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  • iPhone: Save with validation on back navigation

    - by iPhone beginner
    In my iPhone application I have navigation controller, main screen and some edit screens. On edit screen user does some input that has to be validated before I can save it. Ideally I would like to update data automatically on back navigation without additional "Done" button. Can I do some validation and save on back navigation (i.e. when user taps on standard back button) in a way that allows my to stop navigation and show some error message if something is wrong? I see several other possibilities: Create my custom left button and make it looks like standard back. (Why Apple didn't put this button style into public API?) Add "Done" button and save data only if user taps it but both these choices I like much less. So if there is a way to achieve what I want, I'd like to use it.

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  • How can I match at the beginning of any line, including the first, with a Perl regex?

    - by JoelFan
    According the the Perl documentation on regexes: By default, the "^" character is guaranteed to match only the beginning of the string ... Embedded newlines will not be matched by "^" ... You may, however, wish to treat a string as a multi-line buffer, such that the "^" will match after any newline within the string ... you can do this by using the /m modifier on the pattern match operator. The "after any newline" part means that it will only match at the beginning of the 2nd and subsequent lines. What if I want to match at the beginning of any line (1st, 2nd, etc.)? EDIT: OK, it seems that the file has BOM information (3 chars) at the beginning and that's what's messing me up. Any way to get ^ to match anyway? EDIT: So in the end it works (as long as there's no BOM), but now it seems that the Perl documentation is wrong, since it says "after any newline"

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  • How can I allow text to wrap inside a word if necessary?

    - by OrbMan
    I am looking for the best solution to allow text to wrap in the middle of a word if necessary. By best, I mean most browser-compatible, and will favor word breaks before it breaks inside a word. It would also help if the markup looked nicer than mine (see my answer). Edit: Note this is specifically for user-generated content. Edit 2: About 25% of Firefox users on the site in question are still using v3.0 or below, so it is critical to support them. This is based on the last month worth of data (about 121,000 visits).

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  • PHP: Facebook stream.publish and outdated template bundles?

    - by AFK
    Ok So I haven't tried messing with the facebook PHP API for months.. it's gross. Since template bundles are apparently now defunct, how can I publish a story into my users news feed for their friends? I've also already requested permissions. Edit: The issue seems to arise from requested permissions not being set for the user when They are granted. So far I have this $appapikey = 'xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx'; $appsecret = 'xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx'; $facebook = new Facebook($appapikey, $appsecret); $fb_user = $facebook->require_login(); try { $facebook->api_client->feed_publishUserAction(); } catch(Exception $e) { } edit: I've looked through the facebook "api documentation" multiple times it's just not clear to me. I can't tell what's actually deprecated or not. They link to tutorials 2-3 years old! if you have a problem with your iframe application reloading over and over and over try using $facebook-require_frame()

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  • Suppressing the language select button iPhone

    - by AWinter
    I'm working on an application now that contains an account register section. One field with secureTextEntry = NO (for registering only). The idea is this make registration faster and hopefully increases the number of signups. It's simple enough for me to just place a regular UITextField but if the user has any additional language keyboards then it's possible for the user to enter non-password friendly characters. Unlike in when secureTextEntry = YES. I know I can do textField.keyboardType = UIKeyboardTypeASCIICapable to get the text field to display the ASCII keyboard first, but the user will still have the keyboard switch button which will allow them to get to undesirable characters. Is there a simple method for suppressing the international button or forcing ASCII only keyboard with no international button? [EDIT] Another perhaps better option might be to suppress multi byte keyboards or even to display the text in the case that secureTextEntry = YES any ideas here? [EDIT AGAIN] I've decided it's a really bad idea to suppress the international button as non-multibyte characters should all be allowed.

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  • How do I watch a file for changes using Python?

    - by Jon Cage
    I have a log file being written by another process which I want to watch for changes. Each time a change occurrs I'd like to read the new data in to do some processing on it. What's the best way to do this? I was hoping there'd be some sort of hook from the PyWin32 library. I've found the win32file.FindNextChangeNotification function but have no idea how to ask it to watch a specific file. If anyone's done anything like this I'd be really grateful to hear how... [Edit] I should have mentioned that I was after a solution that doesn't require polling. [Edit] Curses! It seems this doesn't work over a mapped network drive. I'm guessing windows doesn't 'hear' any updates to the file the way it does on a local disk.

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  • Reaching Intermediate Programming Status

    - by George Stocker
    I am a software engineer that's had positions programming in VBA (though I dare not consider that 'real' experience, as it was trial and error!), Perl w/ CGI, C#, and ASP.NET. The latter two are post-undergraduate, with my entrance into the 'real world'. I'm 2 years out of college, and have had 5 years of experience (total) across the languages I've mentioned. However, when it comes to my resume, I can only put 2 years down for C#, and less than a year down for ASP.NET. I feel like I know C#, but I still have to spend time going 'What does this method do?', whereas some of the more senior level engineers can immediately say, "Oh, Method X does this, without ever having looked at that method before." So I know empirically that there's a gulf there, but I'm not exactly sure how to bridge it. I've started programming in Project Euler, and I picked up a book on design patterns, but I still feel like I spend each day treading water, instead of moving forward. That isn't to say that I don't feel like I've made progress, it just means that as far as I come each day, I still see the mountain top way off in the distance. My question is this: How did you overcome this plateau? How long did it take you? What methods can you suggest to assist me in this? I've read through Code Complete, The Mythical Man Month, and CLR via C#, 2nd edition -- my question is: What do I do now? Edit: I just found this question on projects for an intermediate level programmer. I think it adds to the discussion (though it does not supplant my question). As such, I'm adding it to the question as a "For More Information".

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  • OpenGL sprites and point size limitation

    - by Srdan
    I'm developing a simple particle system that should be able to perform on mobile devices (iOS, Andorid). My plan was to use GL_POINT_SPRITE/GL_PROGRAM_POINT_SIZE method because of it's efficiency (GL_POINTS are enough), but after some experimenting, I found myself in a trouble. Sprite size is limited (to usually 64 pixels). I'm calculating size using this formula gl_PointSize = in_point_size * some_factor / distance_to_camera to make particle sizes proportional to distance to camera. But at some point, when camera is close enough, problem with size limitation emerges and whole system starts looking unrealistic. Is there a way to avoid this problem? If no, what's alternative? I was thinking of manually generating billboard quad for each particle. Now, I have some questions about that approach. I guess minimum geometry data would be four vertices per particle and index array to make quads from these vertices (with GL_TRIANGLE_STRIP). Additionally, for each vertex I need a color and texture coordinate. I would put all that in an interleaved vertex array. But as you can see, there is much redundancy. All vertices of same particle share same color value, and four texture coordinates are same for all particles. Because of how glDrawArrays/Elements works, I see no way to optimise this. Do you know of a better approach on how to organise per-particle data? Should I use buffers or vertex arrays, or there is no difference because each time I have to update all particles' data. About particles simulation... Where to do it? On CPU or on a vertex processors? Something tells me that mobile's CPU would do it faster than it's vertex unit (at least today in 2012 :). So, any advice on how to make a simple and efficient particle system without particle size limitation, for mobile device, would be appreciated. (animation of camera passing through particles should be realistic)

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  • How can I override an HTML "rules" attribute using CSS?

    - by ajoten
    The DITA Open Toolkit automatically inflicts some inline table attributes when one publishes to HTML, including frame="border" and rules="all". I need to override this "rules" attribute using CSS styles for cells, and while I can get the desired result in IE and Chrome, Firefox puts solid black gridlines in the table and refuses to budge on the matter. Obviously I can't edit the HTML, company policy is to not edit the XSLT, so how can I remove these gridlines using CSS alone? I've tried various cunning combinations of border-xxxxxx styles and given them !important declarations to no effect. Thanks, Andrew

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  • What tech stack/platform to use for a project?

    - by danny z
    Hey guys, This is a bit of a weird meta-programming question, but I've realized that my new project doesn't need a full MVC framework, and being a rails guy, I'm not sure what to use now. To give you a gist of the necessary functionality; this website will display static pages, but users will be able to log in and 'edit their current plans'. All purchasing and credit card editing is being handled by a recurring payment subscriber, I just need a page to edit their current plan. All of that will be done through (dynamic) XML API calls, so no database is necessary. Should I stick with my typical rails/nginx stack, or is there something I could use that would lighten the load, since I don't need the Rails heft. I'm familiar with python and PHP but would prefer not to go that route. Is Sinatra a good choice here? tl;dr: What's a good way to quickly serve mostly static pages, preferably in Ruby, with some pages requiring dynamic XML rendering?

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  • Extending existing Class in Symfony

    - by Dar Hamid
    I am new to symfony. I have created a registration form using the code: $user = new Register(); $form = $this->createForm(new RegisterType(), $user); In the RegisterType class i have 5 fields (for example).I store the values in database when the user registers with the system. Now I display the EDIT page using following code: $user = $em->getRepository('MysiteUserBundle:Register')->find($id); $form = $this->createForm(new RegisterType(), $user); The problem with the EDIT code however is that it displays me all of the fields mentioned in RegisterType class.Is it possible to display only some fields. If yes how can this be achieved. Any help will be appreciated

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  • Problem with ASP.NET MVC DropDownList not displaying selected value

    - by Jova
    I have an aspx page which allows me to edit articles. Among things I can edit is which category the article belongs to. The category is chosen through a DropDownList as shown here, <%= Html.DropDownList("categoryID", (IEnumerable<SelectListItem>)ViewData["CategoryID"], new { @class = "textbox" }) %> However, the articles category isn't selected when I go to that page. The ViewData I use for the DropDownList looks like this, ViewData["CategoryID"] = new SelectList(categories, "CategoryID", "Title", article.CategoryID); Which should select the article.CategoryID as it's selected value. Have I done this wrong?

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  • How to access File over the Network

    - by Polo
    Hi! I am having a hard time on this one, I have a folder over the network with public access (no credential restriction). I am trying to do a File.Exist or Directory.Exist and I keep on having a exception. Can someone tell me the good way to do IO over the network. EDIT 1 FOR DETAILS: if i do execture = \agoodip\Public\test.txt I get the file etc etc In my code it look like a basic Directory.Exist(@"\\agoodip\Public") or File.exist(@"\\agoodip\Public\test.txt") The exception I get is Path not found. EDIT 2 : I am using Silverlight 3, Is there any security pattern to be aware of to lookup file on the network? Thanks!

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  • Java multiline string

    - by skiphoppy
    Coming from Perl, I sure am missing the "here-document" means of creating a multi-line string in source code: $string = <<"EOF" # create a three line string text text text EOF In Java I have to have cumbersome quotes and plus signs on every line as I concatenate my multiline string from scratch. What are some better alternatives? Define my string in a properties file? Edit: Two answers say StringBuilder.append() is preferable to the plus notation. Could anyone elaborate as to why they think so? It doesn't look more preferable to me at all. I'm looking for away around the fact that multiline strings are not a first-class language construct, which means I definitely don't want to replace a first-class language construct (string concatenation with plus) with method calls. Edit: To clarify my question further, I'm not concerned about performance at all. I'm concerned about maintainability and design issues.

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  • Scaffold default files are the best practice?

    - by antpaw
    Hey, i have some experience with MVC. but I'm new to rails. I'm using the scaffold command to generate some default files. The model looks clean and nice, but the controller and the views aren't really dry. The contents of new.html.erb and edit.html.erb are almost the same and the methods new/edit and create/update are doing almost the same thing. In other frameworks i've used only one view for updating and creating new entries and also the same method in my controller by setting the id as an optional parameter. Do they use this structure to keep things RESTful (i have not much of a clue about rest :()? Is it the best practice to use this default stuff for crud?

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  • C# mvc 3 using selectlist with selected value in view

    - by Rob
    I'm working on a MVC3 web application. I want a list of categories shown when editing a blo from whe applications managements system. In my viewmodel i've got the following property defined for a list of selectlistitems for categories. /// <summary> /// The List of categories /// </summary> [Display(Name = "Categorie")] public IEnumerable<SelectListItem> Categories { get; set; } The next step, my controller contains the following edit action where the list of selectlistitems is filled from the database. public ActionResult Edit(Guid id) { var blogToEdit = _blogService.First(x => x.Id.Equals(id)); var listOfCategories = _categorieService.GetAll(); var selectList = listOfCategories.Select(x =>new SelectListItem{Text = x.Name, Value = x.Id.ToString(), Selected = x.Id.Equals(blogToEdit.Category.Id)}).ToList(); selectList.Insert(0, new SelectListItem{Text = Messages.SelectAnItem, Value = Messages.SelectAnItem}); var viewModel = new BlogModel { BlogId = blogToEdit.Id, Active = blogToEdit.Actief, Content = blogToEdit.Text, Title = blogToEdit.Titel, Categories = selectList //at this point i see the expected item being selected //Categories = new IEnumerable<SelectListItem>(listOfCategories, "Id", "Naam", blogToEdit.CategorieId) }; return View(viewModel); } When i set a breakpoint just before the view is being returned, i see that the selectlist is filled as i expected. So at this point everything seems to be okay. The viewmodel is filled entirely correct. Then in my view (i'm using Razor) i've got the following two rules which are supposed to render the selectlist for me. @Html.LabelFor(m => m.Categories) @Html.DropDownListFor(model=>model.Categories, Model.Categories, Model.CategoryId) @Html.ValidationMessageFor(m => m.Categories) When I run the code and open the view to edit my blog, I can see all the correct data. Also the selectlist is rendered correctly, but the item i want to be selected lost it's selection. How can this be? Until the point the viewmodel is being returned with the view everything is okay. But when i view the webpage in the browser, the selectlist is there only with out the correct selection. What am I missing here? Or doing wrong?

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  • How to set html content in Moodialog

    - by Diego
    Hello, i've just downloaded Moodialog, a Mootools plugin for dialog, but i have a problem. If content is set via parameters it will be text and not html. Can you help me change the function to accept html? I suppose that this is the code to be edit. setContent: function(){ var content = Array.from(arguments); if (content.length == 1) content = content[0]; this.content.empty(); var type = typeOf(content); if (['string', 'number'].contains(type)) this.content.set('text', content); else this.content.adopt(content); return this; }, I tried to edit 'text' in 'html', but it will not work. Thanks for help (and sorry for my bad english).

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  • Are there C# controls that can be used to create a hierarchical list of prioritised items?

    - by Mendokusai
    I need to be able to display and edit a hierarchical list of tasks in a C# app. It can either be a Windows form app, or ASP.NET. Basically, I want similar behaviour to the way Microsoft Project handles tasks. The control would need to: 1) Maintain a list of items made up of several fields 2) Each item can have a number of children (at least 3 levels of nesting) 3) It needs to be very easy to change the parents/children of an item 4) It needs to be very easy to edit the fields (as fast as changing cells in Excel) 5) It needs to be very easy to reorder the items by dragging and dropping or cut and paste 6) If I can easily connect the control to a database, even better Before I go and create something manually, I'm wondering if there is something available already?

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  • "Walking" along a rotating surface in LimeJS

    - by Dave Lancea
    I'm trying to have a character walk along a plank (a long, thin rectangle) that works like a seesaw, being rotated around a central point by box2d physics (falling objects). I want the left and right arrow keys to move the player up and down the plank, regardless of it's slope, and I don't want to use real physics for the player movement. My idea for achieving this was to compute the coordinate based on the rotation of the plank and the current location "up" or "down" the board. My math is derived from here: http://math.stackexchange.com/questions/143932/calculate-point-given-x-y-angle-and-distance Here's the code I have so far: movement = 0; if(keys[37]){ // Left movement = -3; } if(keys[39]){ // Right movement = 3; } // this.plank is a LimeJS sprite. // getRotation() Should return an angle in degrees var rotation = this.plank.getRotation(); // this.current_plank_location is initialized as 0 this.current_plank_location += movement; var x_difference = this.current_plank_location * Math.cos(rotation); var y_difference = this.current_plank_location * Math.sin(rotation); this.setPosition(seesaw.PLANK_CENTER_X + x_difference, seesaw.PLANK_CENTER_Y + y_difference); This code causes the player to swing around in a circle when they are out of the center of the plank given a slight change in rotation of the plank. Any ideas on how I can get the player position to follow the board position?

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  • What are pros and cons to add line-height to body { }?

    - by metal-gear-solid
    Is it good to add line-height in body{line-height:1.5} or it would be better if i add separately for tag by tag like p{ line height:1em} etc. Edit: body {line-height:in em} create problem with if we put image with float inside Edit: 24 April 2010: If i have to add different line heights to elements like p {line-height: 1.4} h1 {line-height:1.6} h2 {line-height:1.2} ul li {line-height:1.1} then shouldn't i use line height in body {line-height:1.4} if body {line-height:1.4} and h1 {line-height:1.6} then what would be line height for h1?

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  • The data types text and nvarchar are incompatible in the equal to operator

    - by metro
    Hi there. this is my code ProductController.cs public ActionResult Details(string id) { product productx = productDB.products.Single(pr => pr.Product1 == id); return View(productx); } Details.aspx <td> <%-- : Html.ActionLink("Edit", "Edit", new { id=item.Id }) % --> <%: Html.ActionLink("Details", "Details", new { id = item.Product1 })%> </td> this is what im using to list some products from a sql database, each product have a link to a Details page to show more informations about it what Im trying is to only put the product label in that link to let it show something like www.mysite.com\products\battery (not the id) I've imagined this should work, but it throw an The data types text and nvarchar are incompatible in the equal to operator. error and neither (pr => pr.Product1.Equals(id)); works the error is clear and Im asking how should I do to make it work this way ? thanks

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  • Adding custom columns to Propel model?

    - by Hard-Boiled Wonderland
    At the moment I am using the below query: $claims = ClaimQuery::create('c') ->leftJoinUser() ->withColumn('CONCAT(User.Firstname, " ", User.Lastname)', 'name') ->withColumn('User.Email', 'email') ->filterByArray($conditions) ->paginate($page = $page, $maxPerPage = $top); However I then want to add columns manually, so I thought this would simply work: foreach($claims as &$claim){ $claim->actions = array('edit' => array( 'url' => $this->get('router')->generate('hera_claims_edit'), 'text' => 'Edit' ) ); } return array('claims' => $claims, 'count' => count($claims)); However when the data is returned Propel or Symfony2 seems to be stripping the custom data when it gets converted to JSON along with all of the superflous model data. What is the correct way of manually adding data this way?

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  • CodePlex Daily Summary for Sunday, October 20, 2013

    CodePlex Daily Summary for Sunday, October 20, 2013Popular ReleasesKerbalAlarmClock: v2.6.1.0 Release: Version 2.6.1.0 Recompiled it for 0.21 Added Crew Alarms (track Kerbal rather than Vessel) Added Distance Target Alarms - distance from target vessel or altitude above planet Added Launch Rendezvous Alarm (under Ascending/Descending Node for Landed craft) - MechJeb2 code - thanks r4m0n Allow restoration of Nodes that you have passed (useful for interplanetary burns) Added missing Dres Transfer Model data - thanks Voneiden Added view only version of Alarm clock to both Space Center...MSBuild Extension Pack: October 2013: Release Blog Post The MSBuild Extension Pack October 2013 release provides a collection of over 480 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GUI...VG-Ripper & PG-Ripper: VG-Ripper 2.9.49: changes NEW: Added Support for "ImageTeam.org links NEW: Added Support for "ImgNext.com" links NEW: Added Support for "HostUrImage.com" links NEW: Added Support for "3XVintage.com" linksMedia Companion: Media Companion MC3.583b: As before release but fixed for no movie poster sourcesNew* Both - Added 'An' as option to ignore in title * Movie - Renaming - added %Z - Sorttitle to Legend * Movie - Renaming - added %O - Audio Channels to Legend * Movie - Remove a poster source from priority list. Reset List back to defaults. * Made Media Companion truly portable application. Fixed* Movie - browse for Poster Or Fanart, allows for jpg, tbn, png and bmp images * Movie - Alt Fanart Browser - Url or Browse window now fully...MoreTerra (Terraria World Viewer): MoreTerra 1.11.3.1: Release 1.11.3.1 ================ = New Features = ================ Added markers for Copper Cache, Silver Cache and the Enchanted Sword. ============= = Bug Fixes = ============= Use Official Colors now no longer tries to change the Draw Wires option instead. World reading was breaking for people with a stock 1.2 Terraria version. Changed world name reading so it does not crash the program if you load MoreTerra while Terraria is saving the world. =================== = Feature Removal = =...patterns & practices - Windows Azure Guidance: Cloud Design Patterns: 1st drop of Cloud Design Patterns project. It contains 14 patterns with 6 related guidance.Player Framework by Microsoft: Player Framework for Windows and WP (v1.3): Includes all changes in v1.3 beta 1 and v1.3 beta 2 Support for Windows 8.1 RTM and VS2013 RTM Xaml: New property: AutoLoadPluginTypes to help control which stock plugins are loaded by default (requires AutoLoadPlugins = true). Support for SystemMediaTransportControls on Windows 8.1 JS: Support for visual markers in the timeline. JS: Support for markers collection and markerreached event. JS: New ChaptersPlugin to automatically populate timeline with chapter tracks. JS: Audio an...Json.NET: Json.NET 5.0 Release 8: Fix - Fixed not writing string quotes when QuoteName is falsePowerShell Community Extensions: 3.1 Production: PowerShell Community Extensions 3.1 Release NotesOct 17, 2013 This version of PSCX supports Windows PowerShell 3.0 and 4.0 See the ReleaseNotes.txt download above for more information.SQL Power Doc: Version 1.0.2.1: Misc. bug fixes Added logic to resolve members of a Windows Group server login Added columns to Excel workbooks to show definitions for server permissions, server roles, database permissions, and database rolesSocial Network Importer for NodeXL: SocialNetImporter(v.1.9): This new version includes: - Download latest status update and use it as vertex tooltip - Limit the timelines to parse to me, my friends or both - Fixed some reported bugs about the fan page and group importer - Fixed the login bug reported latelyTerrariViewer: TerrariViewer v7.1 [Terraria Inventory Editor]: You can now backspace in number fields Items added in 1.2.0.3 no longer corrupt player files Buff durations capped at 9999999 Item stacks capped at 9999999 Version info added Prefix IDs corrected Shoe and Eye color box are now properly clickable Moved Bank and Safe into their own tab Users will now be notified of new updatesPython Tools for Visual Studio: 2.0: PTVS 2.0 We’re pleased to announce the release of Python Tools for Visual Studio 2.0 RTM. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, IPython, and cross platform and cross language debugging support. QUICK VIDEO OVERVIEW For a quick overview of the general IDE experience, please watch this v...CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.8.2: Solved scrolling problem after DocumentFormatting Implemented "format as you type" --- To avoid the DLLs getting locked by OS use MSI file for the installation.LINQ to Twitter: LINQ to Twitter v2.1.09: Supports .NET 3.5, .NET 4.0, .NET 4.5, Silverlight 4.0, Windows Phone 7.1, Windows Phone 8, Client Profile, Windows 8, and Windows Azure. 100% Twitter API coverage. Also supports Twitter API v1.1! Also on NuGet.Sandcastle Help File Builder: SHFB v1.9.8.0 with Visual Studio Package: General InformationIMPORTANT: On some systems, the content of the ZIP file is blocked and the installer may fail to run. Before extracting it, right click on the ZIP file, select Properties, and click on the Unblock button if it is present in the lower right corner of the General tab in the properties dialog. This new release contains bug fixes and feature enhancements. There are some potential breaking changes in this release as some features of the Help File Builder have been moved into...C++ REST SDK (codename "Casablanca"): C++ REST SDK 1.3.0: This release fixes multiple customer reported issues as well as the following: Full support for Dev12 binaries and project files Full support for Windows XP New sample highlighting the Client and Server APIs : BlackJack Expose underlying native handle to set custom options on http_client Improvements to Listener Library Note: Dev10 binaries have been dropped as of this release, however the Dev10 project files are still available in the Source CodeAD ACL Scanner: 1.3.2: Minor bug fixed: Powershell 4.0 will report: Select—Object: Parameter cannot be processed because the parameter name p is ambiguous.Fast YouTube Downloader: YouTube Downloader 2.2.0: YouTube Downloader 2.2.0VidCoder: 1.5.8 Beta: Added hardware acceleration options: Bicubic OpenCL scaling algorithm, QSV decoding/encoding and DXVA decoding. Updated HandBrake core to SVN 5834. Updated VidCoder setup icon. Fixed crash when choosing the mp4v2 container on x86 and opening on x64. Warning: the hardware acceleration features require specific hardware or file types to work correctly: QSV: Need an Intel processor that supports Quick Sync Video encoding, with a monitor hooked up to the Intel HD Graphics output and the lat...New ProjectsAdd2Nums: Add2Nums is a VB.NET project that takes 2 numbers, computes their sum and outputs the result. Developed by Justin Mifsud as part of Assignment 1 (7COM0152)Athir: GPAO El_AthirCS-MIC - C# Math Input Control: CS-MIC is a .NET library written in C# designed to give developers easy access to expression parsing.HLS Video Player: An open source over-the-network video player for HLS (Hinkle Light Show)Project Stark: This is a secret project available only to the project owners for the time being.Run ++: Run Plus Plus is a tool that enables you to custom the commands in the "Run" dialog.SimpleAddition: This is a simple ASP.NET in VB.NET page that allows users to enter 2 numbers, and display their sum. SWE 681 Go Fish: Project

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  • Injecting a response value into a textarea to subsequently post

    - by Ashbyrich
    I have multiple notes with class=.note and unique id each inside a div. On click of edit I grab the id, show hidden form #noteditor and hide all notes. I am using the load function to get the response (using codeigniter so url does work) and input result in the editorfrorm Textarea id = upnote... Firebug response looks ok and I have tried to inject into a div and this works fine, BUT getting this injto the text area is causing me some headaches. There is also the chance that i am going around this a convoluted way due to my limited knowledge... Any help or pointers v much appreciated... $(document).ready(function() { $('.edit').click(function(e){ var v=$(this).attr("id"); $(".note").slideUp(); $("#noteditor").slideDown('1000'); $("#upnote" ).load('/notes/my_note/'+v); e.preventDefault(); });

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  • Why is Desktop Unity using the global application menu?

    - by Kazade
    It was announced in another question that the desktop version of Unity will keep the global menu by default. Here are the facts: The global menu was introduced into UNE to save vertical screen space because at Netbook resolutions the vertical space is limited. On a modern desktop with a high resolution, there is ample vertical space making this unnecessary On the announcement of UNE global menus, Mark Shuttleworth himself said the following: "There are outstanding questions about the usability of a panel-hosted menu on much larger screens, where the window and the menu could be very far apart." The benefits of a global menu don't seem to carry across to a high-resolution desktop and instead seem to bring draw backs (increased mouse travel, large distance between the menu and its associated window). The other worrying factor is that applications seem to be moving away from having a menu bar, and instead of innovating on this and defining new guidelines for moving away from the menu, we are giving it prime place right at the top of the desktop. If applications continue moving away from the desktop we will have an inconsistent experience concerning where to locate application related options/tools depending on which app you are using (e.g. Chrome). Finally, the current global menu bar implementation doesn't work for all apps, and doesn't even work for all apps in the default install. This means that the default desktop implementation will be inconsistent. So, there are a bunch of reasons why moving to a global menu is a bad idea, so we need some pretty convincing arguments for why it is a good idea. What are the reasons for the global menu implementation in the desktop version of Unity?

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