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  • mysql image disable print download

    - by Vish
    Hi, We use a Flex AIR client and a WAMP server. Tiff images are stored in MySQL. Currently, I can download the image from AIR client and it prompts for a download dialog. Things are fine till this point. We got a new requirement. Requirement is that only some users can print the image which gets downloaded. For other users, they should not be able to print the tiff image. Wondering how to accomplish this. One idea, not sure if its efficient, is to convert the image requested to pdf at the server side, disable print option there(hope there are API's available) and send back the pdf. Please let me know btter ideas. Also, is there a way to prevent file download dialog from popping up everytime the file is requested for download? Can we just get the file stream to the client and manipulate it to open with a particular viewer or write it to pdf... Please help.

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  • RetinaJS and LESS : Background image doesn't show on iOS

    - by jidma
    I am trying to make a background image into a retina image using LESS CSS and RetinaJs: in my index.html file : <html> <head> <meta http-equiv="content-type" content="text/html; charset=UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=0, minimum-scale=1.0, maximum-scale=1.0"> <meta name="apple-mobile-web-app-capable" content="yes"> <meta name="apple-mobile-web-app-status-bar-style" content="black"> [...] <link type="text/css" rel="stylesheet/less" href="resources/css/retina.less"> <script type="text/javascript" src="resources/js/less-1.3.0.minjs" ></script> [...] </head> <body> [...] <script type="text/javascript" src="resources/js/retina.js"></script> </body> </html> in my retina.less file: .at2x(@path, @w: auto, @h: auto) { background-image: url("@{path}"); @at2x_path: ~`"@{path}".split('.').slice(0, "@{path}".split('.').length - 1).join(".") + "@2x" + "." + "@{path}".split('.')["@{path}".split('.').length - 1]`; @media all and (-webkit-min-device-pixel-ratio : 1.5) { background-image: url("@{at2x_path}"); background-size: @w @h; } } .topMenu { .at2x('../../resources/img/topMenuTitle.png'); } I have both topMenuTitle.png (320px x 40px) and [email protected] (640px x 80px) in the same folder. When test this code: In Firefox i have the normal Background In the XCode iPhone simulator I also have the normal Background In the iPhone device, I don't have any background at all. I'm using GWT if that matters. Any suggestions ? Thanks.

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  • jQuery ajax post of jpg image to .net webservice. Image results corrupted

    - by sosergio
    I have a phonegap jquery app that opens the camera and take a picture. I then POST this picture to a .net webservice, wich I've coded. I can't use phonegap FileTransfer because such isn't supported by Bada os, wich is a requirement. I believe I've successfully loaded the image from phonegap FileSystem API, I've attached it into an .ajax type:post, I've even received it from .net side, but when .net save the image into the server, the image results corrupted. It seems to me that two sides of the communication have different data type. Has anyone experience in this? Any help will be appreciated. This is my code: //PHONEGAP CAMERA ACCESS (summed up) navigator.camera.getPicture(onGetPictureSuccess, onGetPictureFail, { quality: 50, destinationType:Camera.DestinationType.FILE_URI }); window.resolveLocalFileSystemURI(imageURI, onResolveFileSystemURISuccess, onResolveFileSystemURIError); fileEntry.file(gotFileSuccess, gotFileError); new FileReader().readAsDataURL(file); //UPLOAD FILE function onDataReadSuccess(evt) { var image_data = evt.target.result; var filename = unique_id(); var filext = "jpg"; $.ajax({ type : 'POST', url : SERVICE_BASE_URL+"/fotos/"+filename+"?ext="+filext, cache: false, timeout: 100000, processData: false, data: image_data, contentType: 'image/jpeg', success : function(data) { console.log("Data Uploaded with success. Message: "+ data); $.mobile.hidePageLoadingMsg(); $.mobile.changePage("ok.html"); } }); } On my .net Web Service this is the method that gets invoked: public string FotoSave(string filename, string extension, Stream fileContent) { string filePath = HttpContext.Current.Server.MapPath("~/foto_data/") + "\\" + filename; FileStream writeStream = new FileStream(filePath, FileMode.OpenOrCreate, FileAccess.Write); int Length = 256; Byte[] buffer = new Byte[Length]; int bytesRead = readStream.Read(buffer, 0, Length); // write the required bytes while (bytesRead > 0) { writeStream.Write(buffer, 0, bytesRead); bytesRead = readStream.Read(buffer, 0, Length); } readStream.Close(); writeStream.Close(); }

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  • Combining two .png images into one image using .NET

    - by Omega
    I have two (actually many) .png images in my application. Both have transparent areas here and there. I want, in my application, to take both images, combine them, and display the result in a picture box. Later I want to save the result through a button. So far I managed to find the two images and combine them, but it seems the transparency thing won't work. I mean, if you put one image over another, only the top image is visible as the result because, apparently, the image's background is a plain white box. Which is not. Here is a bit of my code: Dim Result As New Bitmap(96, 128) Dim g As Graphics = Graphics.FromImage(Result) Dim Name As String For Each Name In BasesCheckList.CheckedItems Dim Layer As New Bitmap(resourcesPath & "Bases\" & Name) For x = 0 To Layer.Width - 1 For y = 0 To Layer.Height - 1 Result.SetPixel(x, y, Layer.GetPixel(x, y)) Next Next Layer = Nothing Next resourcesPath is the path to my resources folder. Bases is a folder in it. And Name is the image's name. Thank you.

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  • Convert Justified Paragraph To Image

    - by rsrobbins
    I need to convert a paragraph of text into an image. Converting the text into an image is no problem. I have the code to do that. But the text must be shown as a paragraph with each line centered. That is a problem! Currently I can convert the text into a left justified paragraph because there are carriage returns in the text string. I suppose it could be center justified with spaces in the string but it would be hard to calculate the required spaces. There must be an easier way. What I need is some way to format the text into a paragraph and then convert it back into a string, preserving spaces. This needs to be done in VB.NET for an ASP.NET web application. Any ideas? I could get the paragraph justified in Rich Text Format but I don't know if it can be converted back into a string, preserving spaces. Creating a PDF is another possibility. The image created from the text needs to be 300 DPI with a transparent background. I'm using the DrawString method of a Graphics object to create the image.

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  • binding image with 2 values with convertor

    - by prince23
    hi, is it possiable to set 2 data field for an image control whiling binding **<Image Source="{Binding ItemID, Converter={StaticResource IDToImageConverter}}" Height="50" />** now here i need to add one more value Price now. need to send even price as an paramter for IDToImageConverter function how can i do it? now i need to check first price value there are 3 condition i neeed to check in my IDToImageConverter function if( price> 5o) { // then get the ItemID based on the value bind image here if(ItemID >20) { // bind image1 } if(ItemID >50) { // bind image2 } } if( price> 100) { // as above codition we do here } now how can i add these above functionality in IDToImageConverter ? any idea how i can solve it <Image Source="{Binding ItemID, Converter={StaticResource IDToImageConverter}}" Height="50" /> </DataTemplate> </data:DataGridTemplateColumn.CellTemplate> </data:DataGridTemplateColumn> </data:DataGrid.Columns> </data:DataGrid> public class IDToImageConverter : IValueConverter { public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { Uri uri = new Uri("~/Images/" + value.ToString()+ ".jpg", UriKind.Relative); return new BitmapImage(uri); } thanks in advance. for anyhelp you provide prince

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  • form submit button moves cutting image

    - by flavour404
    Hi I have a submit button and am styling it using the following css: .subm { background-color:Transparent; background-image:url(Images/Button_Send.png); background-repeat:no-repeat; width:82px; height:30px; display:block; border:none; outline:none; overflow:visible;} .subm:hover { background-color:Transparent; background-image:url(Images/Button_Send_Over.png); background-repeat:no-repeat; width:82px; height:30px; display:block; border:none; outline:none; overflow:visible; } Here is the html: <input type="submit" class="subm" value="" /> Nothing surprising. However, what annoys me is that when the submit button is clicked in IE it moves the image up a couple of pixels cutting them off which makes it look, hmm, good word, 'naff.' How can I compensate or stop this? I have tried expanding the image and leaving a couple of blank pixels at the top but it still does the same thing! Thanks R.

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  • Flex 3 - Remove image flickering

    - by BS_C3
    Hello Community! I have an application with different components that are accessible through a viewstack in the main application. The main application looks like that: <Application> <Viewstack> <myComponent1/> <myComponent2/> <myComponent3/> . . . </Viewstack> </Application> In myComponent1, I have a horizontalList where the user can select a product. In myComponent2, I have 2 containers inside the component. A left container with a larger image of the product selected in myComponent1 and a right container with all characteristics of the product. Both containers have an embed background image. When I select a product in myComponent1, the application displays myComponent2. When the component is displayed, I first see the page without the large image of the product, then both containers flickers and the product image is displayed. How could I avoid this flickering? It's really annoying _< Thanks in advance for your help =) Regards. BS_C3

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  • Actionscript: How Can I Know When The Source Property Of An Image Is Completely Updated

    - by Joshua
    var I:Image=new Image(); I.source='C:\\Abc.png'; var H:int=I.height; H is always Zero! I am presuming this is because the image hasn't finished reading the png file off the disk yet. What event can I monitor to know when it's width and height will have the right values? The 'Complete' event only seems to work for DOWNLOADED images. The 'Render' event happens EVERY FRAME. The (undocumented?) 'sourceChanged', happens as soon as source changes, and has the same problem! What event do I watch that will let me know when the image's width and height properties will have valid values? Or is there some Synchronous version of I.source='xxx.png', that I don't know about? P.S. Yes, I know I shouldn't use "C:\" in an Air Program. This was just for illustrative purposes, so that you won't suggest I use "Complete", which never even seems to fire when the file indicated by source is local.

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  • Is it possible to run JavaScript and also edit image maps using Design View in Dreamweaver?

    - by Mike Eng
    I'm using Dreamweaver CS5.5 for an HTML prototype that is built with image-mapped screenshots. I am using JavaScript to dynamically include the appropriate main image, and the navigation is done with image maps. Is it possible to have the Dreamweaver "Design View" run JavaScript initially (which will set the main image) and also allow me to edit the image maps in place (so I can see them placed over the correct main image)? I found some references to the "Live View" feature, which runs JavaScript successfully, but I cannot see or edit image maps in "Live View".

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  • jquery select this parent from inside image.

    - by michael
    I have the following code, i'm trying to make a loader appear then the image fade in once it is loaded. I want to make the function reusable so i can just add an image to a div with the loader id and it will work. I cant figure out how to select the parent loader div from inside the image. the commented line works fine but, i think that will select all divs. i just want to select the parent loader div. can anyone help, thanks. <div id="loader" class="loading"> <img src="http://www.inhousedesign.co.nz/images10/caravan_01.jpg" style="display: none;"/> </div> $("#loader").each(function(){ var source = $(this).find("img").attr('src'); var img = new Image(); $(img).load(function(){ $(this).hide(); //$("#loader").removeClass('loading').append(this); $(this).parents("div:first").removeClass('loading').append(this); $(this).fadeIn(800); }).attr('src', source); });

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  • Iphone: XML image problem

    - by avanadra
    Hi! I have a question about parsing XML and putting it into a table. I parsed the following elements from a RSS feed : title, dc:creator and enclosure url (= an image). The parsing is working, i can see everything showing up in the console. But when i try to load everything into the tablecell, everything shows up except for the image. So i figured that the problem must be in the CellForRowatIndexPath method in the RootViewController.m ( or in the TableCell.m) What am i doing wrong? Please help! Ive been struggling for days with this and just cant seem to figure it out! Heres the CellForRowatIndexPath: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; WerkTableCell *cell = (WerkTableCell *) [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { [[NSBundle mainBundle] loadNibNamed:@"WerkCell" owner:self options:nil]; cell =self.werkCell; } // Configure the cell. NSMutableArray *cont= [xmlcont items];// is niet in tablevb v. PS ItemData *current =[cont objectAtIndex:indexPath.row]; cell.titelLabel.text = [current titel]; cell.makerLabel.text = [current maker]; cell.thumbImage.image = [UIImage imageNamed:[current image]]; return cell; }

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  • Asp.net MVC - Model binding image button

    - by big dave
    I've got a very complex form and i'm using the MVC model binding to capture all the information I've got it set up to capture all the different submissions that can happen as there are about 10 different submit buttons on the form, and there are also 2 image buttons I tried to get a bit clever (or so i thought) with capturing the image button submissions, and have created a child class so that i can capture the x value that's returned public class ImageButtonViewData { public int x { get; set; } public string Value { get; set; } } The parent class looks something like this public class ViewDataObject { public ImageButtonViewData ImageButton { get; set; } public ViewDataObject(){ this.ImageButton = new ImageButton(); } } The html for the image button then looks like <input type="image" id="ViewDataObject_ImageButton" name="ViewDataObject.ImageButton" /> This works fine in all browsers except for Chrome. When i debug it in chrome, the Request.Form object contains the values that i would expect, but after the model binding has occurred, the ImageButton property on the ViewDataObject has been set to null The only difference that i can see between the submission values is that Chrome passes the x as lower case (ViewDataObject.ImageButton.x) and IE passes it as upper case (ViewDataObject.ImageButton.X) but i didn't think that model binding took any notice of casing on property names Does anyone have any ideas ?

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  • Issues with simple jQuery image gallery with Colorbox plugin

    - by Chris
    I'm putting together an image gallery for an ecommerce site and wanting to use colorbox to launch larger images. My problem is that image launched in colorbox stays as the first one launched and should reflect the image shown as img#bigpic - the link to the image does appear to be updating correctly. Here's the jQuery I have: $(document).ready(function(){ $("#largeimage").colorbox(); imageSwapper(".thumbnails a"); function imageSwapper(link) { $(link).click(function(){ $("#bigpic").attr("src", this.href); $("#largeimage").attr("href", this.rel); return false; }); }; $("#largeimage").bind('mouseenter mouseleave', function(event) { $("#largeimage span").toggleClass('showspan'); }); }); ...and the HTML <a href="_images/products/large/bpn0001_1.jpg" id="largeimage"><span></span><img src="_images/products/bpn0001_1.jpg" id="bigpic" /></a> <div class="thumbnails"> <ul> <li><a href="_images/products/bpn0001_1.jpg" rel="_images/products/large/bpn0001_1.jpg"><img src="_images/products/mini/bpn0001_1.jpg" /></a></li> <li><a href="_images/products/bpn0001_2.jpg" rel="_images/products/large/bpn0001_2.jpg"><img src="_images/products/mini/bpn0001_2.jpg" /></a></li> <li><a href="_images/products/bpn0001_3.jpg" rel="_images/products/large/bpn0001_3.jpg"><img src="_images/products/mini/bpn0001_3.jpg" /></a></li> </ul> </div> Any help would be much appreciated!

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  • FBML wallpost by clicking on image or button

    - by psaha
    Hello, I'm creating one facebook application with FBML. What I want is: I have several images like, <fb:tag name="img"> <fb:tag-attribute name="src">http://My_Img_Url_1.jpg</fb:tag-attribute> </fb:tag> <fb:tag name="img"> <fb:tag-attribute name="src">http://My_Img_Url_2.jpg</fb:tag-attribute> </fb:tag> While I click on the image it should open one popup "post to wall" or "Post to your Friend's wall" with the corresponding image My_Img_Url_n.jpg. I can use FBML share button like: METHOD-1 <fb:share-button class="meta"> <meta name="title" content="Image_TITLE"/> <meta name="description" content="Image_Descrip"/> <link rel="image_src" href="http://My_Img_Url_1.jpg"/> <link rel="target_url" href="Some_Target_URL"/> </fb:share-button> OR, METHOD-2: I can call fb:ui <script> FB.init({ appId:'111111111111111', cookie:true, status:true, xfbml:true }); FB.ui({ method: 'feed', name: '', link: '', picture: 'http://My_Img_Url_1.jpg' }); </script> Now the questions are: If I click on any image it will call either METHOD-1 or METHOD-2 and it will popup with that image. How can I do that? If I use <fb:multi-friend-input /> for posting to friend's wall, How can I do?

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  • lightbox dynamic image retrieval

    - by GSTAR
    I am constructing a lighbox gallery, currently experimenting with FancyBox (http://fancybox.net) and ColorBox (http://colorpowered.com/colorbox). By default you have to include a link to the large version of the image so that the Lightbox can display it. However, I am wanting to have the image link URLs pointing to a script rather than directly to the image file. So for example, instead of: <a href="mysite/images/myimage.jpg"> I want to do: <a href="mysite/photos/view/abc123"> The above URL points to a function: public function actionPhotos($view) { $photo=Photo::model()->find('name=:name', array(':name'=>$view)); if(!empty($photo)) { $user=$photo->user; $this->renderPartial('_photo', array('user'=>$user, 'photo'=>$photo, true)); } } At some point in the future the function will also update the view count of the image. Now this approach is working to an extent - most images load up but some do not load up (the lightbox gets displayed in a malformed state). I think the reason for this is because it is not processing the function quick enough. For example when I click the "next" button it needs to go to the URL, process the function and retreive/output the response. Does anybody know how I can get this working properly?

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  • (closed) nodejs responding an image (via pipe and response.end()) leads into strange behaviour

    - by johannesboyne
    What the Problem was: I had 2 different writeStreams! If WriteStram#1 is closed, the second should be closed too and then it all should be piped... BUT node is asynchronious so while one has been closed, the other one hasn't. Even the stream.end() was called... well you always should wait for the close event! thx guys for your help! I am at my wit's end. I used this code to pipe an image to my clients: req.pipe(fs.createReadStream(__dirname+'/imgen/cached_images/' + link).pipe(res)) it does work but sometimes the image is not transferred completely. But no error is thrown neither on client side (browser) nor on server side (node.js). My second try was var img = fs.readFileSync(__dirname+'/imgen/cached_images/' + link); res.writeHead(200, { 'Content-Type' : 'image/png' }); res.end(img, 'binary'); but it leads to the same strange behaviour... Does anyone got a clue for me? Regards! (abstracted code...) var http = require('http'); http.createServer(function (req, res) { Imgen.generateNew( 'virtualtwins/www_leonardocampus_de/overview/28', 'www.leonardocampus.de', 'overview', '28', null, [], [], function (link) { fs.stat(__dirname+'/imgen/cached_images/' + link, function(err, file_info) { if (err) { console.log('err', err); } console.log('file info', file_info.size); res.writeHead(200, 'image/png'); fs.createReadStream(__dirname+'/imgen/cached_images/' + link).pipe(res); }); } ); }).listen(13337, '127.0.0.1'); Imgen.generateNew just creates a new file, saves it to the disk and gives back the path (link)

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  • Image not rendering in dompdf

    - by Venkat
    I am using codeIgniter and dompdf for my application for generating pdfs. The below code is the code which i am using to display an image. <div class=\"block_head\"> <h2>Image display</h2>"; $image_location = "/images/xxx.png"; $html .="<img src=\"".$image_location."\" width=\"200\" height=\"200\" /> </div>"; I tested and debugged all ways whether i am doing something wrong. Like this first i checked whether the path is wrong. This is path on the server. It's correct. I tested by echoing $html also it's showing perfectly path. When i clicked on that path image is displaying. But when i am trying to render it in pdf it's not displaying. Note: PDF is generating perfectly without image.

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  • how to change the image on click from database

    - by iosdev
    In my application i having multiple image in sq lite database,Since i want to change to the next image on button click,Here my code, -(void)Readthesqlitefile:(NSInteger *)sno { sqlite3 *database;//database object NSString *docpath=[self doccumentspath];//get sqlite path const char *ch=[docpath UTF8String];//string to constant char UTF8string main part to connect DB if (sqlite3_open(ch, &database)==SQLITE_OK) { const char *chstmt="SELECT * FROM animal where rowid= = %d",sno; sqlite3_stmt *sqlstmt;//to execute the above statement if (sqlite3_prepare_v2(database, chstmt, -1, &sqlstmt, NULL)==SQLITE_OK) { while (sqlite3_step(sqlstmt)==SQLITE_ROW) { const char *Bname=(char *)sqlite3_column_text(sqlstmt, 0); //converting const char to nsstring NSString *Bndname=[NSString stringWithFormat:@"%s",Bname]; NSLog(@"Brand Names=%@",Bndname); lb1.text=[NSString stringWithFormat:Bndname]; NSUInteger legnt=sqlite3_column_bytes(sqlstmt, 1); if (legnt>0) { NSData *dt=[NSData dataWithBytes:sqlite3_column_blob(sqlstmt, 1) length:legnt]; clsimg=[UIImage imageWithData:dt];//converting data to image imager.image=clsimg; } else { clsimg=nil; } } } sqlite3_finalize(sqlstmt); } sqlite3_close(database); } Button click function -(IBAction)changenext { int j; for (j=1; j<10; j++) { [self Readthesqlitefile:j]; } } its is not working pls help me to solve it out?

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  • Objective C : UIButton image with NSArray in a random order

    - by Sarah
    Brief Idea about the flow : I have say minimum 1 and maximum 18 records in my database with a text and an image from which I have to fetch images and place any 3 of the same randomly to 3 UIButtons among which one image should match with my question. i.e. 1 is the answer and other 2 are the distractors. For Example : Question is : where is Apple? Now among the bunch of images, I want to place any 3 images on the 3 UIButtons(1 answer i.e. An Apple and 2 distractors) in a random order and on selecting the UIButton it should prompt me if it's a right answer or not. I am implementing below code for placing the UIImages in a random order : -(void) placeImages { NSMutableArray *images = [NSMutableArray arrayWithArray:arrImg]; NSArray *buttons = [NSArray arrayWithObjects:btn1,btn2,btn3, nil]; for (UIButton *btn in buttons) { int randomIndex= random() % images.count; UIImage *img = [images objectAtIndex:randomIndex]; [btn setImage:img forState:UIControlStateNormal]; [images removeObjectAtIndex:randomIndex]; } } But I am stuck at a point that how should I get 1 UIButton image with an answer and other as distractors also that how should i maintain the index of the image from the NSArray? Kindly guide me. Thank you.

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  • CSS: image link, change on hover

    - by AP257
    I have an image that is a link. I want to show a different image when the user hovers over the link. Currently I'm using this code: <a href="http://twitter.com/me" title="Twitter link"> <div id="twitterbird" class="sidebar-poster"></div></a> div.sidebar-poster { margin-bottom: 10px; background-position: center top; background-repeat: no-repeat; width: 160px; } #twitterbird { background-image: url('twitterbird.png'); } #twitterbird:hover { background-image: url('twitterbird_hover.png'); } But I'm having loads of problems: the div isn't picking up the CSS rules (the element just isn't showing the related CSS rules when I view it in Firebug). Perhaps this is because (as I know) this is invalid HTML: you can't put an <a> around a <div>. However, if I switch to <span> then it seems I get bigger problems, because you can't set a height and width on a span reliably. Help! How can I do this better?

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  • Image switch based on if a layer is visible

    - by Zuno
    I have a website that contains multiple pages as layers (not as separate HTML files). I have three images: <img src="image1.png" onclick="showlayer(1);return false;" /> <br /> <img src="image2.png" onclick="showlayer(2);return false;" /> <br /> <img src="image3.png" onclick="showlayer(3);return false;" /> When an image is clicked, it shows the relevant layer and hides the others. I want it to also change the image to image1_active.png / image2_active.png / image3_active.png depending on which layer is visible (not via the onclick event handler). Why not via the onclick event handler?... Layer 1 is set as visible by default in the CSS, so image1 needs to be image1_active.png by default too - since the user has not had to click on anything yet, this is why I need the image switch to detect the layer's visibility/display to change the image. The showlayer script is: function showlayer(n){ for(i=1;i<=3;i++){document.getElementById("layer"+i).style.display="none";document.getElementById("layer"+n).style.display="block"; }} Is it possible to adapt this script for this purpose? thank you

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  • while uploading image I get errors in logcat

    - by al0ne evenings
    I am uploading image and also sending some parameters with it. I am getting errors in my logcat while doing so. Here is my code public class Camera extends Activity { ImageView ivUserImage; Button bUpload; Intent i; int CameraResult = 0; Bitmap bmp; public String globalUID; UserFunctions userFunctions; String photoName; InputStream is; int serverResponseCode = 0; ProgressDialog dialog = null; @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.camera); userFunctions = new UserFunctions(); globalUID = getIntent().getExtras().getString("globalUID"); Toast.makeText(getApplicationContext(), globalUID, Toast.LENGTH_LONG).show(); ivUserImage = (ImageView)findViewById(R.id.ivUserImage); bUpload = (Button)findViewById(R.id.bUpload); openCamera(); } private void openCamera() { i = new Intent(android.provider.MediaStore.ACTION_IMAGE_CAPTURE); startActivityForResult(i, CameraResult); } @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); if(resultCode == RESULT_OK) { //set image taken from camera on ImageView Bundle extras = data.getExtras(); bmp = (Bitmap) extras.get("data"); ivUserImage.setImageBitmap(bmp); //Create new Cursor to obtain the file Path for the large image String[] largeFileProjection = { MediaStore.Images.ImageColumns._ID, MediaStore.Images.ImageColumns.DATA }; String largeFileSort = MediaStore.Images.ImageColumns._ID + " DESC"; //final String photoName = MediaStore.Images.ImageColumns.BUCKET_DISPLAY_NAME; Cursor myCursor = this.managedQuery(MediaStore.Images.Media.EXTERNAL_CONTENT_URI, largeFileProjection, null, null, largeFileSort); try { myCursor.moveToFirst(); //This will actually give you the file path location of the image. final String largeImagePath = myCursor.getString(myCursor.getColumnIndexOrThrow(MediaStore.Images.ImageColumns.DATA)); //final String photoName = myCursor.getString(myCursor.getColumnIndexOrThrow(MediaStore.Images.ImageColumns.BUCKET_DISPLAY_NAME)); //Log.e("URI", largeImagePath); File f = new File("" + largeImagePath); photoName = f.getName(); bUpload.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { dialog = ProgressDialog.show(Camera.this, "", "Uploading file...", true); new Thread(new Runnable() { public void run() { runOnUiThread(new Runnable() { public void run() { //tv.setText("uploading started....."); Toast.makeText(getBaseContext(), "File is uploading...", Toast.LENGTH_LONG).show(); } }); if(imageUpload(globalUID, largeImagePath)) { Toast.makeText(getApplicationContext(), "Image uploaded", Toast.LENGTH_LONG).show(); } else { Toast.makeText(getApplicationContext(), "Error uploading image", Toast.LENGTH_LONG).show(); } //Log.e("Response: ", response); //System.out.println("RES : " + response); } }).start(); } }); } finally { myCursor.close(); } //Uri uriLargeImage = Uri.withAppendedPath(MediaStore.Images.Media.EXTERNAL_CONTENT_URI, String.valueOf(imageId)); //String imageUrl = getRealPathFromURI(uriLargeImage); } } public boolean imageUpload(String uid, String imagepath) { boolean success = false; //Bitmap bitmapOrg = BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher); Bitmap bitmapOrg = BitmapFactory.decodeFile(imagepath); ByteArrayOutputStream bao = new ByteArrayOutputStream(); bitmapOrg.compress(Bitmap.CompressFormat.JPEG, 90, bao); byte [] ba = bao.toByteArray(); String ba1=Base64.encodeToString(ba, 0); ArrayList<NameValuePair> nameValuePairs = new ArrayList<NameValuePair>(); nameValuePairs.add(new BasicNameValuePair("image",ba1)); nameValuePairs.add(new BasicNameValuePair("uid", uid)); try { HttpClient httpclient = new DefaultHttpClient(); HttpPost httppost = new HttpPost("http://www.example.info/androidfileupload/index.php"); httppost.setEntity(new UrlEncodedFormEntity(nameValuePairs)); HttpResponse response = httpclient.execute(httppost); HttpEntity entity = response.getEntity(); if(response != null) { success = true; } is = entity.getContent(); } catch(Exception e) { Log.e("log_tag", "Error in http connection "+e.toString()); } dialog.dismiss(); return success; } Here is my logcat 06-23 11:54:48.555: E/AndroidRuntime(30601): FATAL EXCEPTION: Thread-11 06-23 11:54:48.555: E/AndroidRuntime(30601): java.lang.OutOfMemoryError 06-23 11:54:48.555: E/AndroidRuntime(30601): at java.lang.String.<init>(String.java:513) 06-23 11:54:48.555: E/AndroidRuntime(30601): at java.lang.AbstractStringBuilder.toString(AbstractStringBuilder.java:650) 06-23 11:54:48.555: E/AndroidRuntime(30601): at java.lang.StringBuilder.toString(StringBuilder.java:664) 06-23 11:54:48.555: E/AndroidRuntime(30601): at org.apache.http.client.utils.URLEncodedUtils.format(URLEncodedUtils.java:170) 06-23 11:54:48.555: E/AndroidRuntime(30601): at org.apache.http.client.entity.UrlEncodedFormEntity.<init>(UrlEncodedFormEntity.java:71) 06-23 11:54:48.555: E/AndroidRuntime(30601): at com.zafar.login.Camera.imageUpload(Camera.java:155) 06-23 11:54:48.555: E/AndroidRuntime(30601): at com.zafar.login.Camera$1$1.run(Camera.java:119) 06-23 11:54:48.555: E/AndroidRuntime(30601): at java.lang.Thread.run(Thread.java:1019) 06-23 11:54:53.960: E/WindowManager(30601): Activity com.zafar.login.DashboardActivity has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@405db540 that was originally added here 06-23 11:54:53.960: E/WindowManager(30601): android.view.WindowLeaked: Activity com.zafar.login.DashboardActivity has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@405db540 that was originally added here 06-23 11:54:53.960: E/WindowManager(30601): at android.view.ViewRoot.<init>(ViewRoot.java:266) 06-23 11:54:53.960: E/WindowManager(30601): at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:174) 06-23 11:54:53.960: E/WindowManager(30601): at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:117) 06-23 11:54:53.960: E/WindowManager(30601): at android.view.Window$LocalWindowManager.addView(Window.java:424) 06-23 11:54:53.960: E/WindowManager(30601): at android.app.Dialog.show(Dialog.java:241) 06-23 11:54:53.960: E/WindowManager(30601): at android.app.ProgressDialog.show(ProgressDialog.java:107) 06-23 11:54:53.960: E/WindowManager(30601): at android.app.ProgressDialog.show(ProgressDialog.java:90) 06-23 11:54:53.960: E/WindowManager(30601): at com.zafar.login.Camera$1.onClick(Camera.java:110) 06-23 11:54:53.960: E/WindowManager(30601): at android.view.View.performClick(View.java:2538) 06-23 11:54:53.960: E/WindowManager(30601): at android.view.View$PerformClick.run(View.java:9152) 06-23 11:54:53.960: E/WindowManager(30601): at android.os.Handler.handleCallback(Handler.java:587) 06-23 11:54:53.960: E/WindowManager(30601): at android.os.Handler.dispatchMessage(Handler.java:92) 06-23 11:54:53.960: E/WindowManager(30601): at android.os.Looper.loop(Looper.java:130) 06-23 11:54:53.960: E/WindowManager(30601): at android.app.ActivityThread.main(ActivityThread.java:3691) 06-23 11:54:53.960: E/WindowManager(30601): at java.lang.reflect.Method.invokeNative(Native Method) 06-23 11:54:53.960: E/WindowManager(30601): at java.lang.reflect.Method.invoke(Method.java:507) 06-23 11:54:53.960: E/WindowManager(30601): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:907) 06-23 11:54:53.960: E/WindowManager(30601): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:665) 06-23 11:54:53.960: E/WindowManager(30601): at dalvik.system.NativeStart.main(Native Method) 06-23 11:54:55.190: I/Process(30601): Sending signal. PID: 30601 SIG: 9

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