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  • trouble running smooth animation in thread only when using key listener

    - by heysuse renard
    first time using a forum for coding help so sorry if i post this all wrong. i have more than a few classes i don't think screenManger or core holds the problem but i included them just incase. i got most of this code working through a set of tutorials. but a certain point started trying to do more on my own. i want to play the animation only when i'm moving my sprite. in my KeyTest class i am using threads to run the animation it used to work (poorly) but now not at all pluss it really gunks up my computer. i think it's because of the thread. im new to threads so i'm not to sure if i should even be using one in this situation or if its dangerous for my computer. the animation worked smoothly when i had the sprite bouce around the screen forever. the animation loop played with out stopping. i think the main problem is between the animationThread, Sprite, and keyTest classes, but itcould be more indepth. if someone could point me in the right direction for making the animation run smoothly when i push down a key and stop runing when i let off it would be greatly apriciated. i already looked at this Java a moving animation (sprite) obviously we were doing the same tutorial. but i feel my problem is slightly different. p.s. sorry for the typos. import java.awt.*; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import java.util.ArrayList; import javax.swing.ImageIcon; import javax.swing.JFrame; public class KeyTest extends Core implements KeyListener { public static void main(String[] args) { new KeyTest().run(); } Sprite player1; Image hobo; Image background; animation hoboRun; animationThread t1; //init also calls init form superclass public void init() { super.init(); loadImages(); Window w = s.getFullScreenWindow(); w.setFocusTraversalKeysEnabled(false); w.addKeyListener(this); } //load method will go here. //load all pics need for animation and sprite public void loadImages() { background = new ImageIcon("\\\\STUART-PC\\Users\\Stuart\\workspace\\Gaming\\yellow square.jpg").getImage(); Image face1 = new ImageIcon("\\\\STUART-PC\\Users\\Stuart\\workspace\\Gaming\\circle.png").getImage(); Image face2 = new ImageIcon("\\\\STUART-PC\\Users\\Stuart\\workspace\\Gaming\\one eye.png").getImage(); hoboRun = new animation(); hoboRun.addScene(face1, 250); hoboRun.addScene(face2, 250); player1 = new Sprite(hoboRun); this.t1 = new animationThread(); this.t1.setAnimation(player1); } //key pressed public void keyPressed(KeyEvent e) { int keyCode = e.getKeyCode(); if (keyCode == KeyEvent.VK_ESCAPE) { stop(); } if (keyCode == KeyEvent.VK_RIGHT) { player1.setVelocityX(0.3f); try { this.t1.setRunning(true); Thread th1 = new Thread(this.t1); th1.start(); } catch (Exception ex) { System.out.println("noooo"); } } if (keyCode == KeyEvent.VK_LEFT) { player1.setVelocityX(-0.3f); try { this.t1.setRunning(true); Thread th1 = new Thread(this.t1); th1.start(); } catch (Exception ex) { System.out.println("noooo"); } } if (keyCode == KeyEvent.VK_DOWN) { player1.setVelocityY(0.3f); try { this.t1.setRunning(true); Thread th1 = new Thread(this.t1); th1.start(); } catch (Exception ex) { System.out.println("noooo"); } } if (keyCode == KeyEvent.VK_UP) { player1.setVelocityY(-0.3f); try { this.t1.setRunning(true); Thread th1 = new Thread(this.t1);; th1.start(); } catch (Exception ex) { System.out.println("noooo"); } } else { e.consume(); } } //keyReleased @SuppressWarnings("static-access") public void keyReleased(KeyEvent e) { int keyCode = e.getKeyCode(); if (keyCode == KeyEvent.VK_RIGHT || keyCode == KeyEvent.VK_LEFT) { player1.setVelocityX(0); try { this.t1.setRunning(false); } catch (Exception ex) { } } if (keyCode == KeyEvent.VK_UP || keyCode == KeyEvent.VK_DOWN) { player1.setVelocityY(0); try { this.t1.setRunning(false); } catch (Exception ex) { } } else { e.consume(); } } //last method from interface public void keyTyped(KeyEvent e) { e.consume(); } //draw public void draw(Graphics2D g) { Window w = s.getFullScreenWindow(); g.setColor(w.getBackground()); g.fillRect(0, 0, s.getWidth(), s.getHieght()); g.setColor(w.getForeground()); g.drawImage(player1.getImage(), Math.round(player1.getX()), Math.round(player1.getY()), null); } public void update(long timePassed) { player1.update(timePassed); } } abstract class Core { private static DisplayMode modes[] = { new DisplayMode(1600, 900, 64, 0), new DisplayMode(800, 600, 32, 0), new DisplayMode(800, 600, 24, 0), new DisplayMode(800, 600, 16, 0), new DisplayMode(800, 480, 32, 0), new DisplayMode(800, 480, 24, 0), new DisplayMode(800, 480, 16, 0),}; private boolean running; protected ScreenManager s; //stop method public void stop() { running = false; } public void run() { try { init(); gameLoop(); } finally { s.restoreScreen(); } } //set to full screen //set current background here public void init() { s = new ScreenManager(); DisplayMode dm = s.findFirstCompatibleMode(modes); s.setFullScreen(dm); Window w = s.getFullScreenWindow(); w.setFont(new Font("Arial", Font.PLAIN, 20)); w.setBackground(Color.GREEN); w.setForeground(Color.WHITE); running = true; } //main gameLoop public void gameLoop() { long startTime = System.currentTimeMillis(); long cumTime = startTime; while (running) { long timePassed = System.currentTimeMillis() - cumTime; cumTime += timePassed; update(timePassed); Graphics2D g = s.getGraphics(); draw(g); g.dispose(); s.update(); try { Thread.sleep(20); } catch (Exception ex) { } } } //update animation public void update(long timePassed) { } //draws to screen abstract void draw(Graphics2D g); } class animationThread implements Runnable { String name; boolean playing; Sprite a; //constructor takes input from keyboard public animationThread() { } //The run method for animation public void run() { long startTime = System.currentTimeMillis(); long cumTime = startTime; boolean test = getRunning(); while (test) { long timePassed = System.currentTimeMillis() - cumTime; cumTime += timePassed; test = getRunning(); } } public String getName() { return name; } public void setAnimation(Sprite a) { this.a = a; } public void setName(String name) { this.name = name; } public void setRunning(boolean running) { this.playing = running; } public boolean getRunning() { return playing; } } class animation { private ArrayList scenes; private int sceneIndex; private long movieTime; private long totalTime; //constructor public animation() { scenes = new ArrayList(); totalTime = 0; start(); } //add scene to ArrayLisy and set time for each scene public synchronized void addScene(Image i, long t) { totalTime += t; scenes.add(new OneScene(i, totalTime)); } public synchronized void start() { movieTime = 0; sceneIndex = 0; } //change scenes public synchronized void update(long timePassed) { if (scenes.size() > 1) { movieTime += timePassed; if (movieTime >= totalTime) { movieTime = 0; sceneIndex = 0; } while (movieTime > getScene(sceneIndex).endTime) { sceneIndex++; } } } //get animations current scene(aka image) public synchronized Image getImage() { if (scenes.size() == 0) { return null; } else { return getScene(sceneIndex).pic; } } //get scene private OneScene getScene(int x) { return (OneScene) scenes.get(x); } //Private Inner CLASS////////////// private class OneScene { Image pic; long endTime; public OneScene(Image pic, long endTime) { this.pic = pic; this.endTime = endTime; } } } class Sprite { private animation a; private float x; private float y; private float vx; private float vy; //Constructor public Sprite(animation a) { this.a = a; } //change position public void update(long timePassed) { x += vx * timePassed; y += vy * timePassed; } public void startAnimation(long timePassed) { a.update(timePassed); } //get x position public float getX() { return x; } //get y position public float getY() { return y; } //set x public void setX(float x) { this.x = x; } //set y public void setY(float y) { this.y = y; } //get sprite width public int getWidth() { return a.getImage().getWidth(null); } //get sprite height public int getHeight() { return a.getImage().getHeight(null); } //get horizontal velocity public float getVelocityX() { return vx; } //get vertical velocity public float getVelocityY() { return vx; } //set horizontal velocity public void setVelocityX(float vx) { this.vx = vx; } //set vertical velocity public void setVelocityY(float vy) { this.vy = vy; } //get sprite / image public Image getImage() { return a.getImage(); } } class ScreenManager { private GraphicsDevice vc; public ScreenManager() { GraphicsEnvironment e = GraphicsEnvironment.getLocalGraphicsEnvironment(); vc = e.getDefaultScreenDevice(); } //get all compatible DM public DisplayMode[] getCompatibleDisplayModes() { return vc.getDisplayModes(); } //compares DM passed into vc DM and see if they match public DisplayMode findFirstCompatibleMode(DisplayMode modes[]) { DisplayMode goodModes[] = vc.getDisplayModes(); for (int x = 0; x < modes.length; x++) { for (int y = 0; y < goodModes.length; y++) { if (displayModesMatch(modes[x], goodModes[y])) { return modes[x]; } } } return null; } //get current DM public DisplayMode getCurrentDisplayMode() { return vc.getDisplayMode(); } //checks if two modes match each other public boolean displayModesMatch(DisplayMode m1, DisplayMode m2) { if (m1.getWidth() != m2.getWidth() || m1.getHeight() != m2.getHeight()) { return false; } if (m1.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && m2.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && m1.getBitDepth() != m2.getBitDepth()) { return false; } if (m1.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && m2.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && m1.getRefreshRate() != m2.getRefreshRate()) { return false; } return true; } //make frame full screen public void setFullScreen(DisplayMode dm) { JFrame f = new JFrame(); f.setUndecorated(true); f.setIgnoreRepaint(true); f.setResizable(false); vc.setFullScreenWindow(f); if (dm != null && vc.isDisplayChangeSupported()) { try { vc.setDisplayMode(dm); } catch (Exception ex) { } } f.createBufferStrategy(2); } //sets graphics object = this return public Graphics2D getGraphics() { Window w = vc.getFullScreenWindow(); if (w != null) { BufferStrategy s = w.getBufferStrategy(); return (Graphics2D) s.getDrawGraphics(); } else { return null; } } //updates display public void update() { Window w = vc.getFullScreenWindow(); if (w != null) { BufferStrategy s = w.getBufferStrategy(); if (!s.contentsLost()) { s.show(); } } } //returns full screen window public Window getFullScreenWindow() { return vc.getFullScreenWindow(); } //get width of window public int getWidth() { Window w = vc.getFullScreenWindow(); if (w != null) { return w.getWidth(); } else { return 0; } } //get height of window public int getHieght() { Window w = vc.getFullScreenWindow(); if (w != null) { return w.getHeight(); } else { return 0; } } //get out of full screen public void restoreScreen() { Window w = vc.getFullScreenWindow(); if (w != null) { w.dispose(); } vc.setFullScreenWindow(null); } //create image compatible with monitor public BufferedImage createCopatibleImage(int w, int h, int t) { Window win = vc.getFullScreenWindow(); if (win != null) { GraphicsConfiguration gc = win.getGraphicsConfiguration(); return gc.createCompatibleImage(w, h, t); } return null; } }

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  • CodePlex Daily Summary for Thursday, February 18, 2010

    CodePlex Daily Summary for Thursday, February 18, 2010New ProjectsASP .NET MVC CMS (Content Management System): Open source Content management system based on ASP.NET MVC platform.AutoFolders: AutoFolders package for Umbraco CMS This package auto creates folder structures for new and existing pages. The folders structures can be date bas...AutoPex: This project combines CCI with Pex by allowing the developer to run Pex on methods based on differences between two assemblies. Canvas VSDOC Intellisense: JavaScript VSDOC documentation for HTML5 Canvas element and 2d Context interface.CSUDH: California State University, Domguiez Hills Game projectsD-AMPS: System for Analysis of Microelectronic and Photonic StructuresDispX: Disease PredictorEmployee Info Starter Kit: This is a starter kit, which includes very simple user requirements, where we can create, read, update and delete (crud) the employee info of a com...Enhanced Discussion Board for SharePoint: Provide later... publishing project to share with Malaysians firstFlowPad: Flowpad is a light, fast and easy to use flow diagram editor. It helps you quickly pour your algorithms from your mind to 'paper'. It is written us...Henge3D Physics Library for XNA: Henge3D is a 3D physics library written in C# for XNA. It is implemented entirely in managed code and is compatible with the XBOX 360.Hybrid Windows Service: Abstracted design pattern for running a windows service interactively. Implemented as a base class to replace ServiceBase it will automatically pro...Image Cropper datatype for Umbraco: Stand alone version of the Image Cropper datatype in Umbraco. Listinator: A social wishlist application done in asp.net MVCMicrosoft Dynamics Ax User Group (AXUG) Code Repository: The goal of this project is to make it easier for customers of Microsoft Dynamics Ax to be able to share relevant source code. Code base should inc...Mobil Trials: Sebuah game sederhana yang dibuat di atas Silverlight 3.0 dengan bantuan Physics Helper 3.0 Demo : http://gameagam.co.cc/default.html Mirror link...NavigateTo Providers: This project is a collection of NavigateTo providers for Visual Studio 2010. NExtLib: NExtLib is a general-purpose extension library for .NET, which adds some useful features and addresses some alleged omissions.Nom - .NET object-mapper: Nom is a light-weight, storage-type agnostic persistence framework which is intended to provide an abstraction over both relational and non-relatio...Numerical Methods on Silverlight: Numerical Methods, Silverlight, Math Parser, Simple, EulerOpenGLViewController for Visual Basic .NET 2008: A single class in pure VB.NET code to create and control an OpenGL window by calling opengl32.dll directly without use of additional wrapper librar...RestaurantMIS: RestaurantMIS is a simple Restaurant management system developed in Visual C# 2008 with Chinese language.SmartKonnect: <project name>A WPF application for windows with shoutcast, twitter, facebook and etc.SSRS Excel file Sheet rename: SSRS wont support renaming excel reports sheet rename. This program support to generate the report and change the excel sheet nameSWENTRIZ.NET: SWENTRIZ.NET allows to build graphics of implicit functions via .NET functionality.TFT: Tropical forecast tracker is a web application. It will measure the error of the National Hurricane Center's forecast as compared to the actual tr...WCF Dynamic Client Proxy: A WCF Dynamic Client Proxy so you don't have to inherit from ClientBase all the time. The proxy also has fault tolerance so you don't have to dispo...Web.Config Role Provider: Stores ASP.NET Roles in web.config. Easy to set up and deploy. Works great for simple websites with authentication. The projects includes support ...WPF Line of Business App: Example WPF patterns for line of business applications. Includes navigation, animation, and visualization.YuBiS Framework: Silverlight and WF based a workflow RAD framework. New ReleasesASP .NET MVC CMS (Content Management System): AtomicCms 1.0: This is the first public release of AtomicCms. To get more information about this content management system, visit website http://atomiccms.com/Blogsprajeesh.Blogspot samples: Designing Modular Smart Clients using CAL: This whitepaper provides architectural guidance for designing and implementing enterprise WPF/ silverlight client applications based on the Composi...DB Ghost Build Tools: 1.0.2: Made a change to the datetime format per dewee.DotNetNuke® Community Edition: 05.02.03: Major HighlightsFixed the issue where LinkClick.aspx links were incorrect for child portals Fixed the issue with the PayPal URL settings. Fixed...Employee Directory webpart for sharepoint 2007 user profiles: Employee Directory Source V2.0: Features: 1. Displays a complete list of all Active Directory profiles imported by the SSP into SharePoint 2007. 2. Displays the following fields ...Enhanced Discussion Board for SharePoint: Alpha Release: Meant for those who attended my presentation. Not cleaned upESPEHA: Espeha 9 PFR: Some small issues fixedFlowPad: FlowPad 0.1: FlowPad 0.1 build. Run it to get fammiliar with major concepts of easy diagramming :)Fluent Ribbon Control Suite: Fluent Ribbon Control Suite BETA2: Fluent Ribbon Control Suite BETA2 Includes: - Fluent.dll (with .pdb and .xml) - Demo Application - Samples - Foundation (Tabs, Groups, Contextu...Henge3D Physics Library for XNA: Henge3D Source (2010-02): This is the initial 2010-02 release.Highlight: Highlight 2.5: This release is primarily a maintenance release of the library and is functionally equivalent to version 2.3 that was released in 2004.Magiq: Magiq 0.3.0: Magiq 0.3.0 contains: Magiq-to-objects: Full support to Linq-to-objects Magiq-to-sql: Full support to Linq-to-sql New features: Plugin model Bu...Microsoft Points Converter: Pre-Alpha ClickOnce Installer v0.03: This release builds on the 0.02 release by adding more thorough validation checks for the amount to convert from as well as adding several currency...Mobil Trials: Mobil Trials Source Code: Sebuah game sederhana yang dibuat di atas Silverlight 3.0 dengan bantuan Physics Helper 3.0 Game ini masih perlu dikembangkan lebih jauh lagi! Si...Numerical Methods on Silverlight: Numerical Methods on Silverlight 1.00: This a new version of Numerical Methods on Silverlight.OAuthLib: OAuthLib (1.5.0.0): Changed point is as next. 7037 Fix spell miss of RequestFactoryMedthodSharePoint Outlook Connector: Version 1.0.1.0: Now it supports simply attaching SharePoint documents feature.Sharpy: Sharpy 1.1 Alpha: This is the second Sharpy release. Only a single change has been made - the foreach function now uses IEnumerable as a source instead of IList. Th...SkinDroidCreator: SkinDroidCreator ALPHA 1: Primera releaseTan solo carga mapas, ya sea de un zip o de un directorio. Para probarlo se pueden cargar temas Metamorph o temas flasheables, ya se...SkyDrive .Net API Client: SkyDrive .Net API Client 0.8.9: SkyDrive .Net API Client assembly version 0.8.9. Changes/improvements: - Added Web Proxy support - Introduced WebDriveInfo - Introduced DownloadUrl...spikes: Salient.Web.Administration 1.0: WebAdmin is simply the built in ASP.NetWebAdministrationFiles application cleaned up with codebehinds to make customization and refactoring possibl...SSRS Excel file Sheet rename: Change SSRS excel file sheet name: Create stored procedure from the attached file in sql server 2005/2008SWENTRIZ.NET: Approach 1: First approachTortoiseSVN Addin for Visual Studio: TortoiseSVN Addin 1.0.4: Visual Studio 2005 support Custom working root bug fixingTotal Commander SkyDrive File System Plugin (.wfx): Total Commander SkyDrive File System Plugin 0.8.4: Total Commander SkyDrive File System Plugin version 0.8.4. Bug fixes: - Upgraded SkyDriveWebClient to version 0.8.9 Please do not forget to expres...UnOfficial AW Wrapper dot Net: UAWW.Net 0.1.5.85 Béta 2: Fixed and Added SomethingVr30 OS: Space Brick Break 1.1: A brick breaker. ADD Level 3, 4, 5Web.Config Role Provider: First release: Three downloads are available: A compiled dll ready to use. The schema to enable intellisense The complete source (zipped)WI Assistant: WI Assistant 2.1: This release improves the work item selection functionality. These selection methods are now supported (some require at least one item selected): ...WI Assistant: WI Assistant 2.2: Improved error handling and fix for linking several times in a row. DISCLAIMER: While I have tested this app on my TFS Server, by downloading and...ZipStorer - A Pure C# Class to Store Files in Zip: ZipStorer 2.30: Added stream-oriented methods Improved support for ePUB & Open Container Format specification (OCF) Automatic switch from Deflate to Store algo...Most Popular ProjectsRawrDotNetNuke® Community EditionASP.NET Ajax LibraryFacebook Developer ToolkitWindows 7 USB/DVD Download ToolWSPBuilder (SharePoint WSP tool)Virtual Router - Wifi Hot Spot for Windows 7 / 2008 R2Json.NETPerformance Analysis of Logs (PAL) ToolQuickGraph, Graph Data Structures And Algorithms for .NetMost Active ProjectsDinnerNow.netRawrSharpyBlogEngine.NETSimple SavantjQuery Library for SharePoint Web ServicesNB_Store - Free DotNetNuke Ecommerce Catalog Modulepatterns & practices – Enterprise LibraryPHPExcelFacebook Developer Toolkit

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  • Do Repeat Yourself in Unit Tests

    - by João Angelo
    Don’t get me wrong I’m a big supporter of the DRY (Don’t Repeat Yourself) Principle except however when it comes to unit tests. Why? Well, in my opinion a unit test should be a self-contained group of actions with the intent to test a very specific piece of code and should not depend on externals shared with other unit tests. In a typical unit test we can divide its code in two major groups: Preparation of preconditions for the code under test; Invocation of the code under test. It’s in the first group that you are tempted to refactor common code in several unit tests into helper methods that can then be called in each one of them. Another way to not duplicate code is to use the built-in infrastructure of some unit test frameworks such as SetUp/TearDown methods that automatically run before and after each unit test. I must admit that in the past I was guilty of both charges but what at first seemed a good idea since I was removing code duplication turnout to offer no added value and even complicate the process when a given test fails. We love unit tests because of their rapid feedback when something goes wrong. However, this feedback requires most of the times reading the code for the failed test. Given this, what do you prefer? To read a single method or wander through several methods like SetUp/TearDown and private common methods. I say it again, do repeat yourself in unit tests. It may feel wrong at first but I bet you won’t regret it later.

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  • Advantages of Singleton Class over Static Class?

    Point 1)Singleton We can get the object of singleton and then pass to other methods.Static Class We can not pass static class to other methods as we pass objectsPoint 2) Singleton In future, it is easy to change the logic of of creating objects to some pooling mechanism. Static Class Very difficult to implement some pooling logic in case of static class. We would need to make that class as non-static and then make all the methods non-static methods, So entire your code needs to be changed.Point3:) Singleton Can Singletone class be inherited to subclass? Singleton class does not say any restriction of Inheritence. So we should be able to do this as long as subclass is also inheritence.There's nothing fundamentally wrong with subclassing a class that is intended to be a singleton. There are many reasons you might want to do it. and there are many ways to accomplish it. It depends on language you use.Static Class We can not inherit Static class to another Static class in C#. Think about it this way: you access static members via type name, like this: MyStaticType.MyStaticMember(); Were you to inherit from that class, you would have to access it via the new type name: MyNewType.MyStaticMember(); Thus, the new item bears no relationships to the original when used in code. There would be no way to take advantage of any inheritance relationship for things like polymorphism. span.fullpost {display:none;}

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  • Meaningful concise method naming guidelines

    - by Sam
    Recently I started releasing an open source project, while I was the only user of the library I did not care about the names, but know I want to assign clever names to each methods to make it easier to learn, but I also need to use concise names so they are easy to write as well. I was thinking about some guidelines about the naming, I am aware of lots of guidelines that only care about letters casing or some simple notes. Here, I am looking after guidelines for meaningful concise naming. For example, this could be part of the guidelines I am looking after: Use Add when an existing item is going to be added to a target, Use Create when a new item is being created and added to a target. Use Remove when an existing item is going to be removed from a target, Use delete when an item is going to be removed permanently. Pair AddXXX methods with RemoveXXX and Pair CreateXXX methods with DeleteXXX methods, but do not mix them. The above guidance may be intuitive for native English speakers, but for me that English is my second language I need to be told about things like this.

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  • Advantages of Singleton Class over Static Class?

    Point 1) Singleton We can get the object of singleton and then pass to other methods. Static Class We can not pass static class to other methods as we pass objects Point 2) Singleton In future, it is easy to change the logic of of creating objects to some pooling mechanism. Static Class Very difficult to implement some pooling logic in case of static class. We would need to make that class as non-static and then make all the methods non-static methods, So entire your code needs to be changed. Point3:) Singleton Can Singletone class be inherited to subclass? Singleton class does not say any restriction of Inheritence. So we should be able to do this as long as subclass is also inheritence.There's nothing fundamentally wrong with subclassing a class that is intended to be a singleton. There are many reasons you might want to do it. and there are many ways to accomplish it. It depends on language you use. Static Class We can not inherit Static class to another Static class in C#. Think about it this way: you access static members via type name, like this: MyStaticType.MyStaticMember(); Were you to inherit from that class, you would have to access it via the new type name: MyNewType.MyStaticMember(); Thus, the new item bears no relationships to the original when used in code. There would be no way to take advantage of any inheritance relationship for things like polymorphism. span.fullpost {display:none;}

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  • Mutating Programming Language?

    - by MattiasK
    For fun I was thinking about how one could build a programming language that differs from OOP and came up with this concept. I don't have a strong foundation in computer science so it might be common place without me knowing it (more likely it's just a stupid idea :) I apologize in advance for this somewhat rambling question :) Anyways here goes: In normal OOP methods and classes are variant only upon parameters, meaning if two different classes/methods call the same method they get the same output. My, perhaps crazy idea, is that the calling method and class could be an "invisible" part of it's signature and the response could vary depending on who call's an method. Say that we have a Window object with a Break() method, now anyone (who has access) could call this method on Window with the same result. Now say that we have two different objects, Hammer and SledgeHammer. If Break need to produce different results based on these we'd pass them as parameters Break(IBluntObject bluntObject) With a mutating programming language (mpl) the operating objects on the method would be visible to the Break Method without begin explicitly defined and it could adopt itself based on them). So if SledgeHammer calls Window.Break() it would generate vastly different results than if Hammer did so. If OOP classes are black boxes then MPL are black boxes that knows who's (trying) to push it's buttons and can adapt accordingly. You could also have different permission sets on methods depending who's calling them rather than having absolute permissions like public and private. Does this have any advantage over OOP? Or perhaps I should say, would it add anything to it since you should be able to simply add this aspect to methods (just give access to a CallingMethod and CallingClass variable in context) I'm not sure, might be to hard to wrap one's head around, it would be kinda interesting to have classes that adopted themselves to who uses them though. Still it's an interesting concept, what do you think, is it viable?

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  • Self-referencing anonymous closures: is JavaScript incomplete?

    - by Tom Auger
    Does the fact that anonymous self-referencing function closures are so prevelant in JavaScript suggest that JavaScript is an incomplete specification? We see so much of this: (function () { /* do cool stuff */ })(); and I suppose everything is a matter of taste, but does this not look like a kludge, when all you want is a private namespace? Couldn't JavaScript implement packages and proper classes? Compare to ActionScript 3, also based on EMACScript, where you get package com.tomauger { import bar; class Foo { public function Foo(){ // etc... } public function show(){ // show stuff } public function hide(){ // hide stuff } // etc... } } Contrast to the convolutions we perform in JavaScript (this, from the jQuery plugin authoring documentation): (function( $ ){ var methods = { init : function( options ) { // THIS }, show : function( ) { // IS }, hide : function( ) { // GOOD }, update : function( content ) { // !!! } }; $.fn.tooltip = function( method ) { // Method calling logic if ( methods[method] ) { return methods[ method ].apply( this, Array.prototype.slice.call( arguments, 1 )); } else if ( typeof method === 'object' || ! method ) { return methods.init.apply( this, arguments ); } else { $.error( 'Method ' + method + ' does not exist on jQuery.tooltip' ); } }; })( jQuery ); I appreciate that this question could easily degenerate into a rant about preferences and programming styles, but I'm actually very curious to hear how you seasoned programmers feel about this and whether it feels natural, like learning different idiosyncrasies of a new language, or kludgy, like a workaround to some basic programming language components that are just not implemented?

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  • When to use each user research method

    - by user12277104
    There are a lot of user research methods out there, but sometimes we get stuck in a rut, conducting all formative usability testing before coding, or running surveys to gather satisfaction data. I'll be the first to admit that it happens to me, but to get out of a rut, it just takes a minute to look at where I am in the design & development cycle, what kind(s) of data I need, and what methods are available to me. We need reminders, or refreshers, every once in a while. One tool I've found useful is a graphic organizer that I created many years ago. It's been through several revisions, as I've adapted it to the product cycles of the places I've worked, changed my mind about how to categorize it, and added methods that I've used or created over time. I shared a version of this table at the 2012 International UPA conference, and I was contacted by someone yesterday who wanted to use it in a university course on user-center design. I was flattered at the the thought, but embarrassed, because I was sure it needed updating -- that was a year ago, after all. But I opened it today, and really, there's not much I'd change -- sure, I could add some nuance regarding what types of formative testing, such as modality (remote, unmoderated remote, or in-person) or flavor of testing (RITE, RITE-Krug, comparative, performance), but I think it's pretty much ok as is. Click on the image below, to get the full-size PDF. And whether it's entirely "right" or "wrong" isn't the whole value of looking at these methods across the product lifecycle. The real value lies in the reminder that I have options. And what those options are change as the field changes, so while I don't expect this graphic to have an eternal shelf life, it's still ok a year after I last updated it. That said, if you find something missing or out of place, let me know :) 

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  • Should I modify an entity with many parameters or with the entity itself?

    - by Saeed Neamati
    We have a SOA-based system. The service methods are like: UpdateEntity(Entity entity) For small entities, it's all fine. However, when entities get bigger and bigger, to update one property we should follow this pattern in UI: Get parameters from UI (user) Create an instance of the Entity, using those parameters Get the entity from service Write code to fill the unchanged properties Give the result entity to the service Another option that I've experienced in previous experiences is to create semantic update methods for each update scenario. In other words instead of having one global all-encompasing update method, we had many ad-hoc parametric methods. For example, for the User entity, instead of having UpdateUser (User user) method, we had these methods: ChangeUserPassword(int userId, string newPassword) AddEmailToUserAccount(int userId, string email) ChangeProfilePicture(int userId, Image image) ... Now, I don't know which method is truly better, and for each approach, we encounter problems. I mean, I'm going to design the infrastructure for a new system, and I don't have enough reasons to pick any of these approaches. I couldn't find good resources on the Internet, because of the lack of keywords I could provide. What approach is better? What pitfalls each has? What benefits can we get from each one?

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  • Do you leverage the benefits of the open-closed principle?

    - by Kaleb Pederson
    The open-closed principle (OCP) states that an object should be open for extension but closed for modification. I believe I understand it and use it in conjunction with SRP to create classes that do only one thing. And, I try to create many small methods that make it possible to extract out all the behavior controls into methods that may be extended or overridden in some subclass. Thus, I end up with classes that have many extension points, be it through: dependency injection and composition, events, delegation, etc. Consider the following a simple, extendable class: class PaycheckCalculator { // ... protected decimal GetOvertimeFactor() { return 2.0M; } } Now say, for example, that the OvertimeFactor changes to 1.5. Since the above class was designed to be extended, I can easily subclass and return a different OvertimeFactor. But... despite the class being designed for extension and adhering to OCP, I'll modify the single method in question, rather than subclassing and overridding the method in question and then re-wiring my objects in my IoC container. As a result I've violated part of what OCP attempts to accomplish. It feels like I'm just being lazy because the above is a bit easier. Am I misunderstanding OCP? Should I really be doing something different? Do you leverage the benefits of OCP differently? Update: based on the answers it looks like this contrived example is a poor one for a number of different reasons. The main intent of the example was to demonstrate that the class was designed to be extended by providing methods that when overridden would alter the behavior of public methods without the need for changing internal or private code. Still, I definitely misunderstood OCP.

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  • What is a good way to share internal helpers?

    - by toplel32
    All my projects share the same base library that I have build up over quite some time. It contains utilities and static helper classes to assist them where .NET doesn't exactly offer what I want. Originally all the helpers were written mainly to serve an internal purpose and it has to stay that way, but sometimes they prove very useful to other assemblies. Now making them public in a reliable way is more complicated than most would think, for example all methods that assume nullable types must now contain argument checking while not charging internal utilities with the price of doing so. The price might be negligible, but it is far from right. While refactoring, I have revised this case multiple times and I've come up with the following solutions so far: Have an internal and public class for each helper The internal class contains the actual code while the public class serves as an access point which does argument checking. Cons: The internal class requires a prefix to avoid ambiguity (the best presentation should be reserved for public types) It isn't possible to discriminate methods that don't need argument checking   Have one class that contains both internal and public members (as conventionally implemented in .NET framework). At first, this might sound like the best possible solution, but it has the same first unpleasant con as solution 1. Cons: Internal methods require a prefix to avoid ambiguity   Have an internal class which is implemented by the public class that overrides any members that require argument checking. Cons: Is non-static, atleast one instantiation is required. This doesn't really fit into the helper class idea, since it generally consists of independent fragments of code, it should not require instantiation. Non-static methods are also slower by a negligible degree, which doesn't really justify this option either. There is one general and unavoidable consequence, alot of maintenance is necessary because every internal member will require a public counterpart. A note on solution 1: The first consequence can be avoided by putting both classes in different namespaces, for example you can have the real helper in the root namespace and the public helper in a namespace called "Helpers".

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  • @staticmethod vs module-level function

    - by darkfeline
    This is not about @staticmethod and @classmethod! I know how staticmethod works. What I want to know is the proper use cases for @staticmethod vs. a module-level function. I've googled this question, and it seems there's some general agreement that module-level functions are preferred over static methods because it's more pythonic. Static methods have the advantage of being bound to its class, which may make sense if only that class uses it. However, in Python functionality is usually organized by module not class, so usually making it a module function makes sense too. Static methods can also be overridden by subclasses, which is an advantage or disadvantage depending on how you look at it. Although, static methods are usually "functionally pure" so overriding it may not be smart, but it may be convenient sometimes (though this may be one of those "convenient, but NEVER DO IT" kind of things only experience can teach you). Are there any general rule-of-thumbs for using either staticmethod or module-level functions? What concrete advantages or disadvantages do they have (e.g. future extension, external extension, readability)? If possible, also provide a case example.

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  • Should I always encapsulate an internal data structure entirely?

    - by Prog
    Please consider this class: class ClassA{ private Thing[] things; // stores data // stuff omitted public Thing[] getThings(){ return things; } } This class exposes the array it uses to store data, to any client code interested. I did this in an app I'm working on. I had a ChordProgression class that stores a sequence of Chords (and does some other things). It had a Chord[] getChords() method that returned the array of chords. When the data structure had to change (from an array to an ArrayList), all client code broke. This made me think - maybe the following approach is better: class ClassA{ private Thing[] things; // stores data // stuff omitted public Thing[] getThing(int index){ return things[index]; } public int getDataSize(){ return things.length; } public void setThing(int index, Thing thing){ things[index] = thing; } } Instead of exposing the data structure itself, all of the operations offered by the data structure are now offered directly by the class enclosing it, using public methods that delegate to the data structure. When the data structure changes, only these methods have to change - but after they do, all client code still works. Note that collections more complex than arrays might require the enclosing class to implement even more than three methods just to access the internal data structure. Is this approach common? What do you think of this? What downsides does it have other? Is it reasonable to have the enclosing class implement at least three public methods just to delegate to the inner data structure?

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  • How to make Shared Keys .ssh/authorized_keys and sudo work together?

    - by farinspace
    I've setup the .ssh/authorized_keys and am able to login with the new "user" using the pub/private key ... I have also added "user" to the sudoers list ... the problem I have now is when I try to execute a sudo command, something simple like: $ sudo cd /root it will prompt me for my password, which I enter, but it doesn't work (I am using the private key password I set) Also, ive disabled the users password using $ passwd -l user What am I missing? Somewhere my initial remarks are being misunderstood ... I am trying to harden my system ... the ultimate goal is to use pub/private keys to do logins versus simple password authentication. I've figured out how to set all that up via the authorized_keys file. Additionally I will ultimately prevent server logins through the root account. But before I do that I need sudo to work for a second user (the user which I will be login into the system with all the time). For this second user I want to prevent regular password logins and force only pub/private key logins, if I don't lock the user via" passwd -l user ... then if i dont use a key, i can still get into the server with a regular password. But more importantly I need to get sudo to work with a pub/private key setup with a user whos had his/her password disabled. Edit: Ok I think I've got it (the solution): 1) I've adjusted /etc/ssh/sshd_config and set PasswordAuthentication no This will prevent ssh password logins (be sure to have a working public/private key setup prior to doing this 2) I've adjusted the sudoers list visudo and added root ALL=(ALL) ALL dimas ALL=(ALL) NOPASSWD: ALL 3) root is the only user account that will have a password, I am testing with two user accounts "dimas" and "sherry" which do not have a password set (passwords are blank, passwd -d user) The above essentially prevents everyone from logging into the system with passwords (a public/private key must be setup). Additionally users in the sudoers list have admin abilities. They can also su to different accounts. So basically "dimas" can sudo su sherry, however "dimas can NOT do su sherry. Similarly any user NOT in the sudoers list can NOT do su user or sudo su user. NOTE The above works but is considered poor security. Any script that is able to access code as the "dimas" or "sherry" users will be able to execute sudo to gain root access. A bug in ssh that allows remote users to log in despite the settings, a remote code execution in something like firefox, or any other flaw that allows unwanted code to run as the user will now be able to run as root. Sudo should always require a password or you may as well log in as root instead of some other user.

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  • can't send with postfix but I can whith one user

    - by CvR_XX
    I have a postfix and dovecot server but when i try to send an email i get an time -out. Im trying to send with the email [email protected]. A telnet session isn't helping much ether. I get a blank screen. Local it's working fine. My smtp service is running on treadity.com:25. The strange thing is that the logs are completely empty with any info regarding sending emails. Receiving is working alright. Another strange thing is that i've send some message's and that it worked. But that is only with one email. I can still send from that account but other emails are failing any idea's? config file: # See /usr/share/postfix/main.cf.dist for a commented, more complete version # Debian specific: Specifying a file name will cause the first # line of that file to be used as the name. The Debian default # is /etc/mailname. #myorigin = /etc/mailname smtpd_banner = $myhostname ESMTP $mail_name (Debian/GNU) biff = no # appending .domain is the MUA's job. append_dot_mydomain = no # Uncomment the next line to generate "delayed mail" warnings #delay_warning_time = 4h readme_directory = no # TLS parameters #smtpd_tls_cert_file=/etc/ssl/certs/ssl-cert-snakeoil.pem #smtpd_tls_key_file=/etc/ssl/private/ssl-cert-snakeoil.key #smtpd_use_tls=yes #smtpd_tls_session_cache_database = btree:${data_directory}/smtpd_scache #smtp_tls_session_cache_database = btree:${data_directory}/smtp_scache smtpd_tls_cert_file=/etc/ssl/certs/dovecot.pem smtpd_tls_key_file=/etc/ssl/private/dovecot.pem smtpd_use_tls=yes # See /usr/share/postfix/main.cf.dist for a commented, more complete version # Debian specific: Specifying a file name will cause the first # line of that file to be used as the name. The Debian default # is /etc/mailname. #myorigin = /etc/mailname smtpd_banner = $myhostname ESMTP $mail_name (Debian/GNU) biff = no # appending .domain is the MUA's job. append_dot_mydomain = no # Uncomment the next line to generate "delayed mail" warnings #delay_warning_time = 4h readme_directory = no # TLS parameters #smtpd_tls_cert_file=/etc/ssl/certs/ssl-cert-snakeoil.pem #smtpd_tls_key_file=/etc/ssl/private/ssl-cert-snakeoil.key #smtpd_use_tls=yes #smtpd_tls_session_cache_database = btree:${data_directory}/smtpd_scache #smtp_tls_session_cache_database = btree:${data_directory}/smtp_scache smtpd_tls_cert_file=/etc/ssl/certs/dovecot.pem smtpd_tls_key_file=/etc/ssl/private/dovecot.pem smtpd_use_tls=yes # See /usr/share/postfix/main.cf.dist for a commented, more complete version # Debian specific: Specifying a file name will cause the first # line of that file to be used as the name. The Debian default # is /etc/mailname. #myorigin = /etc/mailname smtpd_banner = $myhostname ESMTP $mail_name (Debian/GNU) biff = no # appending .domain is the MUA's job. append_dot_mydomain = no # Uncomment the next line to generate "delayed mail" warnings #delay_warning_time = 4h readme_directory = no # TLS parameters #smtpd_tls_cert_file=/etc/ssl/certs/ssl-cert-snakeoil.pem #smtpd_tls_key_file=/etc/ssl/private/ssl-cert-snakeoil.key #smtpd_use_tls=yes #smtpd_tls_session_cache_database = btree:${data_directory}/smtpd_scache #smtp_tls_session_cache_database = btree:${data_directory}/smtp_scache smtpd_tls_cert_file=/etc/ssl/certs/dovecot.pem smtpd_tls_key_file=/etc/ssl/private/dovecot.pem smtpd_use_tls=yes smtpd_tls_auth_only = yes #Enabling SMTP for authenticated users, and handing off authentication to Dovecot smtpd_sasl_type = dovecot smtpd_sasl_path = private/auth smtpd_sasl_auth_enable = yes 1,1 Top

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  • cakephp & nginx config/rewrite rules

    - by seanl
    Hi somebody please help me out, I've asked this at stackoverflow as well but not got much of a response and was debating whether it was programming or server related. I’m trying to setup a cakephp environment on a Centos server running Nginx with Fact CGI. I already have a wordpress site running on the server and a phpmyadmin site so I have PHP configured correctly. My problem is that I cannot get the rewrite rules setup correct in my vhost so that cake renders pages correctly i.e. with styling and so on. I’ve googled as much as possible and the main consensus from the sites like the one listed below is that I need to have the following rewrite rule in place location / { root /var/www/sites/somedomain.com/current; index index.php index.html; # If the file exists as a static file serve it # directly without running all # the other rewrite tests on it if (-f $request_filename) { break; } if (!-f $request_filename) { rewrite ^/(.+)$ /index.php?url=$1 last; break; } } http://blog.getintheloop.eu/2008/4/17/nginx-engine-x-rewrite-rules-for-cakephp problem is these rewrite assume you run cake directly out of the webroot which is not what I want to do. I have a standard setup for each site i.e. one folder per site containing the following folders log, backup, private and public. Public being where nginx is looking for its files to serve but I have cake installed in private with a symlink in public linking back to /private/cake/ this is my vhost server { listen 80; server_name app.domain.com; access_log /home/public_html/app.domain.com/log/access.log; error_log /home/public_html/app.domain.com/log/error.log; #configure Cake app to run in a sub-directory #Cake install is not in root, but elsewhere and configured #in APP/webroot/index.php** location /home/public_html/app.domain.com/private/cake { index index.php; if (!-e $request_filename) { rewrite ^/(.+)$ /home/public_html/app.domain.com/private/cake/$1 last; break; } } location /home/public_html/app.domain.com/private/cake/ { index index.php; if (!-e $request_filename) { rewrite ^/(.+)$ /home/public_html/app.domain.com/public/index.php?url=$1 last; break; } } # pass the PHP scripts to FastCGI server listening on 127.0.0.1:9000 location ~ \.php$ { fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME /home/public_html/app.domain.com/private/cake$fastcgi_script_name; include /etc/nginx/fastcgi_params; } } Now like I said I can see the main index.php of cake and have connected it to my DB but this page is without styling so before I proceed any further I would like to configure it correctly. What am I doing wrong………. Thanks seanl

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  • Silverlight child windows in MVVM pattern

    - by rrejc
    Hello, I am trying to find the right way to get the data from a ChildWindow/popup using a MVVM pattern in Silverlight (3). For example: I have a main page with a data entry form and I want to open a popup with a list of customers. When user selects a customer I want to transfer selected customer into the main page. This is what the (example) code which I am using at the moment: Main page public partial class MainPage : UserControl { public MainPageViewModel ViewModel { get; private set; } public MainPage() { InitializeComponent(); ViewModel = new MainPageViewModel(); DataContext = ViewModel; } private void SearchCustomer_Click(object sender, RoutedEventArgs e) { ViewModel.SearchCustomer(); } } public class MainPageViewModel: ViewModel { private string customer; public string Customer { get { return customer; } set { customer = value; RaisePropertyChanged("Customer"); } } public void SearchCustomer() { // Called from a view SearchWindow searchWindow = new SearchWindow(); searchWindow.Closed += (sender, e) => { if ((bool)searchWindow.DialogResult) { Customer = searchWindow.ViewModel.SelectedCustomer.ToString(); } }; searchWindow.Show(); } } Child window public partial class SearchWindow : ChildWindow { public SearchWindowViewModel ViewModel { get; private set; } public SearchWindow() { InitializeComponent(); ViewModel = new SearchWindowViewModel(); DataContext = ViewModel; } private void OKButton_Click(object sender, RoutedEventArgs e) { DialogResult = ViewModel.OkButtonClick(); } private void CancelButton_Click(object sender, RoutedEventArgs e) { DialogResult = ViewModel.CancelButtonClick(); } } public class SearchWindowViewModel: ViewModel { private Customer selectedCustomer; private ObservableCollection<Customer> customers; public ObservableCollection<Customer> Customers { get { return customers; } set {customers = value; RaisePropertyChanged("Customers"); } } public Customer SelectedCustomer { get { return selectedCustomer; } set { selectedCustomer = value; RaisePropertyChanged("SelectedCustomer"); } } public SearchWindowViewModel() { Customers = new ObservableCollection<Customer>(); ISearchService searchService = new FakeSearchService(); foreach (Customer customer in searchService.FindCustomers("dummy")) Customers.Add(customer); } public bool? OkButtonClick() { if (SelectedCustomer != null) return true; else return null; // show some error message before that } public bool? CancelButtonClick() { return false; } } Is this the right way or is there anything more "simple"? Cheers, Rok

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  • C# serial port driver wrapper class code and concept quality

    - by Ruben Trancoso
    Hi folks, Would like to know from all you guys what you think about my Serial Wrapper class. Had be a while I've beem working with serial port but never shared the code what somekind make closed to my very own vision. Would like to know if it's a good/bad approach, if the interface is enough and what more you see on it. I know that Stackoverflow is for question but at the same time there's a lot of very good skilled people here and share code and opinion can also bennefit everybody, it's why I decided to post it anyway. thanks! using System.Text; using System.IO; using System.IO.Ports; using System; namespace Driver { class SerialSingleton { // The singleton instance reference private static SerialSingleton instance = null; // System's serial port interface private SerialPort serial; // Current com port identifier private string comPort = null; // Configuration parameters private int confBaudRate; private int confDataBits; private StopBits confStopBits; private Parity confParityControl; ASCIIEncoding encoding = new ASCIIEncoding(); // ================================================================================== // Constructors public static SerialSingleton getInstance() { if (instance == null) { instance = new SerialSingleton(); } return instance; } private SerialSingleton() { serial = new SerialPort(); } // =================================================================================== // Setup Methods public string ComPort { get { return comPort; } set { if (value == null) { throw new SerialException("Serial port name canot be null."); } if (nameIsComm(value)) { close(); comPort = value; } else { throw new SerialException("Serial Port '" + value + "' is not a valid com port."); } } } public void setSerial(string baudRate, int dataBits, StopBits stopBits, Parity parityControl) { if (baudRate == null) { throw new SerialException("Baud rate cannot be null"); } string[] baudRateRef = { "300", "600", "1200", "1800", "2400", "3600", "4800", "7200", "9600", "14400", "19200", "28800", "38400", "57600", "115200" }; int confBaudRate; if (findString(baudRateRef, baudRate) != -1) { confBaudRate = System.Convert.ToInt32(baudRate); } else { throw new SerialException("Baurate parameter invalid."); } int confDataBits; switch (dataBits) { case 5: confDataBits = 5; break; case 6: confDataBits = 6; break; case 7: confDataBits = 7; break; case 8: confDataBits = 8; break; default: throw new SerialException("Databits parameter invalid"); } if (stopBits == StopBits.None) { throw new SerialException("StopBits parameter cannot be NONE"); } this.confBaudRate = confBaudRate; this.confDataBits = confDataBits; this.confStopBits = stopBits; this.confParityControl = parityControl; } // ================================================================================== public string[] PortList { get { return SerialPort.GetPortNames(); } } public int PortCount { get { return SerialPort.GetPortNames().Length; } } // ================================================================================== // Open/Close Methods public void open() { open(comPort); } private void open(string comPort) { if (isOpen()) { throw new SerialException("Serial Port is Already open"); } else { if (comPort == null) { throw new SerialException("Serial Port not defined. Cannot open"); } bool found = false; if (nameIsComm(comPort)) { string portId; string[] portList = SerialPort.GetPortNames(); for (int i = 0; i < portList.Length; i++) { portId = (portList[i]); if (portId.Equals(comPort)) { found = true; break; } } } else { throw new SerialException("The com port identifier '" + comPort + "' is not a valid serial port identifier"); } if (!found) { throw new SerialException("Serial port '" + comPort + "' not found"); } serial.PortName = comPort; try { serial.Open(); } catch (UnauthorizedAccessException uaex) { throw new SerialException("Cannot open a serial port in use by another application", uaex); } try { serial.BaudRate = confBaudRate; serial.DataBits = confDataBits; serial.Parity = confParityControl; serial.StopBits = confStopBits; } catch (Exception e) { throw new SerialException("Serial port parameter invalid for '" + comPort + "'.\n" + e.Message, e); } } } public void close() { if (serial.IsOpen) { serial.Close(); } } // =================================================================================== // Auxiliary private Methods private int findString(string[] set, string search) { if (set != null) { for (int i = 0; i < set.Length; i++) { if (set[i].Equals(search)) { return i; } } } return -1; } private bool nameIsComm(string name) { int comNumber; int.TryParse(name.Substring(3), out comNumber); if (name.Substring(0, 3).Equals("COM")) { if (comNumber > -1 && comNumber < 256) { return true; } } return false; } // ================================================================================= // Device state Methods public bool isOpen() { return serial.IsOpen; } public bool hasData() { int amount = serial.BytesToRead; if (amount > 0) { return true; } else { return false; } } // ================================================================================== // Input Methods public char getChar() { int data = serial.ReadByte(); return (char)data; } public int getBytes(ref byte[] b) { int size = b.Length; char c; int counter = 0; for (counter = 0; counter < size; counter++) { if (tryGetChar(out c)) { b[counter] = (byte)c; } else { break; } } return counter; } public string getStringUntil(char x) { char c; string response = ""; while (tryGetChar(out c)) { response = response + c; if (c == x) { break; } } return response; } public bool tryGetChar(out char c) { c = (char)0x00; byte[] b = new byte[1]; long to = 10; long ft = System.Environment.TickCount + to; while (System.Environment.TickCount < ft) { if (hasData()) { int data = serial.ReadByte(); c = (char)data; return true; } } return false; } // ================================================================================ // Output Methods public void sendString(string data) { byte[] bytes = encoding.GetBytes(data); serial.Write(bytes, 0, bytes.Length); } public void sendChar(char c) { char[] data = new char[1]; data[0] = c; serial.Write(data, 0, 1); } public void sendBytes(byte[] data) { serial.Write(data, 0, data.Length); } public void clearBuffer() { if (serial.IsOpen) { serial.DiscardInBuffer(); serial.DiscardOutBuffer(); } } } }

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  • Injecting jms resource in servlet & best practice for MDB

    - by kislo_metal
    using ejb 3.1, servlet 3.0 (glassfish server v3) Scenario: I have MDB that listen to jms messages and give processing to some other session bean (Stateless). Servelet injecting jms resource. Question 1: Why servlet can`t inject jms resources when they use static declaration ? @Resource(mappedName = "jms/Tarturus") private static ConnectionFactory connectionFactory; @Resource(mappedName = "jms/StyxMDB") private static Queue queue; private Connection connection; and @PostConstruct public void postConstruct() { try { connection = connectionFactory.createConnection(); } catch (JMSException e) { e.printStackTrace(); } } @PreDestroy public void preDestroy() { try { connection.close(); } catch (JMSException e) { e.printStackTrace(); } } The error that I get is : [#|2010-05-03T15:18:17.118+0300|WARNING|glassfish3.0|javax.enterprise.system.container.web.com.sun.enterprise.web|_ThreadID=35;_ThreadName=Thread-1;|StandardWrapperValve[WorkerServlet]: PWC1382: Allocate exception for servlet WorkerServlet com.sun.enterprise.container.common.spi.util.InjectionException: Error creating managed object for class ua.co.rufous.server.services.WorkerServiceImpl at com.sun.enterprise.container.common.impl.util.InjectionManagerImpl.createManagedObject(InjectionManagerImpl.java:312) at com.sun.enterprise.web.WebContainer.createServletInstance(WebContainer.java:709) at com.sun.enterprise.web.WebModule.createServletInstance(WebModule.java:1937) at org.apache.catalina.core.StandardWrapper.loadServlet(StandardWrapper.java:1252) Caused by: com.sun.enterprise.container.common.spi.util.InjectionException: Exception attempting to inject Unresolved Message-Destination-Ref ua.co.rufous.server.services.WorkerServiceImpl/[email protected]@null into class ua.co.rufous.server.services.WorkerServiceImpl at com.sun.enterprise.container.common.impl.util.InjectionManagerImpl._inject(InjectionManagerImpl.java:614) at com.sun.enterprise.container.common.impl.util.InjectionManagerImpl.inject(InjectionManagerImpl.java:384) at com.sun.enterprise.container.common.impl.util.InjectionManagerImpl.injectInstance(InjectionManagerImpl.java:141) at com.sun.enterprise.container.common.impl.util.InjectionManagerImpl.injectInstance(InjectionManagerImpl.java:127) at com.sun.enterprise.container.common.impl.util.InjectionManagerImpl.createManagedObject(InjectionManagerImpl.java:306) ... 27 more Caused by: com.sun.enterprise.container.common.spi.util.InjectionException: Illegal use of static field private static javax.jms.Queue ua.co.rufous.server.services.WorkerServiceImpl.queue on class that only supports instance-based injection at com.sun.enterprise.container.common.impl.util.InjectionManagerImpl._inject(InjectionManagerImpl.java:532) ... 31 more |#] my MDB : /** * asadmin commands * asadmin create-jms-resource --restype javax.jms.ConnectionFactory jms/Tarturus * asadmin create-jms-resource --restype javax.jms.Queue jms/StyxMDB * asadmin list-jms-resources */ @MessageDriven(mappedName = "jms/StyxMDB", activationConfig = { @ActivationConfigProperty(propertyName = "connectionFactoryJndiName", propertyValue = "jms/Tarturus"), @ActivationConfigProperty(propertyName = "acknowledgeMode", propertyValue = "Auto-acknowledge"), @ActivationConfigProperty(propertyName = "destinationType", propertyValue = "javax.jms.Queue") }) public class StyxMDB implements MessageListener { @EJB private ActivationProcessingLocal aProcessing; public StyxMDB() { } public void onMessage(Message message) { try { TextMessage msg = (TextMessage) message; String hash = msg.getText(); GluttonyLogger.getInstance().writeInfoLog("geted jms message hash = " + hash); } catch (JMSException e) { } } } everything work good without static declaration: @Resource(mappedName = "jms/Tarturus") private ConnectionFactory connectionFactory; @Resource(mappedName = "jms/StyxMDB") private Queue queue; private Connection connection; Question 2: what is the best practice for working with MDB : processing full request in onMessage() or calling another bean(Stateless bean in my case) in onMessage() method that would process it. Processing including few calls to soap services, so the full processing time could be for a 3 seconds. Thank you.

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  • Project compile perfectly but i get unhandled exception and have no idea why??? any clues?

    - by JB
    get unhandled exception that says: System.NullReferenceException: Object reference not set to an instance of an object. at Eagle_Eye_Class_Finder.GetSchedule.GetDataFromNumber(String ID) in C:\Users\Joshua Banks\Desktop\EET Project\Eagle Eye Class Finder\GetSchedule.cs:line 24 at Eagle_Eye_Class_Finder.Form1.button2_Click(Object sender, EventArgs e) in C:\Users\Joshua Banks\Desktop\EET Project\Eagle Eye Class Finder\Form1.cs:line 196 at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.PerformClick() at System.Windows.Forms.Form.ProcessDialogKey(Keys keyData) at System.Windows.Forms.Control.ProcessDialogKey(Keys keyData) at System.Windows.Forms.TextBoxBase.ProcessDialogKey(Keys keyData) at System.Windows.Forms.Control.PreProcessMessage(Message& msg) at System.Windows.Forms.Control.PreProcessControlMessageInternal(Control target, Message& msg) at System.Windows.Forms.Application.ThreadContext.PreTranslateMessage(MSG& msg) Here is my Get Schedule Class: using System; using System.IO; using System.Data; using System.Text; using System.Drawing; using System.Data.OleDb; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Drawing.Printing; using System.Collections.Generic; namespace Eagle_Eye_Class_Finder { public class GetSchedule { public string GetDataFromNumber(string ID) { IDnumber[] IDnumbers = new IDnumber[3]; foreach (IDnumber IDCandidateMatch in IDnumbers) { if (IDCandidateMatch.ID == ID) { StringBuilder myData = new StringBuilder(); myData.AppendLine(IDCandidateMatch.Name); myData.AppendLine(": "); myData.AppendLine(IDCandidateMatch.ID); myData.AppendLine(IDCandidateMatch.year); myData.AppendLine(IDCandidateMatch.class1); myData.AppendLine(IDCandidateMatch.class2); myData.AppendLine(IDCandidateMatch.class3); myData.AppendLine(IDCandidateMatch.class4); //return myData; return myData.ToString(); } } return ""; } public GetSchedule() { IDnumber[] IDnumbers = new IDnumber[3]; IDnumbers[0] = new IDnumber() { Name = "Joshua Banks", ID = "900456317", year = "Senior", class1 = "TEET 4090", class2 = "TEET 3020", class3 = "TEET 3090", class4 = "TEET 4290" }; IDnumbers[1] = new IDnumber() { Name = "Sean Ward", ID = "900456318", year = "Junior", class1 = "ENGNR 4090", class2 = "ENGNR 3020", class3 = "ENGNR 3090", class4 = "ENGNR 4290" }; IDnumbers[2] = new IDnumber() { Name = "Terrell Johnson", ID = "900456319", year = "Sophomore", class1 = "BUS 4090", class2 = "BUS 3020", class3 = "BUS 3090", class4 = "BUS 4290" }; } public class IDnumber { public string Name { get; set; } public string ID { get; set; } public string year { get; set; } public string class1 { get; set; } public string class2 { get; set; } public string class3 { get; set; } public string class4 { get; set; } public static void ProcessNumber(IDnumber myNum) { StringBuilder myData = new StringBuilder(); myData.AppendLine(myNum.Name); myData.AppendLine(": "); myData.AppendLine(myNum.ID); myData.AppendLine(myNum.year); myData.AppendLine(myNum.class1); myData.AppendLine(myNum.class2); myData.AppendLine(myNum.class3); myData.AppendLine(myNum.class4); MessageBox.Show(myData.ToString()); } } } } Here is my Form 1 class: using System; using System.IO; using System.Data; using System.Text; using System.Drawing; using System.Data.OleDb; using System.Collections; using System.Windows.Forms; using System.ComponentModel; using System.Drawing.Printing; using System.Collections.Generic; namespace Eagle_Eye_Class_Finder { /// This form is the entry form, it is the first form the user will see when the app is run. /// public class Form1 : System.Windows.Forms.Form { private System.Windows.Forms.TextBox textBox1; private System.Windows.Forms.ProgressBar progressBar1; private System.Windows.Forms.PictureBox pictureBox1; private System.Windows.Forms.Button button2; private System.Windows.Forms.DateTimePicker dateTimePicker1; private IContainer components; private Timer timer1; private BindingSource form1BindingSource; public static Form Mainform = null; // creates new instance of second form YOURCLASSSCHEDULE SecondForm = new YOURCLASSSCHEDULE(); public Form1() { InitializeComponent(); // TODO: Add any constructor code after InitializeComponent call } /// Clean up any resources being used. protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { this.components = new System.ComponentModel.Container(); System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1)); this.textBox1 = new System.Windows.Forms.TextBox(); this.progressBar1 = new System.Windows.Forms.ProgressBar(); this.pictureBox1 = new System.Windows.Forms.PictureBox(); this.button2 = new System.Windows.Forms.Button(); this.dateTimePicker1 = new System.Windows.Forms.DateTimePicker(); this.timer1 = new System.Windows.Forms.Timer(this.components); this.form1BindingSource = new System.Windows.Forms.BindingSource(this.components); ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.form1BindingSource)).BeginInit(); this.SuspendLayout(); // // textBox1 // this.textBox1.BackColor = System.Drawing.SystemColors.ActiveCaption; this.textBox1.DataBindings.Add(new System.Windows.Forms.Binding("Text", this.form1BindingSource, "Text", true, System.Windows.Forms.DataSourceUpdateMode.OnValidation, null, "900456317")); this.textBox1.Location = new System.Drawing.Point(328, 280); this.textBox1.Name = "textBox1"; this.textBox1.Size = new System.Drawing.Size(208, 20); this.textBox1.TabIndex = 2; this.textBox1.TextChanged += new System.EventHandler(this.textBox1_TextChanged); // // progressBar1 // this.progressBar1.Location = new System.Drawing.Point(258, 410); this.progressBar1.MarqueeAnimationSpeed = 10; this.progressBar1.Name = "progressBar1"; this.progressBar1.Size = new System.Drawing.Size(344, 8); this.progressBar1.TabIndex = 3; this.progressBar1.Click += new System.EventHandler(this.progressBar1_Click); // // pictureBox1 // this.pictureBox1.BackColor = System.Drawing.SystemColors.ControlLightLight; this.pictureBox1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.pictureBox1.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox1.Image"))); this.pictureBox1.Location = new System.Drawing.Point(680, 400); this.pictureBox1.Name = "pictureBox1"; this.pictureBox1.Size = new System.Drawing.Size(120, 112); this.pictureBox1.TabIndex = 4; this.pictureBox1.TabStop = false; this.pictureBox1.Click += new System.EventHandler(this.pictureBox1_Click); // // button2 // this.button2.Font = new System.Drawing.Font("Mistral", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.button2.Image = ((System.Drawing.Image)(resources.GetObject("button2.Image"))); this.button2.Location = new System.Drawing.Point(699, 442); this.button2.Name = "button2"; this.button2.Size = new System.Drawing.Size(78, 28); this.button2.TabIndex = 5; this.button2.Text = "OK"; this.button2.Click += new System.EventHandler(this.button2_Click); // // dateTimePicker1 // this.dateTimePicker1.Location = new System.Drawing.Point(336, 104); this.dateTimePicker1.Name = "dateTimePicker1"; this.dateTimePicker1.Size = new System.Drawing.Size(200, 20); this.dateTimePicker1.TabIndex = 6; this.dateTimePicker1.ValueChanged += new System.EventHandler(this.dateTimePicker1_ValueChanged); // // timer1 // this.timer1.Tick += new System.EventHandler(this.timer1_Tick); // // form1BindingSource // this.form1BindingSource.DataSource = typeof(Eagle_Eye_Class_Finder.Form1); // // Form1 // this.AcceptButton = this.button2; this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage"))); this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; this.ClientSize = new System.Drawing.Size(856, 556); this.Controls.Add(this.dateTimePicker1); this.Controls.Add(this.button2); this.Controls.Add(this.pictureBox1); this.Controls.Add(this.progressBar1); this.Controls.Add(this.textBox1); this.Name = "Form1"; this.Text = "Eagle Eye Class Finder"; this.Load += new System.EventHandler(this.Form1_Load); ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.form1BindingSource)).EndInit(); this.ResumeLayout(false); this.PerformLayout(); } #endregion /// The main entry point for the application. [STAThread] static void Main() { Application.Run(new Form1()); } public void Form1_Load(object sender, System.EventArgs e) { } public void textBox1_TextChanged(object sender, System.EventArgs e) { //allows only numbers to be entered in textbox string Str = textBox1.Text.Trim(); double Num; bool isNum = double.TryParse(Str, out Num); if (isNum) Console.ReadLine(); else MessageBox.Show("Enter A Valid ID Number!"); } public void button2_Click(object sender, System.EventArgs e) { string text = textBox1.Text; Mainform = this; this.Hide(); GetSchedule myScheduleFinder = new GetSchedule(); string result = myScheduleFinder.GetDataFromNumber(text); if (!string.IsNullOrEmpty(result)) { MessageBox.Show(result); } else { MessageBox.Show("Enter A Valid ID Number!"); } } public void dateTimePicker1_ValueChanged(object sender, System.EventArgs e) { } public void pictureBox1_Click(object sender, System.EventArgs e) { } public void progressBar1_Click(object sender, EventArgs e) { //this.progressBar1 = new System.progressBar1(); //progressBar1.Maximum = 200; //progressBar1.Minimum = 0; //progressBar1.Step = 20; } private void timer1_Tick(object sender, EventArgs e) { //if (progressBar1.Value >= 200 ) //{ //progressBar1.Value = 0; //} //return; //} //progressBar1.Value != 20; } } } here is my form 2 class: using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; namespace Eagle_Eye_Class_Finder { /// /// Summary description for Form2. /// public class YOURCLASSSCHEDULE : System.Windows.Forms.Form { public System.Windows.Forms.LinkLabel linkLabel1; public System.Windows.Forms.LinkLabel linkLabel2; public System.Windows.Forms.LinkLabel linkLabel3; public System.Windows.Forms.LinkLabel linkLabel4; private Button button1; /// Required designer variable. public System.ComponentModel.Container components = null; public YOURCLASSSCHEDULE() { // InitializeComponent(); // TODO: Add any constructor code after InitializeComponent call } /// Clean up any resources being used. protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(YOURCLASSSCHEDULE)); this.linkLabel1 = new System.Windows.Forms.LinkLabel(); this.linkLabel2 = new System.Windows.Forms.LinkLabel(); this.linkLabel3 = new System.Windows.Forms.LinkLabel(); this.linkLabel4 = new System.Windows.Forms.LinkLabel(); this.button1 = new System.Windows.Forms.Button(); this.SuspendLayout(); // // linkLabel1 // this.linkLabel1.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel1.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel1.LinkArea = new System.Windows.Forms.LinkArea(0, 7); this.linkLabel1.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel1.Location = new System.Drawing.Point(41, 123); this.linkLabel1.Name = "linkLabel1"; this.linkLabel1.Size = new System.Drawing.Size(288, 32); this.linkLabel1.TabIndex = 1; this.linkLabel1.TabStop = true; this.linkLabel1.Text = "Class 1"; this.linkLabel1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel1.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel1_LinkClicked); // // linkLabel2 // this.linkLabel2.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel2.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel2.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel2.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel2.Location = new System.Drawing.Point(467, 123); this.linkLabel2.Name = "linkLabel2"; this.linkLabel2.Size = new System.Drawing.Size(288, 32); this.linkLabel2.TabIndex = 2; this.linkLabel2.TabStop = true; this.linkLabel2.Text = "Class 2"; this.linkLabel2.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel2.VisitedLinkColor = System.Drawing.Color.Navy; this.linkLabel2.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel2_LinkClicked); // // linkLabel3 // this.linkLabel3.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel3.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel3.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel3.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel3.Location = new System.Drawing.Point(41, 311); this.linkLabel3.Name = "linkLabel3"; this.linkLabel3.Size = new System.Drawing.Size(288, 32); this.linkLabel3.TabIndex = 3; this.linkLabel3.TabStop = true; this.linkLabel3.Text = "Class 3"; this.linkLabel3.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel3.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel3_LinkClicked); // // linkLabel4 // this.linkLabel4.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel4.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel4.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel4.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel4.Location = new System.Drawing.Point(467, 311); this.linkLabel4.Name = "linkLabel4"; this.linkLabel4.Size = new System.Drawing.Size(288, 32); this.linkLabel4.TabIndex = 4; this.linkLabel4.TabStop = true; this.linkLabel4.Text = "Class 4"; this.linkLabel4.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel4.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel4_LinkClicked); // // button1 // this.button1.BackColor = System.Drawing.SystemColors.ActiveCaptionText; this.button1.FlatAppearance.BorderColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(64))))); this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Popup; this.button1.Font = new System.Drawing.Font("Pristina", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.button1.ForeColor = System.Drawing.SystemColors.ActiveCaption; this.button1.ImageAlign = System.Drawing.ContentAlignment.TopCenter; this.button1.Location = new System.Drawing.Point(358, 206); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(101, 25); this.button1.TabIndex = 5; this.button1.Text = "Go Back"; this.button1.UseVisualStyleBackColor = false; this.button1.Click += new System.EventHandler(this.button1_Click); // // YOURCLASSSCHEDULE // this.AutoScaleBaseSize = new System.Drawing.Size(6, 15); this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage"))); this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; this.ClientSize = new System.Drawing.Size(790, 482); this.Controls.Add(this.button1); this.Controls.Add(this.linkLabel4); this.Controls.Add(this.linkLabel3); this.Controls.Add(this.linkLabel2); this.Controls.Add(this.linkLabel1); this.Font = new System.Drawing.Font("OldDreadfulNo7 BT", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.Name = "YOURCLASSSCHEDULE"; this.Text = "Your Classes"; this.Load += new System.EventHandler(this.Form2_Load); this.ResumeLayout(false); } #endregion public void Form2_Load(object sender, System.EventArgs e) { // if (text == "900456317") // { //} } public void linkLabel1_LinkClicked(object sender, System.Windows.Forms.LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel2_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel3_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel4_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void button1_Click(object sender, EventArgs e) { Form1 form1 = new Form1(); form1.Show(); this.Hide(); } } }

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  • Have a program/winform that outputs name and classes in message box, my objective is to write the cl

    - by JB
    Here is my Get Schedule Class: using System; using System.IO; using System.Data; using System.Text; using System.Drawing; using System.Data.OleDb; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Drawing.Printing; using System.Collections.Generic; namespace Eagle_Eye_Class_Finder { public class GetSchedule { public string GetDataFromNumber(string ID) { IDnumber[] IDnumbers = new IDnumber[3]; foreach (IDnumber IDCandidateMatch in IDnumbers) { if (IDCandidateMatch.ID == ID) { StringBuilder myData = new StringBuilder(); myData.AppendLine(IDCandidateMatch.Name); myData.AppendLine(": "); myData.AppendLine(IDCandidateMatch.ID); myData.AppendLine(IDCandidateMatch.year); myData.AppendLine(IDCandidateMatch.class1); myData.AppendLine(IDCandidateMatch.class2); myData.AppendLine(IDCandidateMatch.class3); myData.AppendLine(IDCandidateMatch.class4); //return myData; return myData.ToString(); } } return ""; } public GetSchedule() { IDnumber[] IDnumbers = new IDnumber[3]; IDnumbers[0] = new IDnumber() { Name = "Joshua Banks", ID = "900456317", year = "Senior", class1 = "TEET 4090", class2 = "TEET 3020", class3 = "TEET 3090", class4 = "TEET 4290" }; IDnumbers[1] = new IDnumber() { Name = "Sean Ward", ID = "900456318", year = "Junior", class1 = "ENGNR 4090", class2 = "ENGNR 3020", class3 = "ENGNR 3090", class4 = "ENGNR 4290" }; IDnumbers[2] = new IDnumber() { Name = "Terrell Johnson", ID = "900456319", year = "Sophomore", class1 = "BUS 4090", class2 = "BUS 3020", class3 = "BUS 3090", class4 = "BUS 4290" }; } public class IDnumber { public string Name { get; set; } public string ID { get; set; } public string year { get; set; } public string class1 { get; set; } public string class2 { get; set; } public string class3 { get; set; } public string class4 { get; set; } public static void ProcessNumber(IDnumber myNum) { StringBuilder myData = new StringBuilder(); myData.AppendLine(myNum.Name); myData.AppendLine(": "); myData.AppendLine(myNum.ID); myData.AppendLine(myNum.year); myData.AppendLine(myNum.class1); myData.AppendLine(myNum.class2); myData.AppendLine(myNum.class3); myData.AppendLine(myNum.class4); MessageBox.Show(myData.ToString()); } } } } Here is my Form 1 class: using System; using System.IO; using System.Data; using System.Text; using System.Drawing; using System.Data.OleDb; using System.Collections; using System.Windows.Forms; using System.ComponentModel; using System.Drawing.Printing; using System.Collections.Generic; namespace Eagle_Eye_Class_Finder { /// This form is the entry form, it is the first form the user will see when the app is run. /// public class Form1 : System.Windows.Forms.Form { private System.Windows.Forms.TextBox textBox1; private System.Windows.Forms.ProgressBar progressBar1; private System.Windows.Forms.PictureBox pictureBox1; private System.Windows.Forms.Button button2; private System.Windows.Forms.DateTimePicker dateTimePicker1; private IContainer components; private Timer timer1; private BindingSource form1BindingSource; public static Form Mainform = null; // creates new instance of second form YOURCLASSSCHEDULE SecondForm = new YOURCLASSSCHEDULE(); public Form1() { InitializeComponent(); // TODO: Add any constructor code after InitializeComponent call } /// Clean up any resources being used. protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { this.components = new System.ComponentModel.Container(); System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1)); this.textBox1 = new System.Windows.Forms.TextBox(); this.progressBar1 = new System.Windows.Forms.ProgressBar(); this.pictureBox1 = new System.Windows.Forms.PictureBox(); this.button2 = new System.Windows.Forms.Button(); this.dateTimePicker1 = new System.Windows.Forms.DateTimePicker(); this.timer1 = new System.Windows.Forms.Timer(this.components); this.form1BindingSource = new System.Windows.Forms.BindingSource(this.components); ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.form1BindingSource)).BeginInit(); this.SuspendLayout(); // // textBox1 // this.textBox1.BackColor = System.Drawing.SystemColors.ActiveCaption; this.textBox1.DataBindings.Add(new System.Windows.Forms.Binding("Text", this.form1BindingSource, "Text", true, System.Windows.Forms.DataSourceUpdateMode.OnValidation, null, "900456317")); this.textBox1.Location = new System.Drawing.Point(328, 280); this.textBox1.Name = "textBox1"; this.textBox1.Size = new System.Drawing.Size(208, 20); this.textBox1.TabIndex = 2; this.textBox1.TextChanged += new System.EventHandler(this.textBox1_TextChanged); // // progressBar1 // this.progressBar1.Location = new System.Drawing.Point(258, 410); this.progressBar1.MarqueeAnimationSpeed = 10; this.progressBar1.Name = "progressBar1"; this.progressBar1.Size = new System.Drawing.Size(344, 8); this.progressBar1.TabIndex = 3; this.progressBar1.Click += new System.EventHandler(this.progressBar1_Click); // // pictureBox1 // this.pictureBox1.BackColor = System.Drawing.SystemColors.ControlLightLight; this.pictureBox1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.pictureBox1.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox1.Image"))); this.pictureBox1.Location = new System.Drawing.Point(680, 400); this.pictureBox1.Name = "pictureBox1"; this.pictureBox1.Size = new System.Drawing.Size(120, 112); this.pictureBox1.TabIndex = 4; this.pictureBox1.TabStop = false; this.pictureBox1.Click += new System.EventHandler(this.pictureBox1_Click); // // button2 // this.button2.Font = new System.Drawing.Font("Mistral", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.button2.Image = ((System.Drawing.Image)(resources.GetObject("button2.Image"))); this.button2.Location = new System.Drawing.Point(699, 442); this.button2.Name = "button2"; this.button2.Size = new System.Drawing.Size(78, 28); this.button2.TabIndex = 5; this.button2.Text = "OK"; this.button2.Click += new System.EventHandler(this.button2_Click); // // dateTimePicker1 // this.dateTimePicker1.Location = new System.Drawing.Point(336, 104); this.dateTimePicker1.Name = "dateTimePicker1"; this.dateTimePicker1.Size = new System.Drawing.Size(200, 20); this.dateTimePicker1.TabIndex = 6; this.dateTimePicker1.ValueChanged += new System.EventHandler(this.dateTimePicker1_ValueChanged); // // timer1 // this.timer1.Tick += new System.EventHandler(this.timer1_Tick); // // form1BindingSource // this.form1BindingSource.DataSource = typeof(Eagle_Eye_Class_Finder.Form1); // // Form1 // this.AcceptButton = this.button2; this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage"))); this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; this.ClientSize = new System.Drawing.Size(856, 556); this.Controls.Add(this.dateTimePicker1); this.Controls.Add(this.button2); this.Controls.Add(this.pictureBox1); this.Controls.Add(this.progressBar1); this.Controls.Add(this.textBox1); this.Name = "Form1"; this.Text = "Eagle Eye Class Finder"; this.Load += new System.EventHandler(this.Form1_Load); ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.form1BindingSource)).EndInit(); this.ResumeLayout(false); this.PerformLayout(); } #endregion /// The main entry point for the application. [STAThread] static void Main() { Application.Run(new Form1()); } public void Form1_Load(object sender, System.EventArgs e) { } public void textBox1_TextChanged(object sender, System.EventArgs e) { //allows only numbers to be entered in textbox string Str = textBox1.Text.Trim(); double Num; bool isNum = double.TryParse(Str, out Num); if (isNum) Console.ReadLine(); else MessageBox.Show("Enter A Valid ID Number!"); } public void button2_Click(object sender, System.EventArgs e) { string text = textBox1.Text; Mainform = this; this.Hide(); GetSchedule myScheduleFinder = new GetSchedule(); string result = myScheduleFinder.GetDataFromNumber(text); if (!string.IsNullOrEmpty(result)) { MessageBox.Show(result); } else { MessageBox.Show("Enter A Valid ID Number!"); } } public void dateTimePicker1_ValueChanged(object sender, System.EventArgs e) { } public void pictureBox1_Click(object sender, System.EventArgs e) { } public void progressBar1_Click(object sender, EventArgs e) { //this.progressBar1 = new System.progressBar1(); //progressBar1.Maximum = 200; //progressBar1.Minimum = 0; //progressBar1.Step = 20; } private void timer1_Tick(object sender, EventArgs e) { //if (progressBar1.Value >= 200 ) //{ //progressBar1.Value = 0; //} //return; //} //progressBar1.Value != 20; } } } here is my form 2 class: using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; namespace Eagle_Eye_Class_Finder { /// <summary> /// Summary description for Form2. /// </summary> public class YOURCLASSSCHEDULE : System.Windows.Forms.Form { public System.Windows.Forms.LinkLabel linkLabel1; public System.Windows.Forms.LinkLabel linkLabel2; public System.Windows.Forms.LinkLabel linkLabel3; public System.Windows.Forms.LinkLabel linkLabel4; private Button button1; /// Required designer variable. public System.ComponentModel.Container components = null; public YOURCLASSSCHEDULE() { // InitializeComponent(); // TODO: Add any constructor code after InitializeComponent call } /// Clean up any resources being used. protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(YOURCLASSSCHEDULE)); this.linkLabel1 = new System.Windows.Forms.LinkLabel(); this.linkLabel2 = new System.Windows.Forms.LinkLabel(); this.linkLabel3 = new System.Windows.Forms.LinkLabel(); this.linkLabel4 = new System.Windows.Forms.LinkLabel(); this.button1 = new System.Windows.Forms.Button(); this.SuspendLayout(); // // linkLabel1 // this.linkLabel1.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel1.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel1.LinkArea = new System.Windows.Forms.LinkArea(0, 7); this.linkLabel1.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel1.Location = new System.Drawing.Point(41, 123); this.linkLabel1.Name = "linkLabel1"; this.linkLabel1.Size = new System.Drawing.Size(288, 32); this.linkLabel1.TabIndex = 1; this.linkLabel1.TabStop = true; this.linkLabel1.Text = "Class 1"; this.linkLabel1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel1.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel1_LinkClicked); // // linkLabel2 // this.linkLabel2.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel2.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel2.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel2.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel2.Location = new System.Drawing.Point(467, 123); this.linkLabel2.Name = "linkLabel2"; this.linkLabel2.Size = new System.Drawing.Size(288, 32); this.linkLabel2.TabIndex = 2; this.linkLabel2.TabStop = true; this.linkLabel2.Text = "Class 2"; this.linkLabel2.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel2.VisitedLinkColor = System.Drawing.Color.Navy; this.linkLabel2.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel2_LinkClicked); // // linkLabel3 // this.linkLabel3.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel3.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel3.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel3.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel3.Location = new System.Drawing.Point(41, 311); this.linkLabel3.Name = "linkLabel3"; this.linkLabel3.Size = new System.Drawing.Size(288, 32); this.linkLabel3.TabIndex = 3; this.linkLabel3.TabStop = true; this.linkLabel3.Text = "Class 3"; this.linkLabel3.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel3.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel3_LinkClicked); // // linkLabel4 // this.linkLabel4.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel4.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel4.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel4.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel4.Location = new System.Drawing.Point(467, 311); this.linkLabel4.Name = "linkLabel4"; this.linkLabel4.Size = new System.Drawing.Size(288, 32); this.linkLabel4.TabIndex = 4; this.linkLabel4.TabStop = true; this.linkLabel4.Text = "Class 4"; this.linkLabel4.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel4.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel4_LinkClicked); // // button1 // this.button1.BackColor = System.Drawing.SystemColors.ActiveCaptionText; this.button1.FlatAppearance.BorderColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(64))))); this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Popup; this.button1.Font = new System.Drawing.Font("Pristina", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.button1.ForeColor = System.Drawing.SystemColors.ActiveCaption; this.button1.ImageAlign = System.Drawing.ContentAlignment.TopCenter; this.button1.Location = new System.Drawing.Point(358, 206); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(101, 25); this.button1.TabIndex = 5; this.button1.Text = "Go Back"; this.button1.UseVisualStyleBackColor = false; this.button1.Click += new System.EventHandler(this.button1_Click); // // YOURCLASSSCHEDULE // this.AutoScaleBaseSize = new System.Drawing.Size(6, 15); this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage"))); this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; this.ClientSize = new System.Drawing.Size(790, 482); this.Controls.Add(this.button1); this.Controls.Add(this.linkLabel4); this.Controls.Add(this.linkLabel3); this.Controls.Add(this.linkLabel2); this.Controls.Add(this.linkLabel1); this.Font = new System.Drawing.Font("OldDreadfulNo7 BT", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.Name = "YOURCLASSSCHEDULE"; this.Text = "Your Classes"; this.Load += new System.EventHandler(this.Form2_Load); this.ResumeLayout(false); } #endregion public void Form2_Load(object sender, System.EventArgs e) { // if (text == "900456317") // { //} } public void linkLabel1_LinkClicked(object sender, System.Windows.Forms.LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel2_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel3_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel4_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void button1_Click(object sender, EventArgs e) { Form1 form1 = new Form1(); form1.Show(); this.Hide(); } } }

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  • Android strange behavior with listview and custom cursor adapter

    - by Michael Little
    I have a problem with a list view and a custom cursor adapter and I just can't seem to figure out what is wrong with my code. Basically, in my activity I call initalize() that does a bunch of stuff to handle getting the proper data and initializing the listview. On first run of the activity you can see from the images that one of the items is missing from the list. If I go to another activity and go back to this activity the item that was missing shows up. I believe it has something to do with setContentView(R.layout.parent). If I move that to my initialize() then the item never shows up even when returning from another activity. So, for some reason, returning from another activity bypasses setContentView(R.layout.parent) and everything works fine. I know it's impossible for me to bypass setContentView(R.layout.parent) so I need to figure out what the problem is. Also, I did not include the layout because it is nothing more then two textviews. Also, the images I have attached do not show that the missing item is the last one on the list. Custom Cursor Adapter: public class CustomCursorAdapter extends SimpleCursorAdapter { private Context context; private int layout; public CustomCursorAdapter (Context context, int layout, Cursor c, String[] from, int[] to) { super(context, layout, c, from, to); this.context = context; this.layout = layout; } public View newView(Context context, Cursor cursor, ViewGroup parent) { LayoutInflater inflater = LayoutInflater.from(context); final View view = inflater.inflate(layout, parent, false); return view; } @Override public void bindView(View v, Context context, Cursor c) { if (c.getColumnName(0).matches("section")){ int nameCol = c.getColumnIndex("section"); String section = c.getString(nameCol); TextView section_text = (TextView) v.findViewById(R.id.text1); if ((section.length() > 0)) { section_text.setText(section); } else { //so we don't have an empty spot section_text.setText(""); section_text.setVisibility(2); section_text.setHeight(1); } } else if (c.getColumnName(0).matches("code")) { int nameCol = c.getColumnIndex("code"); String mCode = c.getString(nameCol); TextView code_text = (TextView) v.findViewById(R.id.text1); if (code_text != null) { int i = 167; byte[] data = {(byte) i}; String strSymbol = EncodingUtils.getString(data, "windows-1252"); mCode = strSymbol + " " + mCode; code_text.setText(mCode); code_text.setSingleLine(); } } if (c.getColumnName(1).matches("title")){ int nameCol = c.getColumnIndex("title"); String mTitle = c.getString(nameCol); TextView title_text = (TextView) v.findViewById(R.id.text2); if (title_text != null) { title_text.setText(mTitle); } } else if (c.getColumnName(1).matches("excerpt")) { int nameCol = c.getColumnIndex("excerpt"); String mExcerpt = c.getString(nameCol); TextView excerpt_text = (TextView) v.findViewById(R.id.text2); if (excerpt_text != null) { excerpt_text.setText(mExcerpt); excerpt_text.setSingleLine(); } } } The Activity: public class parent extends ListActivity { private static String[] TITLE_FROM = { SECTION, TITLE, _ID, }; private static String[] CODE_FROM = { CODE, EXCERPT, _ID, }; private static String ORDER_BY = _ID + " ASC"; private static int[] TO = { R.id.text1, R.id.text2, }; String breadcrumb = null; private MyData data; private SQLiteDatabase db; CharSequence parent_id = ""; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); data = new MyData(this); db = data.getReadableDatabase(); setContentView(R.layout.parent); initialize(); } public void initialize() { breadcrumb = null; Bundle bun = getIntent().getExtras(); TextView tvBreadCrumb; tvBreadCrumb = (TextView)findViewById(R.id.breadcrumb); if (bun == null) { //this is the first run tvBreadCrumb.setText(null); tvBreadCrumb.setHeight(0); parent_id = "0"; try { Cursor cursor = getData(parent_id); showSectionData(cursor); } finally { data.close(); } } else { CharSequence state = bun.getString("state"); breadcrumb = bun.getString("breadcrumb"); tvBreadCrumb.setText(breadcrumb); CharSequence code = bun.getString("code"); parent_id = code; if (state.equals("chapter")) { try { Cursor cursor = getData(parent_id); showSectionData(cursor); } finally { data.close(); } } else if (state.equals("code")) { try { Cursor cursor = getCodeData(parent_id); showCodeData(cursor); } finally { data.close(); } } } } @Override public void onStart() { //initialize(); super.onResume(); } @Override public void onResume() { initialize(); super.onResume(); } private Cursor getData(CharSequence parent_id) { Cursor cTitles = db.query(TITLES_TABLE_NAME, TITLE_FROM, "parent_id = " + parent_id, null, null, null, ORDER_BY); Cursor cCodes = db.query(CODES_TABLE_NAME, CODE_FROM, "parent_id = " + parent_id, null, null, null, ORDER_BY); Cursor[] c = {cTitles, cCodes}; Cursor cursor = new MergeCursor(c); startManagingCursor(cursor); return cursor; } private Cursor getCodeData(CharSequence parent_id2) { Bundle bun = getIntent().getExtras(); CharSequence intent = bun.getString("intent"); CharSequence searchtype = bun.getString("searchtype"); //SQLiteDatabase db = data.getReadableDatabase(); if (intent != null) { String sWhere = null; if(searchtype.equals("code")) { sWhere = "code LIKE '%"+parent_id2+"%'"; } else if(searchtype.equals("within")){ sWhere = "definition LIKE '%"+parent_id2+"%'"; } //This is a search request Cursor cursor = db.query(CODES_TABLE_NAME, CODE_FROM, sWhere, null, null, null, ORDER_BY); startManagingCursor(cursor); return cursor; } else { Cursor cursor = db.query(CODES_TABLE_NAME, CODE_FROM, "parent_id = "+ parent_id2, null, null, null, ORDER_BY); startManagingCursor(cursor); return cursor; } } private void showSectionData(Cursor cursor) { CustomCursorAdapter adapter= new CustomCursorAdapter(this, R.layout.item, cursor, TITLE_FROM, TO); setListAdapter(adapter); } private void showCodeData(Cursor cursor) { CustomCursorAdapter adapter = new CustomCursorAdapter(this, R.layout.item, cursor, CODE_FROM, TO); setListAdapter(adapter); Bundle bun = getIntent().getExtras(); CharSequence intent = bun.getString("intent"); if (intent != null) { Cursor cursor1 = ((CursorAdapter)getListAdapter()).getCursor(); startManagingCursor(cursor1); TextView tvBreadCrumb; tvBreadCrumb = (TextView)findViewById(R.id.breadcrumb); tvBreadCrumb.setText(cursor1.getCount() + " Records Found"); //cursor1.close(); //mdl } }

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  • Casting interfaces in java

    - by owca
    I had two separate interfaces, one 'MultiLingual' for choosing language of text to return, and second 'Justification' to justify returned text. Now I need to join them, but I'm stuck at 'java.lang.ClassCastException' error. Class Book is not important here. Data.length and FormattedInt.width correspond to the width of the line. The code : public interface MultiLingual { static int ENG = 0; static int PL = 1; String get(int lang); int setLength(int length); } class Book implements MultiLingual { private String title; private String publisher; private String author; private int jezyk; public Book(String t, String a, String p, int y){ this(t, a, p, y, 1); } public Book(String t, String a, String p, int y, int lang){ title = t; author = a; publisher = p; jezyk = lang; } public String get(int lang){ jezyk = lang; return this.toString(); } public int setLength(int i){ return 0; } @Override public String toString(){ String dane; if (jezyk == ENG){ dane = "Author: "+this.author+"\n"+ "Title: "+this.title+"\n"+ "Publisher: "+this.publisher+"\n"; } else { dane = "Autor: "+this.author+"\n"+ "Tytul: "+this.title+"\n"+ "Wydawca: "+this.publisher+"\n"; } return dane; } } class Data implements MultiLingual { private int day; private int month; private int year; private int jezyk; private int length; public Data(int d, int m, int y){ this(d, m, y, 1); } public Data(int d, int m, int y, int lang){ day = d; month = m; year = y; jezyk = lang; } public String get(int lang){ jezyk = lang; return this.toString(); } public int setLength(int i){ length = i; return length; } @Override public String toString(){ String dane=""; String miesiac=""; String dzien=""; switch(month){ case 1: miesiac="January"; case 2: miesiac="February"; case 3: miesiac="March"; case 4: miesiac="April"; case 5: miesiac="May"; case 6: miesiac="June"; case 7: miesiac="July"; case 8: miesiac="August"; case 9: miesiac="September"; case 10: miesiac="October"; case 11: miesiac="November"; case 12: miesiac="December"; } if(day==1){ dzien="st"; } if(day==2 || day==22){ dzien="nd"; } if(day==3 || day==23){ dzien="rd"; } else{ dzien="th"; } if(jezyk==ENG){ dane =this.day+dzien+" of "+miesiac+" "+this.year; } else{ dane = this.day+"."+this.month+"."+this.year; } return dane; } } interface Justification { static int RIGHT=1; static int LEFT=2; static int CENTER=3; String justify(int just); } class FormattedInt implements Justification { private int liczba; private int width; private int wyrownanie; public FormattedInt(int s, int i){ liczba = s; width = i; wyrownanie = 2; } public String justify(int just){ wyrownanie = just; String wynik=""; String tekst = Integer.toString(liczba); int len = tekst.length(); int space_left=width - len; int space_right = space_left; int space_center_left = (width - len)/2; int space_center_right = width - len - space_center_left -1; String puste=""; if(wyrownanie == LEFT){ for(int i=0; i<space_right; i++){ puste = puste + " "; } wynik = tekst+puste; } else if(wyrownanie == RIGHT){ for(int i=0; i<space_left; i++){ puste = puste + " "; } wynik = puste+tekst; } else if(wyrownanie == CENTER){ for(int i=0; i<space_center_left; i++){ puste = puste + " "; } wynik = puste + tekst; puste = " "; for(int i=0; i< space_center_right; i++){ puste = puste + " "; } wynik = wynik + puste; } return wynik; } } And the test code that shows this casting "(Justification)gatecrasher[1]" which gives me errors : MultiLingual gatecrasher[]={ new Data(3,12,1998), new Data(10,6,1924,MultiLingual.ENG), new Book("Sekret","Rhonda Byrne", "Nowa proza",2007), new Book("Tuesdays with Morrie", "Mitch Albom", "Time Warner Books",2003, MultiLingual.ENG), }; gatecrasher[0].setLength(25); gatecrasher[1].setLength(25); Justification[] t={ new FormattedInt(345,25), (Justification)gatecrasher[1], (Justification)gatecrasher[0], new FormattedInt(-7,25) }; System.out.println(" 10 20 30"); System.out.println("123456789 123456789 123456789"); for(int i=0;i < t.length;i++) System.out.println(t[i].justify(Justification.RIGHT)+"<----\n");

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  • Java Singleton Pattern

    - by Spencer
    I'm used the Singleton Design Pattern public class Singleton { private static final Singleton INSTANCE = new Singleton(); // Private constructor prevents instantiation from other classes private Singleton() {} public static Singleton getInstance() { return INSTANCE; } } My question is how do I create an object of class Singleton in another class? I've tried: Singleton singleton = new Singleton(); // error - constructor is private Singleton singleton = Singleton.getInstance(); // error - non-static method cannot be referenced from a static context What is the correct code? Thanks, Spencer

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