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  • Create and manage child name servers (glue records) within my domain?

    - by basilmir
    Preface I use a top level domain provider that only allows me to add "normal" third-party name servers (a list where i can add "ns1.hostingcompany.com" type entries... nothing else) AND "child name servers" which i can later attach to my parent account ( ns1.myowndomain.com and an ip address). They do not provide other means of linking up. I want to host my own server and dns, even with just one name server (at first). My setup: Airport Extreme - get's a static ip address from my ISP Mac Mini Server - sits behind the Airport and get's a 10.0.1.2 My problem is that i can't seem to configure DNS correctly. I added a "child nameserver" with my airport's external static ip address at the top level provider, so to my understanding i should have all DNS traffic redirected to my Airport. I've opened port 53 UDP to let the traffic in. Now, what i don't get is this. My Mini Server is sitting on a 10.0.1.2 address and i have setup dns correctly, with an A record to point and resolve my server AND a reverse lookup to that 10.0.1.2. So it's ok for "internal stuff". Here is the clicker... How, when a request comes from the exterior for a reverse lookup, does the server "know" ... well look i have everything in 10.0.1.2 but the guy outside needs something from my real address. I can't begin to describe the MX record bonanza... How do i set this "right"? Do i "need" my Mini Server to sit on the external address directly (i can see how this could be the preferred solution, being close to a "real" server i have in my mind). If not... do i need a PTR record on the 10.0.1.2 server but with the external address in there? My dream: I will extend this "setup" with multiple Mini's in different cities where i work. I want a distributed something (Xgrid comes to mind). PS. Be gentle, i've read 2 books and the subject, and bought both the Lynda Essentials and DNS and Networking to boot, still i'm far from being on top of things.

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  • Unable to make sound play in headset

    - by user50849
    Top right, I click the sound icon, select sound settings, and connect my USB-headset. I can them see the headset being detected as it pops up in the menu. I click it, and expect the currently played audio to get sent to the headset instead. My problem is that it does not. The audio keeps playing through the built-in speakers. More info: The icon for my built-in card in the sound settings is a circuit with a note symbol on top. The symbol for the headset is just black background with a "No" symbol on it. Might mean it doesn't work somehow. I installed pavucontrol, and notice that no second sound card shows up in there. When connecting, the syslog says Jun 20 09:38:46 yuna kernel: [40144.553431] usb 2-1.2: new full-speed USB device number 11 using ehci_hcd Jun 20 09:38:46 yuna kernel: [40144.650609] input: C-Media USB Headphone Set as /devices/pci0000:00/0000:00:1d.0/usb2/2-1/2-1.2/2-1.2:1.3/input/input20 Jun 20 09:38:46 yuna kernel: [40144.650895] generic-usb 0003:0D8C:000C.000B: input,hidraw0: USB HID v1.00 Device [C-Media USB Headphone Set ] on usb-0000:00:1d.0-1.2/input3 Jun 20 09:38:46 yuna mtp-probe: checking bus 2, device 11: "/sys/devices/pci0000:00/0000:00:1d.0/usb2/2-1/2-1.2" Jun 20 09:38:46 yuna mtp-probe: bus: 2, device: 11 was not an MTP device

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  • How do I create weapon attachments?

    - by Tron86
    My question is; I am developing a game for XNA and I am trying to create a weapon attachment for my player model. My player model loads the .md3 format and reads tags for attachment points. I am able to get the tag of my model's hand. And I am also able to get the tag of my weapon's handle. Each tag I am able to get the rotation and position of and this is how I am calculating it: Model.worldMatrix = Matrix.CreateScale(Model.scale) * Matrix.CreateRotationX(-MathHelper.PiOver2) * Matrix.CreateRotationY(MathHelper.PiOver2); Pretty simple, the player model has a scale and its orientation(it loads on its side so I just use a 90 degree X axis rotation, and a Y axis rotation to face away from the camera). I then calculate the torso tag on the lower body, which gives me a local coordinate at the waist. Then I take that matrix and calculate the tag_weapon in the upper body. This gives me the hand position in local space. I also get the rotation matrix from that tag that I store for later use. All this seems to work fine. Now I move onto my weapon: Matrix weaponWorld = Matrix.CreateScale(CurrentWeapon.scale) * Matrix.CreateRotationX(-MathHelper.PiOver2) * TagRotationMatrix * Matrix.CreateTranslation(HandTag.Position) * Matrix.CreateRotationY(PlayerRotation) * Matrix.CreateTranslation(CollisionBody.Position) * You may notice the weapon matrix gets rotated by 90 degress on the X axis as well. This is because they load in on their sides. Once again this seems pretty simple and follows the SRT order I keep reading about. My TagRotation matrix is the hand's rotation. HandTag.Position is its position in local space. CreateRotationY(PlayerRotation) is the player's rotation in world space, and the CollisionBody.Position is the player's world location. Everything seems to be in order, and almost works in game. However when the gun spawns and follows the player's hand it seems to be flipped on an axis every couple frames. Almost like the X or Y axis is being inversed then put right back. Its hard to explain and I am totally stumped. Even removing all my X axis fixes does nothing to solve the problem. Hopefully I explained everything enough as I am a bit new to this! Thanks!

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  • Whats a good host for an active vBulletin site?

    - by Kyle
    I've been switching hosts using a VPS each time and I'm just really not sure I'm finding the right VPS's. I've used a VPS from burst.net & rubyringtech and I just feel like it's slowly killing my site because of the slow speed. I really don't know if it's the network or the VPS itself but I really wish to fix this. When I TOP into the VPS peak times it shows this: top - 03:18:56 up 16:33, 1 user, load average: 1.33, 1.40, 1.33 Tasks: 30 total, 1 running, 29 sleeping, 0 stopped, 0 zombie Cpu(s): 27.2%us, 13.6%sy, 0.0%ni, 59.2%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 1048576k total, 679712k used, 368864k free, 0k buffers Swap: 0k total, 0k used, 0k free, 0k cached And pages take atleast a good 2-3 minutes to load. I have only like 50-60 members on the forum also. I had a shared hosting account and the forum was lightning fast.... Is a VPS a bad idea? :\ What should I do to fix this? I'm running lighttpd with xcache, and the latest mysql + php version. The server is a intel i7 2600 w/ 1gb uplink (I think the 1gb uplink is a lie because I've tested the network and the highest download speed I've seen was 20mb/s from a code.google page) All in all I've seen people talking about linode. Should I try them? I honestly don't need a dedicated server yet it's only 50-70 members online. What should I do? I really want a VPS because I enjoy root access. Does anyone have any suggestions?

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  • How to revert to Eclipse's old behavior when double-clicking on frames or windows, in Juno?

    - by mattquiros
    I find Eclipse Juno very counter-intuitive. In my workspace, I used to just have the package view at the left, my code on the right, and whenever I'm printing something in the console, that's only when the console frame shows up from the bottom right. When you double click on a particular window, it either only goes fullscreen within Eclipse, or back to its original size together with the size of the other frames. In Juno, however, it seems that frames are put on layers on top of each other. When I print something to the console, the output frame only shows up as a small, useless square to my right. When I double-click, it goes full screen. When I double-click again, it occupies the full right frame, hiding my code. I double-click again and it goes full screen, then it double-clicks before it shares the right frame with my code on top of it. Then when I minimize it, it goes to the side. Any way to go back to the good old days of Eclipse? Thanks.

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  • Testing and Validation – You Really Do Have The Time

    - by BuckWoody
    One of the great advantages in my role as a Technical Specialist here at Microsoft is that I get to work with so many great clients. I get to see their environments and how they use them, and the way they work with SQL Server. I’ve been a data professional myself for many years. Over that time I’ve worked with many database platforms, lots of client applications, and written a lot of code in many industries. For a while I was also a consultant, so I got to see how other shops did things as well. But because I now focus on a “set” base of clients (over 500 professionals in over 150 companies) I get to see them over a longer period of time. Many of them help me understand how they use the product in their projects, and I even attend some DBA regular meetings. I see the way the product succeeds, and I see when it fails. Something that has really impacted my way of thinking is the level of importance any given shop is able to place on testing and validation. I’ve always been a big proponent of setting up a test system and following a very disciplined regimen to make sure it will work in production for any new projects, and then taking the lessons learned into production as standards. I know, I know – there’s never enough time to do things right like this. Yet the shops I see that do it have the same level of work that they output as the shops that don’t. They just make the time to do the testing and validation and create a standard that they will follow in production. And what I’ve found (surprise surprise) is that they have fewer production problems. OK, that might seem obvious – but I’ve actually tracked it and those places that do the testing and best practices really do save stress, time and trouble from that effort. We all think that’s a good idea, but we just “don’t have time”. OK – but from what I’m seeing, you can gain time if you spend a little up front. You may find that you’re actually already spending the same amount of time that you would spend in doing the testing, you’re just doing it later, at night, under the gun. Food for thought.  Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Is there a standard way to track 2d tile positions both locally and on screen?

    - by Magicked
    I'm building a 2D engine based on 32x32 tiles with OpenGL. OpenGL draws from the top left, so Y coordinates go down the screen as they increase. Obviously this is different than a standard graph where Y coordinates move up as they increase. I'm having trouble determining how I want to track positions for both sprites and tile objects (objects that are collections of tiles). My brain wants to set the world position as the bottom left of the object and track every object this way. The problem with this is I would have to translate it to an on screen position on rendering. The positive with this is I could easily visualize (especially in the case of objects made of multiple tiles) how something is structured and needs to be built. Are there standard ways for doing this? Should I just suck it up and get used to positions beginning in the top left? Here are the OpenGL calls to start rendering: // enable textures since we're going to use these for our sprites glEnable(GL_TEXTURE_2D); glClearColor(0.0f, 0.0f, 0.0f, 0.0f); // enable alpha blending glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // disable the OpenGL depth test since we're rendering 2D graphics glDisable(GL_DEPTH_TEST); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0, WIDTH, HEIGHT, 0, 1, -1); glMatrixMode(GL_MODELVIEW); I assume I need to change: glOrtho(0, WIDTH, HEIGHT, 0, 1, -1); to: glOrtho(0, WIDTH, 0, HEIGHT, 1, -1);

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  • Windows 7 Taskbar doesn't remember configuration

    - by eidylon
    Hi all... I have my taskbar on Win7 all customized. I have it at the top of the screen, and i have the address bar, desktop toolbar, and a custom folder toolbar all turned on. I have it set to two rows, and have the taskbar and desktop on one row and the address bar and custom folder on the second row. When i shutdown then restart my computer it remembers that i have the taskbar at the top of the screen, but it does not remember the way i had the various bars organized, and it just makes it a single row with the bars all mushed together on one row. Anyone else had this/know how to fix it? Running Win7 Ultimate x64.

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  • Web dev/programmer with 4.5 yrs experience. Better for career: self-study or master's degree? [closed]

    - by Anonymous Programmer
    I'm a 28 year-old web developer/programmer with 4.5 years of experience, and I'm looking to jump-start my career. I'm trying to decide between self-study and a 1-year master's program in CS at a top school. I'm currently making 65K in a high cost-of-living area that is NOT a hot spot for technology firms. I code almost exclusively in Ruby/Rails, PHP/CodeIgniter, SQL, and JavaScript. I've slowly gained proficiency with Git. Roughly half the time I am architecting/coding, and half the time I am pounding out HTML/CSS for static brochureware sites. I'd like to make more more money while doing more challenging/interesting work, but I don't know where to start. I have an excellent academic record (math major with many CS credits, 3.9+ GPA), GRE scores, and recommendations, so I am confident that I could be admitted to a great CS master's program. On the other hand, there is the tuition and opportunity cost to consider. I feel like there are a number of practical languages/tools/skills worth knowing that I could teach myself - shell scripting, .NET, Python, Node.js, MongoDB, natural language processing techniques, etc. That said, it's one thing to read about a subject and another thing to have experience with it, which structured coursework provides. So, on to the concrete questions: What programming skills/knowledge should I develop to increase my earning potential and make me competitive for more interesting jobs? Will a master's degree in CS from a top school help me develop the above skills/knowledge, and if so, is it preferable to self-study (possibly for other reasons, e.g., the degree's value as a credential)?

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  • Unable to remove/hide icons from desktop folder

    - by Kyomu
    I wish to hide some windows icons from my desktop folder1, but cannot. When I click delete, it says they will be deleted from my desktop (which they already are), but they remain visible in the desktop folder, which is where I wish them removed. Is there any way I can remove these? (I always use Win+E which really lets me get to all of these easy enough). Offending icons: Libraries, Homegroup, User folder, Computer, Network, Control Panel, and Recycle Bin. For those who might be wondering why, I find myself in this folder a bit to often (including when uploading a file), and find these nothing but clutter, especially as these always default to the top. Thanks for your help! 1 By desktop folder, I mean the folder you would see by going to "My Computer" and clicking "Desktop" on the top left under Favorites. Note: Changing my "Desktop Icon Settings" under "Personalize" does not affect the desktop folder, but rather just the desktop view.

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  • performance monitoring

    - by Sunny
    I want to monitor CPU usage, disk read/write usage for a particular process, say ./myprocess. To monitor CPU top command seems to be a nice option and for read and write iotop seems to be a handy one. For example to monitor read/write for every second i use the command iotop -tbod1 | grep "myprocess". My difficulty is I just want only three variables to store, namely read/sec, write/sec, cpu usage/sec. Could you help me with a script that combines the outputs the above said three variables from top and iotop to be stored into a log file? Thanks!

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  • 2d game view camera zoom, rotation & offset using 'Filter' / 'Shader' processing?

    - by Arthur Wulf White
    I wish to add the ability to zoom-in, zoom-out, rotate and move the view in a top-down view over a collection of points and lines in a large 2d map. I split the map into a grid so I only need to render the points that are 'near' the camera. My question is, how do I render a point A(Xp,Yp) assuming the following details: Offset of the camera pov from the origin of the map is: Xc, Yc Meaning the camera center is positioned on top of that point. If there's a point in Xc, Yc it is positioned in the center of the screen. The rotation angle is: alpha The scale is: S Read my answer first. I am thinking there is more optimized solution, thanks. My question is how to include the following improvement: I read in the AS3 Bible book that: In regards to ShaderInput, You can use these methods to coerce Pixel Bender to crunch huge sets of data masquerading as images, without doing too much work on the ActionScript side to make them look like images. Meaning if I am performing the same linear function on a lot of items, I can do it all at once if I use Shaders correctly and save processing time. Does anyone know how that is accomplished? Here is a sample of what I mean: http://wonderfl.net/c/eFp0/

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  • A Brand-new Automated Testing Tool is the Result of Telerik and ArtOfTest Merger

    Im sure youve already heard the great news about Telerik expansion and the new Telerik Automated Testing Tools division. I am excited to share what we worked on and produced for the last couple of months. New Release The latest Telerik release that went live this week added a completely new tool to Teleriks automated testing product line. The new QA Edition is tailored for QA Professionals. The QA Edition is a standalone tool that allows QAs to freely create, execute and maintain their tests without having to install Visual Studio. If you are a developer and you want something much faster and lightweight than VS, then the Standalone tool is worth trying. New IDE The QA Edition is a WPF application with interface built on top of the latest and greatest RadControls for WPF. This allowed us to configure and build intuitive and easy-to-use UI. Additionally, the rich ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Merging similar graphs based solely on the graph structure?

    - by Buttons840
    I am looking for (or attempting to design) a technique for matching nodes from very similar graphs based on the structure of the graph*. In the examples below, the top graph has 5 nodes, and the bottom graph has 6 nodes. I would like to match the nodes from the top graph to the nodes in the bottom graph, such that the "0" nodes match, and the "1" nodes match, etc. This seems logically possible, because I can do it in my head for these simple examples. Now I just need to express my intuition in code. Are there any established algorithms or patterns I might consider? (* When I say based on the structure of the graph, I mean the solution shouldn't depend on the node labels; the numeric labels on the nodes are only for demonstration.) I'm also interested in the performance of any potential solutions. How well will they scale? Could I merge graphs with millions of nodes? In more complex cases, I recognize that the best solution may be subject to interpretation. Still, I'm hoping for a "good" way to merge complex graphs. (These are directed graphs; the thicker portion of an edge represents the head.)

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  • Higher Performance With Spritesheets Than With Rotating Using C# and XNA 4.0?

    - by Manuel Maier
    I would like to know what the performance difference is between using multiple sprites in one file (sprite sheets) to draw a game-character being able to face in 4 directions and using one sprite per file but rotating that character to my needs. I am aware that the sprite sheet method restricts the character to only be able to look into predefined directions, whereas the rotation method would give the character the freedom of "looking everywhere". Here's an example of what I am doing: Single Sprite Method Assuming I have a 64x64 texture that points north. So I do the following if I wanted it to point east: spriteBatch.Draw( _sampleTexture, new Rectangle(200, 100, 64, 64), null, Color.White, (float)(Math.PI / 2), Vector2.Zero, SpriteEffects.None, 0); Multiple Sprite Method Now I got a sprite sheet (128x128) where the top-left 64x64 section contains a sprite pointing north, top-right 64x64 section points east, and so forth. And to make it point east, i do the following: spriteBatch.Draw( _sampleSpritesheet, new Rectangle(400, 100, 64, 64), new Rectangle(64, 0, 64, 64), Color.White); So which of these methods is using less CPU-time and what are the pro's and con's? Is .NET/XNA optimizing this in any way (e.g. it notices that the same call was done last frame and then just uses an already rendered/rotated image thats still in memory)?

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  • Load on Ubuntu 8.04 LTS high

    - by Paddington
    My Ubuntu 8.04 LTS server periodically has a high load avg spike(once every 2 days) resulting in Apache timing out and virtualy everything even SSH to the server is not possible. When I am on the console and run TOP is see that The load avg increases from less than 1 to above 60 in 15 mins. How can I isolate the cause? top - 09:21:51 up 37 days, 20:18, 6 users, load average: 5.41, 5.53, 5.36 Tasks: 160 total, 2 running, 156 sleeping, 0 stopped, 2 zombie Cpu(s): 65.0%us, 8.8%sy, 0.0%ni, 1.0%id,24.6%wa, 0.3%hi, 0.3%si, 0.0%st Mem: 3989468k total, 3444984k used, 544484k free, 360460k buffers Swap: 11687248k total, 178168k used, 11509080k free, 881772k cached

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  • centos 5.6, virtual on Vsphere

    - by Glasnhost
    suddenly my virtual centos server (5.6 on VMWare-VSphere) is not working... It started with the url not responding, nor the ip. (NO HTTP response, no ping). When I entered on the server via ssh to start troubleshooting I noticed that most of commands don't work anymore: top- machine hangs (it's not slow anyway) ps - machine hangs (funny enough apache server and web app are running and sending me emails) on some directory ls -l - machine hangs after first file, if ls l.txt the file show only the first file "more" command, also hangs on some file. So there are very little things I can try. I recovered my virtual machine from yesterday and before yesterday, and they show the same behaviour, it hangs on commands (but yesterday they were working). There is no firewall on the machine, there is on the host though. I can connect with ftp but I can't download files nor list directory apart the user top directory... Working hard right now, any idea appreciated

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  • Ubuntu 12.04 Full Screen without Unity Hub

    - by Xatolos
    I couldn't find an answer for this, so I thought I would try here. My problem is, I have some games on Wine that play in full screen mode but I can't really get them in full screen mode. When they start up, they end up with the GUI's "HUD" overlapping the game which is really annoying and well kills the option to play the game. This has also happened in a few of my Linux programs as well. While I wrote its a problem with Unity, it really isn't limited to this though. I've done full screen mode on Unity and had the Unity side bar and top menu overlap, I've used Gnome and had the same issue happen, Gnome menu is in the top, Cinnamon had the same issue. Sometimes if I Alt-Tab out of it and back into the program it MIGHT remove the HUD but that doesn't always work, and lets face it, full screen mode that is killed by the GUI just isn't something that can really be ignored. Any suggestions or help would be highly welcomed. My laptop http://www.cnet.com/laptops/asus-g53jw-a1-15/4507-3121_7-34210244.html edit Seems so far to be an issue with Unity and Gnome being in 3D mode, and possibly an issue with my NVidia card and XServe (I think that was it...). Going to Unity/Gnome 2d modes seem to help with this for the moment...

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  • How do I disable Windows Search Indexing Service while on battery on Windows 7?

    - by Slaggg
    Since upgrading from Windows XP to Windows 7, I've found laptop battery life is reduced. One issue is that the Windows Search Indexing Service is constantly running, even when on battery power. Using Resource Monitor shows it is often the top consumer of CPU time and top producer of disk activity. I imagine this is one of the primary reasons the battery is getting drained faster. I cannot find any options to tell Windows Search Indexing Service to not index while on battery power. The only solution seems to be to stop the service, and also disable the service (if you just stop it, it will restart itself after a while). Doing this gives me considerably more battery life, but it's a pain because I have to re-enable the service when plugged in again. Is there a better solution?

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  • Win 7: How can I resize a window to make it much bigger than my screen?

    - by RexE
    I have a window that I'd like to make much bigger than my physical screen (explanation of why below). I hit Alt+Space, M, and then press the Up arrow to move the title bar above the physical top of my screen. However, when I press Enter to set it, the title bar snaps back to the top of my screen. How can I prevent this from happening? Background: I want to get a hi-res image of a neighborhood map so that it can be printed to a poster. Google Earth has a "Save as JPG" feature, which will save the map in the window to a file. The bigger the window, the bigger the JPG; so, I'm trying to make the window as big as I can. Alternate suggestions welcome.

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  • Screen tail -f window closes immediately

    - by t.heintz
    I have this in my ~/.screenrc file: startup_message off screen -t top 0 top screen -t log 2 tail -f /path/to/application/log/* screen -t action 1 #caption always "%?%F%{.R.}%?%3n %t%? [%h]%?" hardstatus alwayslastline "%-Lw%{= BW}%50>%n%f* %t%{-}%+Lw%<" When I start screen, it opens all three windows, but as soon as I try to switch to window 2, it closes immediately. I would assume there is a problem with the shell and it exits instantly, but I can't find anything wrong with it. I have tried using quotation marks around the path and the entire command, which only leads to "file not found" errors. The command works just fine when I enter it directly into a shell. The screen version is: Screen version 4.00.02 (FAU) 5-Dec-03 Help?

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  • Graphing per-user CPU usage on a Linux machine

    - by mart1n
    I want to graph (graphical output would be great, i.e. a .png file) the following situation: I have users A, B, and C. I limit their resources so that when all users run a CPU intensive task at the same time, those processes will use 25%, 25%, and 50% of CPU. I know I can get the real-time stats using top but have no idea what to do with them. I've searched through the huge top man page but haven't found much on the subject of outputting data that can be graphed. Ideally, the graph would show a span of maybe 30 seconds. Any ideas how to achieve this?

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  • Kill child process when the parent exits

    - by kolypto
    I'm preparing a script for Docker, which allows only one top-level process, which should receive the signals so we can stop it. Therefore, I'm having a script like this: one application writes to syslog (bash script in this sample), and the other one just prints it. #! /usr/bin/env bash set -eu tail -f /var/log/syslog & exec bash -c 'while true ; do logger aaaaaaaaaaaaaaaaaaa ; sleep 1 ; done' Almost solved: when the top-level process bash gets SIGTERM -- it exists, but tail -f continues to run. How do I instruct tail -f to exit when the parent process exits? E.g. it should also get the signal. Note: Can't use bash traps since exec on the last line replaces the process completely.

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  • Mysql process goes over 100% of CPU usage

    - by Temnovit
    Hello! I'm experiencing some problems with my LAMP server. Recently, everything became very slow, even though visitor count on my websites didn't change to much. When I run top command, it sais that mysql process has taken over 150-200% of CPU. How's that possible, I always thought that 100% is a maximum? I'm running Ubuntu 9.04 server edition with 1,5 GB RAM my.cnf settings: key_buffer = 64M max_allowed_packet = 16M thread_stack = 192K thread_cache_size = 8 myisam-recover = BACKUP max_connections = 200 table_cache = 512 table_definition_cache = 512 thread_concurrency = 2 read_buffer_size = 1M sort_buffer_size = 4M join_buffer_size = 1M query_cache_limit = 1M # the maximum size of individual query results query_cache_size = 128M Here is the output of MySQLTuner: The top command: What could be the cause of this problem? Can I make changes to my my.cnf to prevent server from hanging?

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  • Screen refresh/display problem in Xubuntu 14.04

    - by user286328
    I have just installed Xubuntu 14.04 as a dual boot on a desk top (Pentium R 4 CPU, 2.66 GHZ, 2G RAM) running XP home edition. In some situations when in Xubuntu I am having what seem to be screen refresh problems. When I open File Manager or Settings Manager the text names of various apps display but most of the icons do not. Moving the mouse over an app name generally causes the icon to appear, but it often vanishes once the mouse pointer is moved. This issue occurs irrespective of the view setting. Icons appear fine in the menu that comes up when I right click in the desktop, and in the menu that comes up when I click the mouse icon at top left. What I suspect is a related issue. In Abiword text sometimes fades, disappears or does not display immediately when I type, or text of the whole document fades. It then comes back or darkens if I left click a few times on the text. If I scroll through a document the text often fades and may remain faded until I left click a few times.

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