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Search found 284 results on 12 pages for 'sergio'.

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  • Fabbrica Futuro Nord-Est

    - by Paolo Leveghi
     Il 27 giugno a Verona si è tenuta la seconda edizione di Fabbrica Futuro dedicata all’area Nord Est d’Italia rivolta a tutti gli attori del mercato manifatturiero che ha voluto mettere a confronto idee, raccontare casi di eccellenza e proporre soluzioni concrete per, come recita il sottotitolo del progetto, l’azienda manifatturiera del

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  • ArchBeat Link-o-Rama for 2012-03-20

    - by Bob Rhubart
    SOA! SOA! SOA!; OSB 11g Recipes and Author Interviews www.oracle.com Featured this week on the OTN Architect Homepage, along with the latest articles, white papers, blogs, events, and other resources for software architects. OTN Virtual Developer Day - Java - APAC Tuesday March 27th, 2012. 9:30 am to 2:00pm IST / 12:00pm to 4.30pm

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  • WebCenter Customer Spotlight: Indecopi

    - by me
    Author: Peter Reiser - Social Business Evangelist, Oracle WebCenter  Solution SummaryIndecopi Optimizes Patent Approval Management and Accelerates Customer Service Times by 40% Indecopi is a decentralized public agency that promotes the country’s

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  • Blink build with Xcode failed

    - by Merci
    I found a GPL-ed SIP client for Mac, Blink. I'd like to build it from source since the binaries are only available as paid download. Just FYI i'm studying programming at university but have no experience in building complex application from source. After downloading the content of the repository i opened the Xcode project and

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  • Problem building STLport NDK r5/ Android

    - by user558299
    Hi all, I'm trying to build STLport for Android. I got the following steps, but they are not working: 1 - Clone STLport repository using: git clone git://stlport.git.sourceforge.net/gitroot/stlport/stlport 2 - Configure environment using : ./configure --target=arm-eabi --with-extra-cxxflags="-fshort-enums"

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  • how to retain the animated position in opengl es 2.0

    - by Arun AC
    I am doing frame based animation for 300 frames in opengl es 2.0 I want a rectangle to translate by +200 pixels in X axis and also scaled up by double (2 units) in the first 100 frames Then, the animated rectangle has to stay there for the next 100 frames. Then, I want the same animated rectangle to translate by +200

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