Search Results

Search found 6690 results on 268 pages for 'worst practices'.

Page 121/268 | < Previous Page | 117 118 119 120 121 122 123 124 125 126 127 128  | Next Page >

  • int i vs int index etc. Which one is better?

    - by Earlz
    Coming from a C background I've always used int i for generic loop variables. Of course in big nested loops or other complex things I may use a descriptive name but which one had you rather see? int i; for(i=0;i<Controls.Count;i++){ DoStuff(Controls[i]); } or int index; for(index=0;index<Controls.Count;index++){ DoStuff(Controls[index]); } In the current project I am working on there are both of these styles and index being replaced by ndx. Which one is better? Is the i variable too generic? Also what about the other C style names? i, j, k Should all of these be replaced by actual descriptive variables?

    Read the article

  • Fastest way to check for value existance.

    - by Itay Moav
    I have a list of values I have to check my input against it for existence. What is the faster way? This is really out of curiosity on how the internals work, not any stuff about premature optimization etc... 1. $x=array('v'=>'','c'=>'','w'=>); .. .. array_key_exists($input,$x); 2. $x=array('v','c','w'); .. .. in_array($input,$x);

    Read the article

  • Flexible array members in C - bad?

    - by Lionel
    I recently read that using flexible array members in C was poor software engineering practice. However, that statement was not backed by any argument. Is this an accepted fact? (Flexible array members are a C feature introduced in C99 whereby one can declare the last element to be an array of unspecified size. For example: ) struct header { size_t len; unsigned char data[]; };

    Read the article

  • Should I go back and fix work when you learn something new/better?

    - by SnOrfus
    Considering that we're all constantly learning, we've all got to come across a point where we learn something just awesome that improves our code or parts of it significantly. The question is, when you've learned some new technique, strategy or whatever, do your or should you go back to code that you know works, but could be so much better/maintainable/faster/generally improved and implement this new knowledge? I understand the concept of "if it ain't broke, don't fix it" but when does that become losing pride in code you've already written and what does it say for refactoring.

    Read the article

  • Defining implicit and explicit casts for C# interfaces

    - by ehdv
    Is there a way to write interface-based code (i.e. using interfaces rather than classes as the types accepted and passed around) in C# without giving up the use of things like implicit casts? Here's some sample code - there's been a lot removed, but these are the relevant portions. public class Game { public class VariantInfo { public string Language { get; set; } public string Variant { get; set; } } } And in ScrDictionary.cs, we have... public class ScrDictionary: IScrDictionary { public string Language { get; set; } public string Variant { get; set; } public static implicit operator Game.VariantInfo(ScrDictionary s) { return new Game.VariantInfo{Language=sd.Language, Variant=sd.Variant}; } } And the interface... public interface IScrDictionary { string Language { get; set; } string Variant { get; set; } } I want to be able to use IScrDictionary instead of ScrDictionary, but still be able to implicitly convert a ScrDictionary to a Game.VariantInfo. Also, while there may be an easy way to make this work by giving IScrDictionary a property of type Game.VariantInfo my question is more generally: Is there a way to define casts or operator overloading on interfaces? (If not, what is the proper C# way to maintain this functionality without giving up interface-oriented design?)

    Read the article

  • Tests that are 2-3 times bigger than the testable code

    - by HeavyWave
    Is it normal to have tests that are way bigger than the actual code being tested? For every line of code I am testing I usually have 2-3 lines in the unit test. Which ultimately leads to tons of time being spent just typing the tests in (mock, mock and mock more). Where are the time savings? Do you ever avoid tests for code that is along the lines of being trivial? Most of my methods are less than 10 lines long and testing each one of them takes a lot of time, to the point where, as you see, I start questioning writing most of the tests in the first place. I am not advocating not unit testing, I like it. Just want to see what factors people consider before writing tests. They come at a cost (in terms of time, hence money), so this cost must be evaluated somehow. How do you estimate the savings created by your unit tests, if ever?

    Read the article

  • What's the best practice in case something goes wrong in Perl code?

    - by Geo
    I saw code which works like this: do_something($param) || warn "something went wrong\n"; and I also saw code like this: eval { do_something_else($param); }; if($@) { warn "something went wrong\n"; } Should I use eval/die in all my subroutines? Should I write all my code based on stuff returned from subroutines? Isn't eval'ing the code ( over and over ) gonna slow me down?

    Read the article

  • Am i using too much jquery? When i'm crossing the line?

    - by Andrea
    Lately i find myself using jquery and javascript a lot, often to do the same things that i did before using css. For example, i alternate table rows color or create buttons and links hover effects using javascript/jquery. Is this acceptable? Or should i keep using css for these kind of things? So the real question is: When i'm using too much jquery? How can i understand when i'm crossing the line? Thanks.

    Read the article

  • Call a non member function on an instance before is constructed.

    - by Tom
    Hi everyone. I'm writing a class, and this doubt came up. Is this undef. behaviour? On the other hand, I'm not sure its recommended, or if its a good practice. Is it one if I ensure no exceptions to be thrown in the init function? //c.h class C{ float vx,vy; friend void init(C& c); public: C(); }; //c.cpp C::C() { init(*this); } void init(C& c) //throws() to ensure no exceptions ? { c.vx = 0; c.vy = 0; } Thanks in advance

    Read the article

  • UI to allow 700+ multiple choices

    - by Refracted Paladin
    In my desktop .NET application I have written(for internal use) where I need to allow my users to apply diagnosis's to a Member Plan. There are currently 700 in the system and growing. I need to allow them to add multiple diapnosis's at once. I currently am allowing this through a combo check list box. This works but is INSANELY unweildly for both myself and the users. What I am looking for is a how I could go about displaying these to the users. Ideally I would need to show two criteria for each each as well. Diagnosis Name and Diagnosis Code Ideas? How would you tackle this? I am using .Net 3.5sp1 and SQL 2005 for the backend. I don't care if the solution is WPF or Winforms.

    Read the article

  • moving a website built on struts to a CMS

    - by fabiobeta
    Hi. Imagine having developed a classical website with java&struts. Now you customer is learning that redeploying the application to change an image or a text is a significant cost. And it asks to add a function to the site: cms-like handling of the contents (editing, versioning, approved publishing). How would you handle this request? Would you develop it in the webapp? Would you merge the webapp with a CMS? Would tou MOVE the webapp into a cms? Would you run away?

    Read the article

  • how to organize classes in ruby if they are literal subclasses

    - by RetroNoodle
    I know that title didn't make sense, Im sorry! Its hard to word what I am trying to ask. I had trouble googling it for the same reason. So this isn't even Ruby specific, but I am working in ruby and I am new to it, so bear with me. So you have a class that is a document. Inside each document, you have sentences, and each sentence has words. Words will have properties, like "noun" or a count of how many times they are used in the document, etc. I would like each of the elements, document, sentence, word be an object. Now, if you think literally - sentences are in documents, and words are in sentences. Should this be organized literally like this as well? Like inside the document class you will define and instantiate the sentence objects, and inside the sentence class you will define and instantiate the words? Or, should everything be separate and reference each other? Like the word class would sit outside the sentence class but the sentence class would be able to instantiate and work with words? This is a basic OOP question I guess, and I suppose you could argue to do it either way. What do you guys think? Each sentence in the document could be stored in a hash of sentence objects inside the document object, and each word in the sentence could be stored in a hash of word objects inside the sentence. I dont want to code myself into a corner here, thats why I am asking, plus I have wondered this before in other situations. Thank you!

    Read the article

  • Handling missing data

    - by soppotare
    Say I have a simple helpdesk application which logs calls made by users. I would typically have such fields in a table relating to the call e.g. CallID, Description, CustomerID etc. I Would also have a table of customers including CustomerID, Username, Password, FullName etc. Now when a user is deleted from the customers table then the inner join between the calls table and the users table to find out historically which user logged a call would produce no results. How do people usually deal with this? Have seperate customer and useraccount tables Just disable the accounts so the data is still available Record the customers name in the calls table as a seperate field. or any other methods / suggestions?

    Read the article

  • Where to put SVN repository directory in Linux?

    - by alexloh
    I am setting up a new SVN server on Ubuntu Linux. Where is a good place (best practice) to put the repositories? Should I create a new user? The server will be accessed via http:// so no need to create user accounts etc (as was the case for svn://). Many thanks in advance

    Read the article

  • Generating new tasks in a foreach loop

    - by Scott Chamberlain
    I know from the codeing guidlines that I have read you should not do for (int i = 0; i < 5; i++) { Task.Factory.StartNew(() => Console.WriteLine(i)); } Console.ReadLine(); as it will write 5 5's, I understand that and I think i understand why it is happening. I know the solution is just to do for (int i = 0; i < 5; i++) { int localI = i; Task.Factory.StartNew(() => Console.WriteLine(localI)); } Console.ReadLine(); However is something like this ok to do? Task currentTask = myFirstTask; currentTask.Start(); foreach (Task task in _TaskList) { currentTask.ContinueWith((antecendent) => { if(antecendent.IsCompleated) { task.Start(); } else //do error handling; }); currentTask = task; } } or do i need to do this? Task currentTask = myFirstTask; foreach (Task task in _TaskList) { Task localTask = task; currentTask.ContinueWith((antecendent) => { if(antecendent.IsCompleated) { localTask.Start(); } else //do error handling; }); currentTask = task; }

    Read the article

  • Is it always bad idea to use inline css for used-once property?

    - by user93422
    I have a table, with 10 columns. I want to control the width of each column. Each column is unique, right now I create an external CSS style for each column: div#my-page table#members th.name-col { width: 40px; } I know there is a best practice to avoid inline style. I do approve using external CSS for anything look'n'feel related: fonts, colors, images. But is it really better to use external CSS in this case? It does not incur extra maintenance cost. It is easier to produce. Cons I can think of: If you have separate designers and development team - using inline styles will force designers to modify content-file (aspx in my case). It might use more bandwidth. Anything else I've missed?

    Read the article

  • Avoiding repetition with libraries that use a setup + execute model

    - by lijie
    Some libraries offer the ability to separate setup and execution, esp if the setup portion has undesirable characteristics such as unbounded latency. If the program needs to have this reflected in its structure, then it is natural to have: void setupXXX(...); // which calls the setup stuff void doXXX(...); // which calls the execute stuff The problem with this is that the structure of setupXXX and doXXX is going to be quite similar (at least textually -- control flow will prob be more complex in doXXX). Wondering if there are any ways to avoid this. Example: Let's say we're doing signal processing: filtering with a known kernel in the frequency domain. so, setupXXX and doXXX would probably be something like... void doFilter(FilterStuff *c) { for (int i = 0; i < c->N; ++i) { doFFT(c->x[i], c->fft_forward_setup, c->tmp); doMultiplyVector(c->tmp, c->filter); doFFT(c->tmp, c->fft_inverse_setup, c->x[i]); } } void setupFilter(FilterStuff *c) { setupFFT(..., &(c->fft_forward_setup)); // assign the kernel to c->filter ... setupFFT(..., &(c->fft_inverse_setup)); }

    Read the article

  • can I put the break on the same line

    - by brett
    I have a switch statement that has over 300 case statements. case 'hello': { $say = 'some text'; } break; case 'hi': { $say = 'some text'; } break; Why is it that the break is always on a separate line? Is this required? Is there anything syntactically incorrect about me doing this: case 'hello': { $say = 'some text'; } break; case 'hi': { $say = 'some text'; } break;

    Read the article

  • When using out parameters in a function, is it good practice to initialize them in the function?

    - by adambox
    I have a function that uses out parameters to return multiple values to the caller. I would like to initialize them in the function, but I wasn't sure if that's a bad idea since you don't know when you call the function that it's going to change the values right away. The caller might assume that after the function returns, if whatever it was doing didn't work, the values would be whatever they were initialized to in the caller. Is it ok / good for me to initialize in the function? Example: public static void SomeFunction(int ixID, out string sSomething) { sSomething = ""; sSomething = something(ixID); if (sSomething = "") { somethingelse(); sSomething = "bar" } }

    Read the article

  • How to handle request/response propagation up and down a widget hierarchy in a GUI app?

    - by fig-gnuton
    Given a GUI application where widgets can be composed of other widgets: If the user triggers an event resulting in a lower level widget needing data from a model, what's the cleanest way to be able to send that request to a controller (or the datastore itself)? And subsequently get the response back to that widget? Presumably one wouldn't want the controller or datastore to be a singleton directly available to all levels of widgets, or is this an acceptable use of singleton? Or should a top level controller be injected as a dependency through a widget hierarchy, as far down as the lowest level widget that might need that controller? Or a different approach entirely?

    Read the article

  • list all files from directories and subdirectories in Java

    - by Adnan
    What would be the fastest way to list the names of files from 1000+ directories and sub-directories? EDIT; The current code I use is: import java.io.File; public class DirectoryReader { static int spc_count=-1; static void Process(File aFile) { spc_count++; String spcs = ""; for (int i = 0; i < spc_count; i++) spcs += " "; if(aFile.isFile()) System.out.println(spcs + "[FILE] " + aFile.getName()); else if (aFile.isDirectory()) { System.out.println(spcs + "[DIR] " + aFile.getName()); File[] listOfFiles = aFile.listFiles(); if(listOfFiles!=null) { for (int i = 0; i < listOfFiles.length; i++) Process(listOfFiles[i]); } else { System.out.println(spcs + " [ACCESS DENIED]"); } } spc_count--; } public static void main(String[] args) { String nam = "D:/"; File aFile = new File(nam); Process(aFile); } }

    Read the article

< Previous Page | 117 118 119 120 121 122 123 124 125 126 127 128  | Next Page >