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  • Is there an equivalent in Scala to Python's more general map function?

    - by wheaties
    I know that Scala's Lists have a map implementation with signature (f: (A) => B):List[B] and a foreach implementation with signature (f: (A) => Unit):Unit but I'm looking for something that accepts multiple iterables the same way that the Python map accepts multiple iterables. I'm looking for something with a signature of (f: (A,B) => C, Iterable[A], Iterable[B] ):Iterable[C] or equivalent. Is there a library where this exists or a comparable way of doing similar?

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  • Which Cortex-M3 interrupts can I use for general purpose work?

    - by Captain NedD
    I'd have some code that needs to be run as the result of a particular interrupt going off. I don't want to execute it in the context of the interrupt itself but I also don't want it to execute in thread mode. I would like to run it at a priority that's lower than the high level interrupt that precipitated its running but also a priority that higher than thread level (and some other interrupts as well). I think I need to use one of the other interrupt handlers. Which ones are the best to use and what the best way to invoke them? At the moment I'm planning on just using the interrupt handlers for some peripherals that I'm not using and invoking them by setting bits directly through the NVIC but I was hoping there's a better, more official way. Thanks,

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  • What is the general feeling about reflection extensions in std::type_info?

    - by Evan Teran
    I've noticed that reflection is one feature that developers from other languages find very lacking in c++. For certain applications I can really see why! It is so much easier to write things like an IDE's auto-complete if you had reflection. And certainly serialization APIs would be a world easier if we had it. On the other side, one of the main tenets of c++ is don't pay for what you don't use. Which makes complete sense. That's something I love about c++. But it occurred to me there could be a compromise. Why don't compilers add extensions to the std::type_info structure? There would be no runtime overhead. The binary could end up being larger, but this could be a simple compiler switch to enable/disable and to be honest, if you are really concerned about the space savings, you'll likely disable exceptions and RTTI anyway. Some people cite issues with templates, but the compiler happily generates std::type_info structures for template types already. I can imagine a g++ switch like -fenable-typeinfo-reflection which could become very popular (and mainstream libs like boost/Qt/etc could easily have a check to generate code which uses it if there, in which case the end user would benefit with no more cost than flipping a switch). I don't find this unreasonable since large portable libraries like this already depend on compiler extensions. So why isn't this more common? I imagine that I'm missing something, what are the technical issues with this?

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  • Searches (and general querying) with HBase and/or Cassandra (best practices?)

    - by alexeypro
    I have User model object with quite few fields (properties, if you wish) in it. Say "firstname", "lastname", "city" and "year-of-birth". Each user also gets "unique id". I want to be able to search by them. How do I do that properly? How to do that at all? My understanding (will work for pretty much any key-value storage -- first goes key, then value) u:123456789 = serialized_json_object ("u" as a simple prefix for user's keys, 123456789 is "unique id"). Now, thinking that I want to be able to search by firstname and lastname, I can save in: f:Steve = u:384734807,u:2398248764,u:23276263 f:Alex = u:12324355,u:121324334 so key is "f" - which is prefix for firstnames, and "Steve" is actual firstname. For "u:Steve" we save as value all user id's who are "Steve's". That makes every search very-very easy. Querying by few fields (properties) -- say by firstname (i.e. "Steve") and lastname (i.e. "l:Anything") is still easy - first get list of user ids from "f:Steve", then list from "l:Anything", find crossing user ids, an here you go. Problems (and there are quite a few): Saving, updating, deleting user is a pain. It has to be atomic and consistent operation. Also, if we have size of value limited to some value - then we are in (potential) trouble. And really not of an answer here. Only zipping the list of user ids? Not too cool, though. What id we want to add new field to search by. Eventually. Say by "city". We certainly can do the same way "c:Los Angeles" = ..., "c:Chicago" = ..., but if we didn't foresee all those "search choices" from the very beginning, then we will have to be able to create some night job or something to go by all existing User records and update those "c:CITY" for them... Quite a big job! Problems with locking. User "u:123" updates his name "Alex", and user "u:456" updates his name "Alex". They both have to update "f:Alex" with their id's. That means either we get into overwriting problem, or one update will wait for another (and imaging if there are many of them?!). What's the best way of doing that? Keeping in mind that I want to search by many fields? P.S. Please, the question is about HBase/Cassandra/NoSQL/Key-Value storages. Please please - no advices to use MySQL and "read about" SELECTs; and worry about scaling problems "later". There is a reason why I asked MY question exactly the way I did. :-)

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  • What's the best general programming book to review basic development concepts?

    - by Charles S.
    I'm looking for for a programming book that reviews basic concepts like implementing linked lists, stacks, queues, hash tables, tree traversals, search algorithms, etc. etc. Basically, I'm looking for a review of everything I learned in college but have forgotten. I prefer something written in the last few years that includes at least a decent amount of code in object-oriented languages. This is to study for job interview questions but I already have the "solving interview questions" books. I'm looking for something with a little more depth and explanation. Any good recommendations?

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  • How Can I Create Reports in a Custom C#.NET Windows Application? - General Question

    - by user311509
    Assume i have a custom Windows application written in C#. This application has only the following functionalists, add, edit, delete and view. For example, a user can add a sale, change sales record, delete a sale record or view the whole sales record. I need to add some reporting functionalists e.g. i want a user to print the sales of a certain customer from 2008 to 2009 into pdf, what all products a certain customer has purchased from us and so on. I will only include the basic common report requests that are usually needed in the office. Any other kind of reports that are requested inconsistently, i would do it manually from my side at the back end and send the results manually to the requester. What i would do is: If a user wants more info of a certain customer, a special window box appears for that customer. This window box will have different controls that allows user to request more info such as, print customer purchases from ..... to ..... (user chooses the dates) and user will view results in pdf or so. Of course, at the back scene i will write an appropriate SQL Query with parameters that meets a certain function. Is this how it should be done? I have heard about SQL Reporting, i don't know anything about it yet. I will check it out. Anyhow, your suggestions won't harm. I'm still a student, so i don't have practical experience yet. I hope my question is clear enough. Thank you.

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  • Is using a FSM a good design for general text parsing?

    - by eSKay
    I am reading a file that is filled with hex numbers. I have to identify a particular pattern, say "aaad" (without quotes) from it. Every time I see the pattern, I generate some data to some other file. This would be a very common case in designing programs - parsing and looking for a particular pattern. I have designed it as a Finite State Machine and structured structured it in C using switch-case to change states. This was the first implementation that occured to me. DESIGN: Are there some better designs possible? IMPLEMENTATION: Do you see some problems with using a switch case as I mentioned?

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  • Is the Keychain suitable for storing general data, such as strings?

    - by cannyboy
    The Keychain seems to be used a lot for usernames and passwords, but is it a good idea to use it for other sensitive stuff (bank details, ID numbers etc), but with no password? What kind of encryption does the keychain use? The scenario I'm concerned about is a thief acquiring an iPhone (which is screen-locked) and being able to access the file system to get this info. Also, would using the Keychain involve export restrictions due to the use of encryption?

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  • What is the proper way to assign a general udf to application.cfc?

    - by Tom Hubbard
    I simply want to define a function in application.cfc and expose it application wide to all requests. Preferably the "assignment" would only happen on application startup. Is the preferred method to do something along the lines of this: <CFCOMPONENT OUTPUT="FALSE"> <CFSET this.name = "Website"> <CFSET this.clientManagement = true> <CFSET this.SessionManagement = true> <CFFUNCTION NAME="GetProperty" OUTPUT="False"> <CFARGUMENT NAME="Property"> <CFRETURN this.Props[Property]> </CFFUNCTION> <CFFUNCTION NAME="OnApplicationStart" OUTPUT="FALSE"> <CFSET Application.GetProperty = GetProperty> . . . or is there something better?

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  • Shader vs Shader Material , papervision specific , general insight welcome.

    - by RadAdam
    hello overflow. I asked this question on the pv3d forum and not a single person could, or cared to answer it. Im relatively new to 3d so i apologize if this is common sense to some. I have a sphere , in which i am applying a CellMaterial to. Looks great. I noticed that in the papervision sdk , there is also a CellShader. Should I be using this in congruence with the CellMaterial ? Should it be one or the other ? Is shader , a deprecated practice to Shader Material ? My initial thoughts were that the shader applies to the whole scene , while materials can be applied uniquely to objects. The documentation seems to show otherwise. What benefit if any could be gained by using both a CellShader and a CellMaterial ? id really love to get some ambient inclusion in there some how.

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  • Curious: Could LLVM be used for Infocom z-machine code, and if so how? (in general)

    - by jonhendry2
    Forgive me if this is a silly question, but I'm wondering if/how LLVM could be used to obtain a higher performance Z-Machine VM for interactive fiction. (If it could be used, I'm just looking for some high-level ideas or suggestions, not a detailed solution.) It might seem odd to desire higher performance for a circa-1978 technology, but apparently Z-Machine games produced by the modern Inform 7 IDE can have performance issues due to the huge number of rules that need to be evaluated with each turn. Thanks! FYI: The Z-machine architecture was reverse-engineered by Graham Nelson and is documented at http://www.inform-fiction.org/zmachine/standards/z1point0/overview.html

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  • Using a general class for execution with try/catch/finally?

    - by antirysm
    I find myself having a lot of this in different methods in my code: try { runABunchOfMethods(); } catch (Exception ex) { logger.Log(ex); } What about creating this: public static class Executor { private static ILogger logger; public delegate void ExecuteThis(); static Executor() { // logger = ...GetLoggerFromIoC(); } public static void Execute(ExecuteThis executeThis) { try { executeThis(); } catch (Exception ex) { logger.Log(ex); } } } And just using it like this: private void RunSomething() { Method1(someClassVar); Method2(someOtherClassVar); } ... Executor.Execute(RunSomething); Are there any downsides to this approach? (You could add Executor-methods and delegates when you want a finally and use generics for the type of Exeception you want to catch...)

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  • General approach for posting business logic status messages to UI?

    - by generalt
    Hello all. I have been struggling with this question for awhile now, and I haven't reached a conclusion. I'm not typically a UI programmer, so forgive the noobishness. I'm writing a typical application with a UI layer (WPF) and a business layer. I want to post status messages to the UI from the business layer (perhaps deep within the business layer), but I don't want the business layer to have any knowledge of the UI. Is there a generally accepted pattern for this? I was thinking to have a message queue of some sort to which the business layer posts status messages, and have the view model of the UI subscribe to that queue and intercept messages from the queue and route them to the UI. Is that a good approach? Is there somewhere else I should start? Thank you.

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  • Can computer clusters be used for general everyday applications?

    - by Matt Pascoe
    Does anyone know how a computer cluster can be used for everyday applications, like for example video games? I would like to build a computer cluster that can run applications over the cluster that were not specifically designed for computer clusters and still see the performance increase. One use would be for video games, but I would also like to utilize the increased computing power for running a large network of virtualized machines.

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  • DataSet size best practices - are there any general rules?

    - by Galwegian
    I'm working on a desktop application that will produce several in-memory datasets as an intermediary before being committed to a database. Obviously I'm going to try to keep the size of these to a minimum, but are there any guidelines on thresholds I shouldn't cross for good functionality on an 'average' machine? Thanks for any help.

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  • Hide or Disable? In this example and in general...

    - by George
    I have the following set of controls. Scenario 1: If you select one of the first 3 radio buttons and click enter, focus will jump to the Passport Number text box. If the user selects "Other", the "Other, Please Specify" textbox is enabled and, for convenience, screen focus (the cursor is moved) to that textbox. Scenario 2: The "specify Other" text box is hidden until the user clicks on the Other Radio button. Upon doing so, the textbox is made visible and the cursor is placed in this textbox. Which scenario do you feel is a better approach? Perhaps you have another variation? Please state your reasoning. I would also appreciate it if you could make a generalized statement as to when hiding is better than disabling or vice versa, but I am also interested in this particular example. Thanks. Afetrthought: Perhaps, in the 2nd example, the "Please Specify" text would only appear after the user has selected the 'Other' radio button.

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  • Class.Class vs Namespace.Class for top level general use class libraries?

    - by Joan Venge
    Which one is more acceptable (best-practice)?: namespace NP public static class IO public static class Xml ... // extension methods using NP; IO.GetAvailableResources (); vs public static class NP public static class IO public static class Xml ... // extension methods NP.IO.GetAvailableResources (); Also for #2, the code size is managed by having partial classes so each nested class can be in a separate file, same for extension methods (except that there is no nested class for them) I prefer #2, for a couple of reasons like being able to use type names that are already commonly used, like IO, that I don't want to replace or collide. Which one do you prefer? Any pros and cons for each? What's the best practice for this case? EDIT: Also would there be a performance difference between the two?

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