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  • Simulated NAT Traversal on Virtual Box

    - by Sumit Arora
    I have installed virtual box ( with Two virtual Adapters(NAT-type)) - Host (Ubuntu -10.10) - Guest-Opensuse-11.4 . Objective : Trying to simulate all four types of NAT as defined here : https://wiki.asterisk.org/wiki/display/TOP/NAT+Traversal+Testing Simulating the various kinds of NATs can be done using Linux iptables. In these examples, eth0 is the private network and eth1 is the public network. Full-cone iptables -t nat -A POSTROUTING -o eth0 -j SNAT --to-source iptables -t nat -A PREROUTING -i eth0 -j DNAT --to-destination Restricted cone iptables -t nat POSTROUTING -o eth1 -p tcp -j SNAT --to-source iptables -t nat POSTROUTING -o eth1 -p udp -j SNAT --to-source iptables -t nat PREROUTING -i eth1 -p tcp -j DNAT --to-destination iptables -t nat PREROUTING -i eth1 -p udp -j DNAT --to-destination iptables -A INPUT -i eth1 -p tcp -m state --state ESTABLISHED,RELATED -j ACCEPT iptables -A INPUT -i eth1 -p udp -m state --state ESTABLISHED,RELATED -j ACCEPT iptables -A INPUT -i eth1 -p tcp -m state --state NEW -j DROP iptables -A INPUT -i eth1 -p udp -m state --state NEW -j DROP Port-restricted cone iptables -t nat -A POSTROUTING -o eth0 -j SNAT --to-source Symmentric echo "1" /proc/sys/net/ipv4/ip_forward iptables --flush iptables -t nat -A POSTROUTING -o eth1 -j MASQUERADE --random iptables -A FORWARD -i eth1 -o eth0 -m state --state RELATED,ESTABLISHED -j ACCEPT iptables -A FORWARD -i eth0 -o eth1 -j ACCEPT What I did : OpenSuse guest with Two Virtual adapters - eth0 and eth1 -- eth1 with address 10.0.3.15 /eth1:1 as 10.0.3.16 -- eth0 with address 10.0.2.15 now running stund(http://sourceforge.net/projects/stun/) client/server : Server eKimchi@linux-6j9k:~/sw/stun/stund ./server -v -h 10.0.3.15 -a 10.0.3.16 Client eKimchi@linux-6j9k:~/sw/stun/stund ./client -v 10.0.3.15 -i 10.0.2.15 On all Four Cases It is giving same results : test I = 1 test II = 1 test III = 1 test I(2) = 1 is nat = 0 mapped IP same = 1 hairpin = 1 preserver port = 1 Primary: Open Return value is 0x000001 Q-1 :Please let me know If any has ever done, It should behave like NAT as per description but nowhere it working as a NAT. Q-2: How NAT Implemented in Home routers (Usually Port Restricted), but those also pre-configured iptables rules and tuned Linux

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  • Is there a program that will show a tree of the differences in two file trees?

    - by Huckle
    In windows I manually back up from time to time by formatting my external drive and copying the contents of my data partition over. Inevitably there is a difference in the number and size of the files copied because of system files, etc. Is there a program that would diff two directories recursively and compile the differences into a nice GUI tree that I could peruse (preferably filter) to ensure that everything I want made it over to the drive? It should only show files that are not in both directories. (Also, please ignore the inadequacy of my backup solution)

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  • d3 tree - parents having same children

    - by Larry Anderson
    I've been transitioning my code from JIT to D3, and working with the tree layout. I've replicated http://mbostock.github.com/d3/talk/20111018/tree.html with my tree data, but I wanted to do a little more. In my case I will need to create child nodes that merge back to form a parent at a lower level, which I realize is more of a directed graph structure, but would like the tree to accomodate (i.e. notice that common id's between child nodes should merge). So basically a tree that divides like normal on the way from parents to children, but then also has the ability to bring those children nodes together to be parents (sort of an incestual relationship or something :)). Asks something similar - How to layout a non-tree hierarchy with D3 It sounds like I might be able to use hierarchical edge bundling in conjunction with the tree hierarchy layout, but I haven't seen that done. I might be a little off with that though.

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  • DrScheme versus mzscheme: treatment of definitions

    - by speciousfool
    One long term project I have is working through all the exercises of SICP. I noticed something a bit odd with the most recent exercise. I am testing a Huffman encoding tree. When I execute the following code in DrScheme I get the expected result: (a d a b b c a) However, if I execute this same code in mzscheme by calling (load "2.67.scm") or by running mzscheme -f 2.67.scm, it reports: symbols: expected symbols as arguments, given: (leaf D 1) My question is: why? Is it because mzscheme and drscheme use different rules for loading program definitions? The program code is below. ;; Define an encoding tree and a sample message ;; Use the decode procedure to decode the message, and give the result. (define (make-leaf symbol weight) (list 'leaf symbol weight)) (define (leaf? object) (eq? (car object) 'leaf)) (define (symbol-leaf x) (cadr x)) (define (weight-leaf x) (caddr x)) (define (make-code-tree left right) (list left right (append (symbols left) (symbols right)) (+ (weight left) (weight right)))) (define (left-branch tree) (car tree)) (define (right-branch tree) (cadr tree)) (define (symbols tree) (if (leaf? tree) (list (symbol-leaf tree)) (caddr tree))) (define (weight tree) (if (leaf? tree) (weight-leaf tree) (cadddr tree))) (define (decode bits tree) (define (decode-1 bits current-branch) (if (null? bits) '() (let ((next-branch (choose-branch (car bits) current-branch))) (if (leaf? next-branch) (cons (symbol-leaf next-branch) (decode-1 (cdr bits) tree)) (decode-1 (cdr bits) next-branch))))) (decode-1 bits tree)) (define (choose-branch bit branch) (cond ((= bit 0) (left-branch branch)) ((= bit 1) (right-branch branch)) (else (error "bad bit -- CHOOSE-BRANCH" bit)))) (define (test s-exp) (display s-exp) (newline)) (define sample-tree (make-code-tree (make-leaf 'A 4) (make-code-tree (make-leaf 'B 2) (make-code-tree (make-leaf 'D 1) (make-leaf 'C 1))))) (define sample-message '(0 1 1 0 0 1 0 1 0 1 1 1 0)) (test (decode sample-message sample-tree))

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  • Simple list traversal in C++

    - by anni15
    I have a code for simple list traversal. Could you please help me out to do this traversal more efficiently! mylist::traverse() { // this code traverses a list by index order of the elements (for int i=1; i<= thelist.size(); i++ ) /* find index numbers */ { int count=0; /* counter to find index */ Node * cursor; for ( cursor = head_ptr; cursor !=NULL ||count<i; cursor=cursor->link() ) { count++; } if ( cursor != NULL ) cout << “index: “ << i << “ value: “ << cursor->data() << endl; } }

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  • How to completely remove ldap and remove the directory tree

    - by rugbert
    so I followed this guide: https://help.ubuntu.com/11.04/serverguide/C/openldap-server.html to install and configure ldap but then I discoverd both phpLDAPadmin and Luma and have decided to rebuild my tree from scratch using one of those tools. However Im not sure how to completely remove LDAP now. I can remove it using apt-get, but if I attempt to reinstall it and login using phpLDAPadmin it seems that it's still looking for older authentication and gives me a credential error

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  • RecursiveIterator: used to explode tree structure, or only flatten?

    - by Stephen J. Fuhry
    There are tons of examples of using the RecursiveIterator to flatten a tree structure.. but what about using it to explode a tree structure? Is there an elegant way to use this, or some other SPL library to recursively build a tree (read: turn a flat array into array of arbitrary depth) given a table like this: SELECT id, parent_id, name FROM my_tree EDIT: You know how you can do this with Directories? $it = new RecursiveDirectoryIterator("/var/www/images"); foreach(new RecursiveIteratorIterator($it) as $file) { echo $file . PHP_EOL; } .. What if you could do something like this: $it = new RecursiveParentChildIterator($result_array); foreach(new RecursiveIteratorIterator($it) as $group) { echo $group->name . PHP_EOL; echo implode(PHP_EOL, $group->getChildren()) . PHP_EOL . PHP_EOL; } :END EDIT

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  • Python loop | "do-while" over a tree

    - by johannix
    Is there a more Pythonic way to put this loop together?: while True: children = tree.getChildren() if not children: break tree = children[0] UPDATE: I think this syntax is probably what I'm going to go with: while tree.getChildren(): tree = tree.getChildren()[0]

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  • traverse a binary decison tree using python?

    - by kaushik
    how to traverse a binary decision tree using python language. given a tree,i want know how can we travesre from root to required leaf the feature of the required leaf are given in an dictionary form assume and have to traverse from root to leaf answering the questions at each node with the details given in feature list.. the decision tree node has format ((question)(left tree)(right tree)) while traversing it should answer question at each node and an choose left or right and traverse till leaf?

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  • compass-rails 1.03 - TypeError: can't convert nil into String

    - by Romiko
    I am running: ruby 1.9.3p392 (2013-02-22) [i386-mingw32] compass-rails 1.0.3 I used the Windows RailsInstaller to install Ruby on Rails Gemfile group :assets do gem 'sass-rails', '~> 3.2.3' gem 'coffee-rails', '~> 3.2.1' gem 'compass-rails','~> 1.0.2' # See https://github.com/sstephenson/execjs#readme for more supported runtimes # gem 'therubyracer', :platforms => :ruby gem 'uglifier', '>= 1.0.3' end I am currently experiencing issues importing sprites. My sprites are in: assets/images/source in my _shared.scss file I have: //Sprites @import "./source/*.png"; $source-sprite-dimensions: true; In my application.scss I have: /* * This is a manifest file that'll be compiled into application.css, which will include all the files * listed below. * * Any CSS and SCSS file within this directory, lib/assets/stylesheets, vendor/assets/stylesheets, * or vendor/assets/stylesheets of plugins, if any, can be referenced here using a relative path. * * You're free to add application-wide styles to this file and they'll appear at the top of the * compiled file, but it's generally better to create a new file per style scope. * *= require_self */ @import "_shared.scss"; @import "baseline.scss"; @import "global.scss"; @import "normalize.scss"; @import "print.scss"; @import "desktop.scss"; @import "tablet.scss"; @import "home.css.scss"; I am also using rails server and not compass watcher. However when I browse to the page at localhost:3000/assets/application.css, I get the following error: body:before { font-weight: bold; content: "\000a TypeError: can't convert nil into String\000a (in c:\002f RangerRomOnRails\002f RangerRom\002f app\002f assets\002f stylesheets\002f desktop.scss)"; } body:after { content: "\000a C:\002f RailsInstaller\002f Ruby1.9.3\002f lib\002f ruby\002f gems\002f 1.9.1\002f gems\002f compass-0.12.2\002f lib\002f compass\002f sass_extensions\002f functions\002f image_size.rb:17:in `extname'"; } Here is the full stack trace: compass (0 .12.2) lib/compass/sass_extensions/functions/image_size.rb:17:in `extname' compass (0.12.2) lib/compass/sass_extensions/functions/image_size.rb:17:in `initialize' compass (0.12.2) lib/compass/sass_extensions/functions/image_size.rb:50:in `new' compass (0.12.2) lib/compass/sass_extensions/functions/image_size.rb:50:in `image_dimensions' compass (0.12.2) lib/compass/sass_extensions/functions/image_size.rb:4:in `image_width' sass (3.2.9) lib/sass/script/funcall.rb:112:in `_perform' sass (3.2.9) lib/sass/script/node.rb:40:in `perform' sass (3.2.9) lib/sass/tree/visitors/perform.rb:298:in `visit_prop' sass (3.2.9) lib/sass/tree/visitors/base.rb:37:in `visit' sass (3.2.9) lib/sass/tree/visitors/perform.rb:100:in `visit' sass (3.2.9) lib/sass/tree/visitors/base.rb:53:in `block in visit_children' sass (3.2.9) lib/sass/tree/visitors/base.rb:53:in `map' sass (3.2.9) lib/sass/tree/visitors/base.rb:53:in `visit_children' sass (3.2.9) lib/sass/tree/visitors/perform.rb:109:in `block in visit_children' sass (3.2.9) lib/sass/tree/visitors/perform.rb:121:in `with_environment' sass (3.2.9) lib/sass/tree/visitors/perform.rb:108:in `visit_children' sass (3.2.9) lib/sass/tree/visitors/base.rb:37:in `block in visit' sass (3.2.9) lib/sass/tree/visitors/perform.rb:320:in `visit_rule' sass (3.2.9) lib/sass/tree/visitors/base.rb:37:in `visit' sass (3.2.9) lib/sass/tree/visitors/perform.rb:100:in `visit' sass (3.2.9) lib/sass/tree/visitors/base.rb:53:in `block in visit_children' sass (3.2.9) lib/sass/tree/visitors/base.rb:53:in `map' sass (3.2.9) lib/sass/tree/visitors/base.rb:53:in `visit_children' sass (3.2.9) lib/sass/tree/visitors/perform.rb:109:in `block in visit_children' sass (3.2.9) lib/sass/tree/visitors/perform.rb:121:in `with_environment' sass (3.2.9) lib/sass/tree/visitors/perform.rb:108:in `visit_children' sass (3.2.9) lib/sass/tree/visitors/base.rb:37:in `block in visit' sass (3.2.9) lib/sass/tree/visitors/perform.rb:320:in `visit_rule' sass (3.2.9) lib/sass/tree/visitors/base.rb:37:in `visit' sass (3.2.9) lib/sass/tree/visitors/perform.rb:100:in `visit' sass (3.2.9) lib/sass/tree/visitors/base.rb:53:in `block in visit_children' sass (3.2.9) lib/sass/tree/visitors/base.rb:53:in `map' sass (3.2.9) lib/sass/tree/visitors/base.rb:53:in `visit_children' sass (3.2.9) lib/sass/tree/visitors/perform.rb:109:in `block in visit_children' sass (3.2.9) lib/sass/tree/visitors/perform.rb:121:in `with_environment' sass (3.2.9) lib/sass/tree/visitors/perform.rb:108:in `visit_children' sass (3.2.9) lib/sass/tree/visitors/base.rb:37:in `block in visit' sass (3.2.9) lib/sass/tree/visitors/perform.rb:362:in `visit_media' sass (3.2.9) lib/sass/tree/visitors/base.rb:37:in `visit' sass (3.2.9) lib/sass/tree/visitors/perform.rb:100:in `visit' sass (3.2.9) lib/sass/tree/visitors/base.rb:53:in `block in visit_children' sass (3.2.9) lib/sass/tree/visitors/base.rb:53:in `map' sass (3.2.9) lib/sass/tree/visitors/base.rb:53:in `visit_children' sass (3.2.9) lib/sass/tree/visitors/perform.rb:109:in `block in visit_children' sass (3.2.9) lib/sass/tree/visitors/perform.rb:121:in `with_environment' sass (3.2.9) lib/sass/tree/visitors/perform.rb:108:in `visit_children' sass (3.2.9) lib/sass/tree/visitors/base.rb:37:in `block in visit' sass (3.2.9) lib/sass/tree/visitors/perform.rb:128:in `visit_root' sass (3.2.9) lib/sass/tree/visitors/base.rb:37:in `visit' sass (3.2.9) lib/sass/tree/visitors/perform.rb:100:in `visit' sass (3.2.9) lib/sass/tree/visitors/perform.rb:7:in `visit' sass (3.2.9) lib/sass/tree/root_node.rb:20:in `render' sass (3.2.9) lib/sass/engine.rb:315:in `_render' sass (3.2.9) lib/sass/engine.rb:262:in `render' sass-rails (3.2.6) lib/sass/rails/template_handlers.rb:106:in `evaluate' tilt (1.4.1) lib/tilt/template.rb:103:in `render' sprockets (2.2.2) lib/sprockets/context.rb:193:in `block in evaluate' sprockets (2.2.2) lib/sprockets/context.rb:190:in `each' sprockets (2.2.2) lib/sprockets/context.rb:190:in `evaluate' sprockets (2.2.2) lib/sprockets/processed_asset.rb:12:in `initialize' sprockets (2.2.2) lib/sprockets/base.rb:249:in `new' sprockets (2.2.2) lib/sprockets/base.rb:249:in `block in build_asset' sprockets (2.2.2) lib/sprockets/base.rb:270:in `circular_call_protection' sprockets (2.2.2) lib/sprockets/base.rb:248:in `build_asset' sprockets (2.2.2) lib/sprockets/index.rb:93:in `block in build_asset' sprockets (2.2.2) lib/sprockets/caching.rb:19:in `cache_asset' sprockets (2.2.2) lib/sprockets/index.rb:92:in `build_asset' sprockets (2.2.2) lib/sprockets/base.rb:169:in `find_asset' sprockets (2.2.2) lib/sprockets/index.rb:60:in `find_asset' sprockets (2.2.2) lib/sprockets/processed_asset.rb:111:in `block in resolve_dependencies' sprockets (2.2.2) lib/sprockets/processed_asset.rb:105:in `each' sprockets (2.2.2) lib/sprockets/processed_asset.rb:105:in `resolve_dependencies' sprockets (2.2.2) lib/sprockets/processed_asset.rb:97:in `build_required_assets' sprockets (2.2.2) lib/sprockets/processed_asset.rb:16:in `initialize' sprockets (2.2.2) lib/sprockets/base.rb:249:in `new' sprockets (2.2.2) lib/sprockets/base.rb:249:in `block in build_asset' sprockets (2.2.2) lib/sprockets/base.rb:270:in `circular_call_protection' sprockets (2.2.2) lib/sprockets/base.rb:248:in `build_asset' sprockets (2.2.2) lib/sprockets/index.rb:93:in `block in build_asset' sprockets (2.2.2) lib/sprockets/caching.rb:19:in `cache_asset' sprockets (2.2.2) lib/sprockets/index.rb:92:in `build_asset' sprockets (2.2.2) lib/sprockets/base.rb:169:in `find_asset' sprockets (2.2.2) lib/sprockets/index.rb:60:in `find_asset' sprockets (2.2.2) lib/sprockets/bundled_asset.rb:38:in `init_with' sprockets (2.2.2) lib/sprockets/asset.rb:24:in `from_hash' sprockets (2.2.2) lib/sprockets/caching.rb:15:in `cache_asset' sprockets (2.2.2) lib/sprockets/index.rb:92:in `build_asset' sprockets (2.2.2) lib/sprockets/base.rb:169:in `find_asset' sprockets (2.2.2) lib/sprockets/index.rb:60:in `find_asset' sprockets (2.2.2) lib/sprockets/environment.rb:78:in `find_asset' sprockets (2.2.2) lib/sprockets/base.rb:177:in `[]' actionpack (3.2.13) lib/sprockets/helpers/rails_helper.rb:126:in `asset_for' actionpack (3.2.13) lib/sprockets/helpers/rails_helper.rb:44:in `block in stylesheet_link_tag' actionpack (3.2.13) lib/sprockets/helpers/rails_helper.rb:43:in `collect' actionpack (3.2.13) lib/sprockets/helpers/rails_helper.rb:43:in `stylesheet_link_tag' app/views/layouts/application.html.erb:16:in `_app_views_layouts_application_html_erb___824639613_33845076' actionpack (3.2.13) lib/action_view/template.rb:145:in `block in render' activesupport (3.2.13) lib/active_support/notifications.rb:125:in `instrument' actionpack (3.2.13) lib/action_view/template.rb:143:in `render' actionpack (3.2.13) lib/action_view/renderer/template_renderer.rb:59:in `render_with_layout' actionpack (3.2.13) lib/action_view/renderer/template_renderer.rb:45:in `render_template' actionpack (3.2.13) lib/action_view/renderer/template_renderer.rb:18:in `render' actionpack (3.2.13) lib/action_view/renderer/renderer.rb:36:in `render_template' actionpack (3.2.13) lib/action_view/renderer/renderer.rb:17:in `render' actionpack (3.2.13) lib/abstract_controller/rendering.rb:110:in `_render_template' actionpack (3.2.13) lib/action_controller/metal/streaming.rb:225:in `_render_template' actionpack (3.2.13) lib/abstract_controller/rendering.rb:103:in `render_to_body' actionpack (3.2.13) lib/action_controller/metal/renderers.rb:28:in `render_to_body' actionpack (3.2.13) lib/action_controller/metal/compatibility.rb:50:in `render_to_body' actionpack (3.2.13) lib/abstract_controller/rendering.rb:88:in `render' actionpack (3.2.13) lib/action_controller/metal/rendering.rb:16:in `render' actionpack (3.2.13) lib/action_controller/metal/instrumentation.rb:40:in `block (2 levels) in render' activesupport (3.2.13) lib/active_support/core_ext/benchmark.rb:5:in `block in ms' C:/RailsInstaller/Ruby1.9.3/lib/ruby/1.9.1/benchmark.rb:295:in `realtime' activesupport (3.2.13) lib/active_support/core_ext/benchmark.rb:5:in `ms' actionpack (3.2.13) lib/action_controller/metal/instrumentation.rb:40:in `block in render' actionpack (3.2.13) lib/action_controller/metal/instrumentation.rb:83:in `cleanup_view_runtime' activerecord (3.2.13) lib/active_record/railties/controller_runtime.rb:24:in `cleanup_view_runtime' actionpack (3.2.13) lib/action_controller/metal/instrumentation.rb:39:in `render' actionpack (3.2.13) lib/action_controller/metal/implicit_render.rb:10:in `default_render' actionpack (3.2.13) lib/action_controller/metal/implicit_render.rb:5:in `send_action' actionpack (3.2.13) lib/abstract_controller/base.rb:167:in `process_action' actionpack (3.2.13) lib/action_controller/metal/rendering.rb:10:in `process_action' actionpack (3.2.13) lib/abstract_controller/callbacks.rb:18:in `block in process_action' activesupport (3.2.13) lib/active_support/callbacks.rb:414:in `_run__956028316__process_action__416811168__callbacks' activesupport (3.2.13) lib/active_support/callbacks.rb:405:in `__run_callback' activesupport (3.2.13) lib/active_support/callbacks.rb:385:in `_run_process_action_callbacks' activesupport (3.2.13) lib/active_support/callbacks.rb:81:in `run_callbacks' actionpack (3.2.13) lib/abstract_controller/callbacks.rb:17:in `process_action' actionpack (3.2.13) lib/action_controller/metal/rescue.rb:29:in `process_action' actionpack (3.2.13) lib/action_controller/metal/instrumentation.rb:30:in `block in process_action' activesupport (3.2.13) lib/active_support/notifications.rb:123:in `block in instrument' activesupport (3.2.13) lib/active_support/notifications/instrumenter.rb:20:in `instrument' activesupport (3.2.13) lib/active_support/notifications.rb:123:in `instrument' actionpack (3.2.13) lib/action_controller/metal/instrumentation.rb:29:in `process_action' actionpack (3.2.13) lib/action_controller/metal/params_wrapper.rb:207:in `process_action' activerecord (3.2.13) lib/active_record/railties/controller_runtime.rb:18:in `process_action' actionpack (3.2.13) lib/abstract_controller/base.rb:121:in `process' actionpack (3.2.13) lib/abstract_controller/rendering.rb:45:in `process' actionpack (3.2.13) lib/action_controller/metal.rb:203:in `dispatch' actionpack (3.2.13) lib/action_controller/metal/rack_delegation.rb:14:in `dispatch' actionpack (3.2.13) lib/action_controller/metal.rb:246:in `block in action' actionpack (3.2.13) lib/action_dispatch/routing/route_set.rb:73:in `call' actionpack (3.2.13) lib/action_dispatch/routing/route_set.rb:73:in `dispatch' actionpack (3.2.13) lib/action_dispatch/routing/route_set.rb:36:in `call' journey (1.0.4) lib/journey/router.rb:68:in `block in call' journey (1.0.4) lib/journey/router.rb:56:in `each' journey (1.0.4) lib/journey/router.rb:56:in `call' actionpack (3.2.13) lib/action_dispatch/routing/route_set.rb:612:in `call' actionpack (3.2.13) lib/action_dispatch/middleware/best_standards_support.rb:17:in `call' rack (1.4.5) lib/rack/etag.rb:23:in `call' rack (1.4.5) lib/rack/conditionalget.rb:25:in `call' actionpack (3.2.13) lib/action_dispatch/middleware/head.rb:14:in `call' actionpack (3.2.13) lib/action_dispatch/middleware/params_parser.rb:21:in `call' actionpack (3.2.13) lib/action_dispatch/middleware/flash.rb:242:in `call' rack (1.4.5) lib/rack/session/abstract/id.rb:210:in `context' rack (1.4.5) lib/rack/session/abstract/id.rb:205:in `call' actionpack (3.2.13) lib/action_dispatch/middleware/cookies.rb:341:in `call' activerecord (3.2.13) lib/active_record/query_cache.rb:64:in `call' activerecord (3.2.13) lib/active_record/connection_adapters/abstract/connection_pool.rb:479:in `call' actionpack (3.2.13) lib/action_dispatch/middleware/callbacks.rb:28:in `block in call' activesupport (3.2.13) lib/active_support/callbacks.rb:405:in `_run__360878605__call__248365880__callbacks' activesupport (3.2.13) lib/active_support/callbacks.rb:405:in `__run_callback' activesupport (3.2.13) lib/active_support/callbacks.rb:385:in `_run_call_callbacks' activesupport (3.2.13) lib/active_support/callbacks.rb:81:in `run_callbacks' actionpack (3.2.13) lib/action_dispatch/middleware/callbacks.rb:27:in `call' actionpack (3.2.13) lib/action_dispatch/middleware/reloader.rb:65:in `call' actionpack (3.2.13) lib/action_dispatch/middleware/remote_ip.rb:31:in `call' actionpack (3.2.13) lib/action_dispatch/middleware/debug_exceptions.rb:16:in `call' actionpack (3.2.13) lib/action_dispatch/middleware/show_exceptions.rb:56:in `call' railties (3.2.13) lib/rails/rack/logger.rb:32:in `call_app' railties (3.2.13) lib/rails/rack/logger.rb:16:in `block in call' activesupport (3.2.13) lib/active_support/tagged_logging.rb:22:in `tagged' railties (3.2.13) lib/rails/rack/logger.rb:16:in `call' actionpack (3.2.13) lib/action_dispatch/middleware/request_id.rb:22:in `call' rack (1.4.5) lib/rack/methodoverride.rb:21:in `call' rack (1.4.5) lib/rack/runtime.rb:17:in `call' activesupport (3.2.13) lib/active_support/cache/strategy/local_cache.rb:72:in `call' rack (1.4.5) lib/rack/lock.rb:15:in `call' actionpack (3.2.13) lib/action_dispatch/middleware/static.rb:63:in `call' railties (3.2.13) lib/rails/engine.rb:479:in `call' railties (3.2.13) lib/rails/application.rb:223:in `call' rack (1.4.5) lib/rack/content_length.rb:14:in `call' railties (3.2.13) lib/rails/rack/log_tailer.rb:17:in `call' rack (1.4.5) lib/rack/handler/webrick.rb:59:in `service' C:/RailsInstaller/Ruby1.9.3/lib/ruby/1.9.1/webrick/httpserver.rb:138:in `service' C:/RailsInstaller/Ruby1.9.3/lib/ruby/1.9.1/webrick/httpserver.rb:94:in `run' C:/RailsInstaller/Ruby1.9.3/lib/ruby/1.9.1/webrick/server.rb:191:in `block in start_thread'

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  • How to display a hierarchical skill tree in php

    - by user3587554
    If I have skill data set up in a tree format (where earlier skills are prerequisites for later ones), how would I display it as a tree, using php? The parent would be on top and have 3 children. Each of these children can then have one more child so its parent would be directly above it. I'm having trouble figuring out how to add the root element in the middle of the top div, and the child of the children below each child of the root. I'm not looking for code, but an explanation of how to do it. My data in array form is this: Data: Array ( [1] => Array ( [id] => 1 [title] => Jutsu [description] => Skill that makes you awesomer at using ninjutsu [tiers] => 1 [prereq] => [image] => images/skills/jutsu.png [children] => Array ( [2] => Array ( [id] => 2 [title] => fireball [description] => Increase your damage with fire jutsu and weapons [tiers] => 5 [prereq] => 1 [image] => images/skills/fireball.png [children] => Array ( [5] => Array ( [id] => 5 [title] => pin point [description] => Increases jutsu accuracy [tiers] => 5 [prereq] => 2 [image] => images/skills/pinpoint.png ) ) ) [3] => Array ( [id] => 3 [title] => synergy [description] => Reduce the amount of chakra needed to use ninjutsu [tiers] => 1 [prereq] => 1 [image] => images/skills/synergy.png ) [4] => Array ( [id] => 4 [title] => ebb & flow [description] => Increase the damage of water jutsu, water weapons, and reduce the damage of jutsu and weapons that use water element [tiers] => 5 [prereq] => 1 [image] => images/skills/ebbandflow.png [children] => Array ( [6] => Array ( [id] => 6 [title] => IQ [description] => Decrease the time it takes to learn a jutsu [tiers] => 5 [prereq] => 4 [image] => images/skills/iq.png ) ) ) ) ) ) An example would be this demo image minus the hover stuff.

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  • Finding most Important Node(s) in a Directed Graph

    - by Srikar Appal
    I have a large (˜ 20 million nodes) directed Graph with in-edges & out-edges. I want to figure out which parts of of the graph deserve the most attention. Often most of the graph is boring, or at least it is already well understood. The way I am defining "attention" is by the concept of "connectedness" i.e. How can i find the most connected node(s) in the graph? In what follows, One can assume that nodes by themselves have no score, the edges have no weight & they are either connected or not. This website suggest some pretty complicated procedures like n-dimensional space, Eigen Vectors, graph centrality concepts, pageRank etc. Is this problem that complex? Can I not do a simple Breadth-First Traversal of the entire graph where at each node I figure out a way to find the number of in-edges. The node with most in-edges is the most important node in the graph. Am I missing something here?

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  • Tic-Tac-Toe AI: How to Make the Tree?

    - by cam
    I'm having a huge block trying to understand "trees" while making a Tic-Tac-Toe bot. I understand the concept, but I can't figure out to implement them. Can someone show me an example of how a tree should be generated for such a case? Or a good tutorial on generating trees? I guess the hard part is generating partial trees. I know how to implement generating a whole tree, but not parts of it.

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  • Closure Tables - Is this enough data to display a tree view?

    - by James Pitt
    Here is the table I have created by testing the closure table method. | id | parentId | childId | hops | | | | | 270 | 6 | 6 | 0 | 271 | 7 | 7 | 0 | 272 | 8 | 8 | 0 | 273 | 9 | 9 | 0 | 276 | 10 | 10 | 0 | 281 | 9 | 10 | 1 | 282 | 7 | 9 | 1 | 283 | 7 | 10 | 2 | 285 | 7 | 8 | 1 | 286 | 6 | 7 | 1 | 287 | 6 | 9 | 2 | 288 | 6 | 10 | 3 | 289 | 6 | 8 | 2 | 293 | 6 | 9 | 1 | 294 | 6 | 10 | 2 I am trying to create a simple tree of this using PHP. There does not seem to be enough data to create the table. For example, when I look purely at parentId = 6: -Part 6 -Part 7 - ? - ? -Part 9 - ? - ? We know that parts 8 and 10 exists below Part 7 or 9, but not which. We know that part 10 exists at both 3 and 4 nodes deep but where? If I look at other data in the table it is possible to tell it should be: - Part 6 - Part 7 - Part 9 - Part 10 - Part 9 - Part 10 I thought one of the benefits of closure tables was there was no need for recursive queries? Could you help explain what I am doing wrong? EDIT: For clarification, this is a mapping table. There is another table called "parts" which has a column called part_id that correlates to both the parentId and childId columns in the "closure" table. The "id" column in the table above (closure) is just for the purposes of maintaining a primary key. It is not really necessary. The methods I have used to create this closure table is described in the following article: http://dirtsimple.org/2010/11/simplest-way-to-do-tree-based-queries.html EDIT2: It can have two and three hops. I will explain easier by assigning names to the items. Part 6 = Bicycle Part 7 = Gears Part 8 = Chain Part 9 = Bolt Part 10 = Nut Nut is part of Bolt. The Bolt and Nut combo exists directly within Bicycle and within Gears which is part of Bicycle. In relation to what method to use I have looked at Adjacency, Edges, Enum Paths, Closures, DAGS(networks) and the Nested Set Model. I am still trying to work out what is what, but this is an extremely complex component database where there are multiple parents and any modification to a sub-tree must propogate through the other trees. More importantly there will be insertions, deletions and tree views that I wish to avoid recursion during general use, even at the cost of database space and query time during entry.

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  • How can I construct this file tree based on what files the user is allowed to view?

    - by robert
    I have an array of files that looks like this: Array ( [0] => Array ( [type] => folder [path] => RootFolder ) [1] => Array ( [type] => file [path] => RootFolder\error.log ) [2] => Array ( [type] => folder [path] => RootFolder\test ) [3] => Array ( [type] => file [path] => RootFolder\test\asd.txt ) [4] => Array ( [type] => folder [path] => RootFolder\test\sd ) [5] => Array ( [type] => file [path] => RootFolder\test\sd\testing.txt ) ) I parse this array and create a tree like view based on the depth of the files ('/' count). It looks like this: RootFolder - error.log - test - asd.txt - sd - testing.txt What I have now is an array of filepaths the user is allowed to view. I need to take this array into account when constructing the above tree. That array looks like this: Array ( [0] => Array ( [filePath] => RootFolder\test\sd ) [1] => Array ( [filePath] => RootFolder\error.log ) ) It would be easy to do a if in_array($path, $allowed) but that won't give me the tree. Just a list of files... Another part I'm stumped on is this requirement: If the user has access to view the folder test, they then have access to all children of that folder. My idea was to simply parse the filepaths. For example, I'd confirm that RootFolder\test\sd was a directory and then create a tree based on the '/' count. Like I was doing earlier. Then, since this is a directory, I'd pull out all files within this directory and show them to the user. However, I'm having trouble converting this to working code... Any ideas?

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  • Ubuntu Touch porting: bad file tree

    - by fcole90
    I'm trying to port ubuntu touch to Samsung Galaxy S Plus but I'm finding it really difficult. The problems at first were to find a good CM rom as base, because this device is not officially supported by CM. Currently I'm using EhndroixIII but now I'm founding a lot of problems with the porting guide. In particular my file tree seems totally different from the one of the guide. For example, there is no device folder. What can I do to solve? Should I create those files? My repository is https://github.com/fcole90/utouch-sgsp.git

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  • How to code Umbraco XSLT to retrieve Nodes from unrelated tree

    - by Phil.Wheeler
    I have an Umbraco site for personal use that I want to also use as a blog. I'm trying to put together the XSLT to grab the top three posts from the nodes in the Blog tree (node id = 1063) and display these on a tab page that is incorporated into the front page. The following image illustrates the node hierarchy: With my extremely limited appreciation of XSLT, I'm unable to grab the node ID of the "Blog" id and take the 3 pages below that to display in the "Top Posts" part of my site which is found under the "Frontpage Tabs" node. All the examples I find work with the "current page", which is typically the top-level node, "Personal Site". How should I accomplish this?

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  • How to represent a tree structure in NoSQL

    - by Vlad Nicula
    I'm new to NoSQL and have been playing around with a personal project on the MEAN stack (Mongo ExpressJs AngularJs NodeJs). I'm building a document editor of sorts that manages nodes of data. Each document is actually a tree. I have a CRUD api for documents, to create new trees and a CRUD api for nodes in a given document. Right now the documents are represented as a collection that holds everything, including nodes. The children parent relationship is done by ids. So the nodes are an map by id, and each node has references to what nodes are their children. I chose this "flat" approach because it is easier to get a node by id from a document. Being used to having a relation table between nodes and documents, a relation table between nodes and children nodes I find it a bit weird that I have to save the entire "nodes" map each time I update a node. Is there a better way to represent such a data type in NoSQL?

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  • What is the name of this tree?

    - by Daniel
    It has a single root and each node has 0..N ordered sub-nodes . The keys represent a distinct set of paths. Two trees can only be merged if they share a common root. It needs to support, at minimum: insert, merge, enumerate paths. For this tree: The +-------+----------------+ | | | cat cow dog + +--------+ + | | | | drinks jumps moos barks + | milk the paths would be: The cat drinks milk The cow jumps The cow moos The dog barks It's a bit like a trie. What is it?

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  • Tree position terminology/naming

    - by wst
    This is a naming things question. I am processing trees (XML documents), and there are often special rules applied to nodes based on structure. It's been very difficult coming up with concise naming conventions for some cases, namely for nodes in the first position among their siblings, along with some recursive relationship: Given an arbitrary node, I want to describe its first child, and then that node's first child, and so on recursively. Given another arbitrary node, I want to describe its parent if the parent is first among its siblings, and that parent's parent if it's first, and so on recursively. Is there existing terminology to describe these tree positions? How would you name a variable or function that captures one of these cases so that it's intuitive to an unfamiliar developer trying to understand an algorithm?

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  • ADT-like polymorphism in Java (without altering class)

    - by ffriend
    In Haskell I can define following data type: data Tree = Empty | Leaf Int | Node Tree Tree and then write polymorphic function like this: depth :: Tree -> Int depth Empty = 0 depth (Leaf n) = 1 depth (Node l r) = 1 + max (depth l) (depth r) In Java I can emulate algebraic data types with interfaces: interface Tree {} class Empty implements Tree {} class Leaf implements Tree { int n; } class Node implements Tree { Tree l; Tree r; } But if I try to use Haskell-like polymorphism, I get an error: int depth(Empty node) { return 0; } int depth(Leaf node) { return 1; } int depth(Node node) { return 1 + Math.max(depth(node.l), depth(node.r)); // ERROR: Cannot resolve method 'depth(Tree)' } Correct way to overcome this is to put method depth() to each class. But what if I don't want to put it there? For example, method depth() may be not directly related to Tree and adding it to class would break business logic. Or, even worse, Tree may be written in 3rd party library that I don't have access to. In this case, what is the simplest way to implement ADT-like polymorpism? Just in case, for the moment I'm using following syntax, which is obviously ill-favored: int depth(Tree tree) { if (tree instanceof Empty) depth((Empty)tree) if (tree instanceof Leaf) depth((Leaf)tree); if (tree instanceof Node) depth((Node)tree); else throw new RuntimeException("Don't know how to find depth of " + tree.getClass()); }

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  • traversal of multiple separate web services in a ring network

    - by qkrsppopcmpt
    I am facing a design problem, here is some basic requirement: Aggregator 1. Separate service for blog,video,images and associations. 2. Each of the service should be completely separate, that means they run on separate tomcat. 3. And each aggregator must be able to query local database and other aggregators 4. Traversal of services must be asynchronous using a ring network. For example, we have a ring like ws1-ws2-ws3-ws4-ws1. Each node represents one type of one aggregator. The traveral goes in this way: the query from ws1 to ws2, and ws1 is waiting for the response from ws2 asynchronously; ws2 to ws3, also ws2 wait for ws3 asynchronously. If ws3 has the data, reply to ws2 then to ws1, then reply. However if ws3 goes away, the traversal should go back to ws2, then to ws1, then go to ws4, then go to ws3 again. then tells ws4 since ws3 fails. The required technology is axis2 and tomcat 6. Does anybody have any clue about it? If it is clear, I can clarify the question more clearly. Thanks very much.

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  • Simple Fundamental Algorithm Question, binary tree traversal

    - by Ben
    I'm trying to explain to non-computer science major student with many questions. (1)What traverses tree? Is it just logic or actual on off switch generates 1s and 0s traveling the circuit board? where is this tree and node exists CPU/Memory in between? (2)If it is 1s and 0s HOW the circuits understand the line for example p=p.getLeft(); I said search the google or wiki.

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