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  • How to play sound from libray in AS3?

    - by Ullallulloo
    In Flash 10/AS3, I added some sound and it seems to be working alright, but I think I'm doing it wrong. I imported the sound into the library, but I believe that it's reloading it from the folder with the swf/sound. I'm loading them like so: var request1:URLRequest = new URLRequest("CLICK8C.mp3"); clickSound = new Sound(); clickSound.addEventListener(Event.COMPLETE, completeHandler); clickSound.load(request1); Is there a way to get it to just load it from the library?

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  • Roundup of HTML 5 vulgarizations and ressources

    - by ximus
    Hi everyone, HTML 5 is going to change the game not just for developers but will also come into the lives of professionals of all trades have an online presence, and web amateurs. These people are not web professionals but HTML and Flash have both been an important part of their general culture of the web. Vulgarization: to make (a technical or abstruse work) easier to understand and more widely known; popularize. (credits to reference.com) What links do you know of vulgarizations of HTML 5 that can help friends, family and colleagues better understand these up and coming changes of the web. Resources on all HTML5 subjects welcome; Fonts, animation, audio, video, offline capabilities, ... Here is a good start: Scribd presentation on their adoption of HTML 5

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  • Why should "miter" joints be slower than others?

    - by Hanno Fietz
    I'm having a graphics problem on drawing lines in Flash Player, where two lines drawn on top of each other with different thickness don't align properly if I use any other JointStyle than MITER. For pictures of the effect, and for the graphics oriented part of the question, see my post over on doctype. However, there's also a second angle on this problem, which is: why should drawing the "mitered" joints be so much slower than others? This seems to be a problem since at least FP 8, but I couldn't find any detailed info on what the problem might be. Is this just an ordinary bug that didn't get fixed yet, or is there something inherently slower about drawing these joints? For example, they seem to have something to do with square roots, but I seriously lack understanding of what this joint style thing is all about, technically. It just looks like some minor detail a graphic designer might worry about. I'm asking because I'm wondering if I can do something to mitergate, er, mitigate, the problem.

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  • Check the cumulative status of onLoadInit in a for statement

    - by jonobr1
    In a setup like this is it possible to check the cumulative status of all onLoadInit? for(var i:Number = 0; i < limit; i++) { var mcLoader:MovieClipLoader = new MovieClipLoader(); var mclListener:Object = new Object(); mclListener.onLoadInit = function(mc:MovieClip) { trace(i + " is finished loading!"); } mcLoader.addListener(mclListener); mcLoader.loadClip(some_image_path, someMovieClip); } Initially I was thinking that I could pass an array of Boolean's, but I'm not really sure where to add that checkpoint, because a flash frame doesn't keep looping. Would I have to add it to an onEnterFrame()?

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  • I get a "TypeError: Error #1009: Cannot access a property or method of a null object reference." error on my AIR project for using a button.

    - by Xcore
    So my problem here is, I'm working on my Adobe Air project, so I decided to code some buttons to be able to navigate. The problem here is that I get a error for trying to do so. Here is my code. import flash.events.MouseEvent; this.stop(); play_btn.addEventListener(MouseEvent.MOUSE_DOWN, playButtonClick); function playButtonClick(evt:MouseEvent) { gotoAndPlay(337); } I do not see what is wrong actually, I tried this on a blank non-AIR file, and it worked well. Thanks for helping!

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  • Actionscript 3.0 platformer game

    - by Jez
    I have an flash game with the following code (http://pastie.org/9248528) When I run it, the player just falls and doesn't stop when he hits a platform. I tried debugging it and I had an error with moveCharacter's timer, but I don't know if that is the main problem. I put the player inside the wall and debugged it using breakpoints and it didn't detect that the player was inside the wall, skipping moving it to outside of the wall. If anyone has any ideas on what is wrong with my code then that would be great thanks!

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  • Video chat application : Which technology to choose ?

    - by WarDoGG
    I have to undertake a project which is to make a video chat application. The video has to be streamed from one location and can be viewed by multiple people spread out over the globe. Performance is really an issue and a delay of more than 2-3 seconds is unacceptable. From what i gather, this can be done in Flex and also in JAVA. Any performance issues and caveats with a particular approach ? I would really like the pros to comment on this and guide me through. Will be very very helpful. Are there any open source libraries available for video recording in flash / JAVA which i can integrate into my app and customize according to my needs ?

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  • Dragging on Different Levels

    - by Fahim Akhter
    Hi, I have a flash project with three non overlapping panels (visual spaces) each of which contains different movie-clips. Each movie-clip in a particular panel is the child of that panel. Now, I want to drag one of the movie-clips from one panel to another (remove it as a child from the first panel and add it to the other) without a jitter and proper drag. What is the appropriate way to handle the drag architecturally. Should the drag be handled in all panels parent. In the panels, or the items themselves? Thanks.

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  • "Make" system for Actionscript?

    - by Ender
    In working on larger Actionscript/Flash projects, I've started to really feel the need for some kind of "make" system, but I haven't found it yet. Does anyone know if it exists? Required features: Ability to associate SWCs with their source code and/or FLAs i.e. "this swc is compiled from this source" Ability to mark my current project as depending on these SWCs (either as compile-time or runtime libraries) A single, big shiny button, that when pressed does the following: Checks to see if any of the source files have changed, and if so, recompiles their associated SWCs Recompiles and relinks the main .swf, if necessary Runs the main .swf Have yet to find a way to get something like FlashDevelop to do this (but I don't know it well enough to be sure). Support for both code and FLA sources is preferred.

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  • Virtual Tour Viewer?

    - by Jessica
    My client wanted me to put a virtual tour video on their website. They bought it from "ForRent.com". They forwarded it to me, and its nothing but the panoramic images. When I asked about some type of viewer/player, they simply stated I would need js or flash installed on my computer (i do). Of course, thats not going to magically put these photos into a virtual tour. This is my first time working with a virtual tour, so does anyone know of any viewers I could just put the images into so that the user could click and drag?

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  • How can I play a flv file that is hosted on a remote website?

    - by pennstatephil
    I'm looking to play a flash video hosted on a remote website. I've tried the following (and profuse google-ing): In source of page on http://fakesite1.com/player.jsp: <embed src = "FlashPlayer.swf?file=http://fakesite2.net/video.flv" /> I can browse to http://fakesite2.net/video.flv and ensure it's there, but the player comes back "movie not loaded" (on right-click) on fakesite1. My initial guess is that this might be some sort of security feature... is it possible to play a video hosted on a remote site?

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  • AS3 get closest date to today

    - by fana
    Hi, I have a XML file with a few concert dates. In my flash/AS3 file, I would like to show only the up coming event, relative to current date. Like this: Event 01: 30-05-2010 Event 02: 02-06-2010 Event 03: 05-06-2010 Today is 28-05-2010, so I need to list Event 01. On 01-06-2010 I need to list Event 02. I have the basic AS3 code for listing the XML working, but I'm having trouble filtering the result. Any ideas? Thanks.

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  • jQuery click listener on <object> in IE failing

    - by Steve Meisner
    $("#listView object.modal").click(function(){ // Get the ID of the clicked link: var link = $(this).closest("h2").attr("title"); var id = $(this).closest("div").attr("id"); showDialog(link, id); return false; }); This fires a modal (jQuery UI). It it working in FF, Chrome/Safari but not in IE 7/8. Is there something I'm missing here? Big Picture: We're using a swf to render custom type and there is a link in the rendered (flash) content. We're hoping to catch the link action in the jQuery listener so we don't have to extend our swf have an optional param to return false on link click. We thought we got around it, until IE testing commenced... Let me know if any more info is needed. Thanks!

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  • How to replicate Google "Hangouts On Air" stream combining functionality?

    - by Rob Olmos
    I've been researching this one for quite a bit but haven't found any solid leads. I have a Wowza/Flash app with video chatroom functionality and would like to combine the streams server-side into one video/audio stream in order to be sent to a live Youtube channel. I've found a couple projects such as jMixer and some helpful keywords such as "vision mixer" to help with my search but looking for any previous experience or new ideas. The other option is building something like it myself with a commercial video decoding/encoding library to raw frames, stitching the frames together, then encoding it. I was originally going down this route but put project on hold. What are some ideas, keywords, or existing software (open source preferred) to take those live streams and combine them into one in real-time? Or is coding it myself the required route? Thanks!

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  • Problem with movieclip animation for tiles-based game platform !

    - by user209636
    Hi everybody, I'm a new member of this forum. I have some problem and i want to ask you. Recently, I have a project game tiles-based platform. I have coded completed my project game with simple graphics represent for character animation. But when i create flash animation then attach to tiles-based character of my game's project i have a problem. Because of tiles-based game with fixed tile sizes and my character animation have each width and height size for each frame. When i attach animation to character code. Example , with my game if i press key to move character , then my character will playing "moving" frame , because of this frame animation have difference width and height then my game function check collisions fail , I want to ask you how can i solve this problem ?. I want to learn some good pratice for making game . Thank ! Sorry for my english skill , i am not good at this

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  • Looking for a Toolbox (Crop/Position/Rotate) for a Website

    - by VIRTUALWEB
    I'm looking for a Toolbox for a Website that can do the following things: Write Text in a Text Editor (change its color/font size/font) and display it over an product image (plus drag&drop, do rotation). As Texteditor i could use TinyMCE but how to rotate/drag&drop? the same with images (upload a logo, display it over an existing product image) where the user could drag&drop it around or rotate it left/right in 90 degrees, and change its size. are there any tools outside that can handle that requirements? They could be AJAX, Flash, jQuery, JavaScript, ... tia

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  • How to apply dynamically scale down and up into a thumbnail images size?

    - by Qpixo
    I'm working on one current project, I don't have any issues to load a SWF into a main SWF but I can't figure out how to apply dynamically the scale down and up into a thumbnail images size while using the Resize event handler. I load SWF into a Loader object then add it into a container = currentMC. I want to size it and keep all the pieces inside this container. Therefore no matter browser size, I just want to be able to apply scale on it to fit it. Does anyone know how to do that? Any code examples would help me a lot. I'm using Flash.

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  • ActionScript arrays being automatically set to other values

    - by nababa
    I am making a flash game, in each round, the player will chose either True or False. The decision of each round will be stored in an array. That is, it looks like {true, false, true, false}.. When the user clicks the "Debrief“ button, the eventlistener will be called and the game will go to the debriefing part. It will read the array mentioned before. However, the array values are all "false". I am very sure that the array has not being touched in between. So, any ideas about why the array is set to false mysteriously?

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  • Retrieving GET variable via PHP, send to SWF on same script?

    - by letseatfood
    Is it possible to retrieve a GET variable within a PHP script and subsequently send the variable data to an SWF on the same script/document? I want the user to select an item on a PHP document and then use a Flash application I am developing to manipulate that data. I know how to load data from a PHP script into an SWF via URLLoader, but only by initiating the loading process from within the SWF. So, I am asking if it's possible to send the PHP data to the SWF from external source. Would the SWF need to listen in some manner? Is Javascript necessary here? Any advice is greatly appreciated!

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  • ActionScript 2, list of nested movieclips

    - by vyger
    Hello, has anyone ever tried to get the list of all the movieclips (even the nested ones) that are on Stage at a specified stopped (and current) frame in Flash 8, AS 2? I did the following: for(i in _root){ if(typeof(_root[i])=="movieclip"){ trace(_root[i]);} } But this is good for a first level search: that is, if inside the movieclips you have other movieclips, you can't reach them. Furthermore, inside a movieclip there can be more then one movieclip. Has anyone ever tried to do what I'm trying to do? Bye!

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  • Stanford iPhone dev Paparazzi 1 setup help

    - by cksubs
    Hi, I'm having trouble using a tab bar control. Basically, when I build and run I'm just getting the blank white default "Window" screen. I was following this guide: http://www.iphoneosdevcafe.com/2010/03/assignment-4-part-1/#comment-36 Drag a Tab Bar Controller from the Library to MainWindow.xib. Control drag from the App Delegate to the Tab Bar Controller. Drag a Navigation Controller from the Library to MainWindow.xib. Control drag from the App Delegate to the Navigation Controller. Drag a second Navigation Controller from the Library to MainWindow.xib. Control drag from the App Delegate to the Navigation Controller. This completes all the connections between the App Delegate and the tab bar and two navigation controllers. By using IB to set up the tab bar and navigation controllers in this way, you need not allocate and init the controllers in AppDelegate.m. When you build and run this, you will see the tab bar controller and two navigation controllers. Is there a step there that he missed? How do I hook the Tab Bar Controller up to the Window? EDIT: Do I need to do something like this? mainTabBar = [[UITabBarController alloc] init]; [window addSubview:mainTabBar.view]; That's still not working, but I feel like I'm on the right track? Why can't this all be done from Interface Builder?

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  • Why is my app delegate's didFinishLaunchingWithOptions method all of sudden being called AFTER my Ro

    - by BeachRunnerJoe
    Hi. I've been playing with the iPad's SplitView template in Xcode. Here are two of the many important methods that are auto-generated for you by the Split View-based Application template... AppNameAppDelegate.m #pragma mark - #pragma mark Application lifecycle - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { // Override point for customization after app launch rootViewController.managedObjectContext = self.managedObjectContext; // Add the split view controller's view to the window and display. [window addSubview:splitViewController.view]; [window makeKeyAndVisible]; return YES; } RootViewController.m #pragma mark - #pragma mark View lifecycle - (void)viewDidLoad { [super viewDidLoad]; self.clearsSelectionOnViewWillAppear = NO; self.contentSizeForViewInPopover = CGSizeMake(320.0, 600.0); NSError *error = nil; if (![[self fetchedResultsController] performFetch:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } } When you build and run the project before making any changes at all, the application:didFinishLaunchingWithOptions method is called before the RootViewController:viewDidLoad method is called. I'm new to iPhone development, but I'm assuming this is the correct and typical sequence. However, as soon as I changed the RootViewController code and set it as a subclass of UIViewController (instead of UITableViewController by default), and made the respective adjustments in Interface Builder, suddenly the RootViewController:viewDidLoad is being called before the application:didFinishLaunchingWithOptions method. I need to get it back to the way it was working before because, as you can see in the code, the viewDidLoad method depends on didFinishLauchingWithOptions method to execute so it can set the rootViewController's managedObjectContext that it uses to perform the fetch request. Any ideas what caused this? Any ideas how I can fix this? Thanks so much in advance for your help! I'm gonna keep researching and playing with the code.

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  • Can't find compiled resource bundles

    - by user351032
    I am using Adobe Flash Builder 4. I've run into this issue with my latest project, but I was able to re-create it with an almost empty project. Here is what I've done. Created a new Flex Project Created a locale/en_US folder within this project. Added a class that extends SparkDownloadProgressBar. All this class does is attempt to create a Label. When I try to debug this application, I get the following error. Error: Could not find compiled resource bundle 'components' for locale 'en_US'. at mx.resources::ResourceManagerImpl/installCompiledResourceBundle()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\resources\ResourceManagerImpl.as:340] at mx.resources::ResourceManagerImpl/installCompiledResourceBundles()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\resources\ResourceManagerImpl.as:269] at mx.resources::ResourceManagerImpl/processInfo()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\resources\ResourceManagerImpl.as:387] at mx.resources::ResourceManagerImpl()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\resources\ResourceManagerImpl.as:122] at mx.resources::ResourceManager$/getInstance()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\resources\ResourceManager.as:111] at mx.core::UIComponent()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\core\UIComponent.as:3728] at spark.components.supportClasses::TextBase()[E:\dev\4.0.0\frameworks\projects\spark\src\spark\components\supportClasses\TextBase.as:154] at spark.components::Label()[E:\dev\4.0.0\frameworks\projects\spark\src\spark\components\Label.as:384] at Preloader()[C:\SVN\Games\Social\Test\src\Preloader.as:21] at mx.preloaders::Preloader/initialize()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\preloaders\Preloader.as:253] at mx.managers::SystemManager/http://www.adobe.com/2006/flex/mx/internal::initialize()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\managers\SystemManager.as:1925] at mx.managers::SystemManager/initHandler()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\managers\SystemManager.as:2419] The Flex Compiler/Additional Compiler Arguments section does contain "-locale en_US", but I do not want to just remove this as I am planning to have this load different property files based on the localization region at run-time and how I understand it, I will need to add each locale that I am planning to use on the compile argument line. I am at a loss as to how to attack this problem. If you need anymore information from me to help with this, I will be more than happy to provide it. Thanks ahead of time for the help!

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  • Flex service in debug

    - by Tom
    Hello everybody, I am trying to learn the new services method in flex 4. but i can´t get it work. A test oparation near the service in flash builder 4 works. But when i run the code i get NetConnection.Call.Failed: HTTP: Failed. Does somebody knows what the problem can be? Tom CODE: PHP <?php class AuthService { public function login($username, $password) { return 'ok'; } public function logout() { return true; } } ?> FLEX <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955" minHeight="600" xmlns:authservice="services.authservice.*"> <fx:Script> <![CDATA[ import mx.controls.Alert; protected function button_clickHandler(event:MouseEvent):void { loginResult.token = authService.login(username, password); } ]]> </fx:Script> <fx:Declarations> <s:CallResponder id="loginResult"/> <authservice:AuthService id="authService" fault="Alert.show(event.fault.faultString + '\n' + event.fault.faultDetail)" showBusyCursor="true"/> <!-- Place non-visual elements (e.g., services, value objects) here --> </fx:Declarations> <s:Button x="97" y="193" label="Button" id="button" click="button_clickHandler(event)"/> <s:TextInput x="91" y="87" id="username"/> <s:TextInput x="97" y="117" id="password"/> </s:Application

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  • Can you add a UITableViewController's TableView to another View?

    - by Dan Harrelson
    I've inserted a UITableViewController and it's corresponding UITableView into a simple IB document. The goal is to include the UITableView inside of a parent UIWindow (or UIView) with other "stuff" (anything really) adorning the table. Here's what that might look like in Interface Builder. http://danharrelson.com/images/skitch/iphone-tableview-3-20090701-205535.png I've tried this numerous times and always get to the same place. Build a working subclass of UITableViewController filled with data Customize the UTableView and it's cells including tap targets Add the newly created UITableViewController into an IB document Drag the UITableView out of the UITableViewController and into the main UIView Wire up the UITableViewController to the UITableView Note: adding the UITableViewController in code results in the same problem When running the app in the iPhone emulator or on a device the table displays correctly, but crashes the first time you try and interact with it. A scroll, a tap, anything crashes the app. This seems to be a delegate problem, like the UITableView doesn't know how to communicate back to the UITableViewController, but I have no idea how to correct the problem. So far I have been able to get by by customizing the tableHeaderView to get layouts that suffice, but I'd really prefer to have the other technique work.

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