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  • Begginer help: where to begin

    - by shad
    I want to learn how to program. A main stream programming languages like Java, C++/C# is my primary target. Current, i am a high school student and planning to take programming, Digital electronics courses next semester. My biggest problem is that I do not know where to start and I have no one to consult with. Should I take a course at my local community college this summer? and get some books or try learning from some internet websites? What would be the best option a book or website?

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  • How can I lower my C# learning curve? [closed]

    - by MSU
    I have been learning programming, mostly C# and .net stuff. And I have target to become a fulltime .NET developer. But I am feeling that learning Graph is very slow, I have been learning C# programming, doing some coding everyday, but how I can learn very fast and increase my skills rapidly? I know there should be a balance of coding and reading, as without reading I can't code and without coding I can't increase my skills. SO, I am requesting here suggesting from experts on how I bring more pace to my learning curve? I intend to give 4-6 hours daily for this and on weekends 10+ hours.

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  • Is OOP becoming easier or harder?

    - by tunmise fasipe
    When the concepts of Object Oriented Programming were introduced to programmers years back it looks interesting and programming was cleaner. OOP was like this Stock stock = new Stock(); stock.addItem(item); stock.removeItem(item); That was easier to understand with self-descriptive name. But now OOP, with pattern like Data Transfer Objects (or Value Objects), Repository, Dependency Injection etc, has become more complex. To achieve the above you may have to create several classes (e.g. abstract, factory, DAO etc) and Implement several interfaces Note: I am not against best practices that makes Collaboration, Testing and Integration easier

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  • Non-mathematical Project Euler (or similar)?

    - by Juha Untinen
    I checked the post (Where can I find programming puzzles and challenges?) where there's a lot of programming challenges and such, but after checking several of them, they all seem to be about algorithms and mathematics. Is there a similar site for purely logic/functionality-based challenges? For example: - Retrieve data using a web service - Generate output X from a CSV file - Protect this code against SQL injection - Make this code more secure - What is wrong with this code (where the error is in logic, not syntax) - Make this loop more efficient Does a challenge site like that exist? Especially one that provides hints and/or correct solutions. That would be a very helpful learning site.

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  • Is Java a good choice for cross-platform games?

    - by CommunistPancake
    I'm looking to create a game in Java and would like it to work on Windows, Linux, and Mac. I'm pretty sure C# is a bad choice for this, and I don't have enough experience in C or C++. I want to stay away from Flash. Therefore, Is Java a good choice for me? Mostly, I use C#, and think that Java is similar, so I assume it won't be that hard to learn. But is it fast enough? Is there a language more suited for my needs than Java?

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  • Does language endorsement by different platforms (Android, iOS) hurt app development?

    - by MSe
    Developing iOS or OSX based applications typically requires knowledge of Objective C, since XCode is highly tailored to this language. Android, on the other hand, has chosen Java as it's preferred language for app development. Now, I know other programming languages can be used to develop applications on either platform, but lets be honest, it's a lot easier (and encouraged) to develop apps using these "native languages." As a new app developer, it seems like it would be much easier if there was a common language and development environment for developing applications on all the major platforms. This thought is probably too idealistic for a programming discussion, and I wouldn't be surprised if the SE vultures flew in to close this topic. But, here's my question. Do you think that language endorsement creates unreasonable barriers to entry for new programmers, or do you think it's beneficial in some way (if so, why) for these platforms to use completely different development environments and languages for app development?

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  • Language-independent sources on 2D collision detection [on hold]

    - by Phazyck
    While making a Pong clone with a friend, we had to implement some 2D collision detection. For research purposes, my friend dug up a book called "AdvancED Game Design with Flash" by Rex Van Der Spuy. This book was clearly targeted at implementing 2D collision detection in ActionScript, and I also have some problems with how the concepts are presented, e.g. presenting one method as better than another, without explaining that decision. Can anyone recommend some good material on 2D collision detection? I'd prefer it if it kept the implementation details as language-independent as possible, e.g. by implementing the concepts in pseudo-code. Language-specific materials are not completely unwelcome though, though I'd prefer those to be in either Java, C#, F# or Python or similar languages, as those are the ones I'm most familiar with. :-) Lastly, is there perhaps widely known and used book on collision detection that most people should know about, like a 'the book on 2D collision detection'?

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  • At what point does a good programmer know he is skilled programmer? [closed]

    - by Eritrea
    Possible Duplicate: How Can I Know Whether I Am a Good Programmer? I am just guessing, there is no end to programming, there is always someone who know what you do not know, once you learn it all something evolves out of somewhere, and you have to learn that one. It is a perpetually process eventually. But, at what point can you consider yourself, you are worth much in the programming world? By the amount of your reputation on Stackechange or if you create your own software...? When can you even know?

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  • what would be a good way to implement/render a 2d tiled map for a browser game?

    - by jj_
    I've made this little rpg ruby game I did while learning and now I'd like to make it into a browser game. I've already set up Sinatra framework to serve it, so what I am looking for, before everything else, is a way to represent the game map in browser (location attributes are stored in db). A new map is randomly generated by code for each new game at each game start. For now forget db, and let's say a map (say 100x100 "squares") is stored as a tridimensional array. (x,y, ...) Last "dimension" of array stores who & what is at that map cell: a player, a building, whatever. So all I have to do is render those "squares" or array cells to a 2d tiled map in the browser. The map does not need to refresh or be dynamically fetched as you scroll it, (at least at this stage of development) but, a technology which would allow me to do so in future would be a good reason for choosing it. Things that I thought of: html tables, html5 canvas, some js framework which is designed exactly with this purpose (which I do not know of = please advice). Yes I know about gamequery-js framework, but I've never used it, and I don't know if it's going to slow down everything down to inusability as I'm adding new features (scrolling, ajax). I really don't know of any other alternatives.. maybe there are lighter approaches? Easier or more minimalistic ways ? More targeted js framework which is the right tool for the job? Maybe just some html canvas code, or even simple image maps, or images with absolute positioning will be enough? The thing is I'd like to start simple, and then gradually make it better, so, as I said before, I'd prefer something that will give me room for improvement or is headed toward new web tendencies but which will also give me a bit of gratification in the beginning :) So.. advices are needed! And appreciated! :) Thanks p.s. Flash is excluded because I don't like it.

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  • Beginner help: where to begin [closed]

    - by shad
    I want to learn how to program. A main stream programming language such as Java, C++/C# is my primary target. Currently, I am a high school student planning to take programming, Digital electronics courses next semester. My biggest problem is that I do not know where to start and I have no one to consult with. Should I take a course at my local community college this summer? Get some books or try learning from some internet websites? What would be the best option a book or website? note that this is no longer my words, but rather ChrisF's because he decided to reword the question a bit (bad) and spaced it out better (good).

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  • Algorithm for Learning development

    - by user9057
    Hi all, This is a fairly general question. I know a bit of Perl and Python and I am looking to learn programming in more depth so that once I get the hang of it I can start developing applications and then websites. I would like to know of an algorithm (sequence of steps :)) that could describe my approach towards learning programming in general. I have posted small questions on Perl/Python and I have recieved great help from everyone. Note:- I am not in a hurry to learn. I know it takes time and that's fine. Please give any suggestions you think are valid. Also, please don't push me to learn Lisp, Haskell etc - I am a beginner.

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  • What makes a language (or feature) "hackerish"?

    - by iCanLearn
    I was reading the comments and answers to this question, and among them I found this: "And Java never was cool, simply because it threw the hacking part out of programming" and this: "And javascript is very hackerish language so after developing your frontend you feel very constraint when you return to java." What's the "hacking part" in programming, and what makes a language "hackerish"? What are some good examples of languages and features in languages that you would call "hackerish"? (Someone might say that I shouldn't be confused by the word "hackerish", that's it's not really a "proper" English word or something like that, but that's besides the point)

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  • What is the relationship between OpenGL, GLX, DRI, and Mesa3D?

    - by user65308
    I am starting out doing some low-level 3D programming in Linux. I have a lot of experience using the higher level graphics API OpenInventor. I know it is not strictly necessary to be aware of how all these things fit together but I'm just curious. I know OpenGL is just a standard for graphics applications. Mesa3D seems to be an open source implementation of this standard. So where do GLX and DRI fit? Digging around on Wikipedia and all these websites, I've yet to find an explanation of exactly how it all goes together. Where does hardware acceleration happen? What do proprietary drivers have to do with this? Thanks!

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  • Prefer examples over Documentation. Is it a behavioral problem?

    - by user1324816
    Whenever I come across a new api or programming language or even simple Linux MAN pages, I always (ever since I remember) avoided then and instead lazily relied on examples for gaining understanding of new concepts. Subconsciously, I avoid documentation/api whenever it is not straight forward or cryptic or just plain boring. It's been years since I began programming and now I feel like I need to mend my ways as I now realize that I'm causing more damage by refraining from reading cryptic/difficult documentation as it is still a million times better than examples as the official documentation has more coverage than any example out there. So even after realizing that examples should be treated as "added" value instead of the "primary" source for learning. How do I break this bad habit as a programmer or am I over thinking? Any wisdom from fellow programmers is appreciated.

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  • What is a good programming language for beginners? [closed]

    - by user122401
    Possible Duplicates: Best ways to teach a beginner to program? What is the easiest language to start with? What is a good programming language for beginners? I am 15 and had learned C++ before never got into it though? But is this like learning a new language? like having to do it over and over and every day having new stuff to learn ?

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  • What was "The Next Big Thing" when you were just starting out in programming?

    - by Andrew
    I'm at the beginning of my career and there are lots of things which are being touted as "The Next Big Thing". For example: Dependency Injection (Spring, etc) MVC (Struts, ASP.NET MVC) ORMs (Linq To SQL, Hibernate) Agile Software Development These things have probably been around for some time, but I've only just started out. And don't get me wrong, I think these things are great! So, what was "The Next Big Thing" when you were starting out? When was it? Were people sceptical of it at first? Why? Did you think it would catch on? Did it pan out and become widely accepted/used? If not, why not? EDIT It's been nearly a week since I first posted this question and I can safely say that I did not expect such explosive interest. I asked the question so that I could gain a perspective of what kinds of innovations in programming people thought were most important when they were starting out. At the time of writing this I have read ~95% of all answers. To answer a few questions, the "Next Big Things" I listed are ones that I am currently really excited about and that I had not really been exposed to until I started working. I'm hoping to implement some or all of these in the near future at my current workplace. To many people they are probably old news. In regards to the "is this a real question" debate, I can see that obviously hasn't been settled yet. I feel bad whenever I read a comment saying that these kinds of questions take away from the real meaning of SO. I'm not wholly convinced that it doesn't. On the other hand, I have seen a lot of comments saying what a great question it is. Anyway, I have chosen "The Internet!" as my answer to this question. I don't think (in my very humble opinion, and, it seems many SOers opinions) that many things related to programming can compare. Nowadays every business and their dog has a website which can do anything from simply supplying information to purchasing goods halfway around the world to updating your blog. And of course, all these businesses need people like us. Thanks to everyone for all the great answers!

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