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  • Loud and annoying noise on login

    - by searchfgold6789
    I have a PC with Kubuntu 13.10 64-bit on it. The problem is that whenever I log in (automatic log in is enabled), there is a loud double-click noise that sounds from the speakers whether the volume is muted or not. I have two sound cards; the motherboard audio, which is disabled in the BIOS, and the Creative! Labs Sound Blaster X-Fi SB0460, which I have normal speakers plugged into. Does anyone know how to fix this? Relative lspci lines: 00:01.1 Audio device: Advanced Micro Devices, Inc. [AMD/ATI] BeaverCreek HDMI Audio [Radeon HD 6500D and 6400G-6600G series] 02:05.0 Multimedia audio controller: Creative Labs SB X-Fi Using default Phonon backend. (I am not really sure what other information to provide, but will gladly edit in anything upon request.)

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  • Why is this by passing the SUDO password?

    - by John Isaacks
    I have a bash script I am using to automate a SVN checkout. The contents of the file were: #!/bin/bash cd /var/www-cake sudo svn checkout file:///usr/local/svn/bash_repo/repo/ Then when I double click the file it would ask me what to do, I would click the button "Run In Terminal" and then a terminal would pop up and ask me for the SUDO password. I would enter it, the script would execute and the terminal would close. I wanted to give some sort of indication that the script ran successfully so I edited my file to look like: #!/bin/bash cd /var/www-cake sudo svn checkout file:///usr/local/svn/bash_repo/repo/ echo "Head revision has been pushed to live server" I expected the terminal to now stay open and tell me the message afterwards. To my surprise it now opens and immediately closes. The script does execute and I no longer have to put in the SUDO password. Is this right? I do not understand why this is happening, seems like a security issue.

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  • How to import mass accounts into iKode Newsletter Server?

    - by Brownsithily Smith
    I have sent out emails to my 6.2k subscribers through iKode Newsletter Server. And about 50 to be considered as spam. It is less than 1%. It is amazing! The web based email marketing software of iKode also provides double opt-in subscription form which is effective to target special audience. However, if I want to import mailing list to this software, I need to add the address one by one, which is a waste of time. Does iKode provides mass account import ability? Or just need to upload a mailing list file?

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  • How do you avoid working on the wrong branch?

    - by henginy
    Being careful is usually enough to prevent problems, but sometimes I need to double check the branch I'm working on (e.g. "hmm... I'm in the dev branch, right?") by checking the source control path of a random file. In looking for an easier way, I thought of naming the solution files accordingly (e.g. MySolution_Dev.sln) but with different file names in each branch, I can't merge the solution files. It's not that big of a deal but are there any methods or "small tricks" you use to quickly ensure you're in the correct branch? I'm using Visual Studio 2010 with TFS 2008.

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  • How do I find the angle required to point to another object?

    - by Ginamin
    I am making an air combat game, where you can fly a ship in a 3D space. There is an opponent that flies around as well. When the opponent is not on screen, I want to display an arrow pointing in the direction the user should turn, as such: So, I took the camera location and the oppenent location and did this: double newDirection = atan2(activeCamera.location.y-ship_wrap.location.y, activeCamera.location.x-ship_wrap.location.x); After which, I get the position on the circumferance of a circle which surrounds my crosshairs, like such: trackingArrow.position = point((60*sin(angle)+240),60*cos(angle)+160); It all works fine, except it's the wrong angle! I assume my calculation for the new direction is incorrect. Can anyone help?

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  • From the Coalface - 4 - Getting a connection string

    - by TATWORTH
    Creating a connection string by hand is quite difficult, however you create a connection string as follows: 1) Create an empty text file in windows explorer and rename it to X.UDL 2) Double click on it and the datalink provider dialog will appear. 3) Select the provider tab. Find the provider for your data access method and click next. 4) Select your source  5) Test the connection and save it. 6) Open X.UDL with a text editor to see your connections string. You can also look at http://www.connectionstrings.com/ for examples of connection strings.

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  • 2D XNA Game Engine with a Good Wiki [closed]

    - by gcx
    I'm a newbie game developer. I'm planning to develop a XBOX (with a Kinect to double the fun) game. I've researched some 2D game engines that i can use in my project. After some research I've found IceCream engine and it looks delicious with its Milkshake editor. But I can't seem to find "working" game source examples for that engine and its own website's tutorial is not very sufficent. (If you are familiar with this engine) do you know any community that has helpful resources for this particular engine? If not, which engines do you recommend (that has a great wiki) for a XNA based XBOX - Kinect game?

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  • How can I gain access to a player instance in a Minecraft mod?

    - by Andrew Graber
    I'm creating Minecraft mod with a pickaxe that takes away experience when you break a block. The method for taking away experience from a player is addExperience on EntityPlayer, so I need to get an instance of EntityPlayer for the player using my pickaxe when the pickaxe breaks a block, so that I can remove the appropriate amount of experience. My pickaxe class currently looks like this: public class ExperiencePickaxe extends ItemPickaxe { public ExperiencePickaxe(int ItemID, EnumToolMaterial material){ super(ItemID, material); } public boolean onBlockDestroyed(ItemStack par1ItemStack, World par2World, int par3, int par4, int par5, int par6, EntityLiving par7EntityLiving) { if ((double)Block.blocksList[par3].getBlockHardness(par2World, par4, par5, par6) != 0.0D) { EntityPlayer e = new EntityPlayer(); // create an instance e.addExperience(-1); } return true; } } Obviously, I cannot actually create a new EntityPlayer since it is an abstract class. How can I get access to the player using my pickaxe?

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  • Changing the default program for an application

    - by mohamad
    I have installed MonoDevelop and after that Wine, but when I want to open an EXE file and then double click on it, it always runs with the Mono runtime, and if I want to run it with Wine, I should right click on it and choose Wine. Well, in properties and in Open With there isn't Wine that choose it for the default application... I have this problem for all types of applications and files. When the software you want to run is in the right click application (Open With), I can't choose it in properties for the default. In fact, I can't find it in properties, because it is in open with option in right click... What should I do to fix this problem? I'm running Ubuntu 12.10 (Quantal Quetzal), 32 bit.

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  • How to add a shortcut for Humble Bundle games in Unity?

    - by waspinator
    I downloaded some games from the humblebundle, but most of them don't have deb files. They run fine after extracting them and double clicking on the executable, but unity doesn't automatically find them so I can't search for them, or add them to the side bar. I tried to drag the executable onto the side bar, but it just dimmed and didn't do anything once I dropped it. I also tried to right-click on the executable in and clicked on "Make Link", but I couldn't drop that onto the side bar either. I would prefer a solution that does not require using the terminal or editing configuration files by hand if possible.

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  • Looking for solution to persist rows sequence in a database table that allow efficient reordering at

    - by Chau Chee Yang
    I have a database table. There is a field name "Sequence" that indicate sequence when user presents the rows in report or grid visually. When the rows are retrieved and presented in a grid, there are few UI gadget that allow user to reorder the rows arbitrary. The new sequence will be persist in database table when user commit the changes. Here are some UI operations: Move to first Move to last Move up 1 row Move down 1 row multi-select rows and move up or down multi-select rows and drag to new position For operation like "Move to first" or "Move to Last", it usually involve many rows and the sequence those rows would need to be updated accordingly. This may not be efficient enough at runtime. It is a common practice to use INTEGER as sequence's data type. Other solution is using "DOUBLE" or "FLOAT" that could overcome the mass update of row sequence but we will face problem if we reach the limit of precision.

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  • 13.04 gnome problem with drag and drop and text selection

    - by Laurent BERNABE
    I have an ubuntu 13.04 gnome 64 bits, but since a few days I am facing serious problem for doing simple drag an drop : in nautilus, in eclipse, in the browser. Also I can't manage to select text areas with the mouse (the only way I found is to double click on the first word, then expand selection with shift and arrows keys). I noticed that often, after having started a drag n drop, it is cancelled though I did not release the left mouse ! It is as if for each simple mouse clic : two was done ! My graphic card is an ati radeon hd 4330, and I had installed the default purposed driver. I don't know if I should give you results from some terminal commands, as I don't know which could be useful. Thanks in advance.

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  • C++ fixed point library?

    - by uj2
    I am looking for a free C++ fixed point library (Mainly for use with embedded devices, not for arbitrary precision math). Basically, the requirements are: No unnecessary runtime overhead: whatever can be done at compile time, should be done at compile time. Ability to transparently switch code between fixed and floating point, with no inherent overhead. Fixed point math functions. There's no much point using fixed point if you need to cast back and forth in order to take a square root. Small footprint. Any suggestions?

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  • glx not working, optirun works, gnome in fallback mode

    - by user26766
    It all started when I installed nvidia's own driver. Uninstalling it and reverting back to nvidia-current didn't solve the problem, so I have been playing with this for a while. Now nvidia-current seems to be functional. It seems glx support is missing, and my intel graphics is not responding. gnome loads only in fallback mode. Here are some outputs: glxinfo name of display: :0.0 Error: couldn't find RGB GLX visual or fbconfig glxgears Error: couldn't get an RGB, Double-buffered visual optirun glxgears works fine lspci | grep VGA 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation GF108 [GeForce GT 540M] (rev ff) how can I fix this? thanks,

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  • Floating point equality and tolerances

    - by doron
    Comparing two floating point number by something like a_float == b_float is looking for trouble since a_float / 3.0 * 3.0 might not be equal to a_float due to round off error. What one normally does is something like fabs(a_float - b_float) < tol. How does one calculate tol? Ideally tolerance should be just larger than the value of one or two of the least significant figures. So if the single precision floating point number is use tol = 10E-6 should be about right. However this does not work well for the general case where a_float might be very small or might be very large. How does one calculate tol correctly for all general cases? I am interested in C or C++ cases specifically.

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  • Multiple enemy array in LibGDX

    - by johnny-b
    I am trying to make a multiple enemy array, where every 30 secods a new bullet comes from a random point. And if the bullet is clicked it should disapear and a pop like an explosion should appear. And if the bullet hits the ball then the ball pops. so the bullet should change to a different sprite or texture. same with the ball pop. But all that happens is the bullet if touched pops and nothing else happens. And if modified then the bullet keeps flashing as the update is way too much. I have added COMMENTS in the code to explain more on the issues. below is the code. if more code is needed i will provide. Thank you public class GameRenderer { private GameWorld myWorld; private OrthographicCamera cam; private ShapeRenderer shapeRenderer; private SpriteBatch batcher; // Game Objects private Ball ball; private ScrollHandler scroller; private Background background; private Bullet bullet1; private BulletPop bPop; private Array<Bullet> bullets; // This is for the delay of the bullet coming one by one every 30 seconds. /** The time of the last shot fired, we set it to the current time in nano when the object is first created */ double lastShot = TimeUtils.nanoTime(); /** Convert 30 seconds into nano seconds, so 30,000 milli = 30 seconds */ double shotFreq = TimeUtils.millisToNanos(30000); // Game Assets private TextureRegion bg, bPop; private Animation bulletAnimation, ballAnimation; private Animation ballPopAnimation; public GameRenderer(GameWorld world) { myWorld = world; cam = new OrthographicCamera(); cam.setToOrtho(true, 480, 320); batcher = new SpriteBatch(); // Attach batcher to camera batcher.setProjectionMatrix(cam.combined); shapeRenderer = new ShapeRenderer(); shapeRenderer.setProjectionMatrix(cam.combined); // This is suppose to produce 10 bullets at random places on the background. bullets = new Array<Bullet>(); Bullet bullet = null; float bulletX = 00.0f; float bulletY = 00.0f; for (int i = 0; i < 10; i++) { bulletX = MathUtils.random(-10, 10); bulletY = MathUtils.random(-10, 10); bullet = new Bullet(bulletX, bulletY); AssetLoader.bullet1.flip(true, false); AssetLoader.bullet2.flip(true, false); bullets.add(bullet); } // Call helper methods to initialize instance variables initGameObjects(); initAssets(); } private void initGameObjects() { ball = GameWorld.getBall(); bullet1 = myWorld.getBullet1(); bPop = myWorld.getBulletPop(); scroller = myWorld.getScroller(); } private void initAssets() { bg = AssetLoader.bg; ballAnimation = AssetLoader.ballAnimation; bullet1Animation = AssetLoader.bullet1Animation; ballPopAnimation = AssetLoader.ballPopAnimation; } // This is to take the bullet away when clicked or touched. public void onClick() { for (int i = 0; i < bullets.size; i++) { if (bullets.get(i).getBounds().contains(0, 0)) bullets.removeIndex(i); } } private void drawBackground() { batcher.draw(bg1, background.getX(), background.getY(), background.getWidth(), backgroundMove.getHeight()); } public void render(float runTime) { Gdx.gl.glClearColor(0, 0, 0, 1); Gdx.gl.glClear(GL30.GL_COLOR_BUFFER_BIT); batcher.begin(); // Disable transparency // This is good for performance when drawing images that do not require // transparency. batcher.disableBlending(); drawBackground(); batcher.enableBlending(); // when the bullet hits the ball, it should be disposed or taken away and a ball pop sprite/texture should be put in its place if (bullet1.collides(ball)) { // draws the bPop texture but the bullet does not go just keeps going around, and the bPop texture goes. batcher.draw(AssetLoader.bPop, 195, 273); } batcher.draw(AssetLoader.ballAnimation.getKeyFrame(runTime), ball.getX(), ball.getY(), ball.getWidth(), ball.getHeight()); // this is where i am trying to make the bullets come one by one, and if removed via the onClick() then bPop animation // should play but does not??? if(TimeUtils.nanoTime() - lastShot > shotFreq){ // Create your stuff for (int i = 0; i < bullets.size; i++) { bullets.get(i); batcher.draw(AssetLoader.bullet1Animation.getKeyFrame(runTime), bullet1.getX(), bullet1.getY(), bullet1.getOriginX(), bullet1.getOriginY(), bullet1.getWidth(), bullet1.getHeight(), 1.0f, 1.0f, bullet1.getRotation()); if (bullets.removeValue(bullet1, false)) { batcher.draw(AssetLoader.ballPopAnimation.getKeyFrame(runTime), bPop1.getX(), bPop1.getY(), bPop1.getWidth(), bPop1.getHeight()); } } /* Very important to set the last shot to now, or it will mess up and go full auto */ lastShot = TimeUtils.nanoTime(); } // End SpriteBatch batcher.end(); } } Thank you

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  • How do I install the build dependencies for Android?

    - by newcomer
    Hi, I'm trying build the Android source using these packages. ButI am getting this error: $ sudo apt-get install git-core gnupg flex bison gperf build-essential zip curl zlib1g-dev gcc-multilib g++-multilib libc6-dev-i386 lib32ncurses5-dev ia32-libs x11proto-core-dev libx11-dev lib32readline5-dev lib32z-dev [sudo] password for asdf: Reading package lists... Done Building dependency tree Reading state information... Done E: Unable to locate package libc6-dev-i386 E: Unable to locate package lib32ncurses5-dev E: Unable to locate package ia32-libs E: Unable to locate package lib32readline5-dev E: Unable to locate package lib32z-dev I tried to download & install say libc6-dev-i386 debian package form here. But when I double click on the .deb file Ubuntu Software Manager says wrong architecture 'amd64'. (My OS: 32-bit Ubuntu 10.10 (updated), Processor: AMD phenom II 64-bit.)

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  • Getting graduates up to speed?

    - by Simon
    This question got me thinking about how comapnies deal with newly-hired graduated. Do experienced programmers expect CS graduates to write clean code (by clean I mean code easily understandable by others — maybe that is too much to expect?) Or do significant portion of graduates at your place (if any) just end up testing and fixing small bugs on existing applications? And, even if they do bug fixes, do you end up spending double the amount of time just checking they did not end up breaking anything and creating new bugs? How do you deal with such scenarios when pair programming and code reviews are not available options (for reasons such as personal deadlines), and also what techniques did you find to get fresh graduate up to speed? Some suggestions would be great.

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  • php.ini modifications has no effect on joomla

    - by user488736
    I have a netbook with a recently installed ubuntu server 12.04 64-bit. I have (only) installed Joomla on it (version 2.5) and now I am trying to tweak the php.ini settings so I can install jomsocial onto joomla. I have changed these settings: upload_max_filesize = 2M post_max_size = 8M to this: upload_max_filesize = 20M post_max_size = 20M in all php.ini-files in my system. Thats six files, found using 'locate': /etc/php5/apache2/php.ini /etc/php5/cli/php.ini /usr/share/doc/php5-common/examples/php.ini-development /usr/share/php5/php.ini-production /usr/share/php5/php.ini-production-dist /usr/share/php5/php.ini-production.cli I have double-checked that these files actually contain the new settings. Still, joomla does not recognize the new settings, stating that upload_max_filesize is still only 2M and post_max_size is still only 8M The same is true after a complete restart of the server. What am I doing wrong here?

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  • Ubuntu 13.10 alongside Windows 7 - Mission Impossible?

    - by Przemek Jedlikowski
    I just want to install Ubuntu 13.10 alongside Windows 7 HP on my EeePC 1215N. I can't do it when Windows 7 is booted up (wubi.exe hasn't got that option), so I booted it from USB key. Everything's loaded, I double-click Install Ubuntu. I click 'Next ', then I choose that I want to install Ubuntu alongside Windows 7. And the machine restarts. Not resets. Restarts. X server's killed immediately, I can see the console only. What do I have to do now?

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  • How to get rid of bookmarks in synced Chromium

    - by Lambda Dusk
    I'm using three Ubuntu systems in an irregular pattern, and since I use Chrome/Chromium anyway and have a Google account, I decided to make my life a bit easier and sync them. Now I am having a problem: When I want to remove bookmarks from my lists, they not only come back when I switch the machine, they double. By now, I have up to ten identical bookmarks in the list and I spend a lot of time scrolling over them. Is there any way to remove them permanently? EDIT: Apps, too.

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  • Add Multiple Types of Items to the Desktop Context Menu in Windows 7 or 8

    - by Lori Kaufman
    The context menu in Windows provides a convenient place to start programs, access websites, and open folders. There are several ways to add programs to the menu including a registry method and a free tool. We’ve found another free tool, called Right Click Context Menu Adder, that allows you to add more than just programs to the desktop context menu and the folders context menu. It allows you to add folders, web addresses, and files to the menus, as well as programs. Right Click Context Menu Adder is portable and doesn’t need to be installed. To run it, simply extract the .zip file you downloaded (see the link at the end of this article) and double-click on the .exe file. How to Banish Duplicate Photos with VisiPic How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It?

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  • How do I draw an ellipse with arbitrary orientation pixel by pixel?

    - by amc
    Hi, I have to draw an ellipse of arbitrary size and orientation pixel by pixel. It seems pretty easy to draw an ellipse whose major and minor axes align with the x and y axes, but rotating the ellipse by an arbitrary angle seems trickier. Initially I though it might work to draw the unrotated ellipse and apply a rotation matrix to each point, but it seems as though that could cause errors do to rounding, and I need rather high precision. Is my suspicion about this method correct? How could I accomplish this task more precisely? I'm programming in C++ (although that shouldn't really matter since this is a more algorithm-oriented question).

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  • SQL Server v.Next (Denali) : Why you should start testing early

    - by AaronBertrand
    Denali is coming, whether you like it or not. You may not be an early adopter and you may not have plans on your current calendar, but at some point you will need to move your apps and databases to this release - or one very much like it. There are a lot of great new features you will be able to take advantage of, but not everything is a double rainbow. There are some changes that will break your spirit if you let them. What does it mean? I go over several breaking changes in my presentation that...(read more)

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  • Rails - Format number as currency format in the Getter

    - by daemonsy
    I am making a simple retail commerce solution, where there are prices in a few different models. These prices contribute to a total price. Imagine paying $0.30 more for selecting a topping for your yogurt. When I set the price field to t.decimal :price, precision:8, scale:2 The database stores 6.50 as 6.5. I know in the standard rails way, you call number_to_currency(price) to get the formatted value in the Views. I need to programmatically call the price field as well formatted string, i.e. $6.50 a few places that are not directly part of the View. Also, my needs are simple (no currency conversion etc), I prefer to have the price formatted universally in the model without repeated calling number_to_currency in views. Is there a good way I can modify my getter for price such that it always returns two decimal place with a dollar sign, i.e. $6.50 when it's called? Thanks in advance.

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