Search Results

Search found 9641 results on 386 pages for 'drupal menu'.

Page 124/386 | < Previous Page | 120 121 122 123 124 125 126 127 128 129 130 131  | Next Page >

  • Grub boot problems with older ubuntu

    - by denk doink
    This is my 1st post here and there are 2 problems that are inter-related. I'm not much of a Linux system person... the computer is a dedicated linux box without any windoze. 1) running 9.10 and had a boot failure last week. looks like a file was deleted or corrupted. i was unable to get it to work. realizing it was a boot issue, i took the CD and installed 9.04 to co-exist with 9.10 on the disc. 9.04 was put into a 2.5 gb ext3 partition. i was able to boot into 9.10 from grub menu selection. 9.04 was now the default in grub menu. 2) i want to remove/delete/purge 9.04 completely from my system and "clean up" the stuff so that the machine boots straight to 9.10 (no grub menu). how are these accomplished in a "safe" manner? thank you. -denk

    Read the article

  • Unity does not use the categories from the .desktop files

    - by Melissa Newman
    I installed the educational version of Ubuntu with Unity. This is for kids. The most important applications are the ones that the descriptions says are specially added for kids. Trying to find them is a pain in the applications directory. They are organized in the main menu, but Unity does not use the main menu information for anything. Bottom line, I am now going to reinstall Ubuntu and NOT include Unity. The panels feature is nice, but there needs to some ability to organize the applications -- either with a menu or a directory structure that is read. The .desktop files indicate categories ... like education. Why does Unity not use this information?

    Read the article

  • Web development tools/approaches?

    - by Clinton
    My day job involves a bit of programming, but I've recently been attempting some web development for personal reasons. I've got Drupal up and running and done basic things like add new content (i.e. heading and text) and add modules and themes, but I'm not sure how to approach actually designing pages. When I mucked around with webpages 15 years ago, it was just a mixture of HTML, CSS and Javascript, generally written with a text editor. Have things changed, or is this the way I'd make a Drupal page today? If it makes a difference, in my case the page's I want to design simply have static content, but I'd like them to be easily updatable.

    Read the article

  • "Automation Error Unspecified Error" ... err Error

    - by Tim Dexter
    One the best error messages I have seen in a long time and I've seen some doozies!  There have been a fare few internal emails flying over the past week about issues with the template builder for MSWord not working. The issue has been found, so if you are hitting some behaviour similar to this: I have installed BI Publisher Desktop 11.1.1.6 for 32 bit. I have to load the data from XML to RTF Template. As per instruction when I click on tab Sample XML nothing happen. When I click on any other tab from BI Publisher menu, I am getting one error in pop-up menu “Automation Error Unspecified Error. I am unable to open any of the tab of BI Publisher menu including help. Have no fear, it's for once, not a BIP issue but a Microsoft one! Check here for what you need to do to resolve the error.

    Read the article

  • Why are Javascript for/in loops so verbose?

    - by Matthew Scharley
    I'm trying to understand the reasoning behind why the language designers would make the for (.. in ..) loops so verbose. For example: for (var x in Drupal.settings.module.stuff) { alert("Index: " + x + "\nValue: " + Drupal.settings.module.stuff[x]); } It makes trying to loop over anything semi-complex like the above a real pain as you either have to alias the value locally inside the loop yourself, or deal with long access calls. This is especially painful if you have two to three nested loops. I'm assuming there is a reason why they would do things this way, but I'm struggling with the reasoning.

    Read the article

  • I want to consolidate two sites into a third. Will my search engine rankings be penalized if I rewrite and redirect pages one by one?

    - by Patrick Kenny
    I have two Drupal sites with different content-- let's call them Apple and Orange. I recently developed a much more sophisticated third Drupal site-- let's call it Tree. For a large number of reasons, the content on Apple and Orange is useful for the users of Tree, so I want to move the content to Tree. However, much of the content is out of date. (This whole process took about five years.) To update the content, I will rewrite it one article at a time myself. Now here's my question: if I move the articles one by one (as I rewrite them) and then redirect the old articles (using a 301 redirect) on Apple/Orange to the new site on Tree, will this have a huge negative effect on my search engine rankings? Is there a good way to redirect among sites when they merge like this, or would I be better off keeping the old articles on Apple/Orange and simply linking them to the new, rewritten articles on Tree?

    Read the article

  • About grub rescue command line

    - by khai
    Please help me.. I have two hard disk in my laptop..window 7 and ubuntu.. I have problem to back in option menu..because i enter one of the list of ubuntu.. In option menu,,have a list which operatg system i can choose between ubuntu n window7 but the list stil have another menu for ubuntu..i make mistake to choose the another list of ubuntu..and now i have to fix the command line that have grub rescue.. like this : error : no such partition grub rescue > i dont have any idea to fix this problem..i try the another step that i see at the other question but still dont have any answer..this problem is just i enter the another list but do not have any kernel,problem or somethg like that..

    Read the article

  • How to open the JavaScript console in different browsers?

    - by Šime Vidas
    Chrome: Press CTRL + SHIFT + I to open the Developer Tools. Click on the "Open console." icon in the bottom left corner. Safari: Press CTRL + ALT + I to display the Web Inspector. Click on the "Open Console." icon in the bottom left corner. Note: this only works if the "Show Develop menu in menu bar" check box in the Advanced tab of the Preferences menu is checked! IE9: Press F12 to open the developer tools. Open the Script tab, click the "Console" button on the right. Firefox 4: Press CTRL + SHIFT + K to open the Web console. What about Opera 11? Clarification: By console I mean the JavaScript console that lets you input and execute JavaScript code.

    Read the article

  • statistics for checking imported data?

    - by user1936
    I'm working on a data migration of several hundred nodes from a Drupal 6 to a Drupal 7 site. I've got the data exported to the new site and I want to check it. Harkening back to my statistics classes, I recall that there is some way to figure out a random number of nodes to check to give me some percentage of confidence that the whole process was correct. Can anyone enlighten me as to this practical application of statistics? For any given number of units, how big must the sample be to have a given confidence interval?

    Read the article

  • Is there a keyboard shortcut to toggle Tree view / Places View?

    - by zinzolin
    I find both the Tree view and the Places view useful. Changing from one view to the other is not fast because one have to go into the appearance menu. It's even slower with Oneiric because this menu can now be far away. (Before Unity, I always had the tree view on and I used my bookmarks directly from the Places menu. That was fine) Is there a keyboard shortcut to toggle from one view to the other? Or is it possible to create one oneself? Thanks a lot the help !

    Read the article

  • I Need a recommendation for a CMS application with ECommerce

    - by Griff
    Does anyone have any recommendation for an open source solution for a robust CMS application that has a fully featured ECommerce module? I have been looking into Drupal with Ubercart -- but it looks like Ubercart is not fully up to speed with Drupal 7, and the other modules for Ecommerce don't look as robust. The CMS system should support CMIS as both client and server, and be able to run in a cloud computing environment. The system could be written in any standard web programming language, although Java would be my preference. I'm posting this question here because it seems that all CMS systems provide ECommerce as an afterthought, rather than a core feature.

    Read the article

  • Gnome 3 - Old fashioned buttons and menus

    - by vigs1990
    I've upgraded to Gnome 3 and the problem I'm facing is that when I restart, sometimes the menus and buttons look old-fashioned like this: whereas sometimes, it looks modern and neat like this: Notice the differences between the two: here are a few differences: The menu bar (notice the difference in fonts, dark grey color of Snapshot1 vs the light grey color in Snapshot2 in the background) The file navigation bar bellow the menu bar (notice the 'Home' button there and also the left arrow button) The left-hand side navigation bar (font, background color and color of selected folder) The old style look effects the GTK aspects of the interface, such as the menu, buttons, mouse pointer etc. Another observation is that changing the GTK themes does using gnome-tweak-tool when the old style look is loaded does NOT work. However, this works when the regular look is loaded. How can I ensure that the old-fashioned look does not load on boot?

    Read the article

  • How can I change my "Desktop bar"?

    - by d_Joke
    The problem: In Gnome 3.4 when I click the main menu, it's white. The text of the menu is also white. Original text: I have a problem. When I installed the new version of Gnome (3.4) the "Desktop bar" (I'm sorry, I don't know what's the real name of that bar, but is the bar on the top on Ubuntu 11.10) every time I click on the username icon, or the battery, etc., the menu comes on gray or white and the letters are white. I know maybe this is a stupid question but it annoys me. Besides, my username doest not appear on the login screen. I tried to reset my settings, I delete gnome, and check the Unsettings and CompizConfig but the problem is still there. Maybe I miss something on the process of looking on any configuration tool but I don't think so... Sorry if the question is something basic or even stupid but I'm new on Ubuntu and I'm experimenting whit it.

    Read the article

  • Kubuntu - Roccat keyboard does not work under GRUB and works partially in BIOS

    - by Donald_W
    The system specification GRUB boot loader OS: Windows 7 / Kubuntu 12.04 LTS Keyboard: Roccat Isku Motherboard: MSI Z77 MPower with the latest BIOS SSD/HDD: Kingston HyperX 3K (AHCI in BIOS enabled), 2 other HDDs I will provide more specific configuration if needed. The problem As stated in the topic I cannot navigate in the GRUB menu using mentioned keyboard (there is no problem when I use Logitech K360). I have tried both USB 2.0 and USB 3.0 ports. I cannot enter BIOS menu as well, however if I enter it using other keyboard, Roccat seems to work and I can navigate in the BIOS menu without any issues. Any ideas how can I fix that problem?

    Read the article

  • Windows 7/ 12.04 Dual Boot Mess

    - by Ben
    I am certainly new to ubuntu (linux in general)... I added ubuntu 12.04 as a dual boot to a brand new desktop which had win 7 pre-installed. Both work well Then I tried to change the order of the boot menu to make Ubuntu first and Win7 second... I did this from the windows side (it seems that my setup is relying on windows bootloader, which I don't think I need to change) using the built-in startup manager (I think that's what windows calls it- it's in the control panel). I set Ubuntu as first (default if no user input). then... I ACCIDENTALLY ("hmmm...I wonder what this button does?") set the menu timeout to "0" Now, I cannot change the menu timeout (because I cannot get into windows) and without doing so, I cannot select windows as the OS I would like to boot(I cannot get into windows). Any Ideas?

    Read the article

  • Which CMS can I use for my project?

    - by Nicolás A.
    I have to build a new website for my client.. and he needs this stuff: A user generated content website.. where users can upload their own videos.. (i will use a video hosting platform with api like fliqz.com) I must manage a big user system.. where users can create their own "sub-users"... the site must manage paid subscriptions and payments through paypal.. and other payment gateways... So the question is.. i have to use a pre-built CMS and extend it.. or just a good framework? I've been thinking about joomla, drupal and expressionengine... It's not neccesary to use a open source cms... I've looking at drupal.. but is not as easy to understand and extend... Can anyone help me to make a good decision?

    Read the article

  • Menus not visible in some apps in Xubuntu 12.04

    - by Carl Burkart
    I've been using Ubuntu 12.04 for a few weeks and recently added the xubuntu desktop as well. I have noticed that in some applications, there is no menu present. For example, in Thunar, their is no menu (File, View, etc.), so I can't figure out how to "show hidden files." Could this be some conflict between xubuntu and unity's global menu. I want to be able to log in under either on my netbook, so uninstalling one or the other is not an option. Any ideas?

    Read the article

  • Ubuntu won't stay installed

    - by tommythm227
    I recently experienced OS problems with Windows 8 so I decided to wipe my hard drive and install Ubuntu using a usb boot. I am able to "Try Ubuntu" or choose to install instantly, however, after installation it asks me to restart my computer but when I do this I receive the same installation options I originally had, "Try Ubuntu", "Install", "OEM Install", "Repair Disk". I initially thought this was the result of leaving the boot usb in, so I tried reinstalling, but now I just receive a message saying "No boot disc or boot disc failed". This happens with any type of install I do, I've tried clearing the hard drive multiple times, making a new boot usb, but nothing seems to help. I've tried reinstalling windows, but I encounter the same problem, without the usb I get an error. I have an Acer Aspire M3470, I cleared my hard drive and attempting to install via usb boot. I have a weird BIOS menu probably because of AMD but it's been hard to find information regarding my particular BIOS menu. HERE is an image of my BIOS menu

    Read the article

  • installed 12.04 fine. updated graphics driver. now solid puprle screen.

    - by Zephium
    Purchased a new msi ge 70 series labtop. nvidia card gtx 765m. updated driver after install, and ran update manager. All seems well. restarted as required. Now i have a solid purple screen, even if i use boot menu to recovery mode. all i can do is access grub menu 3.10. live cd will run but i get purple screen and cant see choices. please help and im still learning ubuntu. noob talk prefered. i hate making more mistakes. Thanks also tryed changing lines of kernal code using "e" on boot menu, nomodeset and the like. not helping. any way to fix problem through grub?

    Read the article

  • kubuntu 12.04 runs slowly

    - by randy
    i have a 3ghz amd 64 dual core am3 socket processor, asus mom board, 4GB ram, 8800GTS nividia video card with 500MB ram. installed kubuntu 12.04 and very laggy. select menu and 20 seconds later the menu pops up. i switched to classic menu and that seemed to help. what direction should i look first to get this running better? video perhaps? i had ubuntu 11.04 on this machine previously and had no problems with speed.

    Read the article

  • Can't boot to Ubuntu 11.10 after installation with Windows 7

    - by Tylor
    I just installed Ubuntu 11.10 on a machine with Windows 7 already installed. I want to setup the dualboot environment. I have a block of unallocated disk space at the end of the disk (some blog post suggested to do so). Then I started installing Ubuntu 11.10 on that part of disk. I installed the boot loader to /boot partition and the installation finished successfully. However, after installation, Ubuntu 11.10 doesn't show up on boot menu. Then I searched on Internet and I used EasyBCD to add a grub2 boot to boot menu. After this, the boot entry does show up in the boot menu, however it only boot into some sort of grub console. I tried many times, and it doesn't work. It looks like the boot loader is not properly installed? I only have one 1.5TB disk and the first 800GB is NTFS partition with Windows 7. Does this work?

    Read the article

  • Ubuntu 14.04 not booting before Windows 8.1

    - by user280244
    I try too boot my computer into Ubuntu, but I end up having to manually select Ubuntu from the devices menu, even though it was supposed to boot first. Instead Windows 8 boots up like Ubuntu isn't even there! And GRUB works just fine when Ubuntu is selected in the boot device menu. (How else am I on?) I tried using EasyBCD but kept getting errors from the windows boot manager. And just in case it helps, during installation of Ubuntu it didn't recognize windows 8, and I had to resize and install manually. Anything I can do? Notes: EVERYONE!!! GRUB WORKS PERFECTLY!!! IT IS AN ERROR IN THE HP BOOT MENU AS I HAVE PREVIOUSLY SAID!!! PLEASE DO NOT GIVE ME ANSWERS FOR GRUB EDITS IN THE FUTURE!!! Here are my specs: PC type: HP 2000-2d49WM Notebook PC RAM: 4GB Swap: 2GB Processor: AMD E-300 Vision 1.3 GHz x2 BIOS Edition: N\A Until further notice

    Read the article

  • update-grub is setting a wrong linux root partition

    - by adrian m
    Initially, Ubuntu was installed on another partition (sda5 or sda4). At some point I did manually move the root partition to sda2. Now, the problem is that whenever a new kernel is installed, the automatic regeneration of the menu.lst is using the OLD Linux partition. So I have to manually change in menu.lst the lines : root (hd0,5) into root (hd0,1) How can I configure update-grub to automatically generate menu.lst with the current Linux root partition? I assume that the (hd0,5) was written somewhere at installation, but I couldn't find it.

    Read the article

  • 12.04 upgrade broke grub? (not wubi related)

    - by kaare
    I just updated from 11.10 to 12.04, with no major problems (it took a while to get past a request to restart ssh, mysql and some other services, but I did no fiddling by myself, everything was done by the installer). However, after restarting, grub can't do anything. Picking the new linux installation (first entry), I just get error: no such partition error: no such partition error: no such partition and picking the recovery-version just gives 5 lines instead of 3. I have windows 7 installed on a different drive, and can run it by booting from that drive instead. Picking it from the grub menu gives the same error as above (can't remember how many lines, though). I'll be honest and say that I don't remember if win 7 could be booted from grub before the update, though. In short, nothing on the grub menu works. any solutions? The grub menu changed appearance - before it was on a purple background, small letters, now it's white-on-black, big letters, looking very basic. The original installation was from a usb-drive, and I hadn't heard about wubi until I started googling this problem, so I doubt there's any connection. I really hope there are some grub-savvy people out there :) EDIT: ok. so, I made a bootable usb, and am running from that right now. when I ran the bootinfoscript, it warned me that "gawk" could not be found, using "busybox awk" instead. This may lead to unreliable results. just so you know. The contents of RESULTS.txt are: Boot Info Script 0.61 [1 April 2012] ============================= Boot Info Summary: =============================== => Windows is installed in the MBR of /dev/sda. => Grub2 (v1.99) is installed in the MBR of /dev/sdb and looks at sector 1 of the same hard drive for core.img. core.img is at this location and looks for (,msdos3)/boot/grub on this drive. => Syslinux MBR (4.04 and higher) is installed in the MBR of /dev/sdc. sda1: __________________________________________ File system: vfat Boot sector type: Dell Utility: FAT16 Boot sector info: No errors found in the Boot Parameter Block. Operating System: Boot files: /DELLBIO.BIN /DELLRMK.BIN /COMMAND.COM sda2: __________________________________________ File system: ntfs Boot sector type: Windows Vista/7: NTFS Boot sector info: No errors found in the Boot Parameter Block. Operating System: Boot files: sda3: __________________________________________ File system: ntfs Boot sector type: Windows Vista/7: NTFS Boot sector info: No errors found in the Boot Parameter Block. Operating System: Windows 7 Boot files: /bootmgr /Boot/BCD /Windows/System32/winload.exe sda4: __________________________________________ File system: Extended Partition Boot sector type: - Boot sector info: sda5: __________________________________________ File system: vfat Boot sector type: Windows 7: FAT32 Boot sector info: No errors found in the Boot Parameter Block. Operating System: Windows XP Boot files: /boot.ini /bootmgr /ntldr /NTDETECT.COM sdb1: __________________________________________ File system: ntfs Boot sector type: Windows XP: NTFS Boot sector info: No errors found in the Boot Parameter Block. Operating System: Boot files: sdb2: __________________________________________ File system: swap Boot sector type: - Boot sector info: sdb3: __________________________________________ File system: ext4 Boot sector type: Grub2 (v1.99) Boot sector info: Grub2 (v1.99) is installed in the boot sector of sdb3 and looks at sector 375893584 of the same hard drive for core.img. core.img is at this location and looks for (,msdos3)/boot/grub on this drive. Operating System: Ubuntu 12.04 LTS Boot files: /boot/grub/grub.cfg /etc/fstab /boot/grub/core.img sdb4: __________________________________________ File system: ext4 Boot sector type: - Boot sector info: Operating System: Boot files: sdc1: __________________________________________ File system: ntfs Boot sector type: SYSLINUX 4.06 4.06-pre1 Boot sector info: Syslinux looks at sector 4649656 of /dev/sdc1 for its second stage. SYSLINUX is installed in the directory. The integrity check of the ADV area failed. No errors found in the Boot Parameter Block. Operating System: Boot files: /boot/grub/grub.cfg /syslinux/syslinux.cfg /ldlinux.sys ============================ Drive/Partition Info: ============================= Drive: sda _______________________________________ Disk /dev/sda: 250.1 GB, 250059350016 bytes 255 heads, 63 sectors/track, 30401 cylinders, total 488397168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes Partition Boot Start Sector End Sector # of Sectors Id System /dev/sda1 63 240,974 240,912 de Dell Utility /dev/sda2 241,664 21,213,183 20,971,520 7 NTFS / exFAT / HPFS /dev/sda3 * 21,213,184 483,151,863 461,938,680 7 NTFS / exFAT / HPFS /dev/sda4 483,151,872 488,394,751 5,242,880 f W95 Extended (LBA) /dev/sda5 483,153,920 488,394,751 5,240,832 dd Dell Media Direct Drive: sdb _______________________________________ Disk /dev/sdb: 250.1 GB, 250059350016 bytes 255 heads, 63 sectors/track, 30401 cylinders, total 488397168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes Partition Boot Start Sector End Sector # of Sectors Id System /dev/sdb1 63 345,886,749 345,886,687 7 NTFS / exFAT / HPFS /dev/sdb2 345,888,768 361,510,911 15,622,144 82 Linux swap / Solaris /dev/sdb3 * 361,510,912 390,807,786 29,296,875 83 Linux /dev/sdb4 390,809,600 488,394,751 97,585,152 83 Linux Drive: sdc _______________________________________ Disk /dev/sdc: 8015 MB, 8015282176 bytes 255 heads, 63 sectors/track, 974 cylinders, total 15654848 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes Partition Boot Start Sector End Sector # of Sectors Id System /dev/sdc1 * 2,048 15,652,863 15,650,816 7 NTFS / exFAT / HPFS "blkid" output: ____________________________________ Device UUID TYPE LABEL /dev/loop0 squashfs /dev/sda1 07D8-0411 vfat DellUtility /dev/sda2 E2765BBC765B9061 ntfs RECOVERY /dev/sda3 98DC5E54DC5E2D2E ntfs OS /dev/sda5 7061-9DF5 vfat MEDIADIRECT /dev/sdb1 01CBBB4C3374C3B0 ntfs Data1 /dev/sdb2 1ca45f3f-f888-43d1-8137-02699597189a swap /dev/sdb3 6bc1b599-ad4b-403c-a155-a5bc81211f5e ext4 /dev/sdb4 58e2b257-8608-4b11-b20b-dc162bb80b62 ext4 /dev/sdc1 0C02B64402B63316 ntfs PENDRIVE ================================ Mount points: ================================= Device Mount_Point Type Options /dev/loop0 /rofs squashfs (ro,noatime) /dev/sdb4 /media/58e2b257-8608-4b11-b20b-dc162bb80b62 ext4 (rw,nosuid,nodev,uhelper=udisks) /dev/sdc1 /cdrom fuseblk (rw,nosuid,nodev,relatime,user_id=0,group_id=0,allow_other,blksize=4096) ================================ sda5/boot.ini: ================================ [boot loader] timeout=0 default=multi(0)disk(0)rdisk(0)partition(1)\WINDOWS [operating systems] multi(0)disk(0)rdisk(0)partition(1)\WINDOWS="Microsoft Windows XP Embedded" /fastdetect /KERNEL=NTOSBOOT.EXE /maxmem=1024 =========================== sdb3/boot/grub/grub.cfg: =========================== -------------------------------------------------------------------------------- # # DO NOT EDIT THIS FILE # # It is automatically generated by grub-mkconfig using templates # from /etc/grub.d and settings from /etc/default/grub # ### BEGIN /etc/grub.d/00_header ### if [ -s $prefix/grubenv ]; then set have_grubenv=true load_env fi set default="0" if [ "${prev_saved_entry}" ]; then set saved_entry="${prev_saved_entry}" save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z "${boot_once}" ]; then saved_entry="${chosen}" save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n "${have_grubenv}" ]; then if [ -z "${boot_once}" ]; then save_env recordfail; fi; fi } function load_video { insmod vbe insmod vga insmod video_bochs insmod video_cirrus } insmod part_msdos insmod ext2 set root='(hd1,msdos3)' search --no-floppy --fs-uuid --set=root 6bc1b599-ad4b-403c-a155-a5bc81211f5e if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=auto load_video insmod gfxterm insmod part_msdos insmod ext2 set root='(hd1,msdos3)' search --no-floppy --fs-uuid --set=root 6bc1b599-ad4b-403c-a155-a5bc81211f5e set locale_dir=($root)/boot/grub/locale set lang=en_US insmod gettext fi terminal_output gfxterm if [ "${recordfail}" = 1 ]; then set timeout=-1 else set timeout=10 fi ### END /etc/grub.d/00_header ### ### BEGIN /etc/grub.d/05_debian_theme ### set menu_color_normal=white/black set menu_color_highlight=black/light-gray if background_color 44,0,30; then clear fi ### END /etc/grub.d/05_debian_theme ### ### BEGIN /etc/grub.d/10_linux ### function gfxmode { set gfxpayload="$1" if [ "$1" = "keep" ]; then set vt_handoff=vt.handoff=7 else set vt_handoff= fi } if [ ${recordfail} != 1 ]; then if [ -e ${prefix}/gfxblacklist.txt ]; then if hwmatch ${prefix}/gfxblacklist.txt 3; then if [ ${match} = 0 ]; then set linux_gfx_mode=keep else set linux_gfx_mode=text fi else set linux_gfx_mode=text fi else set linux_gfx_mode=keep fi else set linux_gfx_mode=text fi export linux_gfx_mode if [ "$linux_gfx_mode" != "text" ]; then load_video; fi menuentry 'Ubuntu, with Linux 3.2.0-24-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail gfxmode $linux_gfx_mode insmod gzio insmod part_msdos insmod ext2 set root='(hd1,msdos3)' search --no-floppy --fs-uuid --set=root 6bc1b599-ad4b-403c-a155-a5bc81211f5e linux /boot/vmlinuz-3.2.0-24-generic root=UUID=6bc1b599-ad4b-403c-a155-a5bc81211f5e ro quiet splash $vt_handoff initrd /boot/initrd.img-3.2.0-24-generic } menuentry 'Ubuntu, with Linux 3.2.0-24-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod gzio insmod part_msdos insmod ext2 set root='(hd1,msdos3)' search --no-floppy --fs-uuid --set=root 6bc1b599-ad4b-403c-a155-a5bc81211f5e echo 'Loading Linux 3.2.0-24-generic ...' linux /boot/vmlinuz-3.2.0-24-generic root=UUID=6bc1b599-ad4b-403c-a155-a5bc81211f5e ro recovery nomodeset echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-3.2.0-24-generic } submenu "Previous Linux versions" { menuentry 'Ubuntu, with Linux 3.0.0-19-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail gfxmode $linux_gfx_mode insmod gzio insmod part_msdos insmod ext2 set root='(hd1,msdos3)' search --no-floppy --fs-uuid --set=root 6bc1b599-ad4b-403c-a155-a5bc81211f5e linux /boot/vmlinuz-3.0.0-19-generic root=UUID=6bc1b599-ad4b-403c-a155-a5bc81211f5e ro quiet splash $vt_handoff initrd /boot/initrd.img-3.0.0-19-generic } menuentry 'Ubuntu, with Linux 3.0.0-19-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod gzio insmod part_msdos insmod ext2 set root='(hd1,msdos3)' search --no-floppy --fs-uuid --set=root 6bc1b599-ad4b-403c-a155-a5bc81211f5e echo 'Loading Linux 3.0.0-19-generic ...' linux /boot/vmlinuz-3.0.0-19-generic root=UUID=6bc1b599-ad4b-403c-a155-a5bc81211f5e ro recovery nomodeset echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-3.0.0-19-generic } } ### END /etc/grub.d/10_linux ### ### BEGIN /etc/grub.d/20_linux_xen ### ### END /etc/grub.d/20_linux_xen ### ### BEGIN /etc/grub.d/20_memtest86+ ### menuentry "Memory test (memtest86+)" { insmod part_msdos insmod ext2 set root='(hd1,msdos3)' search --no-floppy --fs-uuid --set=root 6bc1b599-ad4b-403c-a155-a5bc81211f5e linux16 /boot/memtest86+.bin } menuentry "Memory test (memtest86+, serial console 115200)" { insmod part_msdos insmod ext2 set root='(hd1,msdos3)' search --no-floppy --fs-uuid --set=root 6bc1b599-ad4b-403c-a155-a5bc81211f5e linux16 /boot/memtest86+.bin console=ttyS0,115200n8 } ### END /etc/grub.d/20_memtest86+ ### ### BEGIN /etc/grub.d/30_os-prober ### menuentry "Windows 7 (loader) (on /dev/sda3)" --class windows --class os { insmod part_msdos insmod ntfs set root='(hd0,msdos3)' search --no-floppy --fs-uuid --set=root 98DC5E54DC5E2D2E chainloader +1 } menuentry "Microsoft Windows XP Embedded (on /dev/sda5)" --class windows --class os { insmod part_msdos insmod fat set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set=root 7061-9DF5 drivemap -s (hd0) ${root} chainloader +1 } ### END /etc/grub.d/30_os-prober ### ### BEGIN /etc/grub.d/40_custom ### # This file provides an easy way to add custom menu entries. Simply type the # menu entries you want to add after this comment. Be careful not to change # the 'exec tail' line above. ### END /etc/grub.d/40_custom ### ### BEGIN /etc/grub.d/41_custom ### if [ -f $prefix/custom.cfg ]; then source $prefix/custom.cfg; fi ### END /etc/grub.d/41_custom ### =============================== sdb3/etc/fstab: ================================ # /etc/fstab: static file system information. # # Use 'blkid' to print the universally unique identifier for a # device; this may be used with UUID= as a more robust way to name devices # that works even if disks are added and removed. See fstab(5). # # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 # / was on /dev/sdb3 during installation UUID=6bc1b599-ad4b-403c-a155-a5bc81211f5e / ext4 errors=remount-ro 0 1 # /home was on /dev/sdb4 during installation UUID=58e2b257-8608-4b11-b20b-dc162bb80b62 /home ext4 defaults,user_xattr 0 2 # swap was on /dev/sdb2 during installation UUID=1ca45f3f-f888-43d1-8137-02699597189a none swap sw 0 0 =================== sdb3: Location of files loaded by Grub: ==================== GiB - GB File Fragment(s) = boot/grub/core.img 1 = boot/grub/grub.cfg 1 = boot/initrd.img-3.0.0-19-generic 2 = boot/initrd.img-3.2.0-24-generic 2 = boot/vmlinuz-3.0.0-19-generic 2 = boot/vmlinuz-3.2.0-24-generic 1 = vmlinuz 1 = vmlinuz.old 2 =========================== sdc1/boot/grub/grub.cfg: =========================== if loadfont /boot/grub/font.pf2 ; then set gfxmode=auto insmod efi_gop insmod efi_uga insmod gfxterm terminal_output gfxterm fi set menu_color_normal=white/black set menu_color_highlight=black/light-gray menuentry "Try Ubuntu without installing" { set gfxpayload=keep linux /casper/vmlinuz file=/cdrom/preseed/ubuntu.seed boot=casper quiet splash -- initrd /casper/initrd.lz } menuentry "Install Ubuntu" { set gfxpayload=keep linux /casper/vmlinuz file=/cdrom/preseed/ubuntu.seed boot=casper only-ubiquity quiet splash -- initrd /casper/initrd.lz } menuentry "Check disc for defects" { set gfxpayload=keep linux /casper/vmlinuz boot=casper integrity-check quiet splash -- initrd /casper/initrd.lz } ========================= sdc1/syslinux/syslinux.cfg: ========================== # D-I config version 2.0 include menu.cfg default vesamenu.c32 prompt 0 timeout 50 # If you would like to use the new menu and be presented with the option to install or run from USB at startup, remove # from the following line. This line was commented out (by request of many) to allow the old menu to be presented and to enable booting straight into the Live Environment! # ui gfxboot bootlogo =================== sdc1: Location of files loaded by Grub: ==================== GiB - GB File Fragment(s) ?? = ?? boot/grub/grub.cfg 0 ================= sdc1: Location of files loaded by Syslinux: ================== GiB - GB File Fragment(s) ?? = ?? ldlinux.sys 1 ?? = ?? syslinux/chain.c32 1 ?? = ?? syslinux/gfxboot.c32 1 ?? = ?? syslinux/syslinux.cfg 0 ?? = ?? syslinux/vesamenu.c32 1 ============== sdc1: Version of COM32(R) files used by Syslinux: =============== syslinux/chain.c32 : COM32R module (v4.xx) syslinux/gfxboot.c32 : COM32R module (v4.xx) syslinux/vesamenu.c32 : COM32R module (v4.xx) =============================== StdErr Messages: =============================== xz: (stdin): Compressed data is corrupt xz: (stdin): Compressed data is corrupt awk: cmd. line:36: Math support is not compiled in awk: cmd. line:36: Math support is not compiled in awk: cmd. line:36: Math support is not compiled in awk: cmd. line:36: Math support is not compiled in awk: cmd. line:36: Math support is not compiled in awk: cmd. line:36: Math support is not compiled in awk: cmd. line:36: Math support is not compiled in awk: cmd. line:36: Math support is not compiled in ./bootinfoscript: line 1646: [: 2.73495e+09: integer expression expected

    Read the article

  • XNA 3D model collision is inaccurate

    - by Daniel Lopez
    I am creating a classic game in 3d that deals with asteriods and you have to shoot them and avoid being hit from them. I can generate the asteroids just fine and the ship can shoot bullets just fine. But the asteroids always hit the ship even it doesn't look they are even close. I know 2D collision very well but not 3D so can someone please shed some light to my problem. Thanks in advance. Code For ModelRenderer: using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace _3D_Asteroids { class ModelRenderer { private float aspectratio; private Model model; private Vector3 camerapos; private Vector3 modelpos; private Matrix rotationy; float radiansy = 0; private bool isalive; public ModelRenderer(Model m, float AspectRatio, Vector3 initial_pos, Vector3 initialcamerapos) { isalive = true; model = m; if (model.Meshes.Count == 0) { throw new Exception("Invalid model because it contains zero meshes!"); } modelpos = initial_pos; camerapos = initialcamerapos; aspectratio = AspectRatio; return; } public float RadiusOfSphere { get { return model.Meshes[0].BoundingSphere.Radius; } } public BoundingBox BoxBounds { get { return BoundingBox.CreateFromSphere(model.Meshes[0].BoundingSphere); } } public BoundingSphere SphereBounds { get { return model.Meshes[0].BoundingSphere; } } public Vector3 CameraPosition { set { camerapos = value; } get { return camerapos; } } public bool IsAlive { get { return isalive; } } public Vector3 ModelPosition { set { modelpos = value; } get { return modelpos; } } public void RotateY(float radians) { radiansy += radians; rotationy = Matrix.CreateRotationY(radiansy); } public Matrix RotationY { set { rotationy = value; } get { return rotationy; } } public float AspectRatio { set { aspectratio = value; } get { return aspectratio; } } public void Kill() { isalive = false; } public void Draw(float scale) { Matrix world; if (rotationy == new Matrix(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)) { world = Matrix.CreateScale(scale) * Matrix.CreateTranslation(modelpos); } else { world = rotationy * Matrix.CreateScale(scale) * Matrix.CreateTranslation(modelpos); } Matrix view = Matrix.CreateLookAt(camerapos, Vector3.Zero, Vector3.Up); Matrix projection = Matrix.CreatePerspectiveFieldOfView(MathHelper.ToRadians(45.0f), this.AspectRatio, 1f, 100000f); foreach (ModelMesh mesh in model.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.World = world; effect.View = view; effect.Projection = projection; } mesh.Draw(); } } public void Draw() { Matrix world; if (rotationy == new Matrix(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)) { world = Matrix.CreateTranslation(modelpos); } else { world = rotationy * Matrix.CreateTranslation(modelpos); } Matrix view = Matrix.CreateLookAt(camerapos, Vector3.Zero, Vector3.Up); Matrix projection = Matrix.CreatePerspectiveFieldOfView(MathHelper.ToRadians(45.0f), this.AspectRatio, 1f, 100000f); foreach (ModelMesh mesh in model.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.World = world; effect.View = view; effect.Projection = projection; } mesh.Draw(); } } } Code For Game1: using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace _3D_Asteroids { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; int score = 0, lives = 5; SpriteBatch spriteBatch; GameState gstate = GameState.OnMenuScreen; Menu menu = new Menu(Color.Yellow, Color.White); SpriteFont font; Texture2D background; ModelRenderer ship; Model b, a; List<ModelRenderer> bullets = new List<ModelRenderer>(); List<ModelRenderer> asteriods = new List<ModelRenderer>(); float time = 0.0f; int framecount = 0; SoundEffect effect; public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = 1280; graphics.PreferredBackBufferHeight = 796; graphics.ApplyChanges(); Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); font = Content.Load<SpriteFont>("Fonts\\Lucida Console"); background = Content.Load<Texture2D>("Textures\\B1_stars"); Model p1 = Content.Load<Model>("Models\\p1_wedge"); b = Content.Load<Model>("Models\\pea_proj"); a = Content.Load<Model>("Models\\asteroid1"); effect = Content.Load<SoundEffect>("Audio\\tx0_fire1"); ship = new ModelRenderer(p1, GraphicsDevice.Viewport.AspectRatio, new Vector3(0, 0, 0), new Vector3(0, 0, 9000)); } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { KeyboardState state = Keyboard.GetState(PlayerIndex.One); switch (gstate) { case GameState.OnMenuScreen: { if (state.IsKeyDown(Keys.Enter)) { switch (menu.SelectedChoice) { case MenuChoices.Play: { gstate = GameState.GameStarted; break; } case MenuChoices.Exit: { this.Exit(); break; } } } if (state.IsKeyDown(Keys.Down)) { menu.MoveSelectedMenuChoiceDown(gameTime); } else if(state.IsKeyDown(Keys.Up)) { menu.MoveSelectedMenuChoiceUp(gameTime); } else { menu.KeysReleased(); } break; } case GameState.GameStarted: { foreach (ModelRenderer bullet in bullets) { if (bullet.ModelPosition.X < (ship.ModelPosition.X + 4000) && bullet.ModelPosition.Z < (ship.ModelPosition.X + 4000) && bullet.ModelPosition.X > (ship.ModelPosition.Z - 4000) && bullet.ModelPosition.Z > (ship.ModelPosition.Z - 4000)) { bullet.ModelPosition += (bullet.RotationY.Forward * 120); } else if (collidedwithasteriod(bullet)) { bullet.Kill(); } else { bullet.Kill(); } } foreach (ModelRenderer asteroid in asteriods) { if (ship.SphereBounds.Intersects(asteroid.BoxBounds)) { lives -= 1; asteroid.Kill(); // This always hits no matter where the ship goes. } else { asteroid.ModelPosition -= (asteroid.RotationY.Forward * 50); } } for (int index = 0; index < asteriods.Count; index++) { if (asteriods[index].IsAlive == false) { asteriods.RemoveAt(index); } } for (int index = 0; index < bullets.Count; index++) { if (bullets[index].IsAlive == false) { bullets.RemoveAt(index); } } if (state.IsKeyDown(Keys.Left)) { ship.RotateY(0.1f); if (state.IsKeyDown(Keys.Space)) { if (time < 17) { firebullet(); //effect.Play(); } } else { time = 0; } } else if (state.IsKeyDown(Keys.Right)) { ship.RotateY(-0.1f); if (state.IsKeyDown(Keys.Space)) { if (time < 17) { firebullet(); //effect.Play(); } } else { time = 0; } } else if (state.IsKeyDown(Keys.Up)) { ship.ModelPosition += (ship.RotationY.Forward * 50); if (state.IsKeyDown(Keys.Space)) { if (time < 17) { firebullet(); //effect.Play(); } } else { time = 0; } } else if (state.IsKeyDown(Keys.Space)) { time += gameTime.ElapsedGameTime.Milliseconds; if (time < 17) { firebullet(); //effect.Play(); } } else { time = 0.0f; } if ((framecount % 60) == 0) { createasteroid(); framecount = 0; } framecount++; break; } } base.Update(gameTime); } void firebullet() { if (bullets.Count < 3) { ModelRenderer bullet = new ModelRenderer(b, GraphicsDevice.Viewport.AspectRatio, ship.ModelPosition, new Vector3(0, 0, 9000)); bullet.RotationY = ship.RotationY; bullets.Add(bullet); } } void createasteroid() { if (asteriods.Count < 2) { Random random = new Random(); float z = random.Next(-13000, -11000); float x = random.Next(-9000, -8000); Random random2 = new Random(); int degrees = random.Next(0, 45); float radians = MathHelper.ToRadians(degrees); ModelRenderer asteroid = new ModelRenderer(a, GraphicsDevice.Viewport.AspectRatio, new Vector3(x, 0, z), new Vector3(0,0, 9000)); asteroid.RotateY(radians); asteriods.Add(asteroid); } } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); switch (gstate) { case GameState.OnMenuScreen: { spriteBatch.Begin(); spriteBatch.Draw(background, Vector2.Zero, Color.White); menu.DrawMenu(ref spriteBatch, font, new Vector2(GraphicsDevice.Viewport.Width / 2, GraphicsDevice.Viewport.Height / 2) - new Vector2(50f), 100f); spriteBatch.End(); break; } case GameState.GameStarted: { spriteBatch.Begin(); spriteBatch.Draw(background, Vector2.Zero, Color.White); spriteBatch.DrawString(font, "Score: " + score.ToString() + "\nLives: " + lives.ToString(), Vector2.Zero, Color.White); spriteBatch.End(); ship.Draw(); foreach (ModelRenderer bullet in bullets) { bullet.Draw(); } foreach (ModelRenderer asteroid in asteriods) { asteroid.Draw(0.1f); } break; } } base.Draw(gameTime); } bool collidedwithasteriod(ModelRenderer bullet) { foreach (ModelRenderer asteroid in asteriods) { if (bullet.SphereBounds.Intersects(asteroid.BoxBounds)) { score += 10; asteroid.Kill(); return true; } } return false; } } } }

    Read the article

< Previous Page | 120 121 122 123 124 125 126 127 128 129 130 131  | Next Page >