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  • Naming a file downloaded from url in iPhone

    - by hgpc
    I would like to save a file downloaded from the internet in iPhone. Can I use the url as the file name? If not, what transformation should I apply to the url to obtain a valid file name? I need to find the local copy of the file later using its url.

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  • Localization of icon and default screen in iPhone

    - by hgpc
    Can the app icon and default screen be localized in iPhone? Has anyone tried it? In theory it should be possible as they're just image resources, but I found no explicit mention of this in the documentation, and I wouldn't like to have my app rejected or failing for this.

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  • URL in iPhone SMS content.

    - by user265201
    Hello, I'm developing an iPhone application where SMS native application should open when the user clicks the button. This is working fine and I am also able to copy the content to clipboard when the user clicks on the button. But I want to provide a URL in the SMS content which I am copying so that the user click on the URL to open it in the browser. Can anyone suggest me how to provide clickable URL in SMS content?

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  • How to test an iPhone application update?

    - by sfkaos
    I already have an iPhone application (version 1.0) available in the App Store and am ready to submit a newer version (version 1.1). How do I test the new upgrade to make sure that the current sqlite database and property list files on the earlier version do not get deleted/overwritten etc? The new version assumes the old data in both the sqlite database and property lists remain. Or better yet, is there a resource I can use to walk me through what to watch for when developing an application update?

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  • Call the official *Settings* app from my app on iPhone(Location Service)

    - by zt9788
    At one point in my app, I would like to redirect the user to the official Settings app. If possible, I also want go straight to the Location service section within the Settings app. i see Call the official *Settings* app from my app on iPhone but In iPhone4 the following code does not respond(my ios version 5.1.1): [[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"prefs:root=LOCATION_SERVICES"]];//1 call Location service [[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"prefs:root=WIFI"]];//2 //call wifi [[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"prefs:root=General&path=Network"]];//3

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  • Font display in iPhone

    - by Joe
    I develop a simple mobile page; the font displayed is very samll although I set it as 33px and the screen resolution for iPhone is 320 X 480. Does anyone know why it is so small? Or the screen resolution is not 320 X 480 since it can be zoomed. Then how do I make the font to be adapted to the resolution automatically?

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  • Apple 's iPhone App Policy

    - by yakub_moriss
    Hi, All I have read from some article that say's Apple doesn't approve the application which Sell/Buy any physical items. Is it correct or not ? I am new to iPhone development.and don't know more details about Apples 's Policies. Thanking in Advace...

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  • require user to login in at login screen before giving access to iPhone app that accesses secure web

    - by MikeN
    On iPhone, how do I show a login screen to get username and password before giving access to iPhone app? Also, does the iPhone store a cookie to the secure website like a web browser? I was thinking of giving users to my website a long API key to store in the settings of their iPhone instead of asking them to login with a username/password (seems to be the Slicehost iPhone app approach.) Which is the best way to get a user to login securely? I have full control over the design of the iPhone app and website so have a lot of flexibility.

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  • best way to store list of websites on iphone app

    - by Jonathan
    By best I mean most efficient. So don't go on about subjectiveness. I have a list of websites and I want to store the list on the iphone locally, there must be an URL, title and a small image (like 32x32 max image size). I don't think I should be using CoreData for this. Should I be using a plist?

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  • iPhone: trouble with wrong credentials

    - by user331396
    I am writing an iPhone App that uses a HTTPS/SOAP service which needs user credentials. After I change the password used for these credentials from a valid to an invalid one I still get a valid response from the service, as if the password was never changed. When I restart the app (with the invalid password) the app immediately receives the expected '401' message. Any hints what I might left out to code? Thx :)

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  • Accessing Files in Iphone

    - by user536221
    hi, I am Developing an application in IOS 4.0, and have made several apps in Symbian S60v3, Where i am stuck in IOS is that i want to access a file from the device which is saved from a third party application to some location in Iphone, NOw in the case of symbian i new its in System\Data\xyz\alpha.inf; but in case of IOS i don't know how to access the location. Would appreciate if some one can help ... Regards Nakul Kundra

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  • xml cache on iphone

    - by dubbeat
    Hi, Could somebody suggest a technique or class library to read up on for XML Caching on the iphone? The biggest lag in my app is the XML being downloaded from the server. If a user views a screen the xml has to be downloaded and parsed and theres a wait of a few seconds. If they leave the screen and come back to it again they have to wait all over again which is kinda crappy.

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  • multiplayer game with bluetooth [iphone]

    - by Simpletic
    Hi, i am doing a multiplayer game with bluetooth, currently i am able to connect one iphone to another via picker. Now the problem is that how can i make two phones play with one another with the same screen synchronize and who play which character? I'm very new to this, is there any simple bluetooth games out there which i can get? Really need help with this, thanks a lot.

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  • Disneyland Inside Out on iPhone and Android

    - by Ryan Cain
    It's hard to believe October was the last time I was over here on my blog.  Ironically after getter the developer phone from Microsoft I have been knee deep in iPhone programming and for the past few weeks Android programming again.  This time I've spent all my non-working hours programming a fun project for my "other" website, Disneyland Inside Out.  Disneyland Inside Out, a vacation planning site for Disneyland in California, has been around in various forms since June 1996.  It has always been a place for me to explore new technologies and learn about some of the new trends on the web.  I recently migrated the site over to DotNetNuke and have been building out custom modules for DNN.  I've also been hacking things together w/ the URLRewrite module in IIS 7.5 to provide strong SEO optimized URLs.  I can't say all that has really stuck within the DNN model of doing things, but it has worked pretty well. As part of my learning process, I spent most of the Fall bringing Disneyland Inside Out to the iPhone.  I will post more details on my development experiences later.  But this project gave me a really great opportunity to get a good feel for Objective-C development.  After 3 months I actually feel somewhat competent in the language and iPhone SDK, instead of just floundering around getting things to work.  The project also gave me a chance to play with some new frameworks on the iPhone and really dig into the Facebook SDK.  I also dug into some of the Gowalla REST api's as well.  We've been live with the app in iTunes for just about 10 days now, and have been sitting in the top 200 of free travel apps for the past few days.  You can get more info and the direct iTunes download link on our site: Disneyland Inside Out for iPhone Since launching the iPhone version I have gotten back into Android development, porting the Disneyland Inside Out app over to Android.  As I said in my first review of iPhone vs. Android, coming from a managed code background, Android is much easier to get going with.  I just about 3 weeks total I will have about 85 - 90% of the functionality up and running in the Android app, that took probably 1.5 - 2x's that time for iPhone.  That isn't a totally fair comparison as I am much more comfortable w/ Xcode and Objective-C today and can get some of the basic stuff done much faster than I could in the fall.  Though I'd say some of the hardest code to debug is still the null pointer issues on objects that were dealloc'd too early in Objective-C.  This isn't too bad with the NSZoombies enabled for synchronous code, but when you have a lot of async, which my app does, it can be hairy at times to track exactly what was causing the issue.   I will post more details later, as I am trying to wrap up a beta of the Android app today.  But in the meantime, if you have an iPhone, iPod Touch or iPad head on over to the site and take a look at my app.

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  • How to disable or edit Google Chrome Developer Tools shortcut?

    - by HoLyVieR
    There is a shortcut in the Google Chrome Developer Tools which happen to trigger every times I try to type the [ or ] character in the console. The shortcut in question probably is Alt+[, Alt+^ or [ and it moves the tabs (of the Chrome Developer Tools) to the last selected one. This shortcut is simply blocking me from typing the [ or ] in the console and I want to either disable it or edit it to something else. How can I edit or disable that shortcut ? Note : I'm not really using the shortcut in the developers tools, so if it's only possible to disable all shortcut it would be a viable solution.

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  • Homebrew requires something uninstall-developer-folder removes

    - by Blacklight Shining
    I was having trouble installing irssi (brew install irssi), so I ran brew doctor, which returned a warning mentioning an outdated copy of Xcode and saying I should run /Developer/Library/uninstall-developer-folder. Then I ran brew doctor again and got: Error: No such file or directory - /Developer/SDKs/MacOSX10.6.sdk How do I reinstall the SDK, or is there another way to get Homebrew working again? UPDATE: /Developer actually still exists (despite the obvious implication of uninstall-developer-folder), as does /Developer/SDKs/MacOSX10.7.sdk. Why does Homebrew specifically need Snow Leopard's SDK?

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