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  • C#: File-size format provider

    - by Seb Nilsson
    Is there any easy way to create a class that uses IFormatProvider that writes out a user-friendly file-size? public static string GetFileSizeString(string filePath) { FileInfo info = new FileInfo(@"c:\windows\notepad.exe"); long size = info.Length; string sizeString = size.ToString(FileSizeFormatProvider); // This is where the class does its magic... } It should result in strings formatted something like "2,5 MB", "3,9 GB", "670 bytes" and so on.

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  • My ashx stopped working (Works locally, but not online)

    - by Madi D.
    i have a simple ASHX file that returns pictures upon request (mainly a counter), previously the code simply fetched pre-made pictures(already uploaded and available) and sent them to the requester.. i just modified the code,so it would take a base picture, do some modifications on it, save it to the server, then serve it to the user.. tested it locally and it worked like a charm. however when i uploaded the code to my hosting service (Godaddy..) it didnt work. Can someone point the problem out to me? Note: ASHX worked with me before,so i know the web.config and IIS are handling them properly, however i think i am missing something .. Code: <%@ WebHandler Language="C#" Class="NWEmpPhotoHandler" %> using System; using System.Web; using System.IO; using System.Drawing; using System.Drawing.Imaging; public class NWEmpPhotoHandler : IHttpHandler { public bool IsReusable { get { return true; } } public void ProcessRequest(HttpContext ctx) { try { //Some Code to fetch # of vistors from DB int x = 10,000; // # of Vistors, fetched from DB string numberOfVistors = (1000 + x).ToString(); string filePath = ctx.Server.MapPath("counter.jpg"); Bitmap myBitmap = new Bitmap(filePath); Graphics g = Graphics.FromImage(myBitmap); g.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAlias; StringFormat strFormat = new StringFormat(); g.DrawString(numberOfVistors , new Font("Tahoma", 24), Brushes.Maroon, new RectangleF(55, 82, 500, 500),null); string PathToSave = ctx.Server.MapPath("counter-" + numberOfVistors + ".jpg"); saveJpeg(PathToSave, myBitmap, 100); if (File.Exists(PathToSave)) { ctx.Response.ContentType = "image/jpg"; ctx.Response.WriteFile(PathToSave); //ctx.Response.OutputStream.Write(picByteArray, 0, picByteArray.Length); } } catch (ArgumentException exe) { } } private ImageCodecInfo getEncoderInfo(string mimeType) { // Get image codecs for all image formats ImageCodecInfo[] codecs = ImageCodecInfo.GetImageEncoders(); // Find the correct image codec for (int i = 0; i < codecs.Length; i++) if (codecs[i].MimeType == mimeType) return codecs[i]; return null; } private void saveJpeg(string path, Bitmap img, long quality) { // Encoder parameter for image quality EncoderParameter qualityParam = new EncoderParameter(Encoder.Quality, quality); // Jpeg image codec ImageCodecInfo jpegCodec = this.getEncoderInfo("image/jpeg"); if (jpegCodec == null) return; EncoderParameters encoderParams = new EncoderParameters(1); encoderParams.Param[0] = qualityParam; img.Save(path, jpegCodec, encoderParams); } }

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  • Retrieving Encrypted Rich Text file and showing it in a RichTextBox C#

    - by Ranhiru
    OK, my need here is to save whatever typed in the rich text box to a file, encrypted, and also retrieve the text from the file again and show it back on the rich textbox. Here is my save code. private void cmdSave_Click(object sender, EventArgs e) { FileStream fs = new FileStream(filePath, FileMode.Create, FileAccess.Write); AesCryptoServiceProvider aes = new AesCryptoServiceProvider(); aes.GenerateIV(); aes.GenerateKey(); aes.Mode = CipherMode.CBC; TextWriter twKey = new StreamWriter("key"); twKey.Write(ASCIIEncoding.ASCII.GetString(aes.Key)); twKey.Close(); TextWriter twIV = new StreamWriter("IV"); twIV.Write(ASCIIEncoding.ASCII.GetString(aes.IV)); twIV.Close(); ICryptoTransform aesEncrypt = aes.CreateEncryptor(); CryptoStream cryptoStream = new CryptoStream(fs, aesEncrypt, CryptoStreamMode.Write); richTextBox1.SaveFile(cryptoStream, RichTextBoxStreamType.RichText); } I know the security consequences of saving the key and iv in a file but this just for testing :) Well, the saving part works fine which means no exceptions... The file is created in filePath and the key and IV files are created fine too... OK now for retrieving part where I am stuck :S private void cmdOpen_Click(object sender, EventArgs e) { OpenFileDialog openFile = new OpenFileDialog(); openFile.ShowDialog(); FileStream openRTF = new FileStream(openFile.FileName, FileMode.Open, FileAccess.Read); AesCryptoServiceProvider aes = new AesCryptoServiceProvider(); TextReader trKey = new StreamReader("key"); byte[] AesKey = ASCIIEncoding.ASCII.GetBytes(trKey.ReadLine()); TextReader trIV = new StreamReader("IV"); byte[] AesIV = ASCIIEncoding.ASCII.GetBytes(trIV.ReadLine()); aes.Key = AesKey; aes.IV = AesIV; ICryptoTransform aesDecrypt = aes.CreateDecryptor(); CryptoStream cryptoStream = new CryptoStream(openRTF, aesDecrypt, CryptoStreamMode.Read); StreamReader fx = new StreamReader(cryptoStream); richTextBox1.Rtf = fx.ReadToEnd(); //richTextBox1.LoadFile(fx.BaseStream, RichTextBoxStreamType.RichText); } But the richTextBox1.Rtf = fx.ReadToEnd(); throws an cryptographic exception "Padding is invalid and cannot be removed." while richTextBox1.LoadFile(fx.BaseStream, RichTextBoxStreamType.RichText); throws an NotSupportedException "Stream does not support seeking." Any suggestions on what i can do to load the data from the encrypted file and show it in the rich text box?

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  • How to Pass byte array as parameter in url in iPhone?

    - by Jindal
    I am using following code to get bytes array. thx to this post. Data *data = [NSData dataWithContentsOfFile:filePath]; NSUInteger len = [data length]; Byte *byteData = (Byte*)malloc(len); memcpy(byteData, [data bytes], len); it is the right method to do so? Now, How i can pass bytes array into url? Thank You for Help,

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  • Maximum Uri Length in Silverlight

    - by Kris Erickson
    Does anyone know what the Maximum URL length is in Silverlight (version 4 if it matters)? I know it is 2048 and basically infinite for Firefox (the two environments I have tested in), but Image requests fail for long Uri's. Anyone know the magic number (is it 256 the max filepath length?) It is considerably shorter than the 2048 for IE...

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  • Eval ID on radiobutton in Datalist

    - by ravi
    my code gota datalist with radio button and iv made it single selectable onitemdatabound....now im trying to evaluate a hiddenfield on basis of selected radio button my code goes like this aspx code <asp:DataList ID="DataList1" runat="server" RepeatColumns = "4" CssClass="datalist1" RepeatLayout = "Table" OnItemDataBound="SOMENAMEItemBound" CellSpacing="20" onselectedindexchanged="DataList1_SelectedIndexChanged"> <ItemTemplate> <br /> <table cellpadding = "5px" cellspacing = "0" class="dlTable"> <tr> <td align="center"> <a href="<%#Eval("FilePath")%>" target="_blank"><asp:Image ID="Image1" runat="server" CssClass="imu" ImageUrl = '<%# Eval("FilePath")%>' Width = "100px" Height = "100px" style ="cursor:pointer" /> </td> </tr> <tr > <td align="center"> <asp:RadioButton ID="rdb" runat="server" OnCheckedChanged="rdb_click" AutoPostBack="True" /> <asp:HiddenField ID="HiddenField1" runat="server" Value = '<%#Eval("ID")%>' /> </td> </tr> </table> </ItemTemplate> </asp:DataList> code behind protected void SOMENAMEItemBound(object sender, DataListItemEventArgs e) { RadioButton rdb; rdb = (RadioButton)e.Item.FindControl("rdb"); if (rdb != null) rdb.Attributes.Add("onclick", "CheckOnes(this);"); } protected void rdb_click(object sender, EventArgs e) { for (int i = 0; i < DataList1.Items.Count; i++) { RadioButton rdb; rdb = (RadioButton)DataList1.Items[i].FindControl("rdb"); if (rdb != null) { if (rdb.Checked) { HiddenField hf = (HiddenField)DataList1.Items[i].FindControl("HiddenField1"); Response.Write(hf.Value); } } } } the javascript im using... function CheckOnes(spanChk){ var oItem = spanChk.children; var theBox= (spanChk.type=="radio") ? spanChk : spanChk.children.item[0]; xState=theBox.unchecked; elm=theBox.form.elements; for(i=0;i<elm.length;i++) if(elm[i].type=="radio" && elm[i].id!=theBox.id) { elm[i].checked=xState; } } iam getting an error like this Microsoft JScript runtime error: Sys.WebForms.PageRequestManagerParserErrorException: The message received from the server could not be parsed. Common causes for this error are when the response is modified by calls to Response.Write(), response filters, HttpModules, or server trace is enabled. Details: Error parsing near 'pload Demonstration|'. is there any other way to do this or can nyone plz help to get rid of this problem

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  • SQL Server 2008 Filestream Impersonation Access Denied error

    - by Adi
    I've been trying to upload a file to the database using SQL SERVER 2008 Filestream and Impersonation technique to save the file in the file system, but i keep getting Access Denied error; even though i've set the permissions for the impersonating user to the Filestream folder(C:\SQLFILESTREAM\Dev_DB). when i debugged the code, i found the server return a unc path(\Server_Name\MSSQLSERVER\v1\Dev_LMDB\dbo\FileData\File_Data\13C39AB1-8B91-4F5A-81A1-940B58504C17), which was not accessible through windows explorer. I've my web application hosted on local maching(Windows 7). SQL Server is located on a remote server(Windows Server 2008 R2). Sql authentication was used to call the stored procedure. Following is the code i've used to do the above operations. SqlCommand sqlCmd = new SqlCommand("AddFile"); sqlCmd.CommandType = CommandType.StoredProcedure; sqlCmd.Parameters.Add("@File_Name", SqlDbType.VarChar, 512).Value = filename; sqlCmd.Parameters.Add("@File_Type", SqlDbType.VarChar, 5).Value = Path.GetExtension(filename); sqlCmd.Parameters.Add("@Username", SqlDbType.VarChar, 20).Value = username; sqlCmd.Parameters.Add("@Output_File_Path", SqlDbType.VarChar, -1).Direction = ParameterDirection.Output; DAManager PDAM = new DAManager(DAManager.getConnectionString()); using (SqlConnection connection = (SqlConnection)PDAM.CreateConnection()) { connection.Open(); SqlTransaction transaction = connection.BeginTransaction(); WindowsImpersonationContext wImpersonationCtx; NetworkSecurity ns = null; try { PDAM.ExecuteNonQuery(sqlCmd, transaction); string filepath = sqlCmd.Parameters["@Output_File_Path"].Value.ToString(); sqlCmd = new SqlCommand("SELECT GET_FILESTREAM_TRANSACTION_CONTEXT()"); sqlCmd.CommandType = CommandType.Text; byte[] Context = (byte[])PDAM.ExecuteScalar(sqlCmd, transaction); byte[] buffer = new byte[4096]; int bytedRead; ns = new NetworkSecurity(); wImpersonationCtx = ns.ImpersonateUser(IMP_Domain, IMP_Username, IMP_Password, LogonType.LOGON32_LOGON_INTERACTIVE, LogonProvider.LOGON32_PROVIDER_DEFAULT); SqlFileStream sfs = new SqlFileStream(filepath, Context, System.IO.FileAccess.Write); while ((bytedRead = inFS.Read(buffer, 0, buffer.Length)) != 0) { sfs.Write(buffer, 0, bytedRead); } sfs.Close(); transaction.Commit(); } catch (Exception ex) { transaction.Rollback(); } finally { sqlCmd.Dispose(); connection.Close(); connection.Dispose(); ns.undoImpersonation(); wImpersonationCtx = null; ns = null; } } Can someone help me with this issue. Reference Exception: Type : System.ComponentModel.Win32Exception, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 Message : Access is denied Source : System.Data Help link : NativeErrorCode : 5 ErrorCode : -2147467259 Data : System.Collections.ListDictionaryInternal TargetSite : Void OpenSqlFileStream(System.String, Byte[], System.IO.FileAccess, System.IO.FileOptions, Int64) Stack Trace : at System.Data.SqlTypes.SqlFileStream.OpenSqlFileStream(String path, Byte[] transactionContext, FileAccess access, FileOptions options, Int64 allocationSize) at System.Data.SqlTypes.SqlFileStream..ctor(String path, Byte[] transactionContext, FileAccess access, FileOptions options, Int64 allocationSize) at System.Data.SqlTypes.SqlFileStream..ctor(String path, Byte[] transactionContext, FileAccess access) Thanks

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  • PowerShell locking File....

    - by Ben
    I am trying to do something very simple in powershell Reading the contents of a file Manipulation some string Saving the modified test back to the file function Replace { $file = Get-Content C:\Path\File.cs $file | foreach {$_ -replace "document.getElementById", "$"} |out-file -filepath C:\Path\File.cs } I have tried Set-Content as well. I always get unautorized exception. I can see the $file has the file content, error is coming while writing the file. Any help is appreciated. Ben

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  • strange error in haskell about indentation of if-then-else

    - by Drakosha
    I have the following code: foo :: Int -> [String] -> [(FilePath, Integer)] -> IO Int foo _ [] _ = return 4 foo _ _ [] = return 5 foo n nameREs pretendentFilesWithSizes = do result <- (bar n (head nameREs) pretendentFilesWithSizes) if result == 0 then return 0 -- <========================================== here is the error else foo n (tail nameREs) pretendentFilesWithSizes I get an error on the line with the comment above, the error is: aaa.hs:56:2: parse error (possibly incorrect indentation) I'm working with emacs, there's no spaces, and i do not understand what did i do wrong.

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  • Output TSQL result to textfile in script

    - by Nev_Rahd
    Is there a way to directly write result returned from TSQL / stored procedure to a text file (not using CTRL + T = Result to Text). As this TSQL will be dynamic in one of my service routine. Whenever I call this service routine it generates SQL Statement = executes and here I want to direct it to text file by passing the filepath as parameter. How can this be done ? Thanks

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  • .htaccess mod force extra characters

    - by user1090809
    I need to be able to write/post links on the web that look like 'mysite.com/?d=foo', and take the user to filepath '/foo.php'. Here is my htaccess: RewriteEngine on RewriteBase / RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_FILENAME}\.php -f RewriteRule ^([^/]+)/$ $1.php [L] RewriteRule ^([^/]+(/[^/]+)*)/$ /$1.php [L] RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_URI} !(\.[a-zA-Z0-9]{1,5}|/)$ RewriteRule ^([^.]+[^/.])$ /$1/ [R=301,L,NC] Baically I need to "force" '/?d=' before the filename, kinda like I've already modded my htaccess to force a trailing slash. How do I need to reconstruct my htaccess to make that possible?

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  • Best way to run remote VBScript in ASP.net? WMI or PsExec?

    - by envinyater
    I am doing some research to find out the best and most efficient method for this. I will need to execute remote scripts on a number of Window Servers/Computers (while we are building them). I have a web application that is going to automate this task, I currently have my prototype working to use PsExec to execute remote scripts. This requires PsExec to be installed on the system. A colleague suggested I should use WMI for this. I did some research in WMI and I couldn't find what I'm looking for. I want to either upload the script to the server and execute it and read the results, or already have the script on the server and execute it and read the results. I would prefer the first option though! Which is more ideal, PsExec or WMI? For reference, this is my prototype PsExec code. This script is only executing a small script to get the Windows OS and Service Pack Info. Protected Sub windowsScript(ByVal COMPUTERNAME As String) ' Create an array to store VBScript results Dim winVariables(2) As String nameLabel.Text = Name.Text ' Use PsExec to execute remote scripts Dim Proc As New System.Diagnostics.Process ' Run PsExec locally Proc.StartInfo = New ProcessStartInfo("C:\Windows\psexec.exe") ' Pass in following arguments to PsExec Proc.StartInfo.Arguments = COMPUTERNAME & " -s cmd /C c:\systemInfo.vbs" Proc.StartInfo.RedirectStandardInput = True Proc.StartInfo.RedirectStandardOutput = True Proc.StartInfo.UseShellExecute = False Proc.Start() ' Pause for script to run System.Threading.Thread.Sleep(1500) Proc.Close() System.Threading.Thread.Sleep(2500) 'Allows the system a chance to finish with the process. Dim filePath As String = COMPUTERNAME & "\TTO\somefile.txt" 'Download file created by script on Remote system to local system My.Computer.Network.DownloadFile(filePath, "C:\somefile.txt") System.Threading.Thread.Sleep(1000) ' Pause so file gets downloaded ''Import data from text file into variables textRead("C:\somefile.txt", winVariables) WindowsOSLbl.Text = winVariables(0).ToString() SvcPckLbl.Text = winVariables(1).ToString() System.Threading.Thread.Sleep(1000) ' ''Delete the file on server - we don't need it anymore Dim Proc2 As New System.Diagnostics.Process Proc2.StartInfo = New ProcessStartInfo("C:\Windows\psexec.exe") Proc2.StartInfo.Arguments = COMPUTERNAME & " -s cmd /C del c:\somefile.txt" Proc2.StartInfo.RedirectStandardInput = True Proc2.StartInfo.RedirectStandardOutput = True Proc2.StartInfo.UseShellExecute = False Proc2.Start() System.Threading.Thread.Sleep(500) Proc2.Close() ' Delete file locally File.Delete("C:\somefile.txt") End Sub

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  • Android Load Camera image as Bitmap

    - by GuyNoir
    I am using BitmapFactory.decodeFile to load Bitmaps of images into my application. However, the function returns null on large images (such as those from the camera). The filepath is definitely correct, I just can't figure out why it would return null. I tried supersampling, but it didn't seem to help. Does anyone have any idea why it would do this or how I could more easily load images taken from the camera into a Bitmap? Thanks.

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  • Loading images to UIScrollview crashes

    - by Icky
    Hello All. I have a Navigationcontroller pushing a UIViewController with a scrollview inside. Within the scrollview I download a certain number of images around 20 (sometimes more) each sized around 150 KB. All these images are added to the scrollview so that their origin is x +imageSize and the following is sorted right to the one before. All in all I think its a lot of data (3-4 MB). On an I pod Touch this sometimes crashes, the IPhone can handle it once, if it has to load the data again (some other images) , it crashes too. I guess its a memory issue but within my code, I download the image, save it to a file on the phone as NSData, read it again from file and add it to a UIImageview which I release. So I have freed the memory I allocated, nevertheless it still crashes. Can anyone help me out? Since Im new to this, I dont know the best way to handle the Images in a scrollview. Besides I create the controller at start from nib, which means I dont have to release it, since I dont use alloc - right? Code: In my rootviewcontroller I do: -(void) showImages { [[self naviController] pushViewController:imagesViewController animated:YES]; [imagesViewController viewWillAppear:YES]; } Then in my Controller handling the scroll View, this is the method to load the images: - (void) loadOldImageData { for (int i = 0; i < 40 ; i++) { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *filePath = [documentsDirectory stringByAppendingPathComponent:[NSString stringWithFormat:@"img%d.jpg", i]]; NSData *myImg = [NSData dataWithContentsOfFile:filePath]; UIImage *im = [UIImage imageWithData:myImg]; if([im isKindOfClass:[UIImage class]]) { NSLog(@"IM EXISTS"); UIImageView *imgView = [[UIImageView alloc] initWithImage:im]; CGRect frame = CGRectMake(i*320, 0, 320, 416); imgView.frame = frame; [myScrollView addSubview:imgView]; [imgView release]; //NSLog(@"Adding img %d", i); numberImages = i; NSLog(@"setting numberofimages to %d", numberImages); //NSLog(@"scroll subviews %d", [myScrollView.subviews count]); } } myScrollView.contentSize = CGSizeMake(320 * (numberImages + 1), 416); }

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  • how to identify a file is a text file or other using c#.net

    - by bjh Hans
    I need to access a file as text file and want to process it later. But before I fetch it how I can identify a file that I am taking is a text file only. If file is in another format my whole code interpret wrongly. I want to access and process only text file. Currently i am using: StreamReader objReader = new StreamReader(filePath); How can I do so in C# .NET?

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  • functional dependencies vs type families

    - by mhwombat
    I'm developing a framework for running experiments with artificial life, and I'm trying to use type families instead of functional dependencies. Type families seems to be the preferred approach among Haskellers, but I've run into a situation where functional dependencies seem like a better fit. Am I missing a trick? Here's the design using type families. (This code compiles OK.) {-# LANGUAGE TypeFamilies, FlexibleContexts #-} import Control.Monad.State (StateT) class Agent a where agentId :: a -> String liveALittle :: Universe u => a -> StateT u IO a -- plus other functions class Universe u where type MyAgent u :: * withAgent :: (MyAgent u -> StateT u IO (MyAgent u)) -> String -> StateT u IO () -- plus other functions data SimpleUniverse = SimpleUniverse { mainDir :: FilePath -- plus other fields } defaultWithAgent :: (MyAgent u -> StateT u IO (MyAgent u)) -> String -> StateT u IO () defaultWithAgent = undefined -- stub -- plus default implementations for other functions -- -- In order to use my framework, the user will need to create a typeclass -- that implements the Agent class... -- data Bug = Bug String deriving (Show, Eq) instance Agent Bug where agentId (Bug s) = s liveALittle bug = return bug -- stub -- -- .. and they'll also need to make SimpleUniverse an instance of Universe -- for their agent type. -- instance Universe SimpleUniverse where type MyAgent SimpleUniverse = Bug withAgent = defaultWithAgent -- boilerplate -- plus similar boilerplate for other functions Is there a way to avoid forcing my users to write those last two lines of boilerplate? Compare with the version using fundeps, below, which seems to make things simpler for my users. (The use of UndecideableInstances may be a red flag.) (This code also compiles OK.) {-# LANGUAGE MultiParamTypeClasses, FunctionalDependencies, FlexibleInstances, UndecidableInstances #-} import Control.Monad.State (StateT) class Agent a where agentId :: a -> String liveALittle :: Universe u a => a -> StateT u IO a -- plus other functions class Universe u a | u -> a where withAgent :: Agent a => (a -> StateT u IO a) -> String -> StateT u IO () -- plus other functions data SimpleUniverse = SimpleUniverse { mainDir :: FilePath -- plus other fields } instance Universe SimpleUniverse a where withAgent = undefined -- stub -- plus implementations for other functions -- -- In order to use my framework, the user will need to create a typeclass -- that implements the Agent class... -- data Bug = Bug String deriving (Show, Eq) instance Agent Bug where agentId (Bug s) = s liveALittle bug = return bug -- stub -- -- And now my users only have to write stuff like... -- u :: SimpleUniverse u = SimpleUniverse "mydir"

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  • Providing the path to an image stored on the server, not in the application files

    - by twal
    I need to display images on my ASP.NET MVC page that will be stored on the server i have an apphelper class that I can use to provide the path like this public static class AppHelper { public static string ImageLowResPath(string imageName) { } } How can I get the file path that is stored on the c: drive of the server here? In my view I will get the filepath like this img src='<%=AppHelper.ImagelowResPath("10-1010.jpg") %' Thank you

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  • File using .net sockets, transferring problem

    - by Sergei
    I have a client and server, client sending file to server. When i transfer files on my computer(in local) everything is ok(try to sen file over 700mb). When i try to sent file use Internet to my friend in the end of sending appears error on server "Input string is not in correct format".This error appears in this expression fSize = Convert::ToUInt64(tokenes[0]); - and i don't mind wht it's appear. File should be transfered and wait other transferring ps: sorry for too much code, but i want to find solution private: void CreateServer() { try{ IPAddress ^ipAddres = IPAddress::Parse(ipAdress); listener = gcnew System::Net::Sockets::TcpListener(ipAddres, port); listener->Start(); clientsocket =listener->AcceptSocket(); bool keepalive = true; array<wchar_t,1> ^split = gcnew array<wchar_t>(1){ '\0' }; array<wchar_t,1> ^split2 = gcnew array<wchar_t>(1){ '|' }; statusBar1->Text = "Connected" ; // while (keepalive) { array<Byte>^ size1 = gcnew array<Byte>(1024); clientsocket->Receive(size1); System::String ^notSplited = System::Text::Encoding::GetEncoding(1251)->GetString(size1); array<String^> ^ tokenes = notSplited->Split(split2); System::String ^fileName = tokenes[1]->ToString(); statusBar1->Text = "Receiving file" ; unsigned long fSize = 0; //IN THIS EXPRESSIN APPEARS ERROR fSize = Convert::ToUInt64(tokenes[0]); if (!Directory::Exists("Received")) Directory::CreateDirectory("Received"); System::String ^path = "Received\\"+ fileName; while (File::Exists(path)) { int dotPos = path->LastIndexOf('.'); if (dotPos == -1) { path += "[1]"; } else { path = path->Insert(dotPos, "[1]"); } } FileStream ^fs = gcnew FileStream(path, FileMode::CreateNew, FileAccess::Write); BinaryWriter ^f = gcnew BinaryWriter(fs); //bytes received unsigned long processed = 0; pBarFilesTr->Visible = true; pBarFilesTr->Minimum = 0; pBarFilesTr->Maximum = (int)fSize; // Set the initial value of the ProgressBar. pBarFilesTr->Value = 0; pBarFilesTr->Step = 1024; //loop for receive file array<Byte>^ buffer = gcnew array<Byte>(1024); while (processed < fSize) { if ((fSize - processed) < 1024) { int bytes ; array<Byte>^ buf = gcnew array<Byte>(1024); bytes = clientsocket->Receive(buf); if (bytes != 0) { f->Write(buf, 0, bytes); processed = processed + (unsigned long)bytes; pBarFilesTr->PerformStep(); } break; } else { int bytes = clientsocket->Receive(buffer); if (bytes != 0) { f->Write(buffer, 0, 1024); processed = processed + 1024; pBarFilesTr->PerformStep(); } else break; } } statusBar1->Text = "File was received" ; array<Byte>^ buf = gcnew array<Byte>(1); clientsocket->Send(buf,buf->Length,SocketFlags::None); f->Close(); fs->Close(); SystemSounds::Beep->Play(); } }catch(System::Net::Sockets::SocketException ^es) { MessageBox::Show(es->ToString()); } catch(System::Exception ^es) { MessageBox::Show(es->ToString()); } } private: void CreateClient() { clientsock = gcnew System::Net::Sockets::TcpClient(ipAdress, port); ns = clientsock->GetStream(); sr = gcnew StreamReader(ns); statusBar1->Text = "Connected" ; } private:void Send() { try{ OpenFileDialog ^openFileDialog1 = gcnew OpenFileDialog(); System::String ^filePath = ""; System::String ^fileName = ""; //file choose dialog if (openFileDialog1->ShowDialog() == System::Windows::Forms::DialogResult::OK) { filePath = openFileDialog1->FileName; fileName = openFileDialog1->SafeFileName; } else { MessageBox::Show("You must select a file", "Error", MessageBoxButtons::OK, MessageBoxIcon::Exclamation); return; } statusBar1->Text = "Sending file" ; NetworkStream ^writerStream = clientsock->GetStream(); System::Runtime::Serialization::Formatters::Binary::BinaryFormatter ^format = gcnew System::Runtime::Serialization::Formatters::Binary::BinaryFormatter(); array<Byte>^ buffer = gcnew array<Byte>(1024); FileStream ^fs = gcnew FileStream(filePath, FileMode::Open); BinaryReader ^br = gcnew BinaryReader(fs); //file size unsigned long fSize = (unsigned long)fs->Length; //transfer file size + name bFSize = Encoding::GetEncoding(1251)->GetBytes(Convert::ToString(fs->Length+"|"+fileName+"|")); writerStream->Write(bFSize, 0, bFSize->Length); //status bar pBarFilesTr->Visible = true; pBarFilesTr->Minimum = 0; pBarFilesTr->Maximum = (int)fSize; pBarFilesTr->Value = 0; // Set the initial value of the ProgressBar. pBarFilesTr->Step = 1024; //bytes transfered unsigned long processed = 0; int bytes = 1024; //loop for transfer while (processed < fSize) { if ((fSize - processed) < 1024) { bytes = (int)(fSize - processed); array<Byte>^ buf = gcnew array<Byte>(bytes); br->Read(buf, 0, bytes); writerStream->Write(buf, 0, buf->Length); pBarFilesTr->PerformStep(); processed = processed + (unsigned long)bytes; break; } else { br->Read(buffer, 0, 1024); writerStream->Write(buffer, 0, buffer->Length); pBarFilesTr->PerformStep(); processed = processed + 1024; } } array<Byte>^ bufsss = gcnew array<Byte>(100); writerStream->Read(bufsss,0,bufsss->Length); statusBar1->Text = "File was sent" ; btnSend->Enabled = true; fs->Close(); br->Close(); SystemSounds::Beep->Play(); newThread->Abort(); } catch(System::Net::Sockets::SocketException ^es) { MessageBox::Show(es->ToString()); } } UPDATE: ok, i can add checking if clientsocket->Receive(size1); equal zero, but why he begin receiving data again , in the ending of receiving. UPDATE:After adding this checking problem remains. AND WIN RAR SAY TO OPENING ARCHIVE - unexpected end of file! UPDATE:http://img153.imageshack.us/img153/3760/erorr.gif I think it continue receiving some bytes from client(that remains in the stream), but why existes cicle while (processed < fSize)

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  • File using sockets .net, tranfering problem

    - by Sergei
    I have a client and server, client sending file to server. When i transfer files on my computer(in local) everything is ok(try to sen file over 700mb). When i try to sent file use Internet to my friend in the end of sending appears error on server "Input string is not in correct format".This error appears in this expression fSize = Convert::ToUInt64(tokenes[0]); - and i don't mind wht it's appear. File should be transfered and wait other transferring ps: sorry for too much code, but i want to find solution private: void CreateServer() { try{ IPAddress ^ipAddres = IPAddress::Parse(ipAdress); listener = gcnew System::Net::Sockets::TcpListener(ipAddres, port); listener->Start(); clientsocket =listener->AcceptSocket(); bool keepalive = true; array<wchar_t,1> ^split = gcnew array<wchar_t>(1){ '\0' }; array<wchar_t,1> ^split2 = gcnew array<wchar_t>(1){ '|' }; statusBar1->Text = "Connected" ; // while (keepalive) { array<Byte>^ size1 = gcnew array<Byte>(1024); clientsocket->Receive(size1); System::String ^notSplited = System::Text::Encoding::GetEncoding(1251)->GetString(size1); array<String^> ^ tokenes = notSplited->Split(split2); System::String ^fileName = tokenes[1]->ToString(); statusBar1->Text = "Receiving file" ; unsigned long fSize = 0; //IN THIS EXPRESSIN APPEARS ERROR fSize = Convert::ToUInt64(tokenes[0]); if (!Directory::Exists("Received")) Directory::CreateDirectory("Received"); System::String ^path = "Received\\"+ fileName; while (File::Exists(path)) { int dotPos = path->LastIndexOf('.'); if (dotPos == -1) { path += "[1]"; } else { path = path->Insert(dotPos, "[1]"); } } FileStream ^fs = gcnew FileStream(path, FileMode::CreateNew, FileAccess::Write); BinaryWriter ^f = gcnew BinaryWriter(fs); //bytes received unsigned long processed = 0; pBarFilesTr->Visible = true; pBarFilesTr->Minimum = 0; pBarFilesTr->Maximum = (int)fSize; // Set the initial value of the ProgressBar. pBarFilesTr->Value = 0; pBarFilesTr->Step = 1024; //loop for receive file array<Byte>^ buffer = gcnew array<Byte>(1024); while (processed < fSize) { if ((fSize - processed) < 1024) { int bytes ; array<Byte>^ buf = gcnew array<Byte>(1024); bytes = clientsocket->Receive(buf); if (bytes != 0) { f->Write(buf, 0, bytes); processed = processed + (unsigned long)bytes; pBarFilesTr->PerformStep(); } break; } else { int bytes = clientsocket->Receive(buffer); if (bytes != 0) { f->Write(buffer, 0, 1024); processed = processed + 1024; pBarFilesTr->PerformStep(); } else break; } } statusBar1->Text = "File was received" ; array<Byte>^ buf = gcnew array<Byte>(1); clientsocket->Send(buf,buf->Length,SocketFlags::None); f->Close(); fs->Close(); SystemSounds::Beep->Play(); } }catch(System::Net::Sockets::SocketException ^es) { MessageBox::Show(es->ToString()); } catch(System::Exception ^es) { MessageBox::Show(es->ToString()); } } private: void CreateClient() { clientsock = gcnew System::Net::Sockets::TcpClient(ipAdress, port); ns = clientsock->GetStream(); sr = gcnew StreamReader(ns); statusBar1->Text = "Connected" ; } private:void Send() { try{ OpenFileDialog ^openFileDialog1 = gcnew OpenFileDialog(); System::String ^filePath = ""; System::String ^fileName = ""; //file choose dialog if (openFileDialog1->ShowDialog() == System::Windows::Forms::DialogResult::OK) { filePath = openFileDialog1->FileName; fileName = openFileDialog1->SafeFileName; } else { MessageBox::Show("You must select a file", "Error", MessageBoxButtons::OK, MessageBoxIcon::Exclamation); return; } statusBar1->Text = "Sending file" ; NetworkStream ^writerStream = clientsock->GetStream(); System::Runtime::Serialization::Formatters::Binary::BinaryFormatter ^format = gcnew System::Runtime::Serialization::Formatters::Binary::BinaryFormatter(); array<Byte>^ buffer = gcnew array<Byte>(1024); FileStream ^fs = gcnew FileStream(filePath, FileMode::Open); BinaryReader ^br = gcnew BinaryReader(fs); //file size unsigned long fSize = (unsigned long)fs->Length; //transfer file size + name bFSize = Encoding::GetEncoding(1251)->GetBytes(Convert::ToString(fs->Length+"|"+fileName+"|")); writerStream->Write(bFSize, 0, bFSize->Length); //status bar pBarFilesTr->Visible = true; pBarFilesTr->Minimum = 0; pBarFilesTr->Maximum = (int)fSize; pBarFilesTr->Value = 0; // Set the initial value of the ProgressBar. pBarFilesTr->Step = 1024; //bytes transfered unsigned long processed = 0; int bytes = 1024; //loop for transfer while (processed < fSize) { if ((fSize - processed) < 1024) { bytes = (int)(fSize - processed); array<Byte>^ buf = gcnew array<Byte>(bytes); br->Read(buf, 0, bytes); writerStream->Write(buf, 0, buf->Length); pBarFilesTr->PerformStep(); processed = processed + (unsigned long)bytes; break; } else { br->Read(buffer, 0, 1024); writerStream->Write(buffer, 0, buffer->Length); pBarFilesTr->PerformStep(); processed = processed + 1024; } } array<Byte>^ bufsss = gcnew array<Byte>(100); writerStream->Read(bufsss,0,bufsss->Length); statusBar1->Text = "File was sent" ; btnSend->Enabled = true; fs->Close(); br->Close(); SystemSounds::Beep->Play(); newThread->Abort(); } catch(System::Net::Sockets::SocketException ^es) { MessageBox::Show(es->ToString()); } }

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  • OpenGL Shader Compile Error

    - by Tomas Cokis
    I'm having a bit of a problem with my code for compiling shaders, namely they both register as failed compiles and no log is received. This is the shader compiling code: /* Make the shader */ Uint size; GLchar* file; loadFileRaw(filePath, file, &size); const char * pFile = file; const GLint pSize = size; newCashe.shader = glCreateShader(shaderType); glShaderSource(newCashe.shader, 1, &pFile, &pSize); glCompileShader(newCashe.shader); GLint shaderCompiled; glGetShaderiv(newCashe.shader, GL_COMPILE_STATUS, &shaderCompiled); if(shaderCompiled == GL_FALSE) { ReportFiler->makeReport("ShaderCasher.cpp", "loadShader()", "Shader did not compile", "The shader " + filePath + " failed to compile, reporting the error - " + OpenGLServices::getShaderLog(newCashe.shader)); } And these are the support functions: bool loadFileRaw(string fileName, char* data, Uint* size) { if (fileName != "") { FILE *file = fopen(fileName.c_str(), "rt"); if (file != NULL) { fseek(file, 0, SEEK_END); *size = ftell(file); rewind(file); if (*size > 0) { data = (char*)malloc(sizeof(char) * (*size + 1)); *size = fread(data, sizeof(char), *size, file); data[*size] = '\0'; } fclose(file); } } return data; } string OpenGLServices::getShaderLog(GLuint obj) { int infologLength = 0; int charsWritten = 0; char *infoLog; glGetShaderiv(obj, GL_INFO_LOG_LENGTH,&infologLength); if (infologLength > 0) { infoLog = (char *)malloc(infologLength); glGetShaderInfoLog(obj, infologLength, &charsWritten, infoLog); string log = infoLog; free(infoLog); return log; } return "<Blank Log>"; } and the shaders I'm loading: void main(void) { gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0); } void main(void) { gl_Position = ftransform(); } In short I get From: ShaderCasher.cpp, In: loadShader(), Subject: Shader did not compile Message: The shader Data/Shaders/Standard/standard.vs failed to compile, reporting the error - <Blank Log> for every shader I compile I've tried replacing the file reading with just a hard coded string but I get the same error so there must be something wrong with how I'm compiling them. I have run and compiled example programs with shaders, so I doubt my drivers are the issue, but in any case I'm on a Nvidia 8600m GT. Can anyone help?

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  • I want to trace logs using a Macro multi parameter always null. problem c++ windows

    - by sxingfeng
    I am using the following way to cout a function's time: #define TIME_COST(message, ...)\ char szMessageBuffer[2048] = {0};\ va_list ArgList;\ va_start(ArgList, message);\ vsprintf_s(szMessageBuffer, 2048, message, ArgList);\ va_end(ArgList); \ string strMessage(szMessageBuffer);\ CQLogTimer t(strMessage); // CQLogTimer is a self destructor,which will cout life time of its own and print szMessageBuffer. However when I use the macro this : void fun { TIME_COST("hello->%s", filePath); XXXXXX } The message generated always is hello-(null) Can Any one help? Many thanks!

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