How do game companies handle programming for multiple platforms?
- by stormist
You often see that a new game will be released on Xbox 360, PS3 and Windows PC.
How do gaming companies do this? Is it a common source code compiled using different compilers? Are actual different source codes required?
example news article announcing this:
http://www.gameranx.com/updates/id/502/article/dungeon-siege-3-announced-to-be-developed-by-obsidian/