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  • AS3 Flex masks with black background from png bitmap

    - by airlocker
    Hi all What I am trying to achieve might be trivial, however I am loading a PNG mask which does not have a transparent background, but rather a black background, with the shape defined on top in white (the actual mask which needs to be applied). Apparently Flex expects me to provide a mask with a transparent background for it to work, or am I missing something? If that's the case, could I transform the bitmapData which I am loading so that it treats black color as transparent? thanks in advance.

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  • How to get visible size of DisplayObject with perspective projection

    - by Ain
    The following is entirely a math question. As we know, PerspectiveProjection delivers perspective transformations in 3D represented by the interdependent values of fieldOfView and focalLength according to the following formula: focalLength = stageWidth/2 * (cos(fieldOfView/2) / sin(fieldOfView/2) Bjørn Gunnar Staal has prepared a good image to illustrate the situation. Q: How to get the visible on-screen size of the DisplayObject (Cube on the above-linked image) to which PerspectiveProjection has been applied?

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  • Generating Source Info For Flex BitmapData.

    - by Joshua
    Instead of populating the BitmapData class from an IMAGE. I would like to (within Actionscript) GENERATE some new BitmapData by capturing the Bitmap representing say, a TextArea component on the stage. In other words, sort of take a "screen capture" or "screenshot" of one of the components, and convert that into an image. Am I silly to even wonder if such a thing is feasible? Can an Air/Flex app "look at itself" in this way? Can it turn a datagrid or a canvas or a textinput into the corresponding image AS IF via screen capture? Even a hint in the right direction would be appreciated, Thanks In Advance.

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  • Caurina Tweener and Alpha

    - by Jk_
    Hi guys, Usually I work with TweenLite but I had to modify the code of someone else who worked with Caurina Tweener. I have a basic problem with it! On my scene, I have a simple movie clip filled with black. Into this movieclip a bitmap file (jpg). When I make a tween on the alpha of my mc, it seems that there is a delay (in the alpha) between this the black background and the image. Tweener.addTween(thisMc, { _autoAlpha:0, time:1 } ); I'm sure there is an easy way to avoid this problem but I can't find it out! Cheers, Jk_

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  • Can I embed video on external sites while still using tokens to protect the content?

    - by JKS
    On our own website, it's easy to protect against direct links to our video content by grabbing a token through AJAX and verifying the token through PHP before the file download is started. However I'm also researching how I could provide an embed feature, like YouTube or vimeo etc., without compromising this security feature. The problem is that the embed code I want to provide should look something like <object>...<embed>...</embed></object> -- but I don't know how to grab and append the token to the filename. I mean, I guess I could attach a script that did some gnarly JNOP business, but that's too dirty. I'm using JW Player for the actual video container. Huge thanks to anyone who can help...

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  • Using Sandy 3D AS3, fill the viewport (exact fit) with multiple 3D objects.

    - by Andrew Mullins
    I'm stitching together an image using multiple instances of the sandy.primitive.Box. Each box is 96x91 while the viewport is 960x273 which should make for an exact fit if I layout the boxes in a perfect grid of 10x3. However, I can't seem to get the exact camera fieldOfView. I've tried a couple formulas (one for adjusting the "focal length" and one for adjusting the fov, directly). Both of these formulas produce a fov angle that is too narrow. // focal length (stage.stageHeight/2) / Math.tan(cam.fov / 2 * Math.PI / 180) // field of view 2 * Math.atan2( (stage.stageHeight/2), -cam.z ) * (180 / Math.PI) Another question about the same project: I need to adjust the perspective of each cube so that the image appears to be in 2D space (flat)... Any ideas on the best method for calculating such a "correction"?

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  • Browser Side Photo Editing Library

    - by echox
    Hi! Currently I'm searching for a free solution to simple edit some photos at the users browser. Resizing and Cropping would be mandatory. I'm not searching for an online service (for example SUMO or PIXLR which are great), because I want to include the software into a WYSIWYG Editor. JavaScript would be really nice, but it would have to work in IE 8. Pixastic is a great example, but works only in modern browsers (not IE 8 :-/) Any suggestions what I could use? Maybe setting up some kind of image processing service with ImageMagick and communicating with it through AJAX could also be an solution? Has anyone gained some experience with such a solution?

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  • How to add a new Stage to my default stage?

    - by Raigomaru
    I want to add a new Stage called field to the default stage (i need to place different elements on it later). And then i want to add a bitmap called myBitmap to the field. But nothing happens. I don't understand what should i do... var field:Stage = new Stage(); field.x = 200; field.y = 200; field.width = 300; field.height = 300; stage.addChild(field); var bdWidth:Number = 100; var bdHeight:Number = 100; var bdTransparent:Boolean = true; var bdFillColorARGB:uint = 0xFF007090; var myBitmapData:BitmapData = new BitmapData(bdWidth, bdHeight, bdTransparent, bdFillColorARGB); var myBitmap:Bitmap = new Bitmap(myBitmapData); myBitmap.x = 10; myBitmap.y = 10; field.addChild(myBitmap);

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  • How do I know which Object I clicked?

    - by Nick
    Here's the deal: I'm working on a personal portfolio in AS3 and I've run into a problem which I can't seem to find a logical answer to. I want everything (well, most of it) to be editable with an XML file, including my menu. My menu is just a Sprite with some text on it and a Tweener-tween, no big deal. But, I forgot to think of a way how I can determine which menu-item I have clicked. This is in my Main.as private function xmlLoaded(e:Event):void { xml = e.target.xml; menu = new Menu(xml); menu.x = 0; menu.y = stage.stageHeight / 2 - menu.height / 2; addChild(menu); } In Menu.as public function Menu(xml:XML) { for each (var eachMenuItem:XML in xml.menu.item) { menuItem = new MenuItem(eachMenuItem); menuItem.y += yPos; addChild(menuItem); yPos += menuItem.height + 3; } } and in my MenuItem.as, everything works - I have a fancy tween when I hover over it, but when I click a menu-item, I want something to appear ofcourse. How do I know which one I clicked? I've tried with pushing everything in an array, but that didn't work out well (or maybe I'm doing it wrong). Also tried a global counter, but that's not working either because the value will always be amount of items in my XML file. Also tried e.currentTarget in my click-function, but when I trace that, all of them are "Object Sprite".. I need something so I can give each a unique "name"? Thanks in advance!

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  • Running The JVM From Within An MXML Component

    - by Joshua
    Thinking outside of the box here... What possible basic approaches could be taken in an effort to create a Flex component that could run Java? I know I can easily use flex to browse to or launch a Java app, but there are things I can only do if I can run the Java from WITHIN an MXML Component. I the strictest sense, I know it's not impossible (ie: if you had all the source code for flex and for the jvm), but what's the least impractical means to this end? Showcase your creativity.

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  • Programmatically Detecting Valid Style Properties In Flex

    - by Joshua
    If I want to know if an object has a particular property I can code this: if (SomeObject.hasOwnProperty('xyz')) { // some code } But some styles masquerade as properties at design time such as Button.color... How can I know what style properties are valid at runtime? ie: What is the equivalent of hasOwnProperty for getStyle/setStyle? In other words how can I know if an object HAS A particular style variable... When I write: MyButton.setStyle('qsfgaeWT','-33'); It won't accomplish anything, but it also doesn't error. How can I know programmatically that 'qsfgaeWT' is NOT a valid style of 'Button'??

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  • How to create an object from 2 arrays?

    - by Ole Jak
    So I hava array Links and array Params with same langth N So what I need is to create an object where for each link from Links I will be able to see param from Params And than for example to be abble to call something like for each( item in object) if (item.param == "some value") { // some code } else... How to do such thing (Code exaMple, please)

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  • receive and pass values with XML, AS3

    - by VideoDnd
    My example imports XML and has an object rotating on stage. The rotating object is called enemy corresponds to ENEMY in the XML. How do I set the rotation variable to receive values from XML? REASON It seems more difficult to set up variables using external data. I want to understand it better. here's a link http://videodnd.weebly.com/ rotation.fla //LOAD XML var myXML:XML; var myLoader:URLLoader = new URLLoader(); myLoader.load(new URLRequest("enemy.xml")); myLoader.addEventListener(Event.COMPLETE, processXML); //PARSE XML function processXML(e:Event):void { myXML = new XML(e.target.data); trace(myXML.ROGUE.*); trace(myXML); //TEXT var text:TextField = new TextField(); text.text = myXML.ENEMY.*; addChild(text); } //ROTATION function enterFrameHandler(event:Event):void { //==>CODE I WANT TO CHANGE<== enemy.rotationY += 10; //enemy.rotationY = myXML.ENEMY.*; } addEventListener(Event.ENTER_FRAME, enterFrameHandler); enemy.xml ENEMY is set to -100, use what you like <?xml version="1.0" encoding="utf-8"?> <BADGUYS> <ENEMY TITLE="sticky">-100</ENEMY> <ROGUE TITLE="slimy">-1000</ROGUE> </BADGUYS>

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  • Is it possible to add a attachment to a mail with the mailto function in actionscript 3?

    - by SinneR
    Is it possible to add a attachment to a mail with the mailto function in actionscript 3? Thats the thing, i want to open the default mail program compose window with some data but i also need to add a file as attachment, and that file must be a screen capture of the app. Im doing some research and cant find nothing even close to this, someone have any ideas? All help will be appreciated because im really lost here. Thanks in advance ;)

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  • As3 printing problem, blanks swf after print or cancel

    - by Carlos Barbosa
    Hey all! ok back at another issues in as3 printing Code: //Function to print entire screen function printFunction(event:MouseEvent):void { var myPrintJob:PrintJob = new PrintJob(); var oldScaleX:Number = root.scaleX; var oldScaleY:Number = root.scaleY; //Start the print job myPrintJob.start(); //Figure out the new scale var newScaleX:Number = myPrintJob.paperWidth/root.width; var newScaleY:Number = myPrintJob.paperHeight/root.height; //Shrink in both the X and Y directions by the same amount (keep the same ratio) if(newScaleX < newScaleY) newScaleY = newScaleX; else newScaleX = newScaleY; root.scaleX = newScaleX; root.scaleY = newScaleY; //Print the page myPrintJob.addPage(Sprite(root)); myPrintJob.send(); //Reset the scale to the old values root.scaleX = oldScaleX; root.scaleY = oldScaleY; } I cant seem to find anything thats really helpful with this. When i click cancel on the print dialog box, i get error below and it blanks out my swf.

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