Understanding OOP Principles in passing around objects/values
- by Hans
I'm not quite grokking a couple of things in OOP and I'm going to use a fictional understanding of SO to see if I can get help understand.
So, on this page we have a question. You can comment on the question. There are also answers. You can comment on the answers.
Question
- comment
- comment
- comment
Answer
-comment
Answer
-comment
-comment
-comment
Answer
-comment
-comment
So, I'm imagining a very high level understanding of this type of system (in PHP, not .Net as I am not yet familiar with .Net) would be like:
$question = new Question;
$question->load($this_question_id); // from the URL probably
echo $question->getTitle();
To load the answers, I imagine it's something like this ("A"):
$answers = new Answers;
$answers->loadFromQuestion($question->getID()); // or $answers->loadFromQuestion($this_question_id);
while($answer = $answers->getAnswer())
{
echo $answer->showFormatted();
}
Or, would you do ("B"):
$answers->setQuestion($question); // inject the whole obj, so we have access to all the data and public methods in $question
$answers->loadFromQuestion(); // the ID would be found via $this->question->getID() instead of from the argument passed in
while($answer = $answers->getAnswer())
{
echo $answer->showFormatted();
}
I guess my problem is, I don't know when or if I should be passing in an entire object, and when I should just be passing in a value. Passing in the entire object gives me a lot of flexibility, but it's more memory and subject to change, I'd guess (like a property or method rename). If "A" style is better, why not just use a function? OOP seems pointless here.
Thanks,
Hans