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  • Uses of persistent data structures in non-functional languages

    - by Ray Toal
    Languages that are purely functional or near-purely functional benefit from persistent data structures because they are immutable and fit well with the stateless style of functional programming. But from time to time we see libraries of persistent data structures for (state-based, OOP) languages like Java. A claim often heard in favor of persistent data structures is that because they are immutable, they are thread-safe. However, the reason that persistent data structures are thread-safe is that if one thread were to "add" an element to a persistent collection, the operation returns a new collection like the original but with the element added. Other threads therefore see the original collection. The two collections share a lot of internal state, of course -- that's why these persistent structures are efficient. But since different threads see different states of data, it would seem that persistent data structures are not in themselves sufficient to handle scenarios where one thread makes a change that is visible to other threads. For this, it seems we must use devices such as atoms, references, software transactional memory, or even classic locks and synchronization mechanisms. Why then, is the immutability of PDSs touted as something beneficial for "thread safety"? Are there any real examples where PDSs help in synchronization, or solving concurrency problems? Or are PDSs simply a way to provide a stateless interface to an object in support of a functional programming style?

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  • Translate report data export from RUEI into HTML for import into OpenOffice Calc Spreadsheets

    - by [email protected]
    A common question of users is, How to import the data from the automated data export of Real User Experience Insight (RUEI) into tools for archiving, dashboarding or combination with other sets of data.XML is well-suited for such a translation via the companion Extensible Stylesheet Language Transformations (XSLT). Basically XSLT utilizes XSL, a template on what to read from your input XML data file and where to place it into the target document. The target document can be anything you like, i.e. XHTML, CSV, or even a OpenOffice Spreadsheet, etc. as long as it is a plain text format.XML 2 OpenOffice.org SpreadsheetFor the XSLT to work as an OpenOffice.org Calc Import Filter:How to add an XML Import Filter to OpenOffice CalcStart OpenOffice.org Calc andselect Tools > XML Filter SettingsNew...Fill in the details as follows:Filter name: RUEI Import filterApplication: OpenOffice.org Calc (.ods)Name of file type: Oracle Real User Experience InsightFile extension: xmlSwitch to the transformation tab and enter/select the following leaving the rest untouchedXSLT for import: ruei_report_data_import_filter.xslPlease see at the end of this blog post for a download of the referenced file.Select RUEI Import filter from list and Test XSLTClick on Browse to selectTransform file: export.php.xmlOpenOffice.org Calc will transform and load the XML file you retrieved from RUEI in a human-readable format.You can now select File > Open... and change the filetype to open your RUEI exports directly in OpenOffice.org Calc, just like any other a native Spreadsheet format.Files of type: Oracle Real User Experience Insight (*.xml)File name: export.php.xml XML 2 XHTMLMost XML-powered browsers provides for inherent XSL Transformation capabilities, you only have to reference the XSLT Stylesheet in the head of your XML file. Then open the file in your favourite Web Browser, Firefox, Opera, Safari or Internet Explorer alike.<?xml version="1.0" encoding="ISO-8859-1"?><!-- inserted line below --> <?xml-stylesheet type="text/xsl" href="ruei_report_data_export_2_xhtml.xsl"?><!-- inserted line above --><report>You can find a patched example export from RUEI plus the above referenced XSL-Stylesheets here: export.php.xml - Example report data export from RUEI ruei_report_data_export_2_xhtml.xsl - RUEI to XHTML XSL Transformation Stylesheetruei_report_data_import_filter.xsl - OpenOffice.org XML import filter for RUEI report export data If you would like to do things like this on the command line you can use either Xalan or xsltproc.The basic command syntax for xsltproc is very simple:xsltproc -o output.file stylesheet.xslt inputfile.xmlYou can use this with the above two stylesheets to translate RUEI Data Exports into XHTML and/or OpenOffice.org Calc ODS-Format. Or you could write your own XSLT to transform into Comma separated Value lists.Please let me know what you think or do with this information in the comments below.Kind regards,Stefan ThiemeReferences used:OpenOffice XML Filter - Create XSLT filters for import and export - http://user.services.openoffice.org/en/forum/viewtopic.php?f=45&t=3490SUN OpenOffice.org XML File Format 1.0 - http://xml.openoffice.org/xml_specification.pdf

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  • Data Auditor by Example

    - by Jinjin.Wang
    OWB has a node Data Auditors under Oracle Module in Projects Navigator. What is data auditor and how to use it? I will give an introduction to data auditor and show its usage by examples. Data auditor is an important tool in ensuring that data quality levels meet business requirements. Data auditor validates data against a set of data rules to determine which records comply and which do not. It gathers statistical metrics on how well the data in a system complies with a rule by auditing and marking how many errors are occurring against the audited table. Data auditors are typically scheduled for regular execution as part of a process flow, to monitor the quality of the data in an operational environment such as a data warehouse or ERP system, either immediately after updates like data loads, or at regular intervals. How to use data auditor to monitor data quality? Only objects with data rules can be monitored, so the first step is to define data rules according to business requirements and apply them to the objects you want to monitor. The objects can be tables, views, materialized views, and external tables. Secondly create a data auditor containing the objects. You can configure the data auditor and set physical deployment parameters for it as optional, which will be used while running the data auditor. Then deploy and run the data auditor either manually or as part of the process flow. After execution, the data auditor sets several output values, and records that are identified as not complying with the defined data rules contained in the data auditor are written to error tables. Here is an example. We have two tables DEPARTMENTS and EMPLOYEES (see pic-1 and pic-2. Click here for DDL and data) imported into OWB. We want to gather statistical metrics on how well data in these two tables satisfies the following requirements: a. Values of the EMPLOYEES.EMPLOYEE_ID attribute are three-digit numbers. b. Valid values for EMPLOYEES.JOB_ID are IT_PROG, SA_REP, SH_CLERK, PU_CLERK, and ST_CLERK. c. EMPLOYEES.EMPLOYEE_ID is related to DEPARTMENTS.MANAGER_ID. Pic-1 EMPLOYEES Pic-2 DEPARTMENTS 1. To determine legal data within EMPLOYEES or legal relationships between data in different columns of the two tables, firstly we define data rules based on the three requirements and apply them to tables. a. The first requirement is about patterns that an attribute is allowed to conform to. We create a Domain Pattern List data rule EMPLOYEE_PATTERN_RULE here. The pattern is defined in the Oracle Database regular expression syntax as ^([0-9]{3})$ Apply data rule EMPLOYEE_PATTERN_RULE to table EMPLOYEES.

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  • Big Data – Buzz Words: What is Hadoop – Day 6 of 21

    - by Pinal Dave
    In yesterday’s blog post we learned what is NoSQL. In this article we will take a quick look at one of the four most important buzz words which goes around Big Data – Hadoop. What is Hadoop? Apache Hadoop is an open-source, free and Java based software framework offers a powerful distributed platform to store and manage Big Data. It is licensed under an Apache V2 license. It runs applications on large clusters of commodity hardware and it processes thousands of terabytes of data on thousands of the nodes. Hadoop is inspired from Google’s MapReduce and Google File System (GFS) papers. The major advantage of Hadoop framework is that it provides reliability and high availability. What are the core components of Hadoop? There are two major components of the Hadoop framework and both fo them does two of the important task for it. Hadoop MapReduce is the method to split a larger data problem into smaller chunk and distribute it to many different commodity servers. Each server have their own set of resources and they have processed them locally. Once the commodity server has processed the data they send it back collectively to main server. This is effectively a process where we process large data effectively and efficiently. (We will understand this in tomorrow’s blog post). Hadoop Distributed File System (HDFS) is a virtual file system. There is a big difference between any other file system and Hadoop. When we move a file on HDFS, it is automatically split into many small pieces. These small chunks of the file are replicated and stored on other servers (usually 3) for the fault tolerance or high availability. (We will understand this in the day after tomorrow’s blog post). Besides above two core components Hadoop project also contains following modules as well. Hadoop Common: Common utilities for the other Hadoop modules Hadoop Yarn: A framework for job scheduling and cluster resource management There are a few other projects (like Pig, Hive) related to above Hadoop as well which we will gradually explore in later blog posts. A Multi-node Hadoop Cluster Architecture Now let us quickly see the architecture of the a multi-node Hadoop cluster. A small Hadoop cluster includes a single master node and multiple worker or slave node. As discussed earlier, the entire cluster contains two layers. One of the layer of MapReduce Layer and another is of HDFC Layer. Each of these layer have its own relevant component. The master node consists of a JobTracker, TaskTracker, NameNode and DataNode. A slave or worker node consists of a DataNode and TaskTracker. It is also possible that slave node or worker node is only data or compute node. The matter of the fact that is the key feature of the Hadoop. In this introductory blog post we will stop here while describing the architecture of Hadoop. In a future blog post of this 31 day series we will explore various components of Hadoop Architecture in Detail. Why Use Hadoop? There are many advantages of using Hadoop. Let me quickly list them over here: Robust and Scalable – We can add new nodes as needed as well modify them. Affordable and Cost Effective – We do not need any special hardware for running Hadoop. We can just use commodity server. Adaptive and Flexible – Hadoop is built keeping in mind that it will handle structured and unstructured data. Highly Available and Fault Tolerant – When a node fails, the Hadoop framework automatically fails over to another node. Why Hadoop is named as Hadoop? In year 2005 Hadoop was created by Doug Cutting and Mike Cafarella while working at Yahoo. Doug Cutting named Hadoop after his son’s toy elephant. Tomorrow In tomorrow’s blog post we will discuss Buzz Word – MapReduce. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Big Data, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

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  • Master Data Management for Location Data - Oracle Site Hub

    - by david.butler(at)oracle.com
    Most MDM discussions cover key domains such as customer, supplier, product, service, and reference data. It is usually understood that these domains have complex structures and hundreds if not thousands of attributes that need governing. Location, on the other hand, strikes most people as address data. How hard can that be? But for many industries, locations are complex, and site information is critical to efficient operations and relevant analytics. Retail stores and malls, bank branches, construction sites come to mind. But one of the best industries for illustrating the power of a site mastering application is Oil & Gas.   Oracle's Master Data Management solution for location data is the Oracle Site Hub. It is a location mastering solution that enables organizations to centralize site and location specific information from heterogeneous systems, creating a single view of site information that can be leveraged across all functional departments and analytical systems.   Let's take a look at the location entities the Oracle Site Hub can manage for the Oil & Gas industry: organizations, property, land, buildings, roads, oilfield, service center, inventory site, real estate, facilities, refineries, storage tanks, vendor locations, businesses, assets; project site, area, well, basin, pipelines, critical infrastructure, offshore platform, compressor station, gas station, etc. Any site can be classified into multiple hierarchies, like organizational hierarchy, operational hierarchy, geographic hierarchy, divisional hierarchies and so on. Any site can also be associated to multiple clusters, i.e. collections of sites, and these can be used as a foundation for driving reporting, analysis, organize daily work, etc. Hierarchies can also be used to model entities which are structured or non-structured collections of nodes, like for example routes, pipelines and more. The User Defined Attribute Framework provides the needed infrastructure to add single row attributes groups like well base attributes (well IDs, well type, well structure and key characterizing measures, and more) and well geometry, and multi row attribute groups like well applications, permits, production data, activities, operations, logs, treatments, tests, drills, treatments, and KPIs. Site Hub can also model areas, lands, fields, basins, pools, platforms, eco-zones, and stratigraphic layers as specific sites, tracking their base attributes, aliases, descriptions, subcomponents and more. Midstream entities (pipelines, logistic sites, pump stations) and downstream entities (cylinders, tanks, inventories, meters, partner's sites, routes, facilities, gas stations, and competitor sites) can also be easily modeled, together with their specific attributes and relationships. Site Hub can store any type of unstructured data associated to a site. This could be stored directly or on an external content management solution, like Oracle Universal Content Management. Considering a well, for example, Site Hub can store any relevant associated multimedia file such as: CAD drawings of the well profile, structure and/or parts, engineering documents, contracts, applications, permits, logs, pictures, photos, videos and more. For any site entity, Site Hub can associate all the related assets and equipments at the site, as well as all relationships between sites, between a site and multiple parties, and between a site and any purchasable or sellable item, over time. Items can be equipment, instruments, facilities, services, products, production entities, production facilities (pipelines, batteries, compressor stations, gas plants, meters, separators, etc.), support facilities (rigs, roads, transmission or radio towers, airstrips, etc.), supplier products and services, catalogs, and more. Items can just be associated to sites using standard Site Hub features, or they can be fully mastered by implementing Oracle Product Hub. Site locations (addresses or geographical coordinates) are also managed with out-of-the-box address geo-coding capabilities coupled with Google Maps integration to deliver powerful mapping capabilities and spatial data analysis. Locations can be shared between different sites. Centered on the site location, any site can also have associated areas. Site Hub can master any site location specific information, like for example cadastral, ownership, jurisdictional, geological, seismic and more, and any site-centric area specific information, like for example economical, political, risk, weather, logistic, traffic information and more. Now if anyone ever asks you why locations need MDM, think about how all these Oil & Gas entities and attributes would translate into your business locations. To learn more about Oracle's full MDM solution for the digital oil field, here is a link to Roberto Negro's outstanding whitepaper: Oracle Site Master Data Management for mastering wells and other PPDM entities in a digital oilfield context  

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  • Optimal Data Structure for our own API

    - by vermiculus
    I'm in the early stages of writing an Emacs major mode for the Stack Exchange network; if you use Emacs regularly, this will benefit you in the end. In order to minimize the number of calls made to Stack Exchange's API (capped at 10000 per IP per day) and to just be a generally responsible citizen, I want to cache the information I receive from the network and store it in memory, waiting to be accessed again. I'm really stuck as to what data structure to store this information in. Obviously, it is going to be a list. However, as with any data structure, the choice must be determined by what data is being stored and what how it will be accessed. What, I would like to be able to store all of this information in a single symbol such as stack-api/cache. So, without further ado, stack-api/cache is a list of conses keyed by last update: `(<csite> <csite> <csite>) where <csite> would be (1362501715 . <site>) At this point, all we've done is define a simple association list. Of course, we must go deeper. Each <site> is a list of the API parameter (unique) followed by a list questions: `("codereview" <cquestion> <cquestion> <cquestion>) Each <cquestion> is, you guessed it, a cons of questions with their last update time: `(1362501715 <question>) (1362501720 . <question>) <question> is a cons of a question structure and a list of answers (again, consed with their last update time): `(<question-structure> <canswer> <canswer> <canswer> and ` `(1362501715 . <answer-structure>) This data structure is likely most accurately described as a tree, but I don't know if there's a better way to do this considering the language, Emacs Lisp (which isn't all that different from the Lisp you know and love at all). The explicit conses are likely unnecessary, but it helps my brain wrap around it better. I'm pretty sure a <csite>, for example, would just turn into (<epoch-time> <api-param> <cquestion> <cquestion> ...) Concerns: Does storing data in a potentially huge structure like this have any performance trade-offs for the system? I would like to avoid storing extraneous data, but I've done what I could and I don't think the dataset is that large in the first place (for normal use) since it's all just human-readable text in reasonable proportion. (I'm planning on culling old data using the times at the head of the list; each inherits its last-update time from its children and so-on down the tree. To what extent this cull should take place: I'm not sure.) Does storing data like this have any performance trade-offs for that which must use it? That is, will set and retrieve operations suffer from the size of the list? Do you have any other suggestions as to what a better structure might look like?

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  • How to remove "online accounts" from "system settings"?

    - by A_txt
    I uninstalled "Unity" and use "Gnome Shell" instead, but the new "online accounts" was still in the "system settings" menu. How can I completely remove it? I tried the command below but it doesn't work: sudo apt-get -y remove unity-lens-shopping account-plugin-aim account-plugin-facebook account-plugin-flickr account-plugin-google account-plugin-icons account-plugin-identica account-plugin-jabber account-plugin-salut account-plugin-twitter account-plugin-windows-live account-plugin-yahoo gnome-online-accounts

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  • Can you recommend a good Idea Management System?

    - by Tedi
    I'm trying to find a good (and cheap) Idea Management System for a non-profit project. I've browsed lot of good options which cost a lot of money. They are probably worth but we're planning to run this as a non-profit project, so unfortunately money investment is not the key strenght. Basically what we want to run is a platform where users can propose ideas that are voted, commented and enriched by the rest of the community. Thanks.

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  • Retrieving system information without WMI

    - by user94481
    I want to write an application where I can fetch system information like CPU-Z (for example) does. I don't want to rely on WMI, because I want to grab stuff like information about the manufacturing process of the GPU (like from a database) and I don't want to maintain this by myself, because that would require too much effort. I already came up with HWiNFO32 SDK but I wonder if there are any (maybe free) alternatives to it?

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  • Many sources of movement in an entity system

    - by Sticky
    I'm fairly new to the idea of entity systems, having read a bunch of stuff (most usefully, this great blog and this answer). Though I'm having a little trouble understanding how something as simple as being able to manipualate the position of an object by an undefined number of sources. That is, I have my entity, which has a position component. I then have some event in the game which tells this entity to move a given distance, in a given time. These events can happen at any time, and will have different values for position and time. The result is that they'd be compounded together. In a traditional OO solution, I'd have some sort of MoveBy class, that contains the distance/time, and an array of those inside my game object class. Each frame, I'd iterate through all the MoveBy, and apply it to the position. If a MoveBy has reached its finish time, remove it from the array. With the entity system, I'm a little confused as how I should replicate this sort of behavior. If there were just one of these at a time, instead of being able to compound them together, it'd be fairly straightforward (I believe) and look something like this: PositionComponent containing x, y MoveByComponent containing x, y, time Entity which has both a PositionComponent and a MoveByComponent MoveBySystem that looks for an entity with both these components, and adds the value of MoveByComponent to the PositionComponent. When the time is reached, it removes the component from that entity. I'm a bit confused as to how I'd do the same thing with many move by's. My initial thoughts are that I would have: PositionComponent, MoveByComponent the same as above MoveByCollectionComponent which contains an array of MoveByComponents MoveByCollectionSystem that looks for an entity with a PositionComponent and a MoveByCollectionComponent, iterating through the MoveByComponents inside it, applying/removing as necessary. I guess this is a more general problem, of having many of the same component, and wanting a corresponding system to act on each one. My entities contain their components inside a hash of component type - component, so strictly have only 1 component of a particular type per entity. Is this the right way to be looking at this? Should an entity only ever have one component of a given type at all times?

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  • Calibre icon missing from system tray

    - by onvas
    After installing Calibre, I immediately changed the preferences particularly by enabling system tray icon. The program restarted, as required, but the icon didn't appear on my sys tray. So I tried restarting my laptop, but still the same negative result. I have already whitelisted all apps after installing my OS so the problem is likely not that. Is there another solution for this? I'm using 12.04 64-bit on my ThinkPad R61i.

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  • system problem! ubuntu 12.4

    - by Juan Riggioni
    when I was upgrading to ubuntu 12.4 I had to leave and accidentally turned off the laptop in half update. When lit it not entered the system, it put the screen in black and looked just the mouse. I had to install ubuntu 12.4 from a dvd drive apart, when I installed told me that was already installed, it saids that if you wanted to install ubuntu 12.4 with ubuntu 12.4 and I did it, but now I have two ubuntu 12.4 and also can not find my files . What I can do?

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  • How do you handle the fetchxml result data?

    - by Luke Baulch
    I have avoided working with fetchxml as I have been unsure the best way to handle the result data after calling crmService.Fetch(fetchXml). In a couple of situations, I have used an XDocument with LINQ to retrieve the data from this data structure, such as: XDocument resultset = XDocument.Parse(_service.Fetch(fetchXml)); if (resultset.Root == null || !resultset.Root.Elements("result").Any()) { return; } foreach (var displayItem in resultset.Root.Elements("result").Select(item => item.Element(displayAttributeName)).Distinct()) { if (displayItem!= null && displayItem.Value != null) { dropDownList.Items.Add(displayItem.Value); } } What is the best way to handle fetchxml result data, so that it can be easily used. Applications such as passing these records into an ASP.NET datagrid would be quite useful.

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  • Generate Entity Data Model from Data Contract

    - by CSmooth.net
    I would like to find a fast way to convert a Data Contract to a Entity Data Model. Consider the following Data Contract: [DataContract] class PigeonHouse { [DataMember] public string housename; [DataMember] public List<Pigeon> pigeons; } [DataContract] class Pigeon { [DataMember] public string name; [DataMember] public int numberOfWings; [DataMember] public int age; } Is there an easy way to create an ADO.NET Entity Data Model from this code?

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  • Detecting a Lightweight Core Data Migration

    - by hadronzoo
    I'm using Core Data's automatic lightweight migration successfully. However, when a particular entity gets created during a migration, I'd like to populate it with some data. Of course I could check if the entity is empty every time the application starts, but this seems inefficient when Core Data has a migration framework. Is it possible to detect when a lightweight migration occurs (possibly using KVO or notifications), or does this require implementing standard migrations? I've tried using the NSPersistentStoreCoordinatorStoresDidChangeNotification, but it doesn't fire when migrations occur.

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  • Getting started with massive data

    - by Max
    I'm a math guy and occasionally do some statistics/machine learning analysis consulting projects on the side. The data I have access to are usually on the smaller side, at most a couple hundred of megabytes (and almost always far less), but I want to learn more about handling and analyzing data on the gigabyte/terabyte scale. What do I need to know and what are some good resources to learn from? Hadoop/MapReduce is one obvious start. Is there a particular programming language I should pick up? (I primarily work now in Python, Ruby, R, and occasionally Java, but it seems like C and Clojure are often used for large-scale data analysis?) I'm not really familiar with the whole NoSQL movement, except that it's associated with big data. What's a good place to learn about it, and is there a particular implementation (Cassandra, CouchDB, etc.) I should get familiar with? Where can I learn about applying machine learning algorithms to huge amounts of data? My math background is mostly on the theory side, definitely not on the numerical or approximation side, and I'm guessing most of the standard ML algorithms don't really scale. Any other suggestions on things to learn would be great!

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  • System.Interactive: Difference between Memoize() and MemoizeAll()?

    - by Joel Mueller
    In System.Interactive.dll (v1.0.2521.0) from Reactive Extensions, EnumerableEx has both a Memoize method and a MemoizeAll method. The API documentation is identical for both of them: Creates an enumerable that enumerates the original enumerable only once and caches its results. However, these methods are clearly not identical. If I use Memoize, my enumerable has values the first time I enumerate it, and seems to be empty the second time. If I use MemoizeAll then I get the behavior I would expect from the description of either method - I can enumerate the result as many times as I want and get the same results each time, but the source is only enumerated once. Can anyone tell me what the intended difference between these methods is? What is the use-case for Memoize? It seems like a fairly useless method with really confusing documentation.

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  • what is best way to store long term data in iphone Core Data or SQLLite?

    - by AmitSri
    Hi all, I am working on i-Phone app targeting 3.1.3 and later SDK. I want to know the best way to store user's long term data on i-phone without losing performance, consistency and security. I know, that i can use Core Data, PList and SQL-Lite for storing user specific data in custom formats.But, want to know which one is good to use without compromising app performance and scalability in near future. Thanks

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  • How to view existing data in Core Data?

    - by mshsayem
    Well, may be this question is silly, but I couldn't find a way (except programmatically). I built a project (for iPhone OS 3.0) which uses Core Data. The xcdatamodel file shows the schema description, but I want to see the data in tabular form (like the management studio for mssql server or phpmyadmin for mysql). Is there any way (except coding)? What is that? Also, which file (in disk/device) those data are stored into? [ I built the tutorial (from apple) on Core Data, named Locations. They used this line somewhere in the code: NSURL *storeUrl = [NSURL fileURLWithPath: [[self applicationDocumentsDirectory] stringByAppendingPathComponent: @"Locations.sqlite"]]; But, I did not see any "xxxxx.sqlite" file in project location (nor in the disk).]

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  • Efficient alternatives to merge for larger data.frames R

    - by Etienne Low-Décarie
    I am looking for an efficient (both computer resource wise and learning/implementation wise) method to merge two larger (size1 million / 300 KB RData file) data frames. "merge" in base R and "join" in plyr appear to use up all my memory effectively crashing my system. Example load test data frame and try test.merged<-merge(test, test) or test.merged<-join(test, test, type="all") - The following post provides a list of merge and alternatives: How to join data frames in R (inner, outer, left, right)? The following allows object size inspection: https://heuristically.wordpress.com/2010/01/04/r-memory-usage-statistics-variable/ Data produced by anonym

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  • find the top K most frequent numbers in a data stream

    - by Jin
    This is more of a data structure question rather than a coding question. If I am fetching a data stream, i.e, I keep receiving float numbers once at a time, how should I keep track of the top K frequent numbers? Here my memory is 4G and I prefer to have less communication with hard drive unless necessary. I think heap is good for updating the max and min. How should I design the data structure? Thanks

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  • System has reached the maximum size allowed for the system part of the registry

    - by Bob Denny
    To be precise System has reached the maximum size allowed for the system part of the registry. Additional storage requests will be ignored. WinXP/64 running fine for 2 years (no /3Gb switch), just started happening. I used ntregopt and the problem went away at least temporarily. However, looking before and after in Windows\System32\Config I see that my System file was reduced only by 10% and is still 170+ Mb. According to my rather extensive research with Google, this is "huge" and should be more like 10-20Mb. The system runs fine. There is a System.bak that is only 11Mb and has the date when I ran ntregopt. That's what I know. Now my question: Is there anything I can do to reduce or rebuild the System registry hive given the above info?

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  • How to delete "System Volume Information" folder from external drives?

    - by Nadude
    I'm running Vista Prof 32bit on a lenovo w500 thinkpad. I have four external drives and use 4 different PCs, that all have system volume information folders, taking up lots of space, and I can't delete them. I don't even know which computer's files are backed up on which external. I've used Thinkvantage rescue and recovery to delete all backups, as well as checked system restore settings to only use my main C drive. I checked all the PC's to ensure only the Main drive keeps system restore points and deleted previous versions. I ran Disc Clean up too. But I can't figure out how to get rid of these large folders from my external drives.

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  • How to structure game states in an entity/component-based system

    - by Eva
    I'm making a game designed with the entity-component paradigm that uses systems to communicate between components as explained here. I've reached the point in my development that I need to add game states (such as paused, playing, level start, round start, game over, etc.), but I'm not sure how to do it with my framework. I've looked at this code example on game states which everyone seems to reference, but I don't think it fits with my framework. It seems to have each state handling its own drawing and updating. My framework has a SystemManager that handles all the updating using systems. For example, here's my RenderingSystem class: public class RenderingSystem extends GameSystem { private GameView gameView_; /** * Constructor * Creates a new RenderingSystem. * @param gameManager The game manager. Used to get the game components. */ public RenderingSystem(GameManager gameManager) { super(gameManager); } /** * Method: registerGameView * Registers gameView into the RenderingSystem. * @param gameView The game view registered. */ public void registerGameView(GameView gameView) { gameView_ = gameView; } /** * Method: triggerRender * Adds a repaint call to the event queue for the dirty rectangle. */ public void triggerRender() { Rectangle dirtyRect = new Rectangle(); for (GameObject object : getRenderableObjects()) { GraphicsComponent graphicsComponent = object.getComponent(GraphicsComponent.class); dirtyRect.add(graphicsComponent.getDirtyRect()); } gameView_.repaint(dirtyRect); } /** * Method: renderGameView * Renders the game objects onto the game view. * @param g The graphics object that draws the game objects. */ public void renderGameView(Graphics g) { for (GameObject object : getRenderableObjects()) { GraphicsComponent graphicsComponent = object.getComponent(GraphicsComponent.class); if (!graphicsComponent.isVisible()) continue; GraphicsComponent.Shape shape = graphicsComponent.getShape(); BoundsComponent boundsComponent = object.getComponent(BoundsComponent.class); Rectangle bounds = boundsComponent.getBounds(); g.setColor(graphicsComponent.getColor()); if (shape == GraphicsComponent.Shape.RECTANGULAR) { g.fill3DRect(bounds.x, bounds.y, bounds.width, bounds.height, true); } else if (shape == GraphicsComponent.Shape.CIRCULAR) { g.fillOval(bounds.x, bounds.y, bounds.width, bounds.height); } } } /** * Method: getRenderableObjects * @return The renderable game objects. */ private HashSet<GameObject> getRenderableObjects() { return gameManager.getGameObjectManager().getRelevantObjects( getClass()); } } Also all the updating in my game is event-driven. I don't have a loop like theirs that simply updates everything at the same time. I like my framework because it makes it easy to add new GameObjects, but doesn't have the problems some component-based designs encounter when communicating between components. I would hate to chuck it just to get pause to work. Is there a way I can add game states to my game without removing the entity-component design? Does the game state example actually fit my framework, and I'm just missing something? EDIT: I might not have explained my framework well enough. My components are just data. If I was coding in C++, they'd probably be structs. Here's an example of one: public class BoundsComponent implements GameComponent { /** * The position of the game object. */ private Point pos_; /** * The size of the game object. */ private Dimension size_; /** * Constructor * Creates a new BoundsComponent for a game object with initial position * initialPos and initial size initialSize. The position and size combine * to make up the bounds. * @param initialPos The initial position of the game object. * @param initialSize The initial size of the game object. */ public BoundsComponent(Point initialPos, Dimension initialSize) { pos_ = initialPos; size_ = initialSize; } /** * Method: getBounds * @return The bounds of the game object. */ public Rectangle getBounds() { return new Rectangle(pos_, size_); } /** * Method: setPos * Sets the position of the game object to newPos. * @param newPos The value to which the position of the game object is * set. */ public void setPos(Point newPos) { pos_ = newPos; } } My components do not communicate with each other. Systems handle inter-component communication. My systems also do not communicate with each other. They have separate functionality and can easily be kept separate. The MovementSystem doesn't need to know what the RenderingSystem is rendering to move the game objects correctly; it just need to set the right values on the components, so that when the RenderingSystem renders the game objects, it has accurate data. The game state could not be a system, because it needs to interact with the systems rather than the components. It's not setting data; it's determining which functions need to be called. A GameStateComponent wouldn't make sense because all the game objects share one game state. Components are what make up objects and each one is different for each different object. For example, the game objects cannot have the same bounds. They can have overlapping bounds, but if they share a BoundsComponent, they're really the same object. Hopefully, this explanation makes my framework less confusing.

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