Search Results

Search found 991 results on 40 pages for 'wm paint'.

Page 12/40 | < Previous Page | 8 9 10 11 12 13 14 15 16 17 18 19  | Next Page >

  • Using multiple QStyledItemDelegate with stylesheets

    - by Shane Holloway
    I'm creating a styled QTreeView using double-dispatch to resolve specific delegate for data items, which is working great. I subclassed the delegates from QStyledItemDelegate to take advantage of stylesheets, enabling the designers to style the UI outside of the code. Unfortunately, I have been unable to address different styles from the CSS. How do I select and use the item sub-control style specified in the stylesheet? The CSS I'm testing with: QTreeView::item:selected { background: qlineargradient(x1: 0, y1: 0, x2: 0, y2: 1, stop: 0 #dddddd, stop: 1 #888888); } QTreeView::item:selected[role="title"] { background: qlineargradient(x1: 0, y1: 0, x2: 0, y2: 1, stop: 0 #fde7ef, stop: 1 #f1cbda); } QTreeView::item:selected[role="entry"] { background: qlineargradient(x1: 0, y1: 0, x2: 0, y2: 1, stop: 0 #e7effd, stop: 1 #cbdaf1); } My delegate rendering classes: class VisitingDelegate(QtGui.QAbstractItemDelegate): def __init__(self, parent=None): super(VisitingDelegate,self).__init__(parent) roles = {} self.renderRoles = roles d = TitleDelegate(parent) d.setProperty("role", "title") roles['title'] = d d = EntryDelegate(parent) d.setProperty("role", "entry") roles['entry'] = d def delegateForIndex(self, mi): role = mi.model().data(mi, "renderRole") return self.renderRoles[role] def paint(self, painter, option, mi): dg = self.delegateForIndex(mi) return dg.paint(painter, option, mi) def sizeHint(self, option, mi): dg = self.delegateForIndex(mi) return dg.sizeHint(option, mi) class TextDocumentDelegate(QtGui.QStyledItemDelegate): fmt = "<font color='%(color)s'>%(text)s</font)>" def paint(self, painter, option, mi): painter.save() opt = QtGui.QStyleOptionViewItemV4(option) self.initStyleOption(opt, mi) opt.text = '' style = opt.widget.style() style.drawControl(style.CE_ItemViewItem, opt, painter, opt.widget) textRect = style.subElementRect(style.SE_ItemViewItemText, opt, opt.widget); doc = self.asTextDoc(option, mi) painter.translate(textRect.topLeft()) doc.drawContents(painter) painter.restore() def sizeHint(self, option, mi): doc = self.asTextDoc(option, mi) sz = doc.size() sz = QtCore.QSize(sz.width(), sz.height()) return sz def asTextDoc(self, option, mi): info = {} info['text'] = mi.model().data(mi, Qt.DisplayRole) doc = QtGui.QTextDocument() doc.setDefaultFont(option.font) pal = option.palette if option.state & QtGui.QStyle.State_Selected: color = pal.color(pal.HighlightedText) else: color = pal.color(pal.Text) info['color'] = color.name() doc.setHtml(self.fmt % info) return doc class EntryDelegate(TextDocumentDelegate): pass class TitleDelegate(TextDocumentDelegate): fmt = "<h3><font color='%(color)s'>%(text)s</font)></h3>"

    Read the article

  • Unit testing .Net CF apps on Windows Mobile 6.5.3 in Visual Studio 2008

    - by Johann Gerell
    Did anyone get that to work? I mean, unit testing .Net CF apps on Windows Mobile 6.5.3 in Visual Studio 2008. It works great for a WM 6 Pro target, but not for a WM 6.5.3 target. I get this error: The test adapter ('Microsoft.VisualStudio.TestTools.TestTypes.Unit.UnitTestAdapter, Microsoft.VisualStudio.QualityTools.Tips.UnitTest.Adapter, Version=9.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a') required to execute this test could not be loaded. Check that the test adapter is installed properly. Not enough storage is available to process this command. Yes, I can read the error text, but I don't understand the failed run. Any clues?

    Read the article

  • Most efficient way to send images across processes

    - by Heinrich Ulbricht
    Goal Pass images generated by one process efficiently and at very high speed to another process. The two processes run on the same machine and on the same desktop. The operating system may be WinXP, Vista and Win7. Detailled description The first process is solely for controlling the communication with a device which produces the images. These images are about 500x300px in size and may be updated up to several hundred times per second. The second process needs these images to display them. The first process uses a third party API to paint the images from the device to a HDC. This HDC has to be provided by me. Note: There is already a connection open between the two processes. They are communicating via anonymous pipes and share memory mapped file views. Thoughts How would I achieve this goal with as little work as possible? And I mean both work for me and the computer. I am using Delphi, so maybe there is some component available for doing this? I think I could always paint to any image component's HDC, save the content to memory stream, copy the contents via the memory mapped file, unpack it on the other side and paint it there to the destination HDC. I also read about a IPicture interface which can be used to marshall images. What are your ideas? I appreciate every thought on this!

    Read the article

  • Drawing to the canvas

    - by Mattl
    I'm writing an android application that draws directly to the canvas on the onDraw event of a View. I'm drawing something that involves drawing each pixel individually, for this I use something like: for (int x = 0; x < xMax; x++) { for (int y = 0; y < yMax; y++){ MyColour = CalculateMyPoint(x, y); canvas.drawPoint(x, y, MyColour); } } The problem here is that this takes a long time to paint as the CalculateMyPoint routine is quite an expensive method. Is there a more efficient way of painting to the canvas, for example should I draw to a bitmap and then paint the whole bitmap to the canvas on the onDraw event? Or maybe evaluate my colours and fill in an array that the onDraw method can use to paint the canvas? Users of my application will be able to change parameters that affect the drawing on the canvas. This is incredibly slow at the moment.

    Read the article

  • Grayscale image with colored spotlight in JavaFX

    - by DaUltimateTrooper
    I need a way to have a gray scale image in an ImageView and on mouse moved if the cursor position is in the ImageView bounds to show a colored spotlight on the mouse position. I have created a sample to help you understand what I need. This sample negates the colors of a colored image on the onMouseMoved event. package javafxapplication3; import javafx.scene.effect.BlendMode; import javafx.scene.Group; import javafx.scene.image.Image; import javafx.scene.image.ImageView; import javafx.scene.input.MouseEvent; import javafx.scene.paint.Color; import javafx.scene.paint.RadialGradient; import javafx.scene.paint.Stop; import javafx.scene.Scene; import javafx.scene.shape.Circle; import javafx.stage.Stage; var spotlightX = 0.0; var spotlightY = 0.0; var visible = false; var anImage = Image { url: "{__DIR__}picture1.jpg" } Stage { title: "Spotlighting" scene: Scene { fill: Color.WHITE content: [ Group { blendMode: BlendMode.EXCLUSION content: [ ImageView { image: anImage onMouseMoved: function (me: MouseEvent) { if (me.x > anImage.width - 10 or me.x < 10 or me.y > anImage.height - 10 or me.y < 10) { visible = false; } else { visible = true; } spotlightX = me.x; spotlightY = me.y; } }, Group { id: "spotlight" content: [ Circle { visible: bind visible translateX: bind spotlightX translateY: bind spotlightY radius: 60 fill: RadialGradient { centerX: 0.5 centerY: 0.5 stops: [ Stop { offset: 0.1, color: Color.WHITE }, Stop { offset: 0.5, color: Color.BLACK }, ] } } ] } ] }, ] }, } I am a total newbie what can I say...

    Read the article

  • How to draw some lines in a view element defined in the xml layout

    - by Nils
    Hello, I have problems drawing some simple lines in a view object (Android programming). First I created the layout with the view element(kind of painting area) in it (XML file). [...] < View android:id="@+id/viewmap" android:layout_width="572px" android:layout_height="359px" android:layout_x="26px" android:layout_y="27px" [...] ... and tried then to access it to draw some lines. Unfortunately the program is running and other UI elements like buttons are displayed, but I can't see the drawings. What's wrong ? [...] viewmap = (View) findViewById(R.id.viewmap); Canvas canvas = new Canvas(); viewmap.draw(canvas); Paint p = new Paint(); p.setColor(Color.BLUE); p.setStyle(Paint.Style.STROKE); canvas.drawColor(Color.WHITE); p.setColor(Color.BLUE); canvas.drawLine(4, 4, 29, 5, p); p.setColor(Color.RED); viewmap.draw(canvas); [...] Thanks for help :) !

    Read the article

  • Extended SurfaceView onDraw never called

    - by Gab Royer
    Hi, I'm trying to modify the SurfaceView I use for doing a camera preview in order to display an overlaying square. However, the onDraw method of the extended SurfaceView is never called. Here is the source : public class CameraPreviewView extends SurfaceView { protected final Paint rectanglePaint = new Paint(); public CameraPreviewView(Context context, AttributeSet attrs) { super(context, attrs); rectanglePaint.setARGB(255, 200, 0, 0); rectanglePaint.setStyle(Paint.Style.FILL); rectanglePaint.setStrokeWidth(2); } @Override protected void onDraw(Canvas canvas){ canvas.drawRect(new Rect(10,10,200,200), rectanglePaint); Log.w(this.getClass().getName(), "On Draw Called"); } } public class CameraPreview extends Activity implements SurfaceHolder.Callback{ private SurfaceHolder holder; private Camera camera; @Override protected void onCreate(Bundle savedInstanceState){ super.onCreate(savedInstanceState); // We remove the status bar, title bar and make the application fullscreen requestWindowFeature(Window.FEATURE_NO_TITLE); getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); // We set the content view to be the layout we made setContentView(R.layout.camera_preview); // We register the activity to handle the callbacks of the SurfaceView CameraPreviewView surfaceView = (CameraPreviewView) findViewById(R.id.camera_surface); holder = surfaceView.getHolder(); holder.addCallback(this); holder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); } public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) { Camera.Parameters params = camera.getParameters(); params.setPreviewSize(width, height); camera.setParameters(params); try { camera.setPreviewDisplay(holder); } catch (IOException e) { e.printStackTrace(); } camera.startPreview(); } public void surfaceCreated(SurfaceHolder holder) { camera = Camera.open(); } public void surfaceDestroyed(SurfaceHolder holder) { camera.stopPreview(); camera.release(); } }

    Read the article

  • Where can I learn about JNDI strings?

    - by ferrari fan
    How do you know how to form a JNDI string? I know there must be a format and that the divisions must mean something but I haven't been able to find a good resource that explains them. For example: java:comp/env/wm/default. This is supposed to connect to a WorkManager in Websphere with the name of default. But what does the "java", "comp", "env" mean? I know what the wm/default mean because that's the JNDI name put in the WorkManager, but what does the rest mean? Thanks

    Read the article

  • Why is this JLabel continuously repainting?

    - by Morinar
    I've got an item that appears to continuously repaint when it exists, causing the CPU to spike whenever it is in any of my windows. It directly inherits from a JLabel, and unlike the other JLabels on the screen, it has a red background and a border. I have NO idea why it would be different enough to continuously repaint. The callstack looks like this: Thread [AWT-EventQueue-1] (Suspended (breakpoint at line 260 in sItem)) sItem.paint(Graphics) line: 260 sItem(JComponent).paintToOffscreen(Graphics, int, int, int, int, int, int) line: 5124 RepaintManager$PaintManager.paintDoubleBuffered(JComponent, Image, Graphics, int, int, int, int) line: 1475 RepaintManager$PaintManager.paint(JComponent, JComponent, Graphics, int, int, int, int) line: 1406 RepaintManager.paint(JComponent, JComponent, Graphics, int, int, int, int) line: 1220 sItem(JComponent)._paintImmediately(int, int, int, int) line: 5072 sItem(JComponent).paintImmediately(int, int, int, int) line: 4882 RepaintManager.paintDirtyRegions(Map<Component,Rectangle>) line: 803 RepaintManager.paintDirtyRegions() line: 714 RepaintManager.seqPaintDirtyRegions() line: 694 [local variables unavailable] SystemEventQueueUtilities$ComponentWorkRequest.run() line: 128 InvocationEvent.dispatch() line: 209 summitEventQueue(EventQueue).dispatchEvent(AWTEvent) line: 597 summitEventQueue(SummitHackableEventQueue).dispatchEvent(AWTEvent) line: 26 summitEventQueue.dispatchEvent(AWTEvent) line: 62 EventDispatchThread.pumpOneEventForFilters(int) line: 269 EventDispatchThread.pumpEventsForFilter(int, Conditional, EventFilter) line: 184 EventDispatchThread.pumpEventsForHierarchy(int, Conditional, Component) line: 174 EventDispatchThread.pumpEvents(int, Conditional) line: 169 EventDispatchThread.pumpEvents(Conditional) line: 161 EventDispatchThread.run() line: 122 [local variables unavailable] It basically just continually hits that over and over again as fast as I can press continue. The code that is "unique" to this particular label looks approximately like this: bgColor = OurColors.clrWindowTextAlert; textColor = Color.white; setBackground(bgColor); setOpaque(true); setSize(150, getHeight()); Border border_warning = BorderFactory.createCompoundBorder( BorderFactory.createMatteBorder(1, 1, 1, 1, OurColors.clrXBoxBorder), Global.border_left_margin); setBorder(border_warning); It obviously does more, but that particular block only exists for these labels that are causing the spike/continuous repaint. Any ideas why it would keep repainting this particular label?

    Read the article

  • How do I find the screen size in a fragment class

    - by thomas.cloud
    I was looking at this posting: Android: How to get screen dimensions when I was trying to determine the size of the device's screen while in a fragment class. One answer was close to what I needed but the only code that ended up working for me was: WindowManager wm = (WindowManager) getView().getContext().getSystemService(Context.WINDOW_SERVICE); Display screen = wm.getDefaultDisplay(); whereupon I could then use getHeight(); or another non-deprecated term. I realize this is exactly the same as the other site except this way you don't have define your context on a separate line.

    Read the article

  • Center text inside a circle on a canvas

    - by jax
    I have the coordinates of the center of a circle where I need to draw some text. The circle may be larger or smaller depending on the attributes I have specified. I have set the center horizontally using mTextBrush.setTextAlign(Align.CENTER);. The problem is that I can't figure out a way to center the text vertically. (See "Draw the counter" below) //Text Brush setup mTextBrush = new Paint(Paint.ANTI_ALIAS_FLAG); mTextBrush.setColor(Color.BLACK); mTextBrush.setTextSize(1/10*mMaxSize); mTextBrush.setTextAlign(Align.CENTER); mTextBrush.setStyle(Paint.Style.STROKE); private void drawSmallTimer(Canvas canvas) { //Variable cache int radiusLocalCache = this.mRadius; int cx = radiusLocalCache+(radiusLocalCache/2); int cy = radiusLocalCache-(radiusLocalCache/2); int radius = radiusLocalCache/3; //Draw the background circle canvas.drawCircle(cx, cy, radius, mBackgroundBrush); //Draw the outline stroke canvas.drawCircle(cx, cy, radius, mStrokeBrush); //Draw the counter String text = String.valueOf(mCounter); canvas.drawText(text, cx, cy, mTextBrush); }

    Read the article

  • Can't see anything wrong with simple code

    - by melee
    Here is my implementation file: using namespace std; #include <iostream> #include <iomanip> #include <string> #include <stack> //line 5 #include "proj05.canvas.h" //----------------Constructor----------------// Canvas::Canvas() //line 10 { Title = ""; Nrow = 0; Ncol = 0; image[][]; // line 15 PixelCoordinates.r = 0; PixelCoordinates.c = 0; } //-------------------Paint------------------// line 20 void Canvas::Paint(int R, int C, char Color) { cout << "Paint to be implemented" << endl; } The errors I'm getting are these: proj05.canvas.cpp: In function 'std::istream& operator>>(std::istream&, Canvas&)': proj05.canvas.cpp:11: error: expected `;' before '{' token proj05.canvas.cpp:22: error: a function-definition is not allowed here before '{' token proj05.canvas.cpp:24: error: expected `}' at end of input proj05.canvas.cpp:24: error: expected `}' at end of input These seem like simple syntax errors, but I am not sure what's wrong. Could someone decode these for me? I'd really appreciate it, thanks for your time!

    Read the article

  • capture the last WM_SIZE

    - by Michael
    When I resize my window I want to tell another part of my program that my window has changed size. I read on MSDN that: WM SIZE Message The WM SIZE message is sent to a window after its size has changed. However, I receive the WM_SIZE even when dragging. I noticed that there is also a WM_SIZING message that is sent when my window is resizing. At the moment I do not see the difference between WM_SIZE and WM_SIZING. Is there some way I can capture the very last WM_SIZE message, as to not "spam" my program with resize messages?

    Read the article

  • Ask How-To Geek: Diagnosing DSL Hang Ups, Extracting Media from PowerPoint, Restricting IE to a Single Web Page

    - by Jason Fitzpatrick
    This week we take a look at flaky DSL connections, extracting media from PowerPoint presentations, and how to lock down IE to a single website without any additional software or network configuration hacking necessary. Once a week we dip into our reader mailbag and help readers solve their problems, sharing the useful solutions with you in the process. Read on to see our fixes for this week’s reader dilemmas. Latest Features How-To Geek ETC How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? Page Zipper Unpacks Multi-Page Articles for Single-Page Display Minty Bug: Build an FM Bug Inside a Mint Container Get the MakeUseOf eBook Guide to Hacker Proofing Your PC Sync Your Windows Computer with Your Ubuntu One Account [Desktop Client] Awesome 10 Meter Curved Touchscreen at the University of Groningen [Video] TV Antenna Helper Makes HDTV Antenna Calibration a Snap

    Read the article

  • HTG Explains: What’s a Solid State Drive and What Do I Need to Know?

    - by Jason Fitzpatrick
    Solid State Drives (SSDs) are the lighting fast new kid on the hard drive block, but are they a good match for you? Read on as we demystify SSDs. The last few years have seen a marked increase in the availability of SSDs and a decrease in price (although it certainly may not feel that way when comparing prices between SSDs and traditional HDDs). What is an SSD? In what ways do you benefit the most from paying the premium for an SSD? What, if anything, do you need to do differently with an SSD? Read on as we cut through  the new-product-haze surrounding Solid State Drives. Latest Features How-To Geek ETC How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? Save Files Directly from Your Browser to the Cloud in Chrome and Iron The Steve Jobs Chronicles – Charlie and the Apple Factory [Video] Google Chrome Updates; Faster, Cleaner Menus, Encrypted Password Syncing, and More Glowing Chess Set Combines LEDs, Chess, and DIY Electronics Fun Peaceful Alpine River on a Sunny Day [Wallpaper] Fast Society Creates Mini and Mobile Temporary Social Networks

    Read the article

  • Trace Your Browser’s Roots on the Browser Family Tree [Infographic]

    - by ETC
    The world of browsers is far more diverse than a glance at the big four browsers might lead you to believe. Check out the roots of your browser in the Browser Family Tree. You’re likely aware of mainstream browsers like Internet Explorer, Firefox, Chrome, and Opera, but do you know where they came from? That many of them share a common forefather? Not only that but what about lesser known browsers like Tamaya and OmniWeb? The browser family tree is a diverse thing. Hit up the link below to check out the full Browser Family Tree. Browser Family Tree [Wikipedia via Hotlinks] Latest Features How-To Geek ETC Macs Don’t Make You Creative! So Why Do Artists Really Love Apple? MacX DVD Ripper Pro is Free for How-To Geek Readers (Time Limited!) HTG Explains: What’s a Solid State Drive and What Do I Need to Know? How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Sync Blocker Stops iTunes from Automatically Syncing The Journey to the Mystical Forest [Wallpaper] Trace Your Browser’s Roots on the Browser Family Tree [Infographic] Save Files Directly from Your Browser to the Cloud in Chrome and Iron The Steve Jobs Chronicles – Charlie and the Apple Factory [Video] Google Chrome Updates; Faster, Cleaner Menus, Encrypted Password Syncing, and More

    Read the article

  • Macs Don’t Make You Creative! So Why Do Artists Really Love Apple?

    - by Eric Z Goodnight
    Chances are you have at least one “creative” friend who’s a Mac advocate. Ever wondered how Apple got a reputation as the “creative company,” or why artists are so drawn to them? Surely, computers can’t make you creative, can they? Maybe you’re an avid Mac Hater, or maybe you’re an Apple advocate—chances are you’ve heard of this myth and wonder why people all seem to think this way. Take a look through the history of Apple, and see why Macintosh has become so synonymous with desktop publishing, photography, creativity, and design industries. Latest Features How-To Geek ETC Macs Don’t Make You Creative! So Why Do Artists Really Love Apple? MacX DVD Ripper Pro is Free for How-To Geek Readers (Time Limited!) HTG Explains: What’s a Solid State Drive and What Do I Need to Know? How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Sync Blocker Stops iTunes from Automatically Syncing The Journey to the Mystical Forest [Wallpaper] Trace Your Browser’s Roots on the Browser Family Tree [Infographic] Save Files Directly from Your Browser to the Cloud in Chrome and Iron The Steve Jobs Chronicles – Charlie and the Apple Factory [Video] Google Chrome Updates; Faster, Cleaner Menus, Encrypted Password Syncing, and More

    Read the article

  • Sync Blocker Stops iTunes from Automatically Syncing

    - by ETC
    If you’re looking to put a end to iTunes overly aggressive syncing, Sync Blocker is a free application that puts an end to automatic iTunes synchronization and keeps your iPad, iPhone, iPod, and iPod Touch data from being accidentally deleted. There are settings within iTunes you can toggle and even keyboard shortcuts you can use to temporarily suspend the syncing while mounting your iOS device. If you want to skip that hassle, however, and rest easy knowing that your iOS device will only be synced and updated when you give an explicit go ahead, Sync Blocker is a free application for both Windows and Mac OS X machines that completely blocks iTunes from syncing without your permission. Previously $22, Sync Blocker is now free. Hit up the link below for additional information and to grab a copy of the software. Sync Blocker [Zelek Software via Addictive Tips] Latest Features How-To Geek ETC Macs Don’t Make You Creative! So Why Do Artists Really Love Apple? MacX DVD Ripper Pro is Free for How-To Geek Readers (Time Limited!) HTG Explains: What’s a Solid State Drive and What Do I Need to Know? How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Sync Blocker Stops iTunes from Automatically Syncing The Journey to the Mystical Forest [Wallpaper] Trace Your Browser’s Roots on the Browser Family Tree [Infographic] Save Files Directly from Your Browser to the Cloud in Chrome and Iron The Steve Jobs Chronicles – Charlie and the Apple Factory [Video] Google Chrome Updates; Faster, Cleaner Menus, Encrypted Password Syncing, and More

    Read the article

  • Etch a Circuit Board using a Simple Homemade Mixture

    - by ETC
    If you’ve been dabbling in DIY electronics projects but you’re not so excited about keeping strong acids around to etch your circuit boards, this simple DIY recipe uses common household chemicals in lieu of strong acid. Electronics hobbyist Stephen Hobley wanted to see if he could create an etching solution that wasn’t as dangerous and noxious smelling at traditional muriatic acid solutions. By combining regular white vinegar, hydrogen peroxide, and table salt, he created a homemade etching solution from ingredients safe enough to store in your pantry. The only downside to his recipe is that, compared to traditional etching solutions, the process takes a little bit longer so you’ll have to leave your board in the solution longer. Not a bad trade off for the ability to skip using any oops-I-burned-my-skin-off acids. Check out the process in the video below: Hit up the link below for more information and and interesting explanation of the chemical process (he talks about not quite understanding it in the video but two chemists write in and give him the full run down). DIY Etching Solution [Stephen Hobley via Make] Latest Features How-To Geek ETC Macs Don’t Make You Creative! So Why Do Artists Really Love Apple? MacX DVD Ripper Pro is Free for How-To Geek Readers (Time Limited!) HTG Explains: What’s a Solid State Drive and What Do I Need to Know? How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Etch a Circuit Board using a Simple Homemade Mixture Sync Blocker Stops iTunes from Automatically Syncing The Journey to the Mystical Forest [Wallpaper] Trace Your Browser’s Roots on the Browser Family Tree [Infographic] Save Files Directly from Your Browser to the Cloud in Chrome and Iron The Steve Jobs Chronicles – Charlie and the Apple Factory [Video]

    Read the article

  • How to Switch Chrome’s Default Search to International Google

    - by Erez Zukerman
    Google Chrome’s default search engine is Google. This makes perfect sense; the only problem is that it uses localized Google – for example, Google France or Google Israel. This impacts the interface language, and sometimes even the text orientation. Here’s how you can fix this and get “international” Google results with an English interface. First, we need to figure out what search query we’re going to use. Go to Google.com and execute a simple query for a single word – say “cats”. If you get real-time results, hit Enter so that the address bar updates with the query URL. It should look something like this: http://www.google.com/#sclient=psy&hl=en&site=&source=hp&q=cats&aq=f&aqi=g1g-s1g3&aql=&oq=&pbx=1&bav=on.2,or.&fp=369c8973645261b8 If you wish to customize your search further, click Advanced Search. For example, I would like Google to annotate results with the reading level they require, so I can see what’s going to be difficult to read: Latest Features How-To Geek ETC Macs Don’t Make You Creative! So Why Do Artists Really Love Apple? MacX DVD Ripper Pro is Free for How-To Geek Readers (Time Limited!) HTG Explains: What’s a Solid State Drive and What Do I Need to Know? How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Lakeside Sunset in the Mountains [Wallpaper] Taskbar Meters Turn Your Taskbar into a System Resource Monitor Create Shortcuts for Your Favorite or Most Used Folders in Ubuntu Create Custom Sized Thumbnail Images with Simple Image Resizer [Cross-Platform] Etch a Circuit Board using a Simple Homemade Mixture Sync Blocker Stops iTunes from Automatically Syncing

    Read the article

  • The Steve Jobs Chronicles – Charlie and the Apple Factory [Video]

    - by Asian Angel
    Charlie and four other lucky children found the five golden tickets that Apple CEO Steve Jobs placed in random iPhone boxes. These tickets let the children have a once in a lifetime opportunity to explore the mysteries of the Apple Factory, but will they find out the true secrets of Apple’s success? Wait!! What is Bill Gates doing sneaking around the Apple Factory?! Charlie and the Apple Factory [via Geeks are Sexy] Latest Features How-To Geek ETC How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? Save Files Directly from Your Browser to the Cloud in Chrome and Iron The Steve Jobs Chronicles – Charlie and the Apple Factory [Video] Google Chrome Updates; Faster, Cleaner Menus, Encrypted Password Syncing, and More Glowing Chess Set Combines LEDs, Chess, and DIY Electronics Fun Peaceful Alpine River on a Sunny Day [Wallpaper] Fast Society Creates Mini and Mobile Temporary Social Networks

    Read the article

  • Minty Bug: Build an FM Bug Inside a Mint Container

    - by ETC
    Electronics projects that have real world (and showing off to your friends) potential are the most fun; today we take a look at a clever FM bug design hidden in a mint container. At PyroElectro Projects they wanted to try something new with the whole electronics-in-mint-container genre. They opted to turn a container of Ice Breakers Frost mints (the Ice Breakers response to Altoid Mints, presumably) into a small FM bug. The most clever part of the design is that the container still holds mints. Aside from a small black dot on the back of the case you’d have little reason to believe it was anything buy a box of mints. Check out the video below to see the mint container unpacked and the hidden electronics payload revealed: If you’re interested in the project hit up the link below for additional information. FM Bug Transmitter Mint Box [Pyro Electro Projects via Hack A Day] Latest Features How-To Geek ETC How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? Get the MakeUseOf eBook Guide to Hacker Proofing Your PC Sync Your Windows Computer with Your Ubuntu One Account [Desktop Client] Awesome 10 Meter Curved Touchscreen at the University of Groningen [Video] TV Antenna Helper Makes HDTV Antenna Calibration a Snap Turn a Green Laser into a Microscope Projector [Science] The Open Road Awaits [Wallpaper]

    Read the article

  • Page Zipper Unpacks Multi-Page Articles for Single-Page Display

    - by ETC
    It’s annoying when you find an article worth reading but it’s diced up into little segments. Skip clicking next-next-next to read; use Page Zipper to unpack multi-page articles and read them all on one page. Page Zipper is available as both a bookmarklet and a Firefox extension. You simply click on the bookmarklet (or extension icon) when you’re looking at a segmented article or gallery. Page Zipper renders the page with all the individual pages laid out for easy reading. No more clicking next a dozen times to get to the end of the article or gallery. In addition unpacking long articles it also rocks keyboard shortcuts for viewing galleries and automatically resizes images to best-fit your browser window. Check the video above to see the article and gallery features in action. Visit the link below to read more and grab a copy of Page Zipper for your browser. Page Zipper [PrintWhatYouLike] Latest Features How-To Geek ETC How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? Page Zipper Unpacks Multi-Page Articles for Single-Page Display Minty Bug: Build an FM Bug Inside a Mint Container Get the MakeUseOf eBook Guide to Hacker Proofing Your PC Sync Your Windows Computer with Your Ubuntu One Account [Desktop Client] Awesome 10 Meter Curved Touchscreen at the University of Groningen [Video] TV Antenna Helper Makes HDTV Antenna Calibration a Snap

    Read the article

  • Kinect Presentation at Chippewa Valley Code Camp

    - by mbcrump
    On November 12th 2011, I gave a presentation at Chippewa Valley Code Camp titled, “Kinecting the Dots with the Kinect SDK”. As promised, here is the Slides / Code / Resources to my talk. (click image to download slides) The Kinect for Windows SDK beta is a starter kit for applications developers that includes APIs, sample code, and drivers. This SDK enables the academic research and enthusiast communities to create rich experiences by using Microsoft Xbox 360 Kinect sensor technology on computers running Windows 7. Resources : Download Kinect for Windows SDK beta 2 – You can either download a 32 or 64 bit SDK depending on your OS. FAQ for Kinect for Windows SDK Beta 2 Kinect for Windows SDK Quickstarts for Windows SDK Beta 2 Information on upgrading Kinect Applications to MS SDK Beta 2. – Brand new post by me on how to upgrade Kinect applications to Beta 2. Getting the Most out of the Kinect SDK by me for the Microsoft MVP Award Program Blog. My “Busy Developers Guide to the Kinect SDK” (still references Beta 1 – but most information is still valid) Helpful toolkits / templates mentioned in the talk. Coding4Fun Kinect Toolkit – Lots of extension methods and controls for WPF and WinForms. KinectContrib – Visual Studio 2010 Templates (not updated for Beta 2 as of 11/14/2011). Fun Projects for learning purposes (all updated to Beta 2): Kinect Mouse Cursor – Use your hands to control things like a mouse created by Brian Peek. Kinect Paint – Basically MS Paint but use your hands! Kinecting the Dots: Adding Buttons to your Kinect Application (not on Beta 2 – but check out the guide by me on how to do this) Thanks for attending! I had a really great time at the event and would like to personally thank everyone for coming out to support the local community.  Thanks for reading. Subscribe to my feed

    Read the article

  • Taskbar Meters Turn Your Taskbar into a System Resource Monitor

    - by Jason Fitzpatrick
    If you’re looking for some simple hardware monitoring tools that don’t clutter up your screen real estate but are right in front of you when you need them, Taskbar Meters sit unobtrusively right on the Windows taskbar. Open source, lightweight, and portable Taskbar Meters is actually a set of three applications. There is one for monitoring memory use, one for CPU use, and one for disk activity. Using the application is as simple as running the specific app for the monitoring you want (we have all three running in the screenshot here) and adjusting the sliders to set the update frequency and the percent utilization at which the meters turn from green, to yellow, to red. If you’re testing software loads and benchmarking Taskbar Meters doesn’t offer the kind of fine-tooth-comb view into system performance that you’ll need but for casual “What’s going on with my machine?” monitoring, it’s unobtrusive and effective. Taskbar Meters is an open source set of portable applications, Windows 7 only. Taskbar Meters [Codeplex] Latest Features How-To Geek ETC Macs Don’t Make You Creative! So Why Do Artists Really Love Apple? MacX DVD Ripper Pro is Free for How-To Geek Readers (Time Limited!) HTG Explains: What’s a Solid State Drive and What Do I Need to Know? How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Lakeside Sunset in the Mountains [Wallpaper] Taskbar Meters Turn Your Taskbar into a System Resource Monitor Create Shortcuts for Your Favorite or Most Used Folders in Ubuntu Create Custom Sized Thumbnail Images with Simple Image Resizer [Cross-Platform] Etch a Circuit Board using a Simple Homemade Mixture Sync Blocker Stops iTunes from Automatically Syncing

    Read the article

< Previous Page | 8 9 10 11 12 13 14 15 16 17 18 19  | Next Page >