Search Results

Search found 16009 results on 641 pages for 'side effect'.

Page 120/641 | < Previous Page | 116 117 118 119 120 121 122 123 124 125 126 127  | Next Page >

  • Phonegap / jquery mobile slide transition not workign properly on first call

    - by Alexander Casassovici
    I have an awkward visual glitch. I want nice transition when changing pages on the app. Unfortunately first time i change to another page, Instead of sliding current pagg out and new page in , current page is immediately replaces by the new page, then slides out... and when it's out of view it's the new page is shown... the second time around it works like a charm though !!! This is running on iphone with jquery mobile + phonegap I made a video to make the issue clear: http://www.youtube.com/watch?v=Ybvzh_wTnSE <body style="background-color: #000;"> <div id="container" style="display:none;"> <div id="side-menu" style="display:none;"> <div id="header_top"></div> <a href="#dives" onclick="showdives();"><div id="header_dives" class="selected"></div></a> <div id="header_spacer1"></div> <a href="#explore" onclick="showexplore();"><div id="header_explore"></div></a> <div id="header_spacer2"></div> <a href="#search" onclick="showsearch();"><div id="header_search"></div></a> <div id="header_spacer3"></div> <a href="#settings" onclick="showsettings();"><div id="header_settings"></div></a> <div id="header_bottom"></div> </div> <div id="slide_mask"> <!-- START of LOGIN page --> <div data-role="page" id="login"> <div id="home_frame"> <div id="home_logo"></div> <div id="home_fblogin" onclick="login()"></div> <div class="home_login"> <p>Email: <input type="text" name="user[email]" size="30"/></p> <p>Password: <input type="password" name="user[password]" size="30"/></p> <button onclick="show_page_home();">LOGIN</button> </div> </div> </div> <!-- END of LOGIN page --> <!-- START of LOGIN page --> <div data-role="page" id="dives" class="right_pane"> <p>My dives !</p> </div><!-- /content --> <div data-role="page" id="explore" class="hidden right_pane"> <p>My explore !</p> </div><!-- /content --> <div data-role="page" id="search" class="hidden right_pane"> <p>My search !</p> </div><!-- /content --> <div data-role="page" id="settings" class="hidden right_pane"> <p>My settings !</p> <button onclick="logout_db();">logout</button> </div><!-- /content --> <!-- END of LOGIN page --> </div> </div> <div id="log"></div> <div id="data"></div> </body> And the relevant CSS: body {margin: 0; font: 18px Helvetica; text-align: center; background-color: #000; background: url(../img/bg_big.png) repeat; -webkit-user-select: none; /* prevent copy paste for all elements */ } #container { width:320px; height:460px; overflow: hidden;} input{ -webkit-user-select: text; /* enable copy paste for elements with this class */} a {-webkit-user-select: none; /* prevent copy paste for all elements */} span {-webkit-user-select: none; /* prevent copy paste for all elements */} #side-menu {z-index: 1000 !important; position: fixed; height: 460px; width: 56.5px; background: url(../img/bg_big.png) no-repeat; display: inline-block; overflow: hidden; top: 0px; left: 0px; } #header_top {background: url(../img/header/header_top.png) no-repeat; background-size: 56.5px 48.96px; width: 56.5px; height: 48.96px; display: block;} #header_dives {background: url(../img/header/dives.png) no-repeat; background-size: 56.5px 51.75px; width: 56.5px; height: 51.75px; display: block;} #header_dives.selected{background: url(../img/header/dives_selected.png) no-repeat;} #header_spacer1{background: url(../img/header/header_space1.png) no-repeat; background-size: 56.5px 13.9px; width: 56.5px; height: 13.9px; display: block;} #header_explore{background: url(../img/header/explore.png) no-repeat; background-size: 56.5px 51.75px; width: 56.5px; height: 51.75px; display: block;} #header_explore.selected{background: url(../img/header/explore_selected.png) no-repeat;} #header_spacer2{background: url(../img/header/header_space2.png) no-repeat; background-size: 56.5px 15.33px; width: 56.5px; height: 15.33px; display: block;} #header_search{background: url(../img/header/search.png) no-repeat; background-size: 56.5px 51.75px; width: 56.5px; height: 51.75px; display: block;} #header_search.selected{background: url(../img/header/search_selected.png) no-repeat;} #header_spacer3{background: url(../img/header/header_space3.png) no-repeat; background-size: 56.5px 17.73px; width: 56.5px; height: 17.73px; display: block;} #header_settings{background: url(../img/header/settings.png) no-repeat; background-size: 56.5px 51.75px; width: 56.5px; height: 51.75px; display: block;} #header_settings.selected{background: url(../img/header/settings_selected.png) no-repeat;} #header_bottom{background: url(../img/header/header_bottom.png) no-repeat; background-size: 56.5px 160px; width: 56.5px; height: 160px; display: block;} .hidden {display: none;} .right_pane{width: 263.5px !important; background: url(../img/right_bg.png) no-repeat; background-size:263.5px 460px; width: 263.5px; height: 460px; left: 56.5px !important;} #slide_mask{ display: inline-block; overflow: hidden; padding-left: 56.5px; width: 263.5px; height: 460px; top: 0;} and the bit of JS: /////////////////////////////////// //MENU MECHANICS /////////////////////////////////// function showdives(){ $("#side-menu .selected").removeClass("selected"); $("#header_dives").addClass("selected"); } function showexplore(){ $("#side-menu .selected").removeClass("selected"); $("#header_explore").addClass("selected"); } function showsearch(){ $("#side-menu .selected").removeClass("selected"); $("#header_search").addClass("selected"); } function showsettings(){ $("#side-menu .selected").removeClass("selected"); $("#header_settings").addClass("selected"); } the onclick only add/remove the "selected" class to the menu items so... any hint ? been trying eveything for hours and still can't get it neat .. :(

    Read the article

  • White Screen of Death (WSOD) in Browser

    - by nickyt
    Here's the specs: ASP.NET 3.5 using ASP.NET AJAX AJAX Control Toolkit jQuery 1.3.2 web services IIS6 on Windows Server 2003 SP1 SP1 SQLServer 2005 SP3 Site is SSL Here's the problem: I'm getting the White Screen of Death (WSOD) in pretty much any browser (at least FireFox and IE 7/8). We have an application that uses one popup window for updating records. Most of the time when you click on the [Edit] button to edit a record, the popup window opens and loads the update page. However, after editing records for a while, all of a sudden the popup window will open, but it stays blank and just hangs. The URL is in the address bar. Loading up Fiddler I noticed that the request for the update page is never sent which leads me to believe it's some kind of lockup on the client-side. If I copy the same URL that's in the popup window into a new browser window, the page generally loads fine. Observations: - Since the request is never sent to the server, it's definitely something client-side - Only appears to happen when there is some semblance of traffic on the site which is weird because this appears to be contained within client-side code - There is a web service being called in the background every few seconds checking if the user is logged on, but this doesn't cause the freeze. I'm really at a loss here. I've googled WSOD but not much seems to appear related to my specific WSOD. Any ideas?

    Read the article

  • How is a functional programming-based javascript app laid out?

    - by user321521
    I've been working with node.js for awhile on a chat app (I know, very original, but I figured it'd be a good learning project). Underscore.js provides a lot of functional programming concepts which look interesting, so I'd like to understand how a functional program in javascript would be setup. From my understanding of functional programming (which may be wrong), the whole idea is to avoid side effects, which are basically having a function which updates another variable outside of the function so something like var external; function foo() { external = 'bar'; } foo(); would be creating a side effect, correct? So as a general rule, you want to avoid disturbing variables in the global scope. Ok, so how does that work when you're dealing with objects and what not? For example, a lot of times, I'll have a constructor and an init method that initializes the object, like so: var Foo = function(initVars) { this.init(initVars); } Foo.prototype.init = function(initVars) { this.bar1 = initVars['bar1']; this.bar2 = initVars['bar2']; //.... } var myFoo = new Foo({'bar1': '1', 'bar2': '2'}); So my init method is intentionally causing side effects, but what would be a functional way to handle the same sort of situation? Also, if anyone could point me to either a python or javascript source code of a program that tries to be as functional as possible, that would also be much appreciated. I feel like I'm close to "getting it", but I'm just not quite there. Mainly I'm interested in how functional programming works with traditional OOP classes concept (or does away with it for something different if that's the case).

    Read the article

  • Set a callback function to a new window in javascript

    - by SztupY
    Is there an easy way to set a "callback" function to a new window that is opened in javascript? I'd like to run a function of the parent from the new window, but I want the parent to be able to set the name of this particular function (so it shouldn't be hardcoded in the new windows page). For example in the parent I have: function DoSomething { alert('Something'); } ... <input type="button" onClick="OpenNewWindow(linktonewwindow,DoSomething);" /> And in the child window I want to: <input type="button" onClick="RunCallbackFunction();" /> The question is how to create this OpenNewWindow and RunCallbackFunction functions. I though about sending the function's name as a query parameter to the new window (where the server side script generates the appropriate function calls in the generated child's HTML), which works, but I was thinking whether there is another, or better way to accomplish this, maybe something that doesn't even require server side tinkering. Pure javascript, server side solutions and jQuery (or other frameworks) are all welcomed.

    Read the article

  • WinCE and PC USB communication

    - by sebeksd
    We are developing some device and we need to find good solution for one of needed functionality. Thing is that we need communicate WinCE 6.0 (ARM) and Windows on PC. Easiest way is of course COM port but in our case it is impossible (all serial ports are used on WinCE and we don't want to add one more). Second option is LAN but for us it is not the best option for few reasons. So there is third option we could use. USB to USB communication but how to do that ? Of course WinCE is USB Device and PC is USB Host so all hardware basics are meet. We could use Active sync but there are few problems with it: - WinCE 6.0 is not working with WMDC (drivers on device just crash after connecting device with PC) and I didn't find any solution for it so in this case we need to use WinXP on PC side (old ActiveSync) - we need to filter communication with active sync to only our application, no other non authorized software should be allowed (what I know this is imposible to obtain). So propably best way to do what we need is to communicate throug USB like standard COM (serial communication). The question is, how it could be made, are we need to write driver on WinCE and also a Driver on Windows (PC), or there are better solution? Maybe some driver for WinCE 6.0 that would emulate Virtual COM on PC side (and of course allow standard Read/Write to it on WinCE side) ? Could someone tell me if something like that exists ?

    Read the article

  • MVC4 - how to vaildate a drop down list?

    - by Grant Roy
    I have a .Net MVC4 model / view with a number of [Required] fields, one of which is selected via a drop down list, "Content_CreatedBy" [the first code block below]. Client side validation fires on all fields except the DDL [although server side validation does not allow no entry in DDL]. I have tried validating on the DDL text as well its numeric value but niether fire on the client side. Can anyone see what I am doing wrong? Thanks Model [Required] [Display(Name = "Author")] [ForeignKey("ContentContrib")] [Range(1, 99, ErrorMessage = "Author field is required.")] public virtual int Content_CreatedBy { get; set; } [Required] [Display(Name = "Date")] public virtual DateTime Content_CreatedDate { get; set; } [Required] [DataType(DataType.MultilineText)] [Display(Name = "Source / Notes ")] [StringLength(10, MinimumLength = 3)] public virtual string Content_Sources { get; set; } [Required] [Display(Name = "Keywords")] [StringLength(50, MinimumLength = 3)] public virtual string Content_KeyWords { get; set; } VIEW <div class="editor-label"> @Html.LabelFor(model => model.Content_CreatedBy, new { @class="whitelabel"}) </div> <div class="editor-field"> @Html.DropDownList("Content_CreatedBy", String.Empty) @Html.EditorFor(model => model.Content_CreatedBy) @Html.ValidationMessageFor(model => model.Content_CreatedBy) </div>

    Read the article

  • How does mercurial's bisect work when the range includes branching?

    - by Joshua Goldberg
    If the bisect range includes multiple branches, how does hg bisect's search work. Does it effectively bisect each sub-branch (I would think that would be inefficient)? For instance, borrowing, with gratitude, a diagram from an answer to this related question, what if the bisect got to changeset 7 on the "good" right-side branch first. @ 12:8ae1fff407c8:bad6 | o 11:27edd4ba0a78:bad5 | o 10:312ba3d6eb29:bad4 |\ | o 9:68ae20ea0c02:good33 | | | o 8:916e977fa594:good32 | | | o 7:b9d00094223f:good31 | | o | 6:a7cab1800465:bad3 | | o | 5:a84e45045a29:bad2 | | o | 4:d0a381a67072:bad1 | | o | 3:54349a6276cc:good4 |/ o 2:4588e394e325:good3 | o 1:de79725cb39a:good2 | o 0:2641cc78ce7a:good1 Will it then look only between 7 and 12, missing the real first-bad that we care about? (thus using "dumb" numerical order) or is it smart enough to use the full topography and to know that the first bad could be below 7 on the right-side branch, or could still be anywhere on the left-side branch. The purpose of my question is both (a) just to understand the algorithm better, and (b) to understand whether I can liberally extend my initial bisect range without thinking hard about what branch I go to. I've been in high-branching bisect situations where it kept asking me after every test to extend beyond the next merge, so that the whole procedure was essentially O(n). I'm wondering if I can just throw the first "good" marker way back past some nest of merges without thinking about it much, and whether that would save time and give correct results.

    Read the article

  • wpf command pattern

    - by evan
    I have a wpf gui which displays a list of information in separate window and in a separate thread from the main application. As the user performs actions in the main window the side window is updated. (For example if you clicked page down in the main window a listbox in the side window would page down). Right now the architecture for this application feels very messy and I'm sure there is a cleaner way to do it. It looks like this: Main Window contains a singleton SideWindowControl which communicates with an instance of the SideWindowDisplay using events - so, for example, the pagedown button would work like: 1) the event handler of the button on the main window calls SideWindowControl.PageDown() 2) in the PageDown() function a event is created and thrown. 3) finally the gui, ShowSideWindowDisplay is subscribing to the SideWindowControl.Actions event handles the event and actually scrolls the listbox down - note because it is in a different thread it has to do that by running the command via Dispatcher.Invoke() This just seems like a very messy way to this and there must be a clearer way (The only part that can't change is that the main window and the side window must be on different threads). Perhaps using WPF commands? I'd really appreciate any suggestions!! Thanks

    Read the article

  • HTTP POST with URL query parameters -- good idea or not?

    - by Steven Huwig
    I'm designing an API to go over HTTP and I am wondering if using the HTTP POST command, but with URL query parameters only and no request body, is a good way to go. Considerations: "Good Web design" requires non-idempotent actions to be sent via POST. This is a non-idempotent action. It is easier to develop and debug this app when the request parameters are present in the URL. The API is not intended for widespread use. It seems like making a POST request with no body will take a bit more work, e.g. a Content-Length: 0 header must be explicitly added. It also seems to me that a POST with no body is a bit counter to most developer's and HTTP frameworks' expectations. Are there any more pitfalls or advantages to sending parameters on a POST request via the URL query rather than the request body? Edit: The reason this is under consideration is that the operations are not idempotent and have side effects other than retrieval. See the HTTP spec: In particular, the convention has been established that the GET and HEAD methods SHOULD NOT have the significance of taking an action other than retrieval. These methods ought to be considered "safe". This allows user agents to represent other methods, such as POST, PUT and DELETE, in a special way, so that the user is made aware of the fact that a possibly unsafe action is being requested. ... Methods can also have the property of "idempotence" in that (aside from error or expiration issues) the side-effects of N 0 identical requests is the same as for a single request. The methods GET, HEAD, PUT and DELETE share this property. Also, the methods OPTIONS and TRACE SHOULD NOT have side effects, and so are inherently idempotent.

    Read the article

  • Problems applying texture to a triangle strip using glTexCoordPointer

    - by Alexey
    Hi, I'm writing a pretty simple piece of code which should draw a plane. The plane must have two different textures on its sides, like if it was a book page. I'm trying to achieve this by doing this: glFrontFace(GL_CCW); glBindTexture(GL_TEXTURE_2D, textures[kActiveSideLeft]); glVertexPointer(3, GL_FLOAT, 0, vertexCoordinates); glTexCoordPointer(2, GL_FLOAT, 0, textureCoordinates); glDrawArrays(GL_TRIANGLE_STRIP, 0, (2 * kHorizontalSegmentsCount + 4) * kVerticalSegmentsCount); glFrontFace(GL_CW); glBindTexture(GL_TEXTURE_2D, textures[kActiveSideRight]); glVertexPointer(3, GL_FLOAT, 0, vertexCoordinates); glTexCoordPointer(2, GL_FLOAT, 0, textureCoordinates); glDrawArrays(GL_TRIANGLE_STRIP, 0, (2 * kHorizontalSegmentsCount + 4) * kVerticalSegmentsCount); textures[] array contains 2 GLuint textures which specify appropriate textures. vertexCoordinates and textureCoordinates contain vertexes and texture coordinates respectively ((2 * kHorizontalSegmentsCount + 4) * kVerticalSegmentsCount) equals 15 and that's exactly how many elements I have in the arrays I set up opengl like this: glEnable(GL_DEPTH_TEST); glClearDepthf(1.0f); glDepthFunc(GL_LEQUAL); glClearColor(0.0, 1.0, 1.0, 1.0); glEnable(GL_TEXTURE_2D); glEnable(GL_CULL_FACE); glCullFace(GL_BACK); glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glDisableClientState(GL_NORMAL_ARRAY); glDisableClientState(GL_COLOR_ARRAY); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); What happens is when I run it front side of the plane looks Ok, but it appears like if texture coordinates weren't applied to the back side. It appears like texture on the back side is just tiled and not connected to vertexes by any means. Any idea what am I doing wrong? Or any idea about what can I do to debug this problem? Thanks.

    Read the article

  • How the reading from and writing to sockets are synchronized?

    - by Roman
    We create a socket. On one side of the socket we have a "server" and on another side there is a "client". Both, the server and client, can write to and read from the socket. It is what i understand. I do not understand the following things: If a server reads from the socket, does it see in the socket only those stuff which was written to the socket by the client? I mean if server writes something to the socket and than reads from the socket, will it (server) see in the socket the stuff it (server) wrote there? I hope not. Let's consider the following situation. A client write something to the socket and then it writes something new to the socket and then server reads from the socket. What will the server see there? Only the "new" stuff written by the client or both "new" and "old" one? If a client (or server) writes to the socket, can it see if the written information was received by other side? For example out.println("Hello, Server!") will return true it server received this message.

    Read the article

  • Best Functional Approach

    - by dbyrne
    I have some mutable scala code that I am trying to rewrite in a more functional style. It is a fairly intricate piece of code, so I am trying to refactor it in pieces. My first thought was this: def iterate(count:Int,d:MyComplexType) = { //Generate next value n //Process n causing some side effects return iterate(count - 1, n) } This didn't seem functional at all to me, since I still have side effects mixed throughout my code. My second thought was this: def generateStream(d:MyComplexType):Stream[MyComplexType] = { //Generate next value n return Stream.cons(n, generateStream(n)) } for (n <- generateStream(initialValue).take(2000000)) { //process n causing some side effects } This seemed like a better solution to me, because at least I've isolated my functional value-generation code from the mutable value-processing code. However, this is much less memory efficient because I am generating a large list that I don't really need to store. This leaves me with 3 choices: Write a tail-recursive function, bite the bullet and refactor the value-processing code Use a lazy list. This is not a memory sensitive app (although it is performance sensitive) Come up with a new approach. I guess what I really want is a lazily evaluated sequence where I can discard the values after I've processed them. Any suggestions?

    Read the article

  • what is the best way to optimize my json on an asp.net-mvc site

    - by ooo
    i am currently using jqgrid on an asp.net mvc site and we have a pretty slow network (internal application) and it seems to be taking the grid a long time to load (the issue is both network as well as parsing, rendering) I am trying to determine how to minimized what i send over to the client to make it as fast as possible. Here is a simplified view of my controller action to load data into the grid: [AcceptVerbs(HttpVerbs.Get)] public ActionResult GridData1(GridData args) { var paginatedData = applications.GridPaginate(args.page ?? 1, args.rows ?? 10, i => new { i.Id, Name = "<div class='showDescription' id= '" + i.id+ "'>" + i.Name + "</div>", MyValue = GetImageUrl(_map, i.value, "star"), ExternalId = string.Format("<a href=\"{0}\" target=\"_blank\">{1}</a>", Url.Action("Link", "Order", new { id = i.id }), i.Id), i.Target, i.Owner, EndDate = i.EndDate, Updated = "<div class='showView' aitId= '" + i.AitId + "'>" + GetImage(i.EndDateColumn, "star") + "</div>", }) return Json(paginatedData); } So i am building up a json data (i have about 200 records of the above) and sending it back to the GUI to put in the jqgrid. The one thing i can thihk of is Repeated data. In some of the json fields i am appending HTML on top of the raw "data". This is the same HTML on every record. It seems like it would be more efficient if i could just send the data and "append" the HTML around it on the client side. Is this possible? Then i would just be sending the actual data over the wire and have the client side add on the rest of the HTML tags (the divs, etc) be put together. Also, if there are any other suggestions on how i can minimize the size of my messages, that would be great. I guess at some point these solution will increase the client side load but it may be worth it to cut down on network traffic.

    Read the article

  • Use of properties vs backing-field inside owner class

    - by whatispunk
    I love auto-implemented properties in C# but lately there's been this elephant standing in my cubicle and I don't know what to do with him. If I use auto-implemented properties (hereafter "aip") then I no longer have a private backing field to use internally. This is fine because the aip has no side-effects. But what if later on I need to add some extra processing in the get or set? Now I need to create a backing-field so I can expand my getters and setters. This is fine for external code using the class, because they won't notice the difference. But now all of the internal references to the aip are going to invoke these side-effects when they access the property. Now all internal access to the once aip must be refactored to use the backing-field. So my question is, what do most of you do? Do you use auto-implemented properties or do you prefer to always use a backing-field? What do you think about properties with side-effects?

    Read the article

  • cannot eliminate space between 2 horizontal divs inside containing div

    - by wantTheBest
    Should be easy, right? Just set the outer containing div's padding to zero, and set the two side-by-side divs inside the outer div to have margin:0 but that's having no effect on the space between the 2 horizontal divs. What I need is the red-outlined left div to touch the green-outlined right-side div. Despite my effort using padding and margin, the space between the 2 divs will not go away. I have looked at many answers on SO but so far no one's broken it down to this simple example -- my fiddle shows this issue, at http://jsfiddle.net/Shomer/tLZrm/7/ And here is the very simple code: <div style="border: 4px solid blue; white-space:nowrap; margin:0; padding:0; width:80%"> <div style="display:inline-block; width:45%; overflow:hidden; margin:0; border: 1px solid red"> Flimmy-flammy </div> <div style="display:inline-block; width:50%; overflow:hidden; margin:0px; border: 1px solid green"> Hambone-Sammy </div> </div>

    Read the article

  • c# wpf command pattern

    - by evan
    I have a wpf gui which displays a list of information in separate window and in a separate thread from the main application. As the user performs actions in the main window the side window is updated. (For example if you clicked page down in the main window a listbox in the side window would page down). Right now the architecture for this application feels very messy and I'm sure there is a cleaner way to do it. It looks like this: Main Window contains a singleton SideWindowControl which communicates with an instance of the SideWindowDisplay using events - so, for example, the pagedown button would work like: 1) the event handler of the button on the main window calls SideWindowControl.PageDown() 2) in the PageDown() function a event is created and thrown. 3) finally the gui, ShowSideWindowDisplay is subscribing to the SideWindowControl.Actions event handles the event and actually scrolls the listbox down - note because it is in a different thread it has to do that by running the command via Dispatcher.Invoke() This just seems like a very messy way to this and there must be a clearer way (The only part that can't change is that the main window and the side window must be on different threads). Perhaps using WPF commands? I'd really appreciate any suggestions!! Thanks

    Read the article

  • Interface Builder vs Cocos 2D - how choice the best for your app.

    - by baDa
    Hello everyone! I was a flash developer for 3 years, and in the last 5 months, i begin the iphone development, i do 2 applications with interface builder for clients, and now i really want to do a little game, is quite simple, one match 3! I made the engine in interface builder, and seens good to me! But after i read some posts, i really want to try it in the cocos2D! So, in 2 days i rewrite all my first engine for cocos2D, very annoying upsidedown coordinates but ok, i really do! But the performance side by side with interface builder version is really scare! Many Many slow downs at the cocos2d side! And the animation seens bugged to me! I really scare! I really don't know what is the best choice for a simple game. And i want some opinions: Using cocos2d when need some physics? When we have many objects at screen? What is the performance boost i have with cocos2D? I have how to share this 2 applications with you guys?! Without your UID?!

    Read the article

  • How to avoid malformed URI sequence error?

    - by Luci
    I'm working with perl. I have data saved on database as  “ and I want to escape those characters to avoid having malformed URI sequence error on the client side. This error seems to happen on fire fox only. The fix I found while googling is not to use decodeURI , yet I need this for other characters to be displayed correctly. Any help? uri_escape does not seem enough on the server side. Thanks in advance. Detalils: In perl I'm doing the following: print "<div style='display:none;' id='summary_".$note_count."_note'>".uri_escape($summary)."</div>"; and on the java script side I want to read from this div and place it on another place as this: getObj('summary_div').innerHTML= unescape(decodeURI(note_obj.innerHTML)); where the note_obj is the hidden div that saved the summary on perl. When I remove decodeURI the problem is solved, I don't get malformed URI sequence error on java script. Yet I need to use decodeURI for other characters. This issue seems to be reproduced on firefox and IE7.

    Read the article

  • Android layouts within layouts, with separate classes handling their input?

    - by Demonofloom
    Hey all, I have created a program in Java that uses Jpanels within Jpanels. One example of this is having a side view containing buttons that change the main view when pressed. The main view also has buttons that can be used to alter itself. I am trying to re-create this on the android. I have my layout set up from an xml, with a side panel containing buttons and the main view. There is another xml that contains what I want in the main view. Now I am struggling to get this separate xml to be displayed in the main view and can’t figure out how I would get the class to handle its own input. I don’t want to paste the code into the main.xml as I want to keep things object orientated and each view needs some custom elements such as different textviews. An example of what I am trying to convert for the android is below:- //The ViewInt class has its own layout ViewInt tempView = new ViewInt(i, mFloorNo); //The viewInt class is then added to the main window. mainWindowPanel.add(tempView); This small bit of code would create a view, add it to the main view and then any input in the main window is handled by that class, but at the same time any input not in this main window is handled by another class (probably the root class). Any help is greatly appreciated, thanks. To clarify: The program has a side panel layout, containing buttons. And a main view layout that is empty. I am trying to set a .xml layout to this main view layout, and have it so that if any buttons are pressed in that main view then a class for that layout will handle it.

    Read the article

  • Find if a user is facing a certain Location using Digital Compass by constructing a triangle and usi

    - by Aidan
    Hi Guys, I'm constructing a geolocation based application and I'm trying to figure out a way to make my application realise when a user is facing the direction of the given location (a particular long / lat co-ord). I've done some Googling and checked the SDK but can't really find anything for such a thing. Does anyone know of a way? To clarify Android knows my location, the second location and my orientation. What I want is a way for Android to recognise when my orientation is "facing" the second location (e.g within 90 Degrees or so). We're also assuming that the user is stationary and needs updates every second or so therefore getBearing(); is useless. Alright so we get it has to be math, there appears to be no simple SDK stuff we can use. I did some searching of my own and found Barycentric Co-ords http://www.blackpawn.com/texts/pointinpoly/default.html . So what I'm trying to do now is map the camera's field of view. For Example if the person is facing a certain direction the program should construct a triangle around that field of view, e.g it should make one vertices the phone's position and then go out either side for a set distance making the 2 end points vertices constructing a triangle. If I had this I could then apply Barycentric co-ords to see if the point lay within the newly constructed triangle. Idea's anyone? Example. I could get my current orientation, add 45 to it and go up X distance one side and subtact 45 and go up X distance the other side to find my 2 other points. Though, how would I make android know which way it should go "up" I guess? It would know its baring as this stage so I need it to recognise it's bearing and go out that direction.

    Read the article

  • Implementing a non-public assignment operator with a public named method?

    - by Casey
    It is supposed to copy an AnimatedSprite. I'm having second thoughts that it has the unfortunate side effect of changing the *this object. How would I implement this feature without the side effect? EDIT: Based on new answers, the question should really be: How do I implement a non-public assignment operator with a public named method without side effects? (Changed title as such). public: AnimatedSprite& AnimatedSprite::Clone(const AnimatedSprite& animatedSprite) { return (*this = animatedSprite); } protected: AnimatedSprite& AnimatedSprite::operator=(const AnimatedSprite& rhs) { if(this == &rhs) return *this; destroy_bitmap(this->_frameImage); this->_frameImage = create_bitmap(rhs._frameImage->w, rhs._frameImage->h); clear_bitmap(this->_frameImage); this->_frameDimensions = rhs._frameDimensions; this->CalcCenterFrame(); this->_frameRate = rhs._frameRate; if(rhs._animation != nullptr) { delete this->_animation; this->_animation = new a2de::AnimationHandler(*rhs._animation); } else { delete this->_animation; this->_animation = nullptr; } return *this; }

    Read the article

  • Redirect To Another Site With Header Information Attached Javascript

    - by Nick LaMarca
    I am trying to make a client side click and redirect to another site with header information added, my client side code for the onclick is this: function selectApp(appGUID, userId ,embedUrl) { if(embedUrl==="") { var success = setAppGUID(appGUID); window.location.replace('AppDetail.aspx'); } else { $.ajax({ type: "POST", url: embedUrl, contentType: "text/html", beforeSend: function (xhr, settings) { xhr.setRequestHeader("UserId", userId); }, success: function (msg) { //go to slx window.location.replace(embedUrl); } }); } } And the server side code in "embedUrl" is protected void Page_Load(object sender, EventArgs e) { string isSet = (String)HttpContext.Current.Session["saveUserID"]; if (String.IsNullOrEmpty(isSet)) { NameValueCollection headers = base.Request.Headers; for (int i = 0; i < headers.Count; i++) { if (headers.GetKey(i).Equals("UserId")) { HttpContext.Current.Session["saveUserID"] = headers.Get(i); } } } else { TextBox1.Text = HttpContext.Current.Session["saveUserID"].ToString(); } } This seems to work but its not too elegant. Is there a way to redirect with header data? Without (what Im doing) Saving header info in a session var then doing a redirect in 2 seperate pieces.

    Read the article

  • How to run a javascript function before postback of asp.net button?

    - by Curtis White
    I'm using Javascript to create a DIV element and open up a new page by using onclientclick. This works great. Now, I need to write to it from the server side and this element must be created before it is posted back. How do I get the javascript to execute before the postback? Currently, I have to press the button twice because the element doesn't exist to write too on the first click. To be clear, I need this to execute before the "OnClick" of the button. Update: It looks like the Javascript function is called before the postback but the element is not updated until I run the second postback. Hmm Update: Unfortunately it is a bit more complicated then this. I'm creating a div tag in javascript to open a new window. Inside the div tag, I'm using a databinding syntax <%=Preview% so that I can get access to this element on the server side. From the server side, I'm injecting the code. I'm thinking this may be a chicken-egg problem but not sure. UPDATE! It is not the Javascript not running first. It is the databinding mechanism which is reading the blank variable before I'm able to set it. Hmm

    Read the article

  • actionscript 3 website load movieclips (frames) from library

    - by steve
    Here is my current code that doesn't function: import flash.display.*; import fl.transitions.*; import flash.events.MouseEvent; stop(); var contentBox:MovieClip = new MovieClip(); contentBox.width = 400; contentBox.height = 500; contentBox.x = 400; contentBox.y = 0; var closeBtn:close_btn = new close_btn(); closeBtn.x = 850; closeBtn.y = 15; var bagLink:MovieClip = new bag_link_mc(); bagLink.x = 900; bagLink.y = 0; menu_bag_button.addEventListener(MouseEvent.CLICK, bagClick); function bagClick(event:MouseEvent):void{ if(MovieClip(root).currentFrame == 835) { } else { MovieClip(root).addChild (contentBox); MovieClip(root).contentBox.addChild (bagLink); MovieClip(root).contentBox.addChild (closeBtn); MovieClip(root).gotoAndPlay(806); } } closeBtn.addEventListener(MouseEvent.CLICK, closeBag); function closeBag (event:MouseEvent):void{ MovieClip(root).removeChild(contentBox); MovieClip(root).gotoAndPlay(850); } I don't know ActionScript at all, so this may be the complete wrong way of approaching it. The setup is as follows: site loads, there's a big menu in the center (frame 805). When you click on a menu item from there, the whole menu moves to the side, and the right side I want a "contentBox" movieclip, filled with "bagLink" (which is site content) and to have a close button (closeBtn.) It also needs to know that if you click the same link again on the left side that it doesn't reanimate, it just stays (which I achieved with the "if" statement.) Finally, if someone clicks another link, it needs to clear "contentBox" and refill it with whatever movieClip that was clicked. I know this is a lot to ask, but I'm in dire need of help as this is due on Wednesday...

    Read the article

  • Get element id on hover (or mouseover)

    - by Peter C
    Still getting to grips with jQuery and I am pleased to have got as far as I have, especially help from the posts in this forum. However, now got to a working function that does what I want, that is to create a radio group that looks like a button. It pulls data via json and loops through creating the radio buttons. I want to get the id of the radio buttons generated so that I can then parse through to the next step of the app but I can't get it to work. function FillDiv(groups, side) { var cnt = 1; var newClass = ''; var newType = ''; if (side == '#ck-button-left') { newClass = 'leftClass'; newType = 'radio' } else { newClass = 'rightClass'; newType = 'checkbox' } $.each(groups, function (index, groups) { $(side) .append( $(document.createElement('label')).attr({ id: cnt + 'lbl' }) ); $('#' + cnt + 'lbl') .append( $(document.createElement('input')).attr({ id: groups.GroupCode, type: newType, name: 'testGroup', class: newClass }) ); $('#' + groups.GroupCode).after ( $(document.createElement('span')).text(groups.GroupName).attr('class', 'leftSpan') ); $('#' + cnt + 'lbl').after($(document.createElement('br'))); cnt = cnt + 1; }); } Looking through various searched, it should work with something like... $('#leftSpan').mouseover(function () { $('#lblOutput').html(this.id); }); or, as I suspect, it is something to do with the nesting of the label/input that I need to reference the parent or child. Any pointers would be appreciated.

    Read the article

< Previous Page | 116 117 118 119 120 121 122 123 124 125 126 127  | Next Page >