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  • Legacy code - when to move on

    - by Mmarquee
    My team and support a large number of legacy applications all of which are currently functional but problematic to support and maintain. They all depend on code that the compiler manufacture has officially no support for. So the question is should we leave the code as is, and risk a new compiler breaking our code, or should we bite the bullet and update all the code?

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  • Factory Method Implementation

    - by cedar715
    I was going through the 'Factory method' pages in SO and had come across this link. And this comment. The example looked as a variant and thought to implement in its original way: to defer instantiation to subclasses... Here is my attempt. Does the following code implements the Factory pattern of the example specified in the link? Please validate and suggest if this has to undergo any re-factoring. public class ScheduleTypeFactoryImpl implements ScheduleTypeFactory { @Override public IScheduleItem createLinearScheduleItem() { return new LinearScheduleItem(); } @Override public IScheduleItem createVODScheduleItem() { return new VODScheduleItem(); } } public class UseScheduleTypeFactory { public enum ScheduleTypeEnum { CableOnDemandScheduleTypeID, BroadbandScheduleTypeID, LinearCableScheduleTypeID, MobileLinearScheduleTypeID } public static IScheduleItem getScheduleItem(ScheduleTypeEnum scheduleType) { IScheduleItem scheduleItem = null; ScheduleTypeFactory scheduleTypeFactory = new ScheduleTypeFactoryImpl(); switch (scheduleType) { case CableOnDemandScheduleTypeID: scheduleItem = scheduleTypeFactory.createVODScheduleItem(); break; case BroadbandScheduleTypeID: scheduleItem = scheduleTypeFactory.createVODScheduleItem(); break; case LinearCableScheduleTypeID: scheduleItem = scheduleTypeFactory.createLinearScheduleItem(); break; case MobileLinearScheduleTypeID: scheduleItem = scheduleTypeFactory.createLinearScheduleItem(); break; default: break; } return scheduleItem; } }

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  • Double associative array or indexed + associative array

    - by clover
    I'm undecided what's the best-practice approach for what I'm trying to do. I'm trying to enter data into an array where the data will look like this: apple color: red price: 2 orange color: orange price: 3 banana color: yellow price: 2 pineapple color: yellow price: 5 When I get input, let's say green apple (notice it's a combo of color + name of fruit), I'm going to check if the name of fruit part exists in the array and display its data (if it exists). What's the right way to compose those arrays? How would I do an indexed array containing an associative array? (or would this be better as 2 nested associative arrays, I'm guessing not)

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  • Why is it preferable to call a static method statically from within an instance of the method's clas

    - by javanix
    If I create an instance of a class in Java, why is it preferable to call a static method of that same class statically, rather than using this.method()? I get a warning from Eclipse when I try to call static method staticMethod() from within the custom class's constructor via this.staticMethod(). public MyClass() { this.staticMethod(); } vs public MyClass() { MyClass.staticMethod(); } Can anyone explain why this is a bad thing to do? It seems to me like the compiler should already have allocated an instance of the object, so statically allocating memory would be unneeded overhead.

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  • Interface Design Problem: Storing Result of Transactions

    - by jboyd
    Requirements: multiple sources of input (social media content) into a system multiple destinations of output (social media api's) sources and destinations WILL be added some pseudo: IContentProvider contentProvider = context.getBean("contentProvider"); List<Content> toPost = contentProvider.getContent(); for (Content c : toPost) { SocialMediaPresence smPresence = socialMediaService.getSMPresenceBySomeId(c.getDestId()); smPresence.hasTwitter(); smPresence.hasFacebook(); //just to show what this is smPresence.postContent(c); //post content could fail for some SM platforms, but shoulnd't be lost forever } So now I run out of steam, I need to know what content has been successfully posted, and if it hasn't gone too all platforms, or if another platform were added in the future that content needs to go out for it as well (therefore my content provider will need to not only know if content has gone out, but for what platforms). I'm not looking for code, although sample/pseudo is fine... I'm looking for an approach to this problem that I can implement

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  • Single Responsibility Principle usage how can i call sub method correctly?

    - by Phsika
    i try to learn SOLID prencibles. i writed two type of code style. which one is : 1)Single Responsibility Principle_2.cs : if you look main program all instance generated from interface 1)Single Responsibility Principle_3.cs : if you look main program all instance genareted from normal class My question: which one is correct usage? which one can i prefer? namespace Single_Responsibility_Principle_2 { class Program { static void Main(string[] args) { IReportManager raporcu = new ReportManager(); IReport wordraporu = new WordRaporu(); raporcu.RaporHazirla(wordraporu, "data"); Console.ReadKey(); } } interface IReportManager { void RaporHazirla(IReport rapor, string bilgi); } class ReportManager : IReportManager { public void RaporHazirla(IReport rapor, string bilgi) { rapor.RaporYarat(bilgi); } } interface IReport { void RaporYarat(string bilgi); } class WordRaporu : IReport { public void RaporYarat(string bilgi) { Console.WriteLine("Word Raporu yaratildi:{0}",bilgi); } } class ExcellRaporu : IReport { public void RaporYarat(string bilgi) { Console.WriteLine("Excell raporu yaratildi:{0}",bilgi); } } class PdfRaporu : IReport { public void RaporYarat(string bilgi) { Console.WriteLine("pdf raporu yaratildi:{0}",bilgi); } } } Second 0ne all instance genareted from normal class namespace Single_Responsibility_Principle_3 { class Program { static void Main(string[] args) { WordRaporu word = new WordRaporu(); ReportManager manager = new ReportManager(); manager.RaporHazirla(word,"test"); } } interface IReportManager { void RaporHazirla(IReport rapor, string bilgi); } class ReportManager : IReportManager { public void RaporHazirla(IReport rapor, string bilgi) { rapor.RaporYarat(bilgi); } } interface IReport { void RaporYarat(string bilgi); } class WordRaporu : IReport { public void RaporYarat(string bilgi) { Console.WriteLine("Word Raporu yaratildi:{0}",bilgi); } } class ExcellRaporu : IReport { public void RaporYarat(string bilgi) { Console.WriteLine("Excell raporu yaratildi:{0}",bilgi); } } class PdfRaporu : IReport { public void RaporYarat(string bilgi) { Console.WriteLine("pdf raporu yaratildi:{0}",bilgi); } } }

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  • Alternatives to using web.config to store settings (for complex solutions)

    - by Brian MacKay
    In our web applications, we seperate our Data Access Layers out into their own projects. This creates some problems related to settings. Because the DAL will eventually need to be consumed from perhaps more than one application, web.config does not seem like a good place to keep the connection strings and some of the other DAL-related settings. To solve this, on some of our recent projects we introduced a third project just for settings. We put the setting in a system of .Setting files... With a simple wrapper, the ability to have different settings for various enviroments (Dev, QA, Staging, Production, etc) was easy to achieve. The only problem there is that the settings project (including the .Settings class) compiles into an assembly, so you can't change it without doing a build/deployment, and some of our customers want to be able to configure their projects without Visual Studio. So, is there a best practice for this? I have that sense that I'm reinventing the wheel. Some solutions such as storing settings in a fixed directory on the server in, say, our own XML format occurred to us. But again, I would rather avoid having to re-create encryption for sensitive values and so on. And I would rather keep the solution self-contained if possible. EDIT: The original question did not contain the really penetrating reason that we can't (I think) use web.config ... That puts a few (very good) answers out of context, my bad.

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  • Standardizing a Release/Tools group on a specific language

    - by grahzny
    I'm part of a six-member build and release team for an embedded software company. We also support a lot of developer tools, such as Atlassian's Fisheye, Jira, etc., Perforce, Bugzilla, AnthillPro, and a couple of homebrew tools (like my Django release notes generator). Most of the time, our team just writes little plugins for larger apps (ex: customize workflows in Anthill), long-term utility scripts (package up a release for QA), or things like Perforce triggers (don't let people check into a specific branch unless their change description includes a bug number; authenticate against Active Directory instead of Perforce's internal passwords). That's about the scale of our problems, although we sometimes tackle something slightly more sizable. My boss, who is reasonably technical, has asked us to standardize on one or two languages so we can more easily substitute for each other. He's advocating bash scripts and Perl, due to their universality and simplicity. I can see his point--we mostly do "glue", so why not use "glue" languages rather than saddle ourselves with something designed for much larger projects? Since some of the tools we work with are Java-based, we do need to use something that speaks JVM sometimes. (The path of least resistance for these projects is BeanShell and Groovy.) I feel a tremendous itch toward language advocacy, but I'm trying to avoid saying "We should use Python 'cause I like it and Perl is gross." Instead, I'm trying to come up with a good approach to defining our problem set: what problems do we solve with scripts? Would we benefit from a library of common functions by our team, or are most of our projects more isolated? What is it reasonable to expect my co-workers to learn? What languages give us the most ease of development and ease of modification? Can you folks suggest some useful ways to approach this problem, both for my own thinking process and to help me facilitate some brainstorming among my coworkers?

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  • Buddy List: Relational Database Table Design

    - by huntaub
    So, the modern concept of the buddy list: Let's say we have a table called Person. Now, that Person needs to have many buddies (of which each buddy is also in the person class). The most obvious way to construct a relationship would be through a join table. i.e. buddyID person1_id person2_id 0 1 2 1 3 6 But, when a user wants to see their buddy list, the program would have to check the column 'person1_id' and 'person2_id' to find all of their buddies. Is this the appropriate way to implement this kind of table, or would it be better to add the record twice.. i.e. buddyID person1_id person2_id 0 1 2 1 2 1 So that only one column has to be searched. Thanks in advance.

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  • What software design pattern is best for the following scenario (C#)

    - by askjdh
    I have a gps device that records data e.g. datetime, latitude, longitude I have an sdk that reads the data from the device. The way the data is read: A command packet (basically a combination of int values in a struct) is sent to the device. The device responds with the data in fixed size chunks e.g. 64bytes Depending on the command issued I will get back differect data structs e.g. sending command 1 to the device returns a struct like struct x { id int, name char[20] } command 2 returns a collection of the following structs (basically it boils down to an array of the structs - y[12]) struct y { date datetime, lat decimal, lon decimal } I would then want to convert the struct to a class and save the data to a database. What would be the best way to encapsulate the entire process, preferably using some established design pattern? Many thanks M

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  • Can per-user randomized salts be replaced with iterative hashing?

    - by Chas Emerick
    In the process of building what I'd like to hope is a properly-architected authentication mechanism, I've come across a lot of materials that specify that: user passwords must be salted the salt used should be sufficiently random and generated per-user ...therefore, the salt must be stored with the user record in order to support verification of the user password I wholeheartedly agree with the first and second points, but it seems like there's an easy workaround for the latter. Instead of doing the equivalent of (pseudocode here): salt = random(); hashedPassword = hash(salt . password); storeUserRecord(username, hashedPassword, salt); Why not use the hash of the username as the salt? This yields a domain of salts that is well-distributed, (roughly) random, and each individual salt is as complex as your salt function provides for. Even better, you don't have to store the salt in the database -- just regenerate it at authentication-time. More pseudocode: salt = hash(username); hashedPassword = hash(salt . password); storeUserRecord(username, hashedPassword); (Of course, hash in the examples above should be something reasonable, like SHA-512, or some other strong hash.) This seems reasonable to me given what (little) I know of crypto, but the fact that it's a simplification over widely-recommended practice makes me wonder whether there's some obvious reason I've gone astray that I'm not aware of.

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  • Gmail-like labelling system

    - by Dimitris
    Hi I am looking into a number of ways to implement a labelling system similar to the one in Gmail. Basically I have a Resource at the lowest level and I would like to provide a number of organisational groupings for that resource in the form of labels. If anyone has implemented something like that I would like to hear your views. My idea is to have within the Resource instance a List<Label>. I need to have an efficient mechanism in order to do very fast searches based on the labels or based on the resources. Thanks Dimitris

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  • R: disentangling scopes

    - by rescdsk
    Hi, Right now, in my R project, I have functions1.R with doFoo() and doBar(), functions2.R with other functions, and main.R with the main program in it, which first does source('functions1.R'); source('functions2.R'), and then calls the other functions. I've been starting the program from the R GUI in Mac OS X, with source('main.R'). This is fine the first time, but after that, the variables that were defined the first time through the program are defined for the second time functions*.R are sourced, and so the functions get a whole bunch of extra variables defined. I don't want that! I want an "undefined variable" error when my function uses a variable it shouldn't! Twice this has given me very late nights of debugging! So how do other people deal with this sort of problem? Is there something like source(), but that makes an independent namespace that doesn't fall through to the main one? Making a package seems like one solution, but it seems like a big pain in the butt compared to e.g. Python, where a source file is automatically a separate namespace. Any tips? Thank you!

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  • How does this code break the Law of Demeter?

    - by Dave Jarvis
    The following code breaks the Law of Demeter: public class Student extends Person { private Grades grades; public Student() { } /** Must never return null; throw an appropriately named exception, instead. */ private synchronized Grades getGrades() throws GradesException { if( this.grades == null ) { this.grades = createGrades(); } return this.grades; } /** Create a new instance of grades for this student. */ protected Grades createGrades() throws GradesException { // Reads the grades from the database, if needed. // return new Grades(); } /** Answers if this student was graded by a teacher with the given name. */ public boolean isTeacher( int year, String name ) throws GradesException, TeacherException { // The method only knows about Teacher instances. // return getTeacher( year ).nameEquals( name ); } private Grades getGradesForYear( int year ) throws GradesException { // The method only knows about Grades instances. // return getGrades().getForYear( year ); } private Teacher getTeacher( int year ) throws GradesException, TeacherException { // This method knows about Grades and Teacher instances. A mistake? // return getGradesForYear( year ).getTeacher(); } } public class Teacher extends Person { public Teacher() { } /** * This method will take into consideration first name, * last name, middle initial, case sensitivity, and * eventually it could answer true to wild cards and * regular expressions. */ public boolean nameEquals( String name ) { return getName().equalsIgnoreCase( name ); } /** Never returns null. */ private synchronized String getName() { if( this.name == null ) { this.name == ""; } return this.name; } } Questions How is the LoD broken? Where is the code breaking the LoD? How should the code be written to uphold the LoD?

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  • How to include associative table information and still retain strong typing

    - by mwright
    I am using LINQ to SQL to create strongly typed objects in my project. Let's say I have an object that is represented by a database table. This object has a "Current State" that is kept in an associative table. I would like to make a single db call where I pull back the two tables joined but am unsure how I should be populating that information into some sort of object to preserve strong typing within my model so that the view using the information can just consume the information from the objects. I looked into creating a view model for this but it doesn't seem to quite fit. Am I thinking about this in the wrong way? What information can I include to help clarify my problem? Other details that may or may not be important: It's an MVC project....

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  • Saving a reference to a int.

    - by Scott Chamberlain
    Here is a much simplified version of what I am trying to do static void Main(string[] args) { int test = 0; int test2 = 0; Test A = new Test(ref test); Test B = new Test(ref test); Test C = new Test(ref test2); A.write(); //Writes 1 should write 1 B.write(); //Writes 1 should write 2 C.write(); //Writes 1 should write 1 Console.ReadLine(); } class Test { int _a; public Test(ref int a) { _a = a; //I loose the reference here } public void write() { var b = System.Threading.Interlocked.Increment(ref _a); Console.WriteLine(b); } } In my real code I have a int that will be incremented by many threads however where the threads a called it will not be easy to pass it the parameter that points it at the int(In the real code this is happening inside a IEnumerator). So a requirement is the reference must be made in the constructor. Also not all threads will be pointing at the same single base int so I can not use a global static int either. I know I can just box the int inside a class and pass the class around but I wanted to know if that is the correct way of doing something like this? What I think could be the correct way: static void Main(string[] args) { Holder holder = new Holder(0); Holder holder2 = new Holder(0); Test A = new Test(holder); Test B = new Test(holder); Test C = new Test(holder2); A.write(); //Writes 1 should write 1 B.write(); //Writes 2 should write 2 C.write(); //Writes 1 should write 1 Console.ReadLine(); } class Holder { public Holder(int i) { num = i; } public int num; } class Test { Holder _holder; public Test(Holder holder) { _holder = holder; } public void write() { var b = System.Threading.Interlocked.Increment(ref _holder.num); Console.WriteLine(b); } } Is there a better way than this?

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  • What is the best software design to use in this scenario

    - by domdefelice
    I need to generate HTML snippets using jQuery. The creation of those snippets depends on some data. The data is stored server-side, in session (where PHP is used). At the moment I achieved this - retrieving the data from the server via AJAX in form of JSON - and building the snippets via specific javascript functions that read those data The problem is that the complexity of the data is getting bigger and hence the serialization into JSON is getting even more difficult since I can't do it automatically. I can't do it automatically because some information are sensible so I generate a "stripped" version to send to the client. I know it is difficult to understand without any code to read, but I am hoping this is a common scenario and would be glad for any tip, suggestion or even design-pattern you can give me. Should I store both a complete and a stripped data on the server and then use some library to automatically generate the JSON from the stripped data? But this also means I have to get the two data synchronized. Or maybe I could move the logic server-side, this way avoiding sending the data. But this means sending javascript code (since I rely on jQuery). Maybe not a good idea. Feel free to ask me more details if this is not clear. Thank you for any help

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  • Design pattern question: encapsulation or inheritance

    - by Matt
    Hey all, I have a question I have been toiling over for quite a while. I am building a templating engine with two main classes Template.php and Tag.php, with a bunch of extension classes like Img.php and String.php. The program works like this: A Template object creates a Tag objects. Each tag object determines which extension class (img, string, etc.) to implement. The point of the Tag class is to provide helper functions for each extension class such as wrap('div'), addClass('slideshow'), etc. Each Img or String class is used to render code specific to what is required, so $Img->render() would give something like <img src='blah.jpg' /> My Question is: Should I encapsulate all extension functionality within the Tag object like so: Tag.php function __construct($namespace, $args) { // Sort out namespace to determine which extension to call $this->extension = new $namespace($this); // Pass in Tag object so it can be used within extension return $this; // Tag object } function render() { return $this->extension->render(); } Img.php function __construct(Tag $T) { $args = $T->getArgs(); $T->addClass('img'); } function render() { return '<img src="blah.jpg" />'; } Usage: $T = new Tag("img", array(...); $T->render(); .... or should I create more of an inheritance structure because "Img is a Tag" Tag.php public static create($namespace, $args) { // Sort out namespace to determine which extension to call return new $namespace($args); } Img.php class Img extends Tag { function __construct($args) { // Determine namespace then call create tag $T = parent::__construct($namespace, $args); } function render() { return '<img src="blah.jpg" />'; } } Usage: $Img = Tag::create('img', array(...)); $Img->render(); One thing I do need is a common interface for creating custom tags, ie I can instantiate Img(...) then instantiate String(...), I do need to instantiate each extension using Tag. I know this is somewhat vague of a question, I'm hoping some of you have dealt with this in the past and can foresee certain issues with choosing each design pattern. If you have any other suggestions I would love to hear them. Thanks! Matt Mueller

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  • Measuring Programmers' Productivity. Bad, good or invasive?

    - by Fraga
    A client needs my company to develop an app that will be able to measure the programmer productivity, by getting information from VS, IE, SSMS, profiler and VMware. For example: Lines, Methods, Classes (Added, Deleted, Modified) How many time spent in certain file, class, method, specific task, etc. How many time in different stages of the development cycle (Design, Coding, Debugging, Compiling, Testing) Real lines of code. Etc They told me they want to implement PSP. Would you resign if a company wants to measure this way? OR Would you install this kind of software for self improvement?

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