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  • Is Protune for video only or may be used for photo too?

    - by Green
    I have Hero3+ Black Edition. I can't understand if Protune is for video only or may be applied for photos? The manual says it is both for video and for photo (page 35): High-Quality Image Capture Protune’s high data rate captures images with less compression, giving content creators higher quality for professional productions. Film/TV Rate Standard While shooting in Protune, you have the option of recording video in cinema quality 24 fps to easily intercut GoPro content with other source media without the need to perform fps conversion. But at the same time their site says that Protune is for video only: To record Protune footage, you’ll need to turn Protune ON in your camera’s settings menu. What for is Protune? Photo? Video? Or both?

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  • Does a dedicated video card improve HTML5 websites, Skype or Flash games performance?

    - by Kiewic
    I have read that having a dedicated video card (GPU) improves performance if you use your computer to play video games. I guess to make this happen, video games or apps must be using especial libraries designed to share the workload with the GPU, maybe Direct X or OpenGL, I don't know. Am I wrong? So, can HTML5 websites, Adobe Illustrator, Flash games (Zynga games), Skype or Netflix benefit from a dedicated video card? I usually do the previous activities simultaneously. Should I consider changing from an integrated video card to a dedicated card if I want to improve performance? Thanks.

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  • Android: OutOfMemoryError while uploading video...

    - by AP257
    Hi all, I have the same problem as described here, but I will supply a few more details. While trying to upload a video in Android, I'm reading it into memory, and if the video is large I get an OutOfMemoryError. Here's my code: // get bytestream to upload videoByteArray = getBytesFromFile(cR, fileUriString); public static byte[] getBytesFromFile(ContentResolver cR, String fileUriString) throws IOException { Uri tempuri = Uri.parse(fileUriString); InputStream is = cR.openInputStream(tempuri); byte[] b3 = readBytes(is); is.close(); return b3; } public static byte[] readBytes(InputStream inputStream) throws IOException { ByteArrayOutputStream byteBuffer = new ByteArrayOutputStream(); // this is storage overwritten on each iteration with bytes int bufferSize = 1024; byte[] buffer = new byte[bufferSize]; int len = 0; while ((len = inputStream.read(buffer)) != -1) { byteBuffer.write(buffer, 0, len); } return byteBuffer.toByteArray(); } And here's the traceback (the error is thrown on the byteBuffer.write(buffer, 0, len) line): 04-08 11:56:20.456: ERROR/dalvikvm-heap(6088): Out of memory on a 16775184-byte allocation. 04-08 11:56:20.456: INFO/dalvikvm(6088): "IntentService[UploadService]" prio=5 tid=17 RUNNABLE 04-08 11:56:20.456: INFO/dalvikvm(6088): | group="main" sCount=0 dsCount=0 s=N obj=0x449a3cf0 self=0x38d410 04-08 11:56:20.456: INFO/dalvikvm(6088): | sysTid=6119 nice=0 sched=0/0 cgrp=default handle=4010416 04-08 11:56:20.456: INFO/dalvikvm(6088): at java.io.ByteArrayOutputStream.expand(ByteArrayOutputStream.java:~93) 04-08 11:56:20.456: INFO/dalvikvm(6088): at java.io.ByteArrayOutputStream.write(ByteArrayOutputStream.java:218) 04-08 11:56:20.456: INFO/dalvikvm(6088): at com.android.election2010.UploadService.readBytes(UploadService.java:199) 04-08 11:56:20.456: INFO/dalvikvm(6088): at com.android.election2010.UploadService.getBytesFromFile(UploadService.java:182) 04-08 11:56:20.456: INFO/dalvikvm(6088): at com.android.election2010.UploadService.doUploadinBackground(UploadService.java:118) 04-08 11:56:20.456: INFO/dalvikvm(6088): at com.android.election2010.UploadService.onHandleIntent(UploadService.java:85) 04-08 11:56:20.456: INFO/dalvikvm(6088): at android.app.IntentService$ServiceHandler.handleMessage(IntentService.java:30) 04-08 11:56:20.456: INFO/dalvikvm(6088): at android.os.Handler.dispatchMessage(Handler.java:99) 04-08 11:56:20.456: INFO/dalvikvm(6088): at android.os.Looper.loop(Looper.java:123) 04-08 11:56:20.456: INFO/dalvikvm(6088): at android.os.HandlerThread.run(HandlerThread.java:60) 04-08 11:56:20.467: WARN/dalvikvm(6088): threadid=17: thread exiting with uncaught exception (group=0x4001b180) 04-08 11:56:20.467: ERROR/AndroidRuntime(6088): Uncaught handler: thread IntentService[UploadService] exiting due to uncaught exception 04-08 11:56:20.467: ERROR/AndroidRuntime(6088): java.lang.OutOfMemoryError 04-08 11:56:20.467: ERROR/AndroidRuntime(6088): at java.io.ByteArrayOutputStream.expand(ByteArrayOutputStream.java:93) 04-08 11:56:20.467: ERROR/AndroidRuntime(6088): at java.io.ByteArrayOutputStream.write(ByteArrayOutputStream.java:218) 04-08 11:56:20.467: ERROR/AndroidRuntime(6088): at com.android.election2010.UploadService.readBytes(UploadService.java:199) 04-08 11:56:20.467: ERROR/AndroidRuntime(6088): at com.android.election2010.UploadService.getBytesFromFile(UploadService.java:182) 04-08 11:56:20.467: ERROR/AndroidRuntime(6088): at com.android.election2010.UploadService.doUploadinBackground(UploadService.java:118) 04-08 11:56:20.467: ERROR/AndroidRuntime(6088): at com.android.election2010.UploadService.onHandleIntent(UploadService.java:85) 04-08 11:56:20.467: ERROR/AndroidRuntime(6088): at android.app.IntentService$ServiceHandler.handleMessage(IntentService.java:30) 04-08 11:56:20.467: ERROR/AndroidRuntime(6088): at android.os.Handler.dispatchMessage(Handler.java:99) 04-08 11:56:20.467: ERROR/AndroidRuntime(6088): at android.os.Looper.loop(Looper.java:123) 04-08 11:56:20.467: ERROR/AndroidRuntime(6088): at android.os.HandlerThread.run(HandlerThread.java:60) 04-08 11:56:20.496: INFO/Process(4657): Sending signal. PID: 6088 SIG: 3 I guess that as @DroidIn suggests, I need to upload it in chunks. But (newbie question alert) does that mean that I should make multiple PostMethod requests, and glue the file together at the server end? Or can I load the bytestream into memory in chunks, and glue it together in the Android code? If anyone could give me a clue as to the best approach, I would be very grateful.

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  • Making a non-trivial Image and Video Gallery with a really nice interface

    - by Cawas
    Short part: I'm starting to build an Image and Video Gallery for our intranet. It's pretty much like an image gallery with video thumbnails that play on click. It's just good to keep that in mind because caching and streaming happen in very different ways there. It will serve to browse our reference database, which will also contain searching, tagging and voting. There are 3 features that I need to begin with: Quick preview of thumbnails from each Gallery Fast zoom in / out Animated scrolling Now to the long part, since I can't seem to reduce this: I hope this question belongs here. Maybe people can read this through and identify with it, specially since I expect answers to be pretty specific. The first plan was getting Apple's mobile me gallery as base, because it just so happens to have all those 3 features. If you've never seem it, you should check it out. Move the mouse over each collection and you'll get a nice preview "per pixel". Carousel got a really good scrolling, not just because of the pretty effect. I like it much more than cooliris, but it would be nice to have it in several rows, maybe without the magnifying effect... Then it could be all in the same place with the zoom. The more the features blend-in together, the better. Zooming out with the mouse, scrolling by dragging, once the zoom is really out it becomes a browsing through galleries, with the quick-show preview of each, all properly cached and fast. That'd be perfect. A very compelling interface will be important in this project. Well, my point here is just describing what I need and hope to hear from people with more experience in all that stuff of what's already done and what I'd have to do myself. And how (i.e. which framework to use) to do it. To begin with, I've found a gallery demo and its source code (I think it was from here, but the link seems broken now). I guess it was made in SproutCore, which is what mobileme was based upon. Definitely with JQuery (which already seems a little slow). But I'm still missing two features there: the carousel and the fast zoom (it's just not as slow as the zoom in this demo with cappuccino). Then I've found a supposedly better one with a pretty good and similar zoom, that I'm not sure if it's using any framework and is already in php. Right now it'd be better having just the HTML, no server-side, since I'm building interface first. So, can anyone point directions? There are way too many options! Should I look for another solution closer to what I need, or try and tweak this one? I'm not familiar with any framework at all. Sorry for bringing this question that I will have to answer myself anyway sooner or later and sorry that I couldn't make this smaller. Thanks.

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  • Why only one video shows up in ASP.NET Video panel ?

    - by user284523
    It is possible to have multiple videos with Flowplayer http://flowplayer.org/demos/installation/multiple-players.html To do so in ASP.NET DYNAMICALLY, one has to use a Panel (see http://idevwebs.com/Default.aspx?id=25): <%@ Page Language="C#" AutoEventWireup="true" CodeFile="Default.aspx.cs" Inherits="_Default" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <!-- A minimal Flowplayer setup to get you started --> <!-- include flowplayer JavaScript file that does Flash embedding and provides the Flowplayer API. --> <script type="text/javascript" src="flowplayer-3.1.4.min.js"></script> <!-- page title --> <title>Minimal Flowplayer setup</title> </head><body> <form id="form1" runat="server"> <div id="page"> <h1>Minimal Flowplayer setup</h1> <p>View commented source code to get familiar with Flowplayer installation.</p> <!-- this A tag is where your Flowplayer will be placed. it can be anywhere --> <!-- player #1 --> <asp:Panel ID="panelVideo" runat="server"> </asp:Panel> <!-- this will install flowplayer inside previous A- tag. --> <script type="text/javascript"> flowplayer("player", "flowplayer-3.1.5.swf"); </script> <!-- after this line is purely informational stuff. does not affect on Flowplayer functionality --> <p> If you are running these examples <strong>locally</strong> and not on some webserver you must edit your <a href="http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html"> Flash security settings</a>. </p> <p class="less"> Select "Edit locations" &gt; "Add location" &gt; "Browse for files" and select flowplayer-x.x.x.swf you just downloaded. </p> <h2>Documentation</h2> <p> <a href="http://flowplayer.org/documentation/installation/index.html">Flowplayer installation</a> </p> <p> <a href="http://flowplayer.org/documentation/configuration/index.html">Flowplayer configuration</a> </p> <p> See this identical page on <a href="http://flowplayer.org/demos/example/index.htm">Flowplayer website</a> </p> </div> </form> </body></html> and then add video anchor dynamically public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { this.panelVideo.Controls.Add(new LiteralControl("<a href=\"" + "http://blip.tv/file/get/" + "KimAronson-TwentySeconds58192" + ".flv\" style=\"display:block;width:388px;height:230px\" id=\"player\"></a>")); this.panelVideo.Controls.Add(new LiteralControl("<a href=\"" + "http://blip.tv/file/get/" + "KimAronson-TwentySeconds67463" + ".flv\" style=\"display:block;width:388px;height:230px\" id=\"player\"></a>")); } } But it works only partially as the first video shows up not both. And all html below doesn't show up either.

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  • upload video to youtube via iphone application ----ServiceForbiddenException

    - by user577670
    Hey,I use GData try to upload my video to youtube, but meet these error: serviceBase:<GDataServiceGoogleYouTube: 0x2435f0> objectFetcher:<GDataHTTPUploadFetcher: 0x26dca0> failedWithStatus:403 data:<errors xmlns='http://schemas.google.com/g/2005'> <error> <domain>GData</domain> <code>ServiceForbiddenException</code> <internalReason>Currently authenticated user does not have write access to desrender&apos;s videos.</internalReason> </error> </errors> * is my youtube account. Following is the code: - (GDataServiceGoogleYouTube *)youTubeService { static GDataServiceGoogleYouTube* service = nil; if (!service) { service = [[GDataServiceGoogleYouTube alloc] init]; [service setShouldCacheDatedData:YES]; [service setServiceShouldFollowNextLinks:YES]; [service setIsServiceRetryEnabled:YES]; } // update the username/password each time the service is requested NSString *username = [mUsernameField text]; NSString *password = [mPasswordField text]; if ([username length] > 0 && [password length] > 0) { [service setUserCredentialsWithUsername:username password:password]; } else { // fetch unauthenticated [service setUserCredentialsWithUsername:nil password:nil]; } NSString *devKey = [mDeveloperKeyField text]; [service setYouTubeDeveloperKey:devKey]; return service; } - (IBAction)uploadPressed:(id)sender { NSString *devKey = [mDeveloperKeyField text]; GDataServiceGoogleYouTube *service = [self youTubeService]; [service setYouTubeDeveloperKey:devKey]; NSString *username = [mUsernameField text]; NSString *clientID = [mClientIDField text]; NSURL *url = [GDataServiceGoogleYouTube youTubeUploadURLForUserID:username clientID:clientID]; // load the file data NSString *path = [[NSBundle mainBundle] pathForResource:@"YouTubeTest" ofType:@"m4v"]; NSData *data = [NSData dataWithContentsOfFile:path]; NSString *filename = [path lastPathComponent]; // gather all the metadata needed for the mediaGroup NSString *titleStr = [mTitleField text]; GDataMediaTitle *title = [GDataMediaTitle textConstructWithString:titleStr]; NSString *categoryStr = [mCategoryField text]; GDataMediaCategory *category = [GDataMediaCategory mediaCategoryWithString:categoryStr]; [category setScheme:kGDataSchemeYouTubeCategory]; NSString *descStr = [mDescriptionField text]; GDataMediaDescription *desc = [GDataMediaDescription textConstructWithString:descStr]; NSString *keywordsStr = [mKeywordsField text]; GDataMediaKeywords *keywords = [GDataMediaKeywords keywordsWithString:keywordsStr]; BOOL isPrivate = mIsPrivate; GDataYouTubeMediaGroup *mediaGroup = [GDataYouTubeMediaGroup mediaGroup]; [mediaGroup setMediaTitle:title]; [mediaGroup setMediaDescription:desc]; [mediaGroup addMediaCategory:category]; [mediaGroup setMediaKeywords:keywords]; [mediaGroup setIsPrivate:isPrivate]; NSString *mimeType = [GDataUtilities MIMETypeForFileAtPath:path defaultMIMEType:@"video/mp4"]; // create the upload entry with the mediaGroup and the file data GDataEntryYouTubeUpload *entry; entry = [GDataEntryYouTubeUpload uploadEntryWithMediaGroup:mediaGroup data:data MIMEType:mimeType slug:filename]; SEL progressSel = @selector(ticket:hasDeliveredByteCount:ofTotalByteCount:); [service setServiceUploadProgressSelector:progressSel]; GDataServiceTicket *ticket; ticket = [service fetchEntryByInsertingEntry:entry forFeedURL:url delegate:self didFinishSelector:@selector(uploadTicket:finishedWithEntry:error:)]; [self setUploadTicket:ticket]; } It almost same as GData's YouTubeSample.. Someone help me!!!!

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  • How to get image capture date and video duration when uploading files using SWFUpload and Paperclip

    - by Hatem
    Hi Guys, I'm using SWFUpload and Paperclip on Rails 2.3.5 to upload images and videos. How can I store the capture date of images and duration of videos? The following works correctly in irb: irb(main):001:0> File.new('hatem.jpg').mtime => Tue Mar 09 16:56:38 +0200 2010 But when I try to use Paperclip's before_post_process: before_post_process :get_file_info def get_file_info puts File.new(self.media.to_file.path).mtime # =>Wed Apr 14 18:36:22 +0200 2010 end I get the current date instead of the capture date. How can I fix this? Also, how can I get the video duration and store it with the model? Thank you.

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  • How to upload video on YouTube with Ruby

    - by viatropos
    I am trying to upload a youtube video using the GData gem (I have seen the youtube_g gem but would like to make it work with pure GData if possible), but I keep getting this error: GData::Client::BadRequestError in 'MyProject::Google::YouTube should upload the actual video to youtube (once it does, mock this test out)' request error 400: No file found in upload request. I am using this code: def metadata data = <<-EOF <?xml version="1.0"?> <entry xmlns="http://www.w3.org/2005/Atom" xmlns:media="http://search.yahoo.com/mrss/" xmlns:yt="http://gdata.youtube.com/schemas/2007"> <media:group> <media:title type="plain">Bad Wedding Toast</media:title> <media:description type="plain"> I gave a bad toast at my friend's wedding. </media:description> <media:category scheme="http://gdata.youtube.com/schemas/2007/categories.cat">People</media:category> <media:keywords>toast, wedding</media:keywords> </media:group> </entry> EOF end @yt = GData::Client::YouTube.new @yt.clientlogin("name", "pass") @yt.developer_key = "myKey" url = "http://uploads.gdata.youtube.com/feeds/api/users/name/uploads" mime_type = "multipart/related" file_path = "sample_upload.mp4" @yt.post_file(url, file_path, mime_type, metadata) What is the recommended/standard way for uploading videos to youtube with ruby, what is your method? Update After applying the changes to wrapped_entry, the string it produces looks like this: --END_OF_PART_59003 Content-Type: application/atom+xml; charset=UTF-8 <?xml version="1.0"?> <entry xmlns="http://www.w3.org/2005/Atom" xmlns:media="http://search.yahoo.com/mrss/" xmlns:yt="http://gdata.youtube.com/schemas/2007"> <media:group> <media:title type="plain">Bad Wedding Toast</media:title> <media:description type="plain"> I gave a bad toast at my friend's wedding. </media:description> <media:category scheme="http://gdata.youtube.com/schemas/2007/categories.cat">People</media:category> <media:keywords>toast, wedding</media:keywords> </media:group> </entry> --END_OF_PART_59003 Content-Type: multipart/related Content-Transfer-Encoding: binary ... and inspecting the request and response looks like this: Request: <GData::HTTP::Request:0x1b8bb44 @method=:post @url="http://uploads.gdata.youtube.com/feeds/api/users/lancejpollard/uploads" @body=#<GData::HTTP::MimeBody:0x1b8c738 @parts=[#<GData::HTTP::MimeBodyString:0x1b8c058 @bytes_read=0 @string="--END_OF_PART_30909\r\nContent-Type: application/atom+xml; charset=UTF-8\r\n\r\n <?xml version=\"1.0\"?>\n<entry xmlns=\"http://www.w3.org/2005/Atom\"\n xmlns:media=\"http://search.yahoo.com/mrss/\"\n xmlns:yt=\"http://gdata.youtube.com/schemas/2007\">\n <media:group>\n <media:title type=\"plain\">Bad Wedding Toast</media:title>\n <media:description type=\"plain\">\n I gave a bad toast at my friend's wedding.\n </media:description>\n <media:category scheme=\"http://gdata.youtube.com/schemas/2007/categories.cat\">People</media:category>\n <media:keywords>toast wedding</media:keywords>\n </media:group>\n</entry> \n\r\n--END_OF_PART_30909\r\nContent-Type: multipart/related\r\nContent-Transfer-Encoding: binary\r\n\r\n"> #<File:/Users/Lance/Documents/Development/git/thing/spec/fixtures/sample_upload.mp4> #<GData::HTTP::MimeBodyString:0x1b8c044 @bytes_read=0 @string="\r\n--END_OF_PART_30909--"] @current_part=0 @boundary="END_OF_PART_30909" @headers={"Slug"="sample_upload.mp4" "User-Agent"="GoogleDataRubyUtil-AnonymousApp" "GData-Version"="2" "X-GData-Key"="key=AI39si7jkhs_ECjF4unOQz8gpWGSKXgq0KJpm8wywkvBSw4s8oJd5p5vkpvURHBNh-hiYJtoKwQqSfot7KoCkeCE32rNcZqMxA" "Content-Type"="multipart/related; boundary=\"END_OF_PART_30909\"" "MIME-Version"="1.0"} Response: #<GData::HTTP::Response:0x1b897e0 @body="No file found in upload request." @headers={"cache-control"=>"no-cache no-store must-revalidate" "connection"=>"close" "expires"=>"Fri 01 Jan 1990 00:00:00 GMT" "content-type"=>"text/plain; charset=utf-8" "date"=>"Fri 11 Dec 2009 02:10:25 GMT" "server"=>"Upload Server Built on Nov 30 2009 13:21:18 (1259616078)" "x-xss-protection"=>"0" "content-length"=>"32" "pragma"=>"no-cache"} @status_code=400> Still not working, I'll have to check it out more with those changes.

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  • Video packet capture over multiple IP cameras

    - by nimals1986
    Hello We are working on a C language application which is simple RTSP/RTP client to record video from Axis a number of Cameras . We launch a pthread for each of the camera which establishes the RTP session and begins to record the packets captured suing the recvfrom() call... A single camera single pthread records fine for well over a day without issues.. but testing with more cameras available,about 25(so 25 pthreads), the recording to file goes fine for like 15 to 20 mins and then the recording just stops ..the application still keeps running .. Its been over a month and a half we have been trying with varied implementations but nothing seems to help .. Please provide suggestions.. We are using CentOS 5 platform

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  • how to show semi-transparent object over playing video

    - by Aditya.Sen
    Hi, I want to have a alpha blended window over a video playing in the background. Considering the fact that a window cannot be made alpha blended over another window unless you take a snap of the background, I had to resort to OpenGL. I have few options for this: (1) To show an object on the WinCE window without showing the OpenGL ES window. Is it possible to do this ?? (2) Make the opengles window transparent and then show the object. Any suggestions will be greatly appreciated. Please can some1 help me by giving some inputs Thanks for any help Aditya

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  • How to display HTML after video play finishes?

    - by KPL
    Hello people, I am new here. I would like to know how can I display HTML code after a video is finished playing. I am using FlowPlayer (http://www.flowplayer.org) . I have tried to achieve this using JW Flash Player (http://www.longtailvideo.com/players/jw-flv-player/), but was unable figure out anything. Also, let me know if it's possible or not. And if it is, please share with me and everybody on StackOverflow. P.S. I am using PHP.

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  • Fancy box and youtube video problems

    - by shinjuo
    I have some fancy box photos and a youtube video, but when the fancy box picture opens the youtube video sits in front of it? Any ideas? Here is a snippet of my code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <script type="text/javascript"> <!-- var newwindow; function newWindow(url) { newwindow=window.open(url,'name','height=600,width=625'); if (window.focus) {newwindow.focus()} } // --> </script> <meta content="text/html; charset=utf-8" http-equiv="Content-Type" /> <title>onco Construction and Supply - Rhino Shield</title> <script type="text/javascript" src="http://code.jquery.com/jquery-1.4.2.min.js"></script> <script type="text/javascript" src="fancybox/jquery.mousewheel-3.0.2.pack.js"></script> <script type="text/javascript" src="fancybox/jquery.fancybox-1.3.1.js"></script> <link rel="stylesheet" type="text/css" href="fancybox/jquery.fancybox-1.3.1.css" media="screen" /> <link rel="stylesheet" type="text/css" href="../style3.css" media="screen" /> <script type="text/javascript"> $(document).ready(function() { $("a[rel=example_group]").fancybox({ 'transitionIn' : 'elastic', 'transitionOut' : 'elastic', 'titlePosition' : 'over', 'titleFormat' : function(title, currentArray, currentIndex, currentOpts) { return '<span id="fancybox-title-over">Image ' + (currentIndex + 1) + ' / ' + currentArray.length + (title.length ? ' &nbsp; ' + title : '') + '</span>'; } }); }); </script> <style type="text/css"> .commercial { position: absolute; left:205px; top:1175px; width:327px; height:auto; } .pictures { position: absolute; left: 50px; top: 1090px; width: 750px; height: auto; text-align: center; } </style> </head> <body> <div class="pictures"> <a rel="example_group" href="images/rhino/1.jpg"> <img src="images/rhino/small/1.jpg" alt=""/></a> <a rel="example_group" href="images/rhino/2.jpg"> <img src="images/rhino/small/2.jpg" alt=""/></a> <a rel="example_group" href="images/rhino/3.jpg"> <img src="images/rhino/small/3.jpg" alt=""/></a> <a rel="example_group" href="images/rhino/4.jpg"> <img src="images/rhino/small/4.jpg" alt=""/></a> <a rel="example_group" href="images/rhino/5.jpg"> <img src="images/rhino/small/5.jpg" alt=""/></a> <a rel="example_group" href="images/rhino/6.jpg"> <img src="images/rhino/small/6.jpg" alt=""/></a> </div> <div class="commercial"> <object width="445" height="364"><param name="movie" value="http://www.youtube.com/v/Mw3gLivJkg0&hl=en_US&fs=1&rel=0&color1=0x2b405b&color2=0x6b8ab6&border=1"></param> <param name="allowFullScreen" value="true"></param> <param name="allowscriptaccess" value="always"></param> <embed src="http://www.youtube.com/v/Mw3gLivJkg0&hl=en_US&fs=1&rel=0&color1=0x2b405b&color2=0x6b8ab6&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="445" height="364"> </embed> </object> </div> </body> </html>

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  • Youtube video embed in WebView and MoviePlayer control

    - by Tronic
    hi, i embed a youtube video into a webview. the problem is: when i pop the current view (which includes the webview) from navigation controller, the the movie itself stops, but the audio is continues running. when i push the view controller on the navigation controller again, i can play the movie newly, but the old audio is still there. my webview code ids_ = [NSArray arrayWithObjects:@"2b84g38Z_60",@"3URx0tM-rMc",@"HZpi-2HVhq0",@"Hhns0DRPI44",@"hRuoxRQ4Q3k",@"lkMXwNBGRA8",@"tXGc6wWIFJo",@"uzGdEn8aW-Q",@"ZAoEBdt8C5M",@"vn8EJqt2BvQ",@"7Z_qRbjG6Ck",@"JspRcxGUijs"@"lM2lcVOh5YU",@"2b84g38Z_60",nil]; int numIds_ = [ids_ count]; NSLog(@"%d", arc4random()%numIds_); NSString *youTubeVideoHTML = [[NSString alloc] initWithFormat:@"<html><head></head><body style=\"margin:0;background-color:#000;\"><iframe class=\"youtube-player\" type=\"text/html\" width=\"640\" height=\"365\" src=\"http://www.youtube.com/embed/%@\" frameborder=\"0\"></iframe></body></html>", [ids_ objectAtIndex:arc4random()%numIds_]]; NSLog(youTubeVideoHTML); [youtubeView loadHTMLString:youTubeVideoHTML baseURL:nil]; thanks in advance

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  • Template Matching 2 ROI in a single video capture in real time

    - by YS
    Hi, I am working on a project to perform template matching on a video captured via my webcam. I am able to create 2 template from the webcam capture, but I am unable to perform template matching for both. The program can run only with either template matching, but not both. My program sequence is: Capture from webcam get template 1 get template 2 perform template 1 matching with webcam capture then perform template 2 matching with webcam capture if fail, stop. Can any expert advice me on this?

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  • Best free site/blog to put video tutorial

    - by nash
    Hi, i am planning to upload a video tutorial on a particular software technology. The size of the videos will be around 600 MB's to say 1 GB. I am putting it for free for anyone to download. Is there any site/blog where i can put it.I am planning to divide the videos in parts and zip them. Does blogger or any other cms allow me to upload to there sites and put download links? Or is buying web space the only option? I am not keen on using youtube as i clearly want the user to download by clicking on links and not watch them online. Also i was thinking of just uploading the videos on rapidshare/megaupload/mediafire... and put just links on a blogger post. Any suggestion from you guys?

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  • Wordpress podcasting with youtube video hosting

    - by Salim Fadhley
    I'm trying to build a site based on Wordpress for a client. Eventually it will be used to publish videos which could be hosted locally, but to reduce costs it would be nicer if we could host all our videos on somewhere like YouTube or Vimeo. I'm looking for a plugin or a way of hacking an existing plugin in order to achieve this. The idea is that when we list a new item on the site, users of iTunes / iPod and any other (more) standards compliant podcatcher should be able to view the video. Ideally I'd like to get away without writing a single line of code, but that may not be possible. The best solution for me is the one which requires the least amount of work!

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  • Why does embeded vimeo video keeps on flickering?

    - by GaVrA
    Look here: http://mashinaizec.com/mons-2 When you click on some image, fancybox comes in and display that image and put overlay above entire page. What also happens is that vimeo video on the right keeps refreshing preview image whenever i click on any image in gallery. Also, if you scroll the window to the bottom and them click on, for example, on the bottom left image, overlay shoots in, image is there but see that little X in the top right corner of the image? It is not displayed as it should. Any idea what to do?

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  • Playing flash video with ASP.NET MVC

    - by evan
    What's a good flash player to use on an ASP.NET MVC site? The page I'm working on will need to display a number of videos on each page dynamically based on what the user searched for. I'd like each of the videos to show up as thumbnails that can be played, paused, and or enlarged to full screen. I've worked with the standard ASP.NET and used FlashControl.dll to accomplish this. Are there better ways than using a user control for MVC pages? Any tips on including video in webpages in general? Thanks in advance!

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  • parse youtube video id using preg_match

    - by Webbo
    Hi, I am attempting to parse the video ID of a youtube URL using preg_match. I found a regular expression on this site that appears to work; (?<=v=)[a-zA-Z0-9-]+(?=&)|(?<=[0-9]/)[^&\n]+|(?<=v=)[^&\n]+ As shown in this pic; http://i.imgur.com/SQJW2.jpg My PHP is as follows, but it doesn't work (gives Unknown modifier '[' error)... <? $subject = "http://www.youtube.com/watch?v=z_AbfPXTKms&NR=1"; preg_match("(?<=v=)[a-zA-Z0-9-]+(?=&)|(?<=[0-9]/)[^&\n]+|(?<=v=)[^&\n]+", $subject, $matches); print "<pre>"; print_r($matches); print "</pre>"; ?> Cheers

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  • iOS app rejected by itunes team for copyright when embedding video from youtube

    - by Thiru Subramaniam
    I have created a simple app for my client with his selection of youtube videos embedded via iframe player and html5. The app got approved in android store whereas itunes rejected it claiming below, "Apps may not use protected third party material such as trademarks, copyrights, patents or violate 3rd party terms of use. Authorization to use such material must be provided upon request" Below is the link for the app in android. https://play.google.com/store/apps/details?id=com.jayam.shortfilms While I share videos using the html code obtained from youtube share button, still apple is claiming that I should provide evidence of copyright from each video owner. Any experiences of this kind will be very helpful for me.

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  • Add Wordpress Video Gallery from YouTube User account to template

    - by Derek Organ
    I'm trying to create a small gallery of my youtube videos in wordpress. I need to have full control of style though. What i'm looking to do is have one big video (latest) and the next three as small thumbs underneath that. Can anyone recommend the best way to do this. I've can get use RSS feed from my youtube page to get a list of the videos. I now need a simple way to embed this info in my template.

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  • Determining which video format to use

    - by pcasa
    I want to upload a video file and convert it to flash and 3gp/mp4. No problem, plenty of tuts for this out there using paperclip and ffmpeg. For some reason I thought there was a tut that showed if std browser play flv but if mobile then use 3gp/mp4 but can't seem to find it. Any one know if there is a tut like this out there? Else, Can I tell paperclip which is flv and 3gp/mp4. Then later call something in the view like video_url(:flv) or video_url(:mp4) or set this globally if mobile?

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  • problem in playing mp4 video in safari

    - by Codiator
    I have a particular link to a video file in server. when i load the safari through [[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"http://mydomain/category/2.mp4"]]; simulator pops out an alert message saying that "Cannot Play MOVIE.. Server is not correctly configured"....... Even I tried using the mediaPlayer framework - MPMoviePlayerController and loading it with th e url-"http://mydomain/category/2.mp4" but it didnt play out. when i paste the same url in the 10.5 leopards safari it plays out smoothly.. What may be the reason behind it.?

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  • H.264 / FLV best practices for HTML

    - by Steve Murch
    I run a website with about 700 videos (And no, it's not porn -- get your mind out of the gutter :-) ). The videos are currently in FLV format. We use the JWPlayer to render those videos. IIS6 hosted. Everything works just fine. As I understand it, H.264 (not FLV and likely not OGG) is the emerging preferred HTML5 video standard. Today, the iPad really only respects H.264 or YouTube. Presumably, soon many more important browsers will follow Apple's lead and respect only the HTML5 tag. OK, so I think I can figure out how to convert my existing videos into the proper H.264 format. There are various tools available, including ffmpeg.exe. I haven't tried it yet, but I don't think that's going to be a problem after fiddling with the codec settings. My question is more about the container itself -- that is, planning graceful transition for all users. What's the best-practice recommendation for rendering these videos? If I just use the HTML5 tag, then presumably any browser that doesn't yet support HTML5 won't see the videos. And if I render them in Flash format via the JWPlayer or some other player, then they won't be playable on the iPad. Do I have to do ugly UserAgent detection here to figure out what to render? I know the JWPlayer supports H.264 media, but isn't the player itself a Flash component and therefore not playable on the iPad? Sorry if I'm not being clear, but I'm scratching my head on a graceful transition plan that will work for current browsers, the iPad and the upcoming HTML5 wave. I'm not a video expert, so any advice would be most welcome, thanks.

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  • Differences between iPhone/iPod Simulator and Devices

    - by Allisone
    Hi, since I started iPhone/iPod Development I have come across some differences between how the simulator and how real device react. Maybe I will come across some other differences I will have to figure out as well, maybe other people haven't met these problems here (YET) and can profit from the knowledge, and maybe you know some problems/differences that you would have been happy to know about earlier before you spent several hours or days figuring out what the heck is going on. So here is what I came across. Simulator is not case sensitive, Devices are case sensitive. This means a default.png or Icon.png will work in simulator, but not on a device where they must be named Default.png and icon.png (if it's still not working read this answer) Simulator has different codecs to play audio and video If you use f.e. MPMoviePlayerController you might play certain video on the simulator while on the device it won't work (use Handbrake-presets-iPhone & iPod Touch to create playable videos for Simulator and Device). If you play audio with AudioServicesPlaySystemSound(&soundID) you might here the sound on simulator but not an a device. (use Audacity to open your soundfile, export as wav and run afconvert -f caff -d LEI16@44100 -c 1 audacity.wav output.caf in terminal) Also there is this flickering on second run problem which can be resolved with an playerViewCtrl.initialPlaybackTime = -1.0; either on the end of playing or before each beginning. Simulator is mostly much faster cause it doesn't simulate the hardware but uses Mac resources, therefore f.e. sio2 Apps (OpenGL,OpenAL,etc. framework) run much better on simulator, well everything that uses more resources will run visibly better in simulator than on device. I hope we can add some more to this.

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