Search Results

Search found 3024 results on 121 pages for 'growth rate'.

Page 12/121 | < Previous Page | 8 9 10 11 12 13 14 15 16 17 18 19  | Next Page >

  • How do you set rate limit access to your API using Iptables?

    - by Cory
    How can you set rate limit access to API using Iptables. Tried to set limit using port 80, but I don't want to set limit to the web access entirely. Is there a way to specified a subdomain rather than port. Example: set rate limit to api.example.com not example.com? If there is no way to set rate limit by subdomain, what is the suggested rate limit access to port 80 without risking blocking a legitimate web user? One connection per second would be enough?

    Read the article

  • Register Now! Oracle 'In Touch' PartnerCast: Be prepared for a year of growth

    - by Julien Haye
    Dear Oracle partners, We would like to invite you to join David Callaghan, Senior Vice President Oracle EMEA Alliances and Channels, and his studio guests for the next broadcast of the ‘In Touch’ PartnerCast on Tuesday 1st July 2014 from 10:30am UK/ 11:30 CET. In this cast, David’s studio guests and his regional reporters will be looking at your priorities as EMEA partners and how best to grow with Oracle. We also look forward to the the broadcast covering the following hot topics: Highlights of FY14 Strategic themes for FY15 SaaS - HCM, CRM, ERP Oracle on Oracle Exclusive for ‘In Touch’ David Callaghan questions Rich Geraffo, Senior Vice President, Global Alliances & Channels, on how the FY15 Global partner kick off relates to EMEA. Plus David provides your chance to hear from some of the newly appointed Oracle Worldwide A&C Leadership team as he discusses with Bruce Chumley VP Oracle Channel Distribution Sales & Troy Richardson VP Oracle Strategic Alliances; their core focus and strategy of growth and what they intend on bringing to the table in their new role. You can now register for the cast here: With lots of studio guests joining David, why not get in touch on Twitter using the hashtag #OracleInTouch or by emailing [email protected] to get your questions featured in the cast! To find out more information and to watch previous episodes on-demand, please visit our webpage here. Best regards, Oracle EMEA Alliances & Channels

    Read the article

  • Is it safe to set FPS rate to a constant?

    - by Ozan
    I learned from game class that in update function, every movements must be time dependent for the sake of linearity in movement. We made a simple game. Every move like going left, right or jump is written time dependent. But, in some other computers, our game is worked very differently. For example, our character jumps higher than it should be. I guess this is because each computer has different FPS rate according to its specification. My question is that what should we do to make this game work in same way in every computer? Setting FPS rate to a constant is a solution?

    Read the article

  • What traits can hint a teenager he should pursue software development career?

    - by sharptooth
    We're gonna have a day when employees' kids will visit our company office. The idea is that they will come see "how parents work", "how cool stuff is done", have fun, etc. Kids will be up to 17 years old. Now I suppose some of the teenagers already think of what they wanna do when they finally grow up and will ask questions like "how can I tell I should get a degree in software engineering and not in logistics/finances/whatever?" So I think we better be prepared and ready to answer those questions so that those who really fit don't waste time but use their potential to the full. What traits that already emerge in teenage years indicate that a person could become a very good software developer?

    Read the article

  • Code refactoring homework?

    - by Hira
    This is the code that I have to refactor for my homework: if (state == TEXAS) { rate = TX_RATE; amt = base * TX_RATE; calc = 2 * basis(amt) + extra(amt) * 1.05; } else if ((state == OHIO) || (state == MAINE)) { rate = (state == OHIO) ? OH_RATE : MN_RATE; amt = base * rate; calc = 2 * basis(amt) + extra(amt) * 1.05; if (state == OHIO) points = 2; } else { rate = 1; amt = base; calc = 2 * basis(amt) + extra(amt) * 1.05; } I have done something like this if (state == TEXAS) { rate = TX_RATE; calculation(rate); } else if ((state == OHIO) || (state == MAINE)) { rate = (state == OHIO) ? OH_RATE : MN_RATE; calculation(rate); if (state == OHIO) points = 2; } else { rate = 1; calculation(rate); } function calculation(rate) { amt = base * rate; calc = 2 * basis(amt) + extra(amt) * 1.05; } How could I have done better? Edit i have done code edit amt = base * rate;

    Read the article

  • How do I get the Windows 8 Desktop to stop refreshing itself while I'm working?

    - by Nessa Morris
    I have an Asus touchscreen laptop with Windows 8, not RT. The best way that I can describe the problem is: when I am working on something in the desktop, the desktop/screen refreshes itself. It doesn't matter if I am using an IE window, or Word, etc. Basically, while I'm viewing the desktop, the icons disappear for a second or two and then come back. If I'm typing in Word, the screen essentially pauses and just stops typing. It won't start typing again until I touch the screen or click on something. In IE, the screen acts pretty similar, if I happen to be typing a URL, or in a form, etc. Why does it do this? And how can I make it stop? Thanks so much for any help you can give me, and please let me know if I can provide any other info that you think may be helpful.

    Read the article

  • 59 vs 60 hertz on external display via DisplayPort

    - by Shiki
    Don't know if this is a really specific question or you'll help me out. Please do. I just bought a DeLock DisplayPort cable for my Lenovo T500. Tried to use it with the in-built Intel MHD4500, no use. With the ATI HD3650 (you can switch between the two vga on this machine) I get a normal picture, but only on 59hz. On 60 I get a smaller desktop size (strange). Any idea what can cause this? Will I have any problem if I use the 59hz? (Was using the display with a VGA cable but I get a blurry picture with that (dont matter what device I attach, VGA is like this on this display) and thats why I wanted to change.)

    Read the article

  • Latitude E6410 - Screen flickering on Windows 8

    - by Martin
    On Windows 8, my Latitude E6410 screen (1440x900 - 60Hz - NVidia NVS3100M) is flickering. If I turn off the laptop for 30 minutes and turn it back on, there's no flickering but it eventually start again after 10-15 minutes. The flickering seems more present at the top and bottom of the screen. I already updated the graphic card drivers, bios, etc. Nothing seems to fix the issue. To prove that it isn't a hardware issue, when I reinstalled Windows 7 I couldn't reproduce the issue. Any idea what could cause this?

    Read the article

  • Per connection bandwidth limit

    - by Kyr
    Apparently, our server box running Windows Server 2008 R2 has a per connection bandwidth limit of 0.2 MB/s. Meaning, while one TCP connection can pull at max 0.2 MB/s, 60 parallel connections can pull 12 MB/s. We first noticed this when trying to checkout large SVN repository from this server. I used a simple Java application to test this, transferring data from server to workstation using variable number of threads (one connection per thread). Server part of the application simply writes 1 MB memory buffer to socket 100 times, so there is no disk involvement. Each connection topped at 0.2 MB/s. Same per connection limit was for only one as was for 60 parallel connections. The problem is that I have no idea from where this limit comes from. I have very little experience administrating Windows Server, so I was mostly trying to find something by googling. I have checked the following: Local Computer Policy QoS Packet Scheduler Limit reservable bandwidth: it's Not configured; Group Policy Management Console: we have two GOPs, but neiher has any Policy-based QoS defined; There isn't any bandwidth limiter program installed, as far as I can tell. We're using standard Windows Firewall. I can update this question with any additional information if needed.

    Read the article

  • Massive Crawling requests from Google Apps Engine useragent

    - by SilentPlayer
    Hi friends, I'm badly affected with 'Google AppEngine-Google' UserAgent.. receiving 5/6 requests per second on http server. This bot is crawling my site just like GoogleBot does. Following is the sample of url in my access logs. 72.14.192.3 - - [19/May/2010:01:27:06 +0000] "GET /some-url/etc-123.htm HTTP/1.1" 200 4707 "-" "AppEngine-Google; (+http://code.google.com/appengine; appid: harpy000)" I have checked the ip address it is registered with Google Inc. Can anyone tell me where i can report Abuse to Google Inc. Or any information about this issue. Thank you!

    Read the article

  • Can Haproxy deny a request by IP if its stick-table is full?

    - by bantic
    In my haproxy configs I'm setting a stick-table of size 5 that stores every incoming IP address (for 1 minute), and it is set as nopurge so new entries won't get stored in the table. What I'd like to have happen is that they would get denied, but that isn't happening. The stick-table line is: stick-table type ip size 5 expire 1m nopurge store gpc0 And the whole configs are: global maxconn 30000 ulimit-n 65536 log 127.0.0.1 local0 log 127.0.0.1 local1 debug stats socket /var/run/haproxy.stat mode 600 level operator defaults mode http timeout connect 5000ms timeout client 50000ms timeout server 50000ms backend fragile_backend tcp-request content track-sc2 src stick-table type ip size 5 expire 1m nopurge store gpc0 server fragile_backend1 A.B.C.D:80 frontend http_proxy bind *:80 mode http option forwardfor default_backend fragile_backend I have confirmed (connecting to haproxy's stats using socat readline /var/run/haproxy.stat) that the stick-table fills up with 5 IP addresses, but then every request after that from a new IP just goes straight through -- it isn't added to the stick-table, nothing is removed from the stick-table, and the request is not denied. What I'd like to do is deny the request if the stick-table is full. Is this possible? I'm using haproxy 1.5.

    Read the article

  • Traffic shaping on Linux with HTB: weird results

    - by DADGAD
    I'm trying to have some simple bandwidth throttling set up on a Linux server and I'm running into what seems to be very weird stuff despite a seemingly trivial config. I want to shape traffic coming to a specific client IP (10.41.240.240) to a hard maximum of 75Kbit/s. Here's how I set up the shaping: # tc qdisc add dev eth1 root handle 1: htb default 1 r2q 1 # tc class add dev eth1 parent 1: classid 1:1 htb rate 75Kbit # tc class add dev eth1 parent 1:1 classid 1:10 htb rate 75kbit # tc filter add dev eth1 parent 1:0 protocol ip prio 1 u32 match ip dst 10.41.240.240 flowid 1:10 To test, I start a file download over HTTP from the said client machine and measure the resulting speed by looking at Kb/s in Firefox. Now, the behaviour is rather puzzling: the DL starts at about 10Kbyte/s and proceeds to pick up speed until it stabilizes at about 75Kbytes/s (Kilobytes, not Kilobits as configured!). Then, If I start several parallel downloads of that very same file, each download stabilizes at about 45Kbytes/s; the combined speed of those downloads thus greatly exceeds the configured maximum. Here's what I get when probing tc for debug info [root@kup-gw-02 /]# tc -s qdisc show dev eth1 qdisc htb 1: r2q 1 default 1 direct_packets_stat 1 Sent 17475717 bytes 1334 pkt (dropped 0, overlimits 2782 requeues 0) rate 0bit 0pps backlog 0b 12p requeues 0 [root@kup-gw-02 /]# tc -s class show dev eth1 class htb 1:1 root rate 75000bit ceil 75000bit burst 1608b cburst 1608b Sent 14369397 bytes 1124 pkt (dropped 0, overlimits 0 requeues 0) rate 577896bit 5pps backlog 0b 0p requeues 0 lended: 1 borrowed: 0 giants: 1938 tokens: -205561 ctokens: -205561 class htb 1:10 parent 1:1 prio 0 **rate 75000bit ceil 75000bit** burst 1608b cburst 1608b Sent 14529077 bytes 1134 pkt (dropped 0, overlimits 0 requeues 0) **rate 589888bit** 5pps backlog 0b 11p requeues 0 lended: 1123 borrowed: 0 giants: 1938 tokens: -205561 ctokens: -205561 What I can't for the life of me understand is this: how come I get a "rate 589888bit 5pps" with a config of "rate 75000bit ceil 75000bit"? Why does the effective rate get so much higher than the configured rate? What am I doing wrong? Why is it behaving the way it is? Please help, I'm stumped. Thanks guys.

    Read the article

  • SpeechSynthesizer in C# creates wav that has 22kHz... needs to be 16kHz

    - by Adrian
    My C# application needs to covert text to wav file and inject it into a Skype call. The code that creates the wav file is below. The problem is that the file has 22kHz sample rate and Skype accepts only 16kHz. Is there any way to adjust this setting? using (System.IO.FileStream stream = System.IO.File.Create("message.wav")) { System.Speech.Synthesis.SpeechSynthesizer speechEngine = new System.Speech.Synthesis.SpeechSynthesizer(); speechEngine.SetOutputToWaveStream(stream); speechEngine.Speak(number); stream.Flush(); }

    Read the article

  • Does Google rate the webpage by amount of visits?

    - by petiar
    Hi there, there is quite extensive discussion about this topic on another website and I am really losing my confidence. The thing is that I claim that the amount (count) of visits is NOT a criteria for increasing the PR of the particular web because: a) Google just doesn't know about every single visit on a webpage (in case it's not using GA) b) Google just would not rate by something what Google actually affects Thanks for your opinions. Peter.

    Read the article

  • Is it possible to rate-limit an scp/sftp/rsync/etc transfer from the command-line? ie, manual QoS on

    - by warren
    Specifically, I am looking to rate-limit an scp or sftp session (or other arbitrary network call) in the call itself. For example, let's say I want to copy 100MB to one server, and 1GB to another. I'd like to be able to run both of these at the same time, but maintain a QoS for "normal" computer usage - somewhat similar to how you can rate-limit bittorrent. Is there a way to do this without touching the networking hardware? I'm envisioning something akin to: magic-qos-tool 'scp file user@host:/path/to/file' Or.. scp -rate 40kbps file user@host:/path/to/file

    Read the article

  • Is it possible to rate-limit an scp/sftp/rsync transfer from the command-line? ie, manual QoS on a s

    - by warren
    Specifically, I am looking to rate-limit an scp or sftp session in the call itself. For example, let's say I want to copy 100MB to one server, and 1GB to another. I'd like to be able to run both of these at the same time, but maintain a QoS for "normal" computer usage - somewhat similar to how you can rate-limit bittorrent. Is there a way to do this without touching the networking hardware? I'm envisioning something akin to: magic-qos-tool 'scp file user@host:/path/to/file' Or.. scp -rate 40kbps file user@host:/path/to/file

    Read the article

  • How to move to next textfield using keyboardtype numberandpunctuation using textfield notification

    - by Rani
    Hi guys, I am having code ItemsController.h UITextField* quantity; UITextField* rate; UITextField* tax2; ItemController.m quantity=[[UITextField alloc]initWithFrame:CGRectMake(158,10.5,140,30)]; quantity.textColor = [UIColor blackColor]; quantity.font = [UIFont systemFontOfSize:15.0]; quantity.backgroundColor = [UIColor clearColor]; quantity.returnKeyType=UIReturnKeyNext; quantity.keyboardType = UIKeyboardTypeNumbersAndPunctuation; quantity.leftViewMode = UITextFieldViewModeAlways; quantity.delegate = self; rate=[[UITextField alloc]initWithFrame:CGRectMake(158,10.5,140,30)]; rate.textColor = [UIColor blackColor]; rate.font = [UIFont systemFontOfSize:15.0]; rate.backgroundColor = [UIColor clearColor]; rate.returnKeyType=UIReturnKeyNext; rate.keyboardType = UIKeyboardTypeNumbersAndPunctuation; rate.leftViewMode = UITextFieldViewModeAlways; rate.delegate = self; tax2=[[UITextField alloc]initWithFrame:CGRectMake(158,10.5,140,30)]; tax2.textColor = [UIColor blackColor]; tax2.font = [UIFont systemFontOfSize:15.0]; tax2.backgroundColor = [UIColor clearColor]; tax2.returnKeyType=UIReturnKeyDone; tax2.keyboardType = UIKeyboardTypeAlphabet; tax2.leftViewMode = UITextFieldViewModeAlways; tax2.delegate = self; - (BOOL)textFieldShouldReturn:(UITextField*)textField { if(textField==quantity) { [rate becomeFirstResponder]; } if(textField == rate) { [tax2 becomeFirstResponder]; } else if(textField==tax2) { [textField resignFirstResponder]; } return YES; } Using UITextfield notifications while I am moving from quantity textfield to rate textfield the keyboard type is alphabetical its getting actually I gav eit has Number and punctuation why I am not getting. can any one help me to solve this as soon as possible. Thanks in advance.

    Read the article

  • C# .Net Serial DataReceived Event response too slow for high-rate data.

    - by Matthew
    Hi, I have set up a SerialDataReceivedEventHandler, with a forms based program in VS2008 express. My serial port is set up as follows: 115200, 8N1 Dtr and Rts enabled ReceivedBytesThreshold = 1 I have a device I am interfacing with over a BlueTooth, USB to Serial. Hyper terminal receives the data just fine at any data rate. The data is sent regularly in 22 byte long packets. This device has an adjustable rate at which data is sent. At low data rates, 10-20Hz, the code below works great, no problems. However, when I increase the data rate past 25Hz, there starts to recieve mulitple packets on one call. What I mean by this is that there should be a event trigger for every incoming packet. With higher output rates, I have tested the buffer size (BytesToRead command) immediatly when the event is called and there are multiple packets in the buffer then. I think that the event fires slowly and by the time it reaches the code, more packes have hit the buffer. One test I do is see how many time the event is trigger per second. At 10Hz, I get 10 event triggers, awesome. At 100Hz, I get something like 40 event triggers, not good. My goal for data rate is 100HZ is acceptable, 200Hz preferred, and 300Hz optimum. This should work because even at 300Hz, that is only 52800bps, less than half of the set 115200 baud rate. Anything I am over looking? public Form1() { InitializeComponent(); serialPort1.DataReceived += new SerialDataReceivedEventHandler(serialPort1_DataReceived); } private void serialPort1_DataReceived(object sender, SerialDataReceivedEventArgs e) { this.Invoke(new EventHandler(Display_Results)); } private void Display_Results(object s, EventArgs e) { serialPort1.Read(IMU, 0, serial_Port1.BytesToRead); }

    Read the article

  • How do you set rate limit access to your API using Iptables?

    - by Cory
    How can you set rate limit access to API using Iptables. Tried to set limit using port 80, but I don't want to set limit to the web access entirely. Is there a way to specified a subdomain rather than port. Example: set rate limit to api.example.com not example.com? If there is no way to set rate limit by subdomain, what is the suggested rate limit access to port 80 without risking blocking a legitimate web user? One connection per second would be enough?

    Read the article

  • how to keep display tick rate steady when using continuous collision detection?

    - by nas Ns
    (I've just found about this forum). I hope it is ok to repost my question again here. I posted this question at stackoverflow, but it looks like I might get better help here. Here is the question: I've implemented basic particles motion simulation with continuous collision detection. But there is small issue in display. Assume simple case of circles moving inside square. All elastic collisions. no firction. All motion is constant speed. No forces are involved, no gravity. So when a particle is moving, it is always moving at constant speed (in between collisions) What I do now is this: Let the simulation time step be 1 second (for example). This is the time step simulation is advanced before displaying the new state (unless there is a collision sooner than this). At start of each time step, time for the next collision between any particles or a particle with a wall is determined. Call this the TOC time; let’s say TOC was .5 seconds in this case. Since TOC is smaller than the standard time step, then the system is moved by TOC and the new system is displayed so that the new display shows any collisions as just taking place (say 2 circles just touched each other’s, or a circle just touched a wall) Next, the collision(s) are resolved (i.e. speeds updated, changed directions etc..). A new step is started. The same thing happens. Now assume there is no collision detected within the next 1 second (those 2 circles above will not be in collision any more, even though they are still touching, due to their speeds showing they are moving apart now), Hence, simulation time is advanced now by the full one second, the standard time step, and particles are moved on the screen using 1 second simulation time and new display is shown. You see what has just happened: One frame ran for .5 seconds, but the next frame runs for 1 second, may be the 3rd frame is displayed after 2 seconds, may be the 4th frame is displayed after 2.8 seconds (because TOC was .8 seconds then) and so on. What happens is that the motion of a particle on the screen appears to speed up or slow down, even though it is moving at constant speed and was not even involved in a collision. i.e. Looking at one particle on its own, I see it suddenly speeding up or slowing down, becuase another particle had hit a wall. This is because the display tick is not uniform. i.e. the frame rate update is changing, giving the false illusion that a particle is moving at non-constant speed while in fact it is moving at constant speed. The motion on the screen is not smooth, since the screen is not updating at constant rate. I am not able to figure how to fix this. If I want to show 2 particles at the moment of the collision, I must draw the screen at different times. Drawing the screen always at the same tick interval, results in seeing 2 particles before the collision, and then after the collision, and not just when they colliding, which looked bad when I tried it. So, how do real games handle this issue? How to display things in order to show collisions when it happen, yet keep the display tick constant? These 2 requirements seem to contradict each other’s.

    Read the article

  • Trying to get the associated value from an Enum at runtime in Java

    - by devoured elysium
    I want to accomplish something like the following (my interest is in the toInt() method). Is there any native way to accomplish this? If not, how can I get the integer associated with an enum value (like in C#) ? enum Rate { VeryBad(1), Bad(2), Average(3), Good(4), Excellent(5); private int rate; private Rate(int rate) { this.rate = rate; } public int toInt() { return rate; } } Thanks

    Read the article

  • Oracle ‘In Touch’ PartnerCast – Be prepared for a year of growth!

    - by Claudia Caramelli-Oracle
    Dear partner, you are warmly welcomed to join your host David Callaghan, Senior Vice President Alliances & Channels - Oracle EMEA, for the latest headlines from the Oracle Partner Network. With a strong focus on direct partner benefit, 'In Touch' is your chance to stay up to date, share best practices and pose those burning questions to Oracle that you would like answered. In this next cast, David’s studio guests and his regional reporters will be looking at the priorities for EMEA partners and how best to grow with Oracle as we move into the new financial year. So please click here and register now!This partnercast will be held on Jul 01, 2014 from10:30am to 11:15am GMT.  Don't miss this opportunity and follow the conversation on Twitter searching for #OracleInTouch hashtag.

    Read the article

  • Have you registered? Oracle 'In Touch' PartnerCast: Be prepared for a year of growth

    - by Julien Haye
    Hi there Oracle Partners, We hope you’ve seen our recent blog post regarding the next Oracle ‘In Touch’ PartnerCast? Hosted by David Callaghan, Senior Vice President EMEA Alliances and Channels, to be broadcast on Tuesday 1st July 2014 from 10:30am UK/11:30am CET. David and his studio guests will be discussing the latest news from Oracle; including highlights of FY14, Strategic themes for FY15 and SaaS. We will also have an exclusive for ‘In Touch’ whereby David interviews Senior Vice President, Global Alliances & Channels, Rich Geraffo, on what the FY15 Oracle Global Partner Kick Off means for EMEA Oracle Partners. Also, David provides your chance to hear from some of the newly appointed Oracle Worldwide A&C Leadership Team. Got a question for David and his guests? Get in touch on Twitter using the hashtag #OracleInTouch or by emailing [email protected] to get your questions featured in the cast! To find out more information and to watch previous episodes on-demand, please visit our webpage here. We hope you can make it! Oracle EMEA Alliances & Channels

    Read the article

< Previous Page | 8 9 10 11 12 13 14 15 16 17 18 19  | Next Page >