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  • How can I unbind a UDP port that has no entry in lsof?

    - by Chocohound
    On my Mac, I have a UDP port that is "already in use", but doesn't have an associated process: sudo netstat -na | grep "udp.*\.500\>" shows udp4 0 0 192.168.50.181.500 *.* udp4 0 0 192.168.29.166.500 *.* sudo lsof doesn't show a process on port 500 (ie sudo lsof -i:500 -P reports nothing). Note I'm using 'sudo' on both commands so it should show all processes. (rebooting works, but looking for something less disruptive) How can I unbind port 500 so I can use it again?

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  • Windows 7 x64 cannot kill Skype

    - by NullOrEmpty
    Skype got stuck, and Windows was unable to kill the process even when the UI had disappeared. I had to restart the computer to get Skype again working. Running as administrator: C:\Windows\system32>tasklist | find "Skype" Skype.exe 2708 Console 1 92,328 K C:\Windows\system32>taskkill.exe /pid 2708 /F /T SUCCESS: The process with PID 2708 has been terminated. C:\Windows\system32>tasklist | find "Skype" Skype.exe 2708 Console 1 92,328 K How can this be even possible? Cheers.

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  • Is there a simple way to daemon-ify a simple task?

    - by Jonas Byström
    I ssh into a server than start a job (for instance rsync), then I just want to be able to log out from the server and let the job run its course. But if I just do rsync ... & I think it's still connected to the tty in some way, and that the job dies when the tty goes away when logging out. Is there any (easy) way to disconnect the process from the tty to be able to log out without the process terminating?

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  • git-daemon fails on VM suspend and resume

    - by fuzzy lollipop
    I have Gitorious running on a Centos 5.3 install on a VMWare virtual machine under VMWare Server. Everytime we take down the server via suspend to back up the image, and resume the VM, the git-daemon dies. All my other processes continue to function without any problems, this one process dies and has to be manually be restarted. Does anyone have any ideas why this might be happening, or how to make sure this process never dies off?

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  • How do I prevent tampering with AJAX process page? [closed]

    - by whamsicore
    I am using Ajax for processing with JQUERY. The Data_string is sent to my process.php page, where it is saved. Issue: right now anyone can directly type example.com/process.php to access my process page, or type example.com/process.php/var1=foo1&var2=foo2 to emulate a form submission. How do I prevent this from happening? Also, in the Ajax code I specified POST. What is the difference here between POST and GET?

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  • java code for capture the image by webcam

    - by Navneet
    I am using windows7 64 bit operating system. The source code is for capturing the image by webcam: import javax.swing.*; import javax.swing.event.*; import java.io.*; import javax.media.*; import javax.media.format.*; import javax.media.util.*; import javax.media.control.*; import javax.media.protocol.*; import java.util.*; import java.awt.*; import java.awt.image.*; import java.awt.event.*; import com.sun.image.codec.jpeg.*; public class SwingCapture extends Panel implements ActionListener { public static Player player = null; public CaptureDeviceInfo di = null; public MediaLocator ml = null; public JButton capture = null; public Buffer buf = null; public Image img = null; public VideoFormat vf = null; public BufferToImage btoi = null; public ImagePanel imgpanel = null; public SwingCapture() { setLayout(new BorderLayout()); setSize(320,550); imgpanel = new ImagePanel(); capture = new JButton("Capture"); capture.addActionListener(this); String str1 = "vfw:Logitech USB Video Camera:0"; String str2 = "vfw:Microsoft WDM Image Capture (Win32):0"; di = CaptureDeviceManager.getDevice(str2); ml = di.getLocator(); try { player = Manager.createRealizedPlayer(ml); player.start(); Component comp; if ((comp = player.getVisualComponent()) != null) { add(comp,BorderLayout.NORTH); } add(capture,BorderLayout.CENTER); add(imgpanel,BorderLayout.SOUTH); } catch (Exception e) { e.printStackTrace(); } } public static void main(String[] args) { Frame f = new Frame("SwingCapture"); SwingCapture cf = new SwingCapture(); f.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent e) { playerclose(); System.exit(0);}}); f.add("Center",cf); f.pack(); f.setSize(new Dimension(320,550)); f.setVisible(true); } public static void playerclose() { player.close(); player.deallocate(); } public void actionPerformed(ActionEvent e) { JComponent c = (JComponent) e.getSource(); if (c == capture) { // Grab a frame FrameGrabbingControl fgc = (FrameGrabbingControl) player.getControl("javax.media.control.FrameGrabbingControl"); buf = fgc.grabFrame(); // Convert it to an image btoi = new BufferToImage((VideoFormat)buf.getFormat()); img = btoi.createImage(buf); // show the image imgpanel.setImage(img); // save image saveJPG(img,"c:\\test.jpg"); } } class ImagePanel extends Panel { public Image myimg = null; public ImagePanel() { setLayout(null); setSize(320,240); } public void setImage(Image img) { this.myimg = img; repaint(); } public void paint(Graphics g) { if (myimg != null) { g.drawImage(myimg, 0, 0, this); } } } public static void saveJPG(Image img, String s) { BufferedImage bi = new BufferedImage(img.getWidth(null), img.getHeight(null), BufferedImage.TYPE_INT_RGB); Graphics2D g2 = bi.createGraphics(); g2.drawImage(img, null, null); FileOutputStream out = null; try { out = new FileOutputStream(s); } catch (java.io.FileNotFoundException io) { System.out.println("File Not Found"); } JPEGImageEncoder encoder = JPEGCodec.createJPEGEncoder(out); JPEGEncodeParam param = encoder.getDefaultJPEGEncodeParam(bi); param.setQuality(0.5f,false); encoder.setJPEGEncodeParam(param); try { encoder.encode(bi); out.close(); } catch (java.io.IOException io) { System.out.println("IOException"); } } } This code is sucessfully compiled. On running the code, the following runtime error occurs: Exception in thread "VFW Request Thread" java.lang.UnsatisfiedLinkError:JMFSecurityManager: java.lang.UnsatisfiedLinkError:no jmvfw in java.library.path at com.sun.media.JMFSecurityManager.loadLibrary(JMFSecurityManager.java:206) at com.sun.media.protocol.vfw.VFWCapture.<clinit><VFWCapture.java:19> at com.sun.media.protocol.vfw.VFWSourceStream.doConnect(VFWSourceStream.java:241) at com.sun.media.protocol.vfw.VFWSourceStream.run(VFWSourceStream.java:763) at java.cdlang.Thread.run(Thread.java:619) Please send me solution of this problem/

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  • CSS width fills out in IE8 Compatibility mode, works as it should in normal mode

    - by Colin
    I am trying to create a border around an image on the page, and the border works fine in IE8 Normal mode, but fills to 100% of the outer div in IE8 compatibility mode, my css is the following: .page-layout .page-header .page-image { float:left; vertical-align:top; width:170px; } .page-layout .page-header .page-image div, .page-layout .page-header .page-image img { float:left; } .page-image-imgtop { background-image:url('/Style Library/images/pagecontent-image-top-bg.png'); background-repeat:repeat-x; height:6px; float:left; clear:both; width:100%; } .page-image-imgleft { background-image:url('/Style Library/images/pagecontent-image-bg-left.png'); background-repeat:repeat-y; float:left; text-align:right; clear:both; } .page-image-imgright { margin-left:7px; padding-right:8px; background-image:url('/Style Library/images/pagecontent-image-bg-right.png'); background-repeat:repeat-y; background-position:top right; float:left; clear:both; } .page-image-imgbottom { background-image:url('/Style Library/images/pagecontent-image-bottom-bg.png'); background-repeat:repeat-x; height:6px; float:left; clear:both; width:100%; } And the following HTML: <div class="page-image"> <div class="page-image-imgleft"> <div class="page-image-imgtop"> <img src="/Style Library/images/pagecontent-image-top-left.png" style="float:left;" /> <img src="/Style Library/images/pagecontent-image-top-right.png" style="float:right" /> </div> <div class="page-image-imgright"> <img src="MAINIMAGE.jpg" style="border-width:0px;text-align:top;" /> </div> <div class="page-image-imgbottom"> <img src="/Style Library/images/pagecontent-image-bottom-left.png" style="float:left;" /> <img src="/Style Library/images/pagecontent-image-bottom-right.png" style="float:right" /> </div> </div> </div>

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  • Uploading an image file with Paperclip (in RoR) causing error.

    - by mtay
    This should be a simple thing to do, but I'm running into a wall and I'm not sure how to debug this response. In my Image model, I have: class Image < ActiveRecord::Base has_attached_file :image, :styles => { :display => "500x500>", :thumbnail => "95x95>"} Then in my Views, my form contains this: -form_for @image, :html => { :multipart => true } do |image| %tr %td.woc_left =label_tag :image, 'photo to upload', :class => 'required' %td.woc_center =image.file_field :image In my Mysql table, I have a column called "image_file_name" (string). However, when I try to upload an image and submit it, I see 2 errors prohibited this from being saved There were problems with the following fields: Image Paperclip::CommandNotFoundError Image Paperclip::CommandNotFoundError What am I doing wrong? Thank you for your help!

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  • Page Speed and it&rsquo;s affect on your business

    - by ihaynes
    Originally posted on: http://geekswithblogs.net/ihaynes/archive/2014/05/29/page-speed-and-itrsquos-affect-on-your-business.aspxPage speed was an important issue 10 years ago, when we all had slow modems, but became less so with the advent of fast broadband connections that even seemed to make Ajax unnecessary.  Then along came the mobile internet and we’re back to a world where page speed and asset optimisation are critical again. If you doubt this an article on SitePoint discussing ’Page Speed and Business Metrics’ may change your mind. http://www.sitepoint.com/page-speed-business-metrics/ Here are some of the figures it quotes: Walmart – saw a 2% increase in conversions for every second of improvement in page load time. Put another way, accumulated growth of revenues went up 1% for every 100 milliseconds of load time improvement. Yahoo – for every 400 milliseconds of improvement, the site traffic increased by 9%. The bottom line is that if people have to wait more than a few seconds for a page to fully render, particularly on a mobile device, they’ll probably go elsewhere. Ignore this at your peril.   For two previous posts on the subject see: Page Weight: 10 easy fixes Xat.com Image Optimiser – Useful for RWD/Mobile

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  • How do I break an image into 6 or 8 pieces of different shapes?

    - by Anil gupta
    I am working on puzzle game, where the player can select an image from iPhone photo gallery. The selected image will save in puzzle page and after 3 second wait the selected image will be broken into 6 or 8 parts of different shapes. Then player will arrange these broken parts of images to make the original image. I am not getting idea how to break the image and merged so that player arrange the broken part. I want to break image like this below frame. I am developing this game in cocos2d.

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  • MyPaint is an Open-Source Graphics App for Digital Painters

    - by Asian Angel
    Are you looking for a terrific graphics app to use for original painting and artwork creation on your computer? Whether it is for you or the kids, MyPaint is an app that you should definitely have on hand for when those artistic moods come along. For our example we chose to install MyPaint on Ubuntu 10.10…you can easily find it in the Ubuntu Software Center by doing a quick search. Once you have it installed, all that is left to do is decide if you want to add additional brushes (link provided below) and then start having fun creating your next work of art. Here are some of MyPaint’s wonderful features: Exists for several platforms (Linux, Windows, and Mac OS X) Supports pressure sensitive graphics tablets Extensive brush creation and configuration options Unlimited canvas (you never have to resize) Basic layer support Comes with a large brush collection including charcoal and ink to emulate real media MyPaint is fun to use and can quickly become very addicting as you experiment during the creation process! Links MyPaint Homepage Download Additional Brushes for MyPaint Download the GIMP Plugin for the OpenRaster File Format Latest Features How-To Geek ETC Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware How to Change the Default Application for Android Tasks Stop Believing TV’s Lies: The Real Truth About "Enhancing" Images The How-To Geek Valentine’s Day Gift Guide Inspire Geek Love with These Hilarious Geek Valentines MyPaint is an Open-Source Graphics App for Digital Painters Can the Birds and Pigs Really Be Friends in the End? [Angry Birds Video] Add the 2D Version of the New Unity Interface to Ubuntu 10.10 and 11.04 MightyMintyBoost Is a 3-in-1 Gadget Charger Watson Ties Against Human Jeopardy Opponents Peaceful Tropical Cavern Wallpaper

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  • How to Detect Sprites in a SpriteSheet?

    - by IAE
    I'm currently writing a Sprite Sheet Unpacker such as Alferds Spritesheet Unpacker. Now, before this is sent to gamedev, this isn't necessarily about games. I would like to know how to detect a sprite within a spriitesheet, or more abstactly, a shape inside of an image. Given this sprite sheet: I want to detect and extract all individual sprites. I've followed the algorithm detailed in Alferd's Blog Post which goes like: Determine predominant color and dub it the BackgroundColor Iterate over each pixel and check ColorAtXY == BackgroundColor If false, we've found a sprite. Keep going right until we find a BackgroundColor again, backtrack one, go down and repeat until a BackgroundColor is reached. Create a box from location to ending location. Repeat this until all sprites are boxed up. Combined overlapping boxes (or within a very short distance) The resulting non-overlapping boxes should contain the sprite. This implementation is fine, especially for small sprite sheets. However, I find the performance too poor for larger sprite sheets and I would like to know what algorithms or techniques can be leveraged to increase the finding of sprites. A second implementation I considered, but have not tested yet, is to find the first pixel, then use a backtracking algorithm to find every connected pixel. This should find a contiguous sprite (breaks down if the sprite is something like an explosion where particles are no longer part of the main sprite). The cool thing is that I can immediately remove a detected sprite from the sprite sheet. Any other suggestions?

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  • how to retrieve img alt text with jquery or javascript? [on hold]

    - by kate
    Which is the code with which we can retreive alternative text of image: It is a Cataloge with clothes. Dressers, Shirts, Skirts e.t.c. in front page of a site. The featured images of the categories can be changed manually from someone. I did a check and it is asking me to give alt text. I did it to some images with alt="". But to the cataloge I cannot do it. the code is below: {{ 'option_selection.js' | shopify_asset_url | script_tag }} {{ 'api.jquery.js' | shopify_asset_url | script_tag }} {% if template contains 'customers' %} {{ 'shopify_common.js' | shopify_asset_url | script_tag }} {{ 'customer_area.js' | shopify_asset_url | script_tag }} {% endif %} {% if settings.display_slideshow %}{{ 'jquery.slider.js' | asset_url | script_tag }}{% endif %} {% if settings.include_masonry %}{{ 'jquery.masonry.js' | asset_url | script_tag }}{% endif %} {% if settings.enable_product_image_zoom %}{{ 'jquery.zoom.js' | asset_url | script_tag }}{% endif %} {{ 'fancy.js' | asset_url | script_tag }} {{ 'shop.js' | asset_url | script_tag }} Shopify.money_format = '{{ shop.money_format }}'; {% if template contains "product" %} jQuery(document).ready(function($){ {% if product.variants.size 1 or product.options.size 1 %} new Shopify.OptionSelectors("product-select", { product: {{ product | json }}, onVariantSelected: selectCallback }); {% assign found_one_in_stock = false %} {% for variant in product.variants %} {% if variant.available and found_one_in_stock == false %} {% assign found_one_in_stock = true %} {% for option in product.options %} $('#product-select-option-' + {{ forloop.index0 }}).val({{ variant.options[forloop.index0] | json }}).trigger('change'); {% endfor %} {% endif %} {% endfor %} {% endif %} }); $(function() { $( "#tabs" ).tabs(); });

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  • How do I mount a .iso or .dmg image as a CD on a Mac so that it's recognised as a CD and not just a volume?

    - by despicable
    I have a knackered super-drive, and need to install software from a CD. However I do have backup images (as .dmg's) of all my install disks. Usually it all works fine, but with two particular installs it tells me to insert the CD into the drive. Is there anyway to fool the system into mounting the .dmg and make it look like a CD? I believe that Toast can do this, so it's possible. I was just hoping to be able to do it without forking out £80 - I could get an external drive for that (just not right this second)

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  • Animate move and scale of image UIButton

    - by Sam V
    I want it to be animated so I'm using [UIView beginAnimations] I've tried animating using button.imageView.frame (with image set as imageView) but it only animates the position, the image doesn't get scaled down at all. using hateButton.frame (when image is set as backgroundImage), the backgroundImage gets scaled down but it's not animated. How do I animate-scale a UIButton image?

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  • Tranparent animated image in webview

    - by Amit Battan
    Hi All I am using animated image (gif image) in webview but problem is that it showing while background for transparent image. even I set the background color of webview is transparent. Is any way to do it transparent or any other way to show transparent animated image in Iphone SDk Thanks Amit Battan

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  • Display image in Django Form

    - by Mridang Agarwalla
    I need to display an image in a Django form. My Django form is quite simple - a single text input field. When I initialise my Django form in a view, I would like to pass the image path as a parameter, and the form when rendered in the template displays the image. Is is possible with Django forms or would i have to display the image separately? Thanks.

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  • ScaleTransform and Image size

    - by Vinjamuri
    I have a Canvas which has an image as background. When I do the ScaleTransform to increase the size of the image, the image blows out of the Canvas. Although I increase the size, I don't want the image to go out of the Canvas, I just want it to fit inside the Canvas. How to fix this issue in WPF?

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  • Scale background image to wrap content of layout

    - by bjg222
    I have a layout that contains some text fields and has a background image that's displayed at the top of my activity. I'd like the background image to scale to wrap the content (don't care about aspect ratio). However, the image is larger than content, so the layout instead wraps the background image. Here's my original code: <RelativeLayout android:layout_width="fill_parent" android:id="@+id/HeaderList" android:layout_gravity="top" android:layout_height="wrap_content" android:background="@drawable/header"> <TextView android:layout_height="wrap_content" android:layout_width="wrap_content" android:id="@+id/NameText" android:text="Jhn Doe" android:textColor="#FFFFFF" android:textSize="30sp" android:layout_alignParentLeft="true" android:layout_alignParentTop="true" android:paddingLeft="4dp" android:paddingTop="4dp" /> <TextView android:layout_height="wrap_content" android:layout_width="wrap_content" android:textColor="#FFFFFF" android:layout_alignParentLeft="true" android:id="@+id/HoursText" android:text="170 hours" android:textSize="23sp" android:layout_below="@+id/NameText" android:paddingLeft="4dp" /> </RelativeLayout> After searching through some other questions, I found these two: How to wrap content views rather than background drawable? Scale a Drawable or background image? Based on this, I created a FrameLayout w/ an ImageView showing the background. Unfortunately, I still can't get it to work. I want the height of the background image to shrink/expand w/ the size of the text views, but with the FrameLayout, the ImageView fits to the size of it's parent, and I can't find a way to make the parent fit to the size the text view layout. Here's my updated code: <FrameLayout android:layout_width="fill_parent" android:layout_height="wrap_content" > <ImageView android:src="@drawable/header" android:layout_width="fill_parent" android:scaleType="fitXY" android:layout_height="fill_parent" /> <RelativeLayout android:layout_width="fill_parent" android:id="@+id/HeaderList" android:layout_gravity="top" android:layout_height="wrap_content" > <TextView android:layout_height="wrap_content" android:layout_width="wrap_content" android:id="@+id/NameText" android:text="John Doe" android:textColor="#FFFFFF" android:textSize="30sp" android:layout_alignParentLeft="true" android:layout_alignParentTop="true" android:paddingLeft="4dp" android:paddingTop="4dp" /> <TextView android:layout_height="wrap_content" android:layout_width="wrap_content" android:textColor="#FFFFFF" android:layout_alignParentLeft="true" android:id="@+id/HoursText" android:text="170 hours" android:textSize="23sp" android:layout_below="@+id/NameText" android:paddingLeft="4dp" /> </RelativeLayout> </FrameLayout> Does anybody have any suggestions for how best to make an image scale to the size of the contents of some layout? I'm not concerned with the aspect ratio of the image, as it won't matter, I just want it to fill the background. Thanks!

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  • how to use new image folder in cakephp

    - by manish
    Hi sir, i am very new in cakephp.i have created a folder in app/webroot/. for image placing. eralier by default img folder cantain image. which i have used some thing like this " image('foldopen.png',array('width'=14,'height'='10','alt'='open'));? " now i have created new image folder insted of img folder. how to use this. please help me .its very urgent. Thanks Manish [email protected]

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  • django: Display image in admin interface

    - by Oleg Tarasenko
    Hi, I've defined a model which contains a link an image. Is there a way to display the image in the model items list. (e.g. if I defined an article this way: class Article(models.Model): url = models.CharField(max_length = 200, unique = True, help_text="/lessons/") title = models.CharField(max_length = 500) img = models.CharField(max_length = 100) # Contains path to image def __unicode__(self): return u"%s" %title ) Is there a way to display image together with title?

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  • eZ publish to resize image not scale

    - by wahkal
    Hi, In eZ publish at the moment Im using the following in image.ini.append.php [largepic] Reference= Filters[] Filters[]=geometry/scale=580;270 Which does work fine. However for testing purposes I want to resize the image, scaling it up if needed - the image will be 580x270, even if the original image was lower dimension. Thanks.

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  • how to create a thumbnail image with embedded video code

    - by Fero
    Hi all, How to create a thumbnail image with embedded video code. For example i am having the following embedded code: Now i need to display the thumbnail image of this video and while clicking on that thumbnail image the corresponding video must play. Now, My Prob is "HOW TO CREATE A THUMBNAIL IMAGE OF AN EMBEDDED VIDEO CODE" thanks in advance

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  • Is there a reason Image.FromFile throws an OutOfMemoryException for an invalid image format?

    - by Arc
    I am writing code that catches this OutOfMemoryException and throws a new, more intuitive exception: /// ... /// <exception cref="FormatException">The file does not have a valid image format.</exception> public static Image OpenImage( string filename ) { try { return Image.FromFile( filename, ); } catch( OutOfMemoryException ex ) { throw new FormatException( "The file does not have a valid image format.", ex ); } } Is this code acceptable to its user, or is OutOfMemoryException intentionally being thrown for a particular reason?

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  • How to acquire still webcam image

    - by Silv3rSurf
    I need some help deciding what to use to acquire an image from a webcam. I want to acquire a single image. I know you can typically acquire a still image at a higher resolution than a single video frame. Currently, I am using MATLAB's image acquisition toolbox.. which apparently only supports obtaining frames in video mode(so lower resolution). Which other libraries do you recommend? Has anyone else encountered this problem?

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