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  • Rotating images makes ui slow

    - by 5w4rley
    i'm trying to implement kind of speedometer. i'm getting informations about rounds per minute, boost and load of an engine over bluetooth and i try to display them on the screen witch 3 arrows witch should point in the right direktion. i tried to use a rotate animation evry time i get data(10-100ms) to setup the arrows. but that makes my ui extremly slow. 500ms to react on a buttonclick. Doese someone know how to make it work better? source code: public void setTacho() { //rotate Tachonadel Rpmcurrentdegree=Rpmcurrentdegree+Rpmdegree; Rpmdegree=((rpms-lastrpm)*RPMtoDegree); RpmAnim=new RotateAnimation((float)Rpmcurrentdegree, (float)Rpmdegree, ivNadel.getWidth()/2, ivNadel.getHeight()/2); RpmAnim.setFillEnabled(true); RpmAnim.setFillAfter(true); ivNadel.setAnimation(RpmAnim); RpmAnim.start(); //rotate Boostbalken currentBoostDegree=currentBoostDegree+BoostDegree; BoostDegree=(boost-lastBoost)*BOOSTtoDegree; //rotate Loadbalken currentLoadDegree=currentLoadDegree+LoadDegree; LoadDegree=(load-lastLoad)*LOADtoDegree; BoostAnim=new RotateAnimation((float)-currentBoostDegree, (float)-BoostDegree, ivBoost.getWidth()/2, ivBoost.getHeight()/2); BoostAnim.setFillEnabled(true); BoostAnim.setFillAfter(true); ivBoost.setAnimation(BoostAnim); BoostAnim.start(); LoadAnim=new RotateAnimation((float)currentLoadDegree, (float)LoadDegree, ivLoad.getWidth()/2, ivLoad.getHeight()/2); LoadAnim.setFillEnabled(true); LoadAnim.setFillAfter(true); ivLoad.setAnimation(LoadAnim); LoadAnim.start(); } when i try to make the rotation only if the values have changed then it works only while they are changing but if they aren't the arrows jump back to the zero position. isnt setfillafter to tell the image that it should hold the new position? code: public void setTacho() { //rotate Tachonadel Rpmcurrentdegree=Rpmcurrentdegree+Rpmdegree; Rpmdegree=((rpms-lastrpm)*RPMtoDegree); if(Rpmdegree!=0) { RpmAnim=new RotateAnimation((float)Rpmcurrentdegree, (float)Rpmdegree, ivNadel.getWidth()/2, ivNadel.getHeight()/2); RpmAnim.setFillEnabled(true); RpmAnim.setFillAfter(true); ivNadel.setAnimation(RpmAnim); RpmAnim.start(); } //rotate Boostbalken currentBoostDegree=currentBoostDegree+BoostDegree; BoostDegree=(boost-lastBoost)*BOOSTtoDegree; //rotate Loadbalken currentLoadDegree=currentLoadDegree+LoadDegree; LoadDegree=(load-lastLoad)*LOADtoDegree; if(BoostDegree!=0) { BoostAnim=new RotateAnimation((float)-currentBoostDegree, (float)-BoostDegree, ivBoost.getWidth()/2, ivBoost.getHeight()/2); BoostAnim.setFillEnabled(true); BoostAnim.setFillAfter(true); ivBoost.setAnimation(BoostAnim); BoostAnim.start(); } if(LoadDegree!=0) { LoadAnim=new RotateAnimation((float)currentLoadDegree, (float)LoadDegree, ivLoad.getWidth()/2, ivLoad.getHeight()/2); LoadAnim.setFillEnabled(true); LoadAnim.setFillAfter(true); ivLoad.setAnimation(LoadAnim); LoadAnim.start(); } } i don't get it =( thx 4 help EDIT: part of the bluetooth Thread that calls the callback while (run) { try { bytes = mmInStream.read(buffer); if (connection.btCallback != null) { connection.btCallback.getData(buffer,bytes); } } catch (IOException e) { break; } the callback methode of the bluetooth thread: public void getData(byte[] bytes, int len) { setTacho(); }

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  • Reclaim Vertical UI Space by Adding a Toolbar to the Left or Right Side of Firefox

    - by Asian Angel
    Do you need to make the most efficient use possible of vertical UI space on your system’s screen, but have horizontal space to spare? Now you can shift the toolbar icons and their awesome functionality to a slim sidebar in Firefox using the Vertical Toolbar extension. As you can see above the sidebar even picked up on our Personas Theme to help it blend in nicely with the rest of the browser. You can access the options for the new toolbar by right clicking within the toolbar area. These are the options for the toolbar…you can choose the side of Firefox that works best for toolbar placement, adjust display, hiding, & animation settings, define how the buttons display, and add/remove additional buttons as desired. Once you open the Customize Toolbar Window make any desired additions or removals just like you would before on the top UI section and close when finished. Note: Works with Firefox 4.0b7pre – 4.0.* Vertical Toolbar [Mozilla Add-ons] Latest Features How-To Geek ETC How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware Comix is an Awesome Comics Archive Viewer for Linux Get the MakeUseOf eBook Guide to Speeding Up Windows for Free Need Tech Support? Call the Star Wars Help Desk! [Video Classic] Reclaim Vertical UI Space by Adding a Toolbar to the Left or Right Side of Firefox Androidify Turns You into an Android-style Avatar Reader for Android Updates; Now with Feed Widgets and More

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  • Expressing the UI for Enterprise Applications with JavaFX 2.0 FXML - Part One

    - by Janice J. Heiss
    A new article, the first of two parts, now up on otn/java by Oracle Evangelist and JavaFX expert, James L. Weaver, titled “Expressing the UI for Enterprise Applications with JavaFX 2.0 FXML, Part One,” shows developers how to leverage the power of the FX Markup Language (FXML) to define the UI in enterprise applications.As Weaver explains, “JavaFX 2.0 is an API and runtime for creating Rich Internet Applications (RIAs). JavaFX was introduced in 2007, and version 2.0 was released in October 2011. One of the advantages of JavaFX 2.0 is that the code can be written in the Java language using mature and familiar tools.”He goes on to show how to use the potential of FX Markup Language, which comes with JavaFX 2.0, to efficiently define the user interface for enterprise applications. FXML functions to enable the expression of the UI using XML. “Classes that contain FXML functionality are located in the javafx.fxml package,” says Weaver, “and they include FXMLLoader, JavaFXBuilderFactory, and an interface named Initializable.” Weaver’s article offers a sample application that shows how to use the capabilities of FXML and JavaFX 2.0 to create an enterprise app. Have a look at the article here.

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  • MVP Pattern Philsophical Question - Security Checking in UI

    - by Brian
    Hello, I have a philosophical question about the MVP pattern: I have a component that checks whether a user has access to a certain privilege. This privilege turns on or off certain UI features. For instance, suppose you have a UI grid, and for each row that gets bound, I do a security check to see if certain features in the grid should be enabled or disabled. There are two ways to do this: have the UI/view call the component's method, determine if it has access, and enable/disable or show/hide. The other is have the view fire an event to the presenter, have the presenter do the check and return the access back down to the view through the model or through the event arg. As per the MVP pattern, which component should security checks fit into, the presenter or the view? Since the view is using it to determine its accessibility, it seems more fitting in the view, but it is doing database checks and all inside this business component, and there is business logic there, so I can see the reverse argument too. Thoughts? Thanks.

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  • Ubuntu 12.04 VPN default route issue when using the UI

    - by Pieter Pabst
    When setting up a VPN connection using the UI (System settings = Network) the VPN connection is used as the default route after connecting to it. How can I avoid this? That is without assigning manual addresses. I want the connection to use DHCP. It should use the eth* interfaces for my default route, like they are used before making the connection. The VPN route should only be used when connecting to addresses in the ppp0 adapters range. If possible using the UI only, not that I'm not used to editing config files... But the point of using Ubuntu for me was the "it just works" concept (which is true for 99% of the time, keep up the good work). I tried setting the "Method" combobox in the "Configure..." dialogue to "Automatic (VPN) addresses only". That doesn't make a difference. (Another thing I noticed; the UI shows my connection as a "Wireless connection" in the list control on the left. Don't know why... it has the right icon, but that's probably something for the bug tracker)

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  • Oracle ADF and Simplified UI Apps: I18n Feng Shui on Display

    - by ultan o'broin
    I demoed the Hebrew language version of Oracle Sales Cloud Release 8 live in Israel recently. The crowd was yet again wowed by the simplified UI (SUI). I’ve now spent some time playing around with most of the 23 language versions, or the NLS (Natural Language Support) versions as we’d call them, available in Release 8. Hebrew Oracle Sales Cloud Release 8 The simplified UI is built using 100% Oracle ADF. This framework is a great solution for developers to productively build tablet-first, mobility-driven apps for users who work and live using natural languages other than English. Oracle ADF’s internationalization (i18n) relies on built-in Java and Unicode,  packing in i18n goodness such as Bi-Di (or bi-directional) flipping of pages, locale-enabled resource bundles, date and time support, and so on. Comparing German (left) and Hebrew Bi-Di (right) page components in the simplified UI. Note the change in the direction of the arrows and positions of the text. So, developers who need to build global apps don’t have to do anything special when using Oracle ADF components, all thanks to the baked-in UX Feng Shui, as Grant Ronald of the ADF team would say to the UK Oracle User Group. Find out more  about  ADF i18n from Frédéric Desbiens (@blueberrycoder)  on the ADF Architecture TV channel.

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  • SharePoint: UI for ordering list items

    - by svdoever
    SharePoint list items have in the the base Item template a field named Order. This field is not shown by default. SharePoint 2007, 2010 and 2013 have a possibility to specify the order in a UI, using the _layouts page: {SiteUrl}/_layouts/Reorder.aspx?List={ListId} In SharePoint 2010 and 2013 it is possible to add a custom action to a list. It is possible to add a custom action to order list items as follows (SharePoint 2010 description): Open SharePoint Designer 2010 Navigate to a list Select Custom Actions > List Item Menu Fill in the dialog box: Open List Settings > Advanced Settings > Content Types, and set Allow management of content types to No  On List Settings select Column Ordering This results in the following UI in the browser: Selecting the custom Order Items action (under List Tools > Items) results in: You can change your custom action in SharePoint designer. On the list screen in the bottom right corner you can find the custom action: We now need to modify the view to include the order by adding the Order field to the view, and sorting on the Order field. Problem is that the Order field is hidden. It is possible to modify the schema of the Order field to set the Hidden attribute to FALSE. If we don’t want to write code to do it and still get the required result it is also possible to modify the view through SharePoint Designer: Modify the code of the view: This results in: Note that if you change the view through the web UI these changes are partly lost. If this is a problem modify the Order field schema for the list.

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  • connecting mysql from android with jdbc

    - by manuraphy
    hai i used the following code to connect mysql in local host from android. it only displays the actions given in catch section . i dont know whether its a connection problem or not package com.test1; import java.sql.Connection; import java.sql.DriverManager; import java.sql.PreparedStatement; import java.sql.ResultSet; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; public class Test1Activity extends Activity { /** Called when the activity is first created. */ String str="new"; static ResultSet rs; static PreparedStatement st; static Connection con; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); final TextView tv=(TextView)findViewById(R.id.user); try { Class.forName("com.mysql.jdbc.Driver"); con=DriverManager.getConnection("jdbc:mysql://10.0.2.2:8080/example","root",""); st=con.prepareStatement("select * from country where id=1"); rs=st.executeQuery(); while(rs.next()) { str=rs.getString(2); } tv.setText(str); setContentView(tv); } catch(Exception e) { tv.setText(str); } } } when executes it displays "new" in the avd. java.lang.management.ManagementFactory.getThreadMXBean, referenced from method com.mysql.jdbc.MysqlIO.appendDeadlockStatusInformation Could not find class 'javax.naming.StringRefAddr', referenced from method com.mysql.jdbc.ConnectionPropertiesImpl$ConnectionProperty.storeTo Could not find method javax.naming.Reference.get, referenced from method com.mysql.jdbc.ConnectionPropertiesImpl$ConnectionProperty.initializeFrom can anyone suggest some solution ? and thankz in advance

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  • Tutorials and libraries for OpenGL-ES games on Android

    - by user197141
    What tutorials and libraries are available which can help beginners to develop 2D and 3D games on Android using OpenGL-ES? I'm looking for tutorials which can help me learn OpenGL-ES, and I'm looking for OpenGL-ES libraries which can make life easier for beginners in OpenGL-ES. Since Android is still small, I guess it may be help-full to read iPhone OpenGL-ES tutorials as well, as I suppose the OpenGL-ES functionality is much the same. I have found the following useful information which I would have liked to share: Android tutorials: Basic tutorial covering polygons, no textures anddev forum with some tutorials Other Android OpenGL-ES information: Google IO lecture regarding games, not much OpenGLES The The Khronos Reference Manual is also relevant to have, but its not exactly the best place to start. iPhone OpenGL-ES tutorials (where the OpenGl-ES information is probably useful): http://web.me.com/smaurice/AppleCoder/iPhone_OpenGL/Archive.html http://iphonedevelopment.blogspot.com/2009/05/opengl-es-from-ground-up-table-of.html As for libraries which a beginner might use to get a simpler hands-on experience with OpenGL-ES, I have only found Rokon, which is recently started, thus has many holes and bugs. And it's gnuGPL licensed (at the moment) which means it cannot be used, if we wish to sell our games. What else is out there?

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  • Android multiple email attachment using Intent question

    - by yyyy1234
    Hi, I've been working on Android program to send email with attachment (image file , audio file , etc) using Intent with (ACTION_SEND) . THe program is working when email has a single attachment. I used Intent.putExtra( android.content.Intent.EXTRA_STREAM, uri) to attach the designated image file to the mail and it is wokring fine , the mail can be delivered through Gmail . However, when I tried to have multiple images attached to the same mail by calling Intent.putExtra( android.content.Intent.EXTRA_STREAM, uri) multiple times, it failed to work. None of the attachment show up in the email . I searched the SDK documentation and Android programming user group about email attachment but cannot find any related info. However, I've discovered that there's another intent constnat ACTION_SEND_MULTIPLE (available since API level 4 ) which might meet my requirement. Based on SDK documentation, it simply states that it deliver multiple data to someone else , it works like ACTION_SEND , excpet the data is multiple. But I still could not figure out the correct usage for this command. I tried to delcare intent with ACTION_SEND_MULTIPLE , then call putExtra(EXTRA_STREAM, uri) multiple times to attach multiple images , but I got the same errnoenous result just like before, none of the attachment show up in the email. Has anyone tried with ACTION_SEND_MULTIPLE and got it working with multiple email attachment ? Thanks very much for your help. Regards, yyyy1234

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  • android.intent.action.SCREEN_ON doesn't work as a receiver intent filter

    - by Jim Blackler
    I'm trying to get a BroadcastReceiver invoked when the screen is turned on. In my AndroidManifest.xml I have specified : <receiver android:name="IntentReceiver"> <intent-filter> <action android:name="android.intent.action.SCREEN_ON"></action> </intent-filter> </receiver> However it seems the receiver is never invoked (breakpoints don't fire, log statements ignored). I've swapped out SCREEN_ON for BOOT_COMPLETED for a test, and this does get invoked. This is in a 1.6 (SDK level 4) project. A Google Code Search revealed this, I downloaded the project and synced it, converted it to work with latest tools, but it too is not able to intercept that event. http://www.google.com/codesearch/p?hl=en#_8L9bayv7qE/trunk/phxandroid-intent-query/AndroidManifest.xml&q=android.intent.action.SCREEN_ON Is this perhaps no longer supported? Previously I have been able to intercept this event successfully with a call to Context.registerReceiver() like so registerReceiver(new BroadcastReceiver() { @Override public void onReceive(Context context, Intent intent) { // ... } }, new IntentFilter(Intent.ACTION_SCREEN_ON)); However this was performed by a long-living Service. Following sage advice from CommonsWare I have elected to try to remove the long-living Service and use different techniques. But I still need to detect the screen off and on events.

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  • SOAP web client on Android

    - by BANSAL MOHIT
    Hi I am trying to create a web service client for the android but i am stuck really bad Attached is my code and WSDL file. Please help /* * To change this template, choose Tools | Templates * and open the template in the editor. */ package org.me.androidapplication1; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; import java.io.IOException; import java.util.logging.Level; import java.util.logging.Logger; import org.ksoap2.SoapEnvelope; import org.ksoap2.serialization.SoapObject; import org.ksoap2.serialization.SoapPrimitive; import org.ksoap2.serialization.SoapSerializationEnvelope; import org.ksoap2.transport.AndroidHttpTransport; import org.xmlpull.v1.XmlPullParserException; /** * * @author bansal */ public class MainActivity extends Activity { private String SOAP_ACTION = "http://src/getNews"; private String METHOD_NAME = "getNews"; private String NAMESPACE = "http://src/"; private static final String URL ="http://128.205.201.202:8080/RssService /RssServiceService?WSDL"; /** Called when the activity is first created. */ @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); TextView tv = new TextView(this); SoapObject request = new SoapObject(NAMESPACE, METHOD_NAME); request.addProperty("ticker","NASDAQ:INFY"); SoapSerializationEnvelope envelope = new SoapSerializationEnvelope(SoapEnvelope.VER11); envelope.setOutputSoapObject(request); AndroidHttpTransport androidHttpTransport = new AndroidHttpTransport(URL); try { androidHttpTransport.call(SOAP_ACTION, envelope); SoapPrimitive p = (SoapPrimitive) envelope.getResponse(); tv.setText("Response " + p); } catch (Exception ex) { ex.printStackTrace(); } setContentView(tv); // ToDo add your GUI initialization code here } } Thanks

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  • Android Share - Facebook SDK - ShareActionProvider

    - by Vlasto Benny Lava
    I am trying to implement sharing a simple string inside my application. Obviously everything other than Facebook works. As far as I know, now I have to use their Facebook SDK to post statuses on a wall. However, if I do implement it using their SDK, is there a way to have it incorporated into the chooser (default or ShareActionProvider) and somehow override it and insert the Facebook SDK's implementation? Or do I have to create a dedicated button? //EDIT package com.example.shareactionproviderdemo; import android.app.Activity; import android.content.Intent; import android.os.Bundle; public class MainActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); Intent sharingIntent = new Intent(Intent.ACTION_SEND); sharingIntent.setType("text/plain"); sharingIntent.putExtra(android.content.Intent.EXTRA_TEXT, "Test message"); startActivity(Intent.createChooser(sharingIntent, "Share using")); } }

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  • I can't compile android projetc wiht JNI code

    - by lobi
    I'm trying to build simple android app with some JNI code. When I press build project in eclipse I get this error: Description Resource Path Location Type fatal error: algorithm: No such file or directory Tracker line 56, external location: /home/slani/code/OpenCV-2.4.6-android-sdk/sdk/native/jni/include/opencv2/core/core.hpp C/C++ Problem make: *** [obj/local/armeabi/objs/detect_jni/detect_jni.o] Error 1 Tracker C/C++ Problem Line 56 in core.hpp contains the relevant include. This is my Android.mk file jni folder: LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) include /home/slani/code/OpenCV-2.4.6-android-sdk/sdk/native/jni/OpenCV.mk LOCAL_MODULE := detect_jni LOCAL_SRC_FILES := detect_jni.cpp include $(BUILD_SHARED_LIBRARY) This is my Aplication.mk file in jni folder: APP_STL := gnustl_static APP_CPPFLAGS := -frtti -fexceptions APP_ABI := armeabi-v7a APP_PLATFORM := all This is my .cpp file: #include <jni.h> #include <opencv/cv.h> #include <opencv2/imgproc/imgproc.hpp> #include <opencv2/features2d/features2d.hpp> using namespace cv; extern "C"{ JNIEXPORT void JNICALL Java_com_slani_tracker_OpenCamera_findObject((JNIEnv *env, jlong addRgba, jlong addHsv); JNIEXPORT void JNICALL Java_com_slani_tracker_OpenCamera_findObject((JNIEnv *env, jlong addRgba, jlong addHsv) { Mat& rgba = *(Mat*)addRgba; Mat& hsv = *(Mat*)addHsv; cvtColor(rgba, hsv,CV_RGBA2HSV); } } Can someone please help me? What could be causing this problem? Thanks

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  • Simple Android Binary Text Clock

    - by Hristo
    Hello, I want to create a simple android binary clock but my application crashes. I use 6 textview fields: 3 for the decimal and 3 for the binary representation of the current time (HH:mm:ss). Here's the code: import java.text.SimpleDateFormat; import java.util.Calendar; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; public class Binary extends Activity implements Runnable { Thread runner; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); if (runner == null) { //start the song runner = new Thread(this); runner.start(); } } @Override public void run() { TextView hours_dec = (TextView) findViewById(R.id.hours_dec); TextView mins_dec = (TextView) findViewById(R.id.mins_dec); TextView secs_dec = (TextView) findViewById(R.id.secs_dec); TextView hours_bin = (TextView) findViewById(R.id.hours_bin); TextView mins_bin = (TextView) findViewById(R.id.mins_bin); TextView secs_bin = (TextView) findViewById(R.id.secs_bin); SimpleDateFormat hours_sdf = new SimpleDateFormat("HH"); SimpleDateFormat mins_sdf = new SimpleDateFormat("mm"); SimpleDateFormat secs_sdf = new SimpleDateFormat("ss"); Calendar cal = Calendar.getInstance(); while (runner != null) { WaitAMoment(); cal.getTime(); hours_dec.setText(hours_sdf.format(cal.getTime())); mins_dec.setText(mins_sdf.format(cal.getTime())); secs_dec.setText(secs_sdf.format(cal.getTime())); hours_bin.setText(String.valueOf(Integer.toBinaryString(Integer.parseInt((String) hours_dec.getText())))); mins_bin.setText(String.valueOf(Integer.toBinaryString(Integer.parseInt((String) mins_dec.getText())))); secs_bin.setText(String.valueOf(Integer.toBinaryString(Integer.parseInt((String) secs_dec.getText())))); } } protected void WaitAMoment() { try { Thread.sleep(100); } catch (InterruptedException e) { }; } }`

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  • Android Launcher Shortcuts

    - by Tim
    I have made a simple punch in / punch out time clock application. I want to add the user the option of making a shortcut on the homescreen that will toggle the state of the app(time out / time in) but I don't want this shortcut to open up the app on the screen at all. here is my setupShortcut() private void setupShortcut() { Intent shortcutIntent = new Intent(this, Toggle.class); // shortcutIntent.setClassName(this, Toggle.class.getName()); shortcutIntent.putExtra(EXTRA_KEY, "ToggleShortcut"); shortcutIntent.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP); Intent intent = new Intent(); intent.putExtra(Intent.EXTRA_SHORTCUT_INTENT, shortcutIntent); intent.putExtra(Intent.EXTRA_SHORTCUT_NAME, "ToggleShortcut"); Parcelable iconResource = Intent.ShortcutIconResource.fromContext(this, R.drawable.app_sample_code); intent.putExtra(Intent.EXTRA_SHORTCUT_ICON_RESOURCE, iconResource); setResult(RESULT_OK, intent); } Toggle.class is an activity that toggles the state for me. In the manifest I have these settings on it <activity android:name=".Toggle" android:exported="true" android:theme="@android:style/Theme.Translucent.NoTitleBar"> As it is now I can create a shortcut on the home screen then press it. The first time I press it it starts the Toggle activity and completes it fine, but it also opens up the TimeClock activity on the screen. If I then hit the back button I go back to the home. I can now press this shortcut and it will start the Toggle activity and not change the screen. Before I added: shortcutIntent.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP); It would open up the TimeClock activity every time. Now it is just the first time. But I want it to never show anything on the screen when the Toggle shortcut is pressed. Does anyone have any idea of how to get rid of that?

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  • Android SMS API

    - by Schildmeijer
    I know that the SMS content provider is not part of the public API (at least not documented), but if I understand correctly it's still possible to use many of the SMS features as long as you know how to use the API(?). E.g it's pretty straightforward to insert an SMS into your inbox: ContentValues values = new ContentValues(); values.put("address", "+457014921911"); contentResolver.insert(Uri.parse("content://sms"), values); Unfortunately this does not trigger the standard "new-SMS-in-your-inbox" notification. Is it possible to trigger this manually? Edit: AFAIK the "standard mail application (Messaging)" in Android is listening for incoming SMSes using the android.permission.RECEIVE_SMS permission. And then, when a new SMS has arrived, a status bar notification is inserted with a "special" notification id. So one solution to my problem (stated above) could be to find, and send the correct broadcast intent; something like "NEW SMS HAS ARRIVED"-intent. Edit: Downloaded a third party messaging application (chompsms) from Android market. This application satisfies my needs better. When i execute the code above the chompsms notice the new sms and shows the "standard status bar notification". So I would say that the standard Android Messaging application is not detecting sms properly? Or am I wrong?

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  • HTML5 <video> element on Android does not play

    - by T1000
    Video tags like below plays fine with iPhone, but not Android: <video id="video" width="320" height="240" poster="video/placeholder.jpg" autobuffer controls> <source src="pr6.mp4" type='video/mp4; codecs="avc1.42E01E, mp4a.40.2"'> <source src="pr6.ogv" type='video/ogg; codecs="theora, vorbis"'> </video> With the above code, Android can't even click the clip. It would just see the poster image. Video tag like below however works with Android: <video src="vpr6.mp4" poster="video/placeholder.jpg" onclick="this.play();"/> However, I still need to multiple sources capability (for Firefox ogv support…). Below code does not work (nor do they work if I stick the javascript into the source tags): <video id="video" width="320" height="240" autobuffer controls onclick="this.play();"> <source src="pr6.mp4" type='video/mp4; codecs="avc1.42E01E, mp4a.40.2"'> <source src="pr6.ogv" type='video/ogg; codecs="theora, vorbis"'> </video> With above code, the clip is clickable in Android, but still does nothing. Can anyone help?

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  • Serialization Performance and Google Android

    - by Jomanscool2
    I'm looking for advice to speed up serialization performance, specifically when using the Google Android. For a project I am working on, I am trying to relay a couple hundred objects from a server to the Android app, and am going through various stages to get the performance I need. First I tried a terrible XML parser that I hacked together using Scanner specifically for this project, and that caused unbelievably slow performance when loading the objects (~5 minutes for a 300KB file). I then moved away from that and made my classes implement Serializable and wrote the ArrayList of objects I had to a file. Reading that file into the objects the Android, with the file already downloaded mind you, was taking ~15-30 seconds for the ~100KB serialized file. I still find this completely unacceptable for an Android app, as my app requires loading the data when starting the application. I have read briefly about Externalizable and how it can increase performance, but I am not sure as to how one implements it with nested classes. Right now, I am trying to store an ArrayList of the following class, with the nested classes below it. public class MealMenu implements Serializable{ private String commonsName; private long startMillis, endMillis, modMillis; private ArrayList<Venue> venues; private String mealName; } And the Venue class: public class Venue implements Serializable{ private String name; private ArrayList<FoodItem> foodItems; } And the FoodItem class: public class FoodItem implements Serializable{ private String name; private boolean vegan; private boolean vegetarian; } IF Externalizable is the way to go to increase performance, is there any information as to how java calls the methods in the objects when you try to write it out? I am not sure if I need to implement it in the parent class, nor how I would go about serializing the nested objects within each object.

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  • How does it affect me as a developer/engineer/company that Android is open source

    - by danke
    I understand the concept of open source, but I just realized now that I understand it from only one view: when I open source my own code. I don't really understand what benefit I'm getting from receiving the same thing. As a regular developer (like the majority of us here), I did not spend the past 4 years of my life working on "developing" the android. So even though I'm a developer, I'm at the end of the developers chain when it comes to the Android (like most of us). I'm really more of an end user. So my interest in Android isn't really to dedicate all my time to it or work on improving its kernel or anything overly ambitious. So with that clear, as a developer considering developing for the Android, how does it really benefit me that it's open source? What's the added benefit that I'm missing? Can other developers share some concrete ways that its open source status actually affects us as developers. Basically I'm trying to understand how we, at this developer level, can make sense of the fact that it's open source, or is its open source status just hype for us at our end developer level. Thanks

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  • Why isn't my bundle getting passed?

    - by NickTFried
    I'm trying to pass a bundle of two values from a started class to my landnav app, but according to the debug nothing is getting passed, does anyone have any ideas why? package edu.elon.cs.mobile; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; public class PointEntry extends Activity{ private Button calc; private EditText longi; private EditText lati; private double longid; private double latd; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.pointentry); calc = (Button) findViewById(R.id.coorCalcButton); calc.setOnClickListener(landNavButtonListener); longi = (EditText) findViewById(R.id.longitudeedit); lati = (EditText) findViewById(R.id.latitudeedit); } private void startLandNav() { Intent intent = new Intent(this, LandNav.class); startActivityForResult(intent, 0); } private OnClickListener landNavButtonListener = new OnClickListener() { @Override public void onClick(View arg0) { Bundle bundle = new Bundle(); bundle.putDouble("longKey", longid); bundle.putDouble("latKey", latd); longid = Double.parseDouble(longi.getText().toString()); latd = Double.parseDouble(lati.getText().toString()); startLandNav(); } }; } This is the class that is suppose to take the second point package edu.elon.cs.mobile; import com.google.android.maps.GeoPoint; import com.google.android.maps.MapActivity; import com.google.android.maps.MapController; import com.google.android.maps.MapView; import com.google.android.maps.MyLocationOverlay; import com.google.android.maps.Overlay; import android.content.Context; import android.graphics.drawable.Drawable; import android.hardware.Sensor; import android.hardware.SensorEvent; import android.hardware.SensorEventListener; import android.hardware.SensorManager; import android.location.Location; import android.location.LocationManager; import android.os.Bundle; import android.util.Log; import android.widget.EditText; import android.widget.TextView; public class LandNav extends MapActivity{ private MapView map; private MapController mc; private GeoPoint myPos; private SensorManager sensorMgr; private TextView azimuthView; private double longitudeFinal; private double latitudeFinal; double startTime; double newTime; double elapseTime; private MyLocationOverlay me; private Drawable marker; private GeoPoint finalPos; private SitesOverlay myOverlays; public LandNav(){ startTime = System.currentTimeMillis(); } public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.landnav); Bundle bundle = this.getIntent().getExtras(); if(bundle != null){ longitudeFinal = bundle.getDouble("longKey"); latitudeFinal = bundle.getDouble("latKey"); } azimuthView = (TextView) findViewById(R.id.azimuthView); map = (MapView) findViewById(R.id.map); mc = map.getController(); sensorMgr = (SensorManager) getSystemService(Context.SENSOR_SERVICE); LocationManager lm = (LocationManager)getSystemService(Context.LOCATION_SERVICE); Location location = lm.getLastKnownLocation(LocationManager.GPS_PROVIDER); int longitude = (int)(location.getLongitude() * 1E6); int latitude = (int)(location.getLatitude() * 1E6); finalPos = new GeoPoint((int)(latitudeFinal*1E6), (int)(longitudeFinal*1E6)); myPos = new GeoPoint(latitude, longitude); map.setSatellite(true); map.setBuiltInZoomControls(true); mc.setZoom(16); mc.setCenter(myPos); marker = getResources().getDrawable(R.drawable.greenmarker); marker.setBounds(0,0, marker.getIntrinsicWidth(), marker.getIntrinsicHeight()); me = new MyLocationOverlay(this, map); myOverlays = new SitesOverlay(marker, myPos, finalPos); map.getOverlays().add(myOverlays); } @Override protected boolean isRouteDisplayed() { return false; } @Override protected void onResume() { super.onResume(); sensorMgr.registerListener(sensorListener, sensorMgr.getDefaultSensor(Sensor.TYPE_ORIENTATION), SensorManager.SENSOR_DELAY_UI); me.enableCompass(); me.enableMyLocation(); //me.onLocationChanged(location) } protected void onPause(){ super.onPause(); me.disableCompass(); me.disableMyLocation(); } @Override protected void onStop() { super.onStop(); sensorMgr.unregisterListener(sensorListener); } private SensorEventListener sensorListener = new SensorEventListener() { @Override public void onAccuracyChanged(Sensor arg0, int arg1) { // TODO Auto-generated method stub } private boolean reset = true; @Override public void onSensorChanged(SensorEvent event) { newTime = System.currentTimeMillis(); elapseTime = newTime - startTime; if (event.sensor.getType() == Sensor.TYPE_ORIENTATION && elapseTime > 400) { azimuthView.setText(Integer.toString((int) event.values[0])); startTime = newTime; } } }; }

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  • Creating ListView with check boxes...Android

    - by deewangan
    Hello, I am trying to create a listview that has check box beside each item. (i am following a code from the book android), but i can't get it to work, every time i run it, it crashes. since i am very new to this android staff, i have no clue what to do to get it to work, any help is appreciated.the code is below. *i have created two layout files in names of list and list_item. the code for the main activity: public class ListDemoActivity extends ListActivity { /** Called when the activity is first created. */ String[] listItems = {"exploring", "android","list", "activities"}; private SimpleCursorAdapter adapter; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.lists); //setListAdapter(new ArrayAdapter(this,android.R.layout.simple_list_item_1, listItems)); //setContentView(R.layout.lists); Cursor c = getContentResolver().query(People.CONTENT_URI, null, null, null, null); startManagingCursor(c); String[] cols = new String[]{People.NAME}; int[] names = new int[]{R.id.row_tv}; adapter = new SimpleCursorAdapter(this,R.layout.list_item,c,cols,names); this.setListAdapter(adapter); } } the lists file content: <?xml version="1.0" encoding="utf-8"?> and the list_item file content: <?xml version="1.0" encoding="utf-8"?>

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  • What's wrong with debugging in Eclipse on Android?

    - by Sebastian Dwornik
    I've obviously been spoiled by Visual Studio, because although I'm just learning Android and the Eclipse environment, debugging apps in Eclipse is becoming a serious detriment to further development. For example, Eclipse will compile this divide by zero just fine: public class Lesson2Main extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate (savedInstanceState); int i = 1 / 0; TextView tv = new TextView (this); tv.setText ("Hello, Android!"); setContentView (tv); } } And then, when it executes it under the debugger, I will get a full screen of useless debug info, non of which actually points me to the specific line containing the error. The stackTrace is null within the exception ('e') info tree, and it simply states a message stating 'ArithmeticException'. (that's nice, how about you point me in the direction of where you found it!?) I've looked all over the screen and am baffled that this IDE can't get this right. Does developing with Eclipse resort everyone back to 1991 with printf() like logging at every interval then to track down bugs? Seriously. Is there a configuration or plug-in that I'm missing to help with this? I haven't tested this case with XCode, but if the iPhone dev. IDE handles this more like Visual Studio, then no wonder the Android marketplace has so few apps. I'm excited about Android, but it seems that Eclipse is getting in the way.

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  • android python full integration

    - by Grzegorz Oledzki
    Is there a way to fully integrate Python with Java code on Android platform? Yes, I saw the question about running Python on Android and Android Scripting Environment (ASE). But that doesn't seem to be enough (correct me if I am wrong). I wanted to be able not only to invoke a Python script from within Java code, but have a full integration. The feature I need the most is the ability to have a state of execution of python code saved and be able to run several parts of code on demand against the same execution state. On JavaSE I would rely on Jython. I believe its simplest example shows it all (and some other features too, like something I would call variable state introspection): http://www.jython.org/archive/21/docs/embedding.html PythonInterpreter interp = new PythonInterpreter(); System.out.println("Hello, brave new world"); interp.exec("import sys"); interp.exec("print sys"); interp.set("a", new PyInteger(42)); interp.exec("print a"); interp.exec("x = 2+2"); PyObject x = interp.get("x"); System.out.println("x: "+x); System.out.println("Goodbye, cruel world"); Is it possible on Android? Is ASE a way to go?

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  • Android: CustomListAdapter

    - by primal
    Hi, I have implemented a custom list view which looks like the twitter timeline. adapter = new MyClickableListAdapter(this, R.layout.timeline, mObjectList); setListAdapter(adapter); The constructor for MyClickableListAdapter is as follows private class MyClickableListAdapter extends ClickableListAdapter{ public MyClickableListAdapter(Context context, int viewId, List objects) { super(context, viewId, objects); } ClickableListAdapter extends BaseAdapter and implements the necessary methods. The xml code for the list view is as follows <ListView android:id="@+id/android:list" android:layout_width="fill_parent" android:layout_height="wrap_content" /> This is what it looks like. I have 3 questions 1) I tried registering a context menu for the list view by adding the line after setting the list adapter registerforContextMenu(getListView()); But on long-click the menu doesnt get displayed. I cannot understand what I am doing wrong! 2) Is it possible to display a textview above the listview? I tried it by adding the code for textview above the listview. But then, only the textview gets displayed. 3) I have seen in many twitter clients that on clicking post a window pops up from the top covering only some portion of the screen and rest of the timeline is visible. How can this be done possibly without starting a new activity? Any help would be much appreciated..

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