Search Results

Search found 54446 results on 2178 pages for 'struct vs class'.

Page 120/2178 | < Previous Page | 116 117 118 119 120 121 122 123 124 125 126 127  | Next Page >

  • Usage of sendBroadcast()

    - by Vidhya
    sendBroadcast() - Should it be called inside Activity? I am trying to call sendBroadcast() from my method of utility-class which doesn't extend Activity. I am getting compilation error as below The method sendBroadcast(Intent) is undefined for the type MyWrapperClass MyWrapperClass.java Here is the code snippet: abstract class MyWrapperClass { public static void sendData() { Intent intent = new Intent ("com.proj.utility.mgr",null); intent.putExtra("example","Broadcasting "); sendBroadcast(intent); } } Is there any concept behind using sendBroadcast call inside my class. There is no issue in using sendBroadcast() inside Activity. Can someone here help me to resolve it? Or Any other suggestions are invited to return data from utility class to application asynchronously. Thanks in advance.

    Read the article

  • What are the disadvantages to declaring Scala case classes?

    - by Graham Lea
    If you're writing code that's using lots of beautiful, immutable data structures, case classes appear to be a godsend, giving you all of the following for free with just one keyword: Everything immutable by default Getters automatically defined Decent toString() implementation Compliant equals() and hashCode() Companion object with unapply() method for matching But what are the disadvantages of defining an immutable data structure as a case class? What restrictions does it place on the class or its clients? Are there situations where you should prefer a non-case class?

    Read the article

  • Sub-classing templated class without implementing pure virtual method

    - by LeopardSkinPillBoxHat
    I have the following class definition: template<typename QueueItemT> class QueueBC { protected: QueueBC() {}; virtual ~QueueBC() {}; private: virtual IItemBuf* constructItem(const QueueItemT& item) = 0; } I created the following sub-class: class MyQueue : public QueueBC<MyItemT> { public: MyQueue(); virtual ~MyQueue(); }; This compiles fine under VS2005, yet I haven't implemented constructItem() in the MyQueue class. Any idea why?

    Read the article

  • How to extend the Smarty class right

    - by Evolutio
    I have a Problem with Smarty. I have made this class: <?php require_once(INCLUDE_PATH.'smarty/Smarty.class.php'); class IndexPage extends Smarty { public $templateName = 'index.tpl'; public function __construct() { parent::__construct(); $this->showTemplate(); } public function showTemplate() { self::display('index.tpl'); } } ?> But why it doesn't works? Here is the Error: Fatal error: Uncaught exception 'SmartyException' with message 'Unable to load template file 'index.tpl'' in D:\xampp\htdocs\aiondb\lib\smarty\sysplugins\smarty_internal_templatebase.php:127 Stack trace: #0 D:\xampp\htdocs\aiondb\lib\smarty\sysplugins\smarty_internal_templatebase.php(374): Smarty_Internal_TemplateBase->fetch('index.tpl', NULL, NULL, NULL, true) #1 D:\xampp\htdocs\aiondb\lib\classes\IndexPage.class.php(14): Smarty_Internal_TemplateBase->display('index.tpl') #2 D:\xampp\htdocs\aiondb\lib\classes\IndexPage.class.php(10): IndexPage->showTemplate() #3 D:\xampp\htdocs\aiondb\index.php(3): IndexPage->__construct() #4 {main} thrown in D:\xampp\htdocs\aiondb\lib\smarty\sysplugins\smarty_internal_templatebase.php on line 127

    Read the article

  • Call a non static methode in a static SQLiteDatabase class

    - by Fevos
    i want to display a msg to the user (msg box or Toast) when exception happend in a static SQLite Database class that i use. the proplem is that i cant call a non static methode in a static class , how can i handle this. this is the class private static SQLiteDatabase getDatabase(Context aContext) { and i want to add something like this in the class when exception happen but context genertae the problem of reference to non static in static class. Context context = getApplicationContext(); CharSequence text = "Hello toast!"; int duration = Toast.LENGTH_SHORT; Toast toast = Toast.makeText(context, text, duration); toast.show();

    Read the article

  • nesting classes in php

    - by Honey
    here is my sample class to why i want to nest. include("class.db.php"); class Cart { function getProducts() { //this is how i do it now. //enter code here`but i dont want to redeclare for every method in this class. //how can i declare it in one location to be able to use the same variable in every method? $db = new mysqlDB; $query = $db->query("select something from a table"); return $query } }

    Read the article

  • Public and Internal members in an Internal class?

    - by Noldorin
    Ok, so this may be a bit of a silly question, and there's certainly the obvious answer, but I was curious if I've missed any subtleties here. Is there any difference in terms of visibility/usability between a public member declared in an internal class and an internal member declared in an internal class? i.e. between internal class Foo { public void Bar() { } } and internal class Foo { internal void Bar() { } } If you declared the method as public and also virtual, and then overrode it in a derived class that is public, the reason for using this modifier is clear. However, is this the only situation... am I missing something else?

    Read the article

  • add methods in subclasses within the super class constructor

    - by deamon
    I want to add methods (more specifically: method aliases) automatically to Python subclasses. If the subclass defines a method named 'get' I want to add a method alias 'GET' to the dictionary of the subclass. To not repeat myself I'd like to define this modifation routine in the base class. But if I check in the base class init method, there is no such method, since it is defined in the subclass. It will become more clear with some source code: class Base: def __init__(self): if hasattr(self, "get"): setattr(self, "GET", self.get) class Sub(Base): def get(): pass print(dir(Sub)) Output: ['__doc__', '__init__', '__module__', 'get'] It should also contain 'GET'. Is there a way to do it within the base class?

    Read the article

  • iphone OCMockObject and unit-testing a class that inherits from NSURLConnection

    - by Justin Galzic
    I want to unit test the custom init method of a class that inherits from NSURLConnection -- how would I do this if the init of my testable class invokes NSURLConnection's initWithRequest? I'm using OCMock and normally, I can mock objects that are contained within my test class. For this inheritance scenario, what's the best approach to do this? - (void)testInit { id urlRequest = [OCMockObject mockForClass:[NSURLRequest class]]; MyURLConnectionWrapper *conn = [[MyURLConnectionWrapper alloc] initWithRequest:urlRequest delegate:self someData:extraneousData]; } My class is implemented like this: @interface MyURLConnectionWrapper : NSURLConnection { } - (id)initWithRequest:(NSURLRequest *)request delegate:(id)delegate someData:(NSString *)fooData @end @implementation MyURLConnectionWrapper - (id)initWithRequest:(NSURLRequest *)request delegate:(id)delegate someData:(NSString *)fooData { if (self = [super initWithRequest:request delegate:delegate]) { // do some additional work here } return self; } Here's the error I get: OCMockObject[NSURLRequest]: unexpected method invoked: _CFURLRequest

    Read the article

  • How to generate proxy for a child class when my web service return a parent class?

    - by Amir Borzoei
    Hi * I have a web method like this: public class ParentClass{ public String str1; } public class ChildClass : ParentClass{ public String str2; } public class WebService{ public ParentClass WebMethod(){ return GetFirstChildClass(); //Return a child class } } When I generate proxy for this web service by Visual Studio, VS just generate proxy for ParentClass but I need ChildClass too. For workaround I add a dummy method to WebService that return ChildClass to generate proxy for ChildClass in client. public class WebService{ ... //This is a dummy method to generate proxy for ChildClass in client. public ChildClass DummyWebMethod(){ return null; } } In addition I write web service in java (JAX-WS) and my client is a SilverLight Application. Is there a better solution for this problem? tanx for your help ;)

    Read the article

  • Objective-C @class / import best practice

    - by Winder
    I've noticed that a lot of Objective-C examples will forward declare classes with @class, then actually import the class in the .m file with an import. I understand that this is considered a best practice, as explained in answers to question: http://stackoverflow.com/questions/322597/objective-c-class-vs-import Coming from C++ this feels backwards. I would normally include all needed .h files in the new classes header file. This seems useful since it would make the compiler generate a warning when two classes include each other, at which point I can decide whether this is a bad thing or not then use the same Objective-C style and forward declare the class in the header and include it in the .cpp file. What is the benefit of forward declaring @class and importing in the implementation file? Should it be a best practice in C++ to forward declare classes rather than including the header file? Or is it wrong to think of Objective-C and C++ in these similar terms to begin with?

    Read the article

  • Two classes and inline functions

    - by klew
    I have two classes and both of them uses some of the other class, on example: // class1.h class Class1; #include "class2.h" class Class1 { public: static Class2 *C2; ... }; // class2.h class Class2; #include "class1.h" class Class2 { public: static Class1 *C1; ... }; And when I define it like in example above, it works (I also have some #ifndef to avoid infinite header recurency). But I also want to add some inline functions to my classes. And I read here that I should put definition of inline function in header file, because it won't work if I'll put them in cpp file and want to call them from other cpp file (when I do it I get undefined reference during linking). But the problem here is with something like this: // class1.h ... inline void Class1::Foo() { C2->Bar(); } I get error: invalid use of incomplete type ‘struct Class2’. So how can I do it?

    Read the article

  • Abstract Methods in "Product" - Factory Method C#

    - by Regina Foo
    I have a simple class library (COM+ service) written in C# to consume 5 web services: Add, Minus, Divide, Multiply and Compare. I've created the abstract product and abstract factory classes. The abstract product named WS's code: public abstract class WS { public abstract double Calculate(double a, double b); public abstract string Compare(double a, double b); } As you see, when one of the subclasses inherits WS, both methods must be overridden which might not be useful in some subclasses. E.g. Compare doesn't need Calculate() method. To instantiate a new CompareWS object, the client class will call the CreateWS() method which returns a WS object type. public class CompareWSFactory : WSFactory { public override WS CreateWS() { return new CompareWS(); } } But if Compare() is not defined as abstract in WS, the Compare() method cannot be invoked. This is only an example with two methods, but what if there are more methods? Is it stupid to define all the methods as abstract in the WS class? My question is: I want to define abstract methods that are common to all subclasses of WS whereas when the factory creates a WS object type, all the methods of the subclasses can be invoked (overridden methods of WS and also the methods in subclasses). How should I do this?

    Read the article

  • How to add class to openframeworks project in VS2012

    - by Mr Bell
    I am normally a C# guy but trying to get into c++. I made myself a new openframeworks project by copying and pasting one of the example projects and then renaming everything to my project name. (If there is an easier way, I would love to hear it) This project has the .cpp and .h files in a sub folder called "src" which are in turn organized into virtual folders (filters???) in visual studio. How can I add a class to this project from within visual studio? If I right click on the src filter in the solution explorer and hit add class. It creates the class files at the root of the project not in the src folder. I mean it does this both in the solution explorer and where it physically places the files. This is a problem because I can't include my class files in the rest of my app, presumably because they aren't in the same folder What is the proper way to add a class file?

    Read the article

  • Empty list in appengine datastore: java vs python

    - by lOranger
    I have the following java model class in AppEngine: public class Xyz ... { @Persistent private Set<Long> uvw; } When saving an object Xyz with an empty set uvw in Java, I get a "null" field (as listed in the appengine datastore viewer). When I try to load the same object in python (through remote_api), as defined by the following python model class: class Xys(db.Model): uvw = db.ListProperty(int) I get a "BadValueError: Property uvw is required". When saving another object of the same class in python with an empty uvw list, the datastore viewer print a "missing" field. Apparently empty lists storage handling differs between Java and python and lead to "incompatible" objects. Thus my question: Is there a way to, either: force Java to store an empty list as a "missing" field, force Python to gracefully accept a "null" list as an empty list when loading the object? Or any other suggestion on how to handle empty list field in both languages. Thanks for your answers!

    Read the article

  • Handling events exposed on a .NET class via COM in VB6

    - by PeanutPower
    Handling events exposed on a .NET class via COM in VB6 My test .NET (class libary registered for interop in compiler settings) code: Imports System.Runtime.InteropServices <InterfaceType(ComInterfaceType.InterfaceIsIDispatch), ComVisible(True)> _ Public Interface MyEventInterface <DispId(1)> Event Exploded(ByVal Text As String) <DispId(2)> Sub PushRedButton() End Interface <ClassInterface(ClassInterfaceType.None)> _ Public Class EventTest Implements MyEventInterface Public Event Exploded(ByVal Text As String) Implements MyEventInterface.Exploded Public Sub PushRedButton() Implements MyEventInterface.PushRedButton RaiseEvent Exploded("Bang") End Sub End Class My test VB6 application winforms code (which references the above class libary): Public ct As New ComTest1.EventTest Private Sub Command1_Click() ct.add_Exploded (ExplodedHandler) ct.PushRedButton ct.remove_Exploded (ExplodedHandler) End Sub Private Sub ExplodedHandler(ByVal Text As String) MsgBox Text End Sub Specifially I'm not sure how to set up the handler in VB6 the compile error I get is "Argument not optional" on this line in the VB6: ct.add_Exploded (ExplodedHandler)

    Read the article

  • Python equivalent of Java's compareTo()

    - by astay13
    I'm doing a project in Python (3.2) for which I need to compare user defined objects. I'm used to OOP in Java, where one would define a compareTo() method in the class that specifies the natural ordering of that class, as in the example below: public class Foo { int a, b; public Foo(int aa, int bb) { a = aa; b = bb; } public int compareTo(Foo that) { // return a negative number if this < that // return 0 if this == that // return a positive number if this > that if (this.a == that.a) return this.b - that.b; else return this.a - that.a; } } I'm fairly new to classes/objects in Python, so I'd like to know what is the "pythonic" way to define the natural ordering of a class?

    Read the article

  • Instrumentation class in the Android API.

    - by Riyas
    Hi All, I have question on the Android API. Android API provides a class called "Instrumentation" class. What is the use of this class? Is the Instrumentation class be used only together with Junit for unit testing. Can Junit framework can be used to test the methods of the Android API without using the Instrumentation class. Since Junit package has been included in the Android package, I hope we dont need to use install separately for unit testing. I would appreciate if you could provide me the information as i can't find these clear information anywhere on the Web. If we use Junit test framework to test the Android API, can we have test results in the UI format rather than test format.? Thanks a lot. Apprecite your time. Regards, Riyas

    Read the article

  • How to add member variable to an interface in c#

    - by Nassign
    I know this may be basic but I cannot seem to add a member variable to an interface. I tried inheriting the interface to an abstract class and add member variable to the abstract class but it still does not work. Here is my code: public interface IBase { void AddData(); void DeleteData(); } public abstract class AbstractBase : IBase { string ErrorMessage; abstract AddData(); abstract DeleteData(); }

    Read the article

  • JUnit: 4.8.1 "Could not find class"

    - by Patrick
    Ok, I am like other and new to jUnit and having a difficult time trying to get it working. I have searched the forum but the answers provided; I am just not getting. If anyone out there could lend me a hand I would greatly appreciate it. Let me provide the basics: OS: mac OS X.6 export JUNIT_HOME="/Developer/junit/junit4.8.1" export CVSROOT="/opt/cvsroot" export PATH="/usr/local/bin:/usr/local/sbin:/usr/localmysql/bin:/opt/PalmSDK/Current/bin/:/usr/local/mysql/bin:$PATH:$JUNIT_HOME:$CVSROOT" export CLASSPATH="$CLASSPATH:$JUNIT_HOME/junit-4.8.1.jar:$JUNIT_HOME" I can compile a test class from a java file, however when I try to then run the test java org.junit.runner.JUnitCore MyTest.class I get the following: JUnit version 4.8.1 Could not find class: MyTest.class Time: 0.001 OK (0 tests) Now I have been in the directory with the MyTest.class which is just somewhere in my file system, I tried moving the source folder to the "junit" folder and the "junit/junit4.8.1" folder and the same result. I cannot even run the tests that came with junit. Thanks patrick

    Read the article

  • Replacement for PHP's __autoload function?

    - by Josh
    I have read about dynamically loading your class files when needed in a function like this: function __autoload($className) { include("classes/$className.class.php"); } $obj = new DB(); Which will automatically load DB.class.php when you make a new instance of that class, but I also read in a few articles that it is bad to use this as it's a global function and any libraries that you bring into your project that have an __autoload() function will mess it up. So does anyone know of a solution? Perhaps another way to achieve the same effect as __autoload()? Until I find a suitable solution I'll just carry on using __autoload() as it doesn't start becoming a problem until you bring in libraries and such. Thanks.

    Read the article

  • Is there any reasonable use of a function returning an anonymous struct?

    - by Akanksh
    Here is an (artificial) example of using a function that returns an anonymous struct and does "something" useful: #include <iostream> template<typename T> T* func( T* t, float a, float b ) { if(!t) { t = new T; t->a = a; t->b = b; } else { t->a += a; t->b += b; } return t; } struct { float a, b; }* foo(float a, float b) { if(a==0) return 0; return func(foo(a-1,b), a, b); } int main() { std::cout << foo(5,6)->a << std::endl; std::cout << foo(5,6)->b << std::endl; void* v = (void*)(foo(5,6)); float* f = (float*)(v); //[1] delete f now because I know struct is floats only. std::cout << f[0] << std::endl; std::cout << f[1] << std::endl; delete[] f; return 0; } There are a few points I would like to discuss: As is apparent, this code leaks, is there anyway I can NOT leak without knowing what the underlying struct definition is? see Comment [1]. I have to return a pointer to an anonymous struct so I can create an instance of the object within the templatized function func, can I do something similar without returning a pointer? I guess the most important, is there ANY (real-world) use for this at all? As the example given above leaks and is admittedly contrived. By the way, what the function foo(a,b) does is, to return a struct containing two numbers, the sum of all numbers from 1 to a and the product of a and b. EDIT: Maybe the line new T could use a boost::shared_ptr somehow to avoid leaks, but I haven't tried that. Would that work?

    Read the article

  • Java - Google App Engine - InvalidClassException when I change a class that was stored in session sc

    - by Spines
    I updated my User class, and now whenever someone that had the old version of the User class stored in their session scope accesses my site, I get an InvalidClassException. javax.servlet.ServletException: java.lang.RuntimeException: java.io.InvalidClassException: User; local class incompatible: stream classdesc serialVersionUID = 4949038118012519093, local class serialVersionUID = -971500502189813151 How do I stop this error from happening for those users? I could probably invalidate everyone's sessions every time I want to update a class that gets stored in session scope, but is there a better way, so that my user's don't have to login again?

    Read the article

  • In VB.NET how do you specify Inherits/implements on a generic class with multi-constraints

    - by Romel Evans
    When I write the following statement in VB.Net (C# is my normal language), I get an "end of statement expected" referring to the "Implements" statement. <Serializable()> _ <XmlSchemaProvider("EtgSchema")> _ Public Class SerializeableEntity(Of T As {Class, ISerializable, New}) _ Implements IXmlSerializable, ISerializable ... End Class The C# version that I'm trying to emulate is: [Serializable] [XmlSchemaProvider("MySchema")] public class SerializableEntity<T> : IXmlSerializable, ISerializable where T : class, new() { .... } Sometimes I feel like I have 5 thumbs with VB.NET :)

    Read the article

  • Access variables from a number of sources

    - by mac_55
    I'm creating my first game, and I've currently set up a 'GameState' class, to store player health etc. inside. This class is currently instantiated from the AppDelegate as I need to access it from all over my game. This is fine. For each class I'm working in, I can access the app delegate, and then find the GameState object... however, it seems very messy. I'm tempted to find a way (I'm still a newbie) to define the GameState instance as being some sort of global variable so that I can access it from all over with ease... but my little bit of reading on variable scope makes me uneasy about doing this, even if I knew how. Any ideas of the best way to define and access this class? It'll be used for everything from player health, to items they've found, any personalisation etc. Thanks!

    Read the article

< Previous Page | 116 117 118 119 120 121 122 123 124 125 126 127  | Next Page >