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  • PAYPAL IPN Response Problem

    - by Gorkem Tolan
    I am having a problem with Paypal IPN response. After payment is made by the customer, paypal ipn returns this url www.mywebsite.com?orderid=32&tx=2AC67201DL3533325&st=Pending&amt=2.50&cc=USD&cm=&item_number=32 There are a couple of issues 1- Postback field names are undefined or missing. Thus I can get the INVALID message. I am not sure if my website does not read POST variables. When I looked at IPN history, it shows that each IPN has been sent with the complete url. 2- Payment status keeps coming Pending. Does this issue cause the first issue? Thank you for your responses in advance. Here is the code: Dim strSandbox As String, strLive As String Dim req As HttpWebRequest strSandbox = "http://www.sandbox.paypal.com/cgi-bin/webscr/" strLive = "https://www.paypal.com/cgi-bin/webscr" req = CType(WebRequest.Create(strSandbox), HttpWebRequest) 'Set values for the request back req.Method = "POST" req.ContentType = "application/x-www-form-urlencoded" Dim param() As Byte param = Request.BinaryRead(HttpContext.Current.Request.ContentLength) Dim strRequest As String strRequest = Encoding.ASCII.GetString(param) strRequest = strRequest & "&cmd=_notify-validate" req.ContentLength = strRequest.Length 'Response.Write(strRequest) 'Send the request to PayPal and get the response Dim streamOut As StreamWriter streamOut = New StreamWriter(req.GetRequestStream(), System.Text.Encoding.ASCII) streamOut.Write(strRequest) streamOut.Close() Dim streamIn As StreamReader streamIn = New StreamReader(req.GetResponse().GetResponseStream()) Dim strResponse As String strResponse = streamIn.ReadToEnd() Response.Write(strResponse) streamIn.Close() If (strResponse = "VERIFIED") Then Response.Redirect("thankyou.aspx") ElseIf (strResponse = "INVALID") Then End If

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  • Convert a raw string to an array of big-endian words with Ruby

    - by Zag zag..
    Hello, I would like to convert a raw string to an array of big-endian words. As example, here is a JavaScript function that do it well (by Paul Johnston): /* * Convert a raw string to an array of big-endian words * Characters >255 have their high-byte silently ignored. */ function rstr2binb(input) { var output = Array(input.length >> 2); for(var i = 0; i < output.length; i++) output[i] = 0; for(var i = 0; i < input.length * 8; i += 8) output[i>>5] |= (input.charCodeAt(i / 8) & 0xFF) << (24 - i % 32); return output; } I believe the Ruby equivalent can be String#unpack(format). However, I don't know what should be the correct format parameter. Thank you for any help. Regards

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  • GZipStream in an WebHttpResponse producing no data

    - by Pierre 303
    I want to compress my HTTP Responses for client that supports it. Here is the code used to send a standard response: IHttpClientContext context = (IHttpClientContext)sender; IHttpRequest request = e.Request; string responseBody = "This is some random text"; IHttpResponse response = request.CreateResponse(context); using (StreamWriter writer = new StreamWriter(response.Body)) { writer.WriteLine(responseBody); writer.Flush(); response.Send(); } The code above works fine. Now I added gzip support below. When I test it with a browser that supports gzip or a custom method, it returns an empty string. I'm sure I'm missing something simple, but I just can't find it... IHttpClientContext context = (IHttpClientContext)sender; IHttpRequest request = e.Request; string acceptEncoding = request.Headers["Accept-Encoding"]; string responseBody = "This is some random text"; IHttpResponse response = request.CreateResponse(context); if (acceptEncoding != null && acceptEncoding.Contains("gzip")) { byte[] bytes = ASCIIEncoding.ASCII.GetBytes(responseBody); response.AddHeader("Content-Encoding", "gzip"); using (GZipStream writer = new GZipStream(response.Body, CompressionMode.Compress)) { writer.Write(bytes, 0, bytes.Length); writer.Flush(); response.Send(); } } else { using (StreamWriter writer = new StreamWriter(response.Body)) { writer.WriteLine(responseBody); writer.Flush(); response.Send(); } }

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  • Advice on whether to use native C++ DLL or not: PINVOKE & Marshaling ?

    - by Bob
    What's the best way to do this....? I have some Native C++ code that uses a lot of Win32 calls together with byte buffers (allocated using HeapAlloc). I'd like to extend the code and make a C# GUI...and maybe later use a basic Win32 GUI (for use where there is no .Net and limited MFC support). (A) I could just re-write the code in C# and use multiple PINVOKEs....but even with the PINVOKES in a separate class, the code looks messy with all the marshaling. I'm also re-writing a lot of code. (B) I could create a native C++ DLL and use PINVOKE to marshal in the native data structures. I'm assuming I can include the native C++ DLL/LIB in a project using C#? (C) Create a mixed mode DLL (Native C++ class plus managed ref class). I'm assuming that this would make it easier to use the managed ref class in C#......but is this the case? Will the managed class handle all the marshaling? Can I use this mixed mode DLL on a platform with no .Net (i.e. still access the native C++ unmanaged component) or do I limit myself to .Net only platforms. One thing that bothers me about each of these options is all the marshalling. Is it better to create a managed data structure (array, string etc.) and pass that to the native C++ class, or, the other way around? Any ideas on what would be considered best practice...?

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  • Flag bit computation and detection

    - by Majid
    Hi all, In some code I'm working on I should take care of ten independent parameters which can take one of two values (0 or 1). This creates 2^10 distinct conditions. Some of the conditions never occur and can be left out, but those which do occur are still A LOT and making a switch to handle all cases is insane. I want to use 10 if statements instead of a huge switch. For this I know I should use flag bits, or rather flag bytes as the language is javascript and its easier to work with a 10 byte string with to represent a 10-bit binary. Now, my problem is, I don't know how to implement this. I have seen this used in APIs where multiple-selectable options are exposed with numbers 1, 2, 4, 8, ... , n^(n-1) which are decimal equivalents of 1, 10, 100, 1000, etc. in binary. So if we make call like bar = foo(7), bar will be an object with whatever options the three rightmost flags enable. I can convert the decimal number into binary and in each if statement check to see if the corresponding digit is set or not. But I wonder, is there a way to determine the n-th digit of a decimal number is zero or one in binary form, without actually doing the conversion?

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  • Registry entry using VC++, Data corrupting

    - by sijith
    Hi I want to set system time to registry, i did like this. But some null characters only getting there. when i am giving LPCTSTR data = TEXT("24/3/2010\0"); LONG setRes = RegSetValueEx (hkey, value, 0, REG_SZ, (LPBYTE)data, 100)); thsi is sucessfully adding into registry How to trace the issue IF possible please check my code include include include void Regkey::create_Registry() { HKEY hkey; DWORD dwDisposition,lpData; SYSTEMTIME time; GetLocalTime( &time ); int hour = time.wHour; if (hour 12) hour -= 12; char szData[20]; sprintf (szData, "%02d/%02d/%04d", time.wDay, time.wMonth, time.wYear); if(RegCreateKeyEx(HKEY_LOCAL_MACHINE, TEXT("Software\Sijith\Test"), 0, NULL, 0, 0, NULL, &hkey, &dwDisposition)== ERROR_SUCCESS) { LPCTSTR sk = TEXT("Software\Sijith\Test"); LONG openRes = RegOpenKeyEx(HKEY_LOCAL_MACHINE, sk, 0, KEY_ALL_ACCESS , &hkey); LPCTSTR value = TEXT("CheckSoftwareKey"); LONG setRes = RegSetValueEx (hkey, value, 0, REG_SZ, (CONST BYTE *)szData, sizeof(TCHAR) * (_tcslen(szData) + 1)); RegCloseKey(hkey); } } output value name: CheckSoftwareKey valueData: ?????

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  • Performance: float to int cast and clipping result to range

    - by durandai
    I'm doing some audio processing with float. The result needs to be converted back to PCM samples, and I noticed that the cast from float to int is surprisingly expensive. Whats furthermore frustrating that I need to clip the result to the range of a short (-32768 to 32767). While I would normally instictively assume that this could be assured by simply casting float to short, this fails miserably in Java, since on the bytecode level it results in F2I followed by I2S. So instead of a simple: int sample = (short) flotVal; I needed to resort to this ugly sequence: int sample = (int) floatVal; if (sample > 32767) { sample = 32767; } else if (sample < -32768) { sample = -32768; } Is there a faster way to do this? (about ~6% of the total runtime seems to be spent on casting, while 6% seem to be not that much at first glance, its astounding when I consider that the processing part involves a good chunk of matrix multiplications and IDCT) EDIT The cast/clipping code above is (not surprisingly) in the body of a loop that reads float values from a float[] and puts them into a byte[]. I have a test suite that measures total runtime on several test cases (processing about 200MB of raw audio data). The 6% were concluded from the runtime difference when the cast assignment "int sample = (int) floatVal" was replaced by assigning the loop index to sample. EDIT @leopoldkot: I'm aware of the truncation in Java, as stated in the original question (F2I, I2S bytecode sequence). I only tried the cast to short because I assumed that Java had an F2S bytecode, which it unfortunately does not (comming originally from an 68K assembly background, where a simple "fmove.w FP0, D0" would have done exactly what I wanted).

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  • CEIL is one too high for exact integer divisions

    - by Synetech
    This morning I lost a bunch of files, but because the volume they were one was both internally and externally defragmented, all of the information necessary for a 100% recovery is available; I just need to fill in the FAT where required. I wrote a program to do this and tested it on a copy of the FAT that I dumped to a file and it works perfectly except that for a few of the files (17 out of 526), the FAT chain is one single cluster too long, and thus cross-linked with the next file. Fortunately I know exactly what the problem is. I used ceil in my EOF calculation because even a single byte over will require a whole extra cluster: //Cluster is the starting cluster of the file //Size is the size (in bytes) of the file //BPC is the number of bytes per cluster //NumClust is the number of clusters in the file //EOF is the last cluster of the file’s FAT chain DWORD NumClust = ceil( (float)(Size / BPC) ) DWORD EOF = Cluster + NumClust; This algorithm works fine for everything except files whose size happens to be exactly a multiple of the cluster size, in which case they end up being one cluster too much. I thought about it for a while but am at a loss as to a way to do this. It seems like it should be simple but somehow it is surprisingly tricky. What formula would work for files of any size?

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  • Clone existing structs with different alignment in Visual C++

    - by Crend King
    Is there a way to clone an existing struct with different member alignment in Visual C++? Here is the background: I use an 3rd-party library, which uses several structs. To fill up the structs, I pass the address of the struct instances to some functions. Unfortunately, the functions only returns unaligned buffer, so that data of some members are always wrong. /Zp is out of choice, since it breaks the other parts of the program. I know #pragma pack modifies the alignment of the following struct, but I would like to avoid copying the structs into my code, for the definitions in the library might change in the future. Sample code: test.h: struct am_aligned { BYTE data1[10]; ULONG data2; }; test.cpp: #include "test.h" // typedef alignment(1) struct am_aligned am_unaligned; int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { char buffer[20] = {}; for (int i = 0; i < sizeof(unaligned_struct); i++) { buffer[i] = i; } am_aligned instance = *(am_aligned*) buffer; return 0; } Consider am_aligned is defined in the library header file. am_unaligned is my custom declaration, and only effective in test.cpp. The commented line does not work of course. instance.data2 is 0x0f0e0d0c, while 0x0d0c0b0a is desired. Thanks for help!

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  • Sending Email over VPN SmtpException net_io_connectionclosed

    - by Holy Christ
    I am sending an email from a WPF application. When sending as a domain user on the network, the emails sends as expected. However, when I attempt to send email over a VPN connection, I get the following exception: Exception: System.Net.Mail.SmtpException: Failure sending mail. --- System.IO.IOException: Unable to read data from the transport connection: net_io_connectionclosed. at System.Net.Mail.SmtpReplyReaderFactory.ProcessRead(Byte[] buffer, Int32 offset, Int32 read, Boolean readLine) at System.Net.Mail.SmtpReplyReaderFactory.ReadLines(SmtpReplyReader caller, Boolean oneLine) at System.Net.Mail.SmtpReplyReaderFactory.ReadLine(SmtpReplyReader caller) at System.Net.Mail.SmtpConnection.GetConnection(String host, Int32 port) at System.Net.Mail.SmtpTransport.GetConnection(String host, Int32 port) at System.Net.Mail.SmtpClient.GetConnection() at System.Net.Mail.SmtpClient.Send(MailMessage message) I have tried using impersonation as well as setting the Credentials on the SmtpClient. Neither seem to work: using (new ImpersonateUser("myUser", "MYDOMAIN", "myPass")) { var client = new SmtpClient("myhost.com"); client.UseDefaultCredentials = true; client.Credentials = new NetworkCredential("myUser", "myPass", "MYDOMAIN"); client.Send(mailMessage); } I've also tried using Wireshark to view the message over the wire, but I don't know enough about SMTP to know what I'm looking for. One other variable is that the machine I'm using on the VPN is Vista Business and the machine on the network is Win7. I don't think it's related, but then I wouldn't be asking if I knew the issue! :) Any ideas?

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  • Converting an AnsiString to a Unicode String

    - by jrodenhi
    I'm converting a D2006 program to D2010. I have a value stored in a single byte per character string in my database and I need to load it into a control that has a LoadFromStream, so my plan was to write the string to a stream and use that with LoadFromStream. But it did not work. In studying the problem, I see an issue that tells me that I don't really understand how conversion from AnsiString to Unicode string works. Here is some code I am puzzling over: oStringStream := TStringStream.Create(sBuffer); sUnicodeStream := oPayGrid.sStream; //explicit conversion to unicode string iSize1 := StringElementSize(oPaygrid.sStream); iSize2 := StringElementSize(sUnicodeStream); oStringStream.WriteString(sUnicodeStream); When I get to the last line, iSize1 does equal 1 and iSize2 does equal 2, so that part is what I understood from my reading. But, on the last line, after I write the string to the stream, and look at the Bytes Property of the string, it shows this (the string starts as '16,159'): (49 {$31}, 54 {$36}, 44 {$2C}, 49 {$31}, 53 {$35}, 57 {$39} ... I was expecting that it might look something like (49 {$31}, 00 {$00}, 54 {$36}, 00 {$00}, 44 {$2C}, 00 {$00}, 49 {$31}, 00 {$00}, 53 {$35}, 00 {$00}, 57 {$39}, 00 {$00} ... I'm not getting the right results out of the LoadFromStream because it is reading from the stream two bytes at a time, but the data it is receiving is not arranged that way. What is it that I should do to give the LoadFromStream a well formed stream of data based on a unicode string? Thank you for your help.

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  • Why do I get empty request from the Jakarta Commons HttpClient?

    - by polyurethan
    I have a problem with the Jakarta Commons HttpClient. Before my self-written HttpServer gets the real request there is one request which is completely empty. That's the first problem. The second problem is, sometimes the request data ends after the third or fourth line of the http request: POST / HTTP/1.1 User-Agent: Jakarta Commons-HttpClient/3.1 Host: 127.0.0.1:4232 For debugging I am using the Axis TCPMonitor. There every things is fine but the empty request. How I process the stream: StringBuffer requestBuffer = new StringBuffer(); InputStreamReader is = new InputStreamReader(socket.getInputStream(), "UTF-8"); int byteIn = -1; do { byteIn = is.read(); if (byteIn > 0) { requestBuffer.append((char) byteIn); } } while (byteIn != -1 && is.ready()); String requestData = requestBuffer.toString(); How I send the request: client.getParams().setSoTimeout(30000); method = new PostMethod(url.getPath()); method.getParams().setContentCharset("utf-8"); method.setRequestHeader("Content-Type", "application/xml; charset=utf-8"); method.addRequestHeader("Connection", "close"); method.setFollowRedirects(false); byte[] requestXml = getRequestXml(); method.setRequestEntity(new InputStreamRequestEntity(new ByteArrayInputStream(requestXml))); client.executeMethod(method); int statusCode = method.getStatusCode(); Have anyone of you an idea how to solve these problems? Alex

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  • Is Stream.Write thread-safe?

    - by Mike Spross
    I'm working on a client/server library for a legacy RPC implementation and was running into issues where the client would sometimes hang when waiting to a receive a response message to an RPC request message. It turns out the real problem was in my message framing code (I wasn't handling message boundaries correctly when reading data off the underlying NetworkStream), but it also made me suspicious of the code I was using to send data across the network, specifically in the case where the RPC server sends a large amount of data to a client as the result of a client RPC request. My send code uses a BinaryWriter to write a complete "message" to the underlying NetworkStream. The RPC protocol also implements a heartbeat algorithm, where the RPC server sends out PING messages every 15 seconds. The pings are sent out by a separate thread, so, at least in theory, a ping can be sent while the server is in the middle of streaming a large response back to a client. Suppose I have a Send method as follows, where stream is a NetworkStream: public void Send(Message message) { //Write the message to a temporary stream so we can send it all-at-once MemoryStream tempStream = new MemoryStream(); message.WriteToStream(tempStream); //Write the serialized message to the stream. //The BinaryWriter is a little redundant in this //simplified example, but here because //the production code uses it. byte[] data = tempStream.ToArray(); BinaryWriter bw = new BinaryWriter(stream); bw.Write(data, 0, data.Length); bw.Flush(); } So the question I have is, is the call to bw.Write (and by implication the call to the underlying Stream's Write method) atomic? That is, if a lengthy Write is still in progress on the sending thread, and the heartbeat thread kicks in and sends a PING message, will that thread block until the original Write call finishes, or do I have to add explicit synchronization to the Send method to prevent the two Send calls from clobbering the stream?

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  • How to dynamically load a progressive jpeg/jpg in actionscrip-3 using Flash and know it's width/heig

    - by didibus
    Hi, I am trying to dynamically load a progressive jpeg using actionscript 3. To do so, I have created a class called Progressiveloader that creates a URLStream and uses it to streamload the progressive jpeg bytes into a byteArray. Everytime the byteArray grows, I use a Loader to loadBytes the byteArray. This works, to some extent, because if I addChild the Loader, I am able to see the jpeg as it is streamed, but I am unable to access the Loader's content and most importantly, I can not change the width and height of the Loader. After a lot of testing, I seem to have figured out the cause of the problem is that until the Loader has completely loaded the jpg, meaning until he actually sees the end byte of the jpg, he does not know the width and height and he does not create a content DisplayObject to be associated with the Loader's content. My question is, would there be a way to actually know the width and height of the jpeg before it is loaded? P.S.: I would believe this would be possible, because of the nature of a progressive jpeg, it is loaded to it's full size, but with less detail, so size should be known. Even when loading a normal jpeg in this way, the size is seen on screen, except the pixels which are not loaded yet are showing as gray. Thank You.

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  • C# Breakpoint Weirdness

    - by Dan
    In my program I've got two data files A and B. The data in A is static and the data in B refers back to the data in A. In order to make sure the data in B is invalidated when A is changed, I keep an identifier for each of the links which is a long byte-string identifying the data. I get this string using BitConverter on some of the important properties. My problem is that this scheme isn't working. I save the identifiers initially, and with I reload (with the exact same data in A) the identifiers don't match anymore. It seems the bit converter gives different results when I go to save. The really weird thing about it is, if I place a breakpoint in the save code, I can see the identifier it's writing to the file is fine, and the next load works. If I don't place a breakpoint and say print the identifiers to console instead, they're totally different. It's like when my program is running at full-speed the CPU messes up some instructions. This isn't the first time something like this happens to me. I've seen it in other projects. What gives? Has anyone every experienced this kind of debugging weirdness? I can't explain how stopping the program and not stopping it can change the output. Also, it's not a hardware problem because this happens on my laptop as well.

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  • "A generic error occurred in GDI+" error while showing uploaded images

    - by Prasad
    i am using the following code to show the image that has been saved in my database from my asp.net mvc(C#) application:. public ActionResult GetSiteHeaderLogo() { SiteHeader _siteHeader = new SiteHeader(); Image imgImage = null; long userId = Utility.GetUserIdFromSession(); if (userId > 0) { _siteHeader = this.siteBLL.GetSiteHeaderLogo(userId); if (_siteHeader.Logo != null && _siteHeader.Logo.Length > 0) { byte[] _imageBytes = _siteHeader.Logo; if (_imageBytes != null) { using (System.IO.MemoryStream imageStream = new System.IO.MemoryStream(_imageBytes)) { imgImage = Image.FromStream(imageStream); } } string sFileExtension = _siteHeader.FileName.Substring(_siteHeader.FileName.IndexOf('.') + 1, _siteHeader.FileName.Length - (_siteHeader.FileName.IndexOf('.') + 1)); Response.ContentType = Utility.GetContentTypeByExtension(sFileExtension.ToLower()); Response.Cache.SetCacheability(HttpCacheability.NoCache); Response.BufferOutput = false; if (imgImage != null) { ImageFormat _imageFormat = Utility.GetImageFormat(sFileExtension.ToLower()); imgImage.Save(Response.OutputStream, _imageFormat); imgImage.Dispose(); } } } return new EmptyResult(); } It works fine when i upload original image. But when i upload any downloaded images, it throws the following error: System.Runtime.InteropServices.ExternalException: A generic error occurred in GDI+. System.Runtime.InteropServices.ExternalException: A generic error occurred in GDI+. at System.Drawing.Image.Save(Stream stream, ImageCodecInfo encoder, EncoderParameters encoderParams) at System.Drawing.Image.Save(Stream stream, ImageFormat format) For. Ex: When i upload the original image, it shows as logo in my site and i downloaded that logo from the site and when i re-upload the same downloaded image, it throws the above error. It seems very weird to me and not able to find why its happening. Any ideas on this?

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  • Audio output from Silverlight

    - by leecarter
    I'm looking to develop a Silverlight application which will take a stream of data (not an audio stream as such) from a web server. The data stream would then be manipulated to give audio of a certain format (G.711 a-Law for example) which would then be converted into PCM so that additional effects can be applied (such as boosting the volume). I'm OK up to this point. I've got my data, converted the G.711 into PCM but my problem is being able to output this PCM audio to the sound card. I basing a solution on some C# code intended for a .Net application but in Silverlight there is a problem with trying to take a copy of a delegate (function pointer) which will be the topic of a separate question once I've produced a simple code sample. So, the question is... How can I output the PCM audio that I have held in a data structure (currently an array) in my Silverlight to the user? (Please don't say write the byte values to a text box) If it were a MP3 or WMA file I would play it using a MediaElement but I don't want to have to make it into a file as this would put a crimp on applying dynamic effects to the audio. I've seen a few posts from people saying low level audio support is poor/non-existant in Silverlight so I'm open to any suggestions/ideas people may have.

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  • assembly of pdp-11(simulator)

    - by lego69
    I have this code on pdp-11 tks = 177560 tkb = 177562 tps = 177564 tpb = 177566 lcs = 177546 . = torg + 2000 main: mov #main, sp mov #kb_int, @#60 mov #200, @#62 mov #101, @#tks mov #clock, @#100 mov #300, @#102 mov #100, @#lcs loop: mov @#tks,r2 aslb r2 bmi loop halt clock: tst bufferg beq clk_end mov #msg,-(sp) jsr pc, print_str tst (sp)+ clr bufferg bic #100,@#tks clr @#lcs clk_end:rti kb_int: mov r1,-(sp) jsr pc, read_char movb r1,@buff_ptr inc buff_ptr bis #1,@#tks cmpb r1,#'q bne next_if mov #0, @#tks next_if:cmpb r1,#32. bne end_kb_int clrb @buff_ptr mov #buffer,-(sp) jsr pc, print_str tst (sp)+ mov #buffer,buff_ptr end_kb_int: mov (sp)+,r1 rti ;############################# read_char: tstb @#tks bpl read_char movb @#tkb, r1 rts pc ;############################# print_char: tstb @#tps bpl print_char movb r1, @#tpb rts pc ;############################# print_str: mov r1,-(sp) mov r2,-(sp) mov 6(sp),r2 str_loop: movb (r2)+,r1 beq pr_str_end jsr pc, print_char br str_loop pr_str_end: mov (sp)+,r2 mov (sp)+,r1 rts pc . = torg + 3000 msg:.ascii<Something is wrong!> .byte 0 .even buff_ptr: .word buffer buffer: .blkw 3 bufferg: .word 0 Can somebody please explain how this part is working, thanks in advance movb r1,@buff_ptr inc buff_ptr bis #1,@#tks cmpb r1,#'q bne next_if mov #0, @#tks next_if:cmpb r1,#32. bne end_kb_int clrb @buff_ptr mov #buffer,-(sp) jsr pc, print_str tst (sp)+ mov #buffer,buff_ptr

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  • Are programming languages and methods inefficient? (assembler and C knowledge needed)

    - by b-gen-jack-o-neill
    Hi, for a long time, I am thinking and studying output of C language compiler in assembler form, as well as CPU architecture. I know this may be silly to you, but it seems to me that something is very ineffective. Please, don´t be angry if I am wrong, and there is some reason I do not see for all these principles. I will be very glad if you tell me why is it designed this way. I actually truly believe I am wrong, I know the genius minds of people which get PCs together knew a reason to do so. What exactly, do you ask? I´ll tell you right away, I use C as a example: 1: Stack local scope memory allocation: So, typical local memory allocation uses stack. Just copy esp to ebp and than allocate all the memory via ebp. OK, I would understand this if you explicitly need allocate RAM by default stack values, but if I do understand it correctly, modern OS use paging as a translation layer between application and physical RAM, when address you desire is further translated before reaching actual RAM byte. So why don´t just say 0x00000000 is int a,0x00000004 is int b and so? And access them just by mov 0x00000000,#10? Because you wont actually access memory blocks 0x00000000 and 0x00000004 but those your OS set the paging tables to. Actually, since memory allocation by ebp and esp use indirect addressing, "my" way would be even faster. 2: Variable allocation duplicity: When you run application, Loader load its code into RAM. When you create variable, or string, compiler generates code that pushes these values on the top o stack when created in main. So there is actual instruction for do so, and that actual number in memory. So, there are 2 entries of the same value in RAM. One in form of instruction, second in form of actual bytes in the RAM. But why? Why not to just when declaring variable count at which memory block it would be, than when used, just insert this memory location?

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  • Mamimum page fetch with maximum bandwith

    - by Ehsan
    Hi I want to create an application like a spider I've implement fetching page as the following code in multi-thread application but there is two problem 1) I want to use my maximum bandwidth to send/receive request, how should I config my request to do so (Like Download Accelerator application and the like) cause I heard the normal application will use 66% of the available bandwidth. 2) I don't know what exactly HttpWebRequest.KeepAlive do, but as its name implies I think i can create a connection to a website and without closing the connection sending another request to that web site using existing connection. does it boost performance or Im wrong public PageFetchResult Fetch() { PageFetchResult fetchResult = new PageFetchResult(); try { HttpWebRequest req = (HttpWebRequest)HttpWebRequest.Create(URLAddress); HttpWebResponse resp = (HttpWebResponse)req.GetResponse(); Uri requestedURI = new Uri(URLAddress); Uri responseURI = resp.ResponseUri; if (Uri.Equals(requestedURI, responseURI)) { string resultHTML = ""; byte[] reqHTML = ResponseAsBytes(resp); if (!string.IsNullOrEmpty(FetchingEncoding)) resultHTML = Encoding.GetEncoding(FetchingEncoding).GetString(reqHTML); else if (!string.IsNullOrEmpty(resp.CharacterSet)) resultHTML = Encoding.GetEncoding(resp.CharacterSet).GetString(reqHTML); req.Abort(); resp.Close(); fetchResult.IsOK = true; fetchResult.ResultHTML = resultHTML; } else { URLAddress = responseURI.AbsoluteUri; relayPageCount++; if (relayPageCount > 5) { fetchResult.IsOK = false; fetchResult.ErrorMessage = "Maximum page redirection occured."; relayPageCount = 0; return fetchResult; } req.Abort(); resp.Close(); return Fetch(); } } catch (Exception ex) { fetchResult.IsOK = false; fetchResult.ErrorMessage = ex.Message; } return fetchResult; }

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  • Read Java in as Hex

    - by James
    Hi, I have tried to solve this but I keep coming up with stuff that is no help I'm sure this is easy (when you know how of course ;) ) What I would like to do is read in a file using a byte stream like below: while((read = in.read()) != -1){ //code removed to save space Integer.toHexString(read); System.out.println(read); } When it prints out the Hex to the screen it will print out numbers fine e.g 31 13 12 0 but when it comes to a hex code that should be 01 31 it will print 0 131. I want to read it in to a variable like you would see in a hex editor i.e 00 11 21 31 no single numbers as i need to scan the whole file and look for patterns which I know how to do I'm just stuck on this :/ so in short i need a variabe to contain the two hex characters i.e int temp = 01 not int temp = 0 , I hope this all makes sense, I'm a little confused as it's 3am! If anyone knows how to do this I would be most greatful, p.s thanks for the help in advance this site has saved me loads of research and have learnt a lot! Many thanks.

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  • Fails proceeding after POSTing to web server

    - by OverTheRainbow
    Hello According to this question, it seems like the error "Too many automatic redirections were attempted" is caused when forgetting to use a cookiecontainer to connect to a web server that uses cookies to keep track of the user. However, even though I used "request.CookieContainer = MyCookieContainer", I'm still getting into an endless loop that is terminated by VB Express with this error message. Imports System.IO Imports System.Net 'Remember to add reference to System.Web DLL Imports System.Web Imports System.Text Public Class Form1 Const ConnectURL = "http://www.acme.com/logon.php" Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click Dim request As HttpWebRequest = WebRequest.Create(ConnectURL) 'Build POST data request.Method = "POST" request.ContentType = "application/x-www-form-urlencoded" Dim Data As New StringBuilder Data.Append("Account=" + HttpUtility.UrlEncode("jdoe")) Data.Append("&Password=" + HttpUtility.UrlEncode("test")) Dim byteData() As Byte byteData = UTF8Encoding.UTF8.GetBytes(Data.ToString()) request.ContentLength = byteData.Length Dim postStream As Stream = Nothing Try postStream = request.GetRequestStream() postStream.Write(byteData, 0, byteData.Length) Finally If Not postStream Is Nothing Then postStream.Close() End Try 'Dim MyCookieContainer As New CookieContainer Dim MyCookieContainer As CookieContainer = New CookieContainer() request.CookieContainer = MyCookieContainer 'Makes no difference 'request.KeepAlive = True 'request.AllowAutoRedirect = True Dim response As HttpWebResponse 'HERE '"Too many automatic redirections were attempted" response = request.GetResponse() Dim reader As StreamReader = New StreamReader(response.GetResponseStream()) RichTextBox1.Text = reader.ReadToEnd End Sub End Class This is probably a newbie issue, but I don't know what else to try. Any idea? Thank you for any hint.

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  • How to stream pdf document from servlet?

    - by Kumar
    Hi,I am creating pdf document using jasper report and i need to stream that pdf document from servlet.Can anyone help me where i did mistake.This is the code snippet which i am using in my application. ServletOutputStream servletOutputStream = response.getOutputStream(); String fileName="test.pdf"; response.setContentType("application/pdf"); response.setHeader("Content-Disposition","attachment; filename=\"" + fileName + "\""); response.setHeader("Cache-Control", "no-cache"); try { Map parameters = new HashMap(); parameters.put("SUBREPORT_DIR", JasperReportFilepath); parameters.put("TestId", testID); JasperPrint jprint=JasperFillManager.fillReport(filePath, parameters, conn); byte[] output=JasperExportManager.exportReportToPdf(jprint); System.out.println("Size====>"+output.length); servletOutputStream.write(output); servletOutputStream.flush(); servletOutputStream.close(); System.out.println("===============>Streaming perfectly"); } catch(Exception e) { System.out.println("===============>+JasperException"+e.getMessage()); } and i could not get any error message also.Everything is working fine but document is not streaming. Please help me to sort out the problem.

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  • HttpWebResonse hangs on multiple request

    - by Ehsan
    I've an application that create many web request to donwload the news pages of a web site (i've tested for many web sites) after a while I find out that the application slows down in fetching the html source then I found out that HttpWebResonse fails getting the response. I post only the function that do this job. public PageFetchResult Fetch() { PageFetchResult fetchResult = new PageFetchResult(); try { HttpWebRequest req = (HttpWebRequest)HttpWebRequest.Create(URLAddress); HttpWebResponse resp = (HttpWebResponse)req.GetResponse(); Uri requestedURI = new Uri(URLAddress); Uri responseURI = resp.ResponseUri; if (Uri.Equals(requestedURI, responseURI)) { string resultHTML = ""; byte[] reqHTML = ResponseAsBytes(resp); if (!string.IsNullOrEmpty(FetchingEncoding)) resultHTML = Encoding.GetEncoding(FetchingEncoding).GetString(reqHTML); else if (!string.IsNullOrEmpty(resp.CharacterSet)) resultHTML = Encoding.GetEncoding(resp.CharacterSet).GetString(reqHTML); resp.Close(); fetchResult.IsOK = true; fetchResult.ResultHTML = resultHTML; } else { URLAddress = responseURI.AbsoluteUri; relayPageCount++; if (relayPageCount > 5) { fetchResult.IsOK = false; fetchResult.ErrorMessage = "Maximum page redirection occured."; return fetchResult; } return Fetch(); } } catch (Exception ex) { fetchResult.IsOK = false; fetchResult.ErrorMessage = ex.Message; } return fetchResult; } any solution would greatly appreciate

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  • A generic error occurred in GDI+, JPEG Image to MemoryStream

    - by madcapnmckay
    Hi, This seems to be a bit of an infamous error all over the web. So much so that I have been unable to find an answer to my problem as my scenario doesn't fit. An exception gets thrown when I save the image to the stream. Weirdly this works perfectly with a png but gives the above error with jpg and gif which is rather confusing. Most similar problem out there relate to saving images to files without permissions. Ironically the solution is to use a memory stream as I am doing.... public static byte[] ConvertImageToByteArray(Image imageToConvert) { using (var ms = new MemoryStream()) { ImageFormat format; switch (imageToConvert.MimeType()) { case "image/png": format = ImageFormat.Png; break; case "image/gif": format = ImageFormat.Gif; break; default: format = ImageFormat.Jpeg; break; } imageToConvert.Save(ms, format); return ms.ToArray(); } } More detail to the exception. The reason this causes so many issues is the lack of explanation :( System.Runtime.InteropServices.ExternalException was unhandled by user code Message="A generic error occurred in GDI+." Source="System.Drawing" ErrorCode=-2147467259 StackTrace: at System.Drawing.Image.Save(Stream stream, ImageCodecInfo encoder, EncoderParameters encoderParams) at System.Drawing.Image.Save(Stream stream, ImageFormat format) at Caldoo.Infrastructure.PhotoEditor.ConvertImageToByteArray(Image imageToConvert) in C:\Users\Ian\SVN\Caldoo\Caldoo.Coordinator\PhotoEditor.cs:line 139 at Caldoo.Web.Controllers.PictureController.Croppable() in C:\Users\Ian\SVN\Caldoo\Caldoo.Web\Controllers\PictureController.cs:line 132 at lambda_method(ExecutionScope , ControllerBase , Object[] ) at System.Web.Mvc.ActionMethodDispatcher.Execute(ControllerBase controller, Object[] parameters) at System.Web.Mvc.ReflectedActionDescriptor.Execute(ControllerContext controllerContext, IDictionary`2 parameters) at System.Web.Mvc.ControllerActionInvoker.InvokeActionMethod(ControllerContext controllerContext, ActionDescriptor actionDescriptor, IDictionary`2 parameters) at System.Web.Mvc.ControllerActionInvoker.<>c__DisplayClassa.<InvokeActionMethodWithFilters>b__7() at System.Web.Mvc.ControllerActionInvoker.InvokeActionMethodFilter(IActionFilter filter, ActionExecutingContext preContext, Func`1 continuation) InnerException: OK things I have tried so far. Cloning the image and working on that. Retrieving the encoder for that MIME passing that with jpeg quality setting. Please can anyone help.

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