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  • gif file animation is not working outside the Cycle plugin control

    - by Geetha
    Hi All, I am creating application using jquery in asp.net. I am displaying images(664 x 428) with (eg.) fade effect using cycle plugin and also a gif file outside the control. Problem: The gif file animation is working only if i pause the cycle effect the gif file animation is working. (Whatever effect it may be) Coding: $('#mainBanner').cycle({ fx: 'fade', continuous: true, speed: 7500, timeout: 55000, pause: 1, sync: 1 });

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  • Animate tray icon while processing

    - by sjlewis
    How can I animate the tray icon while the main application is processing? I already tried the suggestion here, but the icon does not animate during process. I also tried putting the animation in a separate thread but still no luck.

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  • Can I programatically determine if a PNG is animated?

    - by alex
    I have PNG (as well as JPEG) images uploaded to my site. They should be static (i.e. one frame). There is such thing as APNG. (it will be animated in Firefox). According to the Wikipedia article... APNG hides the subsequent frames in PNG ancillary chunks in such a way that APNG-unaware applications would ignore them, but there are otherwise no changes to the format to allow software to distinguish between animated and non-animated images. Does this mean it is impossible to determine if a PNG is animated with code? If it is possible, can you please point me in the right direction PHP wise (GD, ImageMagick)?

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  • Find the base revision,message

    - by Vepr
    I have a task: "Find base revision: select latest SVN revision that has message "TRANSLATION_BASE_EN_NO". If tag was found - get all the resources from that revision" How can I read messages, and search for the revision I need? I want to see a piece of code of course. In C# (vs2008) Thanks

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  • What is the program "Additional Drivers" (jockey-gtk) talking me about?

    - by Robert Vila
    The program says: "No proprietary drivers are in use on this system" But it doesn't say if it is talking about graphical drivers only or what. Then, it lists two drivers: NVIDIA accelerated graphics driver (version 173). NVIDIA accelerated graphics driver (version current) [recomended] Both have exactly the same description. What is the difference then? When I select the 1st one, it says: "This river is not activated",and there's a button to "activate" it. When I select the 2nd one, it says: "This river is activated but it is not currently in use", and the button is to "remove". So which one is in use? Why or what for should I have activated (enabled) and not in use? If it is in use it is activated? What is the difference between activate and remove? and what is the relationship between installed, activated, in use, enabled and removed, disabled, inactive and not-installed? Why can I activate the inactivated and remove (but not deactivate) the activated that is not in use? All this is very puzzling... What other drivers can I use for an Apple MacBook pro 3,1 and how? I see that there's a nouveau and I heard that there was going to be a new open source even better. > -display > description: VGA compatible controller > product: G84 [GeForce 8600M GT] > vendor: nVidia Corporation

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  • How to setup Dual Head with "radeon" driver for R770?

    - by user1709408
    I want to make dual head setup without xrandr but with Xinerama. I put "Screen 1" line into xorg.conf, but card still show identical output on DVI-2 and DVI-3 It is important to use xinerama for me (to glue three monitors), that's why i decide not to use ranrd (randr is incompatible with xinerama as i read somewhere) Here is my videocard (HD 4850 X2): lspci | grep R700 03:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI R700 [Radeon HD 4850] 04:00.0 Display controller: Advanced Micro Devices [AMD] nee ATI R700 [Radeon HD 4850] Here is how monitors are connected: grep "DVI" /var/log/Xorg.0.log [ 1210.002] (II) RADEON(0): Output DVI-0 using monitor section Monitor0 [ 1210.048] (II) RADEON(0): Output DVI-1 has no monitor section [ 1210.079] (II) RADEON(0): EDID for output DVI-0 [ 1210.080] (II) RADEON(0): Printing probed modes for output DVI-0 [ 1210.128] (II) RADEON(0): EDID for output DVI-1 [ 1210.128] (II) RADEON(0): Output DVI-0 connected [ 1210.128] (II) RADEON(0): Output DVI-1 disconnected [ 1210.128] (II) RADEON(0): Output DVI-0 using initial mode 1920x1200 [ 1210.160] (II) RADEON(1): Output DVI-2 using monitor section Monitor2 [ 1210.215] (II) RADEON(1): Output DVI-3 has no monitor section [ 1210.246] (II) RADEON(1): EDID for output DVI-2 [ 1210.247] (II) RADEON(1): Printing probed modes for output DVI-2 [ 1210.299] (II) RADEON(1): EDID for output DVI-3 [ 1210.300] (II) RADEON(1): Printing probed modes for output DVI-3 [ 1210.300] (II) RADEON(1): Output DVI-2 connected [ 1210.300] (II) RADEON(1): Output DVI-3 connected [ 1210.300] (II) RADEON(1): Output DVI-2 using initial mode 1920x1200 [ 1210.300] (II) RADEON(1): Output DVI-3 using initial mode 1920x1200 Here is my /etc/X11/xorg.conf Section "ServerFlags" Option "RandR" "0" Option "Xinerama" "1" EndSection Section "ServerLayout" Identifier "Three Head Layout" Screen "MyPrecious0" Screen "MyPrecious2" RightOf "MyPrecious0" Screen "MyPrecious3" LeftOf "MyPrecious0" EndSection Section "Screen" Identifier "MyPrecious0" Monitor "Monitor0" Device "Device300" EndSection Section "Screen" Identifier "MyPrecious2" Monitor "Monitor2" Device "Device400" EndSection Section "Screen" Identifier "MyPrecious3" Monitor "Monitor3" Device "Device401" EndSection Section "Device" Identifier "Device300" BusID "PCI:3:0:0" Screen 0 Driver "radeon" EndSection Section "Device" Identifier "Device400" BusID "PCI:4:0:0" Screen 0 Driver "radeon" EndSection Section "Device" Identifier "Device401" BusID "PCI:4:0:0" Screen 1 Driver "radeon" EndSection Section "Monitor" Identifier "Monitor0" EndSection Section "Monitor" Identifier "Monitor2" EndSection Section "Monitor" Identifier "Monitor3" EndSection I tried to switch to vesa driver (didn't work for me) I tried to add options like Option "ZaphodHeads" "DVI-2" and Option "ZaphodHeads" "DVI-3" into sections "Device 400" and "Device 401" (this didn't help because "ZaphodHeads" option is for ranrd, and randr is disabled by decision) I tried to merge sections "Device 400" and "Device 401" into one section and add Option "ZaphodHeads" "DVI-2,DVI-3" (see comment about randr above) single section setup helps to change log line RADEON(1): Output DVI-3 has no monitor section into RADEON(1): Output DVI-3 using monitor section Monitor3 but nothing was enough to switch from screen cloning to separate screens. This problem (lack of documentation on radeon driver) is similar to these: Radeon display driver clones monitors while using Xinerama (moderators decision to close that problem was wrong) Ubuntu 12.10 multi-monitor setup isn't working The problem is solvable, because this hardware worked as three headed for me earlier with gentoo/xorg-server-1.3 Xorg -configure creates setup for the first monitor on the first GPU Please don't advise to use fglrx/aticonfig/amdcccle (this goes against my religion beliefs)

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  • Posterous instructions for adding Google Analytics do not cover the code snippet to be pasted in the <head>

    - by Kit
    The Posterous instructions for adding Google Analytics ends with pasting the Google Analytics Domain ID into the settings page. However, the instructions given by Google tell me to paste some JavaScript code into the <head>. How do I get around with this? Do I need to paste the JavaScript code? If I do need to paste the JavaScript code, can I just paste it into the custom HTML/CSS style specification of my Posterous Space?

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  • Why is "origin/HEAD" shown when running "git branch -r"?

    - by Ben Hamill
    When you run git branch -r why the blazes does it list origin/HEAD? For example, there's a remote repo on GitHub, say, with two branches: master and awesome-feature. If I do git clone to grab it and then go into my new directory and list the branches, I see this: $ git branch -r origin/HEAD origin/master origin/awesome-feature Or whatever order it would be in (alpha? I'm faking this example to keep the identity of an innocent repo secret). So what's the HEAD business? Is it what the last person to push had their HEAD pointed at when they pushed? Won't that always be whatever it was they pushed? HEADs move around... why do I care what someone's HEAD pointed at on another machine? I'm just getting a handle on remote tracking and such, so this is one lingering confusion. Thanks! EDIT: I was under the impression that dedicated remote repos (like GitHub where no one will ssh in and work on that code, but only pull or push, etc) didn't and shouldn't have a HEAD because there was, basically, no working copy. Not so?

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  • Exporting an animated FBX to XNA? (in 3DS Max)

    - by Itamar Marom
    I'm now working on an XNA 3D game, and I want to add animated models in it. I came across this example. I see there is one FBX file and a few texture files in the content project, and that in the code you can choose which "take" to play. In this code it is "Take_001". Please tell me: When I create and animate my own 3D model in 3DS Max (2012, since I was told it's only possible in this version), how can I define those takes? plus, are any configurations need to be made when exporting FBX from 3DS Max to XNA? Thank you.

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  • How can I create animated card graphics like in Hearthstone?

    - by Appeltaart
    In the game Hearthstone, there are cards with animated images on them. A few examples: http://www.hearthhead.com/card=281/argent-commander http://www.hearthhead.com/card=469/blood-imp The animations seem to be composed of multiple effects: Particle systems. Fading sprites in and out/rotating them Simple scrolling textures A distortion effect, very evident in the cape and hair of example 1. Swirling smoke effects, the light in example 1 and the green/purple glow in example 2. The first three elements are trivial, what I'd like to know is how the last two could be done. Can this even be done realtime in a game, or are they pre-rendered animations?

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  • What's the best way to add some particle or laser effects to an already animated character?

    - by Scott
    I just purchased some rigged and animated robot characters from 3drt for a game I'm making in unity. I would like to be able to add some weapon effects to the characters. For example, I would like for the robots to be able to shot lasers out of the hands at enemies. I have know idea where to even start with this task as I'm more of a programmer than a graphics guy. Can some experienced developers / designers please point me in a good direction? Thanks. Note: As of right now I have maya and blender installed on my computer.

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  • Is it possible to give an animated GIF a transparent background?

    - by Phil
    I'm making a Fire Emblem-esque game. There are very cute 2D frames I made for each character, and, like a game like Fire Emblem, I want these characters to animate constantly. To circumvent the graphics programming involved I came up with a novel idea! I would make each character an animated gif, and only in special conditions ever halt their constant movement - in that case just change what image is being displayed. Simple enough. But I have a dilemma - I want the background of my .gifs to be transparent (so that the "grass" behind each character naturally shows, as per the screenshot - which has them as still images with transparent backgrounds). I know how to make a background transparent in numerous tools (GIMP, Photoshop). But it seems every .gif creator replaces the transparent background with something and I can't edit it back to transparent. Is it possible to have a .gif with a transparent "background"? Perhaps my knowledge of file formats is limiting me here.

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  • For business information and web traffic T4 and Solaris 11 stand head and shoulders above the crowd

    - by rituchhibber
    Everyone is talking about encryption of business information and web traffic. T4 and Solaris 11 stand head and shoulders above the crowd. Each T4 chip has 8 crypto accelerators inside the chip - that means there are 32 in a T4-4.  These are faster and offer more algorithms than almost all standalone devices and it is all free with T4!  What are you waiting for?Please contact Lucy Hillman or Graham Scattergood for more details.Your weekly tea time soundbite of the latest UK news, updates and initiatives on the SPARC T Series servers. T4 good news, best practice and feedback is always welcome.

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  • Would you recommend Head First Programming for someone new?

    - by Sergio
    My brother is just starting out college. He's studying the same thing I am here in Bolivia; Systems Engineer which is the equivalent of what a CS degree is in the US. Being his big brother and a programmer myself I really want to guide him and give him the right material to learn and become good at programming. My motives are selfish I admit, I want him to become really good so he can teach me things in the future. :) After poking around the web, I found Head First Programming. This book seems to teach the fundamentals of programming, using Python as the language. Would you recommend this book as his first book ever? Would learning Python as his first language stunt him somehow? What are your thoughts and suggestions? Thanks!

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  • Tutorial (or livedisk) for multiseat setup with dual-head display supporting openGL direct rendering?

    - by Tobias Kienzler
    I'm currently running Ubuntu 10.10 (64 bit), the GPU is an ATI Radeon HD 4290 onboard a ASUS M4A89GTD PRO/USB3 mainboard. The Ubuntu wiki doesn't cover 10.10 yet and I also don't know if that method would support direct rendering. I heard mentions of xephyr and xgl, what are the differences? Where should I start? I tried the mdm livedisk but that doesn't boot. I'm also willing to try a different distribution if necessary. Edit: 1 Will the HowTo: A well performing, full eye-candy, accelerated pseudo-multiseat setup on a single dualhead GPU. for Ubuntu 9.04 still work? I'm afraid it omits how to setup two input devices and sound however... Edit: 2 http://multiseatonlinux.blogspot.com/2010/06/part-1-setting-up-base.html covers 10.10 but requires pinning gdm. Is that circumvenatable? Also how does that setup have to be modified for dual-head?

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  • Java dev learning Python: what concepts do I need to wrap my head around?

    - by LRE
    I've run through a few tutorials and written some small projects. I'm right in the middle of a small project now infact. All is going well enough thanks in no small part to Uncle Google (who usually points me to Stackoverflow ;-) Several times in the last few days I've found myself wondering "what am I missing?" - I feel that I'm still thinking in Java as I write in Python. This question over at StackOverflow is full of tips about what resources to read up on for learning Python, but I still feel that I'm a Java dev with a dictionary (pun unintended) to translate into Python. What I really want to do is refactor my head to be able to write Pythonic Python instead of Java disguised as Python (not that I want to loose my Java skills). So, the crux of my question is: what concepts does a Java dev really need to learn to think Pythonic? This includes anything that needs to be un-learnt. ps: I consider language syntax to not be particularly relevant to this question.

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  • Can I include a robots meta tag outside of the head in HTML snippets indeded to be SSIed?

    - by Dan
    I have a number of files in my site which are not intended for independent viewing, but rather to be AJAXed into content within the site. They obviously don't meet HTML standards (no body, head, etc.) as independent entities. I would like to prevent search engines from indexing these pages, but do not have access to /robots.txt (which would be much more ideal). My question is, could I include the following at the top of these partial HTML files and get the desired results? <meta name="robots" content="noindex, noarchive"> I guess there are two parts to this question. Will this cause any rendering issues in any browsers? Will search engines (at least Google & Bing) interpret this as intended?

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  • Java dev learning Python: what concepts do I need to wrap my head around?

    - by LRE
    I've run through a few tutorials and written some small projects. I'm right in the middle of a small project now infact. All is going well enough thanks in no small part to Uncle Google (who usually points me to Stackoverflow ;-) Several times in the last few days I've found myself wondering "what am I missing?" - I feel that I'm still thinking in Java as I write in Python. This question over at StackOverflow is full of tips about what resources to read up on for learning Python, but I still feel that I'm a Java dev with a dictionary (no pun intended) to translate into Python. What I really want to do is refactor my head to be able to write Pythonic Python instead of Java disguised as Python (not that I want to loose my Java skills). So, the crux of my question is: what concepts does a Java dev really need to learn to think Pythonic? This includes anything that needs to be un-learnt. ps: I consider language syntax to not be particularly relevant to this question.

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  • How to indicate a page is duplicate content when you control its body but not its head?

    - by tog22
    http://www.zcommunications.org/ready-or-not-can-bangladesh-cope-with-climate-change-by-hazel-healy is a copy of a page on our site created by the author, and links back to that page. Google's guidelines suggested to me that this would be enough for Google to recognise our page as the canonical one and that one as the duplicate, and thus to show our page in SERPs. However, the opposite has happened - if you search for the page's title you'll see the duplicate page shows up but ours doesn't. How can we prevent this? Since the author 'owns' the duplicate page on zcommunications.org she can edit the HTML body, but not the <head>.

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  • How do I create an efficient long, pannable, sprite-animated scene in a Windows Store game?

    - by Groo
    I am creating my first Windows Store application in XAML, and I cannot seem to find a proper example for the requirements I have. The basic idea of the app is to have a large scrollable canvas which would lazily start animating visible parts of the view as soon as user stops panning over a certain content (with some audio played also): My original idea was to use a StackPanel to add a bunch of custom controls, each of which would then animate itself once visible (with a short delay), but I have a couple of concerns: If the entire canvas is ~50 screen widths wide, is it feasible to load all content at the beginning, or do I need to plan doing some lazy loading during scrolling? For example, when I select a certain region in the Bing Travel app, it seems to lazily load tiles as I scroll it towards the end. Since content is stretched 100% vertically, and these animations are vectorized to be resolution independent, I am not sure if XAML (CompositionTarget) will be able to handle this, or I have to go for DirectX (MonoGame or C++) to get rid of flicker. Even better, is there an example for Windows 8 which uses a 100% vertically sized GridView with custom animated controls inside?

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  • nanoc installation setup in Linux

    - by Ananth
    I'm a newbie to Ruby. Trying to setup nanoc in my machine. I'm running Ubuntu 14.04. After the nanoc installation, when I type $nanoc --version I get the following errors: /home/ananth/.rvm/gems/ruby-head@global/gems/bundler-1.6.2/lib/bundler/shared_helpers.rb:24:in `default_gemfile': Could not locate Gemfile (Bundler::GemfileNotFound) from /home/ananth/.rvm/gems/ruby-head@global/gems/bundler-1.6.2/lib/bundler.rb:248:in `default_gemfile' from /home/ananth/.rvm/gems/ruby-head@global/gems/bundler-1.6.2/lib/bundler.rb:192:in `root' from /home/ananth/.rvm/gems/ruby-head@global/gems/bundler-1.6.2/lib/bundler.rb:99:in `bundle_path' from /home/ananth/.rvm/gems/ruby-head@global/gems/bundler-1.6.2/lib/bundler.rb:400:in `configure_gem_home_and_path' from /home/ananth/.rvm/gems/ruby-head@global/gems/bundler-1.6.2/lib/bundler.rb:90:in `configure' from /home/ananth/.rvm/gems/ruby-head@global/gems/bundler-1.6.2/lib/bundler.rb:151:in `definition' from /home/ananth/.rvm/gems/ruby-head@global/gems/bundler-1.6.2/lib/bundler.rb:116:in `setup' from /home/ananth/.rvm/gems/ruby-head@global/gems/bundler-1.6.2/lib/bundler.rb:132:in `require' from /home/ananth/.rvm/gems/ruby-head/gems/nanoc-3.7.0/bin/nanoc:7:in `<top (required)>' from /home/ananth/.rvm/gems/ruby-head/bin/nanoc:23:in `load' from /home/ananth/.rvm/gems/ruby-head/bin/nanoc:23:in `<main>' from /home/ananth/.rvm/gems/ruby-head/bin/ruby_executable_hooks:15:in `eval' from /home/ananth/.rvm/gems/ruby-head/bin/ruby_executable_hooks:15:in `<main>' Am I missing something from my rvm? Anything to do with $PATH, .bashrc or .bash_profile? Thanks for the help in advance!

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  • How can I declare a pointer structure using {}?

    - by Y_Y
    This probably is one of the easiest question ever in C programming language... I have the following code: typedef struct node { int data; struct node * after; struct node * before; }node; struct node head = {10,&head,&head}; Is there a way I can make head to be *head [make it a pointer] and still have the availability to use '{ }' [{10,&head,&head}] to declare an instance of head and still leave it out in the global scope? For example: //not legal!!! struct node *head = {10,&head,&head};

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  • Experts help needed on libcurl programming in sending HTTP HEAD Request.

    - by Mani
    Hi all, I need clarifications on using libcurl for the following: I need to send an http HEAD request shown as below :: HEAD /mshare/3/30002:12:primary/stream_xNKNVH.mpeg HTTP/1.1 Host: 192.168.70.1:8080 Accept: */* User-Agent: Kreatel_IP-STB getcontentFeatures.dlna.org: 1 The code I wrote (shown below) , sends the HEAD Request in slightly different way: curl_global_init(CURL_GLOBAL_ALL); CURL* ctx = NULL; const char *url = "http://192.168.70.1:8080/mshare/3/30002:12:primary/stream_xNKNVH.mpeg" ; char *returnString; struct curl_slist *headers = NULL; ctx = curl_easy_init(); headers = curl_slist_append(headers,"Accept: /"); headers = curl_slist_append(headers,"User-Agent: Kreatel_IP-STB");\ headers = curl_slist_append(headers,"getcontentFeatures.dlna.org: 1"); headers = curl_slist_append(headers,"Pragma:"); headers = curl_slist_append(headers,"Proxy-Connection:"); curl_easy_setopt(ctx,CURLOPT_HTTPHEADER , headers ); curl_easy_setopt(ctx,CURLOPT_NOBODY ,1 ); curl_easy_setopt(ctx,CURLOPT_VERBOSE, 1); curl_easy_setopt(ctx,CURLOPT_URL,url ); curl_easy_setopt(ctx,CURLOPT_NOPROGRESS ,1 ); curl_easy_perform(ctx); curl_easy_cleanup(ctx); curl_global_cleanup(); The code shown above sends the HEAD Request in slightly different form (shown below) HEAD http://192.168.70.1:8080/mshare/3/30002:12:primary/stream_xNKNVH.mpeg HTTP/1.1 Host: 192.168.70.1:8080 Proxy-Connection: Keep-Alive Accept: */* User-Agent: Kreatel_IP-STB getcontentFeatures.dlna.org: 1 Can any one , share the appropriate code ?

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  • help needed on libcurl programming in sending HTTP HEAD Request.

    - by Mani
    Hi all, I need clarifications on using libcurl for the following: I need to send an http HEAD request shown as below :: HEAD /mshare/3/30002:12:primary/stream_xNKNVH.mpeg HTTP/1.1 Host: 192.168.70.1:8080 Accept: */* User-Agent: Kreatel_IP-STB getcontentFeatures.dlna.org: 1 The code I wrote (shown below) , sends the HEAD Request in slightly different way: curl_global_init(CURL_GLOBAL_ALL); CURL* ctx = NULL; const char *url = "http://192.168.70.1:8080/mshare/3/30002:12:primary/stream_xNKNVH.mpeg" ; char *returnString; struct curl_slist *headers = NULL; ctx = curl_easy_init(); headers = curl_slist_append(headers,"Accept: */*"); headers = curl_slist_append(headers,"User-Agent: Kreatel_IP-STB");\ headers = curl_slist_append(headers,"getcontentFeatures.dlna.org: 1"); headers = curl_slist_append(headers,"Pragma:"); headers = curl_slist_append(headers,"Proxy-Connection:"); curl_easy_setopt(ctx,CURLOPT_HTTPHEADER , headers ); curl_easy_setopt(ctx,CURLOPT_NOBODY ,1 ); curl_easy_setopt(ctx,CURLOPT_VERBOSE, 1); curl_easy_setopt(ctx,CURLOPT_URL,url ); curl_easy_setopt(ctx,CURLOPT_NOPROGRESS ,1 ); curl_easy_perform(ctx); curl_easy_cleanup(ctx); curl_global_cleanup(); The code shown above sends the HEAD Request in slightly different form (shown below) HEAD http://192.168.70.1:8080/mshare/3/30002:12:primary/stream_xNKNVH.mpeg HTTP/1.1 Host: 192.168.70.1:8080 Proxy-Connection: Keep-Alive Accept: */* User-Agent: Kreatel_IP-STB getcontentFeatures.dlna.org: 1 Can any one , share the appropriate code ?

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