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  • Two windows fullscreen on two different screen.

    - by sirithang
    Hi! I'm actually working on an app to display an image onto a Dome. The dome projection system is constitued of two projector and a pc running a GentoO Linux and KDE, with nvidia TwinView system. Since here i've used SDL to display a fullscreen windows, and it display my app onto the two screen. But i just figured that i need to project two different images, one on each projector. That's why i search for a solution to display a fullscreen window on the first screen (projector) and another on the second. But SDL fullscreen just extend the window to the two screens. I can use any librairie (since it light and free, as i will wrap it into my small "API"), or change display setting. BTW it would be nice to have openGL support, since SDL manage only one window ^^"

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  • [C++]Two windows fullscreen on two different screen.

    - by sirithang
    Hi! I'm actually working on an app to display an image onto a Dome. The dome projection system is constitued of two projector and a pc running a GentoO Linux and KDE, with nvidia TwinView system. Since here i've used SDL to display a fullscreen windows, and it display my app onto the two screen. But i just figured that i need to project two different images, one on each projector. That's why i search for a solution to display a fullscreen window on the first screen (projector) and another on the second. But SDL fullscreen just extend the window to the two screens. I can use any librairie (since it light and free, as i will wrap it into my small "API"), or change display setting. BTW it would be nice to have openGL support, since SDL manage only one window ^^"

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  • Two-Hop SSH connection with two separate public keys

    - by yigit
    We have the following ssh hop setup: localhost -> hub -> server hubuser@hub accepts the public key for localuser@localhost. serveruser@server accepts the public key for hubuser@hub. So we are issuing ssh -t hubuser@hub ssh serveruser@server for connecting to server. The problem with this setup is we can not scp directly to the server. I tried creating .ssh/config file like this: Host server user serveruser port 22 hostname server ProxyCommand ssh -q hubuser@hub 'nc %h %p' But I am not able to connect (yigit is localuser): $ ssh serveruser@server -v OpenSSH_6.1p1, OpenSSL 1.0.1c 10 May 2012 debug1: Reading configuration data /home/yigit/.ssh/config debug1: /home/yigit/.ssh/config line 19: Applying options for server debug1: Reading configuration data /etc/ssh/ssh_config debug1: Executing proxy command: exec ssh -q hubuser@hub 'nc server 22' debug1: permanently_drop_suid: 1000 debug1: identity file /home/yigit/.ssh/id_rsa type 1000 debug1: identity file /home/yigit/.ssh/id_rsa-cert type -1 debug1: identity file /home/yigit/.ssh/id_dsa type -1 debug1: identity file /home/yigit/.ssh/id_dsa-cert type -1 debug1: identity file /home/yigit/.ssh/id_ecdsa type -1 debug1: identity file /home/yigit/.ssh/id_ecdsa-cert type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.9p1 Debian-5ubuntu1 debug1: match: OpenSSH_5.9p1 Debian-5ubuntu1 pat OpenSSH_5* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_6.1 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr hmac-md5 none debug1: kex: client->server aes128-ctr hmac-md5 none debug1: sending SSH2_MSG_KEX_ECDH_INIT debug1: expecting SSH2_MSG_KEX_ECDH_REPLY debug1: Server host key: ECDSA cb:ee:1f:78:82:1e:b4:39:c6:67:6f:4d:b4:01:f2:9f debug1: Host 'server' is known and matches the ECDSA host key. debug1: Found key in /home/yigit/.ssh/known_hosts:33 debug1: ssh_ecdsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: Roaming not allowed by server debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey debug1: Next authentication method: publickey debug1: Offering RSA public key: /home/yigit/.ssh/id_rsa debug1: Authentications that can continue: publickey debug1: Trying private key: /home/yigit/.ssh/id_dsa debug1: Trying private key: /home/yigit/.ssh/id_ecdsa debug1: No more authentication methods to try. Permission denied (publickey). Notice that it is trying to use the public key localuser@localhost for authenticating on server and fails since it is not the right one. Is it possible to modify the ProxyCommand so that the key for hubuser@hub is used for authenticating on server?

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  • Two Persistence Units, Two entityManagerFactory(s), SPring, JPA, Hibernate

    - by sebajb
    I am using Two entityManagerFactory{1,2} based on two persistence units, autowired through spring, hibernate, with resource local. My DaoImpls are configured with the PersistenceUnit(unitName='...') according to the unit needed. I was under the impression that using them with the unitName specified would allow me to use x number of PUs without problem but I still get: expected single matching bean but found two: [emf1, emf2]. Am I missing some other configuration?

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  • can I connect two modems and comunicate on two side

    - by GongT
    I just wondering how modems work. I know the process of "modulation" and "demodulation". So I wanto know is "demodulation" are simple revese of "modulation" in real world. The PC can got an IP address when connect as type 1 What will happen when I connect them like type 2? type 1 : [PC] ================= [router] type 2 : [PC] === [m] ------- [m] === [router] [m] : modem(exactly same) === : Ethernet cable --- : DSL cable (phone line, maybe optical fiber, or something else?) ISP has a large number of model, Is them same thing as the one in my home(but with diffrent size/speed/price...etc)? Or it's completely different thing?

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  • (VB.NET + WPF) Drag + Drop (to allow user sorting) of stackpanel elements within a Scrollviewer?

    - by Matt H.
    I have good model (I think!) for how to allow a user to drag an element in a stackpanel and reposition it to another location within the stackpanel. However, my Stackpanel is placed within a ScrollViewer, like this (generalized): <ScrollViewer> <StackPanel> ....First item ....Second item ....Third item ....Etc. </StackPanel> <ScrollViewer> Here is the problem, I wish to simulate the functionality of programs like word, where if I am dragging selected content (or an object) outside the viewable area, the window will scroll in the direction of the mouse to see more places to drop my nifty little object. ...i.e. If I move the mouse to the top of my ScrollViewer while dragging a stackpanel's contents, I want the scrollviewer to slowly move up so I can see more locations to drop my content. Any suggestions? If you can help me solve this, you will be a godsend!

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  • How to create a controllable flip effect (flip as far (and fast) as you drag) of an UIView

    - by allisone
    I have a card (a flashcard you could say) What I can do: On fingersweeping over the flashcard the card gets turned. It's happening by detecting touchesBegan and touchesMoved and then I do stuff like [UIView beginAnimations:@"View Flip" context:nil]; [UIView setAnimationDuration:0.5]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; if (left) { [UIView setAnimationTransition: UIViewAnimationTransitionFlipFromLeft forView:self.flashCardView cache:YES]; }else{ [UIView setAnimationTransition: UIViewAnimationTransitionFlipFromRight forView:self.flashCardView cache:YES]; } What I can't do (but want to): I want to somehow drag the flip. Imagine this, you have a flashcard and you think you know the answer, you start flipping the card around because you want to see if you are correct, but then... no stop... you hesitate, turn back the card to the way it was, rethink, get the real answer and then finally flip to see that you were right to hesitate. Now I only have: once you start flipping, you can't stop it.

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  • Flash: Correctly handling click-and-drag outside the browser?

    - by David Wolever
    What's the correct way to detect, from Flash, when someone has started a drag within the browser (eg, a MOUSE_DOWN event), dragged the mouse outside the browser window, released the button, then moved the mouse back over the browser? For example (assuming StackOverflow was a Flash application): I've tried the "obvious" thing, checking event.buttonDown in the MOUSE_MOVE handler, but even though the mouse button is up, event.buttonDown is true in step 2 (above). So, is there any other way to check the "real" status of the mouse button? Or any other way to handle this situation?

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  • JavaScript Drag and Drop Grid With Elements of Different Sizes.

    - by Paul67
    I need to be able to drag and drop boxes of differing dimensions on the same grid. JQuery UI seems to offer 80% of what I'm after particularly the sortable grid the have on their demo page. The only problem is that this grid only works with boxes of identical dimensions. My requirement is to be able to have the same functionality but with boxes that are sized as multiples of the base unit. For example - let's say the standard box size is 300x300px I would also like the opportunity to show on the same grid a 300x600px and a 600x600px box. There's no requirement to display boxes that are not multiples of the dimensions of the smallest box size.

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  • In python, how do I drag and drop 1 or more files onto my script as arguments with absolute path? (f

    - by chromejs10
    I am writing a simple Python script with no GUI. I want to be able to drag and drop multiple files onto my python script and have access to their absolute paths inside of the script. How do I do this in Mac, Linux, and windows? For times sake, just Mac will be fine for now. I've googled this question and only found one related one but it was too confusing. I am currently running Mac OS X Snow Leopard. Any help is much appreciated. Thanks!

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  • HTML5 drag & drop: The dragged element content is missing in Webkit browsers.

    - by Cibernox
    I'm trying to implement something similar to a cart where you can drop items from a list. This items (<li> elements) has some elements inside (divs, span, and that stuff). The drag and drop itself works great. But the dragged element's image doesn't show its content in Webkit browsers. My list element has a border an a background color. In Firefox, the image is the whole item. In Webkit browsers, only the dragged element without content. I see the background and border, but without text inside. I tried to make a copy of the element and force it to be the image, but doesn't work. var dt = ev.originalEvent.dataTransfer; dt.setDragImage( $(ev.target).clone()[0], 0, 0); I have a simplified example that exhibit the same behavior: http://jsfiddle.net/ksnJf/1/

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  • Ruby Drag-n-Drop IDE and Ruby programming related

    - by RPK
    I am writing a small desktop GUI application using Ruby and Gtk2. I am using RubyMine 3 on Linux (Fedora). I created a simple class to create a Gtk Window but now I feel it takes more time to just keep adding code for a Button, Drop Down and TextBox etc. I need to write even more code if the DropDown needs to be populated at run-time. Is there any Ruby Gtk IDE which supports adding Controls with simple drag-n-drop? At least I can focus on the business logic instead of just defining position and sizes of controls. One more question. I subscribed to Ruby-Forum mailing list but it is often flooded with Spam. Which is the official Ruby forum? Recently NetBeans has withdrawn support for Ruby. Is it worth to learn Ruby seriously and use it in commercial environment or not?

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  • I can't get click and drag to work with my Wacom Bamboo P&T

    - by Magnus Hoff
    I get my Wacom Bamboo Pen & Touch apparently working (By using Martin Owens' PPA), but whenever I try to click and drag something -- for example to move a window -- it will only register as a click. In other words: The "button up" event is generated right after the "button down" event no matter how long I hold it in. This is the same whether I use the tip of the pen, the buttons on the pen or the buttons on the pad. However: Clicking and dragging works perfectly in the login-screen, both before logging in for the first time and after logging out.

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  • Expérience HTML5 : Drag & Drop de dossiers, Chrome 21 apporte une solution à l'API

    Développez un système d'upload de fichiers et dossiers similaire à l'explorateur Windows Grâce aux nouvelles API apparues avec HTML5 il est d'ores et déjà possible de créer un système d'upload de fichiers et de dossiers reprenant le fonctionnement de l'explorateur Windows ou du Finder d'OS X. Malgré une bonne compatibilité pour la fonction de Drag & Drop, le cas d'un dossier reste problématique. En effet, lorsqu'un utilisateur veut mettre en ligne un dossier en le faisant glisser à l'endroit prévu, il s'attend à ce que le dossier et tout son contenu (sous-dossiers, fichiers) soient mis en ligne. Or jusqu'à présent ...

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  • Drag and Drop Team Selection

    - by davidjwest
    I have a Fantasy F1 Website, currently users select their teams using dropdown menus. It works OK but isn't as user friendly as I would like. I would like to implement a drag and drop type of system, there's jQuery code out there that would go part of the way to allowing me to do this: http://jqueryui.com/demos/draggable/ But I am not sure about how to integrate that into PHP and MySQL, my jQuery skills are limited! I'd also need to stop them spending more than a certain amount of money, each driver has a value and the teams can only spend a certain amount of money. There's also limits for example you can only pick a driver once, but you can have three different drivers. Finally, how would you decide that the user had picked their team, I don't want a submit button as that kind of defeats the object of the exercise! Thanks for any advice, I don't expect anyone to write the code for me but some pointers would be greatly appreciated.

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  • How to create a "Shell IDList Array" to support drag-and-drop of virtual files from C# to Windows Ex

    - by JustABill
    I started trying to implement drag-and-drop of virtual files (from a C# 4/WPF app) with this codeplex tutorial. After spending some time trying to figure out a DV_E_FORMATETC error, I figured out I need to support the "Shell IDList Array" data format. But there seems to be next to zero documentation on what this format actually does. After some searching, I found this page on advanced data transfer which said that a Shell IDList Array was a pointer to a CIDA structure. This CIDA structure then contains the number of PIDLs, and a list of offsets to them. So what the hell is a PIDL? After some more searching, this page sort of implies it's a pointer to an ITEMIDLIST, which itself contains a single member that is a list of SHITEMIDs. My next idea was to try dragging a file from another application with virtual files. I just got a MemoryStream back for this format. At least I know what class to provide for the thing, but that doesn't help at all for explaining what to put in it. So now that that's explained, I still have no idea how to create one of these things so that it's valid. There's two real questions here: What is a valid "abID" member for a SHITEMID? These virtual files only exist with my program; will the thing they are dragged to pass the "abID" back later when it executes GetData? Do they have to be system-unique? Why are there two levels of lists; a list of PIDLs and each PIDL has a list of SHITEMIDs? I'm assuming one of them is one for each file, but what's the other one for? Multiple IDs for the same file? Any help or even links that explain what I should be doing would be greatly appreciated.

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  • JQuery UI drag and drop doesn't notice DOM changes happening during the dragging ?

    - by user315677
    Hi everybody, I have a html table in which each line (<tr>) represents a group of client computers. Each line can be expanded to show the clients belonging to the group. The <tr> containing the clients are always generated but hidden and showed when clicking the plus button at the beginning of each line. The clients themselves (they are <div>) can be dragged and dropped in another group as long as this group is already expanded. So far it works fine. What I am trying to achieve now is that the client can be dragged to a collapsed group and after a second or so hovering the group it will be expanded and the client can be dropped amongst the other clients of the group. I programmed the hover using the in and outevents of the droppable and it expands the group all right, but (and now it starts to be hard to explain with words ;) the behavior of the droppable (the client) is still as if the table line that appeared were not there : the in out and drop events of the droppable are fired on the old position of the elements, and the in out and drop events of the newly appeared <tr> are never fired. It looks as if JQuery memorizes the position, size etc. of the elements when the drag starts, and these values are not updated if there is a change in the DOM before the drop happens... Can someone confirm this behavior is normal, or can it be caused by another problem in my own code ? Any workaround ? (the question is quite bloated already so I don't include any code but I'll gladly upload it if required)

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  • JQuery drag, drop and save via cookie - how to?

    - by RussP
    Sorry to be back folks, but you guys & girls seem to know much more about this than I do ... anyhow, here is my question/problem I want to use drag, drop, sort (the interface plugin does me even though I have read it's out of date? but have looked at UI and to be honest is not clear and to me appears heavier than interface?) Anyhow, how do I set a cookie to save positions from this: $(document).ready( function () { $('a.closeEl').bind('click', toggleContent); $('div.groupWrapper').Sortable( { accept: 'groupItem', helperclass: 'sortHelper', activeclass : 'sortableactive', hoverclass : 'sortablehover', handle: 'div.itemHeader', tolerance: 'pointer', onChange : function(ser) { }, onStart : function() { $.iAutoscroller.start(this, document.getElementsByTagName('body')); }, onStop : function() { $.iAutoscroller.stop(); } } ); } ); var toggleContent = function(e) { var targetContent = $('div.itemContent', this.parentNode.parentNode); if (targetContent.css('display') == 'none') { targetContent.slideDown(300); $(this).html('[-]'); } else { targetContent.slideUp(300); $(this).html('[+]'); } return false; }; var ser = function (s) { serial = $.SortSerialize(s); alert(serial.hash); }; which is the "standard" interface demo, PLUS How do I then get to read that cookie so that when I next visit the page the order is as I set it in the cookie? Hopefully from that I can work out the rest .......? Thanks for help in advance.

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  • Cocoa NSTextField Drag & Drop Requires Subclass... Really?

    - by ipmcc
    Until today, I've never had occasion to use anything other than an NSWindow itself as an NSDraggingDestination. When using a window as a one-size-fits-all drag destination, the NSWindow will pass those messages on to its delegate, allowing you to handle drops without subclassing NSWindow. The docs say: Although NSDraggingDestination is declared as an informal protocol, the NSWindow and NSView subclasses you create to adopt the protocol need only implement those methods that are pertinent. (The NSWindow and NSView classes provide private implementations for all of the methods.) Either a window object or its delegate may implement these methods; however, the delegate’s implementation takes precedence if there are implementations in both places. Today, I had a window with two NSTextFields on it, and I wanted them to have different drop behaviors, and I did not want to allow drops anywhere else in the window. The way I interpret the docs, it seems that I either have to subclass NSTextField, or make some giant spaghetti-conditional drop handlers on the window's delegate that hit-checks the draggingLocation against each view in order to select the different drop-area behaviors for each field. The centralized NSWindow-delegate-based drop handler approach seems like it would be onerous in any case where you had more than a small handful of drop destination views. Likewise, the subclassing approach seems onerous regardless of the case, because now the drop handling code lives in a view class, so once you accept the drop you've got to come up with some way to marshal the dropped data back to the model. The bindings docs warn you off of trying to drive bindings by setting the UI value programmatically. So now you're stuck working your way back around that too. So my question is: "Really!? Are those the only readily available options? Or am I missing something straightforward here?" Thanks.

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  • given two bits in a set of four, fine position of two other bits

    - by aaa
    hello I am working on a simple combinatorics part, and found that I need to recover position of two bits given position of other two bits in 4-bits srring. for example, (0,1) maps to (2,3), (0,2) to (1,3), etc. for a total of six combinations. My solution is to test bits using four nested ternary operators: ab is a four bit string, with two bits set. c = ((((ab & 1) ? (((ab & 2) ? ... ))) : 0) abc = ab | c recover the last bit in the same fashion from abc. can you think of a better way/more clever way? thanks

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  • Communication between two applications running on two different versions of Tomcat

    - by Saurabh
    I have two web application running on two different versions of Tomcat. App1 is on Tomcat5 and App2 is on Tomcat6. Is there any way, so that I can make a communication among these two. For example - If there is a JavaScript file in App2/js/mycode.js, then I would like to refer this from App1/page/mypage.jsp. For both applications I have defined context as - App1.xml (Tomcat5\conf\Catalina\localhost) <Context path="/App1" docBase="C:/eclipse/workspace/App1" debug="0"> </Context> App2.xml (Tomcat6\conf\Catalina\localhost) <Context path="/App2" docBase="C:/eclipse/workspace/App2" debug="0"> </Context>

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  • How can I force a tree itemrenderer to redraw during a drag and drop operation?

    - by swidnikk
    I have a tree control with a custom item renderer. The item renderer has different states that should be set while an item is being dragged over the item renderer. I understand from reading this post http://forums.adobe.com/message/2091088 that the 'right way' to do this is to override the 'getCurrentState' method and append some text. I do that. Now in my tree control I handle the drag over event and get a reference to the itemrenderer that is being dragged over and I set the boolean 'dragOver' property to true. Now I just need to force my itemRenderer to redraw. I can't figure that out. A workaround, is to just set the currentState of the itemRenderer. My question then, how can I force my itemRenderer to refresh? (and I've tried calling validateNow, invalideDisplayList/Properties/Size, to no avail) <?xml version="1.0" encoding="utf-8"?> <s:MXTreeItemRenderer xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx"> <fx:Script> <![CDATA[ import mx.events.DragEvent; import mx.events.FlexEvent; import spark.layouts.supportClasses.DropLocation; public var dragOver:Boolean = false; override protected function getCurrentRendererState():String { var skinState:String = super.getCurrentRendererState(); if( dragOver ) skinState += "AndDragOver"; trace('getCurrentRendererState', skinState); return skinState; } ]]> </fx:Script> <s:states> <s:State name="normal" /> <s:State name="hovered" /> <s:State name="selected" /> <s:State name="normalAndDragOver" stateGroups="dragOverGroup" /> <s:State name="hoveredAndDragOver" stateGroups="dragOverGroup" /> <s:State name="selectedAndDragOver" stateGroups="dragOverGroup" /> </s:states> ...

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  • What's the best way to structure this Linq-to-Events Drag & Drop code?

    - by Rob Fonseca-Ensor
    I am trying to handle a drag & drop interaction, which involves mouse down, mouse move, and mouse up. Here is a simplified repro of my solution that: on mouse down, creates an ellipse and adds it to a canvas on mouse move, repositions the ellipse to follow the mouse on mouse up, changes the colour of the canvas so that it's obvious which one you're dragging. var mouseDown = Observable.FromEvent<MouseButtonEventArgs>(canvas, "MouseLeftButtonDown"); var mouseUp = Observable.FromEvent<MouseButtonEventArgs>(canvas, "MouseLeftButtonUp"); var mouseMove = Observable.FromEvent<MouseEventArgs>(canvas, "MouseMove"); Ellipse ellipse = null; var q = from start in mouseDown.Do(x => { // handle mousedown by creating a red ellipse, // adding it to the canvas at the right position ellipse = new Ellipse() { Width = 10, Height = 10, Fill = Brushes.Red }; Point position = x.EventArgs.GetPosition(canvas); Canvas.SetLeft(ellipse, position.X); Canvas.SetTop(ellipse, position.Y); canvas.Children.Add(ellipse); }) from delta in mouseMove.Until(mouseUp.Do(x => { // handle mouse up by making the ellipse green ellipse.Fill = Brushes.Green; })) select delta; q.Subscribe(x => { // handle mouse move by repositioning ellipse Point position = x.EventArgs.GetPosition(canvas); Canvas.SetLeft(ellipse, position.X); Canvas.SetTop(ellipse, position.Y); }); the XAML is simply <Canvas x:Name="canvas"/> There's a few things I don't like about this code, and I need help refactoring it :) First of all: the mousedown and mouseup callbacks are specified as side effects. If two subscriptions are made to q, they will happen twice. Second, the mouseup callback is specified before the mousemove callback. This makes it a bit hard to read. Thirdly, the reference to the ellipse seems to be in a silly place. If there's two subscriptions, that variable reference will get overwritten quite quickly. I'm sure that there should be some way we can leverage the let keyword to introduce a variable to the linq expression that will mean the correct ellipse reference is available to both the mouse move and mouse up handlers How would you write this code?

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  • Drag and drop game - why isn't it working now I've moved it to another domain?

    - by vward
    Earlier this year I did some work on a drag and drop game. It was the first thing I'd coded other than basic html. I got it working but then had to put it to one side for a while. I've now come back to work on it. The game I had created was put on the ftp of a domain I no longer have. I took the html and image files and put them on another domain expecting them to work. However now nothing drags! I don't know what could be different. I can barely remember how I coded this in the first place. Is there an additional file that should be on the ftp or something like that? Can anyone shed any light? Thanks Vic Game: http://www.vic-taylor.com/dolls/doll6.html Code: <!doctype html> <html lang="en"> <head> <script src="http://code.jquery.com/jquery.min.js"></script> <script src="http://code.jquery.com/ui/1.8.17/jquery-ui.min.js"></script> <script> $(function() { $( "#draggable" ).draggable() }); </script> <script> $(function() { $( "#draggable2" ).draggable(); }); </script> <script> $(function() { $( "#draggable3" ).draggable(); }); </script> <script> $(function() { $( "#draggable4" ).draggable(); }); </script> <script> $(function() { $( "#draggable5" ).draggable(); }); </script> </head> </body> <div id="bodies/palepd.gif"> <img src="bodies/palepd.gif" class="ui-widget-content" id="draggable"> <img src="bodies/trousers.gif" class="ui-widget-content" id="draggable2"> <img src="bodies/top.gif" class="ui-widget-content" id="draggable3"> <img src="bodies/dress.gif" class="ui-widget-content" id="draggable4"> <img src="bodies/coat.gif" class="ui-widget-content" id="draggable5"> </div> </body>

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  • Ambiguation between multitouch geistures tap and free drag in Windows Phone 8 Emulator (Monogame)

    - by Moses Aprico
    I am making a 2d tile based tactic game. I want the map to be slided around (because it's bigger than the screen) with FreeDrag (It's perfectly done, the map can moved around, that's not the problem). And then, I want to display the character's actions, everytime it's tapped. The problem then appeared. Everytime I want to FreeDrag the map, the Tap trigger always fired first before the FreeDrag one. Is there any way to differ the map sliding than the character tapping? Below is my code. while (TouchPanel.IsGestureAvailable) { GestureSample gesture = TouchPanel.ReadGesture(); switch (gesture.GestureType) { case GestureType.FreeDrag: { //a } break; case GestureType.Tap: { //b } break; } } Every time I first want to free drag (at the first touch), it always goes to "b" first (see commented line above), and then to "a" rather than immediately goes to "a". I've tried flick, but it seems the movement produced by flick is too fast, so freedrag fits the most. Is there any way or workaround to perform FreeDrag (or similar) without firing the Tap trigger? Thanks in advance.

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