0) adj[sets[i][j]].push_back(sets[i][j]-1); if(sets[i][j]<n-1) adj[sets[i][j]].push_back(sets[i][j]+1); for(int k=j+1;k<sets[i].size();k++){ if(abs(sets[i][j]-sets[i][k])!=1){ adj[sets[i][j]].push_back(sets[i][k]); adj[sets[i][k]].push_back(sets[i][j]); } } } } queue<int> q; q.push(0); int dist[100001]; bool visited[100001]={false}; dist[0]=0; visited[0]=true; int c=0; while(!q.empty()){ int dq=q.front(); q.pop(); c++; for(int i=0;i<adj[dq].size();i++){ if(visited[adj[dq][i]]==false){ dist[adj[dq][i]]=dist[dq]+1; visited[adj[dq][i]]=true; q.push(adj[dq][i]); } } } cout<<dist[n-1]<<"\n"; return 0; }

    Read the article

  • Finding an A* heuristic for a directed graph

    - by Janis Peisenieks
    In a previous question, I asked about finding a route (or path if you will) in a city. That is all dandy. The solution I chose was with the A* algorithm, which really seems to suit my needs. What I find puzzling is heuristic. How do I find one in an environment without constant distance between 2 nodes? Meaning, not every 2 nodes have the same distance between them. What I have is nodes (junctures), streets with weight (which may also be one-way), a start/finish node (since the start and end is always in the same place) and a goal node. In an ordinary case, I would just use the same way I got to goal to go back, but since one of the streets could have been a one-way, that may not be possible. The main question How do I find a heuristic in a directed graph?

    Read the article

  • Finding the shortest path through a digraph that visits all nodes

    - by Boluc Papuccuoglu
    I am trying to find the shortest possible path that visits every node through a graph (a node may be visited more than once, the solution may pick any node as the starting node.). The graph is directed, meaning that being able to travel from node A to node B does not mean one can travel from node B to node A. All distances between nodes are equal. I was able to code a brute force search that found a path of only 27 nodes when I had 27 nodes and each node had a connection to 2 or 1 other node. However, the actual problem that I am trying to solve consists of 256 nodes, with each node connecting to either 4 or 3 other nodes. The brute force algorithm that solved the 27 node graph can produce a 415 node solution (not optimal) within a few seconds, but using the processing power I have at my disposal takes about 6 hours to arrive at a 402 node solution. What approach should I use to arrive at a solution that I can be certain is the optimal one? For example, use an optimizer algorithm to shorten a non-optimal solution? Or somehow adopt a brute force search that discards paths that are not optimal? EDIT: (Copying a comment to an answer here to better clarify the question) To clarify, I am not saying that there is a Hamiltonian path and I need to find it, I am trying to find the shortest path in the 256 node graph that visits each node AT LEAST once. With the 27 node run, I was able to find a Hamiltonian path, which assured me that it was an optimal solution. I want to find a solution for the 256 node graph which is the shortest.

    Read the article

  • Why do we write the action to be performed by a function in jQuery inside the parentheses?

    - by ikartik90
    Generally whenever we're programming in any Programming language, say C, we would pass the parameters we need to pass to a function using the parentheses next to the name of the function. Whereas in jQuery, other than the user defined function() we write the action we need the function to perform inside the parentheses, for example, $('div').mouseenter(function(){ /* blah blah blah*/ }); Why?

    Read the article

  • Looking for an algorithm to connect dots - shortest route

    - by e4ch
    I have written a program to solve a special puzzle, but now I'm kind of stuck at the following problem: I have about 3200 points/nodes/dots. Each of these points is connected to a few other points (usually 2-5, theoretical limit is 1-26). I have exactly one starting point and about 30 exit points (probably all of the exit points are connected to each other). Many of these 3200 points are probably not connected to neither start nor end point in any way, like a separate net, but all points are connected to at least one other point. I need to find the shortest number of hops to go from entry to exit. There is no distance between the points (unlike the road or train routing problem), just the number of hops counts. I need to find all solutions with the shortest number of hops, and not just one solution, but all. And potentially also solutions with one more hop etc. I expect to have a solution with about 30-50 hops to go from start to exit. I already tried: 1) randomly trying possibilities and just starting over when the count was bigger than a previous solution. I got first solution with 3500 hops, then it got down to about 97 after some minutes, but looking at the solutions I saw problems like unnecessary loops and stuff, so I tried to optimize a bit (like not going back where it came from etc.). More optimizations are possible, but this random thing doesn't find all best solutions or takes too long. 2) Recursively run through all ways from start (chess-problem-like) and breaking the try when it reached a previous point. This was looping at about a length of 120 nodes, so it tries chains that are (probably) by far too long. If we calculate 4 possibilities and 120 nodes, we're reaching 1.7E72 possibilities, which is not possible to calculate through. This is called Depth-first search (DFS) as I found out in the meantime. Maybe I should try Breadth-first search by adding some queue? The connections between the points are actually moves you can make in the game and the points are how the game looks like after you made the move. What would be the algorithm to use for this problem? I'm using C#.NET, but the language shouldn't matter.

    Read the article

  • jquery - DOM traversal question

    - by David
    Hi, Basically what I have here is a button that adds a new list item to an unordered list. Within this list item is a dropdown box (.formSelector) that when changed triggers an ajax call to get the values for another dropdown box (.fieldSelector) in the same list item. The problem is on this line: $(this).closest(".fieldSelector").append( If I change it to $(".fieldSelector").append( the second box updates correctly. The problem with this is that when I have multiple list items it updates every dropdown box on the page with the class fieldSelector, which is undesirable. How can I traverse the DOM to just pick the fieldSelector in the current list item? Any help is greatly appreciated. Complete code: $("button", "#newReportElement").click(function() { $("#reportElements").append("<li class=\"ui-state-default\"> <span class=\"test ui-icon ui-icon-arrowthick-2-n-s \"></span><span class=\"ui-icon ui-icon-trash deleteRange \"></span> <select name=\"form[]\" class=\"formSelector\"><? foreach ($forms->result() as $row) { echo "<option value='$row->formId'>$row->name</option>"; }?></select><select class=\"fieldSelector\" name=\"field[]\"></select></li>"); $(".deleteRange").button(); $('.formSelector').change(function() { var id = $(this).val(); var url = "<? echo site_url("report/formfields");?>" + "/" + id; var atext = "ids:"; $.getJSON(url, function(data){ $.each(data.items, function(i,item){ $(this).closest(".fieldSelector").append( $('<option></option>').val(item.formId).html(item.formLabel) ); }); }); }); return false; });

    Read the article

  • Javascript crazy idea finding a node

    - by Louis
    I had a crazy (but so crazy that it just might work) idea where every element on a page is created in javascript but given an ID which is a hash of its path in the DOM. So instead of searching through the DOM to find an element, you hash the path and then getElementById() with that hash. Problem with this is getting the path might be more expensive than searching the DOM in the first place. Any ideas how this could be done or if it is just plain stupid?

    Read the article

  • PHP DOMDocument Error Handling Problem

    - by Jon
    I'm having trouble trying to write an if statement for DOM that will check if $html is blank. However whenever the html page does end up blank, it just removes everything that would be below DOM (including what I had to check if it was blank). $html = file_get_contents("http://example.com/"); $dom = new DOMDocument; @$dom->loadHTML($html); $links = $dom->getElementById('dividhere')->getElementsByTagName('img'); foreach ($links as $link) { echo $link->getAttribute('src'); } All this does is grab an image url in the specified div, which works perfectly until the page is a blank html page. I've tried using SimpleHTMLDOM, which didn't work either (it didn't even fetch the image on working pages). Did I happen to miss something with this one or am I just missing something in both? include_once('simple_html_dom.php') $html = file_get_html("http://example.com/"); foreach($html->find('div[id="dividhere"]') as $div) { if(empty($div->src)) { continue; } echo $div->src; }

    Read the article

  • why limxml2 quotes starting double slash in CDATA with javascript

    - by Vincenzo
    This is my code: <?php $data = <<<EOL <?xml version="1.0"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html> <script type="text/javascript"> //<![CDATA[ var a = 123; // JS code //]]> </script> </html> EOL; $dom = new DOMDocument(); $dom->preserveWhiteSpace = false; $dom->formatOutput = false; $dom->loadXml($data); echo '<pre>' . htmlspecialchars($dom->saveXML()) . '</pre>'; This is result: <?xml version="1.0"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <script type="text/javascript"><![CDATA[ //]]><![CDATA[ var a = 123; // JS code //]]><![CDATA[ ]]></script></html> If and when I remove the DOCTYPE notation from XML document, CDATA works properly and leading/trailing double slash is not turned into CDATA. What is the problem here? Bug in libxml2? PHP version is 5.2.13 on Linux. Thanks.

    Read the article

  • why libxml2 quotes starting double slash in CDATA with javascript

    - by Vincenzo
    This is my code: <?php $data = <<<EOL <?xml version="1.0"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html> <script type="text/javascript"> //<![CDATA[ var a = 123; // JS code //]]> </script> </html> EOL; $dom = new DOMDocument(); $dom->preserveWhiteSpace = false; $dom->formatOutput = false; $dom->loadXml($data); echo '<pre>' . htmlspecialchars($dom->saveXML()) . '</pre>'; This is result: <?xml version="1.0"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <script type="text/javascript"><![CDATA[ //]]><![CDATA[ var a = 123; // JS code //]]><![CDATA[ ]]></script></html> If and when I remove the DOCTYPE notation from XML document, CDATA works properly and leading/trailing double slash is not turned into CDATA. What is the problem here? Bug in libxml2? PHP version is 5.2.13 on Linux. Thanks.

    Read the article

< Previous Page | 8 9 10 11 12 13 14 15 16 17 18 19  | Next Page >