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  • Looking for a free xsd scheme editor

    - by Klaim
    I'm looking for a free alternative to all the XML/XSD editors around here (that are relatively expensive--at least for me). I totally fail to find one. I need it to allow me to edit xsd files to help in writting an xml-based language specification. I need it to be visual to help with the design, making it clear. Other features are less interesting for me. Any suggestion?

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  • In-browser HTML editor for tables?

    - by piquadrat
    I'm developing a website that publishes scientific articles, not as PDF but as HTML. As a input tool for the editorial team, we use TinyMCE for normal text plus a couple of custom plugins for footnotes and citations. But we are not really happy with TinyMCEs table controls. Everything but the most simple tables take way to long to write. Are there any specialized table editing tools for the browser out there?

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  • Image editor component in Flex / JavaScript

    - by nobby
    Hi everyone, I'm looking for a simple Flex or JavaScript based image editing component which can be embedded in a web application. It shouldn't be a web service but rather a component that I can download and customize (i18n etc.). I only need some basic features: most important is cropping, optional features would be rotating and adjusting brightness/contrast. Basically something like splashup.com, but as an open source application rather than a web-service. Thanks a lot in advance for any hints! -- Andreas

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  • Java Swing jtable cell editor doubles E numbers

    - by Michael
    Hi I an issue with editors in a JTable. I have a column which displays data as 26,687,489,800.00 ie: Double. When the user clicks the cell to edit the data it is displayed as -2.66874908E10. I want the data to be edited as it appears when it is displayed ie: 26,687,489,800.00 - without the E10 etc... Any help would be appreciated. Mike

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  • GUI editor for DOT language (Mac OS)

    - by Saff
    Hi, i have a problem. I need to create pure diagram for my project (Django). I use django-extensions to generate DOT diagram. Diagram is very pure, but now i want to add for example comments on this diagram. It is possible to do this? Maybe anyone can advise me some software for this?

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  • Simple 3D Editor/Viewer

    - by mnn
    I'm looking for an application, which could be able to load bunch of points in space, render them and be able to simple 3D operations (select such point, rotate & move viewport). The source has to be available, as I want to use it as basis for my own application.

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  • Navigating multiples files vi editor

    - by learner135
    According to http://www.lagmonster.org/docs/vi2.html the command :p would make vi go to the previous file. Unfortunately, this isn't working for me. However :n works and goes to the next page. What should I use to go to the previous file? For :p I get the message, Hit Return to continue and it stays in the same page. Thanks. Edit: I am sshing to an AIX box and using the vi in Ksh if that helps.

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  • ASP MVC dynamic fields in editor

    - by Michael Pardo
    I have a form which will include some optional questions that need to asked of the user. In my model it may look like pubic Dictionary<String, String> Questions { get; set; } where the key is the label and value is the text box. How can I create and populate controls for this? I'm new to ASP MVC, but it makes sense that something like this would be built in. Is there a built in way to do this, or do I have to implement it myself? It seems like there should be a helper for it, since you don't really want to put this kind of code in the view. I've tried Html.EditorFor(model => model.Questions); but it just spits out "[key, value]" to the view.

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  • Python editor/IDE for OS X

    - by TheJuice
    As a (reasonably) new Python programmer, what IDEs or editors would you recommend for Python programming on OS X and why (i.e. what features/capabilities/workflow techniques really help)? I've used Xcode and played a bit with TextMate but I can't really say that either have really hit the spot for me (although TextMate's code completion is pretty neat, I think i've been spoilt with code-completion facilities provided by editors for statically-typed languages so maybe i'm subconsciously comparing apples and oranges) I'm looking to increase my efficacy with Python and any tips would be appreciated. I know people have asked similar questions for Python IDEs in general but I am specifically concentrating on OS X and the 'Mac way'. If Xcode or TextMate are thought highly of, perhaps some suggestions as to how I could get the most benefit from the tools would help.

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  • WYSIWYG View Editor in 'Android'?

    - by user262122
    Duplicate: Is there any form designer available for Google Android? I would like to move a CheckBox, so it displays in a different location than the top-left corner under Absolute Layout inside main.xml, for 'Android'. I'm using Eclipse to edit my views. How would I do this? On an iPhone they have a tool called Interface builder that allows you to move things in a WYIWYG fashion. Does Eclipse have similar functionality? Regards ShotSimon

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  • Is there a good in-browser code editor?

    - by levik
    We've all seen in-browser rich text editors, which allow you to edit colored/styled text in a WYSIWYG manner. But what about code editors, which automatically highlight code based on language rules as you type? Think Eclipse in a textarea (but without the refactoring support). Do such things exist? I imagine scaling would be a problem - larger files would be difficult to edit efficiently.

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  • Edit ePub eBooks with Your Favorite HTML Editor

    - by Matthew Guay
    ePub eBooks are increasingly popular today, but often they’ve been made by converting other file formats. Here’s how you can edit ePub books to remove irregularities and make them better for reading on your devices. ePub’s are actually a zip file containing images, XHTML files with your text, and more with the .epub extension. You can make them better by editing the XHTML files directly.  Code gurus can edit the code directly, but even if you’ve never edited HTML, you can still quickly make changes with a WYSIWYG editor. Extract the Files from your ePub eBook As mentioned before, ePub files are actually renamed zip files.  So first let’s get all of the files in your ePub eBook accessible.  Find an eBook you want to edit and then change the file extension to .zip. If you don’t see the file extensions, click Organize in the menu bar and select Folder and search options. Select the View tab, and then uncheck the box beside Hide extensions for known file types.  Click Ok, and then change the file type as above. Windows will warn you about changing the file type; click Yes to proceed. Now you can browse the files of the ePub file.  Notice that it contains mostly HTML or XHTML files and images.  Click Extract all files to save them all in a folder so you can easily edit them. Alternately, you can open the ePub file directly in your favorite file archival program such as 7-zip.  Browse to the location of your ePub file, double-click it, and it’ll automatically open even if you don’t change the file extension to zip.  Now you can extract the folder, or extract individual files as before.   Edit Your eBook in KompoZer The actual ebook contents are stored in HTML or XHTML files.  These may be stored on the top folder of you ePub file’s directory, or they may be stored in \OEBPS\text in the file. To change the contents of your eBook, you’ll want to edit these files.  Often there may be separate files for each chapter, so you may have to use trial and error to find the one you need to edit.  You could edit them by hand in Windows using Notepad if you don’t have an HTML editor installed. A better option would be to use an HTML editor.  Here we’ll use the free KompoZer program to edit the files just like we’d edit a document in Word. Download KompoZer (link below), and unzip the files.  Then open the new folder and launch kompozer.exe; you don’t even need to install it.  In fact, you could even store KompoZer on a flash drive so you could edit HTML files from any computer. In KompoZer, open the HTML or XHTML file from your eBook that you want to edit. Now you can edit the file just like you would edit a document in Word.  Remove extra and unneeded text, make titles stand out, correct misspellings … anything you want!  This is especially helpful if your ePub file was created by converting a PDF as these often have many small errors. Or, if you’d rather edit the code itself, select the Source tab and edit as you wish. When you’re done making the changes, make sure to save the file in the same location with the same file name. Recreate Your Edited ePub eBook Once you’ve made all the changes you wanted, it’s time to turn this folder of files back into ePub.  Make sure you change the name of the folder if it still has the same name as the original ePub or zip file so you don’t mix them up or have trouble with overwriting the old files. Zip the folder using Windows Explorer or your favorite archival utility.  If you are using another archival program, make sure to compress it as a zip folder; other compression methods will render the ePub unreadable by your eReader app. Now change the file extension again, this time back to .epub. Now you can read your eBook with your changes in your favorite reader program or app on your mobile device. Conclusion Whether you need to remove an odd, misplaced character or need to do fine editing, using an HTML editor is a great way to make your ePub eBooks look just like you want.  Also, with an editor like KompoZer it’s not even difficult. Download KompoZer Similar Articles Productive Geek Tips Change the Default Editor From Nano on Ubuntu LinuxConvert a PDF eBook to ePub Format for Your iPad, iPhone, or eReaderRead Mobi eBooks on Kindle for PCEdit Your Firefox Bookmarks Easier with Flat Bookmark EditorChange the Default Editor for Batch Files in Vista TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server XPS file format & XPS Viewer Explained Microsoft Office Web Apps Guide Know if Someone Accessed Your Facebook Account Shop for Music with Windows Media Player 12 Access Free Documentaries at BBC Documentaries Rent Cameras In Bulk At CameraRenter

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  • Weekend reading: Microsoft/Oracle and SkyDrive based code-editor

    - by jamiet
    A couple of news item caught my eye this weekend that I think are worthy of comment. Microsoft/Oracle partnership to be announced tomorrow (24/06/2013) According to many news site Microsoft and Oracle are about to announce a partnership (Oracle set for major Microsoft, Salesforce, Netsuite partnerships) and they all seem to be assuming that it will be something to do with “the cloud”. I wouldn’t disagree with that assessment, Microsoft are heavily pushing Azure and Oracle seem (to me anyway) to be rather lagging behind in the cloud game. More specifically folks seem to be assuming that Oracle’s forthcoming 12c database release will be offered on Azure. I did a bit of reading about Oracle 12c and one of its key pillars appears to be that it supports multi-tenant topologies and multi-tenancy is a common usage scenario for databases in the cloud. I’m left wondering then, if Microsoft are willing to push a rival’s multi-tenant solution what is happening to its own cloud-based multi-tenant offering – SQL Azure Federations. We haven’t heard anything about federations for what now seems to be a long time and moreover the main Program Manager behind the technology, Cihan Biyikoglu, recently left Microsoft to join Twitter. Furthermore, a Principle Architect for SQL Server, Conor Cunningham, recently presented the opening keynote at SQLBits 11 where he talked about multi-tenant solutions on SQL Azure and not once did he mention federations. All in all I don’t have a warm fuzzy feeling about the future of SQL Azure Federations so I hope that that question gets asked at some point following the Microsoft/Oracle announcement. Text Editor on SkyDrive with coding-specific features Liveside.net got a bit of a scoop this weekend with the news (Exclusive: SkyDrive.com to get web-based text file editing features) that Microsoft’s consumer-facing file storage service is going to get a new feature – a web-based code editor. Here’s Liveside’s screenshot: I’ve long had a passing interest in online code editors, indeed back in December 2009 I wondered out loud on this blog site: I started to wonder when the development tools that we use would also become cloud-based. After all, if we’re using cloud-based services does it not make sense to have cloud-based tools that work with them? I think it does. Project Houston Since then the world has moved on. Cloud 9 IDE (https://c9.io/) have blazed a trail in the fledgling world of online code editors and I have been wondering when Microsoft were going to start playing catch-up. I had no doubt that an online code editor was in Microsoft’s future; its an obvious future direction, why would I want to have to download and install a bloated text editor (which, arguably, is exactly what Visual Studio amounts to) and have to continually update it when I can simply open a web browser and have ready access to all of my code from wherever I am. There are signs that Microsoft is already making moves in this direction, after all the URL for their new offering Team Foundation Service doesn’t mention TFS at all – my own personalised URL for Team Foundation Service is http://jamiet.visualstudio.com – using “Visual Studio” as the domain name for a service that isn’t strictly speaking part of Visual Studio leads me to think that there’s a much bigger play here and that one day http://visualstudio.com will house an online code editor. With that in mind then I find Liveside’s revelation rather intriguing, why would a code editing tool show up in Skydrive? Perhaps SkyDrive is going to get integrated more tightly into TFS, I’m very interested to see where this goes. The larger question playing on my mind though is whether an online code editor from Microsoft will support SQL Server developers. I have opined before (see The SQL developer gap) about the shoddy treatment that SQL Server developers have to experience from Microsoft and I haven’t seen any change in Microsoft’s attitude in the three and a half years since I wrote that post. I’m constantly bewildered by the lack of investment in SQL Server developer productivity compared to the riches that are lavished upon our appdev brethren. When you consider that SQL Server is Microsoft’s third biggest revenue stream it is, frankly, rather insulting. SSDT was a step in the right direction but the hushed noises I hear coming out of Microsoft of late in regard to SSDT don’t bode fantastically well for its future. So, will an online code editor from Microsoft support T-SQL development? I have to assume not given the paucity of investment on us lowly SQL Server developers over the last few years, but I live in hope! Your thoughts in the comments section please. I would be very interested in reading them. @Jamiet

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  • The Chinese SEO in the Internet SEO Formula

    Most ecommerce websites are designed in order to drive the Chinese internet users to the website thus delivering a good user experience that converts the users into customers. According to a statistical report on the internet development in China, conducted during the year 2009, the Chinese SEO of the ecommerce site plays an important role in determining the perception of the internet users towards internet as an information gateway and its impact on the user's behavior and attitude on internet trust.

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  • formula for replicating glTexGen in opengl es 2.0 glsl

    - by visualjc
    I also posted this on the main StackExchange, but this seems like a better place, but for give me for the double post if it shows up twice. I have been trying for several hours to implement a GLSL replacement for glTexGen with GL_OBJECT_LINEAR. For OpenGL ES 2.0. In Ogl GLSL there is the gl_TextureMatrix that makes this easier, but thats not available on OpenGL ES 2.0 / OpenGL ES Shader Language 1.0 Several sites have mentioned that this should be "easy" to do in a GLSL vert shader. But I just can not get it to work. My hunch is that I'm not setting the planes up correctly, or I'm missing something in my understanding. I've pored over the web. But most sites are talking about projected textures, I'm just looking to create UV's based on planar projection. The models are being built in Maya, have 50k polygons and the modeler is using planer mapping, but Maya will not export the UV's. So I'm trying to figure this out. I've looked at the glTexGen manpage information: g = p1xo + p2yo + p3zo + p4wo What is g? Is g the value of s in the texture2d call? I've looked at the site: http://www.opengl.org/wiki/Mathematics_of_glTexGen Another size explains the same function: coord = P1*X + P2*Y + P3*Z + P4*W I don't get how coord (an UV vec2 in my mind) is equal to the dot product (a scalar value)? Same problem I had before with "g". What do I set the plane to be? In my opengl c++ 3.0 code, I set it to [0, 0, 1, 0] (basically unit z) and glTexGen works great. I'm still missing something. My vert shader looks basically like this: WVPMatrix = World View Project Matrix. POSITION is the model vertex position. varying vec4 kOutBaseTCoord; void main() { gl_Position = WVPMatrix * vec4(POSITION, 1.0); vec4 sPlane = vec4(1.0, 0.0, 0.0, 0.0); vec4 tPlane = vec4(0.0, 1.0, 0.0, 0.0); vec4 rPlane = vec4(0.0, 0.0, 0.0, 0.0); vec4 qPlane = vec4(0.0, 0.0, 0.0, 0.0); kOutBaseTCoord.s = dot(vec4(POSITION, 1.0), sPlane); kOutBaseTCoord.t = dot(vec4(POSITION, 1.0), tPlane); //kOutBaseTCoord.r = dot(vec4(POSITION, 1.0), rPlane); //kOutBaseTCoord.q = dot(vec4(POSITION, 1.0), qPlane); } The frag shader precision mediump float; uniform sampler2D BaseSampler; varying mediump vec4 kOutBaseTCoord; void main() { //gl_FragColor = vec4(kOutBaseTCoord.st, 0.0, 1.0); gl_FragColor = texture2D(BaseSampler, kOutBaseTCoord.st); } I've tried texture2DProj in frag shader Here are some of the other links I've looked up http://www.gamedev.net/topic/407961-texgen-not-working-with-glsl-with-fixed-pipeline-is-ok/ Thank you in advance.

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