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  • Invalid assignment left hand side

    - by JoelM
    I'm getting an invalid assignment left hand side. What I'm trying to do is, to use jscolor http://jscolor.com to define the color of polygons im drawing via Mapbender http://mapbender.org. What I do: Select a polygon by clicking on it, then open the options dialog (seperate window) where I have several options including the color. MyCode: if (isTransactional) {str += "\t\t<tr>\n"; var options = ["insert", "update", "delete", "abort", "pick"]; for (var i = 0 ; i < options.length ; i++) { var onClickText = "this.disabled=true;var result = window.opener.formCorrect(document, '"+featureTypeElementFormId+"');"; onClickText += "if (result.isCorrect) {"; onClickText += "window.opener.dbGeom('"+options[i]+"', "+memberIndex+"); "; // onClickText += "window.close();"; onClickText += "}"; onClickText += "else {"; onClickText += "alert(result.errorMessage);this.disabled=false;" onClickText += "}"; if (options[i] == "insert" && hasGeometryColumn && (!fid || showSaveButtonForExistingGeometries)) { str += "\t\t\t<td><input type='button' name='saveButton' value='"+msgObj.buttonLabelSaveGeometry+"' onclick=\""+onClickText+"\" /></td>\n"; } if (!featureTypeMismatch && fid) { if (options[i] == "update" && hasGeometryColumn) { str += "\t\t\t<td><input type='button' name='updateButton' value='"+msgObj.buttonLabelUpdateGeometry+"' onclick=\""+onClickText+"\"/></td>\n"; } if (options[i] == "delete"){ var deleteOnClickText = "var deltrans = confirm('"+msgObj.messageConfirmDeleteGeomFromDb+"');"; deleteOnClickText += "if (deltrans){"; deleteOnClickText += onClickText + "}"; str += "\t\t\t<td><input type='button' name='deleteButton' value='"+msgObj.buttonLabelDeleteGeometry+"' onclick=\""+deleteOnClickText+"\"/></td>\n"; }} if (options[i] == "abort") { str += "\t\t\t<td><input type='button' name='abortButton' value='"+msgObj.buttonLabelAbort+"' onclick=\"window.close();\" /></td>\n"; } if (options[i] == "pick") { var color; str += "<td><input class='color' name='color' id='cPick' onchange="+color+"></td>"; str += "<td><input type='text' id='text' value="+color+"></td>"; //color = document.getElementById('cPick').value; //var color2 = color; //alert(color2); } }str += "\t\t</tr>\n";}str += "\t</table>\n";str += "<input type='hidden' id='fid' value='"+fid+"'>"; //str += "<input type='text' name='mb_wfs_conf'>"; str += "</form>\n";}return str;} The Application: It is a Mapbender application to display maps and draw on it. You can draw points, lines and polygons also merge and split them. You can also select the polygons that you have drawn to alter them. Using: PHP, JavaScript, HTML, CSS, Mapbender, jQuery, Geoserver, PostgreSQL, WMS, WFS-T Sorry guys, but I think I'm wasting your time. Will ask this question in GIS specified Q&A. Thank you for the input. Greetings Joël

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  • validate() > show field after radiobutton selection

    - by RihanU
    hi im saw this jquery script: http://jquery.bassistance.de/validate/demo/ and i want also the posibility to show a field when a button is checked but not with a checkbox. but with two radiobuttons. if radiobutton1 is checked, display field1 and if radiobutton2 is checked display field 2 what do i have to change..? <script type="text/javascript"> $().ready(function() { //code to hide topic selection, disable for demo var foo = $("#foo"); // foo topics are optional, hide first var inital = foo.is(":checked"); var topics = $("#blaat")[inital ? "removeClass" : "addClass"]("gray"); var topicInputs = topics.find("input").attr("disabled", !inital); // show when foo is checked foo.click(function() { topics[this.checked ? "removeClass" : "addClass"]("gray"); topicInputs.attr("disabled", !this.checked); }); }); </script> <form class="cmxform" id="signupForm" method="get" action=""> <fieldset> <p> <label for="foo">De checkbox dus veranderen naar 2 radio buttons</label> <input type="checkbox" class="checkbox" id="foo" name="foo" /> <!-- <input type="radio" value="ding" class="checkbox" id="foo" name="foo" /> <input type="radio" value="dong" class="checkbox" id="foo" name="foo" /> --> </p> <!-- Fieldset 1 --> <fieldset id="blaat"> <label for="topic_marketflash"> <input type="checkbox" id="topic_marketflash" value="marketflash" name="topic" /> Marketflash </label> <label for="topic_fuzz"> <input type="checkbox" id="topic_fuzz" value="fuzz" name="topic" /> Latest fuzz </label> <label for="topic_digester"> <input type="checkbox" id="topic_digester" value="digester" name="topic" /> Mailing list digester </label> </fieldset> <!-- --> <!-- Fieldset 2 --> <fieldset id="andere"> <label for="topic_marketflash"> <input type="checkbox" id="topic_marketflash" value="marketflash" name="topic" /> Voor </label> <label for="topic_fuzz"> <input type="checkbox" id="topic_fuzz" value="fuzz" name="topic" /> Beelden </label> </fieldset> <!-- --> </fieldset> </form>

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  • Post calls RedirectToAction but view specified in RedirectToAction is not rendered

    - by W4IK
    Here's some of the html <form id="frmSubmit" action="/Viewer" style="display:none;"> <div id="renderSubmit" class="renderReport"> <input type="hidden" name="reportYear" id="reportYear" value="" /> <input type="hidden" name="reportMonth" id="reportMonth" value="" /> <input type="hidden" name="propIds" id="propIds" value="" /> <input type="hidden" name="reportName" id="reportName" value="" /> <input type="hidden" name="reportYearFrom" id="reportYearFrom" value="" /> <input type="hidden" name="reportMonthFrom" id="reportMonthFrom" value="" /> <input type="hidden" name="reportYearTo" id="reportYearTo" value="" /> <input type="hidden" name="reportMonthTo" id="reportMonthTo" value="" /> </div> </form> a little further down the page <div id="reportList" class="renderReport"> <fieldset style="width:105%;"> <legend class="reportStepLegend">Step 3. <br /> Click a report name below to view a report</legend> <br /> <% foreach (ReportMetaData item in (ReportMetaDataContainer)ViewData.Model) { %> <div> <input id=<%=item.SSRSName%> type="button" class="reportLink" value="<%=item.DisplayName%>" /> </div> <%}%> </fieldset> </div> Here's the javascript that gets called when the button is clicked $('.reportLink').click(function() { if (CheckDateAndProps() === true) { $('#reportName').val(this.id); var formData = $("#frmSubmit").serializeArray(); $.post('Home/PostViewer/', formData); } }); Note...i did have the $.post like so earlier...but it didn't seem to make any difference $.post('Home/PostViewer/', formData, function(data) { alert(data.Result); }, "json"); Here's the controller code [AcceptVerbs(HttpVerbs.Post)] public ActionResult PostViewer(string reportYear, string reportMonth, string propIds, string reportName, string reportYearFrom, string reportMonthFrom, string reportYearTo, string reportMonthTo) { return RedirectToAction("Viewer"); } All is good in the world up to this point..I'm hitting the above method and all the values are populated. Here's the get ActionResult method [AcceptVerbs(HttpVerbs.Get)] public ActionResult Viewer(string reportYear, string reportMonth, string propIds, string reportName, string reportYearFrom, string reportMonthFrom, string reportYearTo, string reportMonthTo) { return View(); } I'm hitting this too...not seeing any values in the parameters...but that's just because I haven't passed them in yet...I don't think that's whats keeping the Viewer page from displaying.? Now...one would one expect the Viewer view to be rendered...right?...well all I see is the page that this was called from...it never displays the Viewer page???!!?!? Here's the routes from global.asax routes.MapRoute( "Viewer", // Route name "Home/Viewer", // URL with parameters new { controller = "Home", action = "Viewer" } // Parameter defaults ); routes.MapRoute( "Default", // Route name "{controller}/{action}/{id}", // URL with parameters new { controller = "Home", action = "Index", id = "" } // Parameter defaults ); I can browse directly to the page http://localhost:50083/Home/Viewer and when I do so I hit the get ActionResult method and the page renders just fine. Any help is greatly appreciated!

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  • Javascript: Dynamic Check box (Fieldset with Father/Child Checkboxes)

    - by BoDiE2003
    I have a problem here, when I select any of the 'father' checkboxes all the child checkboxes are getting enabled or disabled. So I need each father checkbox to affect it own child fieldset. Could someone help me with this. Thank you <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html lang="en"> <head> <title>toggle disabled</title> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <style type="text/css"> .cssDisabled { color: #ccc; } </style> <script src="http://prototypejs.org/assets/2009/8/31/prototype.js" type="text/javascript"> </script> <script type="text/javascript"> Event.observe(window, 'load', function(){ // for all items in the group_first class $$('.father').each(function(chk1){ // watch for clicks chk1.observe('click', function(evt){ dynamicCheckbox(); }); dynamicCheckbox(); }); }); function dynamicCheckbox (){ // count how many of group_first are checked, // doEnable true if any are checked var doEnable = ($$('.father:checked').length > 0) ? true : false; // for each in group_second, enable the checkbox, and // remove the cssDisabled class from the parent label $$('.child').each(function(item){ if (doEnable) { item.enable().up('label').removeClassName('cssDisabled'); } else { item.disable().up('label').addClassName('cssDisabled'); } }); }; </script> </head> <body> <fieldset> <legend>First Group</legend> <label><input type="checkbox" value="1" class="father" />Check box 1</label><br /> <label><input type="checkbox" value="2" class="father" checked/>Check box 2</label> </fieldset> <fieldset> <legend>Second Group</legend> <label class="cssDisabled"><input type="checkbox" value="x" class="child" disabled="disabled" />Check box x</label><br /> <label class="cssDisabled"><input type="checkbox" value="y" class="child" disabled="disabled" />Check box y</label><br /> <label class="cssDisabled"><input type="checkbox" value="z" class="child" disabled="disabled" />Check box z</label> </fieldset> <fieldset> <legend>First Group</legend> <label><input type="checkbox" value="3" class="father" />Check box 1</label><br /> </fieldset> <fieldset> <legend>Second Group</legend> <label class="cssDisabled"><input type="checkbox" value="x" class="child" disabled="disabled" />Check box x</label><br /> <label class="cssDisabled"><input type="checkbox" value="y" class="child" disabled="disabled" />Check box y</label><br /> <label class="cssDisabled"><input type="checkbox" value="z" class="child" disabled="disabled" />Check box z</label> </fieldset> </body> </html>

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  • Using label tags in a validation summary error list?

    - by patridge
    I was thinking about making use of <label> tags in my validation error summary on a failed form submit and I can't figure out if it is going to get me in trouble down the line. Can anyone think of a good reason to avoid this approach? Usability, functionality, design, or other issues are all helpful. I really like the idea of clicking a line item in the error list and being jumped to the offending input element, especially in a mobile HTML scenario where vertical orientation is more common and scrolling is a pain. So far the only problem I can find is that labels don't navigate for radio buttons or checkboxes without individual IDs (Clicking a label for a single ID-tagged radio/checkbox element alters its selection). It doesn't make it any worse than no label, though. Here is a stripped down HTML test sample of this idea (CSS omitted for simplicity). <div class="validation-errors"> <p>There was a problem saving your form.</p> <ul> <li><label for="select1">Select 1 is invalid.</label></li> <li><label for="text1">Text 1 is invalid.</label></li> <li><label for="textarea1">TextArea 1 is invalid.</label></li> <li><label for="radio1">Radio 1 is invalid.</label></li> <li><label for="checkbox1">Checkbox 1 is invalid.</label></li> </ul> </div> <form action="/somewhere"> <fieldset><legend>Some Form</legend> <ol> <li><label for="select1">select1</label> <select id="select1" name="select1"> <option value="value1">Value 1</option> <option value="value2">Value 2</option> <option selected="selected" value="value3">Value 3</option> </select></li> <li><label for="text1">text1</label> <input id="text1" name="text1" type="text" value="sometext" /></li> <li><label for="textarea1">textarea1</label> <textarea id="textarea1" name="textarea1" rows="5" cols="25">sometext</textarea></li> <li><ul> <li><label><input type="radio" name="radio1" value="value1" />Value 1</label></li> <li><label><input type="radio" name="radio1" value="value2" checked="checked" />Value 2</label></li> <li><label><input type="radio" name="radio1" value="value3" />Value 3</label></li> </ul></li> <li><ul> <li><label><input type="checkbox" name="checkbox1" value="value1" checked="checked" />Value 1</label></li> <li><label><input type="checkbox" name="checkbox1" value="value2" />Value 2</label></li> <li><label><input type="checkbox" name="checkbox1" value="value3" checked="checked" />Value 3</label></li> </ul></li> <li><input type="submit" value="Save &amp; Continue" /></li> </ol> </fieldset> </form> The only thing I have added to make the click-capable behavior more obvious is to add a CSS rule for the labels. .validation-errors label { text-decoration: underline; cursor: pointer; }

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  • Best way to add an extra (nested) form in the middle of a tabbed form

    - by Scharrels
    I've got a web application, consisting mainly of a big form with information. The form is split into multiple tabs, to make it more readable for the user: <form> <div id="tabs"> <ul> <li><a href="#tab1">Tab1</a></li> <li><a href="#tab2">Tab2</a></li> </ul> <div id="tab1">A big table with a lot of input rows</div> <div id="tab2">A big table with a lot of input rows</div> </div> </form> The form is dynamically extended (extra rows are added to the tables). Every 10 seconds the form is serialized and synchronized with the server. I now want to add an interactive form on one of the tabs: when a user enters a name in a field, this information is sent to the server and an id associated with that name is returned. This id is used as an identifier for some dynamically added form fields. A quick sketchup of such a page would look like this: <form action="bigform.php"> <div id="tabs"> <ul> <li><a href="#tab1">Tab1</a></li> <li><a href="#tab2">Tab2</a></li> </ul> <div id="tab1">A big table with a lot of input rows</div> <div id="tab2"> <div class="associatedinfo"> <p>Information for Joe</p> <ul> <li><input name="associated[26][]" /></li> <li><input name="associated[26][]" /></li> </ul> </div> <div class="associatedinfo"> <p>Information for Jill</p> <ul> <li><input name="associated[12][]" /></li> <li><input name="associated[12][]" /></li> </ul> </div> <div id="newperson"> <form action="newform.php"> <p>Add another person:</p> <input name="extra" /><input type="submit" value="Add" /> </form> </div> </div> </div> </form> The above will not work: nested forms are not allowed in HTML. However, I really need to display the form on that tab: it's part of the functionality of that page. I also want the behaviour of a separate form: when the user hits return in the form field, the "Add" submit button is pressed and a submit action is triggered on the partial form. What is the best way to solve this problem?

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  • I want to use blur function instead mouseup function

    - by yossi
    I have the Demo Table which I can click on the cell(td tag) and I can change the value on it.direct php DataBase. to do that I need to contain two tags.1 - span. 2 - input. like the below. <td class='Name'> <span id="spanName1" class="text" style="display: inline;"> Somevalue </span> <input type="text" value="Somevalue" class="edittd" id="inputName1" style="display: none; "> </td> to control on the data inside the cell I use in jquery .mouseup function. mouseup work but also make truble. I need to replace it with blur function but when I try to replace mouseup with blur the program thas not work becose, when I click on the cell I able to enter the input tag and I can change the value but I can't Successful to Leave the tag/field by clicking out side the table, which alow me to update the DataBase you can see that Demo with blur Here. what you advice me to do? $(".edittd").mouseup(function() { return false; }); //************* $(document).mouseup(function() { $('#span' + COLUME + ROW).show(); $('#input'+ COLUME + ROW ).hide(); VAL = $("#input" + COLUME + ROW).val(); $("#span" + COLUME + ROW).html(VAL); if(STATUS != VAL){ //******ajax code //dataString = $.trim(this.value); $.ajax({ type: "POST", dataType: 'html', url: "./public/php/ajax.php", data: 'COLUME='+COLUME+'&ROW='+ROW+'&VAL='+VAL, //{"dataString": dataString} cache: false, success: function(data) { $("#statuS").html(data); } }); //******end ajax $('#statuS').removeClass('statuSnoChange') .addClass('statuSChange'); $('#statuS').html('THERE IS CHANGE'); $('#tables').load('TableEdit2.php'); } else { //alert(DATASTRING+'status not true'); } });//End mouseup function I change it to: $(document).ready(function() { var COLUMES,COLUME,VALUE,VAL,ROWS,ROW,STATUS,DATASTRING; $('td').click(function() { COLUME = $(this).attr('class'); }); //**************** $('tr').click(function() { ROW = $(this).attr('id'); $('#display_Colume_Raw').html(COLUME+ROW); $('#span' + COLUME + ROW).hide(); $('#input'+ COLUME + ROW ).show(); STATUS = $("#input" + COLUME + ROW).val(); }); //******************** $(document).blur(function() { $('#span' + COLUME + ROW).show(); $('#input'+ COLUME + ROW ).hide(); VAL = $("#input" + COLUME + ROW).val(); $("#span" + COLUME + ROW).html(VAL); if(STATUS != VAL){ //******ajax code //dataString = $.trim(this.value); $.ajax({ type: "POST", dataType: 'html', url: "./public/php/ajax.php", data: 'COLUME='+COLUME+'&ROW='+ROW+'&VAL='+VAL, //{"dataString": dataString} cache: false, success: function(data) { $("#statuS").html(data); } }); //******end ajax $('#statuS').removeClass('statuSnoChange') .addClass('statuSChange'); $('#statuS').html('THERE IS CHANGE'); $('#tables').load('TableEdit2.php'); } else { //alert(DATASTRING+'status not true'); } });//End mouseup function $('#save').click (function(){ var input1,input2,input3,input4=""; input1 = $('#input1').attr('value'); input2 = $('#input2').attr('value'); input3 = $('#input3').attr('value'); input4 = $('#input4').attr('value'); $.ajax({ type: "POST", url: "./public/php/ajax.php", data: "input1="+ input1 +"&input2="+ input2 +"&input3="+ input3 +"&input4="+ input4, success: function(data){ $("#statuS").html(data); $('#tbl').hide(function(){$('div.success').fadeIn();}); $('#tables').load('TableEdit2.php'); } }); }); }); Thx

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  • Problem with Json in Jquery

    - by Davidslv
    Hi everyone, I have a small survey, but when i submit it says that the msg is null, i don't see where is my error. If you could help me i apreciate it. Thank you My Form with Jquery and Ajax Function <!DOCTYPE HTML> <hmtl lang="pt-PT"> <head> <title>Formul&aacute;rio</title> <script type="text/javascript" src="http://code.jquery.com/jquery-1.4.2.min.js"></script> </head> <body> <hr /> <h3>Formulario</h3> <script type="text/javascript" charset="utf-8"> $(function () { $('#submiter').click( function() { $.ajax({ type: "POST", url: 'validar.php', dataType: 'json', success: function(msg) { alert('Mensagem '+ msg.mensagem); }, error : function () { alert('Ocorreu um erro'); } }); }); }); </script> <form id="formulario" action="" method="post" accept-charset="utf-8"> <p>Pergunta 1</p> <label for="pergunta1">sim</label><input type="radio" id="p1" name="pergunta1" value="1" /><br /> <label for="pergunta1">n&atilde;o</label><input type="radio" id="p1" name="pergunta1" value="0" /> <br /> <p>Pergunta 2</p> <label for="pergunta2">sim</label><input type="radio" name="pergunta2" value="0" /><br /> <label for="pergunta2">n&atilde;o</label><input type="radio" name="pergunta2" value="1" /> <br /> <p>Pergunta 3</p> <label for="pergunta3">sim</label><input type="radio" name="pergunta3" value="0" /><br /> <label for="pergunta3">n&atilde;o</label><input type="radio" name="pergunta3" value="1" /> <br /> <p>Pergunta 4</p> <label for="pergunta4">sim</label><input type="radio" name="pergunta4" value="0" /><br /> <label for="pergunta4">n&atilde;o</label><input type="radio" name="pergunta4" value="1" /> <br /> <p><input type="submit" id="submiter" value="Continue &rarr;"></p> </form> </body> </html> My PHP <?php if($_POST) { $pergunta1 = $_POST['pergunta1']; $pergunta2 = $_POST['pergunta2']; $pergunta3 = $_POST['pergunta3']; $pergunta4 = $_POST['pergunta4']; $calcular = $pergunta1 + $pergunta2 + $pergunta3 + $pergunta4; $var = array ('mensagem' => $calcular); echo json_encode($var); } else { $var2 = array('mensagem' => 'sem resultado'); echo json_encode($var2); } ?>

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  • How to launch LOV and Date dialogs using the keyboard

    - by frank.nimphius
    v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Normal 0 false false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Using the ADF Faces JavaScript API, developers can listen for user keyboard input in input components to filter or respond to specific characters or key combination. The JavaScript shown below can be used with an af:clientListener tag on af:inputListOfValues or af:inputDate. At runtime, the JavaScript code determines the component type it is executed on and either opens the LOV dialog or the input Date popup.   <af:resource type="javascript">     /**     * function to launch dialog if cursor is in LOV or     * input date field     * @param evt argument to capture the AdfUIInputEvent object     */   function launchPopUpUsingF8(evt) {      var component = evt.getSource();      if (evt.getKeyCode() == AdfKeyStroke.F8_KEY) {      //check for input LOV component        if (component.getTypeName() == 'AdfRichInputListOfValues') {            AdfLaunchPopupEvent.queue(component, true);            //event is handled on the client. Server does not need            //to be notified            evt.cancel();          }         //check for input Date component               else if (component.getTypeName() == 'AdfRichInputDate') {           //the inputDate af:popup component ID always is ::pop           var popupClientId = component.getAbsoluteLocator() + '::pop';           var popup = component.findComponent(popupClientId);           var hints = {align : AdfRichPopup.ALIGN_END_AFTER,                        alignId : component.getAbsoluteLocator()};           popup.show(hints);           //event is handled on the client. Server does not need           //to be notified           evt.cancel();        }              } } </af:resource> The af:clientListener that calls the JavaScript is added as shown below. <af:inputDate label="Label 1" id="id1">    <af:clientListener method="launchPopUpUsingF8" type="keyDown"/> </af:inputDate> As you may have noticed, the call to open the popup is different for the af:inputListOfValues and the af:inputDate. For the list of values component, an ADF Faces AdfLaunchPopupEvent is queued with the LOV component passed s an argument. Launching the input date popup is a bit more complicate and requires you to lookup the implicit popup dialog and to open it manually. Because the popup is opened manually using the show() method on the af:popup component, the alignment of the dialog also needs to be handled manually. For this, the popup component specifies alignment hints, that for the ALIGN_END_AFTER hint aligns the dialog at the end and below the date component. The align Id hint specifies the component the dialog is relatively positioned to, which of course should be the input date field. The ADF Faces JavaScript API and how to use it is further explained in the Using JavaScript in ADF Faces Rich Client Applications whitepaper available from the Oracle Technology Network (OTN) http://www.oracle.com/technetwork/developer-tools/jdev/1-2011-javascript-302460.pdf An ADF Insider recording about JavaScript in ADF Faces can be watched from here http://download.oracle.com/otn_hosted_doc/jdeveloper/11gdemos/adf-insider-javascript/adf-insider-javascript.html

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  • Wifi hotspot disconnected after some time

    - by Rohit Bansal
    I am trying to use my Ubuntu system as Wifi Hotspot, but for some reason Hotspot get disconnected on its own. Searching for the solution, I found this help : Why is my ethernet connection connecting and disconnecting repeatedly? Reading through the above article I used the following command sudo killall dnsmasq as a result I manage to establish hotspot for around 5-10 sec before getting disconnected as against immediately.... Here's the system log (in case needed) tail -f /var/log/syslog : Apr 1 23:31:42 NetworkManager[901]: <info> Starting dnsmasq... Apr 1 23:31:42 NetworkManager[901]: <info> (wlan0): device state change: ip-config -> activated (reason 'none') [70 100 0] Apr 1 23:31:42 dnsmasq[4159]: started, version 2.57 cachesize 150 Apr 1 23:31:42 dnsmasq[4159]: compile time options: IPv6 GNU-getopt DBus I18N DHCP TFTP IDN Apr 1 23:31:42 dnsmasq-dhcp[4159]: DHCP, IP range 10.42.43.10 -- 10.42.43.100, lease time 1h Apr 1 23:31:42 dnsmasq[4159]: reading /etc/resolv.conf Apr 1 23:31:42 dnsmasq[4159]: using nameserver 220.226.6.104#53 Apr 1 23:31:42 dnsmasq[4159]: using nameserver 220.226.100.40#53 Apr 1 23:31:42 dnsmasq[4159]: cleared cache Apr 1 23:31:42 NetworkManager[901]: <info> Activation (wlan0) successful, device activated. Apr 1 23:31:42 NetworkManager[901]: <info> Activation (wlan0) Stage 5 of 5 (IP Configure Commit) complete. Apr 1 23:31:42 NetworkManager[901]: <info> Activation (wlan0) Stage 4 of 5 (IP4 Configure Get) complete. Apr 1 23:31:42 dbus[885]: [system] Activating service name='org.freedesktop.nm_dispatcher' (using servicehelper) Apr 1 23:31:42 dbus[885]: [system] Successfully activated service 'org.freedesktop.nm_dispatcher' Connection established at this point....now disconnecting after 10 sec... Apr 1 23:31:52 ntpdate[4194]: adjust time server 91.189.94.4 offset -0.011589 sec Apr 1 23:32:01 NetworkManager[901]: <info> (wlan0): IP6 addrconf timed out or failed. Apr 1 23:32:01 NetworkManager[901]: <info> Activation (wlan0) Stage 4 of 5 (IP6 Configure Timeout) scheduled... Apr 1 23:32:01 NetworkManager[901]: <info> Activation (wlan0) Stage 4 of 5 (IP6 Configure Timeout) started... Apr 1 23:32:01 NetworkManager[901]: <info> Activation (wlan0) Stage 5 of 5 (IP Configure Commit) started... Apr 1 23:32:01 NetworkManager[901]: <info> Executing: /sbin/iptables --table filter --insert INPUT --in-interface wlan0 --protocol tcp --destination-port 53 --jump ACCEPT Apr 1 23:32:01 NetworkManager[901]: <info> Executing: /sbin/iptables --table filter --insert INPUT --in-interface wlan0 --protocol udp --destination-port 53 --jump ACCEPT Apr 1 23:32:01 NetworkManager[901]: <info> Executing: /sbin/iptables --table filter --insert INPUT --in-interface wlan0 --protocol tcp --destination-port 67 --jump ACCEPT Apr 1 23:32:01 NetworkManager[901]: <info> Executing: /sbin/iptables --table filter --insert INPUT --in-interface wlan0 --protocol udp --destination-port 67 --jump ACCEPT Apr 1 23:32:01 NetworkManager[901]: <info> Executing: /sbin/iptables --table filter --insert FORWARD --in-interface wlan0 --jump REJECT Apr 1 23:32:01 NetworkManager[901]: <info> Executing: /sbin/iptables --table filter --insert FORWARD --out-interface wlan0 --jump REJECT Apr 1 23:32:01 NetworkManager[901]: <info> Executing: /sbin/iptables --table filter --insert FORWARD --in-interface wlan0 --out-interface wlan0 --jump ACCEPT Apr 1 23:32:01 NetworkManager[901]: <info> Executing: /sbin/iptables --table filter --insert FORWARD --source 10.42.43.0/255.255.255.0 --in-interface wlan0 --jump ACCEPT Apr 1 23:32:01 NetworkManager[901]: <info> Executing: /sbin/iptables --table filter --insert FORWARD --destination 10.42.43.0/255.255.255.0 --out-interface wlan0 --match state --state ESTABLISHED,RELATED --jump ACCEPT Apr 1 23:32:01 NetworkManager[901]: <info> Executing: /sbin/iptables --table nat --insert POSTROUTING --source 10.42.43.0/255.255.255.0 ! --destination 10.42.43.0/255.255.255.0 --jump MASQUERADE Apr 1 23:32:01 NetworkManager[901]: <info> Executing: /sbin/iptables --table filter --insert INPUT --in-interface wlan0 --protocol tcp --destination-port 53 --jump ACCEPT Apr 1 23:32:01 NetworkManager[901]: <info> Executing: /sbin/iptables --table filter --insert INPUT --in-interface wlan0 --protocol udp --destination-port 53 --jump ACCEPT Apr 1 23:32:01 NetworkManager[901]: <info> Executing: /sbin/iptables --table filter --insert INPUT --in-interface wlan0 --protocol tcp --destination-port 67 --jump ACCEPT Apr 1 23:32:01 NetworkManager[901]: <info> Executing: /sbin/iptables --table filter --insert INPUT --in-interface wlan0 --protocol udp --destination-port 67 --jump ACCEPT Apr 1 23:32:01 NetworkManager[901]: <info> Executing: /sbin/iptables --table filter --insert FORWARD --in-interface wlan0 --jump REJECT Apr 1 23:32:01 NetworkManager[901]: <info> Executing: /sbin/iptables --table filter --insert FORWARD --out-interface wlan0 --jump REJECT Apr 1 23:32:01 NetworkManager[901]: <info> Executing: /sbin/iptables --table filter --insert FORWARD --in-interface wlan0 --out-interface wlan0 --jump ACCEPT Apr 1 23:32:01 NetworkManager[901]: <info> Executing: /sbin/iptables --table filter --insert FORWARD --source 10.42.43.0/255.255.255.0 --in-interface wlan0 --jump ACCEPT Apr 1 23:32:01 NetworkManager[901]: <info> Executing: /sbin/iptables --table filter --insert FORWARD --destination 10.42.43.0/255.255.255.0 --out-interface wlan0 --match state --state ESTABLISHED,RELATED --jump ACCEPT Apr 1 23:32:01 NetworkManager[901]: <info> Executing: /sbin/iptables --table nat --insert POSTROUTING --source 10.42.43.0/255.255.255.0 ! --destination 10.42.43.0/255.255.255.0 --jump MASQUERADE Apr 1 23:32:01 NetworkManager[901]: <info> Starting dnsmasq... Apr 1 23:32:01 NetworkManager[901]: <info> Activation (wlan0) Stage 5 of 5 (IP Configure Commit) complete. Apr 1 23:32:01 NetworkManager[901]: <info> Activation (wlan0) Stage 4 of 5 (IP6 Configure Timeout) complete. Apr 1 23:32:01 NetworkManager[901]: <warn> dnsmasq died with signal 9 Apr 1 23:32:01 NetworkManager[901]: <info> (wlan0): device state change: activated -> failed (reason 'sharing-start-failed') [100 120 18] Apr 1 23:32:01 dnsmasq[4235]: started, version 2.57 cachesize 150 Apr 1 23:32:01 dnsmasq[4235]: compile time options: IPv6 GNU-getopt DBus I18N DHCP TFTP IDN Apr 1 23:32:01 dnsmasq-dhcp[4235]: DHCP, IP range 10.42.43.10 -- 10.42.43.100, lease time 1h Apr 1 23:32:01 NetworkManager[901]: <warn> Activation (wlan0) failed for access point (Reppify Ubuntu) Apr 1 23:32:01 dnsmasq[4235]: reading /etc/resolv.conf Apr 1 23:32:01 dnsmasq[4235]: using nameserver 220.226.6.104#53 Apr 1 23:32:01 dnsmasq[4235]: using nameserver 220.226.100.40#53 Apr 1 23:32:01 dnsmasq[4235]: cleared cache Apr 1 23:32:01 NetworkManager[901]: <warn> Activation (wlan0) failed. Apr 1 23:32:01 NetworkManager[901]: <info> (wlan0): device state change: failed -> disconnected (reason 'none') [120 30 0] Apr 1 23:32:01 NetworkManager[901]: <info> (wlan0): deactivating device (reason 'none') [0] Apr 1 23:32:01 dbus[885]: [system] Activating service name='org.freedesktop.nm_dispatcher' (using servicehelper) Apr 1 23:32:01 dbus[885]: [system] Successfully activated service 'org.freedesktop.nm_dispatcher' Apr 1 23:32:01 NetworkManager[901]: <error> [1333303321.565351] [nm-device-wifi.c:1815] nm_device_wifi_set_mode(): (wlan0): error setting mode 2

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  • Open GL stars are not rendering

    - by Darestium
    I doing Nehe's Open GL Lesson 9. I'm using SFML for windowing, the strange thing is no stars are rendering. #include <SFML/System.hpp> #include <SFML/Window.hpp> #include <SFML/Graphics.hpp> #include <iostream> void processEvents(sf::Window *app); void processInput(sf::Window *app); void renderGlScene(sf::Window *app); void init(); int loadResources(); const int NUM_OF_STARS = 50; float triRot = 0.0f; float quadRot = 0.0f; bool twinkle = false; bool tKey = false; float zoom = 15.0f; float tilt = 90.0f; float spin = 0.0f; unsigned int loop; unsigned int texture_handle[1]; typedef struct { int r, g, b; float distance; float angle; } stars; stars star[NUM_OF_STARS]; int main() { sf::Window app(sf::VideoMode(800, 600, 32), "Nehe Lesson 9"); app.UseVerticalSync(false); init(); if (loadResources() == -1) { return EXIT_FAILURE; } while (app.IsOpened()) { processEvents(&app); processInput(&app); renderGlScene(&app); app.Display(); } return EXIT_SUCCESS; } int loadResources() { sf::Image img_data; // Load Texture if (!img_data.LoadFromFile("data/images/star.bmp")) { std::cout << "Could not load data/images/star.bmp"; return -1; } // Generate 1 texture glGenTextures(1, &texture_handle[0]); // Linear filtering glBindTexture(GL_TEXTURE_2D, texture_handle[0]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, img_data.GetWidth(), img_data.GetHeight(), 0, GL_RGBA, GL_UNSIGNED_BYTE, img_data.GetPixelsPtr()); return 0; } void processInput(sf::Window *app) { const sf::Input& input = app->GetInput(); if (input.IsKeyDown(sf::Key::T) && !tKey) { tKey = true; twinkle = !twinkle; } if (!input.IsKeyDown(sf::Key::T)) { tKey = false; } if (input.IsKeyDown(sf::Key::Up)) { tilt -= 0.05f; } if (input.IsKeyDown(sf::Key::Down)) { tilt += 0.05f; } if (input.IsKeyDown(sf::Key::PageUp)) { zoom -= 0.02f; } if (input.IsKeyDown(sf::Key::Up)) { zoom += 0.02f; } } void init() { glClearDepth(1.f); glClearColor(0.f, 0.f, 0.f, 0.f); // Enable texturing glEnable(GL_TEXTURE_2D); //glDepthMask(GL_TRUE); // Setup a perpective projection glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.f, 1.f, 1.f, 500.f); glShadeModel(GL_SMOOTH); glBlendFunc(GL_SRC_ALPHA, GL_ONE); glEnable(GL_BLEND); for (loop = 0; loop < NUM_OF_STARS; loop++) { star[loop].distance = (float)loop / NUM_OF_STARS * 5.0f; // Calculate distance from the centre // Give stars random rgb value star[loop].r = rand() % 256; star[loop].g = rand() % 256; star[loop].b = rand() % 256; } } void processEvents(sf::Window *app) { sf::Event event; while (app->GetEvent(event)) { if (event.Type == sf::Event::Closed) { app->Close(); } if (event.Type == sf::Event::KeyPressed && event.Key.Code == sf::Key::Escape) { app->Close(); } } } void renderGlScene(sf::Window *app) { app->SetActive(); // Clear color depth buffer glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Apply some transformations glMatrixMode(GL_MODELVIEW); glLoadIdentity(); // Select texture glBindTexture(GL_TEXTURE_2D, texture_handle[0]); for (loop = 0; loop < NUM_OF_STARS; loop++) { glLoadIdentity(); // Reset The View Before We Draw Each Star glTranslatef(0.0f, 0.0f, zoom); // Zoom Into The Screen (Using The Value In 'zoom') glRotatef(tilt, 1.0f, 0.0f, 0.0f); // Tilt The View (Using The Value In 'tilt') glRotatef(star[loop].angle, 0.0f, 1.0f, 0.0f); // Rotate To The Current Stars Angle glTranslatef(star[loop].distance, 0.0f, 0.0f); // Move Forward On The X Plane glRotatef(-star[loop].angle,0.0f,1.0f,0.0f); // Cancel The Current Stars Angle glRotatef(-tilt,1.0f,0.0f,0.0f); // Cancel The Screen Tilt if (twinkle) { glColor4ub(star[(NUM_OF_STARS - loop) - 1].r, star[(NUM_OF_STARS - loop)-1].g, star[(NUM_OF_STARS - loop) - 1].b, 255); glBegin(GL_QUADS); // Begin Drawing The Textured Quad glTexCoord2f(0.0f, 0.0f); glVertex3f(-1.0f, -1.0f, 0.0f); glTexCoord2f(1.0f, 0.0f); glVertex3f( 1.0f, -1.0f, 0.0f); glTexCoord2f(1.0f, 1.0f); glVertex3f( 1.0f, 1.0f, 0.0f); glTexCoord2f(0.0f, 1.0f); glVertex3f(-1.0f, 1.0f, 0.0f); glEnd(); // Done Drawing The Textured Quad } glRotatef(spin,0.0f,0.0f,1.0f); // Rotate The Star On The Z Axis // Assign A Color Using Bytes glColor4ub(star[loop].r, star[loop].g, star[loop].b, 255); glBegin(GL_QUADS); // Begin Drawing The Textured Quad glTexCoord2f(0.0f, 0.0f); glVertex3f(-1.0f,-1.0f, 0.0f); glTexCoord2f(1.0f, 0.0f); glVertex3f( 1.0f,-1.0f, 0.0f); glTexCoord2f(1.0f, 1.0f); glVertex3f( 1.0f, 1.0f, 0.0f); glTexCoord2f(0.0f, 1.0f); glVertex3f(-1.0f, 1.0f, 0.0f); glEnd(); // Done Drawing The Textured Quad spin += 0.01f; // Used To Spin The Stars star[loop].angle += (float)loop / NUM_OF_STARS; // Changes The Angle Of A Star star[loop].distance -= 0.01f; // Changes The Distance Of A Star if (star[loop].distance < 0.0f) { star[loop].distance += 5.0f; // Move The Star 5 Units From The Center star[loop].r = rand() % 256; // Give It A New Red Value star[loop].g = rand() % 256; // Give It A New Green Value star[loop].b = rand() % 256; // Give It A New Blue Value } } } I've looked over the code atleast 10 times now and I can't figure out the problem. Any help would be much appreciated.

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  • Trying to configure HWIC-3G-HSPA

    - by user1174838
    I'm trying to configure a couple of Cisco 1941 routes. The are both identical routers. Each as a HWIC-1T (Smart Serial interface) and a HWIC-3G-HSPA 3G interface. These routers are to be sent to remote sites. We have connectivity to one of the sites but if remote site A gors down we lose connectivity to remote site B. The HWIC-1T is the primary WAN interface using frame relay joining the two remote sites We want the HWIC-3G-HSPA to be usable for direct connectivity from head office to remote site B, and also the HWIC-3G-HSPA is do be used for comms between the remote sites when the frame relay is down (happens quite a bit). I initialy tried to do dynamic routing using EIGRP however in my lab setup of laptop - 1941 - 1941 - laptop, I was unable to get end to end connectivity. I later settled on static routing and have got end to end connectivity but only over frame relay, not the HWIC-3G-HSPA. The sanitized running config for remote site A: version 15.1 service tcp-keepalives-in service tcp-keepalives-out service timestamps debug datetime msec service timestamps log datetime msec service password-encryption service udp-small-servers service tcp-small-servers ! hostname remoteA ! boot-start-marker boot-end-marker ! ! logging buffered 51200 warnings enable secret 5 censored ! no aaa new-model clock timezone wst 8 0 ! no ipv6 cef ip source-route ip cef ! ip domain name yourdomain.com multilink bundle-name authenticated ! chat-script gsm "" "ATDT*98*1#" TIMEOUT 30 "CONNECT" ! username admin privilege 15 secret 5 censored ! controller Cellular 0/1 ! interface Embedded-Service-Engine0/0 no ip address shutdown ! interface GigabitEthernet0/0 ip address 192.168.2.5 255.255.255.0 duplex auto speed auto ! interface GigabitEthernet0/1 no ip address shutdown duplex auto speed auto ! interface Serial0/0/0 ip address 10.1.1.2 255.255.255.252 encapsulation frame-relay cdp enable frame-relay interface-dlci 16 frame-relay lmi-type ansi ! interface Cellular0/1/0 ip address negotiated encapsulation ppp dialer in-band dialer idle-timeout 2147483 dialer string gsm dialer-group 1 async mode interactive ppp chap hostname censored ppp chap password 7 censored cdp enable ! interface Cellular0/1/1 no ip address encapsulation ppp ! interface Dialer0 no ip address ! ip forward-protocol nd ! no ip http server no ip http secure-server ! ip route 0.0.0.0 0.0.0.0 Serial0/0/0 210 permanent ip route 0.0.0.0 0.0.0.0 Cellular0/1/0 220 permanent ip route 172.31.2.0 255.255.255.0 Cellular0/1/0 permanent ip route 192.168.3.0 255.255.255.0 10.1.1.1 permanent ip route 192.168.3.0 255.255.255.0 Cellular0/1/0 210 permanent ! access-list 1 permit any dialer-list 1 protocol ip list 1 ! control-plane ! line con 0 logging synchronous login local line aux 0 line 2 no activation-character no exec transport preferred none transport input all transport output pad telnet rlogin lapb-ta mop udptn v120 ssh stopbits 1 line 0/1/0 exec-timeout 0 0 script dialer gsm login modem InOut no exec transport input all rxspeed 7200000 txspeed 5760000 line 0/1/1 no exec rxspeed 7200000 txspeed 5760000 line vty 0 4 access-class 23 in privilege level 15 password 7 censored login local transport input all line vty 5 15 access-class 23 in privilege level 15 password 7 censored login local transport input all line vty 16 1370 password 7 censored login transport input all ! scheduler allocate 20000 1000 end The sanitized running config for remote site B: version 15.1 service tcp-keepalives-in service tcp-keepalives-out service timestamps debug datetime msec service timestamps log datetime msec service password-encryption service udp-small-servers service tcp-small-servers ! hostname remoteB ! boot-start-marker boot-end-marker ! logging buffered 51200 warnings enable secret 5 censored ! no aaa new-model clock timezone wst 8 0 ! no ipv6 cef ip source-route ip cef ! no ip domain lookup ip domain name yourdomain.com multilink bundle-name authenticated ! chat-script gsm "" "ATDT*98*1#" TIMEOUT 30 "CONNECT" username admin privilege 15 secret 5 censored ! controller Cellular 0/1 ! interface Embedded-Service-Engine0/0 no ip address shutdown ! interface GigabitEthernet0/0 ip address 192.168.3.1 255.255.255.0 duplex auto speed auto ! interface GigabitEthernet0/1 no ip address shutdown duplex auto speed auto ! interface Serial0/0/0 ip address 10.1.1.1 255.255.255.252 encapsulation frame-relay clock rate 2000000 cdp enable frame-relay interface-dlci 16 frame-relay lmi-type ansi frame-relay intf-type dce ! interface Cellular0/1/0 ip address negotiated encapsulation ppp dialer in-band dialer idle-timeout 2147483 dialer string gsm dialer-group 1 async mode interactive ppp chap hostname censored ppp chap password 7 censored ppp ipcp dns request cdp enable ! interface Cellular0/1/1 no ip address encapsulation ppp ! interface Dialer0 no ip address ! ip forward-protocol nd ! no ip http server no ip http secure-server ! ip route 0.0.0.0 0.0.0.0 Serial0/0/0 210 permanent ip route 0.0.0.0 0.0.0.0 Cellular0/1/0 220 permanent ip route 172.31.2.0 255.255.255.0 Cellular0/1/0 permanent ip route 192.168.2.0 255.255.255.0 10.1.1.2 permanent ip route 192.168.2.0 255.255.255.0 Cellular0/1/0 210 permanent ! kron occurrence PING in 1 recurring policy-list ICMP ! access-list 1 permit any dialer-list 1 protocol ip list 1 ! control-plane ! line con 0 logging synchronous login local line aux 0 line 2 no activation-character no exec transport preferred none transport input all transport output pad telnet rlogin lapb-ta mop udptn v120 ssh stopbits 1 line 0/1/0 exec-timeout 0 0 script dialer gsm login modem InOut no exec transport input all rxspeed 7200000 txspeed 5760000 line 0/1/1 no exec rxspeed 7200000 txspeed 5760000 line vty 0 4 access-class 23 in privilege level 15 password 7 censored login transport input all line vty 5 15 access-class 23 in privilege level 15 password 7 censored login transport input all line vty 16 1370 password 7 censored login transport input all ! scheduler allocate 20000 1000 end The last problem I'm having is the 3G interfaces go down after only a few minutes of inactivity. I've tried using kron to ping the local HWIC-3G-HSPA interface (cellular 0/1/0) every minute but that hasn't been successful. Manually pinging the IP assigned (by the telco) to ce0/1/0 does bring the interface up. Any ideas? Thanks

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  • ASP.NET MVC Checkbox Group

    - by Greg Ogle
    I am trying to formulate a work-around for the lack of a "checkbox group" in ASP.NET MVC. The typical way to implement this is to have check boxes of the same name, each with the value it represents. <input type="checkbox" name="n" value=1 /> <input type="checkbox" name="n" value=2 /> <input type="checkbox" name="n" value=3 /> When submitted, it will comma delimit all values to the request item "n".. so Request["n"] == "1,2,3" if all three are checked when submitted. In ASP.NET MVC, you can have a parameter of n as an array to accept this post. public ActionResult ActionName( int[] n ) { ... } All of the above works fine. The problem I have is that when validation fails, the check boxes are not restored to their checked state. Any suggestions. Problem Code: (I started with the default asp.net mvc project) Controller public class HomeController : Controller { public ActionResult Index() { var t = getTestModel("First"); return View(t); } [AcceptVerbs(HttpVerbs.Post)] public ActionResult Index(TestModelView t) { if(String.IsNullOrEmpty( t.TextBoxValue)) ModelState.AddModelError("TextBoxValue", "TextBoxValue required."); var newView = getTestModel("Next"); return View(newView); } private TestModelView getTestModel(string prefix) { var t = new TestModelView(); t.Checkboxes = new List<CheckboxInfo>() { new CheckboxInfo(){Text = prefix + "1", Value="1", IsChecked=false}, new CheckboxInfo(){Text = prefix + "2", Value="2", IsChecked=false} }; return t; } } public class TestModelView { public string TextBoxValue { get; set; } public List<CheckboxInfo> Checkboxes { get; set; } } public class CheckboxInfo { public string Text { get; set; } public string Value { get; set; } public bool IsChecked { get; set; } } } ASPX <% using( Html.BeginForm() ){ %> <p><%= Html.ValidationSummary() %></p> <p><%= Html.TextBox("TextBoxValue")%></p> <p><% int i = 0; foreach (var cb in Model.Checkboxes) { %> <input type="checkbox" name="Checkboxes[<%=i%>]" value="<%= Html.Encode(cb.Value) %>" <%=cb.IsChecked ? "checked=\"checked\"" : String.Empty %> /><%= Html.Encode(cb.Text)%><br /> <% i++; } %></p> <p><input type="submit" value="submit" /></p> <% } %> Working Code Controller [AcceptVerbs(HttpVerbs.Post)] public ActionResult Index(TestModelView t) { if(String.IsNullOrEmpty( t.TextBoxValue)) { ModelState.AddModelError("TextBoxValue", "TextBoxValue required."); return View(t); } var newView = getTestModel("Next"); return View(newView); } ASPX int i = 0; foreach (var cb in Model.Checkboxes) { %> <input type="checkbox" name="Checkboxes[<%=i%>].IsChecked" <%=cb.IsChecked ? "checked=\"checked\"" : String.Empty %> value="true" /> <input type="hidden" name="Checkboxes[<%=i%>].IsChecked" value="false" /> <input type="hidden" name="Checkboxes[<%=i%>].Value" value="<%= cb.Value %>" /> <input type="hidden" name="Checkboxes[<%=i%>].Text" value="<%= cb.Text %>" /> <%= Html.Encode(cb.Text)%><br /> <% i++; } %></p> <p><input type="submit" value="submit" /></p> Of course something similar could be done with Html Helpers, but this works.

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  • Is there a 'has focus' in JavaScript (or jQuery)?

    - by alex
    Is there something I can do like this (perhap via a plugin) if ( ! $('form#contact input]').hasFocus()) { $('form#contact input:first]').focus(); } Basically, set focus to the first input, but only if the user has not already clicked into anything? I know this will work too, but is there anything more elegant? $(function() { var focused = FALSE: $('form#contact input]').focus(function() { focused = TRUE; }); setTimeout(function() { if ( ! focused) { $('form#contact input:first]').focus(); }; }, 500); });

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  • How do i make a system call to tar files(along with exclude tag) in Perl

    - by superstar
    This is the system call, i am making right now in perl to tar the files system("${tarexe} -pcvf $tarname $includepath") which works fine. $tarexe -> location of my tar.exe file $tarname -> myMock.tar $includepath -> ./input/myMockPacketName ./input/myPacket/my2/*.wav ./input/myPacket/my3 ./input/myPacket/in.html Now i want to exclude some files using exclude tag, which doesnot exclude the files system("${tarexe} -pcvf $tarname $includepath --exclude $excludepath") $excludepath -> ./input/myMockPacketName/my3 The same stament ${tarexe} -pcvf $tarname $includepath --exclude $excludepath works fine when i run it in the command line.

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  • How do i make a "system call to tar files(along with exclude tag)" to work in Perl

    - by superstar
    This is the system call, i am making right now in perl to tar the files system("${tarexe} -pcvf $tarname $includepath") which works fine. $tarexe -> location of my tar.exe file $tarname -> myMock.tar $includepath -> ./input/myMockPacketName ./input/myPacket/my2/*.wav ./input/myPacket/my3 ./input/myPacket/in.html Now i want to exclude some files using exclude tag, which doesnot exclude the files system("${tarexe} -pcvf $tarname $includepath --exclude $excludepath") $excludepath -> ./input/myMockPacketName/my3 The same stament ${tarexe} -pcvf $tarname $includepath --exclude $excludepath works fine when i run it in the command line.

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  • java.util.regex.Pattern matching the beginning of a String

    - by Pierre
    Hi all, Is it possible to know if a stream/string contains an input that could match a regular expression. For example String input="AA"; Pattern pat=Pattern.compile("AAAAAB"); Matcher matcher=pat.matcher(input); //<-- something here returning true ? or String input="BB"; Pattern pat=Pattern.compile("AAAAAB"); Matcher matcher=pat.matcher(input); //<-- something here returning false ? Thanks

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  • Reading In A String and comparing it C

    - by ahref
    Im trying to create a C based string menu where a user inputs a command and then a block of code runs. Whatever i do the conditional is never true: char *input= ""; fgets(input, 50, stdin); printf("%s",input); printf("%d",strcmp( input,"arrive\0")); if(strcmp( input,"arrive\0")==0){.... Im fairly new to c and am finding strings really annoying. What am i doing wrong?

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  • Jquery TimePicker : How to dynamically change parameters

    - by mad.geek
    I am using a Jquery Timepicker . I have two input fields - to Accept times . <input id="startTime" size="30" type="text" /> <input id="endTime" size="30" type="text" /> I am using a Jquery UI timer as per documentation here - http://jonthornton.github.com/jquery-timepicker/ $('#startTime').timepicker({ 'minTime': '6:00am', 'maxTime': '11:30pm', 'onSelect': function() { //change the 'minTime parameter of #endTime <--- how do I do this ? } }); $('#endTime').timepicker({ 'minTime': '2:00pm', 'maxTime': '11:30pm', 'showDuration': true }); I want that when the first timePicker is selected , the 'minTime' parameter for the second gets changed . Basically I am trying to collect the start time and end time for certain activity . And I want that the second input box shows the options from the value of the first input field (start time ) itself .

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  • Super Joybox 5 HID 0925:8884 not recognized as joystick in Ubuntu 12.04 LTS

    - by Tim Evans
    Problem: When using the "Super JoyBox 5" 4 port playstation 2 to USB adapter, the device is not recognized as a joystick. there is no js0 created, but instead another input eventX and mouseX are created in /dev/input. When using the directional buttons (up down left right) on a Playstation 1 controller attached to the device, the mouse cursor moves to the top, bottom, left, and right edges of the screen respectively. Buttons are unresponsive. The joypads attached to the device cannot be used in any games or other programs. Attempted remedies: Creating a symlink from the eventX to js0 does not solve the problem. Addl Info: joydev is loaded and running peroperly according to LSMOD. evtest can be run on the created eventX (sudo evtest /dev/input/event14 in my case) and the buttons and axes all register inputs. Here is a paste of EVTEST's diagnostic and the first couple button events. [code] sudo evtest /dev/input/event14 Input driver version is 1.0.1 Input device ID: bus 0x3 vendor 0x925 product 0x8884 version 0x100 Input device name: "HID 0925:8884" Supported events: Event type 0 (EV_SYN) Event type 1 (EV_KEY) Event code 288 (BTN_TRIGGER) Event code 289 (BTN_THUMB) Event code 290 (BTN_THUMB2) Event code 291 (BTN_TOP) Event code 292 (BTN_TOP2) Event code 293 (BTN_PINKIE) Event code 294 (BTN_BASE) Event code 295 (BTN_BASE2) Event code 296 (BTN_BASE3) Event code 297 (BTN_BASE4) Event code 298 (BTN_BASE5) Event code 299 (BTN_BASE6) Event code 300 (?) Event code 301 (?) Event code 302 (?) Event code 303 (BTN_DEAD) Event code 304 (BTN_A) Event code 305 (BTN_B) Event code 306 (BTN_C) Event code 307 (BTN_X) Event code 308 (BTN_Y) Event code 309 (BTN_Z) Event code 310 (BTN_TL) Event code 311 (BTN_TR) Event code 312 (BTN_TL2) Event code 313 (BTN_TR2) Event code 314 (BTN_SELECT) Event code 315 (BTN_START) Event code 316 (BTN_MODE) Event code 317 (BTN_THUMBL) Event code 318 (BTN_THUMBR) Event code 319 (?) Event code 320 (BTN_TOOL_PEN) Event code 321 (BTN_TOOL_RUBBER) Event code 322 (BTN_TOOL_BRUSH) Event code 323 (BTN_TOOL_PENCIL) Event code 324 (BTN_TOOL_AIRBRUSH) Event code 325 (BTN_TOOL_FINGER) Event code 326 (BTN_TOOL_MOUSE) Event code 327 (BTN_TOOL_LENS) Event code 328 (?) Event code 329 (?) Event code 330 (BTN_TOUCH) Event code 331 (BTN_STYLUS) Event code 332 (BTN_STYLUS2) Event code 333 (BTN_TOOL_DOUBLETAP) Event code 334 (BTN_TOOL_TRIPLETAP) Event code 335 (BTN_TOOL_QUADTAP) Event type 3 (EV_ABS) Event code 0 (ABS_X) Value 127 Min 0 Max 255 Flat 15 Event code 1 (ABS_Y) Value 127 Min 0 Max 255 Flat 15 Event code 2 (ABS_Z) Value 127 Min 0 Max 255 Flat 15 Event code 3 (ABS_RX) Value 127 Min 0 Max 255 Flat 15 Event code 4 (ABS_RY) Value 127 Min 0 Max 255 Flat 15 Event code 5 (ABS_RZ) Value 127 Min 0 Max 255 Flat 15 Event code 6 (ABS_THROTTLE) Value 127 Min 0 Max 255 Flat 15 Event code 7 (ABS_RUDDER) Value 127 Min 0 Max 255 Flat 15 Event code 8 (ABS_WHEEL) Value 127 Min 0 Max 255 Flat 15 Event code 9 (ABS_GAS) Value 127 Min 0 Max 255 Flat 15 Event code 10 (ABS_BRAKE) Value 127 Min 0 Max 255 Flat 15 Event code 11 (?) Value 127 Min 0 Max 255 Flat 15 Event code 12 (?) Value 127 Min 0 Max 255 Flat 15 Event code 13 (?) Value 127 Min 0 Max 255 Flat 15 Event code 14 (?) Value 127 Min 0 Max 255 Flat 15 Event code 15 (?) Value 127 Min 0 Max 255 Flat 15 Event code 16 (ABS_HAT0X) Value 0 Min -1 Max 1 Event code 17 (ABS_HAT0Y) Value 0 Min -1 Max 1 Event code 18 (ABS_HAT1X) Value 0 Min -1 Max 1 Event code 19 (ABS_HAT1Y) Value 0 Min -1 Max 1 Event code 20 (ABS_HAT2X) Value 0 Min -1 Max 1 Event code 21 (ABS_HAT2Y) Value 0 Min -1 Max 1 Event code 22 (ABS_HAT3X) Value 0 Min -1 Max 1 Event code 23 (ABS_HAT3Y) Value 0 Min -1 Max 1 Event type 4 (EV_MSC) Event code 4 (MSC_SCAN) Testing ... (interrupt to exit) Event: time 1351223176.126127, type 4 (EV_MSC), code 4 (MSC_SCAN), value 90001 Event: time 1351223176.126130, type 1 (EV_KEY), code 288 (BTN_TRIGGER), value 1 Event: time 1351223176.126166, -------------- SYN_REPORT ------------ Event: time 1351223178.238127, type 4 (EV_MSC), code 4 (MSC_SCAN), value 90001 Event: time 1351223178.238130, type 1 (EV_KEY), code 288 (BTN_TRIGGER), value 0 Event: time 1351223178.238167, -------------- SYN_REPORT ------------ Event: time 1351223180.422127, type 4 (EV_MSC), code 4 (MSC_SCAN), value 90002 Event: time 1351223180.422129, type 1 (EV_KEY), code 289 (BTN_THUMB), value 1 Event: time 1351223180.422163, -------------- SYN_REPORT ------------ Event: time 1351223181.558099, type 4 (EV_MSC), code 4 (MSC_SCAN), value 90002 Event: time 1351223181.558102, type 1 (EV_KEY), code 289 (BTN_THUMB), value 0 Event: time 1351223181.558137, -------------- SYN_REPORT ------------ Event: time 1351223182.486137, type 4 (EV_MSC), code 4 (MSC_SCAN), value 90003 Event: time 1351223182.486140, type 1 (EV_KEY), code 290 (BTN_THUMB2), value 1 Event: time 1351223182.486172, -------------- SYN_REPORT ------------ Event: time 1351223183.302130, type 4 (EV_MSC), code 4 (MSC_SCAN), value 90003 Event: time 1351223183.302132, type 1 (EV_KEY), code 290 (BTN_THUMB2), value 0 Event: time 1351223183.302165, -------------- SYN_REPORT ------------ Event: time 1351223184.030133, type 4 (EV_MSC), code 4 (MSC_SCAN), value 90004 Event: time 1351223184.030136, type 1 (EV_KEY), code 291 (BTN_TOP), value 1 Event: time 1351223184.030166, -------------- SYN_REPORT ------------ Event: time 1351223184.558135, type 4 (EV_MSC), code 4 (MSC_SCAN), value 90004 Event: time 1351223184.558138, type 1 (EV_KEY), code 291 (BTN_TOP), value 0 Event: time 1351223184.558168, -------------- SYN_REPORT ------------ [/code] The directional buttons on the pad are being identified as HAT0Y and HAT0X axes, thats zero, not the letter O. Aparently, this device used to work flawlessly on kernel 2.4.x systems, and even as late as ubunto 10.04. Perhaps the Joydev rules for identifying joypads has changed? Currently, this kind of bug is affecting a few different type of controller adapters, but since this is the one that i PERSONALLY have (and has been driving me my own special brand of crazy), its the one im documenting. What i think should be happening instead: The device should be registering js0 through js3, one for each port, or JS0 that will handle all of the connected devices with different numbered axes for each connected joypad. Either way, it should work as a joystick and stop controlling the mouse cursor. Please help!

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  • Problem setting output flags for ALU in "Nand to Tetris" course

    - by MahlerFive
    Although I tagged this homework, it is actually for a course which I am doing on my own for free. Anyway, the course is called "From Nand to Tetris" and I'm hoping someone here has seen or taken the course so I can get some help. I am at the stage where I am building the ALU with the supplied hdl language. My problem is that I can't get my chip to compile properly. I am getting errors when I try to set the output flags for the ALU. I believe the problem is that I can't subscript any intermediate variable, since when I just try setting the flags to true or false based on some random variable (say an input flag), I do not get the errors. I know the problem is not with the chips I am trying to use since I am using all builtin chips. Here is my ALU chip so far: /** * The ALU. Computes a pre-defined set of functions out = f(x,y) * where x and y are two 16-bit inputs. The function f is selected * by a set of 6 control bits denoted zx, nx, zy, ny, f, no. * The ALU operation can be described using the following pseudocode: * if zx=1 set x = 0 // 16-bit zero constant * if nx=1 set x = !x // Bit-wise negation * if zy=1 set y = 0 // 16-bit zero constant * if ny=1 set y = !y // Bit-wise negation * if f=1 set out = x + y // Integer 2's complement addition * else set out = x & y // Bit-wise And * if no=1 set out = !out // Bit-wise negation * * In addition to computing out, the ALU computes two 1-bit outputs: * if out=0 set zr = 1 else zr = 0 // 16-bit equality comparison * if out<0 set ng = 1 else ng = 0 // 2's complement comparison */ CHIP ALU { IN // 16-bit inputs: x[16], y[16], // Control bits: zx, // Zero the x input nx, // Negate the x input zy, // Zero the y input ny, // Negate the y input f, // Function code: 1 for add, 0 for and no; // Negate the out output OUT // 16-bit output out[16], // ALU output flags zr, // 1 if out=0, 0 otherwise ng; // 1 if out<0, 0 otherwise PARTS: // Zero the x input Mux16( a=x, b=false, sel=zx, out=x2 ); // Zero the y input Mux16( a=y, b=false, sel=zy, out=y2 ); // Negate the x input Not16( in=x, out=notx ); Mux16( a=x, b=notx, sel=nx, out=x3 ); // Negate the y input Not16( in=y, out=noty ); Mux16( a=y, b=noty, sel=ny, out=y3 ); // Perform f Add16( a=x3, b=y3, out=addout ); And16( a=x3, b=y3, out=andout ); Mux16( a=andout, b=addout, sel=f, out=preout ); // Negate the output Not16( in=preout, out=notpreout ); Mux16( a=preout, b=notpreout, sel=no, out=out ); // zr flag Or8way( in=out[0..7], out=zr1 ); // PROBLEM SHOWS UP HERE Or8way( in=out[8..15], out=zr2 ); Or( a=zr1, b=zr2, out=zr ); // ng flag Not( in=out[15], out=ng ); } So the problem shows up when I am trying to send a subscripted version of 'out' to the Or8Way chip. I've tried using a different variable than 'out', but with the same problem. Then I read that you are not able to subscript intermediate variables. I thought maybe if I sent the intermediate variable to some other chip, and that chip subscripted it, it would solve the problem, but it has the same error. Unfortunately I just can't think of a way to set the zr and ng flags without subscripting some intermediate variable, so I'm really stuck! Just so you know, if I replace the problematic lines with the following, it will compile (but not give the right results since I'm just using some random input): // zr flag Not( in=zx, out=zr ); // ng flag Not( in=zx, out=ng ); Anyone have any ideas? Edit: Here is the appendix of the book for the course which specifies how the hdl works. Specifically look at section 5 which talks about buses and says: "An internal pin (like v above) may not be subscripted". Edit: Here is the exact error I get: "Line 68, Can't connect gate's output pin to part". The error message is sort of confusing though, since that does not seem to be the actual problem. If I just replace "Or8way( in=out[0..7], out=zr1 );" with "Or8way( in=false, out=zr1 );" it will not generate this error, which is what lead me to look up in the appendix and find that the out variable, since it was derived as intermediate, could not be subscripted.

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  • Refactor java code

    - by Alfred
    I would like to refactor code which looks something like this: String input; // input from client socket. if (input.equals(x) { doX(); } else if (input.equals(y) { doY(); } else { unknown_command(); } It is code which checks input from socket to perform some action, but I don't like the if else construction because every time a new command is added to the server (code) a new if else has to be added which is ugly. Also when deleting a command the if else has to be modified.

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  • JavaScript inline events syntax

    - by Mic
    Is there any reason to use one of the following more than the others: <input type="button" value="b1" onclick="manageClick(this)" /> <input type="button" value="b2" onclick="manageClick(this);" /> <input type="button" value="b2" onclick="manageClick(this);return false;" /> <input type="button" value="b3" onclick="return manageClick(this);" /> <input type="button" value="b4" onclick="javascript:return manageClick(this);" /> And please do not spend your valuable time to tell me to use jQuery or attachEvent/addEventListener. It's not really the objective of my question.

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  • Driver error when using multiple shaders

    - by Jinxi
    I'm using 3 different shaders: a tessellation shader to use the tessellation feature of DirectX11 :) a regular shader to show how it would look without tessellation and a text shader to display debug-info such as FPS, model count etc. All of these shaders are initialized at the beginning. Using the keyboard, I can switch between the tessellation shader and regular shader to render the scene. Additionally, I also want to be able toggle the display of debug-info using the text shader. Since implementing the tessellation shader the text shader doesn't work anymore. When I activate the DebugText (rendered using the text-shader) my screens go black for a while, and Windows displays the following message: Display Driver stopped responding and has recovered This happens with either of the two shaders used to render the scene. Additionally: I can start the application using the regular shader to render the scene and then switch to the tessellation shader. If I try to switch back to the regular shader I get the same error as with the text shader. What am I doing wrong when switching between shaders? What am I doing wrong when displaying text at the same time? What file can I post to help you help me? :) thx P.S. I already checked if my keyinputs interrupt at the wrong time (during render or so..), but that seems to be ok Testing Procedure Regular Shader without text shader Add text shader to Regular Shader by keyinput (works now, I built the text shader back to only vertex and pixel shader) (somthing with the z buffer is stil wrong...) Remove text shader, then change shader to Tessellation Shader by key input Then if I add the Text Shader or switch back to the Regular Shader Switching/Render Shader Here the code snipet from the Renderer.cpp where I choose the Shader according to the boolean "m_useTessellationShader": if(m_useTessellationShader) { // Render the model using the tesselation shader ecResult = m_ShaderManager->renderTessellationShader(m_D3D->getDeviceContext(), meshes[lod_level]->getIndexCount(), worldMatrix, viewMatrix, projectionMatrix, textures, texturecount, m_Light->getDirection(), m_Light->getAmbientColor(), m_Light->getDiffuseColor(), (D3DXVECTOR3)m_Camera->getPosition(), TESSELLATION_AMOUNT); } else { // todo: loaded model depends on distance to camera // Render the model using the light shader. ecResult = m_ShaderManager->renderShader(m_D3D->getDeviceContext(), meshes[lod_level]->getIndexCount(), lod_level, textures, texturecount, m_Light->getDirection(), m_Light->getAmbientColor(), m_Light->getDiffuseColor(), worldMatrix, viewMatrix, projectionMatrix); } And here the code snipet from the Mesh.cpp where I choose the Typology according to the boolean "useTessellationShader": // RenderBuffers is called from the Render function. The purpose of this function is to set the vertex buffer and index buffer as active on the input assembler in the GPU. Once the GPU has an active vertex buffer it can then use the shader to render that buffer. void Mesh::renderBuffers(ID3D11DeviceContext* deviceContext, bool useTessellationShader) { unsigned int stride; unsigned int offset; // Set vertex buffer stride and offset. stride = sizeof(VertexType); offset = 0; // Set the vertex buffer to active in the input assembler so it can be rendered. deviceContext->IASetVertexBuffers(0, 1, &m_vertexBuffer, &stride, &offset); // Set the index buffer to active in the input assembler so it can be rendered. deviceContext->IASetIndexBuffer(m_indexBuffer, DXGI_FORMAT_R32_UINT, 0); // Check which Shader is used to set the appropriate Topology // Set the type of primitive that should be rendered from this vertex buffer, in this case triangles. if(useTessellationShader) { deviceContext->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST); }else{ deviceContext->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST); } return; } RenderShader Could there be a problem using sometimes only vertex and pixel shader and after switching using vertex, hull, domain and pixel shader? Here a little overview of my architecture: TextClass: uses font.vs and font.ps deviceContext-VSSetShader(m_vertexShader, NULL, 0); deviceContext-PSSetShader(m_pixelShader, NULL, 0); deviceContext-PSSetSamplers(0, 1, &m_sampleState); RegularShader: uses vertex.vs and pixel.ps deviceContext-VSSetShader(m_vertexShader, NULL, 0); deviceContext-PSSetShader(m_pixelShader, NULL, 0); deviceContext-PSSetSamplers(0, 1, &m_sampleState); TessellationShader: uses tessellation.vs, tessellation.hs, tessellation.ds, tessellation.ps deviceContext-VSSetShader(m_vertexShader, NULL, 0); deviceContext-HSSetShader(m_hullShader, NULL, 0); deviceContext-DSSetShader(m_domainShader, NULL, 0); deviceContext-PSSetShader(m_pixelShader, NULL, 0); deviceContext-PSSetSamplers(0, 1, &m_sampleState); ClearState I'd like to switch between 2 shaders and it seems they have different context parameters, right? In clearstate methode it says it resets following params to NULL: I found following in my Direct3D Class: depth-stencil state - m_deviceContext-OMSetDepthStencilState rasterizer state - m_deviceContext-RSSetState(m_rasterState); blend state - m_device-CreateBlendState viewports - m_deviceContext-RSSetViewports(1, &viewport); I found following in every Shader Class: input/output resource slots - deviceContext-PSSetShaderResources shaders - deviceContext-VSSetShader to - deviceContext-PSSetShader input layouts - device-CreateInputLayout sampler state - device-CreateSamplerState These two I didn't understand, where can I find them? predications - ? scissor rectangles - ? Do I need to store them all localy so I can switch between them, because it doesn't feel right to reinitialize the Direct3d and the Shaders by every switch (key input)?!

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  • restore default css attributes

    - by pstanton
    hi all. i'm writing a component that is to be used across multiple websites. each website has it's own stylesheets and displays certain things differently. all of my html is wrapped within a div with an id: <div id="myComponent">...</div> my component however is to look consistent across all of the sites. this is fine as i apply styling to most of the attributes in my component. div#myComponent p {font-size:11px;} etc however i've come across a site that removes the border from all input fields input {border: medium none;} i need to 'un-apply' this directive for the input fields within my component, and preferrably use the browser's default styling for inputs, as the border style for input type="text" will need be different to input type="button". how would you achieve this?

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