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  • JSON and WebOS simple example?

    - by user558361
    I have been following this tutorial http://tinyurl.com/327p325 which has been GREAT up until this point where I can't get his code to work. I get the list working with static items but I can't get it to work with the json items. I've tried to simplify it with what I really want it to do to try and debug what is wrong (also if someone could please tell me how to view the Mojo log that would be awesome) In the tutorial he has to use the yahoo service to convert the site into json data, while the site I want to interact with already has json data generated so this is what I have PageAssistant.prototype.setup = function() { this.myListModel = { items : [] }; this.myListAttr = { itemTemplate: "page/itemTemplate", renderLimit: 20, }; this.controller.setupWidget("MyList",this.myListAttr,this.myListModel); this.controller.setupWidget("search_divSpinner", { spinnerSize : "large" }, { spinning: true } ); }; PageAssistant.prototype.activate = function(event) { this.getData(); }; PageAssistant.prototype.getData = function () { // the spinner doesn't show up at all $("search_divScrim").show(); var url = "http://www.website.com/.json"; var request = new Ajax.Request(url, { method: 'get', asynchronous: true, evalJSON: "false", onSuccess: this.parseResult.bind(this), on0: function (ajaxResponse) { // connection failed, typically because the server is overloaded or has gone down since the page loaded Mojo.Log.error("Connection failed"); }, onFailure: function(response) { // Request failed (404, that sort of thing) Mojo.Log.error("Request failed"); }, onException: function(request, ex) { // An exception was thrown Mojo.Log.error("Exception"); }, }); } PageAssistant.prototype.parseResult = function (transport){ var newData = []; var theStuff=transport.responseText; try { var json = theStuff.evalJSON(); } catch(e) { Mojo.Log.error(e); } // this is where I believe I am wrong for (j=0;j < json.data.count;j++) { var thread=json.data.children[j]; newData[j] = { title: thread.data.author }; } this.myListModel["items"] = newData; this.controller.modelChanged(this.myListModel , this); $("search_divScrim").hide(); } So where I commented that I believe I am wrong I am just trying to get the title out of this json data { kind: Listing data: { children: [ { kind: food data: { author: Foodmaster hidden: false title: You should eat this } }, // then it repeats with the kind: and data Anyone see where I went wrong? I would like to know how to view the log as I have log events but can't figure out where to look to see if any of them are being thrown.

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  • Accessing a web service and a HTTP interface using certificate authentication

    - by ADC
    It is the first time I have to use certificate authentication. A commercial partner expose two services, a XML Web Service and a HTTP service. I have to access both of them with .NET clients. What I have tried 0. Setting up the environment I have installed the SSLCACertificates (on root and two intermediate) and the client certificate in my local machine (win 7 professional) using certmgr.exe. 1. For the web service I have the client certificate (der). The service will be consumed via a .NET proxy. Here's the code: OrderWSService proxy = new OrderWSService(); string CertFile = "ClientCert_DER.cer"; proxy.ClientCertificates.Add(new System.Security.Cryptography.X509Certificates.X509Certificate(CertFile)); orderTrackingTO ot = new orderTrackingTO() { order_id = "80", tracking_id = "82", status = stateOrderType.IN_PREPARATION }; resultResponseTO res = proxy.insertOrderTracking(ot); Exception reported at last statement: The request failed with an empty response. 2. For the HTTP interface it is a HTTPS interface I have to call through POST method. The HTTPS request will be send from a .NET client using HTTPWebRequest. Here's the code: string PostData = "MyPostData"; //setting the request HttpWebRequest req; req = (HttpWebRequest)HttpWebRequest.Create(url); req.UserAgent = "MyUserAgent"; req.Method = "POST"; req.ContentType = "application/x-www-form-urlencoded"; req.ClientCertificates.Add(new System.Security.Cryptography.X509Certificates.X509Certificate(CertFile, "MyPassword")); //setting the request content byte[] byteArray = Encoding.UTF8.GetBytes(PostData); Stream dataStream = req.GetRequestStream(); dataStream.Write(byteArray, 0, byteArray.Length); dataStream.Close(); //obtaining the response WebResponse res = req.GetResponse(); r = new StreamReader(res.GetResponseStream()); Exception reported at last statement: The request was aborted: Could not create SSL/TLS secure channel. 3. Last try: using the browser In Chrome, after installing the certificates, if I try to access both urls I get a 107 error: Error 107 (net::ERR_SSL_PROTOCOL_ERROR) I am stuck.

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  • Is it possible to swap lines of xml code in soap

    - by John
    I wish to send a request like <v:Envelope xmlns:i="xxx"> <v:Header /> <v:Body> <sendTwoWaySmsMessage xmlns="xxx" id="o0" c:root="1"> <connectionId i:type="d:string">connectionId</connectionId> <twoWaySmsMessage> <message i:type="d:string">love it. It seems to work</message> <mobiles i:type="d:string">345</mobiles> <messageId i:type="d:string">123</messageId> </twoWaySmsMessage> </sendTwoWaySmsMessage> </v:Body> </v:Envelope> what i get is <v:Envelope xmlns:i="xxx"> <v:Header /> <v:Body> <sendTwoWaySmsMessage xmlns="xxx" id="o0" c:root="1"> <twoWaySmsMessage> <message i:type="d:string">love it. It seems to work</message> <mobiles i:type="d:string">345</mobiles> <messageId i:type="d:string">123</messageId> </twoWaySmsMessage> <connectionId i:type="d:string">connectionId</connectionId> </sendTwoWaySmsMessage> </v:Body> </v:Envelope> code is SoapObject request = new SoapObject(WSDL_TARGET_NAMESPACE, url); SoapObject message = new SoapObject("", "twoWaySmsMessage"); request.addProperty("connectionId", did); message.addProperty("message", "love it. It seems to work"); message.addProperty("mobiles", "435"); message.addProperty("messageId", "123"); request.addSoapObject(message); request.setProperty(0, "connectionId"); when i use SoapUI with the second with the "connectionId" swaped it seem to work can anyone help. of have ideas. I have looked at just about every ksoap question out there and cant seem to find an answer?

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  • Error using paho-mqtt in App Engine Python App

    - by calumb
    I am trying to right a Google Cloud Platform app in python with Flask that makes an MQTT connection. I have included the paho python library by doing pip install paho-mqtt -t libs/. However, when I try to run the app, even if I don't try to connect to MQTT. I get a weird error about IP address checking: RuntimeError: error('illegal IP address string passed to inet_pton',) It seems something in the remote_socket lib is causing a problem. Is this a security issue? Is there someway to disable it? Relevant code: from flask import Flask import paho.mqtt.client as mqtt import logging as logger app = Flask(__name__) # Note: We don't need to call run() since our application is embedded within # the App Engine WSGI application server. #callback to print out connection status def on_connect(mosq, obj, rc): logger.info('on_connect') if rc == 0: logger.info("Connected") mqttc.subscribe('test', 0) else: logger.info(rc) def on_message(mqttc, obj, msg): logger.info(msg.topic+" "+str(msg.qos)+" "+str(msg.payload)) mqttc = mqtt.Client("mqttpy") mqttc.on_message = on_message mqttc.on_connect = on_connect As well as full stack trace: ERROR 2014-06-03 15:14:57,285 wsgi.py:262] Traceback (most recent call last): File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/runtime/wsgi.py", line 239, in Handle handler = _config_handle.add_wsgi_middleware(self._LoadHandler()) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/runtime/wsgi.py", line 298, in _LoadHandler handler, path, err = LoadObject(self._handler) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/runtime/wsgi.py", line 84, in LoadObject obj = __import__(path[0]) File "/Users/cbarnes/code/ignite/tank-demo/appengine-flask-demo/main.py", line 24, in <module> mqttc = mqtt.Client("mqtthtpp") File "/Users/cbarnes/code/ignite/tank-demo/appengine-flask-demo/lib/paho/mqtt/client.py", line 403, in __init__ self._sockpairR, self._sockpairW = _socketpair_compat() File "/Users/cbarnes/code/ignite/tank-demo/appengine-flask-demo/lib/paho/mqtt/client.py", line 255, in _socketpair_compat listensock.bind(("localhost", 0)) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/dist27/socket.py", line 222, in meth return getattr(self._sock,name)(*args) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/remote_socket/_remote_socket.py", line 668, in bind self._SetProtoFromAddr(request.mutable_proxy_external_ip(), address) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/remote_socket/_remote_socket.py", line 632, in _SetProtoFromAddr proto.set_packed_address(self._GetPackedAddr(address)) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/remote_socket/_remote_socket.py", line 627, in _GetPackedAddr AI_NUMERICSERV|AI_PASSIVE): File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/remote_socket/_remote_socket.py", line 338, in getaddrinfo canonical=(flags & AI_CANONNAME)) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/remote_socket/_remote_socket.py", line 211, in _Resolve canon, aliases, addresses = _ResolveName(name, families) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/remote_socket/_remote_socket.py", line 229, in _ResolveName apiproxy_stub_map.MakeSyncCall('remote_socket', 'Resolve', request, reply) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/apiproxy_stub_map.py", line 94, in MakeSyncCall return stubmap.MakeSyncCall(service, call, request, response) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/apiproxy_stub_map.py", line 328, in MakeSyncCall rpc.CheckSuccess() File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/apiproxy_rpc.py", line 156, in _WaitImpl self.request, self.response) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/ext/remote_api/remote_api_stub.py", line 200, in MakeSyncCall self._MakeRealSyncCall(service, call, request, response) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/ext/remote_api/remote_api_stub.py", line 234, in _MakeRealSyncCall raise pickle.loads(response_pb.exception()) RuntimeError: error('illegal IP address string passed to inet_pton',) INFO 2014-06-03 15:14:57,291 module.py:639] default: "GET / HTTP/1.1" 500 - Thanks!

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  • NSSortDescriptor for NSFetchRequestController causes crash when value of sorted attribute is changed

    - by AJ
    I have an Core Data Entity with a number of attributes, which include amount(float), categoryTotal(float) and category(string) The initial ViewController uses a FethchedResultsController to retrieve the entities, and sorts them based on the category and then the categoryTotal. No problems so far. NSManagedObjectContext *moc = [self managedObjectContext]; NSEntityDescription *entityDescription = [NSEntityDescription entityForName:@"Transaction" inManagedObjectContext:moc]; NSFetchRequest *request = [[[NSFetchRequest alloc] init] autorelease]; [request setEntity:entityDescription]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"(dateStamp >= %@) AND (dateStamp =< %@)", startDate, endDate]; [request setPredicate:predicate]; NSSortDescriptor *sortByCategory = [[NSSortDescriptor alloc] initWithKey:@"category" ascending:sortOrder]; NSSortDescriptor *sortByTotals = [[NSSortDescriptor alloc] initWithKey:@"categoryTotal" ascending:sortOrder]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortByTotals, sortByCategory, nil]; [request setSortDescriptors:sortDescriptors]; NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:request managedObjectContext:managedObjectContext sectionNameKeyPath:@"category" cacheName:nil]; aFetchedResultsController.delegate = self; self.fetchedResultsController = aFetchedResultsController; On selecting a row (tableView:didSelectRowAtIndexPath), another view controller is loaded that allows editing of the amount field for the selected entity. Before returning to the first view, categoryTotal is updated by the new ‘amount’. The problem comes when returning to the first view controller, the app bombs with *Serious application error. Exception was caught during Core Data change processing: Invalid update: invalid number of rows in section 0. The number of rows contained in an existing section after the update (1) must be equal to the number of rows contained in that section before the update (1), plus or minus the number of rows inserted or deleted from that section (0 inserted, 1 deleted). with userInfo (null) Program received signal: “EXC_BAD_ACCESS”.* This seems to be courtesy of NSSortDescriptor *sortByTotals = [[NSSortDescriptor alloc] initWithKey:@"categoryTotal" ascending:sortOrder]; If I remove this everything works as expected, but obviously without the sorting I want. I'm guessing this is to do with the sorting order changing due to categoryTotal changing (deletion / insertion) but can't find away fix this. I've verified that values are being modified correctly in the second view, so it appears down to the fetchedResultsController being confused. If the categoryAmount is changed to one that does not change the sort order, then no error is generated I'm not physically changing (ie deleting) the number of items the fetchedResultsController is returning ... the only other issue I can find that seem to generate this error Any ideas would be most welcome Thanks, AJ

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  • java multipart POST library

    - by tom
    Is there a multipart POST library out there that achieve the same effect of doing a POST from a html form? for example - upload a file programmingly in Java versus upload the file using a html form. And on the server side, it just blindly expect the request from client side to be a multipart POST request and parse out the data as appropriate. Has anyone tried this? specifically, I am trying to see if I can simulate the following with Java The user creates a blob by submitting an HTML form that includes one or more file input fields. Your app sets blobstoreService.createUploadUrl() as the destination (action) of this form, passing the function a URL path of a handler in your app. When the user submits the form, the user's browser uploads the specified files directly to the Blobstore. The Blobstore rewrites the user's request and stores the uploaded file data, replacing the uploaded file data with one or more corresponding blob keys, then passes the rewritten request to the handler at the URL path you provided to blobstoreService.createUploadUrl(). This handler can do additional processing based on the blob key. Finally, the handler must return a headers-only, redirect response (301, 302, or 303), typically a browser redirect to another page indicating the status of the blob upload. Set blobstoreService.createUploadUrl as the form action, passing the application path to load when the POST of the form is completed. <body> <form action="<%= blobstoreService.createUploadUrl("/upload") %>" method="post" enctype="multipart/form-data"> <input type="file" name="myFile"> <input type="submit" value="Submit"> </form> </body> Note that this is how the upload form would look if it were created as a JSP. The form must include a file upload field, and the form's enctype must be set to multipart/form-data. When the user submits the form, the POST is handled by the Blobstore API, which creates the blob. The API also creates an info record for the blob and stores the record in the datastore, and passes the rewritten request to your app on the given path as a blob key.

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  • Why do sockets not die when server dies? Why does a socket die when server is alive?

    - by Roman
    I try to play with sockets a bit. For that I wrote very simple "client" and "server" applications. Client: import java.net.*; public class client { public static void main(String[] args) throws Exception { InetAddress localhost = InetAddress.getLocalHost(); System.out.println("before"); Socket clientSideSocket = null; try { clientSideSocket = new Socket(localhost,12345,localhost,54321); } catch (ConnectException e) { System.out.println("Connection Refused"); } System.out.println("after"); if (clientSideSocket != null) { clientSideSocket.close(); } } } Server: import java.net.*; public class server { public static void main(String[] args) throws Exception { ServerSocket listener = new ServerSocket(12345); while (true) { Socket serverSideSocket = listener.accept(); System.out.println("A client-request is accepted."); } } } And I found a behavior that I cannot explain: I start a server, than I start a client. Connection is successfully established (client stops running and server is running). Then I close the server and start it again in a second. After that I start a client and it writes "Connection Refused". It seems to me that the server "remember" the old connection and does not want to open the second connection twice. But I do not understand how it is possible. Because I killed the previous server and started a new one! I do not start the server immediately after the previous one was killed (I wait like 20 seconds). In this case the server "forget" the socket from the previous server and accepts the request from the client. I start the server and then I start the client. Connection is established (server writes: "A client-request is accepted"). Then I wait a minute and start the client again. And server (which was running the whole time) accept the request again! Why? The server should not accept the request from the same client-IP and client-port but it does!

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  • [Reloaded] Error while sorting filtered data from a GridView

    - by Bogdan M
    Hello guys, I have an error I cannot solve, on a ASP.NET website. One of its pages - Countries.aspx, has the following controls: a CheckBox called "CheckBoxNAME": < asp:CheckBox ID="CheckBoxNAME" runat="server" Text="Name" /> a TextBox called "TextBoxName": < asp:TextBox ID="TextBoxNAME" runat="server" Width="100%" Wrap="False"> < /asp:TextBox> a SQLDataSource called "SqlDataSourceCOUNTRIES", that selects all records from a Table with 3 columns - ID (Number, PK), NAME (Varchar2(1000)), and POPULATION (Number) called COUNTRIES < asp:SqlDataSource ID="SqlDataSourceCOUNTRIES" runat="server" ConnectionString="< %$ ConnectionStrings:myDB %> " ProviderName="< %$ ConnectionStrings:myDB.ProviderName %> " SelectCommand="SELECT COUNTRIES.ID, COUNTRIES.NAME, COUNTRIES.POPULATION FROM COUNTRIES ORDER BY COUNTRIES.NAME, COUNTRIES.ID"> < /asp:SqlDataSource> a GridView called GridViewCOUNTRIES: < asp:GridView ID="GridViewCOUNTRIES" runat="server" AllowPaging="True" AllowSorting="True" AutoGenerateColumns="False" DataSourceID="SqlDataSourceCOUNTRIES" DataKeyNames="ID" DataMember="DefaultView"> < Columns> < asp:CommandField ShowSelectButton="True" /> < asp:BoundField DataField="ID" HeaderText="Id" SortExpression="ID" /> < asp:BoundField DataField="NAME" HeaderText="Name" SortExpression="NAME" /> < asp:BoundField DataField="POPULATION" HeaderText="Population" SortExpression="POPULATION" /> < /Columns> < /asp:GridView> a Button called ButtonFilter: < asp:Button ID="ButtonFilter" runat="server" Text="Filter" onclick="ButtonFilter_Click"/> This is the onclick event: protected void ButtonFilter_Click(object sender, EventArgs e) { Response.Redirect("Countries.aspx?" + (this.CheckBoxNAME.Checked ? string.Format("NAME={0}", this.TextBoxNAME.Text) : string.Empty)); } Also, this is the main onload event of the page: protected void Page_Load(object sender, EventArgs e) { if (Page.IsPostBack == false) { if (Request.QueryString.Count != 0) { Dictionary parameters = new Dictionary(); string commandTextFormat = string.Empty; if (Request.QueryString["NAME"] != null) { if (commandTextFormat != string.Empty && commandTextFormat.EndsWith("AND") == false) { commandTextFormat += "AND"; } commandTextFormat += " (UPPER(COUNTRIES.NAME) LIKE '%' || :NAME || '%') "; parameters.Add("NAME", Request.QueryString["NAME"].ToString()); } this.SqlDataSourceCOUNTRIES.SelectCommand = string.Format("SELECT COUNTRIES.ID, COUNTRIES.NAME, COUNTRIES.POPULATION FROM COUNTRIES WHERE {0} ORDER BY COUNTRIES.NAME, COUNTRIES.ID", commandTextFormat); foreach (KeyValuePair parameter in parameters) { this.SqlDataSourceCOUNTRIES.SelectParameters.Add(parameter.Key, parameter.Value.ToUpper()); } } } } Basicly, the page displays in the GridViewCOUNTRIES all the records of table COUNTRIES. The scenario is the following: - the user checks the CheckBox; - the user types a value in the TextBox (let's say "ch"); - the user presses the Button; - the page loads displaying only the records that match the filter criteria (in this case, all the countries that have names containing "Ch"); - the user clicks on the header of the column called "Name" in order to sort the data in the GridView Then, I get the following error: ORA-01036: illegal variable name/number. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.Data.OracleClient.OracleException: ORA-01036: illegal variable name/number Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Any help is greatly appreciated, tnks. PS: I'm using ASP.NET 3.5, under Visual Studio 2008, with an OracleXE database.

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  • Why sockets does not die when server dies? Why socket dies when server is alive?

    - by Roman
    I try to play with sockets a bit. For that I wrote very simple "client" and "server" applications. Client: import java.net.*; public class client { public static void main(String[] args) throws Exception { InetAddress localhost = InetAddress.getLocalHost(); System.out.println("before"); Socket clientSideSocket = null; try { clientSideSocket = new Socket(localhost,12345,localhost,54321); } catch (ConnectException e) { System.out.println("Connection Refused"); } System.out.println("after"); if (clientSideSocket != null) { clientSideSocket.close(); } } } Server: import java.net.*; public class server { public static void main(String[] args) throws Exception { ServerSocket listener = new ServerSocket(12345); while (true) { Socket serverSideSocket = listener.accept(); System.out.println("A client-request is accepted."); } } } And I found a behavior that I cannot explain: I start a server, than I start a client. Connection is successfully established (client stops running and server is running). Then I close the server and start it again in a second. After that I start a client and it writes "Connection Refused". It seems to me that the server "remember" the old connection and does not want to open the second connection twice. But I do not understand how it is possible. Because I killed the previous server and started a new one! I do not start the server immediately after the previous one was killed (I wait like 20 seconds). In this case the server "forget" the socket from the previous server and accepts the request from the client. I start the server and then I start the client. Connection is established (server writes: "A client-request is accepted"). Then I wait a minute and start the client again. And server (which was running the whole time) accept the request again! Why? The server should not accept the request from the same client-IP and client-port but it does!

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  • PHP apache_request_headers() diagrees with reality (as confirmed by Firebug): why?

    - by Peter Howe
    I have written a web app in PHP which makes use of Ajax requests (made using YUI.util.Connect.asyncRequest). Most of the time, this works fine. The request is sent with an X-Requested-With value of XMLHttpRequest. My PHP controller code uses apache_request_headers() to check whether an incoming request is Ajax or not and all works well. But not always. Intermittently, I'm getting a situation where the Ajax request is sent (and Firebug confirms for me that the headers on the request include an X-Requested-With of XMLHttpRequest) but apache_request_headers() is not returning that header in its list. The output from when I var_dump the apache_request_headers() is as follows (note the lack of X- 'Host' => string 'peterh.labs.example.com' (length=26) 'User-Agent' => string 'Mozilla/5.0 (X11; U; Linux i686; en-GB; rv:1.9.0.3) Gecko/2008101315 Ubuntu/8.10 (intrepid) Firefox/3.0.3' (length=105) 'Accept' => string 'text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8' (length=63) 'Accept-Language' => string 'en-gb,en;q=0.5' (length=14) 'Accept-Encoding' => string 'gzip,deflate' (length=12) 'Accept-Charset' => string 'ISO-8859-1,utf-8;q=0.7,*;q=0.7' (length=30) 'Keep-Alive' => string '300' (length=3) 'Connection' => string 'keep-alive' (length=10) 'Referer' => string 'http://peterh.labs.example.com/qmail/' (length=40) 'Cookie' => string 'WORKFLOW_SESSION=55f9aff2051746851de453c1f776ad10745354f6' (length=57) 'Pragma' => string 'no-cache' (length=8) 'Cache-Control' => string 'no-cache' (length=8) But Firebug tells me: Request Headers: Host peterh.labs.example.com User-Agent Mozilla/5.0 (X11; U; Linux i686; en-GB; rv:1.9.0.3) Gecko/2008101315 Ubuntu/8.10 (intrepid) Firefox/3.0.3 Accept text/html,application/xhtml+xml,application/xml;q=0.9,**;q=0.8 Accept-Language en-gb,en;q=0.5 Accept-Encoding gzip,deflate Accept-Charset ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive 300 Connection keep-alive X-Requested-With XMLHttpRequest Referer http://peterh.labs.example.com/qmail/ Cookie WORKFLOW_SESSION=55f9aff2051746851de453c1f776ad10745354f6 This mismatch is (apparently) intermittent when executing the same code. But I don't believe in "intermittent" when it comes to software! Help!

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  • HttpWebRequest possibly slowing website

    - by Steven Smith
    Using Visual studio 2012, C#.net 4.5 , SQL Server 2008, Feefo, Nopcommerce Hey guys I have Recently implemented a new review service into a current site we have. When the change went live the first day all worked fine. Since then though the sending of sales to Feefo hasnt been working, There are no logs either of anything going wrong. In the OrderProcessingService.cs in Nop Commerce's Service, i call a HttpWebrequest when an order has been confirmed as completed. Here is the code. var email = HttpUtility.UrlEncode(order.Customer.Email.ToString()); var name = HttpUtility.UrlEncode(order.Customer.GetFullName().ToString()); var description = HttpUtility.UrlEncode(productVariant.ProductVariant.Product.MetaDescription != null ? productVariant.ProductVariant.Product.MetaDescription.ToString() : "product"); var orderRef = HttpUtility.UrlEncode(order.Id.ToString()); var productLink = HttpUtility.UrlEncode(string.Format("myurl/p/{0}/{1}", productVariant.ProductVariant.ProductId, productVariant.ProductVariant.Name.Replace(" ", "-"))); string itemRef = ""; try { itemRef = HttpUtility.UrlEncode(productVariant.ProductVariant.ProductId.ToString()); } catch { itemRef = "0"; } var url = string.Format("feefo Url", login, password,email,name,description,orderRef,productLink,itemRef); var request = (HttpWebRequest)WebRequest.Create(url); request.KeepAlive = false; request.Timeout = 5000; request.Proxy = null; using (var response = (HttpWebResponse)request.GetResponse()) { if (response.StatusDescription == "OK") { var stream = response.GetResponseStream(); if(stream != null) { using (var reader = new StreamReader(stream)) { var content = reader.ReadToEnd(); } } } } So as you can see its a simple webrequest that is processed on an order, and all product variants are sent to feefo. Now: this hasnt been happening all week since the 15th (day of the implementation) the site has been grinding to a halt recently. The stream and reader in the the var content is there for debugging. Im wondering does the code redflag anything to you that could relate to the process of website? Also note i have run some SQL statements to see if there is any deadlocks or large escalations, so far seems fine, Logs have also been fine just the usual logging of Bots. Any help would be much appreciated! EDIT: also note that this code is in a method that is called and wrapped in A try catch UPDATE: well forget about the "not sending", thats because i was just told my code was rolled back last week

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  • c# video equivalent to image.fromstream? Or changing the scope of the following script to allow vide

    - by Daniel
    The following is a part of an upload class in a c# script. I'm a php programmer, I've never messed with c# much but I'm trying to learn. This upload script will not handle anything except images, I need to adapt this class to handle other types of media also, or rewrite it all together. If I'm correct, I realize that using (Image image = Image.FromStream(file.InputStream)) basically says that the scope of the following is Image, only an image can be used or the object is discarded? And also that the variable image is being created from an Image from the file stream, which I understand to be, like... the $_FILES array in php? I dunno, I don't really care about making thumbnails right now either way, so if this can be taken out and still process the upload I'm totally cool with that, I just haven't had any luck getting this thing to take anything but images, even when commenting out that whole part of the class... protected void Page_Load(object sender, EventArgs e) { string dir = Path.Combine(Request.PhysicalApplicationPath, "files"); if (Request.Files.Count == 0) { // No files were posted Response.StatusCode = 500; } else { try { // Only one file at a time is posted HttpPostedFile file = Request.Files[0]; // Size limit 100MB if (file.ContentLength > 102400000) { // File too large Response.StatusCode = 500; } else { string id = Request.QueryString["userId"]; string[] folders = userDir(id); foreach (string folder in folders) { dir = Path.Combine(dir, folder); if (!Directory.Exists(dir)) Directory.CreateDirectory(dir); } string path = Path.Combine(dir, String.Concat(Request.QueryString["batchId"], "_", file.FileName)); file.SaveAs(path); // Create thumbnail int dot = path.LastIndexOf('.'); string thumbpath = String.Concat(path.Substring(0, dot), "_thumb", path.Substring(dot)); using (Image image = Image.FromStream(file.InputStream)) { // Find the ratio that will create maximum height or width of 100px. double ratio = Math.Max(image.Width / 100.0, image.Height / 100.0); using (Image thumb = new Bitmap(image, new Size((int)Math.Round(image.Width / ratio), (int)Math.Round(image.Height / ratio)))) { using (Graphics graphic = Graphics.FromImage(thumb)) { // Make sure thumbnail is not crappy graphic.SmoothingMode = SmoothingMode.HighQuality; graphic.InterpolationMode = InterpolationMode.High; graphic.CompositingQuality = CompositingQuality.HighQuality; // JPEG ImageCodecInfo codec = ImageCodecInfo.GetImageEncoders()[1]; // 90% quality EncoderParameters encode = new EncoderParameters(1); encode.Param[0] = new EncoderParameter(Encoder.Quality, 90L); // Resize graphic.DrawImage(image, new Rectangle(0, 0, thumb.Width, thumb.Height)); // Save thumb.Save(thumbpath, codec, encode); } } } // Success Response.StatusCode = 200; } } catch { // Something went wrong Response.StatusCode = 500; } } }

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  • Can't access Elements previously created by innerHTML with Javascript/Prototype

    - by Joe Hopfgartner
    I am setting the innerHTML variable of a div with contents from an ajax request: new Ajax.Request('/search/ajax/allakas/?ext_id='+extid, { method:'get', onSuccess: function(transport){ var response = transport.responseText || "no response text"; $('admincovers_content').innerHTML=response; }, onFailure: function(){ alert('Something went wrong...') } }); The response text cotains a form: <form id="akas-admin" method="post" action="/search/ajax/modifyakas/"> <input type="text" name="formfield" value="i am a form field"/> </form> Then I call a functiont that should submit that form: $('akas-admin').request({ onComplete: function(transport){ //alert('Form data saved! '+transport.responseText) $('admincovers_content').innerHTML=transport.responseText; } }); The problem is $('akas-admin) returns null , I tried to put the form with this id in the original document, which works. Question: Can I somehow "revalidate" the dom or access elements that have been inserted with innerHTML? Edit Info: document.getElementById("akas-admin").submit() works just fine, problem is i don't want to reload the whole page but post the form over ajax and get the response text in a callback function. Edit: Based on the answers provided, i replaced my function that does the request with the following observer: Event.observe(document.body, 'click', function(event) { var e = Event.element(event); if ('aka-savelink' == e.identify()) { alert('savelink clicked!'); if (el = e.findElement('#akas-admin')) { alert('found form to submit it has id: '+el.identify()); el.request({ onComplete: function(transport){ alert('Form data saved! '+transport.responseText) $('admincovers_content').innerHTML=transport.responseText; } }); } } }); problem is that i get as far as alert('savelink clicked!'); . findelement doesnt return the form. i tried to place the save link above and under the form. both doesnt work. i also think this approach is a bit clumsy and i am doing it wrong. could anyone point me in the right direction?

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  • AJAX Div Retrieval every 60 seconds

    - by Sam
    Hello everyone! What I would like to do is retrieve the contents of a PHP file and insert it into a div every 60 seconds, basically refreshing the dynamic div. I've come up with the following code so far, however it doesn't seem to be working. The code is just like this, nothing extra, apart from the MYSQL login. PHP to grab: <?php $time = date("m/d/Y h:i:s a", time()); mysql_query("UPDATE djs SET requesttime='{$time}' WHERE username='{$djs['username']}'") or die(mysql_error()); $request_db = mysql_query("SELECT * FROM requests WHERE haveplayed='0'") or die(mysql_error()); echo "<table style=\"border:1px solid;width:99%;margin-left:auto;margin-right:auto;\" border=\"1\">"; echo "<tr><th>Title</th><th>Artist</th><th>Dedicated To...</th></tr>"; while($request = mysql_fetch_array( $request_db )) { echo "<tr><td style=\"width:33%;padding:1px;\">"; echo $request['SongName']; echo "</td><td style=\"width:33%;\">"; echo $request['Artist']; echo "</td><td style=\"width:33%;\">"; echo $request['DedicatedTo']; echo "</td></tr>"; } echo "</table>"; ?> The original PHP code is just the same, enclosed in a div with an id attribute of 'ajax_table'. The JavaScript is: // JavaScript Document var xmlHttp_moniter function moniter() { xmlHttp_moniter = GetXmlHttpObject_parcel() if(xmlHttp_moniter == null) { alert("browser does not support HTTP Request") return } var url="ajax_table.php?random=" + Math.random() xmlHttp_moniter.onreadystatechange = stateChanged xmlHttp_moniter.open("GET",url,true) xmlHttp_moniter.send(null) } function stateChanged() { if(xmlHttp_moniter.readyState==4 || xmlHttp_moniter.readyState == "complete") { document.getElementById("ajax_table").innerHTML = xmlHttp_moniter.responseText setTimeout('ajax_table()',60000); } } function GetXmlHttpObject_parcel() { var xmlHttp_moniter=null; try { xmlHttp_moniter=new XMLHttpRequest(); } catch (e) { //Internet Explorer try { xmlHttp_moniter=new ActiveXObject("Msxml2.XMLHTTP"); } catch (e) { xmlHttp_moniter=new ActiveXObject("Microsoft.XMLHTTP"); } } return xmlHttp_moniter; } and that is on the page that is requesting the other php page.

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  • Load HTML NSString into a UIWebView

    - by ehenrik
    Im doing a project where I connect to a webpage using the NSURLConnection to be able to monitor the status codes that are returned (200 OK / 404 ERROR). I would like to send the user to the top url www.domain.com if I recieve 404 as status code and if i recieve as 200 status code I would like to load the page in to a webview. I have seen several implementations of this problem by creating a new request but I feel that it is unnecessary since you already received the html in the first request so i would just like to load that HTML in to the webView. So i try to use the [webView loadHTMLFromString: baseURL:] but it doesn't always work, I have noticed that when i print the NSString with html in the connectionDidFinnishLoading it sometimes is null and when I monitor these cases by printing the html in didReceiveData a random number of the last packets is NULL (differs between 2-10). It is always the same webpages that doesn't get loaded. If I load them to my webView using [webView loadRequest:myRequest] it always works. My implementation looks like this perhaps someone of you can see what Im doing wrong. I create my first request with a button click. -(IBAction)buttonClick:(id)sender { NSURL *url = [NSURL URLWithString:@"http://www.domain.com/page2/apa.html"]; NSURLRequest *theRequest = [NSURLRequest requestWithURL:url] NSURLConnection *theConnection = [[NSURLConnection alloc] initWithRequest:theRequest delegate:self]; if( theConnection ) { webData = [[NSMutableData data] retain]; } else { } } Then I monitor the response code in the didReceiveResponse method by casting the request to a NSHTTPURLResponse to be able to access the status codes and then setting a Bool depending on the status code. -(void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { NSHTTPURLResponse *ne = (NSHTTPURLResponse *)response; if ([ne statusCode] == 200){ ok = TRUE; } [webData setLength: 0]; } I then check the bools value in connectionDidFinnishLoading. If I log the html NSString I get the source of the webpage so i know that it isn't an empty string. -(void)connectionDidFinishLoading:(NSURLConnection *)connection { NSString *html = [[NSString alloc] initWithBytes: [webData mutableBytes] length:[webData length] encoding:NSUTF8StringEncoding]; NSURL *url = [NSURL URLWithString:@"http://www.domain.com/"]; if (ok){ [webView loadHTMLString:html baseURL:url]; ok = FALSE; } else{ //Create a new request to www.domain.com } } webData is an instance variable and I load it in didReceiveData like this. -(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { [webData appendData:data]; }

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  • Syncing Data with a Server using Silverlight and HTTP Polling Duplex

    - by dwahlin
    Many applications have the need to stay in-sync with data provided by a service. Although web applications typically rely on standard polling techniques to check if data has changed, Silverlight provides several interesting options for keeping an application in-sync that rely on server “push” technologies. A few years back I wrote several blog posts covering different “push” technologies available in Silverlight that rely on sockets or HTTP Polling Duplex. We recently had a project that looked like it could benefit from pushing data from a server to one or more clients so I thought I’d revisit the subject and provide some updates to the original code posted. If you’ve worked with AJAX before in Web applications then you know that until browsers fully support web sockets or other duplex (bi-directional communication) technologies that it’s difficult to keep applications in-sync with a server without relying on polling. The problem with polling is that you have to check for changes on the server on a timed-basis which can often be wasteful and take up unnecessary resources. With server “push” technologies, data can be pushed from the server to the client as it changes. Once the data is received, the client can update the user interface as appropriate. Using “push” technologies allows the client to listen for changes from the data but stay 100% focused on client activities as opposed to worrying about polling and asking the server if anything has changed. Silverlight provides several options for pushing data from a server to a client including sockets, TCP bindings and HTTP Polling Duplex.  Each has its own strengths and weaknesses as far as performance and setup work with HTTP Polling Duplex arguably being the easiest to setup and get going.  In this article I’ll demonstrate how HTTP Polling Duplex can be used in Silverlight 4 applications to push data and show how you can create a WCF server that provides an HTTP Polling Duplex binding that a Silverlight client can consume.   What is HTTP Polling Duplex? Technologies that allow data to be pushed from a server to a client rely on duplex functionality. Duplex (or bi-directional) communication allows data to be passed in both directions.  A client can call a service and the server can call the client. HTTP Polling Duplex (as its name implies) allows a server to communicate with a client without forcing the client to constantly poll the server. It has the benefit of being able to run on port 80 making setup a breeze compared to the other options which require specific ports to be used and cross-domain policy files to be exposed on port 943 (as with sockets and TCP bindings). Having said that, if you’re looking for the best speed possible then sockets and TCP bindings are the way to go. But, they’re not the only game in town when it comes to duplex communication. The first time I heard about HTTP Polling Duplex (initially available in Silverlight 2) I wasn’t exactly sure how it was any better than standard polling used in AJAX applications. I read the Silverlight SDK, looked at various resources and generally found the following definition unhelpful as far as understanding the actual benefits that HTTP Polling Duplex provided: "The Silverlight client periodically polls the service on the network layer, and checks for any new messages that the service wants to send on the callback channel. The service queues all messages sent on the client callback channel and delivers them to the client when the client polls the service." Although the previous definition explained the overall process, it sounded as if standard polling was used. Fortunately, Microsoft’s Scott Guthrie provided me with a more clear definition several years back that explains the benefits provided by HTTP Polling Duplex quite well (used with his permission): "The [HTTP Polling Duplex] duplex support does use polling in the background to implement notifications – although the way it does it is different than manual polling. It initiates a network request, and then the request is effectively “put to sleep” waiting for the server to respond (it doesn’t come back immediately). The server then keeps the connection open but not active until it has something to send back (or the connection times out after 90 seconds – at which point the duplex client will connect again and wait). This way you are avoiding hitting the server repeatedly – but still get an immediate response when there is data to send." After hearing Scott’s definition the light bulb went on and it all made sense. A client makes a request to a server to check for changes, but instead of the request returning immediately, it parks itself on the server and waits for data. It’s kind of like waiting to pick up a pizza at the store. Instead of calling the store over and over to check the status, you sit in the store and wait until the pizza (the request data) is ready. Once it’s ready you take it back home (to the client). This technique provides a lot of efficiency gains over standard polling techniques even though it does use some polling of its own as a request is initially made from a client to a server. So how do you implement HTTP Polling Duplex in your Silverlight applications? Let’s take a look at the process by starting with the server. Creating an HTTP Polling Duplex WCF Service Creating a WCF service that exposes an HTTP Polling Duplex binding is straightforward as far as coding goes. Add some one way operations into an interface, create a client callback interface and you’re ready to go. The most challenging part comes into play when configuring the service to properly support the necessary binding and that’s more of a cut and paste operation once you know the configuration code to use. To create an HTTP Polling Duplex service you’ll need to expose server-side and client-side interfaces and reference the System.ServiceModel.PollingDuplex assembly (located at C:\Program Files (x86)\Microsoft SDKs\Silverlight\v4.0\Libraries\Server on my machine) in the server project. For the demo application I upgraded a basketball simulation service to support the latest polling duplex assemblies. The service simulates a simple basketball game using a Game class and pushes information about the game such as score, fouls, shots and more to the client as the game changes over time. Before jumping too far into the game push service, it’s important to discuss two interfaces used by the service to communicate in a bi-directional manner. The first is called IGameStreamService and defines the methods/operations that the client can call on the server (see Listing 1). The second is IGameStreamClient which defines the callback methods that a server can use to communicate with a client (see Listing 2).   [ServiceContract(Namespace = "Silverlight", CallbackContract = typeof(IGameStreamClient))] public interface IGameStreamService { [OperationContract(IsOneWay = true)] void GetTeamData(); } Listing 1. The IGameStreamService interface defines server operations that can be called on the server.   [ServiceContract] public interface IGameStreamClient { [OperationContract(IsOneWay = true)] void ReceiveTeamData(List<Team> teamData); [OperationContract(IsOneWay = true, AsyncPattern=true)] IAsyncResult BeginReceiveGameData(GameData gameData, AsyncCallback callback, object state); void EndReceiveGameData(IAsyncResult result); } Listing 2. The IGameStreamClient interfaces defines client operations that a server can call.   The IGameStreamService interface is decorated with the standard ServiceContract attribute but also contains a value for the CallbackContract property.  This property is used to define the interface that the client will expose (IGameStreamClient in this example) and use to receive data pushed from the service. Notice that each OperationContract attribute in both interfaces sets the IsOneWay property to true. This means that the operation can be called and passed data as appropriate, however, no data will be passed back. Instead, data will be pushed back to the client as it’s available.  Looking through the IGameStreamService interface you can see that the client can request team data whereas the IGameStreamClient interface allows team and game data to be received by the client. One interesting point about the IGameStreamClient interface is the inclusion of the AsyncPattern property on the BeginReceiveGameData operation. I initially created this operation as a standard one way operation and it worked most of the time. However, as I disconnected clients and reconnected new ones game data wasn’t being passed properly. After researching the problem more I realized that because the service could take up to 7 seconds to return game data, things were getting hung up. By setting the AsyncPattern property to true on the BeginReceivedGameData operation and providing a corresponding EndReceiveGameData operation I was able to get around this problem and get everything running properly. I’ll provide more details on the implementation of these two methods later in this post. Once the interfaces were created I moved on to the game service class. The first order of business was to create a class that implemented the IGameStreamService interface. Since the service can be used by multiple clients wanting game data I added the ServiceBehavior attribute to the class definition so that I could set its InstanceContextMode to InstanceContextMode.Single (in effect creating a Singleton service object). Listing 3 shows the game service class as well as its fields and constructor.   [ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Multiple, InstanceContextMode = InstanceContextMode.Single)] public class GameStreamService : IGameStreamService { object _Key = new object(); Game _Game = null; Timer _Timer = null; Random _Random = null; Dictionary<string, IGameStreamClient> _ClientCallbacks = new Dictionary<string, IGameStreamClient>(); static AsyncCallback _ReceiveGameDataCompleted = new AsyncCallback(ReceiveGameDataCompleted); public GameStreamService() { _Game = new Game(); _Timer = new Timer { Enabled = false, Interval = 2000, AutoReset = true }; _Timer.Elapsed += new ElapsedEventHandler(_Timer_Elapsed); _Timer.Start(); _Random = new Random(); }} Listing 3. The GameStreamService implements the IGameStreamService interface which defines a callback contract that allows the service class to push data back to the client. By implementing the IGameStreamService interface, GameStreamService must supply a GetTeamData() method which is responsible for supplying information about the teams that are playing as well as individual players.  GetTeamData() also acts as a client subscription method that tracks clients wanting to receive game data.  Listing 4 shows the GetTeamData() method. public void GetTeamData() { //Get client callback channel var context = OperationContext.Current; var sessionID = context.SessionId; var currClient = context.GetCallbackChannel<IGameStreamClient>(); context.Channel.Faulted += Disconnect; context.Channel.Closed += Disconnect; IGameStreamClient client; if (!_ClientCallbacks.TryGetValue(sessionID, out client)) { lock (_Key) { _ClientCallbacks[sessionID] = currClient; } } currClient.ReceiveTeamData(_Game.GetTeamData()); //Start timer which when fired sends updated score information to client if (!_Timer.Enabled) { _Timer.Enabled = true; } } Listing 4. The GetTeamData() method subscribes a given client to the game service and returns. The key the line of code in the GetTeamData() method is the call to GetCallbackChannel<IGameStreamClient>().  This method is responsible for accessing the calling client’s callback channel. The callback channel is defined by the IGameStreamClient interface shown earlier in Listing 2 and used by the server to communicate with the client. Before passing team data back to the client, GetTeamData() grabs the client’s session ID and checks if it already exists in the _ClientCallbacks dictionary object used to track clients wanting callbacks from the server. If the client doesn’t exist it adds it into the collection. It then pushes team data from the Game class back to the client by calling ReceiveTeamData().  Since the service simulates a basketball game, a timer is then started if it’s not already enabled which is then used to randomly send data to the client. When the timer fires, game data is pushed down to the client. Listing 5 shows the _Timer_Elapsed() method that is called when the timer fires as well as the SendGameData() method used to send data to the client. void _Timer_Elapsed(object sender, ElapsedEventArgs e) { int interval = _Random.Next(3000, 7000); lock (_Key) { _Timer.Interval = interval; _Timer.Enabled = false; } SendGameData(_Game.GetGameData()); } private void SendGameData(GameData gameData) { var cbs = _ClientCallbacks.Where(cb => ((IContextChannel)cb.Value).State == CommunicationState.Opened); for (int i = 0; i < cbs.Count(); i++) { var cb = cbs.ElementAt(i).Value; try { cb.BeginReceiveGameData(gameData, _ReceiveGameDataCompleted, cb); } catch (TimeoutException texp) { //Log timeout error } catch (CommunicationException cexp) { //Log communication error } } lock (_Key) _Timer.Enabled = true; } private static void ReceiveGameDataCompleted(IAsyncResult result) { try { ((IGameStreamClient)(result.AsyncState)).EndReceiveGameData(result); } catch (CommunicationException) { // empty } catch (TimeoutException) { // empty } } LIsting 5. _Timer_Elapsed is used to simulate time in a basketball game. When _Timer_Elapsed() fires the SendGameData() method is called which iterates through the clients wanting to be notified of changes. As each client is identified, their respective BeginReceiveGameData() method is called which ultimately pushes game data down to the client. Recall that this method was defined in the client callback interface named IGameStreamClient shown earlier in Listing 2. Notice that BeginReceiveGameData() accepts _ReceiveGameDataCompleted as its second parameter (an AsyncCallback delegate defined in the service class) and passes the client callback as the third parameter. The initial version of the sample application had a standard ReceiveGameData() method in the client callback interface. However, sometimes the client callbacks would work properly and sometimes they wouldn’t which was a little baffling at first glance. After some investigation I realized that I needed to implement an asynchronous pattern for client callbacks to work properly since 3 – 7 second delays are occurring as a result of the timer. Once I added the BeginReceiveGameData() and ReceiveGameDataCompleted() methods everything worked properly since each call was handled in an asynchronous manner. The final task that had to be completed to get the server working properly with HTTP Polling Duplex was adding configuration code into web.config. In the interest of brevity I won’t post all of the code here since the sample application includes everything you need. However, Listing 6 shows the key configuration code to handle creating a custom binding named pollingDuplexBinding and associate it with the service’s endpoint.   <bindings> <customBinding> <binding name="pollingDuplexBinding"> <binaryMessageEncoding /> <pollingDuplex maxPendingSessions="2147483647" maxPendingMessagesPerSession="2147483647" inactivityTimeout="02:00:00" serverPollTimeout="00:05:00"/> <httpTransport /> </binding> </customBinding> </bindings> <services> <service name="GameService.GameStreamService" behaviorConfiguration="GameStreamServiceBehavior"> <endpoint address="" binding="customBinding" bindingConfiguration="pollingDuplexBinding" contract="GameService.IGameStreamService"/> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services>   Listing 6. Configuring an HTTP Polling Duplex binding in web.config and associating an endpoint with it. Calling the Service and Receiving “Pushed” Data Calling the service and handling data that is pushed from the server is a simple and straightforward process in Silverlight. Since the service is configured with a MEX endpoint and exposes a WSDL file, you can right-click on the Silverlight project and select the standard Add Service Reference item. After the web service proxy is created you may notice that the ServiceReferences.ClientConfig file only contains an empty configuration element instead of the normal configuration elements created when creating a standard WCF proxy. You can certainly update the file if you want to read from it at runtime but for the sample application I fed the service URI directly to the service proxy as shown next: var address = new EndpointAddress("http://localhost.:5661/GameStreamService.svc"); var binding = new PollingDuplexHttpBinding(); _Proxy = new GameStreamServiceClient(binding, address); _Proxy.ReceiveTeamDataReceived += _Proxy_ReceiveTeamDataReceived; _Proxy.ReceiveGameDataReceived += _Proxy_ReceiveGameDataReceived; _Proxy.GetTeamDataAsync(); This code creates the proxy and passes the endpoint address and binding to use to its constructor. It then wires the different receive events to callback methods and calls GetTeamDataAsync().  Calling GetTeamDataAsync() causes the server to store the client in the server-side dictionary collection mentioned earlier so that it can receive data that is pushed.  As the server-side timer fires and game data is pushed to the client, the user interface is updated as shown in Listing 7. Listing 8 shows the _Proxy_ReceiveGameDataReceived() method responsible for handling the data and calling UpdateGameData() to process it.   Listing 7. The Silverlight interface. Game data is pushed from the server to the client using HTTP Polling Duplex. void _Proxy_ReceiveGameDataReceived(object sender, ReceiveGameDataReceivedEventArgs e) { UpdateGameData(e.gameData); } private void UpdateGameData(GameData gameData) { //Update Score this.tbTeam1Score.Text = gameData.Team1Score.ToString(); this.tbTeam2Score.Text = gameData.Team2Score.ToString(); //Update ball visibility if (gameData.Action != ActionsEnum.Foul) { if (tbTeam1.Text == gameData.TeamOnOffense) { AnimateBall(this.BB1, this.BB2); } else //Team 2 { AnimateBall(this.BB2, this.BB1); } } if (this.lbActions.Items.Count > 9) this.lbActions.Items.Clear(); this.lbActions.Items.Add(gameData.LastAction); if (this.lbActions.Visibility == Visibility.Collapsed) this.lbActions.Visibility = Visibility.Visible; } private void AnimateBall(Image onBall, Image offBall) { this.FadeIn.Stop(); Storyboard.SetTarget(this.FadeInAnimation, onBall); Storyboard.SetTarget(this.FadeOutAnimation, offBall); this.FadeIn.Begin(); } Listing 8. As the server pushes game data, the client’s _Proxy_ReceiveGameDataReceived() method is called to process the data. In a real-life application I’d go with a ViewModel class to handle retrieving team data, setup data bindings and handle data that is pushed from the server. However, for the sample application I wanted to focus on HTTP Polling Duplex and keep things as simple as possible.   Summary Silverlight supports three options when duplex communication is required in an application including TCP bindins, sockets and HTTP Polling Duplex. In this post you’ve seen how HTTP Polling Duplex interfaces can be created and implemented on the server as well as how they can be consumed by a Silverlight client. HTTP Polling Duplex provides a nice way to “push” data from a server while still allowing the data to flow over port 80 or another port of your choice.   Sample Application Download

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  • IIS logs show sc-win32-status=64 but only through some networks

    - by wweicker
    I have an ASP.NET application running on a client server (W2k3, IIS6, .NET 2.0). FWIW, this is a Test instance, it hasn't been moved into Production yet. So it is not running under SSL, load balancing, etc. When I access one of the pages on their server from our office, the page gets hit once. Inspecting the IIS logs (c:WINDOWS\system32\LogFiles\W3SVC1) show a GET for that page, then I push a button on the page and the log file shows a POST. This seems to be working fine so far. Now when I remote into the client's network and access the page from one of their local machines, the log file shows a GET, then I push the button on the page and the log shows two POSTs at the same second. The first one shows status (sc-status, sc-substatus, sc-win32-status) 200 0 64, the second shows 200 0 0. In the log file, both POSTs are identical. Basically the log looks like this (except I masked some of the data): #Fields: date time s-ip cs-method cs-uri-stem cs-uri-query s-port cs-username c-ip cs(User-Agent) sc-status sc-substatus sc-win32-status 2009-08-11 20:19:32 x.x.x.x GET /File.aspx - 80 - y.y.y.y Mozilla/4.0+(compatible;+MSIE+8.0;+Windows+NT+6.0;+WOW64;+Trident/4.0;+SLCC1;+.NET+CLR+2.0.50727;+.NET+CLR+3.5.21022;+.NET+CLR+3.5.30729;+.NET+CLR+3.0.30618;+MDDR;+OfficeLiveConnector.1.4;+OfficeLivePatch.0.0) 200 0 0 2009-08-11 20:19:45 x.x.x.x POST /File.aspx - 80 - y.y.y.y Mozilla/4.0+(compatible;+MSIE+8.0;+Windows+NT+6.0;+WOW64;+Trident/4.0;+SLCC1;+.NET+CLR+2.0.50727;+.NET+CLR+3.5.21022;+.NET+CLR+3.5.30729;+.NET+CLR+3.0.30618;+MDDR;+OfficeLiveConnector.1.4;+OfficeLivePatch.0.0) 200 0 64 2009-08-11 20:19:45 x.x.x.x POST /File.aspx - 80 - y.y.y.y Mozilla/4.0+(compatible;+MSIE+8.0;+Windows+NT+6.0;+WOW64;+Trident/4.0;+SLCC1;+.NET+CLR+2.0.50727;+.NET+CLR+3.5.21022;+.NET+CLR+3.5.30729;+.NET+CLR+3.0.30618;+MDDR;+OfficeLiveConnector.1.4;+OfficeLivePatch.0.0) 200 0 0 The problem is, the page is getting hit twice. The database performs an operation for the first request, then the second request detects that a duplicate operation is being performed and throws an error message. The users think their operation failed, but it actually succeeded. The error description of sc-win32-status 64 is: "The specified network name is no longer available." This leads me to believe, given that both POST requests show an HTTP status of 200, that the server is successful in serving the request, but the client is never notified and resubmits the request. How can I troubleshoot this? Any ideas what could be causing this behavior on their internal network only? I should mention, this is happening at two separate client sites, but does not happen at six of our other client sites, or in our office, or connecting to any of our eight clients over the web. What could be making this reproducible 100% of the time on their local network but 0% of the time anywhere else? Update: I found a very small number of the duplicated POST requests had sc-win32-status of 995 instead of 64 as originally reported. The error description of sc-win32-status=995 is: "The I/O operation has been aborted because of either a thread exit or an application request." This doesn't make any sense (considering I have full access to the code). I still don't understand how or why this issue is occurring, but the new error code leads me to believe it may not be a network issue after all and I am now investigating the possibility of a random code bug.

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  • IIS 7.5 + Windows Server 2008 R2 + ASP.NET 4.0 HTTP 500 Error?

    - by Dave
    Hi, I'm having an issue I cannot track down and I have looked through the forums and not found anything that sheds any light. I have a fresh install of a Server 2008 R2 Web that I am trying to load an application I created and tested on a Windows 7 machine running IIS 7.5 using ASP.NET 4.0. Everything works fine on the dev machine. But when I used the Web Deployment tool to move it to the server, I now get a HTTP 500 error without a lot of information: Module AspNetInitClrHostFailureModule Notification BeginRequest Handler StaticFile Error Code 0x80070002 Requested URL http://192.168.1.83:80/ Physical Path C:\JustStreamIt Logon Method Not yet determined Logon User Not yet determined Failed Request Tracing Log Directory C:\inetpub\logs\FailedReqLogFiles And in my trace file I get: view trace Warning -SET_RESPONSE_ERROR_DESCRIPTION ErrorDescription An error message detailing the cause of this specific request failure can be found in the application event log of the web server. Please review this log entry to discover what caused this error to occur. view trace Warning -MODULE_SET_RESPONSE_ERROR_STATUS ModuleName AspNetInitClrHostFailureModule Notification 1 HttpStatus 500 HttpReason Internal Server Error HttpSubStatus 0 ErrorCode 2147942402 ConfigExceptionInfo Notification BEGIN_REQUEST ErrorCode The system cannot find the file specified. (0x80070002) And I get the following in the Application Log: Log Name: Application Source: Microsoft-Windows-IIS-W3SVC-WP Date: 5/28/2010 2:08:10 PM Event ID: 2299 Task Category: None Level: Error Keywords: Classic User: N/A Computer: win-ltfkdo1dnfp Description: An application has reported as being unhealthy. The worker process will now request a recycle. Reason given: An error message detailing the cause of this specific request failure can be found in the application event log of the web server. Please review this log entry to discover what caused this error to occur. . The data is the error. Event Xml: <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> <System> <Provider Name="Microsoft-Windows-IIS-W3SVC-WP" Guid="{670080D9-742A-4187-8D16-41143D1290BD}" EventSourceName="W3SVC-WP" /> <EventID Qualifiers="49152">2299</EventID> <Version>0</Version> <Level>2</Level> <Task>0</Task> <Opcode>0</Opcode> <Keywords>0x80000000000000</Keywords> <TimeCreated SystemTime="2010-05-28T21:08:10.000000000Z" /> <EventRecordID>1663</EventRecordID> <Correlation /> <Execution ProcessID="0" ThreadID="0" /> <Channel>Application</Channel> <Computer>win-ltfkdo1dnfp</Computer> <Security /> </System> <EventData> <Data Name="Reason">An error message detailing the cause of this specific request failure can be found in the application event log of the web server. Please review this log entry to discover what caused this error to occur. </Data> <Binary>02000780</Binary> </EventData> </Event> Anyone have a suggestion about where I should start looking?

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  • PPPTP VPN from Ubuntu cannot connect

    - by Andrea Polci
    I'm trying to configure under Linux (Kubuntu 9.10) a VPN I already use from Windows. I installed the network-manager-pptp package and added the vpn under Network Manager. These are the parameter under "advanced" button: Authentication Methods: PAP, CHAP, MSCHAP, SMCHAP2, EAP (I tried also with MSCHAP and MSCHAP2 only) Use MPPE Encryption: yes Crypto: Any Use stateful encryption: no Compression: Allow BSD compression: yes Allow Deflate compression: yes Allow TCP header compression: yes Send PPP echo packets: no When I try to connnect it doesn't work and this is what I get in the system log: 2010-04-08 13:53:47 pcelena NetworkManager <info> Starting VPN service 'org.freedesktop.NetworkManager.pptp'... 2010-04-08 13:53:47 pcelena NetworkManager <info> VPN service 'org.freedesktop.NetworkManager.pptp' started (org.freedesktop.NetworkManager.pptp), PID 4931 2010-04-08 13:53:47 pcelena NetworkManager <info> VPN service 'org.freedesktop.NetworkManager.pptp' just appeared, activating connections 2010-04-08 13:53:47 pcelena pppd[4932] Plugin /usr/lib/pppd/2.4.5//nm-pptp-pppd-plugin.so loaded. 2010-04-08 13:53:47 pcelena NetworkManager <info> VPN plugin state changed: 3 2010-04-08 13:53:47 pcelena pppd[4932] pppd 2.4.5 started by root, uid 0 2010-04-08 13:53:47 pcelena NetworkManager <info> VPN connection 'MYVPN' (Connect) reply received. 2010-04-08 13:53:47 pcelena NetworkManager SCPlugin-Ifupdown: devices added (path: /sys/devices/virtual/net/ppp0, iface: ppp0) 2010-04-08 13:53:47 pcelena NetworkManager SCPlugin-Ifupdown: device added (path: /sys/devices/virtual/net/ppp0, iface: ppp0): no ifupdown configuration found. 2010-04-08 13:53:47 pcelena pppd[4932] Using interface ppp0 2010-04-08 13:53:47 pcelena pppd[4932] Connect: ppp0 <--> /dev/pts/2 2010-04-08 13:53:47 pcelena pptp[4934] nm-pptp-service-4931 log[main:pptp.c:314]: The synchronous pptp option is NOT activated 2010-04-08 13:53:47 pcelena pptp[4927] nm-pptp-service-4918 log[ctrlp_rep:pptp_ctrl.c:251]: Sent control packet type is 7 'Outgoing-Call-Request' 2010-04-08 13:53:47 pcelena pptp[4927] nm-pptp-service-4918 log[ctrlp_disp:pptp_ctrl.c:858]: Received Outgoing Call Reply. 2010-04-08 13:53:47 pcelena pptp[4927] nm-pptp-service-4918 log[ctrlp_disp:pptp_ctrl.c:897]: Outgoing call established (call ID 1, peer's call ID 14800). 2010-04-08 13:53:48 pcelena pppd[4932] CHAP authentication succeeded 2010-04-08 13:53:48 pcelena pppd[4932] CHAP authentication succeeded 2010-04-08 13:53:48 pcelena pppd[4932] LCP terminated by peer 2010-04-08 13:53:48 pcelena pptp[4927] nm-pptp-service-4918 log[ctrlp_disp:pptp_ctrl.c:929]: Call disconnect notification received (call id 14800) 2010-04-08 13:53:48 pcelena pptp[4927] nm-pptp-service-4918 log[ctrlp_disp:pptp_ctrl.c:788]: Received Stop Control Connection Request. 2010-04-08 13:53:48 pcelena pptp[4927] nm-pptp-service-4918 log[ctrlp_rep:pptp_ctrl.c:251]: Sent control packet type is 4 'Stop-Control-Connection-Reply' 2010-04-08 13:53:48 pcelena pptp[4927] nm-pptp-service-4918 log[callmgr_main:pptp_callmgr.c:258]: Closing connection (shutdown) 2010-04-08 13:53:48 pcelena pptp[4927] nm-pptp-service-4918 log[ctrlp_rep:pptp_ctrl.c:251]: Sent control packet type is 12 'Call-Clear-Request' 2010-04-08 13:53:48 pcelena pptp[4927] nm-pptp-service-4918 log[callmgr_main:pptp_callmgr.c:258]: Closing connection (shutdown) 2010-04-08 13:53:48 pcelena pptp[4927] nm-pptp-service-4918 log[ctrlp_rep:pptp_ctrl.c:251]: Sent control packet type is 12 'Call-Clear-Request' 2010-04-08 13:53:48 pcelena pptp[4927] nm-pptp-service-4918 log[call_callback:pptp_callmgr.c:79]: Closing connection (call state) 2010-04-08 13:53:48 pcelena pppd[4932] Modem hangup 2010-04-08 13:53:48 pcelena pppd[4932] Connection terminated. 2010-04-08 13:53:48 pcelena NetworkManager <info> VPN plugin failed: 1 2010-04-08 13:53:48 pcelena NetworkManager SCPlugin-Ifupdown: devices removed (path: /sys/devices/virtual/net/ppp0, iface: ppp0) 2010-04-08 13:53:48 pcelena pppd[4932] Exit. 2010-04-08 13:53:48 pcelena NetworkManager <info> VPN plugin failed: 1 2010-04-08 13:53:48 pcelena NetworkManager <info> VPN plugin state changed: 6 2010-04-08 13:53:48 pcelena NetworkManager <info> VPN plugin state change reason: 0 2010-04-08 13:53:48 pcelena NetworkManager <WARN> connection_state_changed(): Could not process the request because no VPN connection was active. 2010-04-08 13:53:48 pcelena NetworkManager <info> Policy set 'Auto eth0' (eth0) as default for routing and DNS. 2010-04-08 13:54:01 pcelena NetworkManager <debug> [1270727641.001390] ensure_killed(): waiting for vpn service pid 4931 to exit 2010-04-08 13:54:01 pcelena NetworkManager <debug> [1270727641.001479] ensure_killed(): vpn service pid 4931 cleaned up Does anyone has suggestion on what can be the problem and how to make it work?

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  • Mpd as pppoe server with authorisation by freeradius2

    - by Korjavin Ivan
    I install freeradius2, add to raddb/users: test Cleartext-Password := "test1" Service-Type = Framed-User, Framed-Protocol = PPP, Framed-IP-Address = 10.36.0.2, Framed-IP-Netmask = 255.255.255.0, start radiusd, and check auth: radtest test test1 127.0.0.1 1002 testing123 Sending Access-Request of id 199 to 127.0.0.1 port 1812 User-Name = "test" User-Password = "test1" NAS-IP-Address = 127.0.0.1 NAS-Port = 1002 Message-Authenticator = 0x00000000000000000000000000000000 rad_recv: Access-Accept packet from host 127.0.0.1 port 1812, id=199, length=44 Service-Type = Framed-User Framed-Protocol = PPP Framed-IP-Address = 10.36.0.2 Framed-IP-Netmask = 255.255.255.0 Works fine. Next step. Add to mpd.conf: radius: set auth disable internal set auth max-logins 1 CI set auth enable radius-auth set radius timeout 90 set radius retries 2 set radius server 127.0.0.1 testing123 1812 1813 set radius me 127.0.0.1 create link template L pppoe set link action bundle B set link max-children 1000 set link no multilink set link no shortseq set link no pap chap-md5 chap-msv1 chap-msv2 set link enable chap set pppoe acname Internet load radius create link template em1 L set pppoe iface em1 set link enable incoming And trying to connect, auth failed, here is mpd log: mpd: [em1-2] LCP: auth: peer wants nothing, I want CHAP mpd: [em1-2] CHAP: sending CHALLENGE #1 len: 21 mpd: [em1-2] LCP: LayerUp mpd: [em1-2] CHAP: rec'd RESPONSE #1 len: 58 mpd: [em1-2] Name: "test" mpd: [em1-2] AUTH: Trying RADIUS mpd: [em1-2] RADIUS: Authenticating user 'test' mpd: [em1-2] RADIUS: Rec'd RAD_ACCESS_REJECT for user 'test' mpd: [em1-2] AUTH: RADIUS returned: failed mpd: [em1-2] AUTH: ran out of backends mpd: [em1-2] CHAP: Auth return status: failed mpd: [em1-2] CHAP: Reply message: ^AE=691 R=1 mpd: [em1-2] CHAP: sending FAILURE #1 len: 14 mpd: [em1-2] LCP: authorization failed Then i start freeradius as radiusd -fX, and get this log: rad_recv: Access-Request packet from host 127.0.0.1 port 46400, id=223, length=282 NAS-Identifier = "rubin.svyaz-nt.ru" NAS-IP-Address = 127.0.0.1 Message-Authenticator = 0x14d36639bed8074ec2988118125367ea Acct-Session-Id = "815965-em1-2" NAS-Port = 2 NAS-Port-Type = Ethernet Service-Type = Framed-User Framed-Protocol = PPP Calling-Station-Id = "00e05290b3e3 / 00:e0:52:90:b3:e3 / em1" NAS-Port-Id = "em1" Vendor-12341-Attr-12 = 0x656d312d32 Tunnel-Medium-Type:0 = IEEE-802 Tunnel-Client-Endpoint:0 = "00:e0:52:90:b3:e3" User-Name = "test" MS-CHAP-Challenge = 0xbb1e68d5bbc30f228725a133877de83e MS-CHAP2-Response = 0x010088746ae65b68e435e9d045ad6f9569b60000000000000000b56991b4f20704cb6c68e5982eec5e98a7f4b470c109c1b9 # Executing section authorize from file /usr/local/etc/raddb/sites-enabled/default +- entering group authorize {...} ++[preprocess] returns ok ++[chap] returns noop [mschap] Found MS-CHAP attributes. Setting 'Auth-Type = mschap' ++[mschap] returns ok [eap] No EAP-Message, not doing EAP ++[eap] returns noop [files] users: Matched entry DEFAULT at line 172 ++[files] returns ok Found Auth-Type = MSCHAP # Executing group from file /usr/local/etc/raddb/sites-enabled/default +- entering group MS-CHAP {...} [mschap] No Cleartext-Password configured. Cannot create LM-Password. [mschap] No Cleartext-Password configured. Cannot create NT-Password. [mschap] Creating challenge hash with username: test [mschap] Client is using MS-CHAPv2 for test, we need NT-Password [mschap] FAILED: No NT/LM-Password. Cannot perform authentication. [mschap] FAILED: MS-CHAP2-Response is incorrect ++[mschap] returns reject Failed to authenticate the user. Login incorrect: [test] (from client localhost port 2 cli 00e05290b3e3 / 00:e0:52:90:b3:e3 / em1) Using Post-Auth-Type REJECT # Executing group from file /usr/local/etc/raddb/sites-enabled/default +- entering group REJECT {...} [attr_filter.access_reject] expand: %{User-Name} -> test attr_filter: Matched entry DEFAULT at line 11 ++[attr_filter.access_reject] returns updated Delaying reject of request 2 for 1 seconds Going to the next request Waking up in 0.9 seconds. Sending delayed reject for request 2 Sending Access-Reject of id 223 to 127.0.0.1 port 46400 MS-CHAP-Error = "\001E=691 R=1" Why i have error "[mschap] No Cleartext-Password configured. Cannot create LM-Password." ? I define cleartext-password in users. I check raddb/sites-enabled/default authorize { chap mschap eap { ok = return } files } looks ok for me. Whats wrong with mpd/chap/radius ?

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  • DNS lookups failing somewhere between firewall and router

    - by TessellatingHeckler
    we have a setup of ADSL line - Cisco 837 ADSL router - Zyxel ZyWall 35 firewall/NAT - Switch == Intel load balanced NICS in a server. It has been fine for years, suddenly DNS resolution stopped working on the server. No changes that I know of, so I can't work backwards from there. It was configured with the ISP's DNS servers, neither network device does DNS relaying. Wireshark shows the request go out but nothing comes back. The server networking stack seems OK though, because if we query an internal DNS server on a remote site, that works. I can logon to the Cisco, and DNS resolves OK from the command line. I can logon to the ZyWall, and DNS does not resolve from the command line. So the problem seems to be the firewall, patch cable or router, yes? On the router: interface Ethernet0 ip address aaa.bbb.ccc.ddd 255.255.255.ddd ip tcp adjust-mss 1450 hold-queue 100 out On the firewall: DNS server set to 8.8.8.8 (Google's), DNS traffic allowed LAN-WAN. What else should I look for? Update: Following This guide I've got traffic logging on the Cisco. I have also got access to a public DNS server which I can run tcpdump on to see things from the other side. And as per the below comments, I've tested with Dig and see that DNS over TCP works, and over UDP does not. Currently: DNS request from the server using TCP shows up in the firewall log, and in the Cisco log, and in tcpdump on the DNS server, the answer comes back, it works fine. DNS request from the server using UDP shows up in the firewall log, and in the Cisco log, does NOT show in tcpdump on the DNS server, times out. DNS request from the cisco (using UDP) does show up in tcpdump on the DNS server, answer received, works fine. Ping requests from the server and the cisco to the DNS server show up in tcpdump on the DNS server. DNS request from the server using UDP does show up on the firewall. Summary: TCP seems fine throughought. UDP works over the ADSL and to the Cisco, and it works from the server to the Cisco, but it doesn't cross the Cisco properly, it seems. I did see the Cisco showing as connected at 10Mb/full-duplex internally, and the firewall showing as 100Mb/full-duplex externally. I have forced the firewall to 10Mb and rebooted both devices. That seemed to help get UDP traffic (server-firewall-cisco) instead of (server-firewall), but did not fix it. Update: Sanitized Cisco config: version 12.2 no service pad service timestamps debug datetime msec service timestamps log datetime msec service password-encryption ! hostname cisco ! logging queue-limit 100 enable secret 5 {password} enable password 7 {password} ! ip subnet-zero ip domain name example.org ip name-server {nameserver_IP} ! ! ip audit notify log ip audit po max-events 100 no ftp-server write-enable ! interface Ethernet0 ip address {Inside_public_IP} 255.255.255.248 ip tcp adjust-mss 1460 hold-queue 100 out ! interface ATM0 no ip address no atm ilmi-keepalive pvc 0/38 encapsulation aal5mux ppp dialer dialer pool-member 1 ! dsl operating-mode auto ! interface Dialer1 ip unnumbered Ethernet0 encapsulation ppp dialer pool 1 dialer idle-timeout 0 dialer persistent no cdp enable ppp chap hostname {ADSL_Username} ppp chap password 7 {ADSL_Password} ! ip classless ip route 0.0.0.0 0.0.0.0 Dialer1 no ip http server no ip http secure-server ! access-list 23 permit {IP} dialer-list 1 protocol ip permit no cdp run snmp-server enable traps tty ! {con, vty} end

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  • PPTP VPN from Ubuntu cannot connect

    - by Andrea Polci
    I'm trying to configure under Linux (Kubuntu 9.10) a VPN I already use from Windows. I installed the network-manager-pptp package and added the VPN under Network Manager. These are the parameters under "advanced" button: Authentication Methods: PAP, CHAP, MSCHAP, MSCHAP2, EAP (I also tried "MSCHAP, MSCHAP2") Use MPPE Encryption: yes Crypto: Any Use stateful encryption: no Allow BSD compression: yes Allow Deflate compression: yes Allow TCP header compression: yes Send PPP echo packets: no When I try to connnect it doesn't work and this is what I get in the system log: 2010-04-08 13:53:47 pcelena NetworkManager <info> Starting VPN service 'org.freedesktop.NetworkManager.pptp'... 2010-04-08 13:53:47 pcelena NetworkManager <info> VPN service 'org.freedesktop.NetworkManager.pptp' started (org.freedesktop.NetworkManager.pptp), PID 4931 2010-04-08 13:53:47 pcelena NetworkManager <info> VPN service 'org.freedesktop.NetworkManager.pptp' just appeared, activating connections 2010-04-08 13:53:47 pcelena pppd[4932] Plugin /usr/lib/pppd/2.4.5//nm-pptp-pppd-plugin.so loaded. 2010-04-08 13:53:47 pcelena NetworkManager <info> VPN plugin state changed: 3 2010-04-08 13:53:47 pcelena pppd[4932] pppd 2.4.5 started by root, uid 0 2010-04-08 13:53:47 pcelena NetworkManager <info> VPN connection 'MYVPN' (Connect) reply received. 2010-04-08 13:53:47 pcelena NetworkManager SCPlugin-Ifupdown: devices added (path: /sys/devices/virtual/net/ppp0, iface: ppp0) 2010-04-08 13:53:47 pcelena NetworkManager SCPlugin-Ifupdown: device added (path: /sys/devices/virtual/net/ppp0, iface: ppp0): no ifupdown configuration found. 2010-04-08 13:53:47 pcelena pppd[4932] Using interface ppp0 2010-04-08 13:53:47 pcelena pppd[4932] Connect: ppp0 <--> /dev/pts/2 2010-04-08 13:53:47 pcelena pptp[4934] nm-pptp-service-4931 log[main:pptp.c:314]: The synchronous pptp option is NOT activated 2010-04-08 13:53:47 pcelena pptp[4927] nm-pptp-service-4918 log[ctrlp_rep:pptp_ctrl.c:251]: Sent control packet type is 7 'Outgoing-Call-Request' 2010-04-08 13:53:47 pcelena pptp[4927] nm-pptp-service-4918 log[ctrlp_disp:pptp_ctrl.c:858]: Received Outgoing Call Reply. 2010-04-08 13:53:47 pcelena pptp[4927] nm-pptp-service-4918 log[ctrlp_disp:pptp_ctrl.c:897]: Outgoing call established (call ID 1, peer's call ID 14800). 2010-04-08 13:53:48 pcelena pppd[4932] CHAP authentication succeeded 2010-04-08 13:53:48 pcelena pppd[4932] CHAP authentication succeeded 2010-04-08 13:53:48 pcelena pppd[4932] LCP terminated by peer 2010-04-08 13:53:48 pcelena pptp[4927] nm-pptp-service-4918 log[ctrlp_disp:pptp_ctrl.c:929]: Call disconnect notification received (call id 14800) 2010-04-08 13:53:48 pcelena pptp[4927] nm-pptp-service-4918 log[ctrlp_disp:pptp_ctrl.c:788]: Received Stop Control Connection Request. 2010-04-08 13:53:48 pcelena pptp[4927] nm-pptp-service-4918 log[ctrlp_rep:pptp_ctrl.c:251]: Sent control packet type is 4 'Stop-Control-Connection-Reply' 2010-04-08 13:53:48 pcelena pptp[4927] nm-pptp-service-4918 log[callmgr_main:pptp_callmgr.c:258]: Closing connection (shutdown) 2010-04-08 13:53:48 pcelena pptp[4927] nm-pptp-service-4918 log[ctrlp_rep:pptp_ctrl.c:251]: Sent control packet type is 12 'Call-Clear-Request' 2010-04-08 13:53:48 pcelena pptp[4927] nm-pptp-service-4918 log[callmgr_main:pptp_callmgr.c:258]: Closing connection (shutdown) 2010-04-08 13:53:48 pcelena pptp[4927] nm-pptp-service-4918 log[ctrlp_rep:pptp_ctrl.c:251]: Sent control packet type is 12 'Call-Clear-Request' 2010-04-08 13:53:48 pcelena pptp[4927] nm-pptp-service-4918 log[call_callback:pptp_callmgr.c:79]: Closing connection (call state) 2010-04-08 13:53:48 pcelena pppd[4932] Modem hangup 2010-04-08 13:53:48 pcelena pppd[4932] Connection terminated. 2010-04-08 13:53:48 pcelena NetworkManager <info> VPN plugin failed: 1 2010-04-08 13:53:48 pcelena NetworkManager SCPlugin-Ifupdown: devices removed (path: /sys/devices/virtual/net/ppp0, iface: ppp0) 2010-04-08 13:53:48 pcelena pppd[4932] Exit. 2010-04-08 13:53:48 pcelena NetworkManager <info> VPN plugin failed: 1 2010-04-08 13:53:48 pcelena NetworkManager <info> VPN plugin state changed: 6 2010-04-08 13:53:48 pcelena NetworkManager <info> VPN plugin state change reason: 0 2010-04-08 13:53:48 pcelena NetworkManager <WARN> connection_state_changed(): Could not process the request because no VPN connection was active. 2010-04-08 13:53:48 pcelena NetworkManager <info> Policy set 'Auto eth0' (eth0) as default for routing and DNS. 2010-04-08 13:54:01 pcelena NetworkManager <debug> [1270727641.001390] ensure_killed(): waiting for vpn service pid 4931 to exit 2010-04-08 13:54:01 pcelena NetworkManager <debug> [1270727641.001479] ensure_killed(): vpn service pid 4931 cleaned up The error that sticks out here is "pppd[4932] LCP terminated by peer". Does anyone has suggestion on what can be the problem and how to make it work?

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  • Centos/OVH: public IP on KVM virtual machine

    - by Sébastien
    Since a few days, I'm trying to configure my KVM vm to have a public IP address, without any success. First, I'm on OVH, and you need to know they don't allow networking from different mac addresses. I have so registered a virtual mac address associated with my failover IP Here's my configuration: Guest wanted IP: 46.105.40.x Host IP: 176.31.240.x Host configuration dummy0 interface: ifcfg-dummy0 BOOTPROTO=static IPADDR=10.0.0.1 NETMASK=255.0.0.0 ONBOOT=yes NM_CONTROLLED=no ARP=yes BRIDGE=br0 br0 bridge: ifcfg-br0 DEVICE=br0 TYPE=Bridge DELAY=0 ONBOOT=yes BOOTPROTO=static IPADDR=192.168.1.1 NETMASK=255.255.255.0 PEERDNS=yes NM_CONTROLLED=no ARP=yes Failover ip is redirected to the br0 bridge with ip route add 46.105.40.xxx dev br0 > cat /proc/sys/net/ipv4/ip_forward 1 > cat /proc/sys/net/ipv4/conf/vnet0/proxy_arp 1 > route -n Destination Gateway Genmask Flags Metric Ref Use Iface 0.0.0.0 176.31.240.254 0.0.0.0 UG 0 0 0 eth0 46.105.40.x 0.0.0.0 255.255.255.255 UH 0 0 0 br0 176.31.240.0 0.0.0.0 255.255.255.0 U 0 0 0 eth0 192.168.1.0 0.0.0.0 255.255.255.0 U 0 0 0 br0 Guest configuration: KVM: <interface type='bridge'> <mac address='02:00:00:30:22:05'/> <source bridge='br0'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x06' function='0x0'/> </interface> I've borrowed most of the OVH configuration here (in french, http://guides.ovh.com/BridgeClient) for the guest configuration eth0 interface: ifcfg-eth0 DEVICE="eth0" BOOTPROTO=none HWADDR="02:00:00:30:22:05" NM_CONTROLLED="yes" ONBOOT="yes" TYPE="Ethernet" UUID="e9138469-0d81-4ee6-b5ab-de0d7d17d1c8" USERCTL=no PEERDNS=yes IPADDR=46.105.40.xxx NETMASK=255.255.255.255 GATEWAY=176.31.240.254 ARP=yes For the routes, I have in route-eth0: 176.31.240.254 dev eth0 default via 176.31.240.254 dev eth0 With this configuration, I don't have any access to the internet. The only thing I can do is to ping the public ip of the host, nothing more. My final conclusion is that the route does not work, because, when, on the guest, I run ping 8.8.8.8, I have, on the host: > tcpdump -i vnet0 icmp tcpdump: verbose output suppressed, use -v or -vv for full protocol decode listening on br0, link-type EN10MB (Ethernet), capture size 65535 bytes 13:38:09.009324 IP 46-105-40-xxx.kimsufi.com > google-public-dns-a.google.com: ICMP echo request, id 50183, seq 1, length 64 13:38:09.815344 IP 46-105-40-xxx.kimsufi.com > google-public-dns-a.google.com: ICMP echo request, id 50183, seq 2, length 64 I never get the ping reply, only the request. It seems Guest - Host communication is fine. On eth0: > tcpdump -i eth0 icmp tcpdump: verbose output suppressed, use -v or -vv for full protocol decode listening on eth0, link-type EN10MB (Ethernet), capture size 65535 bytes 13:39:40.240561 IP 46-105-40-xxx.kimsufi.com > google-public-dns-a.google.com: ICMP echo request, id 50439, seq 1, length 64 13:39:40.250161 IP google-public-dns-a.google.com > 46-105-40-xxx.kimsufi.com: ICMP echo reply, id 50439, seq 1, length 64 I have the request and the reply on eth0, but reply is not forwarded to the bridge. I really don't understand why, I though it was the aim of the route to do that! IPtables is disabled on both host and guest. I really hope some of you will be able to help me! Many thanks in advance, Sébastien

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  • IP address reuse on macvlan devices

    - by Alex Bubnoff
    I'm trying to create easy to use and possibly simple testing environment for some product and got some strange behaviour of macvlan's. What I'm trying to achieve: make a toolset for one-line start/stop of lxc containers(via docker) bound to external ip(I have enough of it on host machine). So, I'm doing something like this: docker run -d -name=container_name container_image pipework eth1 container_name ip/prefix_len@gateway and pipework here does this: GUEST_IFNAME=ph$NSPID$eth1 ip link add link eth1 dev $GUEST_IFNAME type macvlan mode bridge ip link set eth1 up ip link set $GUEST_IFNAME netns $NSPID ip netns exec $NSPID ip link set $GUEST_IFNAME name eth1 ip netns exec $NSPID ip addr add $IPADDR dev eth1 ip netns exec $NSPID ip route delete default ip netns exec $NSPID ip link set eth1 up ip netns exec $NSPID ip route replace default via $GATEWAY ip netns exec $NSPID arping -c 1 -A -I eth1 $IPADDR And it works for first time per IP. But for second time and later packets for containers IP isn't getting into container, while all configuration seem fine. So it looks like this: External machine ? ping 212.76.131.212 ....silence.... Host machine root@ubuntu:~# ip link show eth1 2: eth1: mtu 1500 qdisc pfifo_fast state UP qlen 1000 link/ether 00:15:17:c9:e1:c9 brd ff:ff:ff:ff:ff:ff root@ubuntu:~# ip addr show eth1 2: eth1: mtu 1500 qdisc pfifo_fast state UP qlen 1000 link/ether 00:15:17:c9:e1:c9 brd ff:ff:ff:ff:ff:ff root@ubuntu:~# tcpdump -v -i eth1 icmp tcpdump: WARNING: eth1: no IPv4 address assigned tcpdump: listening on eth1, link-type EN10MB (Ethernet), capture size 65535 bytes 00:00:46.542042 IP (tos 0x0, ttl 60, id 9623, offset 0, flags [DF], proto ICMP (1), length 84) 5.134.221.98 212.76.131.212: ICMP echo request, id 6718, seq 2345, length 64 00:00:47.549969 IP (tos 0x0, ttl 60, id 9624, offset 0, flags [DF], proto ICMP (1), length 84) 5.134.221.98 212.76.131.212: ICMP echo request, id 6718, seq 2346, length 64 00:00:48.558143 IP (tos 0x0, ttl 60, id 9625, offset 0, flags [DF], proto ICMP (1), length 84) 5.134.221.98 212.76.131.212: ICMP echo request, id 6718, seq 2347, length 64 00:00:49.566319 IP (tos 0x0, ttl 60, id 9626, offset 0, flags [DF], proto ICMP (1), length 84) 5.134.221.98 212.76.131.212: ICMP echo request, id 6718, seq 2348, length 64 00:00:50.573999 IP (tos 0x0, ttl 60, id 9627, offset 0, flags [DF], proto ICMP (1), length 84) 5.134.221.98 212.76.131.212: ICMP echo request, id 6718, seq 2349, length 64 ^C 5 packets captured 5 packets received by filter 0 packets dropped by kernel 1 packet dropped by interface Host machine, netns of container root@ubuntu:~# ip netns exec 32053 ip link show eth1 48: eth1@if2: mtu 1500 qdisc noqueue state UNKNOWN link/ether b2:12:f7:cc:a1:9d brd ff:ff:ff:ff:ff:ff root@ubuntu:~# ip netns exec 32053 ip addr show eth1 48: eth1@if2: mtu 1500 qdisc noqueue state UNKNOWN link/ether b2:12:f7:cc:a1:9d brd ff:ff:ff:ff:ff:ff inet 212.76.131.212/29 scope global eth1 inet6 fe80::b012:f7ff:fecc:a19d/64 scope link valid_lft forever preferred_lft forever root@ubuntu:~# ip netns exec 32053 tcpdump -v -i eth1 icmp tcpdump: listening on eth1, link-type EN10MB (Ethernet), capture size 65535 bytes ....silence.... ^C 0 packets captured 0 packets received by filter 0 packets dropped by kernel So, can anyone say, what can it be? Can this be caused by not a bug in macvlan implementation? Is there any tools I can use to debug that configuration?

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  • php-fpm + persistent sockets = 502 bad gateway

    - by leeoniya
    Put on your reading glasses - this will be a long-ish one. First, what I'm doing. I'm building a web-app interface for some particularly slow tcp devices. Opening a socket to them takes 200ms and an fwrite/fread cycle takes another 300ms. To reduce the need for both of these actions on each request, I'm opening a persistent tcp socket which reduces the response time by the aforementioned 200ms. I was hoping PHP-FPM would share the persistent connections between requests from different clients (and indeed it does!), but there are some issues which I havent been able to resolve after 2 days of interneting, reading logs and modifying settings. I have somewhat narrowed it down though. Setup: Ubuntu 13.04 x64 Server (fully updated) on Linode PHP 5.5.0-6~raring+1 (fpm-fcgi) nginx/1.5.2 Relevent config: nginx worker_processes 4; php-fpm/pool.d pm = dynamic pm.max_children = 2 pm.start_servers = 2 pm.min_spare_servers = 2 Let's go from coarse to fine detail of what happens. After a fresh start I have 4x nginx processes and 2x php5-fpm processes waiting to handle requests. Then I send requests every couple seconds to the script. The first take a while to open the socket connection and returns with the data in about 500ms, the second returns data in 300ms (yay it's re-using the socket), the third also succeeds in about 300ms, the fourth request = 502 Bad Gateway, same with the 5th. Sixth request once again returns data, except now it took 500ms again. The process repeats for several cycles after which every 4 requests result in 2x 502 Bad Gateways and 2x 500ms Data responses. If I double all the fpm pool values and have 4x php-fpm processes running, the cycles settles in with 4x successful 500ms responses followed by 4x Bad Gateway errors. If I don't use persistent sockets, this issue goes away but then every request is 500ms. What I suspect is happening is the persistent socket keeps each php-fpm process from idling and ties it up, so the next one gets chosen until none are left and as they error out, maybe they are restarted and become available on the next round-robin loop ut the socket dies with the process. I haven't yet checked the 'slowlog', but the nginx error log shows lots of this: *188 recv() failed (104: Connection reset by peer) while reading response header from upstream, client:... All the suggestions on the internet regarding fixing nginx/php-fpm/502 bad gateway relate to high load or fcgi_pass misconfiguration. This is not the case here. Increasing buffers/sizes, changing timeouts, switching from unix socket to tcp socket for fcgi_pass, upping connection limits on the system....none of this stuff applies here. I've had some other success with setting pm = ondemand rather than dynamic, but as soon as the initial fpm-process gets killed off after idling, the persistent socket is gone for all subsequent php-fpm spawns. For the php script, I'm using stream_socket_client() with a STREAM_CLIENT_PERSISTENT flag. A while/stream_select() loop to detect socket data and fread($sock, 4096) to grab the data. I don't call fclose() obviously. If anyone has some additional questions or advice on how to get a persistent socket without tying up the php-fpm processes beyond the request completion, or maybe some other things to try, I'd appreciate it. some useful links: Nginx + php-fpm - recv() error Nginx + php-fpm "504 Gateway Time-out" error with almost zero load (on a test-server) Nginx + PHP-FPM "error 104 Connection reset by peer" causes occasional duplicate posts http://www.linuxquestions.org/questions/programming-9/php-pfsockopen-552084/ http://stackoverflow.com/questions/14268018/concurrent-use-of-a-persistent-php-socket http://devzone.zend.com/303/extension-writing-part-i-introduction-to-php-and-zend/#Heading3 http://stackoverflow.com/questions/242316/how-to-keep-a-php-stream-socket-alive http://php.net/manual/en/install.fpm.configuration.php https://www.google.com/search?q=recv%28%29+failed+%28104:+Connection+reset+by+peer%29+while+reading+response+header+from+upstream+%22502%22&ei=mC1XUrm7F4WQyAHbv4H4AQ&start=10&sa=N&biw=1920&bih=953&dpr=1

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